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- //Instantiate the horde
- var horde = gremlins.createHorde();
- //Specify the gremlin species
- var clicker = gremlins.species.clicker().clickTypes(['click', 'dblclick', 'mouseover', 'mousedown', 'mouseup','mousemove', 'mouseout']);
- var scroller = gremlins.species.scroller();
- hideAction(clicker);
- hideAction(scroller);
- horde.gremlin(clicker);
- horde.gremlin(scroller);
- //horde.gremlin(gremlins.species.clicker(); //Clicker
- //horde.gremlin(gremlins.species.scroller(); //Scroller
- //horde.gremlin(gremlins.species.formFiller()); //Make sure to run on a page with a form
- //horde.gremlin(gremlins.species.typer()); //Mobile inputs
- //horde.gremlin(gremlins.species.toucher()); //Mobile inputs
- //Custom gremlin
- /*
- horde.gremlin(function() {
- console.log("Test");
- });
- */
- //Seed the randomizer (makes the attack repeatable)
- horde.seed(1234);
- //Code executing before unleashing the horde
- horde.before(function startProfiler() {
- console.profile('gremlins');
- if (hasInputField()) {
- var formFiller = gremlins.species.formFiller();
- hideAction(formFiller);
- horde.gremlin(formFiller);
- }
- });
- //Code executing after unleashing the horde
- horde.after(function stopProfiler() {
- console.profileEnd();
- });
- //Set the strategy to be applied to the horde
- horde.strategy(gremlins.strategies.distribution()
- //.delay(50) // wait 50 ms between each action
- .distribution([0.3, 0.3, 0.3, 0.1]) // the first three gremlins have more chances to be executed than the last
- );
- //horde.strategy(gremlins.strategies.allTogether());
- //Unleash the horde
- horde.unleash({nb : 10000});
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