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- -- READ BEFORE USING
- -- BOARD THE SHIP & WAIT FOR THE GIRL TO SPAWN BEFORE EXECUTING
- repeat wait() until workspace.TitanicFolder.SinkingMilestones.EggHuntStart.Value
- game.ReplicatedStorage.EggHuntStorageShared['TouchedStartEggHuntQuest']:FireServer()
- local function change(...)
- game.Players.LocalPlayer.EggHuntValues.MissionStage.Value = ...
- game.ReplicatedStorage.EggHuntStorageShared['ChangeMissionStage']:FireServer(...)
- end
- change(1)
- wait(.5)
- change(2)
- wait(.5)
- game.Players.LocalPlayer.EggHuntValues.MissionStage.Value = 10
- game.ReplicatedStorage.EggHuntStorageShared['ChangeMissionStage']:FireServer(10, 3, 3)
- local tempc = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- for _,v in next, workspace.LuggagePlacement:GetDescendants() do
- pcall(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = v.Position
- wait(.2)
- end)
- end
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = tempc
- change(50)
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