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window trim paint issue

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Oct 8th, 2023
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Loading player data from C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
  4. Initialize engine version: 2021.3.19f1 (c9714fde33b6)
  5. [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
  6. Forcing GfxDevice: Direct3D 11
  7. GfxDevice: creating device client; threaded=1; jobified=0
  8. Direct3D:
  9. Version: Direct3D 11.0 [level 11.1]
  10. Renderer: AMD Radeon RX 6700 XT (ID=0x73df)
  11. Vendor: ATI
  12. VRAM: 12243 MB
  13. Driver: 30.0.15021.7000
  14. Begin MonoManager ReloadAssembly
  15. - Completed reload, in 0.262 seconds
  16. D3D11 device created for Microsoft Media Foundation video decoding.
  17. <RI> Initializing input.
  18.  
  19. <RI> Input initialized.
  20.  
  21. <RI> Initialized touch support.
  22.  
  23. UnloadTime: 0.923500 ms
  24. 2023-10-08T10:52:40 0.023 INF Version: Alpha 21.1 (b16) Compatibility Version: Alpha 21.1, Build: WindowsPlayer 64 Bit
  25. 2023-10-08T10:52:40 0.023 INF System information:
  26. 2023-10-08T10:52:40 0.024 INF OS: Windows 11 (10.0.22621) 64bit
  27. 2023-10-08T10:52:40 0.024 INF CPU: 12th Gen Intel(R) Core(TM) i5-12500 (cores: 12)
  28. 2023-10-08T10:52:40 0.024 INF RAM: 32509 MB
  29. 2023-10-08T10:52:40 0.024 INF GPU: AMD Radeon RX 6700 XT (12243 MB)
  30. 2023-10-08T10:52:40 0.029 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  31. 2023-10-08T10:52:40 0.058 INF Last played version: Alpha 21.1
  32. 2023-10-08T10:52:40 0.060 INF Local UTC offset: -4 hours
  33. 2023-10-08T10:52:40 0.076 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -nogs -logfile C:\Users\Neko\AppData\Roaming\7DaysToDie\logs\output_log_client__2023-10-08__10-52-27.txt
  34. 2023-10-08T10:52:40 0.085 INF [Platform] Init
  35. 2023-10-08T10:52:40 0.125 INF [Platform] Using native platform: Steam
  36. 2023-10-08T10:52:40 0.126 INF [Platform] Using cross platform: EOS
  37. 2023-10-08T10:52:40 0.126 INF [Platform] Using server platform: Steam
  38. 2023-10-08T10:52:40 0.126 INF [Platform] Using server platform: XBL
  39. 2023-10-08T10:52:40 0.132 INF Starting PlayerInputManager...
  40. 2023-10-08T10:52:41 0.280 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  41. 2023-10-08T10:52:41 0.289 INF [Platform] Initializing Steam
  42. 2023-10-08T10:52:41 0.809 INF [Steamworks.NET] SteamAPI_Init() ok
  43. 2023-10-08T10:52:41 0.810 INF [Steamworks.NET] Registering auth callbacks
  44. 2023-10-08T10:52:41 0.811 INF Not running in Big Picture Mode, no on-screen keyboard available
  45. 2023-10-08T10:52:41 0.811 INF [Platform] Initializing EOS
  46. 2023-10-08T10:52:41 1.066 INF [EOS] Initialize: Success
  47. 2023-10-08T10:52:41 1.168 INF [Platform] Initializing XBL
  48. 2023-10-08T10:52:42 1.307 INF Localization language from prefs: english
  49. 2023-10-08T10:52:42 1.309 INF Texture quality is set to 0
  50. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  51. UnloadTime: 2.939700 ms
  52. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-000001BB4E2C4170.dll
  53. 2023-10-08T10:52:43 2.355 INF Awake IsFocused: True
  54. 2023-10-08T10:52:43 2.355 INF Awake
  55. 2023-10-08T10:52:43 2.566 INF Occlusion: Awake
  56. 2023-10-08T10:52:43 2.572 WRN Device name for flag StandaloneWindows is unknown
  57. 2023-10-08T10:52:43 2.573 INF ApplyAllOptions streaming budget 11018.7 MB
  58. 2023-10-08T10:52:43 2.574 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
  59. 2023-10-08T10:52:43 2.574 INF Texture quality is set to 0
  60. 2023-10-08T10:52:43 2.575 INF ApplyTextureFilter 2, AF Enable
  61. 2023-10-08T10:52:43 2.575 INF ApplyTerrainOptions 3
  62. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6570.
  63. Total: 7.982000 ms (FindLiveObjects: 0.217700 ms CreateObjectMapping: 0.169800 ms MarkObjects: 7.560200 ms DeleteObjects: 0.033600 ms)
  64.  
  65. 2023-10-08T10:52:43 3.089 INF [MODS] No mods folder found
  66. 2023-10-08T10:52:43 3.089 INF [MODS] Initializing mod code
  67. 2023-10-08T10:52:43 3.089 INF [MODS] Loading done
  68. 2023-10-08T10:52:43 3.112 INF Loading permissions file at 'C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  69. 2023-10-08T10:52:43 3.132 INF Loading permissions file done.
  70. 2023-10-08T10:52:43 3.195 INF GameSense server not found (no props file), disabling
  71. 2023-10-08T10:52:43 3.197 INF [PartyQuests] Initialized
  72. 2023-10-08T10:52:43 3.197 INF Awake done in 842 ms
  73. 2023-10-08T10:52:44 3.288 INF [XUi] Instantiating XUi from default prefab.
