rhydonphilip

Tiny Tourney pokemon format

May 31st, 2017
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  1. Notable list:
  2.  
  3. Kartana
  4. Rotom (all forms)
  5. Chandelure
  6. Marowak-Alola
  7. Azumarill
  8. Hawlucha
  9. Diggersby
  10. Excadrill
  11. Escavalier
  12. Mismagius
  13. Whimsicott
  14. Amoonguss
  15. Sableye
  16. Porygon-Z
  17. Porygon2
  18. Azelf
  19. Sylveon
  20. Doublade
  21. Torkoal
  22. Mimikyu
  23. Aromatisse
  24. Sneasel
  25. Murkrow
  26. Reuniclus
  27. Togetic
  28. Maractus
  29. Espeon
  30. Muk-Alola
  31. Ferrothorn
  32. Magneton
  33. Swellow
  34. Dugtrio
  35. Raichu-Alola
  36. Surpuff
  37. Gastrodon
  38. Linoone
  39. Lycanrock
  40. Ribombee
  41. Oricorio-Pom-Pom
  42. Bellossom
  43. Masquerain
  44. Gothorita
  45. Accelgor
  46. Honchkrow
  47.  
  48. Other:
  49. Carbink
  50. Durant
  51. Galventula
  52. Jumpluff
  53. Jolteon
  54. Marowak (regular)
  55. Meowstic
  56. Roserade
  57. Scraggy (Yes)
  58. Wigglytuff
  59.  
  60.  
  61.  
  62.  
  63.  
  64. Roles:
  65. Prankster: Whimsicott, Sableye, Murkrow
  66. Fake Out: Sneasle, Sableye
  67. Quash: Sableye, Murkrow
  68. DON'T UNDERESTIMATE QUASH
  69.  
  70. Tailwind: Whimsicott, Murkrow, Togetic, Oricorio, Masquerain
  71. Trick Room: Aromathisse, Mimikyu, Reuniclus, Porygon2, Chandelure
  72. Weather: Torkoal ...... ((Hippopotas))
  73. Weather abusers: -Chlorophyll: Bellossom, Maractus, Jumpluff
  74. -Sand Rush: Lycanrock-Midday, Excadrill
  75. -Sand Force: Dugtrio/Dugtrio-Alola
  76.  
  77.  
  78.  
  79.  
  80.  
  81. Pokemon by type:
  82. -Dark: Muk-Alola, Honchkrow, Sneasle, Murkrow, Sableye
  83. -Fire: Torkoal, Chandelure, Marowak-Alola, Rotom-H
  84. -Ghost: Mismagius, Chandelure, Marowak-Alola, Mimikyu, Sableye, Doublade, Rotom-regular
  85. -Fairy: Azumarill, Mimikyu, Aromatisse, Whimsicott, Sylveon, Togetic
  86. -Steel: Kartana, Escavalier, Ferrothorn, Excadrill, Magneton, Doublade
  87. -Normal: Porygon2, Porygon-Z, Linoone, Diggersby, Swellow
  88. -Ground: Diggersby, Excadrill, Dugtrio
  89. -Water: Azumarill, Rotom-W
  90. -Flying: Hawlucha, Swellow, Togetic, Murkrow, Oricorio-Pom-Pom
  91. -Psychic: Reunicles Espeon, Azelf/Uxie/Mesprit(if allowed)
  92. -Grass: Kartana, Ferrothorn, Whimsicott, Amoongus, Rotom-C, Bellossom, Maractus
  93. -Poison: Amoongus, Muk-Alola
  94. -Electric: Magneton, Rotom (all forms), Oricorio-Pom-Pom
  95. -Fight: Hawlucha
  96. -Ice: Sneasle
  97. -Dragon:
  98. -Bug: Ribombee, Accelgor, Masquerain
  99. -Rock: Lycanrock-Midday
  100.  
  101.  
  102.  
  103. Explanation per mon:
  104.  
