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Jan 17th, 2018
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  1. // --------------------- ON PLAYER CONNECT
  2. //--------------------------------------------------------------------------//
  3. PlayAudioStreamForPlayer(playerid, "http://k003.kiwi6.com/hotlink/gt4ngl1iaf/Frenkie_Buba_Corelli_Jala_Kontra_RMX_tekst_lyrics_.mp3");
  4. new name[MAX_PLAYER_NAME];
  5. DeletePVar(playerid, "BoomboxObject"); DeletePVar(playerid, "BoomboxURL");
  6. DeletePVar(playerid, "bposX"); DeletePVar(playerid, "bposY"); DeletePVar(playerid, "bposZ"); DeletePVar(playerid, "bboxareaid");
  7. if(IsValidDynamicObject(GetPVarInt(playerid, "BoomboxObject"))) DestroyDynamicObject(GetPVarInt(playerid, "BoomboxObject"));
  8. new string[256];
  9. new ippp[24];
  10. SetPlayerArmour(playerid, 0);
  11. SetPlayerHealth(playerid, 100);
  12. GetPlayerIp(playerid, ippp, 24);
  13. GetPlayerName(playerid, name, sizeof(name));
  14. format(string, sizeof(string), "Igrac: %s | ID: %d |IP: %s | je konektovan na server *****", name, playerid,ippp );
  15. Adminp(0xFFFF80C8, string);
  16. SetTimerEx("RekordTimer", 10, false, "d", playerid);
  17. //
  18. //--GeoIP
  19. new IP[16];
  20. GetPlayerIp(playerid,IP,sizeof(IP));
  21. if(strlen(IP)<1) return 1;
  22. format(string, sizeof(string),"geoip.cybernieve.com/?IP=%s",IP);
  23. HTTP(playerid, HTTP_GET, string,"","IPPROVJERA");
  24. //
  25. //--------------------------------Zauzimanje--------------------------//
  26. klecanjetd[playerid] = CreatePlayerTextDraw(playerid, 491.000000, 410.000000, "REGISTRACIJA: 60"); //----kod ostalih "CreatePlayerTextDraw" ubacite
  27. PlayerTextDrawBackgroundColor(playerid, klecanjetd[playerid], 255);
  28. PlayerTextDrawFont(playerid, klecanjetd[playerid], 2);
  29. PlayerTextDrawLetterSize(playerid, klecanjetd[playerid], 0.230000, 1.500000);
  30. PlayerTextDrawColor(playerid, klecanjetd[playerid], -1);
  31. PlayerTextDrawSetOutline(playerid, klecanjetd[playerid], 0);
  32. PlayerTextDrawSetProportional(playerid, klecanjetd[playerid], 1);
  33. PlayerTextDrawSetShadow(playerid, klecanjetd[playerid], 0);
  34. PlayerTextDrawSetSelectable(playerid, klecanjetd[playerid], 0);
  35. /////////////////////////////////////////////////////////////////////////////////////////
  36. OcistiChat(playerid,16);
  37. AttachObjectRemove(playerid);
  38. ObrisiObjekte(playerid);
  39. KillTimer(GroveDrogaTimer[playerid]);
  40. BelaBojaIgraca(playerid);
  41. KillTimer(VuciTimer[playerid]);
  42. KreirajTextDrawe(playerid);
  43. SetPlayerHealth(playerid, 99.0);
  44. KillTimer( zeton[playerid] );
  45. // ovo
  46. CreatePlayerTextDraws( playerid ); // ovo
  47. InputPassword[ playerid ] = false; // ovo
  48. ChoseCountry[ playerid ] = false; // ovo
  49. InputAge[ playerid ] = false; // ovo
  50. InputMail[ playerid ] = false; // ovo
  51. RegSex[ playerid ] = 0; // ovo
  52. /////////////////////////////////////////////////////////////////////////////////////////
  53. positionvw[playerid] = 0;
  54. positionint[playerid] = 0;
  55. positionx[playerid] = 816.9719;
  56. positiony[playerid] = -1352.4008;
  57. positionz[playerid] = -0.5078;
  58. PlayerInfo[playerid][pDesertSkill] = 1000;
  59. PlayerInfo[playerid][pSilenSkill] = 0;
  60. PlayerInfo[playerid][pPistSkill] = 0;
  61. PlayerInfo[playerid][pShotgSkill] = 0;
  62. PlayerInfo[playerid][pSawnSkill] = 0;
  63. PlayerInfo[playerid][pUziSkill] = 0;
  64. PlayerInfo[playerid][pSmgSkill] = 0;
  65. PlayerInfo[playerid][pAkSkill] = 0;
  66. PlayerInfo[playerid][pM4Skill] = 1000;
  67. PlayerInfo[playerid][pCombSkill] = 0;
  68. PozvaoTaxi[playerid] = 0;
  69. Pismeni[playerid] = 0;
  70. Tazer[playerid] = 0;
  71. AdminDuty[playerid] = 0;
  72. GMDuty[playerid] = 0;
  73. STDuty[playerid] = 0;
  74. SvercUlja[playerid] = 0;
  75. SvercDroge[playerid] = 0;
  76. KopacZlata[playerid] = 0;
  77. UlogovanProvera[playerid] = 0;
  78. Rentano[playerid] = 299;
  79. hPomoc[playerid] = 0;
  80. gKomanda[playerid] = 0;
  81. mLocate[playerid] = 0;
  82. tDuznostVreme[playerid] = 0;
  83. NewNew[playerid] = 0;
  84. SvercOruzija[playerid] = 0;
  85. IgracKojimSaljes[playerid] = -1;
  86. LoginPokusaji[playerid] = 0;
  87. StavljeneLisice[playerid] = 0;
  88. KladionicaBroj[playerid] = 0;
  89. IgracTazovan[playerid] = 0;
  90. IgracOboren[playerid] = 0;
  91. PolicajacNaDuznosti[playerid] = 0;
  92. KaznuNapisao[playerid] = -1;
  93. hReport[playerid] = 0;
  94. CenaKazne[playerid] = 0;
  95. Kaucija[playerid] = 0;
  96. DobioPay[playerid] = 0;
  97. Lociranje[playerid] = 0;
  98. SjemeDrogeGrove[playerid] = 0;
  99. Poligon[playerid] = 0;
  100. KazneniPoeni[playerid] = 0;
  101. SvercMaterijala[playerid] = 0;
  102. UsaoFirma[playerid] = -1;
  103. Posadjena[playerid] = 0;
  104. IgracKrvari[playerid] = 0;
  105. MDC[playerid] = 0;
  106. Prisustvuje[playerid] = false;
  107. Naocare[playerid] = false;
  108. gPlayerAnimLibsPreloaded[playerid] = 0;
  109. gPlayerUsingLoopingAnim[playerid] = 0;
  110. BiraSkin[playerid] = false;
  111. KoristiDrogu[playerid] = 0;
  112. SmeceSakuplja[playerid] = 0;
  113. CistiUlice[playerid] = 0;
  114. Kockica[playerid] = 0;
  115. Marama[playerid] = 0;
  116. ACText[playerid] = 0;
  117. BigEar[playerid] = 0;
  118. Muteg[playerid] = 0;
  119. Zavezan[playerid] = 0;
  120. IzmenaFirme[playerid] = -1;
  121. AdminVozilo[playerid] = -1;
  122. PromoterVozilo[playerid] = -1;
  123. Prepreka1Kreirana[playerid] = false;
  124. Prepreka2Kreirana[playerid] = false;
  125. Prepreka3Kreirana[playerid] = false;
  126. KioskKupovina[playerid] = -1;
  127. Prepreka4Kreirana[playerid] = false;
  128. VuceIgraca[playerid] = -1;
  129. Vucen[playerid] = -1;
  130. DobioPay[playerid] = 0;
  131. BranjeDroge[playerid] = 0;
  132. PricauIntervju[playerid] = 255;
  133. IntervjuGotov[playerid] = 999;
  134. UsaoZgrada[playerid] = -1;
  135. PuniGorivo[playerid] = false;
  136. PrikazanTextDraw[playerid] = 0;
  137. BusLinija[playerid] = 0;
  138. KosenjeTrave[playerid] = 0;
  139. Ribari[playerid] = 0;
  140. PosaoGPS[playerid] = 0;
  141. PonudioPopravku[playerid] = -1;
  142. CenaPopravke[playerid] = 0;
  143. PonudioGorivo[playerid] = -1;
  144. UsingBelt[playerid] = 0;
  145. CenaGoriva[playerid] = 0;
  146. PosaoOprema[playerid] = 0;
  147. PostaRaznesi[playerid] = 0;
  148. PostaPreuzmi[playerid] = 0;
  149. GrobarLinija[playerid] = 0;
  150. TextDrawGangZone[playerid] = 0;
  151. TelefonRazgovor[playerid] = -1;
  152. Poziv[playerid] = -1;
  153. UpaljenTelefon[playerid] = 0;
  154. TelefonZvoni[playerid] = false;
  155. KupovinaAuta[playerid] = false;
  156. BunnyHop[playerid] = 0;
  157. MalterDovozi[playerid] = 0;
  158. PoravnaBagerom[playerid] = 0;
  159. LecenjeOd[playerid] = -1;
  160. CenaLecenja[playerid] = 0;
  161. Oranje[playerid] = 0;
  162. Vrsenje[playerid] = 0;
  163. Mleko[playerid] = 0;
  164. VozLinija[playerid] = 0;
  165. UzeoKutiju[playerid] = 0;
  166. TuraSF[playerid] = 0;
  167. TuraLV[playerid] = 0;
  168. LetSF[playerid] = 0;
  169. LetLV[playerid] = 0;
  170. ElektricarKvar[playerid] = 0;
  171. RadioAktiviran[playerid] = 0;
  172. CijenaProdaje[playerid] = 0;
  173. KomeProdaje[playerid] = -1;
  174. PonudioIgrac[playerid] = -1;
  175. DrvaPrevoz[playerid] = 0;
  176. UsaoAutoProdaja[playerid] = -1;
  177. UsaoMotorProdaja[playerid] = -1;
  178. KacigaStavljena[playerid] = 0;
  179. Screenoff[playerid] = 0;
  180. UsaoAvionProdaja[playerid] = -1;
  181. eData[playerid] = -1;
  182. BankomatMeni[playerid] = -1;
  183. UsaoPloviloProdaja[playerid] = -1;
  184. Zeton[playerid] = 0;
  185. KreiranStats[playerid] = 0;
  186. VatraEquip[playerid] = 0;
  187. ProposeOffer[playerid] = 999;
  188. MarryWitnessOffer[playerid] = 999;
  189. DivorceOffer[playerid] = 999;
  190. MarryWitness[playerid] = 999;
  191. MarriageCeremoney[playerid] = 0;
  192. ProposedTo[playerid] = 999;
  193. GotProposedBy[playerid] = 999;
  194. ClearMarriage(playerid);
  195. ///////////////////////////////////////////////////////////////////////////
  196. //////////////////////////////////////////////////////////////////////////
  197. PlayerInfo[playerid][pZatvor] = 0;
  198. PlayerInfo[playerid][pJailed] = 0;
  199. PlayerInfo[playerid][pPozvan] = 0;
  200. PlayerInfo[playerid][pAdmin] = 0;
  201. PlayerInfo[playerid][pSkripter] = 0;
  202. PlayerInfo[playerid][pDvaV] = 0;
