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- [INI]
- ; Modify Game-Settings (after ESPs have loaded)
- [GameSettings]
- ; see http://fose.silverlock.org/fose_command_doc.html#DirectX_Scancodes for keycodes
- [Hotkeys]
- [Tweaks]
- ; allows sleep/waiting while max health is reduced by effects
- bAllowSleepWaitWithReducedMaxHealth = 1
- ; show the total price of the selected quantity menu items when bartering
- bBarterQuantityMenuShowsPrice = 1
- ; moving left or right no longer cancels auto-walk
- bBetterAutoWalk = 1
- ; zoom in where the cursor is instead of the center of the map
- bBetterMapZoom = 1
- ; show the value and weight for a whole stack of items while looting and indicate the weight in red if it would overencumber you
- bBetterPickupPrompt = 1
- ; speed up the quest and note menus by only recreating them if your quest/notes state has changed
- bCacheQuestAndNoteMenu = 1
- ; append the count to consecutive duplicate single line console messages
- bCompressDuplicateConsoleMessages = 1
- ; don't save sent commands to history if they are identical to the last sent command
- bConsoleHistoryNoStoreDuplicates = 1
- ; allows crouching while (un)equipping weapons
- bCrouchWhileEquippingWeapons = 1
- ; half the 500ms delay before allowing clicking in the dialogue menu
- bDecreasedDialogueClickDelay = 1
- ; add a 3s delay after combat before the LevelUp menu will show
- bDelayPostCombatLevelUp = 1
- ; delay the reputation change popup dialog till 3s after combat
- bDelayPostCombatReputationPopup = 1
- ; hotkeying an item to the same slot it already has will remove the hotkey
- bDeselectHotkeys = 1
- ; disables hardcoded one-time tutorial messages, e.g. hacking, lockpick, pipboy
- bDisableTutorialMessages = 1
- ; push targets away from explosions instead of the actor who created them
- bExplosionKnockbackDirectionFix = 1
- ; increase controller rotation speed to half of sensitivity when looking around with POV held
- bFasterControllerPOVRotate = 1
- ; removes a hard-coded 3 second delay before menu closing when saving using the pause menu
- bFasterSaveMenuClose = 1
- ; remove the wait for the Fallout New Vegas logo to be at full alpha
- bFasterTitleMenu = 1
- ; prevents the leg crippled sound in godmode
- bGodmodePreventsLegCrippleSound = 1
- ; hide the crosshair during killcams
- bHideCrosshairInKillcams = 1
- ; hide the grenade indicator for projectiles whose explosions do no damage
- bHideGrenadeIndicatorForNoDamageExplosions = 1
- ; hide 'Ranks' in the description for traits in the Trait menu
- bHideRanksInTraitMenu = 1
- ; hide the Stats menu reputation tab and button if you don't have any faction reputations
- bHideReputationTabIfEmpty = 1
- ; improves various aspects of the Hacking mini-game
- bImprovedHacking = 1
- ; stops the grabbed item being dropped when jumping
- bJumpingDoesntDropGrabbedItem = 1
- ; remove the block on jumping while aiming
- bJumpWhileAiming = 1
- ; don't stop the current holotape when viewing other notes
- bKeepHolotapePlayingWhenSelectingOtherNotes = 1
- ; don't reset the bet amount to 1 after playing roulette
- bKeepRouletteBetAmount = 1
- ; don't hide the XP bar when closing menus (e.g. when hacking/lockpicking)
- bKeepXPBarWhenClosingMenus = 1
- ; makes left/right movement keys cancel each other if both are held
- bLeftAndRightCancelEachOther = 1
- ; allow dequeuing actions and exiting vats while zooming in/out
- bLessRestrictiveVATSMenu = 1
- ; show damage resistance when using the living anatomy perk, remove decimal places and hide DR/DT if they're zero
- bLivingAnatomyShowDR = 1