  105. Kartana 109 base speed, insane offense/basic coverage to 2HKO anything besides Rotom-H/Torkoal/Escavalier
  106. Rotom (all forms) Self explanitory, they include rotom-W, Rotom-H and Rotom-regular
  107. Chandelure Base 145 spA, Trick Room, Immune to opposing Fire moves, not that slow itself at 80 base speed, managable defenses
  108. Marowak-Alola Physical monster, lacks item choice, immune to electric moves, slow, no trick room, more managable defenses
  109. Azumarill You set up after Ferrothorn/Kartana/Whimsicott are removed and it's GG
  110. Hawlucha Base 118 speed, Sky Drop is god tier, Flying Press isn't niche anymore as it 1HKO's Ferro/Kartana/Escavalier
  111. Diggersby 78 base speed, total of 236 Attack, Stab EQ/Return/Quick Attack, Knock Off, Fire Punch. this is a dumb mon
  112. Excadrill 88 base speed, base 135 attack(187 number), Moldbreaker, Stab EQ/Iron Head/Drilrun, No coverage for Grass types.
  113. Escavalier 20 base speed, base 135 attack, stab Megahorn/Ironhead, acces to Knock/Drilrun, immune to spore/sleep powder
  114. Mismagius 105 base speed, 105 base spa and 105 base spD, acces to Taunt, Nasty Plot, Mystical Fire(75 base), Dazzling Gleam
  115. Whimsicott 116 base speed, 77 base spA, Prankster: Encore, Taunt, Tailwind, Grass Whistle, Safeguard and Helping Hand
  116. Amoonguss Rage Powder, Spore, Regenerator, amazing defenses, it's amoongus.
  117. Sableye Immune to Prankster and Fake out, gets both as well Prankster: Quash, Taunt, recover, will-o-Wisp, Imprison
  118. Porygon-Z Z-conversion + redirection, all this need to get going.
  119. Porygon2 amazing bulk, Download/Trace, Recover, Trick room, all coverage you did want
  120. Azelf (Possibly not allowed) 115 base speed, high SpA/Attack(125) with Flamethrower, Psychic, Shadow Ball, Dazzling Gleam
  121. Sylveon 110 base spA, Pixelated Hyper Voice, HP Fire, Psyshock is all you need for either Pixie plate or Choice Scarf.
  122. Doublade 110 base attack, ghost/steel, Wide Guard, Sacred Sword, Shadow Claw, Shadow Sneak, Gyro Ball, Iron head
  123. Torkoal 20 base speed, Drought ability, 85 base SpA, Eruption/Heat Wave, Earth Power, Solar Beam
  124. Mimikyu Fairy/Ghost coverage, Disguise, 92 base speed, 90 base attack, Trick room, Play Rough, Shadow Claw, Shadow Sneak
  125. Aromatisse Immune to taunt/encore for your full side, acces to Trick Room, Helping hand. All there is to it.
  126. Sneasel Fake Out, Knock off, Ice Shard all you need from 115 speed.
  127. Murkrow Prankster: Tailwind, Quash, Taunt, Foul Play, Perish Song. + slow Whirlwind
  128. Reuniclus Trick Room, 125 spA, moderate bulk, Recover, scary coverage
  129. Togetic Follow Me, Tailwind, massive bulk, piss weak offense, Flamethrower/Fire Blast + Dazzling Gleam for coverage
  130. Maractus After you, Chlorophyll, Spiky Shield, 106 SpA, enough speed to outspeed anything relevant in sun. Torkoal partner
  131. Espeon Magic Bounce, 110 speed, 130 spA, Dazzling Gleam, Psychic, HP Fire
  132. Muk-Alola It's a pile of ever surviving sludge with acces to Fire Blast, Knock Off and Poison Jab.
  133. Honchkrow Flyingium Z with Mirror Move or Supersonic Skystrike. Moxie gets it going even with it's meager speed tier.