  203. PlayerInfo[playerid][pDiploma] = 0;
  204. PlayerInfo[playerid][pVabjuzer] = 0;
  205. PlayerInfo[playerid][pRPucitelj] = 0;
  206. PlayerInfo[playerid][pRPE] = 0;
  207. PlayerInfo[playerid][pDidzej] = 0;
  208. PlayerInfo[playerid][pPismeni] = 0;
  209. PlayerInfo[playerid][pVlidera] = 0;
  210. PlayerInfo[playerid][pAbjuzer] = 0;
  211. PlayerInfo[playerid][pVlasnik] = 0;
  212. PlayerInfo[playerid][pPasos] = 0;
  213. PlayerInfo[playerid][pKzlato] = 0;
  214. PlayerInfo[playerid][pKopac] = 0;
  215. //PlayerInfo[playerid][pWar] = 0;
  216. PlayerInfo[playerid][pNarucen] = 0;
  217. PlayerInfo[playerid][pGM] = 0;
  218. PlayerInfo[playerid][pPromoter] = 0;
  219. PlayerInfo[playerid][pST] = 0;
  220. PlayerInfo[playerid][pVip] = 0;
  221. PlayerInfo[playerid][pRadi] = 0;
  222. PlayerInfo[playerid][pDonatorBodovi] = 0;
  223. PlayerInfo[playerid][pSmrti] = 0;
  224. PlayerInfo[playerid][pMuteg] = 0;
  225. PlayerInfo[playerid][pLevel] = 0;
  226. PlayerInfo[playerid][pGodine] = 0;
  227. PlayerInfo[playerid][pDrzava] = 0;
  228. PlayerInfo[playerid][pSex] = 0;
  229. PlayerInfo[playerid][pTutorial] = 0;
  230. PlayerInfo[playerid][pLider] = 0;
  231. PlayerInfo[playerid][pClan] = 0;
  232. PlayerInfo[playerid][pRank] = 0;
  233. PlayerInfo[playerid][pWarn] = 0;
  234. PlayerInfo[playerid][pZatvor] = 0;
  235. PlayerInfo[playerid][pZatvorenVreme] = 0;
  236. PlayerInfo[playerid][pMutiranVreme] = 0;
  237. PlayerInfo[playerid][pExp] = 0;
  238. PlayerInfo[playerid][pTrazeniLevel] = 0;
  239. PlayerInfo[playerid][pUhapsenPuta] = 0;
  240. PlayerInfo[playerid][pDroga] = 0;
  241. PlayerInfo[playerid][pOrgUgovor] = 0;
  242. PlayerInfo[playerid][pMats] = 0;
  243. PlayerInfo[playerid][pPayDayPoeni] = 0;
  244. PlayerInfo[playerid][pSatiIgre] = 0;
  245. PlayerInfo[playerid][pIznosRate] = 0;
  246. PlayerInfo[playerid][pIznosKredita] = 0;
  247. PlayerInfo[playerid][pPreostaloZaOtplatu] = 0;
  248. PlayerInfo[playerid][pADozvola] = 0;
  249. PlayerInfo[playerid][pPosedovanjeAuta] = -1;
  250. PlayerInfo[playerid][pPosedovanjeAuta2] = -1;
  251. PlayerInfo[playerid][pKamionDozvola] = 0;
  252. PlayerInfo[playerid][pAvionDozvola] = 0;
  253. PlayerInfo[playerid][pMotorDozvola] = 0;
  254. PlayerInfo[playerid][pPosedovanjeMotora] = -1;
  255. PlayerInfo[playerid][pBrodDozvola] = 0;
  256. PlayerInfo[playerid][pGunDozvola] = 0;
  257. PlayerInfo[playerid][pBonus] = 0;
  258. PlayerInfo[playerid][pPosedovanjeFirme] = -1; PlayerInfo[playerid][pDzeparosVreme] = 0;
  259. PlayerInfo[playerid][pRobbankVreme] = 0;
  260. PlayerInfo[playerid][pKonopacVreme] = 0;
  261. PlayerInfo[playerid][pElektricarVreme] = 0; GaddafiTime[playerid] = 0;
  262. PlayerInfo[playerid][pBorbeniStil] = 4;
  263. PlayerInfo[playerid][pMobilni] = 0; PlayerInfo[playerid][pKartica] = 0; PlayerInfo[playerid][pImenik] = 0; PlayerInfo[playerid][pMobKredit] = 0;
  264. PlayerInfo[playerid][pCigare] = 0;
  265. PlayerInfo[playerid][pLottoNr] = 0; PlayerInfo[playerid][pZivot] = 0; PlayerInfo[playerid][pUpaljac] = 0; PlayerInfo[playerid][pKanap] = 0; PlayerInfo[playerid][pNaocare] = 0; PlayerInfo[playerid][pKaciga] = -1;
  266. PlayerInfo[playerid][pSat] = 0;
  267. PlayerInfo[playerid][pBorbeniStil] = 0; PlayerInfo[playerid][pPosao] = 0; PlayerInfo[playerid][pPosedovanjeStana] = -1;
  268. PlayerInfo[playerid][pProveraSpawna] = 0;
  269. PlayerInfo[playerid][pPosedovanjeKuce] = -1; PlayerInfo[playerid][pRent] = -1; PlayerInfo[playerid][pPosedovanjeVikendice] = -1;
  270. PlayerInfo[playerid][pPosedovanjeBicikla] = -1; PlayerInfo[playerid][pPosedovanjeAviona] = -1; PlayerInfo[playerid][pPosedovanjePlovila] = -1; HelpMessages[playerid] = 1; //Mrtav[playerid] = 0;
  271. strmid(PlayerInfo[playerid][pLastSeen], "Nikada", 0, strlen("Nikada"), 255);
  272. /////////////////////////////////////////////////////////////////////////
  273. strmid(ZlocinInfo[playerid][zPrijavio], "Nema", 0, strlen("Nema"), 255);
  274. strmid(ZlocinInfo[playerid][zPocinio], "Nema", 0, strlen("Nema"), 255);
  275. strmid(ZlocinInfo[playerid][zZlocin], "Nema", 0, strlen("Nema"), 255);
  276. SCM(playerid, -1, "{0A9DC9}UGRPG: {FFFFFF}Dobrodosli na UnicateGaming RPG! Server se ucitava...");
  277. ///////////////////////////////////////////////////////////////////////////////////////////
  278. new banfile[100]; format(banfile,sizeof(banfile),BAN_FOLDER,GetName(playerid));
  279. new ip[64];
  280. new banipfile[100]; format(banipfile,sizeof(banipfile),BANIP_FOLDER,GetPlayerIp(playerid,ip,50));
  281. if(fexist(banfile))
  282. {
  283. StatusKonekta(playerid, 1);
  284. return 1;
  285. }
  286. /////////////////////////////////////////////////////////////////////////////////////////
  287. if(fexist(Korisnici(playerid)))
  288. {
  289. INI_ParseFile(Korisnici(playerid), "LoadUser", .bExtra = true, .extra = playerid);
  290. SetTimerEx( "Login", 100, false, "d", playerid ); // ovo
  291. }
  292. else
  293. {
  294. if(!ProveraRPImena(playerid))
  295. {
  296. StatusKonekta(playerid, 2);
  297. return 1;
  298. }
  299. //SpawnPlayer( playerid );
  300. LogRegTimer[playerid] = SetTimerEx( "LogReg", 1000, false, "d", playerid);
  301. }
  302. return 1;
  303. }
  304. ////////////////////////////////////////////////////////////////////////////////////////////////
  305. forward Login( playerid ); // ovo
  306. public Login( playerid ) { // ovo
  307.  
  308. InterpolateCameraPos(playerid, 369.865478, -1654.759033, 35.527397, 373.864288, -1992.099121, 14.038026, 10000);
  309. InterpolateCameraLookAt(playerid, 369.684997, -1659.751953, 35.332134, 375.267395, -1987.312866, 14.389299, 10000);
  310. OcistiChat( playerid, 25 );
  311. for(new i = 0; i < 30; i ++) {
  312. PlayerTextDrawShow( playerid, LoginTD[ playerid ][ i ] );
  313. }
  314. LogRegTimer[playerid] = SetTimerEx( "LogReg", 10000, false, "d", playerid);
  315. return 1;
  316. }
  317.  
  318. CreatePlayerTextDraws( playerid ) { // ovo
  319.  
  320. Nick_i_Skin[playerid][0] = CreatePlayerTextDraw(playerid, 532.500000, 369.812500, "KNEZ_DEV");
  321. PlayerTextDrawLetterSize(playerid, Nick_i_Skin[playerid][0], 0.174500, 0.812497);
  322. PlayerTextDrawAlignment(playerid, Nick_i_Skin[playerid][0], 1);
  323. PlayerTextDrawColor(playerid, Nick_i_Skin[playerid][0], -1);
  324. PlayerTextDrawSetShadow(playerid, Nick_i_Skin[playerid][0], 0);
  325. PlayerTextDrawSetOutline(playerid, Nick_i_Skin[playerid][0], 0);
  326. PlayerTextDrawBackgroundColor(playerid, Nick_i_Skin[playerid][0], 255);
  327. PlayerTextDrawFont(playerid, Nick_i_Skin[playerid][0], 1);
  328. PlayerTextDrawSetProportional(playerid, Nick_i_Skin[playerid][0], 1);
  329. PlayerTextDrawSetShadow(playerid, Nick_i_Skin[playerid][0], 0);
  330.  
  331. Nick_i_Skin[playerid][1] = CreatePlayerTextDraw(playerid, 506.500000, 375.500000, "");
  332. PlayerTextDrawLetterSize(playerid, Nick_i_Skin[playerid][1], 0.000000, 0.000000);
  333. PlayerTextDrawTextSize(playerid, Nick_i_Skin[playerid][1], 55.000000, 49.000000);
  334. PlayerTextDrawAlignment(playerid, Nick_i_Skin[playerid][1], 1);
  335. PlayerTextDrawColor(playerid, Nick_i_Skin[playerid][1], -1);
  336. PlayerTextDrawSetShadow(playerid, Nick_i_Skin[playerid][1], 0);
  337. PlayerTextDrawSetOutline(playerid, Nick_i_Skin[playerid][1], 0);
  338. PlayerTextDrawBackgroundColor(playerid, Nick_i_Skin[playerid][1], 0);
  339. PlayerTextDrawFont(playerid, Nick_i_Skin[playerid][1], 5);
  340. PlayerTextDrawSetProportional(playerid, Nick_i_Skin[playerid][1], 0);
  341. PlayerTextDrawSetShadow(playerid, Nick_i_Skin[playerid][1], 0);
  342. PlayerTextDrawSetPreviewModel(playerid, Nick_i_Skin[playerid][1], 293);
  343. PlayerTextDrawSetPreviewRot(playerid, Nick_i_Skin[playerid][1], 0.000000, 0.000000, 0.000000, 1.000000);
  344. // register
  345. RegisterTD[ playerid ][ 0 ] = CreatePlayerTextDraw(playerid, -1.405564, 347.666870, "LD_SPAC:white");
  346. PlayerTextDrawLetterSize(playerid, RegisterTD[ playerid ][ 0 ], 0.000000, 0.000000);
  347. PlayerTextDrawTextSize(playerid, RegisterTD[ playerid ][ 0 ], 644.216735, 178.500015);
  348. PlayerTextDrawAlignment(playerid, RegisterTD[ playerid ][ 0 ], 1);
  349. PlayerTextDrawColor(playerid, RegisterTD[ playerid ][ 0 ], 255);
  350. PlayerTextDrawSetShadow(playerid, RegisterTD[ playerid ][ 0 ], 0);
  351. PlayerTextDrawSetOutline(playerid, RegisterTD[ playerid ][ 0 ], 0);
  352. PlayerTextDrawFont(playerid, RegisterTD[ playerid ][ 0 ], 4);
  353.  