- ; show unconscious companions on the map, in red
- bMapShowUnconsciousCompanions = 1
- ; make menu fading in/out ignore timescale
- bMenuFadesIgnoreTimescale = 1
- ; only show blood splatters above a minimum health damage threshold
- bMinBloodSplatterHealthDamage = 1
- ; don't damage melee weapons when hitting dead NPCs
- bNoDamageMeleeWeaponIfTargetDead = 1
- ; prevent stuck projectiles despawning if you're facing them
- bNoDespawnVisibleStuckProjectiles = 1
- ; prevent teammates from being disarmed in combat
- bNoDisarmCompanions = 1
- ; remove the LT/RT from the Pip-Boy texture when a controller is connected
- bNoLTRTOnPipboy = 1
- ; prevents the player being selected when clicking in console
- bNonSelectablePlayerInConsole = 1
- ; prevent opening the Pip-Boy menu when switching the game via Alt-Tab
- bNoPipboyOnAltTab = 1
- ; remove the limit on the number of characters in the player's name
- bNoPlayerNameLimit = 1
- ; prevent the 'skill increased by 0' if reading a book with no bonus
- bNoSkillMessageIfIncreaseIsZero = 1
- ; remove the "Loading extra content..." pop-up at the start menu
- bNoStartMenuDLCPopup = 1
- ; make using PipBoy light or holster hotkeys not take longer when time is slowed down
- bPipboyLightAndHolsteringIgnoreTimescale = 1
- ; stops popup menus moving the mouse to the center of the screen
- bPopupMenusDontMoveCursor = 1
- ; don't hide the quest/location added text while aiming
- bQuestTextVisibleWhileAiming = 1
- ; make songs quieter when static is playing near the edge of a radio's range
- bRadioStaticDecreasesSongVolume = 1
- ; stores/restores console history to ConsoleHistory.txt
- bRememberConsoleHistory = 1
- ; store PipBoy scroll positions between sessions (per save)
- bRememberPipboyScrollPositions = 1
- ; make right clicking the category change to the previous category in container/barter/recipe menus
- bRightClickChangesToPreviousContainerCategory = 1
- ; scale the volume of background music during dialogue
- bScaleMusicVolumeDuringDialogue = 1
- ; scale the volume of songs during dialogue
- bScaleRadioSongVolumeDuringDialogue = 1
- ; unhide quest items and armors with no DR or DT from the repair services menu
- bShowQuestAndNoDRDTItemsInRepairMenu = 1
- ; show the amount of ammo a weapon uses per shot, e.g. Tri-Beam MF Cell x 3
- bShowWeaponAmmoUseInMenus = 1
- ; skips the main menu video once loading is finished
- bSkipIntroVideo = 1
- ; smooth the ironsights animation by interpolating between the non-aiming and aiming camera positions
- bSmoothIronsightsCameraTransition = 1
- ; sort the misc stats page of the Stats menu
- bSortMiscStats = 1
- ; sort the repair services menu alphabetically and by condition, with worn items at the top
- bSortRepairServicesMenu = 1
- ; fix a vanilla bug where unavailable radios aren't sorted to the bottom of the list
- bSortUnavailableRadiosToBottom = 1
- ; add hotkey Tab to go back in the start/pause menu
- bTabBackInStartMenu = 1
- ; allow clicking or pressing A to toggle keyboard/controller
- bToggleControllerIfAttackPressed = 1
- ; allows turning to 230 degrees from vanilla 180 and 360 degrees in third person
- bTurnFurtherWhileSeated = 1
- ; press the PipBoy key to instantly end the VATS killcam
- bVatsExitKey = 1
- [Better Autowalk]
- ; allows backwards autowalking
- bAllowBackwardsAutowalk = 1
- [Hit Shader]
- bOnlyDisableInGodmode = 1
- [Hacking]
- ; remove a dud instead of replenishing allowance if allowance is already full
- bRemoveDudIfAllowanceFull = 0
- [Extra Console Details]
- ; show the mesh path of the selected ref
- bMeshPath = 1
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