  134. Ferrothorn Slow, decently powerfull with limited coverage but amazing defense and Leech Seeds.
  135. Magneton Acces to Magnet Pull/Analytic 120 spA and great speed/defenses for Scarf/Eviolite respectively. Great type vs steel
  136. Swellow 125 speed, either physical or special coverage. Actual pressence to threaten Kartana/Hawlucha/Whimsicott
  137. Dugtrio 120 speed combined with 100 base attack, ability to trap anything that isn't ghost, flying or has levitate.
  138. Raichu Alola 110 base speed, usefull type, Fake Out, Encore, dual stab and Hp Fire.
  139. Slurpuff 72 Speed, Unburden, Fairy, Fight, Normal coverage + Belly Drum.
  140. Gastrodon Ground/Water with Water immunity that protects alies. Recover, Earthpower and Scald.
  141. Linoone Extreem Speed + Belly Drum, Gluttonee + 50% recovery berry's (Aguav/Figi)
  142. Ribombee 124 base speed with Fairy type, 95 spA and moderate coverage not mentioning quiver dance.
  143. Oricorio-Pom-Pom Dancer ability, Tailwind, Electric/Flying coverage and enough defense to take a hit from Kartana.
  144. Bellossom After You + Chlorophyll, Sleep Powder, Quiver Dance. Not mentioning the massive bulk and 90 spA.
  145. Masquerain Intimidate, Tailwind, Quiver Dance, decent offensive coverage and stat but horrible in defenses.
  146. Lycanrock-Midday 112 speed rock type with 115 base attack. Fire Fang hits Kartana.
  147. Omastar Shellsmash, good 115 spA , swift swim/weak armor, Muddy water spread damage
  148. Bruxish Strong attacks OR Immune to priority for both players.
  149. Gothorita Shadow Tag, some bulk, Trick Room, Helping Hand, Imprison, Magic Coat, Skill Swap, Heal Pulse, Fake Tears/Charm
  150.  
  151.  
  152.  
  153. All remotely relevant Pokemon by base speed: Absolute: Boosting:
  154. 145 Accelgor 216 Max EV+ Nature|197 no nature 432-394 Unburden(+2)
  155. 130 Jolteon 200 Max EV+ Nature
  156. 125 Swellow 194 Max EV+ Nature
  157. 124 Ribombee 193 Max EV+ Nature|176 no nature 289-264 Quiver Dance(+1)
  158. (120 Dugtrio) 189 Max EV+ Nature
  159. 118 Hawlucha 187 Max EV+ Nature|170 no nature 374-340 Unburden(+2)
  160. 116 Whimsicott 184 Max EV+ Nature|136 neutral
  161. 115 Sneasle 183 Max EV+ Nature
  162. ((115 Azelf)) 183 Max EV+ Nature
  163. 112 Lycanrock-Midday 180 Max EV+ Nature|164 no nature 360-328 Sand Rush(+2)
  164. 110 Raichu-Alola 178 Max EV+ Nature
  165. 110 Espeon 178 Max EV+ Nature
  166. 110 Jumpluff 178 Max EV+ Nature|162 no nature 356-324 Chloro(+2)
  167. 109 Kartana 177 Max EV+ Nature|161 no nature
  168. 109 Durant 177 Max EV+ Nature|161 no nature
  169. 105 Mismagius 172 Max EV+ Nature|157 no nature
  170. 104 Meowstic 171 Max EV+ Nature|156 no nature|124 neutral
  171. 100 Linoone 167 Max EV+ Nature|152 no nature
  172. 96 Mimikyu 162 Max EV+ Nature|148 no nature|90 Min
  173. 93 Oricorio 159 Max EV+ Nature|145 no nature 238-217 Quiver Dance(+1)
  174. 92 Bruxish 158 Max EV+ Nature|144 no nature
  175. 91 Rotom-Regular 157 Max EV+ Nature|143 no nature 235 Scarf(+1)
  176. 90 Roserade 156 Max EV+ Nature|142 no nature 235 Scarf(+1)
  177. 90 Porygon-Z 156 Max EV+ Nature|142 no nature 235-213 Scarf/Z-move
  178. 88 Excadrill 154 Max EV+ Nature|140 no nature 308-280 Sand Rush(+2)
  179. 86 Rotom-H/W/C 151 Max EV+ Nature|138 no nature|106 neutral| 226-207 Scarf(+1)
  180. 80 Masquerain 145 Max EV+ Nature|100 neutral
  181. 80 Chandelure 145 Max EV+ Nature|76 Min 217 Scarf(+1)