  354. RegisterTD[ playerid ][ 1 ] = CreatePlayerTextDraw(playerid, 0.468521, 353.500030, "LD_SPAC:white");
  355. PlayerTextDrawLetterSize(playerid, RegisterTD[ playerid ][ 1 ], 0.000000, 0.000000);
  356. PlayerTextDrawTextSize(playerid, RegisterTD[ playerid ][ 1 ], 640.000000, 1.166687);
  357. PlayerTextDrawAlignment(playerid, RegisterTD[ playerid ][ 1 ], 1);
  358. PlayerTextDrawColor(playerid, RegisterTD[ playerid ][ 1 ], 106206378);
  359. PlayerTextDrawSetShadow(playerid, RegisterTD[ playerid ][ 1 ], 0);
  360. PlayerTextDrawSetOutline(playerid, RegisterTD[ playerid ][ 1 ], 0);
  361. PlayerTextDrawFont(playerid, RegisterTD[ playerid ][ 1 ], 4);
  362.  
  363. RegisterTD[ playerid ][ 2 ] = CreatePlayerTextDraw(playerid, -0.405564, 442.000061, "LD_SPAC:white");
  364. PlayerTextDrawLetterSize(playerid, RegisterTD[ playerid ][ 2 ], 0.000000, 0.000000);
  365. PlayerTextDrawTextSize(playerid, RegisterTD[ playerid ][ 2 ], 640.000000, 1.166687);
  366. PlayerTextDrawAlignment(playerid, RegisterTD[ playerid ][ 2 ], 1);
  367. PlayerTextDrawColor(playerid, RegisterTD[ playerid ][ 2 ], 106206378);
  368. PlayerTextDrawSetShadow(playerid, RegisterTD[ playerid ][ 2 ], 0);
  369. PlayerTextDrawSetOutline(playerid, RegisterTD[ playerid ][ 2 ], 0);
  370. PlayerTextDrawFont(playerid, RegisterTD[ playerid ][ 2 ], 4);
  371.  
  372. RegisterTD[ playerid ][ 3 ] = CreatePlayerTextDraw(playerid, 260.497833, 366.333312, "LD_SPAC:white");
  373. PlayerTextDrawLetterSize(playerid, RegisterTD[ playerid ][ 3 ], 0.000000, 0.000000);
  374. PlayerTextDrawTextSize(playerid, RegisterTD[ playerid ][ 3 ], 91.361633, 14.000000);
  375. PlayerTextDrawAlignment(playerid, RegisterTD[ playerid ][ 3 ], 1);
  376. PlayerTextDrawColor(playerid, RegisterTD[ playerid ][ 3 ], -1378294017);
  377. PlayerTextDrawSetShadow(playerid, RegisterTD[ playerid ][ 3 ], 0);
  378. PlayerTextDrawSetOutline(playerid, RegisterTD[ playerid ][ 3 ], 0);
  379. PlayerTextDrawFont(playerid, RegisterTD[ playerid ][ 3 ], 4);
  380. PlayerTextDrawSetSelectable(playerid, RegisterTD[ playerid ][ 3 ], true);
  381.  
  382. RegisterTD[ playerid ][ 4 ] = CreatePlayerTextDraw(playerid, 287.672088, 365.749847, "Lozinka");
  383. PlayerTextDrawLetterSize(playerid, RegisterTD[ playerid ][ 4 ], 0.295387, 1.366666);
  384. PlayerTextDrawAlignment(playerid, RegisterTD[ playerid ][ 4 ], 1);
  385. PlayerTextDrawColor(playerid, RegisterTD[ playerid ][ 4 ], -1);
  386. PlayerTextDrawSetShadow(playerid, RegisterTD[ playerid ][ 4 ], 0);
  387. PlayerTextDrawSetOutline(playerid, RegisterTD[ playerid ][ 4 ], 1);
  388. PlayerTextDrawBackgroundColor(playerid, RegisterTD[ playerid ][ 4 ], 51);
  389. PlayerTextDrawFont(playerid, RegisterTD[ playerid ][ 4 ], 3);
  390. PlayerTextDrawSetProportional(playerid, RegisterTD[ playerid ][ 4 ], 1);
  391.  
  392. RegisterTD[ playerid ][ 5 ] = CreatePlayerTextDraw(playerid, 169.199142, 387.749908, "LD_SPAC:white");
  393. PlayerTextDrawLetterSize(playerid, RegisterTD[ playerid ][ 5 ], 0.000000, 0.000000);
  394. PlayerTextDrawTextSize(playerid, RegisterTD[ playerid ][ 5 ], 91.361633, 14.000000);
  395. PlayerTextDrawAlignment(playerid, RegisterTD[ playerid ][ 5 ], 1);
  396. PlayerTextDrawColor(playerid, RegisterTD[ playerid ][ 5 ], -1378294017);
  397. PlayerTextDrawSetShadow(playerid, RegisterTD[ playerid ][ 5 ], 0);
  398. PlayerTextDrawSetOutline(playerid, RegisterTD[ playerid ][ 5 ], 0);
  399. PlayerTextDrawFont(playerid, RegisterTD[ playerid ][ 5 ], 4);
  400. PlayerTextDrawSetSelectable(playerid, RegisterTD[ playerid ][ 5 ], true);
  401.  
  402. RegisterTD[ playerid ][ 6 ] = CreatePlayerTextDraw(playerid, 194.967864, 387.166503, "E-mail");
  403. PlayerTextDrawLetterSize(playerid, RegisterTD[ playerid ][ 6 ], 0.295387, 1.366666);
  404. PlayerTextDrawAlignment(playerid, RegisterTD[ playerid ][ 6 ], 1);
  405. PlayerTextDrawColor(playerid, RegisterTD[ playerid ][ 6 ], -1);
  406. PlayerTextDrawSetShadow(playerid, RegisterTD[ playerid ][ 6 ], 0);
  407. PlayerTextDrawSetOutline(playerid, RegisterTD[ playerid ][ 6 ], 1);
  408. PlayerTextDrawBackgroundColor(playerid, RegisterTD[ playerid ][ 6 ], 51);
  409. PlayerTextDrawFont(playerid, RegisterTD[ playerid ][ 6 ], 3);
  410. PlayerTextDrawSetProportional(playerid, RegisterTD[ playerid ][ 6 ], 1);
  411.  
  412. RegisterTD[ playerid ][ 7 ] = CreatePlayerTextDraw(playerid, 343.552185, 388.749908, "LD_SPAC:white");
  413. PlayerTextDrawLetterSize(playerid, RegisterTD[ playerid ][ 7 ], 0.000000, 0.000000);
  414. PlayerTextDrawTextSize(playerid, RegisterTD[ playerid ][ 7 ], 91.361633, 14.000000);
  415. PlayerTextDrawAlignment(playerid, RegisterTD[ playerid ][ 7 ], 1);
  416. PlayerTextDrawColor(playerid, RegisterTD[ playerid ][ 7 ], -1378294017);
  417. PlayerTextDrawSetShadow(playerid, RegisterTD[ playerid ][ 7 ], 0);
  418. PlayerTextDrawSetOutline(playerid, RegisterTD[ playerid ][ 7 ], 0);
  419. PlayerTextDrawFont(playerid, RegisterTD[ playerid ][ 7 ], 4);
  420. PlayerTextDrawSetSelectable(playerid, RegisterTD[ playerid ][ 7 ], true);
  421.  
  422. RegisterTD[ playerid ][ 8 ] = CreatePlayerTextDraw(playerid, 374.006103, 388.166503, "Drzava");
  423. PlayerTextDrawLetterSize(playerid, RegisterTD[ playerid ][ 8 ], 0.295387, 1.366666);
  424. PlayerTextDrawAlignment(playerid, RegisterTD[ playerid ][ 8 ], 1);
  425. PlayerTextDrawColor(playerid, RegisterTD[ playerid ][ 8 ], -1);
  426. PlayerTextDrawSetShadow(playerid, RegisterTD[ playerid ][ 8 ], 0);
  427. PlayerTextDrawSetOutline(playerid, RegisterTD[ playerid ][ 8 ], 1);
  428. PlayerTextDrawBackgroundColor(playerid, RegisterTD[ playerid ][ 8 ], 51);
  429. PlayerTextDrawFont(playerid, RegisterTD[ playerid ][ 8 ], 3);
  430. PlayerTextDrawSetProportional(playerid, RegisterTD[ playerid ][ 8 ], 1);
  431.  
  432. RegisterTD[ playerid ][ 9 ] = CreatePlayerTextDraw(playerid, 260.218200, 410.166534, "LD_SPAC:white");
  433. PlayerTextDrawLetterSize(playerid, RegisterTD[ playerid ][ 9 ], 0.000000, 0.000000);
  434. PlayerTextDrawTextSize(playerid, RegisterTD[ playerid ][ 9 ], 91.361633, 14.000000);
  435. PlayerTextDrawAlignment(playerid, RegisterTD[ playerid ][ 9 ], 1);
  436. PlayerTextDrawColor(playerid, RegisterTD[ playerid ][ 9 ], -1378294017);
  437. PlayerTextDrawSetShadow(playerid, RegisterTD[ playerid ][ 9 ], 0);
  438. PlayerTextDrawSetOutline(playerid, RegisterTD[ playerid ][ 9 ], 0);
  439. PlayerTextDrawFont(playerid, RegisterTD[ playerid ][ 9 ], 4);
  440. PlayerTextDrawSetSelectable(playerid, RegisterTD[ playerid ][ 9 ], true);
  441.  
  442. RegisterTD[ playerid ][ 10 ] = CreatePlayerTextDraw(playerid, 288.329467, 409.583160, "Godine");
  443. PlayerTextDrawLetterSize(playerid, RegisterTD[ playerid ][ 10 ], 0.295387, 1.366666);
  444. PlayerTextDrawAlignment(playerid, RegisterTD[ playerid ][ 10 ], 1);
  445. PlayerTextDrawColor(playerid, RegisterTD[ playerid ][ 10 ], -1);
  446. PlayerTextDrawSetShadow(playerid, RegisterTD[ playerid ][ 10 ], 0);
  447. PlayerTextDrawSetOutline(playerid, RegisterTD[ playerid ][ 10 ], 1);
  448. PlayerTextDrawBackgroundColor(playerid, RegisterTD[ playerid ][ 10 ], 51);
  449. PlayerTextDrawFont(playerid, RegisterTD[ playerid ][ 10 ], 3);
  450. PlayerTextDrawSetProportional(playerid, RegisterTD[ playerid ][ 10 ], 1);
  451.  
  452. RegisterTD[ playerid ][ 11 ] = CreatePlayerTextDraw(playerid, 18.741050, 368.083282, "New Textdraw");
  453. PlayerTextDrawLetterSize(playerid, RegisterTD[ playerid ][ 11 ], 0.449999, 1.600000);
  454. PlayerTextDrawTextSize(playerid, RegisterTD[ playerid ][ 11 ], 91.361648, 75.833343);
  455. PlayerTextDrawAlignment(playerid, RegisterTD[ playerid ][ 11 ], 1);
  456. PlayerTextDrawColor(playerid, RegisterTD[ playerid ][ 11 ], -1);
  457. PlayerTextDrawUseBox(playerid, RegisterTD[ playerid ][ 11 ], true);
  458. PlayerTextDrawBoxColor(playerid, RegisterTD[ playerid ][ 11 ], 0);
  459. PlayerTextDrawSetShadow(playerid, RegisterTD[ playerid ][ 11 ], 0);
  460. PlayerTextDrawSetOutline(playerid, RegisterTD[ playerid ][ 11 ], 1);
  461. PlayerTextDrawBackgroundColor(playerid, RegisterTD[ playerid ][ 11 ], -256);
  462. PlayerTextDrawFont(playerid, RegisterTD[ playerid ][ 11 ], 5);
  463. PlayerTextDrawSetProportional(playerid, RegisterTD[ playerid ][ 11 ], 1);
  464. PlayerTextDrawSetSelectable(playerid, RegisterTD[ playerid ][ 11 ], true);
  465. PlayerTextDrawSetPreviewModel(playerid, RegisterTD[ playerid ][ 11 ], 240);
  466.  
