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- Lay of the Land
- islegendary=False
- requiredquestpoints=15
- rewardquestpoints=2
- canpreview=true
- previewtext=Now that the Flight Master knows your worth, you are sent out on a riskier mission.
- ignoresquestlimit=False
- repeatdays=-1
- objectives
- {
- stage=0
- {
- {
- description=A description
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- fire_command(delay=2;command=/give PLAYER paper 1 0 {display:{Name:"Scouting List",Lore:["First area is near -157, 89, 28"]}})
- show_title(delay=4;titletext=Lay of the Land;titlecolour=dark_green;subtitletext=Quest Started)
- }
- conditions
- {
- has_completed(flipped=False;completedquestname=Earning your Wings)
- }
- type=chat_npc(uuid=a7aea4c2-bbe9-45bc-95ff-9e67907a203f;chatline1=Now that you’ve shown us that you can fly around a bit we need you to go deeper into the unknown.;chatline2=I would send trained soldiers but they lack the brains and the pokemon I need for this mission.;chatline3=Trusting their sword arms more than a ‘critter in a ball’ the bootheels.;chatline4=Don’t mind them, it means we get to have all the fun.;chatline5=Hope you can handle yourself in a fight cause I’m sure you’ll have to do a bit of that to get around.)
- }
- }
- stage=1
- {
- {
- description=Check out the first area on your list
- hint=Look at the list the Flight Master gave you
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=1;message=&bStrewed about the area are the remains of a village. There seems to be a statue near the center.)
- take_item(delay=0;itemid=paper;count=1)
- }
- type=enter_zone(minx=-175;maxx=-142;miny=85;maxy=95;minz=14;maxz=41;world=DIM1)
- }
- }
- stage=2
- {
- {
- description=Check out the area
- hint=Get closer to the Statue
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- fire_command(delay=1;command=/give PLAYER paper 1 0 {display:{Name:"Scouting List",Lore:["Second area is near -192, 87, -206"]}})
- send_chat(delay=0;message=&bWhile in disrepair the statue seems almost alive.)
- }
- type=enter_zone(minx=-163;maxx=-153;miny=85;maxy=95;minz=15;maxz=23;world=DIM1)
- }
- }
- stage=3
- {
- {
- description=Head to the next area on your list
- hint=It should be in your inventory
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- take_item(delay=0;itemid=paper;count=1)
- send_chat(delay=0;message=&bOdd, this area also looks like a ruined village.)
- }
- type=enter_zone(minx=-203;maxx=-172;miny=79;maxy=85;minz=-275;maxz=-234;world=DIM1)
- }
- }
- stage=4
- {
- {
- description=Investigate the Area
- hint=Get closer to the Statue
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- fire_command(delay=1;command=/give PLAYER paper 1 0 {display:{Name:"Scouting List",Lore:["The next area is near 295, 80, -75"]}})
- send_chat(delay=0;message=&bThis statue gives you the sense that it is sleeping, not just motionless.)
- }
- type=enter_zone(minx=-192;maxx=-185;miny=80;maxy=85;minz=-257;maxz=-247;world=DIM1)
- }
- }
- stage=5
- {
- {
- description=This is where the Fort is suppose to be
- hint=An optional hint
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- take_item(delay=0;itemid=paper;count=1)
- fire_command(delay=2;command=/give PLAYER paper 1 0 {display:{Name:"Scouting List",Lore:["The next area is near 121, 85, -514"]}})
- }
- type=enter_zone(minx=280;maxx=310;miny=75;maxy=85;minz=-90;maxz=-56;world=DIM1)
- }
- }
- stage=6
- {
- {
- description=Head to the next area
- hint=Check the list you were given
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- take_item(delay=0;itemid=paper;count=1)
- send_chat(delay=0;message=&bAlthough there’s not much left of what was once here. It was clearly the center of a small town or village.)
- }
- type=enter_zone(minx=124;maxx=138;miny=80;maxy=88;minz=-532;maxz=-514;world=DIM1)
- }
- }
- stage=7
- {
- {
- description=Check out the area
- hint=Get closer to the statue
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bAs you get closer to the statue the air gets colder. To the point it hurts.)
- fire_command(delay=1;command=/give PLAYER paper 1 0 {display:{Name:"Scouting List",Lore:["The last area is near 312, 85, -300"]}})
- }
- type=enter_zone(minx=130;maxx=134;miny=82;maxy=90;minz=-526;maxz=-522;world=DIM1)
- }
- }
- stage=8
- {
- {
- description=Check out the last area on your list
- hint=Check your inventory
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- take_item(delay=0;itemid=paper;count=1)
- send_chat(delay=0;message=&bA field? Why did they send you here?)
- }
- type=enter_zone(minx=289;maxx=336;miny=80;maxy=90;minz=-341;maxz=-286;world=DIM1)
- }
- }
- stage=9
- {
- {
- description=Head back to the Flight Master
- hint=She's just outside the Bastion
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- show_title(delay=6;titletext=Lay of the Land;titlecolour=dark_green;subtitletext=Quest Completed)
- give_money(delay=0;amount=500)
- }
- type=chat_npc(uuid=a7aea4c2-bbe9-45bc-95ff-9e67907a203f;chatline1=Hmm a little worse for wear but still in one peice I see.;chatline2=Anything to report?;chatline3=Really? Three villages and a fort that go around?;chatline4=I’ll relay that to the higher ups. Thank you for your service!)
- }
- }
- }
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