  182. 78 Diggersby 143 Max EV+ Nature|130 no nature 214-195 Scarf(+1)
  183. 72 Surpuff 136 Max EV+ Nature|124 no nature 272-248 Unburden(+2)
  184. 71 Honchkrow 135 Max EV+ Nature
  185. 71 Bibarel 135 Max EV+ Nature
  186. 70 Magneton 134 Max EV+ Nature 201 Scarf(+1)
  187. 60 Sylveon 123 Max EV+ Nature|112 no nature|58 Min
  188. 60 Porygon2 123 Max EV+ Nature|58 Min
  189. 60 Maractus 123 Max EV+ Nature|112 no nature 246-224 Chloro(+2)
  190. 55 Omastar 117 Max EV+ Nature|107 no nature 234-214 Swift Swim(+2)
  191. 55 Gothorita 117 Max EV+ Nature|107 no nature|54 Min
  192. 50 Bellossom 113 Max EV+ Nature|102 no nature 226-204 Chloro(+2)
  193. 50 Azumarill 113 Max EV+ Nature|102 no nature|49 Min
  194. 50 Muk-Alola 113 Max EV+ Nature|102 no nature|49 Min
  195. 50 Sableye 113 Max EV+ Nature|102 no nature|49 Min
  196. 50 Carbink 113 Max EV+ Nature|102 no nature|49 Min
  197. 45 Marowak-Alola 106 Max EV+ Nature|97 no nature |45 Min
  198. 45 Wigglytuff 106 Max EV+ Nature|97 no nature |45 Min
  199. 40 Togetic 101 Max EV+ Nature|92 no nature |40 Min
  200. 39 Gastrodon 100 Max EV+ Nature|91 no nature |39 Min
  201. 35 Clefairy 55 neutral|36 Min
  202. 35 Doublade 55 neutral|36 Min
  203. 30 Amoongus 31 Min
  204. 30 Reunicles 31 Min
  205. 29 Aromathisse 30 Min
  206. 20 Torkoal 22 Min
  207. 20 Escavalier 22 Min
  208. 20 Ferrothorn 22 Min
  209. 5 Pyukumuku 9 Min
  210. 5 Shuckle 9 Min
  211.  
  212.  
  213. *Min = 0 EV's, 0 IV's negative speed nature | **no nature= 31 IV's, 252 EV's no nature | **neutral = 31 IV's, 0 EV's no nature
  214. ---Made by Rhydonphilip and his obsessive behaviour
  215.  
  216.  
  217.  
  218. Small notes about some top tier threats:
  219.  
  220. -Accelgor, having a buffed special attack this generation, acces to Z-moves like Z-final Gambit(180 Base fight move that doesn't kill you) OR Focus Blast. With 145 base speed this pokemon outspeeds even some of the Scarf users in this metagame.
  221. It also gets some irritating moves such as Encore and Me First.
  222.  
  223. -Kartana; while it on paper seems broken. In practice the only thing worry some about this pokemon is when you give it a chance to do something. thanks to it's 4x fire weakness and the majority of faster pokemon being special based this shouldn't be broken. It should however have massive influence over the way the metagame has to go.
  224.  
  225. -Rotom-W/H; Rotom once again makes the metagame bend to how it wants it to go with reliable Electric/Water or powerfull Electric/Fire coverage. These pokemon can reliably check down Azumarill, Marowak-Alola or check on Sun teams, Grass types and even Electric types.
  226. For once Rotom-H outshines Rotom-W
  227.  
  228. -Torkoal; Weather forcast suggests a massive amount of sunlight with a little bit of Prankster rain. Torkoal has the stats to counteract Kartana, abuse Trick Room and with the right partner can even utilize After Me -> Eruption. A threat you should most certainly consider.
  229.  
  230. -Porygon2/Aromatisse; reliable Trick Room users exist in this metagame and any team that wants to do well has to prepair for them one way or another. Either you bring your own Trick Room or you utilize more direct methodes such as Taunt, Strong Offense or just bring a randome Trick Room user yourself to return the room to normal.
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