  467. RegisterTD[ playerid ][ 12 ] = CreatePlayerTextDraw(playerid, -27.111175, 366.166748, "New Textdraw");
  468. PlayerTextDrawLetterSize(playerid, RegisterTD[ playerid ][ 12 ], 0.449999, 1.600000);
  469. PlayerTextDrawTextSize(playerid, RegisterTD[ playerid ][ 12 ], 91.361648, 75.833343);
  470. PlayerTextDrawAlignment(playerid, RegisterTD[ playerid ][ 12 ], 1);
  471. PlayerTextDrawColor(playerid, RegisterTD[ playerid ][ 12 ], -1);
  472. PlayerTextDrawUseBox(playerid, RegisterTD[ playerid ][ 12 ], true);
  473. PlayerTextDrawBoxColor(playerid, RegisterTD[ playerid ][ 12 ], 0);
  474. PlayerTextDrawSetShadow(playerid, RegisterTD[ playerid ][ 12 ], 0);
  475. PlayerTextDrawSetOutline(playerid, RegisterTD[ playerid ][ 12 ], 1);
  476. PlayerTextDrawBackgroundColor(playerid, RegisterTD[ playerid ][ 12 ], -256);
  477. PlayerTextDrawFont(playerid, RegisterTD[ playerid ][ 12 ], 5);
  478. PlayerTextDrawSetProportional(playerid, RegisterTD[ playerid ][ 12 ], 1);
  479. PlayerTextDrawSetSelectable(playerid, RegisterTD[ playerid ][ 12 ], true);
  480. PlayerTextDrawSetPreviewModel(playerid, RegisterTD[ playerid ][ 12 ], 93);
  481.  
  482. RegisterTD[ playerid ][ 13 ] = CreatePlayerTextDraw(playerid, 5.874187, 358.666595, "LD_SPAC:white");
  483. PlayerTextDrawLetterSize(playerid, RegisterTD[ playerid ][ 13 ], 0.000000, 0.000000);
  484. PlayerTextDrawTextSize(playerid, RegisterTD[ playerid ][ 13 ], 91.361633, 14.000000);
  485. PlayerTextDrawAlignment(playerid, RegisterTD[ playerid ][ 13 ], 1);
  486. PlayerTextDrawColor(playerid, RegisterTD[ playerid ][ 13 ], -1378294017);
  487. PlayerTextDrawSetShadow(playerid, RegisterTD[ playerid ][ 13 ], 0);
  488. PlayerTextDrawSetOutline(playerid, RegisterTD[ playerid ][ 13 ], 0);
  489. PlayerTextDrawFont(playerid, RegisterTD[ playerid ][ 13 ], 4);
  490.  
  491. RegisterTD[ playerid ][ 14 ] = CreatePlayerTextDraw(playerid, 26.489089, 358.666442, "Izaberi pol");
  492. PlayerTextDrawLetterSize(playerid, RegisterTD[ playerid ][ 14 ], 0.295387, 1.366666);
  493. PlayerTextDrawAlignment(playerid, RegisterTD[ playerid ][ 14 ], 1);
  494. PlayerTextDrawColor(playerid, RegisterTD[ playerid ][ 14 ], -1);
  495. PlayerTextDrawSetShadow(playerid, RegisterTD[ playerid ][ 14 ], 0);
  496. PlayerTextDrawSetOutline(playerid, RegisterTD[ playerid ][ 14 ], 1);
  497. PlayerTextDrawBackgroundColor(playerid, RegisterTD[ playerid ][ 14 ], 51);
  498. PlayerTextDrawFont(playerid, RegisterTD[ playerid ][ 14 ], 3);
  499. PlayerTextDrawSetProportional(playerid, RegisterTD[ playerid ][ 14 ], 1);
  500.  
  501. RegisterTD[ playerid ][ 15 ] = CreatePlayerTextDraw(playerid, 529.429077, 391.416442, "LD_SPAC:white");
  502. PlayerTextDrawLetterSize(playerid, RegisterTD[ playerid ][ 15 ], 0.000000, 0.000000);
  503. PlayerTextDrawTextSize(playerid, RegisterTD[ playerid ][ 15 ], 107.759887, 15.750000);
  504. PlayerTextDrawAlignment(playerid, RegisterTD[ playerid ][ 15 ], 1);
  505. PlayerTextDrawColor(playerid, RegisterTD[ playerid ][ 15 ], -1378294017);
  506. PlayerTextDrawSetShadow(playerid, RegisterTD[ playerid ][ 15 ], 0);
  507. PlayerTextDrawSetOutline(playerid, RegisterTD[ playerid ][ 15 ], 0);
  508. PlayerTextDrawFont(playerid, RegisterTD[ playerid ][ 15 ], 4);
  509.  
  510. RegisterTD[ playerid ][ 16 ] = CreatePlayerTextDraw(playerid, 549.106994, 393.166687, "Registracija");
  511. PlayerTextDrawLetterSize(playerid, RegisterTD[ playerid ][ 16 ], 0.337554, 1.424999);
  512. PlayerTextDrawAlignment(playerid, RegisterTD[ playerid ][ 16 ], 1);
  513. PlayerTextDrawColor(playerid, RegisterTD[ playerid ][ 16 ], -1056964353);
  514. PlayerTextDrawSetShadow(playerid, RegisterTD[ playerid ][ 16 ], 0);
  515. PlayerTextDrawSetOutline(playerid, RegisterTD[ playerid ][ 16 ], 1);
  516. PlayerTextDrawBackgroundColor(playerid, RegisterTD[ playerid ][ 16 ], 51);
  517. PlayerTextDrawFont(playerid, RegisterTD[ playerid ][ 16 ], 3);
  518. PlayerTextDrawSetProportional(playerid, RegisterTD[ playerid ][ 16 ], 1);
  519. PlayerTextDrawSetSelectable(playerid, RegisterTD[ playerid ][ 16 ], true);
  520.  
  521. RegisterTD[ playerid ][ 17 ] = CreatePlayerTextDraw(playerid, 272.210754, 331.333282, "Unicate Gaming RPG");
  522. PlayerTextDrawLetterSize(playerid, RegisterTD[ playerid ][ 17 ], 0.402210, 1.559166);
  523. PlayerTextDrawAlignment(playerid, RegisterTD[ playerid ][ 17 ], 1);
  524. PlayerTextDrawColor(playerid, RegisterTD[ playerid ][ 17 ], 106206378);
  525. PlayerTextDrawSetShadow(playerid, RegisterTD[ playerid ][ 17 ], 0);
  526. PlayerTextDrawSetOutline(playerid, RegisterTD[ playerid ][ 17 ], 1);
  527. PlayerTextDrawBackgroundColor(playerid, RegisterTD[ playerid ][ 17 ], 51);
  528. PlayerTextDrawFont(playerid, RegisterTD[ playerid ][ 17 ], 3);
  529. PlayerTextDrawSetProportional(playerid, RegisterTD[ playerid ][ 17 ], 1);
  530.  
  531. RegisterTD[ playerid ][ 18 ] = CreatePlayerTextDraw(playerid, 269.868194, 344.166625, "Online Gaming Community");
  532. PlayerTextDrawLetterSize(playerid, RegisterTD[ playerid ][ 18 ], 0.168887, 0.987499);
  533. PlayerTextDrawAlignment(playerid, RegisterTD[ playerid ][ 18 ], 1);
  534. PlayerTextDrawColor(playerid, RegisterTD[ playerid ][ 18 ], -1);
  535. PlayerTextDrawSetShadow(playerid, RegisterTD[ playerid ][ 18 ], 0);
  536. PlayerTextDrawSetOutline(playerid, RegisterTD[ playerid ][ 18 ], 1);
  537. PlayerTextDrawBackgroundColor(playerid, RegisterTD[ playerid ][ 18 ], 51);
  538. PlayerTextDrawFont(playerid, RegisterTD[ playerid ][ 18 ], 2);
  539. PlayerTextDrawSetProportional(playerid, RegisterTD[ playerid ][ 18 ], 1);
  540.  
  541. RegisterTD[ playerid ][ 19 ] = CreatePlayerTextDraw(playerid, 419.794799, 358.166656, "Kada ste popunili sva polja kliknite na ~r~>>REGISTRACIJA<<");
  542. PlayerTextDrawLetterSize(playerid, RegisterTD[ playerid ][ 19 ], 0.215739, 1.045833);
  543. PlayerTextDrawAlignment(playerid, RegisterTD[ playerid ][ 19 ], 1);
  544. PlayerTextDrawColor(playerid, RegisterTD[ playerid ][ 19 ], -1);
  545. PlayerTextDrawSetShadow(playerid, RegisterTD[ playerid ][ 19 ], 0);
  546. PlayerTextDrawSetOutline(playerid, RegisterTD[ playerid ][ 19 ], 1);
  547. PlayerTextDrawBackgroundColor(playerid, RegisterTD[ playerid ][ 19 ], 51);
  548. PlayerTextDrawFont(playerid, RegisterTD[ playerid ][ 19 ], 3);
  549. PlayerTextDrawSetProportional(playerid, RegisterTD[ playerid ][ 19 ], 1);
  550. // login
  551. LoginTD[ playerid ][ 0 ] = CreatePlayerTextDraw(playerid, 0.500000, -0.875000, "LD_SPAC:white");
  552. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 0 ], 0.000000, 0.000000);
  553. PlayerTextDrawTextSize(playerid, LoginTD[ playerid ][ 0 ], 640.000000, 134.750000);
  554. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 0 ], 1);
  555. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 0 ], 255);
  556. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 0 ], 0);
  557. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 0 ], 0);
  558. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 0 ], 4);
  559.  
  560. LoginTD[ playerid ][ 1 ] = CreatePlayerTextDraw(playerid, 0.500000, 317.750000, "LD_SPAC:white");
  561. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 1 ], 0.000000, 0.000000);
  562. PlayerTextDrawTextSize(playerid, LoginTD[ playerid ][ 1 ], 640.000000, 134.750000);
  563. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 1 ], 1);
  564. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 1 ], 255);
  565. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 1 ], 0);
  566. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 1 ], 0);
  567. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 1 ], 4);
  568.  
  569. LoginTD[ playerid ][ 2 ] = CreatePlayerTextDraw(playerid, 376.500000, -52.062500, "New Textdraw");
  570. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 2 ], 0.449999, 1.600000);
  571. PlayerTextDrawTextSize(playerid, LoginTD[ playerid ][ 2 ], 672.500000, 197.750000);
  572. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 2 ], 1);
  573. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 2 ], 661913514);
  574. PlayerTextDrawUseBox(playerid, LoginTD[ playerid ][ 2 ], true);
  575. PlayerTextDrawBoxColor(playerid, LoginTD[ playerid ][ 2 ], 0);
  576. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 2 ], 0);
  577. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 2 ], 1);
  578. PlayerTextDrawBackgroundColor(playerid, LoginTD[ playerid ][ 2 ], 168430081);
  579. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 2 ], 5);
  580. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 2 ], 1);
  581. PlayerTextDrawSetPreviewModel(playerid, LoginTD[ playerid ][ 2 ], 19325);
  582. PlayerTextDrawSetPreviewRot(playerid, LoginTD[ playerid ][ 2 ], 0.000000, 45.000000, 90.000000, 1.000000);
  583.  
  584. LoginTD[ playerid ][ 3 ] = CreatePlayerTextDraw(playerid, -425.500000, -12.562500, "New Textdraw");
  585. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 3 ], 0.449999, 1.600000);
  586. PlayerTextDrawTextSize(playerid, LoginTD[ playerid ][ 3 ], 672.500000, 197.750000);
  587. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 3 ], 1);
  588. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 3 ], 661913514);
  589. PlayerTextDrawUseBox(playerid, LoginTD[ playerid ][ 3 ], true);
  590. PlayerTextDrawBoxColor(playerid, LoginTD[ playerid ][ 3 ], 0);
  591. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 3 ], 0);
  592. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 3 ], 1);
  593. PlayerTextDrawBackgroundColor(playerid, LoginTD[ playerid ][ 3 ], 168430081);
  594. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 3 ], 5);
  595. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 3 ], 1);
  596. PlayerTextDrawSetPreviewModel(playerid, LoginTD[ playerid ][ 3 ], 19325);
  597. PlayerTextDrawSetPreviewRot(playerid, LoginTD[ playerid ][ 3 ], 0.000000, 45.000000, 90.000000, 1.000000);
  598.  
  599. LoginTD[ playerid ][ 4 ] = CreatePlayerTextDraw(playerid, 643.000000, 134.500000, "usebox");
  600. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 4 ], 0.000000, 20.395832);
  601. PlayerTextDrawTextSize(playerid, LoginTD[ playerid ][ 4 ], -2.000000, 0.000000);
  602. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 4 ], 1);
  603. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 4 ], 0);
  604. PlayerTextDrawUseBox(playerid, LoginTD[ playerid ][ 4 ], true);
  605. PlayerTextDrawBoxColor(playerid, LoginTD[ playerid ][ 4 ], 102);
  606. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 4 ], 0);
  607. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 4 ], 0);
  608. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 4 ], 0);
  609.  
  610. LoginTD[ playerid ][ 5 ] = CreatePlayerTextDraw(playerid, 416.500000, 66.062500, "LD_SPAC:white");
  611. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 5 ], 0.000000, 0.000000);
  612. PlayerTextDrawTextSize(playerid, LoginTD[ playerid ][ 5 ], -210.000000, 0.875000);
  613. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 5 ], 1);
  614. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 5 ], -1);
  615. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 5 ], 0);
  616. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 5 ], 0);
  617. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 5 ], 4);
  618.  
  619. LoginTD[ playerid ][ 6 ] = CreatePlayerTextDraw(playerid, 234.000000, 66.937500, "ONLINE GAMING COMMUNITY");
  620. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 6 ], 0.333999, 1.000625);
  621. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 6 ], 1);
  622. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 6 ], -1);
  623. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 6 ], 0);
  624. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 6 ], 1);
  625. PlayerTextDrawBackgroundColor(playerid, LoginTD[ playerid ][ 6 ], 51);
  626. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 6 ], 3);
  627. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 6 ], 1);
  628.  
  629. LoginTD[ playerid ][ 7 ] = CreatePlayerTextDraw(playerid, 254.500000, 52.500000, "U");
  630. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 7 ], 0.449999, 1.600000);
  631. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 7 ], 1);
  632. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 7 ], 1401614250);
  633. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 7 ], 0);
  634. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 7 ], 1);
  635. PlayerTextDrawBackgroundColor(playerid, LoginTD[ playerid ][ 7 ], 51);
  636. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 7 ], 2);
  637. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 7 ], 1);
  638.  
  639. LoginTD[ playerid ][ 8 ] = CreatePlayerTextDraw(playerid, 266.500000, 60.375000, "nicate");
  640. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 8 ], 0.214999, 0.615625);
  641. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 8 ], 1);
  642. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 8 ], -1);
  643. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 8 ], 0);
  644. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 8 ], 1);
  645. PlayerTextDrawBackgroundColor(playerid, LoginTD[ playerid ][ 8 ], 51);
  646. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 8 ], 2);
  647. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 8 ], 1);
  648.  
  649. LoginTD[ playerid ][ 9 ] = CreatePlayerTextDraw(playerid, 328.000000, 51.312500, "G");
  650. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 9 ], 0.449999, 1.600000);
  651. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 9 ], 1);
  652. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 9 ], 1401614250);
  653. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 9 ], 0);
  654. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 9 ], 1);
  655. PlayerTextDrawBackgroundColor(playerid, LoginTD[ playerid ][ 9 ], 51);
  656. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 9 ], 2);
  657. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 9 ], 1);
  658.  
  659. LoginTD[ playerid ][ 10 ] = CreatePlayerTextDraw(playerid, 337.500000, 59.187500, "aming");
  660. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 10 ], 0.214999, 0.615625);
  661. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 10 ], 1);
  662. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 10 ], -1);
  663. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 10 ], 0);
  664. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 10 ], 1);
  665. PlayerTextDrawBackgroundColor(playerid, LoginTD[ playerid ][ 10 ], 51);
  666. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 10 ], 2);
  667. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 10 ], 1);
  668.  
  669. LoginTD[ playerid ][ 11 ] = CreatePlayerTextDraw(playerid, 268.500000, 29.312500, "New Textdraw");
  670. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 11 ], 0.449999, 1.600000);
  671. PlayerTextDrawTextSize(playerid, LoginTD[ playerid ][ 11 ], 88.000000, 38.937500);
  672. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 11 ], 1);
  673. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 11 ], 1401614250);
  674. PlayerTextDrawUseBox(playerid, LoginTD[ playerid ][ 11 ], true);
  675. PlayerTextDrawBoxColor(playerid, LoginTD[ playerid ][ 11 ], 0);
  676. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 11 ], 0);
  677. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 11 ], 1);
  678. PlayerTextDrawBackgroundColor(playerid, LoginTD[ playerid ][ 11 ], 168430081);
  679. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 11 ], 5);
  680. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 11 ], 1);
  681. PlayerTextDrawSetPreviewModel(playerid, LoginTD[ playerid ][ 11 ], 4602);
  682. PlayerTextDrawSetPreviewRot(playerid, LoginTD[ playerid ][ 11 ], 0.000000, 0.000000, 0.000000, 1.000000);
  683.  
  684. LoginTD[ playerid ][ 12 ] = CreatePlayerTextDraw(playerid, 204.500000, 58.625000, "]");
  685. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 12 ], 0.341500, 0.816874);
  686. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 12 ], 1);
  687. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 12 ], -1);
  688. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 12 ], 0);
  689. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 12 ], 1);
  690. PlayerTextDrawBackgroundColor(playerid, LoginTD[ playerid ][ 12 ], 51);
  691. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 12 ], 2);
  692. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 12 ], 1);
  693.  
  694. LoginTD[ playerid ][ 13 ] = CreatePlayerTextDraw(playerid, 407.500000, 58.750000, "]");
  695. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 13 ], 0.341500, 0.816874);
  696. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 13 ], 1);
  697. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 13 ], -1);
  698. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 13 ], 0);
  699. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 13 ], 1);
  700. PlayerTextDrawBackgroundColor(playerid, LoginTD[ playerid ][ 13 ], 51);
  701. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 13 ], 2);
  702. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 13 ], 1);
  703.  
  704. LoginTD[ playerid ][ 14 ] = CreatePlayerTextDraw(playerid, 255.500000, 331.750000, "New Textdraw");
  705. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 14 ], 0.449999, 1.600000);
  706. PlayerTextDrawTextSize(playerid, LoginTD[ playerid ][ 14 ], 672.500000, 197.750000);
  707. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 14 ], 1);
  708. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 14 ], 661913514);
  709. PlayerTextDrawUseBox(playerid, LoginTD[ playerid ][ 14 ], true);
  710. PlayerTextDrawBoxColor(playerid, LoginTD[ playerid ][ 14 ], 0);
  711. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 14 ], 0);
  712. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 14 ], 1);
  713. PlayerTextDrawBackgroundColor(playerid, LoginTD[ playerid ][ 14 ], 168430081);
  714. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 14 ], 5);
  715. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 14 ], 1);
  716. PlayerTextDrawSetPreviewModel(playerid, LoginTD[ playerid ][ 14 ], 19325);
  717. PlayerTextDrawSetPreviewRot(playerid, LoginTD[ playerid ][ 14 ], 0.000000, 45.000000, 90.000000, 1.000000);
  718.  
  719. LoginTD[ playerid ][ 15 ] = CreatePlayerTextDraw(playerid, -103.000000, 304.312500, "New Textdraw");
  720. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 15 ], 0.449999, 1.600000);
  721. PlayerTextDrawTextSize(playerid, LoginTD[ playerid ][ 15 ], 672.500000, 197.750000);
  722. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 15 ], 1);
  723. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 15 ], 661913514);
  724. PlayerTextDrawUseBox(playerid, LoginTD[ playerid ][ 15 ], true);
  725. PlayerTextDrawBoxColor(playerid, LoginTD[ playerid ][ 15 ], 0);
  726. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 15 ], 0);
  727. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 15 ], 1);
  728. PlayerTextDrawBackgroundColor(playerid, LoginTD[ playerid ][ 15 ], 168430081);
  729. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 15 ], 5);
  730. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 15 ], 1);
  731. PlayerTextDrawSetPreviewModel(playerid, LoginTD[ playerid ][ 15 ], 19325);
  732. PlayerTextDrawSetPreviewRot(playerid, LoginTD[ playerid ][ 15 ], 0.000000, 45.000000, 90.000000, 1.000000);
  733.  
  734. LoginTD[ playerid ][ 16 ] = CreatePlayerTextDraw(playerid, -481.500000, 283.875000, "New Textdraw");
  735. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 16 ], 0.449999, 1.600000);
  736. PlayerTextDrawTextSize(playerid, LoginTD[ playerid ][ 16 ], 672.500000, 197.750000);
  737. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 16 ], 1);
  738. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 16 ], 661913514);
  739. PlayerTextDrawUseBox(playerid, LoginTD[ playerid ][ 16 ], true);
  740. PlayerTextDrawBoxColor(playerid, LoginTD[ playerid ][ 16 ], 0);
  741. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 16 ], 0);
  742. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 16 ], 1);
  743. PlayerTextDrawBackgroundColor(playerid, LoginTD[ playerid ][ 16 ], 168430081);
  744. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 16 ], 5);
  745. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 16 ], 1);
  746. PlayerTextDrawSetPreviewModel(playerid, LoginTD[ playerid ][ 16 ], 19325);
  747. PlayerTextDrawSetPreviewRot(playerid, LoginTD[ playerid ][ 16 ], 0.000000, 45.000000, 90.000000, 1.000000);
  748.  
  749. LoginTD[ playerid ][ 17 ] = CreatePlayerTextDraw(playerid, 264.500000, 346.937500, "New Textdraw");
  750. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 17 ], 0.449999, 1.600000);
  751. PlayerTextDrawTextSize(playerid, LoginTD[ playerid ][ 17 ], 80.500000, 64.312500);
  752. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 17 ], 1);
  753. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 17 ], -1);
  754. PlayerTextDrawUseBox(playerid, LoginTD[ playerid ][ 17 ], true);
  755. PlayerTextDrawBoxColor(playerid, LoginTD[ playerid ][ 17 ], 0);
  756. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 17 ], 0);
  757. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 17 ], 1);
  758. PlayerTextDrawBackgroundColor(playerid, LoginTD[ playerid ][ 17 ], 168430081);
  759. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 17 ], 5);
  760. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 17 ], 1);
  761. PlayerTextDrawSetPreviewModel(playerid, LoginTD[ playerid ][ 17 ], 294);
  762. PlayerTextDrawSetPreviewRot(playerid, LoginTD[ playerid ][ 17 ], 0.000000, 0.000000, 0.000000, 1.000000);
  763.  
  764.  
  765. LoginTD[ playerid ][ 18 ] = CreatePlayerTextDraw(playerid, 183.000000, 362.375000, "New Textdraw");
  766. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 18 ], 0.449999, 1.600000);
  767. PlayerTextDrawTextSize(playerid, LoginTD[ playerid ][ 18 ], 80.500000, 64.312500);
  768. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 18 ], 1);
  769. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 18 ], -1);
  770. PlayerTextDrawUseBox(playerid, LoginTD[ playerid ][ 18 ], true);
  771. PlayerTextDrawBoxColor(playerid, LoginTD[ playerid ][ 18 ], 0);
  772. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 18 ], 0);
  773. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 18 ], 1);
  774. PlayerTextDrawBackgroundColor(playerid, LoginTD[ playerid ][ 18 ], 168430081);
  775. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 18 ], 5);
  776. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 18 ], 1);
  777. PlayerTextDrawSetPreviewModel(playerid, LoginTD[ playerid ][ 18 ], 294);
  778. PlayerTextDrawSetPreviewRot(playerid, LoginTD[ playerid ][ 18 ], 0.000000, 0.000000, 0.000000, 1.000000);
  779.  
  780. LoginTD[ playerid ][ 19 ] = CreatePlayerTextDraw(playerid, 91.000000, 382.187500, "New Textdraw");
  781. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 19 ], 0.449999, 1.600000);
  782. PlayerTextDrawTextSize(playerid, LoginTD[ playerid ][ 19 ], 80.500000, 64.312500);
  783. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 19 ], 1);
  784. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 19 ], -1);
  785. PlayerTextDrawUseBox(playerid, LoginTD[ playerid ][ 19 ], true);
  786. PlayerTextDrawBoxColor(playerid, LoginTD[ playerid ][ 19 ], 0);
  787. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 19 ], 0);
  788. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 19 ], 1);
  789. PlayerTextDrawBackgroundColor(playerid, LoginTD[ playerid ][ 19 ], 168430081);
  790. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 19 ], 5);
  791. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 19 ], 1);
  792. PlayerTextDrawSetPreviewModel(playerid, LoginTD[ playerid ][ 19 ], 294);
  793. PlayerTextDrawSetPreviewRot(playerid, LoginTD[ playerid ][ 19 ], 0.000000, 0.000000, 0.000000, 1.000000);
  794.  
  795.  
  796. LoginTD[ playerid ][ 20 ] = CreatePlayerTextDraw(playerid, 306.000000, 339.937500, "beka i cvetanovic");
  797. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 20 ], 0.177999, 0.821249);
  798. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 20 ], 2);
  799. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 20 ], -1);
  800. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 20 ], 0);
  801. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 20 ], 1);
  802. PlayerTextDrawBackgroundColor(playerid, LoginTD[ playerid ][ 20 ], 51);
  803. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 20 ], 2);
  804. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 20 ], 1);
  805.  
  806. LoginTD[ playerid ][ 21 ] = CreatePlayerTextDraw(playerid, 225.000000, 359.312500, "stefan i belic");
  807. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 21 ], 0.177999, 0.821249);
  808. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 21 ], 2);
  809. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 21 ], -1);
  810. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 21 ], 0);
  811. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 21 ], 1);
  812. PlayerTextDrawBackgroundColor(playerid, LoginTD[ playerid ][ 21 ], 51);
  813. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 21 ], 2);
  814. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 21 ], 1);
  815.  
  816. LoginTD[ playerid ][ 22 ] = CreatePlayerTextDraw(playerid, 132.000000, 378.687500, "atila");
  817. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 22 ], 0.177999, 0.821249);
  818. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 22 ], 2);
  819. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 22 ], -1);
  820. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 22 ], 0);
  821. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 22 ], 1);
  822. PlayerTextDrawBackgroundColor(playerid, LoginTD[ playerid ][ 22 ], 51);
  823. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 22 ], 2);
  824. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 22 ], 1);
  825.  
  826. LoginTD[ playerid ][ 23 ] = CreatePlayerTextDraw(playerid, 290.500000, 331.625000, "[ VLASNIK ]");
  827. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 23 ], 0.160999, 0.711875);
  828. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 23 ], 1);
  829. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 23 ], -298403638);
  830. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 23 ], 0);
  831. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 23 ], 1);
  832. PlayerTextDrawBackgroundColor(playerid, LoginTD[ playerid ][ 23 ], 51);
  833. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 23 ], 1);
  834. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 23 ], 1);
  835.  
  836. LoginTD[ playerid ][ 24 ] = CreatePlayerTextDraw(playerid, 207.500000, 351.437500, "[ SKRIPTER ]");
  837. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 24 ], 0.160999, 0.711875);
  838. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 24 ], 1);
  839. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 24 ], -298403638);
  840. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 24 ], 0);
  841. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 24 ], 1);
  842. PlayerTextDrawBackgroundColor(playerid, LoginTD[ playerid ][ 24 ], 51);
  843. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 24 ], 1);
  844. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 24 ], 1);
  845.  
  846. LoginTD[ playerid ][ 25 ] = CreatePlayerTextDraw(playerid, 116.500000, 371.687500, "[ MAPER ]");
  847. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 25 ], 0.160999, 0.711875);
  848. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 25 ], 1);
  849. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 25 ], -298403638);
  850. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 25 ], 0);
  851. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 25 ], 1);
  852. PlayerTextDrawBackgroundColor(playerid, LoginTD[ playerid ][ 25 ], 51);
  853. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 25 ], 1);
  854. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 25 ], 1);
  855.  
  856. LoginTD[ playerid ][ 26 ] = CreatePlayerTextDraw(playerid, 345.000000, 354.500000, "New Textdraw");
  857. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 26 ], 0.449999, 1.600000);
  858. PlayerTextDrawTextSize(playerid, LoginTD[ playerid ][ 26 ], 80.500000, 64.312500);
  859. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 26 ], 1);
  860. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 26 ], -1);
  861. PlayerTextDrawUseBox(playerid, LoginTD[ playerid ][ 26 ], true);
  862. PlayerTextDrawBoxColor(playerid, LoginTD[ playerid ][ 26 ], 0);
  863. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 26 ], 0);
  864. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 26 ], 1);
  865. PlayerTextDrawBackgroundColor(playerid, LoginTD[ playerid ][ 26 ], 168430081);
  866. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 26 ], 5);
  867. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 26 ], 1);
  868. PlayerTextDrawSetPreviewModel(playerid, LoginTD[ playerid ][ 26 ], 294);
  869. PlayerTextDrawSetPreviewRot(playerid, LoginTD[ playerid ][ 26 ], 0.000000, 0.000000, 0.000000, 1.000000);
  870.  
  871. LoginTD[ playerid ][ 27 ] = CreatePlayerTextDraw(playerid, 386.000000, 352.437500, "sloba");
  872. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 27 ], 0.177999, 0.821249);
  873. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 27 ], 2);
  874. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 27 ], -1);
  875. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 27 ], 0);
  876. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 27 ], 1);
  877. PlayerTextDrawBackgroundColor(playerid, LoginTD[ playerid ][ 27 ], 51);
  878. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 27 ], 2);
  879. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 27 ], 1);
  880.  
  881. LoginTD[ playerid ][ 28 ] = CreatePlayerTextDraw(playerid, 367.000000, 346.000000, "[ DIREKTOR ]");
  882. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 28 ], 0.160999, 0.711875);
  883. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 28 ], 1);
  884. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 28 ], -298403638);
  885. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 28 ], 0);
  886. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 28 ], 1);
  887. PlayerTextDrawBackgroundColor(playerid, LoginTD[ playerid ][ 28 ], 51);
  888. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 28 ], 1);
  889. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 28 ], 1);
  890.  
  891. LoginTD[ playerid ][ 29 ] = CreatePlayerTextDraw(playerid, 537.500000, 392.437500, "TEAMSPEAK");
  892. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 29 ], 0.255499, 0.746873);
  893. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 29 ], 1);
  894. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 29 ], -1);
  895. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 29 ], 0);
  896. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 29 ], 1);
  897. PlayerTextDrawBackgroundColor(playerid, LoginTD[ playerid ][ 29 ], 51);
  898. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 29 ], 2);
  899. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 29 ], 1);
  900.  
  901. LoginTD[ playerid ][ 30 ] = CreatePlayerTextDraw(playerid, 569.500000, 402.625000, "U IZRADI");
  902. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 30 ], 0.200497, 0.545624);
  903. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 30 ], 2);
  904. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 30 ], -1);
  905. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 30 ], 0);
  906. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 30 ], 1);
  907. PlayerTextDrawBackgroundColor(playerid, LoginTD[ playerid ][ 30 ], 51);
  908. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 30 ], 2);
  909. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 30 ], 1);
  910.  
  911. LoginTD[ playerid ][ 31 ] = CreatePlayerTextDraw(playerid, 540.500000, 395.500000, "-");
  912. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 31 ], 4.999495, 0.873749);
  913. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 31 ], 1);
  914. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 31 ], 629788586);
  915. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 31 ], 0);
  916. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 31 ], 1);
  917. PlayerTextDrawBackgroundColor(playerid, LoginTD[ playerid ][ 31 ], 255);
  918. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 31 ], 2);
  919. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 31 ], 1);
  920.  
  921. LoginTD[ playerid ][ 32 ] = CreatePlayerTextDraw(playerid, 24.000000, 346.625000, "FORUM");
  922. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 32 ], 0.255499, 0.746873);
  923. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 32 ], 1);
  924. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 32 ], -1);
  925. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 32 ], 0);
  926. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 32 ], 1);
  927. PlayerTextDrawBackgroundColor(playerid, LoginTD[ playerid ][ 32 ], 51);
  928. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 32 ], 2);
  929. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 32 ], 1);
  930.  
  931. LoginTD[ playerid ][ 33 ] = CreatePlayerTextDraw(playerid, 8.000000, 356.375000, "WWW.USKORO.INFO");
  932. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 33 ], 0.207497, 0.563124);
  933. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 33 ], 1);
  934. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 33 ], -1);
  935. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 33 ], 0);
  936. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 33 ], 1);
  937. PlayerTextDrawBackgroundColor(playerid, LoginTD[ playerid ][ 33 ], 51);
  938. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 33 ], 2);
  939. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 33 ], 1);
  940.  
  941. LoginTD[ playerid ][ 34 ] = CreatePlayerTextDraw(playerid, 10.000000, 351.000000, "-");
  942. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 34 ], 4.998497, 0.825622);
  943. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 34 ], 1);
  944. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 34 ], 629788586);
  945. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 34 ], 0);
  946. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 34 ], 1);
  947. PlayerTextDrawBackgroundColor(playerid, LoginTD[ playerid ][ 34 ], 255);
  948. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 34 ], 2);
  949. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 34 ], 1);
  950. }
  951. ////////////////////////////////////////////////////////////////////////////////////////////////
  952. forward LoginP(playerid);
  953. public LoginP(playerid)
  954. {
  955. OcistiChat(playerid,16); TextDrawShowForPlayer(playerid, LoginTextdraw[0]);
  956. TextDrawShowForPlayer(playerid, LoginTextdraw[1]); TextDrawShowForPlayer(playerid, LoginTextdraw[2]);
  957. InterpolateCameraPos(playerid, 369.865478, -1654.759033, 35.527397, 373.864288, -1992.099121, 14.038026, 10000);
  958. InterpolateCameraLookAt(playerid, 369.684997, -1659.751953, 35.332134, 375.267395, -1987.312866, 14.389299, 10000);
  959. LogRegTimer[playerid] = SetTimerEx("LogReg",3000, false, "d", playerid);
  960. return 1;
  961. }
  962.  
  963. // ------------------------- ON PLAYER SPAWN
  964.  
  965. public OnPlayerSpawn(playerid)
  966. {
  967. for(new i=0; i < sizeof(GZ); i++)
  968. {
  969. if(GZ[i][zonaTeam] == 1) //<<<<----The Vinci Family
  970. {
  971. GangZoneShowForPlayer(playerid, ZonaID[i], 0xe80d0dEE);
  972. }
  973. if(GZ[i][zonaTeam] == 2) //<<<<----BDT
  974. {
  975. GangZoneShowForPlayer(playerid, ZonaID[i], 0xF5DEB3FF);
  976. }
  977. if(GZ[i][zonaTeam] == 3) //<<<<----Groove Street Family
  978. {
  979. GangZoneShowForPlayer(playerid, ZonaID[i], 0x06e006DD);
  980. }
  981. if(GZ[i][zonaTeam] == 4) //<<<<----Ballas
  982. {
  983. GangZoneShowForPlayer(playerid, ZonaID[i], 0x800080FF);
  984. }
  985. if(GZ[i][zonaTeam] == 5) //<<<<----Condor
  986. {
  987. GangZoneShowForPlayer(playerid, ZonaID[i], 0xFFDD48EE);
  988. }
  989. if(GZ[i][zonaTeam] == 6) //<<<<----Hitman
  990. {
  991. GangZoneShowForPlayer(playerid, ZonaID[i], 0x729b1aDD);
  992. }
  993. if(GZ[i][zonaTeam] == 7) //<<<<----Blue Lagoon
  994. {
  995. GangZoneShowForPlayer(playerid, ZonaID[i], 0x0000BBDD);
  996. }
  997. if(GZ[i][zonaTeam] == 8) //<<<<----Blue Terra
  998. {
  999. GangZoneShowForPlayer(playerid, ZonaID[i], 0x33CCFFAA);
  1000. }
  1001. if(GZ[i][zonaTeam] == 9) //<<<<----The Russian Mafia
  1002. {
  1003. GangZoneShowForPlayer(playerid, ZonaID[i], 0xB8860BAA);
  1004. }
  1005. if(GZ[i][zonaTeam] == 10) //<<<<----Yakuza
  1006. {
  1007. GangZoneShowForPlayer(playerid, ZonaID[i], 0xFF8040EE);
  1008. }
  1009. if(GZ[i][zonaTeam] == 11) //<<<<----Black Cobra Corporation
  1010. {
  1011. GangZoneShowForPlayer(playerid, ZonaID[i], 0x000000EE);
  1012. }
  1013. if(GZ[i][zonaTeam] == 12) //<<<<----DeathRow
  1014. {
  1015. GangZoneShowForPlayer(playerid, ZonaID[i], 0x872424EE);
  1016. }
  1017. if(GZ[i][zonaTeam] == 13) //<<<<----Russian Mafia
  1018. {
  1019. GangZoneShowForPlayer(playerid, ZonaID[i], 0xFF9AFFEE);
  1020. }
  1021. }
  1022. //ZaDavida(playerid);
  1023.  
  1024. TextDrawDestroy(TutorialSledi[0]);
  1025. TextDrawDestroy(TutorialSledi[1]); TextDrawDestroy(TutorialSledi[2]); TextDrawDestroy(TutorialSledi[3]);
  1026. TextDrawDestroy(TutorialSledi[4]); TextDrawDestroy(TutorialSledi[5]); TextDrawDestroy(TutorialSledi[6]);
  1027. //==========ZA TD=======================// BELIC PRO
  1028. TextDrawHideForPlayer(playerid, Wasted0);
  1029. TextDrawHideForPlayer(playerid, Wasted1);
  1030. TextDrawHideForPlayer(playerid, Wasted2);
  1031. TextDrawShowForPlayer(playerid,Banka[playerid]);
  1032. TextDrawShowForPlayer(playerid,Zlato[playerid]);
  1033. TextDrawShowForPlayer(playerid,InGameTD[0]);
  1034. TextDrawShowForPlayer(playerid,InGameTD[1]);
  1035. TextDrawShowForPlayer(playerid,InGameTD[0]);
  1036. TextDrawShowForPlayer(playerid,InGameTD[2]);
  1037. TextDrawShowForPlayer(playerid,InGameTD[3]);
  1038. TextDrawShowForPlayer(playerid,InGameTD[4]);
  1039. TextDrawShowForPlayer(playerid,InGameTD[5]);
  1040. TextDrawShowForPlayer(playerid,InGameTD[6]);
  1041. TextDrawShowForPlayer(playerid,InGameTD[7]);
  1042. TextDrawShowForPlayer(playerid,InGameTD[8]);
  1043. TextDrawShowForPlayer(playerid,InGameTD[9]);
  1044. TextDrawShowForPlayer(playerid,InGameTD[12]);
  1045. TextDrawShowForPlayer(playerid,InGameTD[13]);
  1046. TextDrawShowForPlayer(playerid,InGameTD[14]);
  1047. TextDrawShowForPlayer(playerid,InGameTD[15]);
  1048. TextDrawShowForPlayer(playerid,InGameTD[16]);
  1049. TextDrawShowForPlayer(playerid,InGameTD[17]);
  1050. TextDrawShowForPlayer(playerid,InGameTD[18]);
  1051. TextDrawShowForPlayer(playerid,InGameTD[19]);
  1052. TextDrawShowForPlayer(playerid,InGameTD[20]);
  1053. TextDrawShowForPlayer(playerid,InGameTD[21]);
  1054. TextDrawShowForPlayer(playerid,InGameTD[22]);
  1055. TextDrawShowForPlayer(playerid,InGameTD[23]);
  1056. TextDrawShowForPlayer(playerid,InGameTD[24]);
  1057. TextDrawShowForPlayer(playerid,InGameTD[25]);
  1058. TextDrawShowForPlayer(playerid,InGameTD[26]);
  1059. TextDrawShowForPlayer(playerid,InGameTD[27]);
  1060. TextDrawShowForPlayer(playerid,InGameTD[28]);
  1061. TextDrawShowForPlayer(playerid,InGameTD[29]);
  1062. TextDrawShowForPlayer(playerid,InGameTD[30]);
  1063. TextDrawShowForPlayer(playerid,InGameTD[31]);
  1064. TextDrawShowForPlayer(playerid,InGameTD[32]);
  1065. TextDrawShowForPlayer(playerid,InGameTD[33]);
  1066. TextDrawShowForPlayer(playerid,InGameTD[34]);
  1067. TextDrawShowForPlayer(playerid,InGameTD[35]);
  1068. TextDrawShowForPlayer(playerid,InGameTD[36]);
  1069. TextDrawShowForPlayer(playerid,InGameTD[37]);
  1070. TextDrawShowForPlayer(playerid,InGameTD[38]);
  1071. TextDrawShowForPlayer(playerid,InGameTD[39]);
  1072. TextDrawShowForPlayer(playerid,InGameTD[40]);
  1073. TextDrawShowForPlayer(playerid,InGameTD[41]);
  1074. TextDrawShowForPlayer(playerid,InGameTD[42]);
  1075. TextDrawShowForPlayer(playerid,InGameTD[43]);
  1076. TextDrawShowForPlayer(playerid,InGameTD[44]);
  1077. TextDrawShowForPlayer(playerid,InGameTD[45]);
  1078. TextDrawShowForPlayer(playerid,InGameTD[46]);
  1079.  
  1080.  
  1081. new race = GetPVarInt(playerid, PVAR_TAG"currentRaceID");
  1082. if (race)
  1083. {
  1084. race -= 2;
  1085. if (raceOwners[race] != INVALID_PLAYER_ID)
  1086. {
  1087. respawnPlayer(playerid, race);
  1088. }
  1089. }
  1090. vozact[playerid] = -1;
  1091. RespawnVozila = 0;
  1092. PlayerInfo[playerid][pUfbi] = 0;
  1093. SetPlayerArmour(playerid, 0);
  1094. BelaBojaIgraca(playerid);
  1095. SetPlayerSkills(playerid);
  1096. ResetujVar(playerid); UsaoFirma[playerid] = -1;
  1097. Gladan[playerid] = 100; Sere[playerid] = 100;
  1098. SpawnIgraca(playerid);
  1099. ///////////////////////////////////////////////////////
  1100. PlayerTextDrawSetPreviewModel(playerid, Nick_i_Skin[playerid][1], GetPlayerSkin(playerid));
  1101. PlayerTextDrawShow(playerid, Nick_i_Skin[playerid][1]);
  1102. ///////////////////////////////////////////////////////
  1103. new escobarpresoigricu[ 128 ];
  1104. format( escobarpresoigricu, sizeof( escobarpresoigricu ), "%s", GetName( playerid ));
  1105. PlayerTextDrawSetString( playerid, Nick_i_Skin[playerid][0], escobarpresoigricu);
  1106. PlayerTextDrawShow( playerid, Nick_i_Skin[playerid][0]);
  1107. ///////////////////////////////////////////////////////
  1108. ///////////////////////////////////////////////////////
  1109. if(AdminVozilo[playerid] != -1) DestroyVehicle(AdminVozilo[playerid]), AdminVozilo[playerid] = -1;
  1110. if(PromoterVozilo[playerid] != -1) DestroyVehicle(PromoterVozilo[playerid]), PromoterVozilo[playerid] = -1;
  1111. ///////////////////////////////////////////////////////
  1112. ///////////////////////////////////////
  1113. if(TextDrawGangZone[playerid] != 1)
  1114. {
  1115. TextDrawGangZone[playerid] = 1;
  1116. //TextDrawShowForPlayer(playerid,Banka[playerid]);
  1117. //TextDrawShowForPlayer(playerid,Zlato[playerid]);
  1118. if(BandaC(playerid) || BandaL(playerid) || MafijasC(playerid) || MafijasL(playerid))
  1119. {
  1120. //Ganton
  1121. if(tCP[Ganton] == 4) GangZoneShowForPlayer(playerid, Zone[Ganton], 0x00CD00AA);
  1122. else if(tCP[Ganton] == 5) GangZoneShowForPlayer(playerid, Zone[Ganton], 0x6B238EAA);
  1123. else if(tCP[Ganton] == 2) GangZoneShowForPlayer(playerid, Zone[Ganton], 0xE32E30AA);
  1124. else if(tCP[Ganton] == 9) GangZoneShowForPlayer(playerid, Zone[Ganton], 0xA02422AA);
  1125. else if(tCP[Ganton] == 11) GangZoneShowForPlayer(playerid, Zone[Ganton], 0x003EFFAA);
  1126. else if(tCP[Ganton] == 12) GangZoneShowForPlayer(playerid, Zone[Ganton], 0x000080AA);
  1127. else if(tCP[Ganton] == 15) GangZoneShowForPlayer(playerid, Zone[Ganton], 0xFCFFF0AA);
  1128. else if(tCP[Ganton] == 19) GangZoneShowForPlayer(playerid, Zone[Ganton], 0xFF1493AA);
  1129. else if(tCP[Ganton] == 20) GangZoneShowForPlayer(playerid, Zone[Ganton], 0x000000AA);
  1130. else if(tCP[Ganton] == 3) GangZoneShowForPlayer(playerid, Zone[Ganton], 0x997a00AA);
  1131.  
  1132. //Glen
  1133. if(tCP[Glen] == 4) GangZoneShowForPlayer(playerid, Zone[Glen], 0x00CD00AA);
  1134. else if(tCP[Glen] == 5) GangZoneShowForPlayer(playerid, Zone[Glen], 0x6B238EAA);
  1135. else if(tCP[Glen] == 2) GangZoneShowForPlayer(playerid, Zone[Glen], 0xE32E30AA);
  1136. else if(tCP[Glen] == 9) GangZoneShowForPlayer(playerid, Zone[Glen], 0xA02422AA);
  1137. else if(tCP[Glen] == 11) GangZoneShowForPlayer(playerid, Zone[Glen], 0x003EFFAA);
  1138. else if(tCP[Glen] == 12) GangZoneShowForPlayer(playerid, Zone[Glen], 0x000080AA);
  1139. else if(tCP[Glen] == 15) GangZoneShowForPlayer(playerid, Zone[Glen], 0xFCFFF0AA);
  1140. else if(tCP[Glen] == 19) GangZoneShowForPlayer(playerid, Zone[Glen], 0xFF1493AA);
  1141. else if(tCP[Glen] == 20) GangZoneShowForPlayer(playerid, Zone[Glen], 0x000000AA);
  1142. else if(tCP[Glen] == 3) GangZoneShowForPlayer(playerid, Zone[Glen], 0x997a00AA);
  1143.  
  1144. //Colinas
  1145. if(tCP[Colinas] == 4) GangZoneShowForPlayer(playerid, Zone[Colinas], 0x00CD00AA);
  1146. else if(tCP[Colinas] == 5) GangZoneShowForPlayer(playerid, Zone[Colinas], 0x6B238EAA);
  1147. else if(tCP[Colinas] == 2) GangZoneShowForPlayer(playerid, Zone[Colinas], 0xE32E30AA);
  1148. else if(tCP[Colinas] == 9) GangZoneShowForPlayer(playerid, Zone[Colinas], 0xA02422AA);
  1149. else if(tCP[Colinas] == 11) GangZoneShowForPlayer(playerid, Zone[Colinas], 0x003EFFAA);
  1150. else if(tCP[Colinas] == 12) GangZoneShowForPlayer(playerid, Zone[Colinas], 0x000080AA);
  1151. else if(tCP[Colinas] == 15) GangZoneShowForPlayer(playerid, Zone[Colinas], 0xFCFFF0AA);
  1152. else if(tCP[Colinas] == 19) GangZoneShowForPlayer(playerid, Zone[Colinas], 0xFF1493AA);
  1153. else if(tCP[Colinas] == 20) GangZoneShowForPlayer(playerid, Zone[Colinas], 0x000000AA);
  1154. else if(tCP[Colinas] == 3) GangZoneShowForPlayer(playerid, Zone[Colinas], 0x997a00AA);
  1155.  
  1156. //Vinewood
  1157. if(tCP[Vinewood] == 4) GangZoneShowForPlayer(playerid, Zone[Vinewood], 0x00CD00AA);
  1158. else if(tCP[Vinewood] == 5) GangZoneShowForPlayer(playerid, Zone[Vinewood], 0x6B238EAA);
  1159. else if(tCP[Vinewood] == 2) GangZoneShowForPlayer(playerid, Zone[Vinewood], 0xE32E30AA);
  1160. else if(tCP[Vinewood] == 9) GangZoneShowForPlayer(playerid, Zone[Vinewood], 0xA02422AA);
  1161. else if(tCP[Vinewood] == 11) GangZoneShowForPlayer(playerid, Zone[Vinewood], 0x003EFFAA);
  1162. else if(tCP[Vinewood] == 12) GangZoneShowForPlayer(playerid, Zone[Vinewood], 0x000080AA);
  1163. else if(tCP[Vinewood] == 15) GangZoneShowForPlayer(playerid, Zone[Vinewood], 0xFCFFF0AA);
  1164. else if(tCP[Vinewood] == 19) GangZoneShowForPlayer(playerid, Zone[Vinewood], 0xFF1493AA);
  1165. else if(tCP[Vinewood] == 20) GangZoneShowForPlayer(playerid, Zone[Vinewood], 0x000000AA);
  1166. else if(tCP[Vinewood] == 3) GangZoneShowForPlayer(playerid, Zone[Vinewood], 0x997a00AA);
  1167.  
  1168. //Mulholland
  1169. if(tCP[Mulholland] == 4) GangZoneShowForPlayer(playerid, Zone[Mulholland], 0x00CD00AA);
  1170. else if(tCP[Mulholland] == 5) GangZoneShowForPlayer(playerid, Zone[Mulholland], 0x6B238EAA);
  1171. else if(tCP[Mulholland] == 2) GangZoneShowForPlayer(playerid, Zone[Mulholland], 0xE32E30AA);
  1172. else if(tCP[Mulholland] == 9) GangZoneShowForPlayer(playerid, Zone[Mulholland], 0xA02422AA);
  1173. else if(tCP[Mulholland] == 11) GangZoneShowForPlayer(playerid, Zone[Mulholland], 0x003EFFAA);
  1174. else if(tCP[Mulholland] == 12) GangZoneShowForPlayer(playerid, Zone[Mulholland], 0x000080AA);
  1175. else if(tCP[Mulholland] == 15) GangZoneShowForPlayer(playerid, Zone[Mulholland], 0xFCFFF0AA);
  1176. else if(tCP[Mulholland] == 19) GangZoneShowForPlayer(playerid, Zone[Mulholland], 0xFF1493AA);
  1177. else if(tCP[Mulholland] == 20) GangZoneShowForPlayer(playerid, Zone[Mulholland], 0x000000AA);
  1178. else if(tCP[Mulholland] == 3) GangZoneShowForPlayer(playerid, Zone[Mulholland], 0x997a00AA);
  1179.  
  1180. //Corona
  1181. if(tCP[Corona] == 4) GangZoneShowForPlayer(playerid, Zone[Corona], 0x00CD00AA);
  1182. else if(tCP[Corona] == 5) GangZoneShowForPlayer(playerid, Zone[Corona], 0x6B238EAA);
  1183. else if(tCP[Corona] == 2) GangZoneShowForPlayer(playerid, Zone[Corona], 0xE32E30AA);
  1184. else if(tCP[Corona] == 9) GangZoneShowForPlayer(playerid, Zone[Corona], 0xA02422AA);
  1185. else if(tCP[Corona] == 11) GangZoneShowForPlayer(playerid, Zone[Corona], 0x003EFFAA);
  1186. else if(tCP[Corona] == 12) GangZoneShowForPlayer(playerid, Zone[Corona], 0x000080AA);
  1187. else if(tCP[Corona] == 15) GangZoneShowForPlayer(playerid, Zone[Corona], 0xFCFFF0AA);
  1188. else if(tCP[Corona] == 19) GangZoneShowForPlayer(playerid, Zone[Corona], 0xFF1493AA);
  1189. else if(tCP[Corona] == 20) GangZoneShowForPlayer(playerid, Zone[Corona], 0x000000AA);
  1190. else if(tCP[Corona] == 3) GangZoneShowForPlayer(playerid, Zone[Corona], 0x997a00AA);
  1191. }
  1192. }
  1193. if(PlayerInfo[playerid][Tim1] == 1)
  1194. {
  1195. GivePlayerWeapon(playerid,24,800);
  1196. GivePlayerWeapon(playerid,34,800);
  1197. GivePlayerWeapon(playerid,4,1);
  1198. GivePlayerWeapon(playerid,29,800);
  1199. GivePlayerWeapon(playerid,31,800);
  1200. TogglePlayerControllable(playerid, 0);
  1201. SetPlayerPos(playerid,2874.5571,-1524.5319,747.4971);
  1202. freeze[playerid] = SetTimerEx("Freeze",5000, false, "i", playerid);
  1203. SetPlayerInterior(playerid, 0);
  1204. SetPlayerVirtualWorld(playerid, 69);
  1205. }
  1206. if(PlayerInfo[playerid][Tim2] == 1)
  1207. {
  1208. GivePlayerWeapon(playerid,24,800);
  1209. GivePlayerWeapon(playerid,34,800);
  1210. GivePlayerWeapon(playerid,4,1);
  1211. GivePlayerWeapon(playerid,29,800);
  1212. GivePlayerWeapon(playerid,31,800);
  1213. TogglePlayerControllable(playerid, 0);
  1214. SetPlayerPos(playerid,3023.1296,-1425.5505,747.9971);
  1215. freeze[playerid] = SetTimerEx("Freeze",5000, false, "i", playerid);
  1216. SetPlayerSkin(playerid,108);
  1217. //PlayerTextDrawSetPreviewModel(playerid, SkinIgraca[playerid], GetPlayerSkin(playerid));
  1218. //PlayerTextDrawShow(playerid, SkinIgraca[playerid]);
  1219. SetPlayerInterior(playerid, 0);
  1220. SetPlayerVirtualWorld(playerid, 69);
  1221. return 1;
  1222. }
  1223. ///////////////////////////////////////////////////////
  1224. if(PlayerInfo[playerid][pZatvor] == 2)
  1225. {
  1226. new rand = random(sizeof(RandomZatvor));
  1227. SetPlayerPos(playerid, RandomZatvor[rand][0], RandomZatvor[rand][1], RandomZatvor[rand][2]);
  1228. SetPlayerInterior(playerid, 0);
  1229. SCMF(playerid,-1,""SIVA"Vracas se nazad u KPZ | Ostalo ti je jos %d sekundi!",PlayerInfo[playerid][pZatvorenVreme]);
  1230. TogglePlayerControllable(playerid, 0);
  1231. freeze[playerid] = SetTimerEx("Freeze",5000, false, "i", playerid);
  1232. return 1;
  1233. }
  1234. if(PlayerInfo[playerid][pZatvor] == 3)
  1235. {
  1236. SetPlayerPos(playerid, 107.2300,1920.6311,18.5208);
  1237. SetPlayerWorldBounds(playerid, 337.5694,101.5826,1940.9759,1798.7453);
  1238. SetPlayerInterior(playerid, 0);
  1239. SCMF(playerid,-1,""SIVA"Vracas se nazad u cumez | Ostalo ti je jos %d sekundi!",PlayerInfo[playerid][pZatvorenVreme]);
  1240. TogglePlayerControllable(playerid, 0);
  1241. freeze[playerid] = SetTimerEx("Freeze",5000, false, "i", playerid);
  1242. return 1;
  1243. }
  1244. ///////////////////////////////////////////////////////
  1245.  
  1246. if(!gPlayerAnimLibsPreloaded[playerid])
  1247. {
  1248. PreloadAnimLib(playerid,"BOMBER");
  1249. PreloadAnimLib(playerid,"RAPPING");
  1250. PreloadAnimLib(playerid,"SHOP");
  1251. PreloadAnimLib(playerid,"BEACH");
  1252. PreloadAnimLib(playerid,"FOOD");
  1253. PreloadAnimLib(playerid,"ON_LOOKERS");
  1254. PreloadAnimLib(playerid,"DEALER");
  1255. PreloadAnimLib(playerid,"CRACK");
  1256. PreloadAnimLib(playerid,"CARRY");
  1257. PreloadAnimLib(playerid,"COP_AMBIENT");
  1258. PreloadAnimLib(playerid,"PARK");
  1259. PreloadAnimLib(playerid,"INT_HOUSE");
  1260. PreloadAnimLib(playerid,"FOOD");
  1261. PreloadAnimLib(playerid,"PED");
  1262. gPlayerAnimLibsPreloaded[playerid] = 1;
  1263. }
  1264. SetPlayerHealth(playerid, 999.0);
  1265. SendClientMessage(playerid, 0x00C0FFAA, ". : :"BELA" (("SRWBOJA" 15 sekundi ste zasticeni "BELA"))");
  1266. SendClientMessage(playerid, 0x00C0FFAA, ". : :"BELA" (("SRWBOJA" Ucitavam tvoju neaktivnost Imovine "BELA"))");
  1267. SendClientMessage(playerid, 0x00C0FFAA, ". : :"BELA" (("SRWBOJA" Zavrseno ucitavanje aktivnosti "BELA"))");
  1268. SendClientMessage(playerid, 0x00C0FFAA, ". : :"BELA" (("SRWBOJA" Spawnujem tvoja vozila "BELA"))");
  1269. SetPlayerChatBubble(playerid, "A-SK", 0x00C0FFAA, 100.0, 10000);
  1270. SetPlayerChatBubble(playerid, "Igrac je zasticen od SK-a!!!", 0x00C0FFAA, 100.0, 10000);
  1271. SetTimerEx("AntiSpawnkill",15000,0,"i",playerid);
  1272. //Capture Zones
  1273. iCP[playerid] = -1;
  1274. InCP[playerid][1] = 0;
  1275. InCP[playerid][2] = 0;
  1276. InCP[playerid][3] = 0;
  1277. InCP[playerid][4] = 0;
  1278. InCP[playerid][5] = 0;
  1279. InCP[playerid][6] = 0;
  1280. GiveChristmasHat(playerid,HAT_TYPE_2);
  1281. ///////////////////////////////////////////////////////
  1282. return 1;
  1283. }
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