  74. 2023-10-08T10:52:44 3.296 INF [XUi] XUi instantiation completed in 7 ms
  75. 2023-10-08T10:52:44 3.401 INF [XUi] Loading XUi asynchronously
  76. 2023-10-08T10:52:44 3.416 INF Updated culture for display texts
  77. 2023-10-08T10:52:44 3.861 INF Reloading serveradmin.xml
  78. 2023-10-08T10:52:44 3.861 INF Loading permissions file at 'C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  79. 2023-10-08T10:52:44 3.862 INF Loading permissions file done.
  80. 2023-10-08T10:52:44 3.916 INF [XUi] Parsing all window groups completed in 484 ms total.
  81. Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  82. 2023-10-08T10:52:45 4.940 INF [XUi] Initialized all window groups completed in 459 ms total.
  83. 2023-10-08T10:52:46 5.538 INF LoadTextureArraysForQuality quality -1 to 0, reload False
  84. 2023-10-08T10:52:50 9.670 INF LoadTextureArraysForQuality took 4.131
  85. 2023-10-08T10:52:50 9.704 INF Loaded (local): rwgmixer in 0.03
  86. 2023-10-08T10:52:50 9.748 INF Loaded (local): archetypes in 0.04
  87. 2023-10-08T10:52:50 9.770 INF Loaded (local): loadingscreen in 0.02
  88. 2023-10-08T10:52:50 9.770 INF WorldStaticData.Init() needed 5.000s
  89. 2023-10-08T10:52:50 9.788 INF [Steamworks.NET] Login ok.
  90. 2023-10-08T10:52:50 9.789 INF [EOS] Login
  91. 2023-10-08T10:52:50 10.037 INF AchievementManager: Received stats and achievements from Steam
  92. 2023-10-08T10:52:51 10.939 INF [EOS] Login succeeded, PUID: 0002eabe897543399a37ebdd8ad99c00
  93. 2023-10-08T10:52:51 10.941 INF [EOS] Getting native user for 0002eabe897543399a37ebdd8ad99c00
  94. 2023-10-08T10:52:51 10.942 INF [EOS] CopyIdToken result: Success
  95. 2023-10-08T10:52:52 11.926 INF [EOS] TransferProgress: News.xml, 4380 / 4380
  96. 2023-10-08T10:52:52 12.205 INF [EOS] Read (News.xml) completed: Success, received 4322 bytes
  97. 2023-10-08T10:52:54 13.287 INF NET: Starting server protocols
  98. 2023-10-08T10:52:54 13.361 INF NET: LiteNetLib server started
  99. 2023-10-08T10:52:54 13.361 INF [Steamworks.NET] NET: Server started
  100. 2023-10-08T10:52:54 13.362 INF Started thread SteamNetworkingServer
  101. 2023-10-08T10:52:54 13.362 INF [EOS-P2PS] Server started
  102. 2023-10-08T10:52:54 13.362 INF StartGame
  103. 2023-10-08T10:52:54 13.363 INF NetPackageManager Init
  104. 2023-10-08T10:52:54 13.416 INF [XUi] Instantiating XUi from default prefab.
  105. 2023-10-08T10:52:54 13.424 INF [XUi] XUi instantiation completed in 7 ms
  106. 2023-10-08T10:52:54 13.434 INF Persistent GamePrefs saved
  107. GamePref.AdminFileName = serveradmin.xml
  108. GamePref.AirDropFrequency = 72
  109. GamePref.AirDropMarker = True
  110. GamePref.AllowSpawnNearBackpack = True
  111. GamePref.AutopilotMode = 0
  112. GamePref.BedrollDeadZoneSize = 15
  113. GamePref.BedrollExpiryTime = 45
  114. GamePref.BlockDamageAI = 100
  115. GamePref.BlockDamageAIBM = 100
  116. GamePref.BlockDamagePlayer = 100
  117. GamePref.BloodMoonEnemyCount = 8
  118. GamePref.BloodMoonFrequency = 7
  119. GamePref.BloodMoonRange = 0
  120. GamePref.BloodMoonWarning = 8
  121. GamePref.BuildCreate = False
  122. GamePref.ConnectToServerIP = 185.209.179.61
  123. GamePref.ConnectToServerPort = 25012
  124. GamePref.CraftTimer =
  125. GamePref.CreateLevelDim = 8
  126. GamePref.CreateLevelName = My Level
  127. GamePref.CreativeMenuEnabled = False
  128. GamePref.DayCount = 3
  129. GamePref.DayLightLength = 18
  130. GamePref.DayNightLength = 60
  131. GamePref.DebugMenuEnabled = False
  132. GamePref.DebugMenuShowTasks = False
  133. GamePref.DebugStopEnemiesMoving = False
  134. GamePref.DropOnDeath = 1
  135. GamePref.DropOnQuit = 0
  136. GamePref.DynamicMeshDistance = 1000
  137. GamePref.DynamicMeshEnabled = True
  138. GamePref.DynamicMeshLandClaimBuffer = 3
  139. GamePref.DynamicMeshLandClaimOnly = True
  140. GamePref.DynamicMeshMaxItemCache = 3
  141. GamePref.DynamicMeshMaxRegionCache = 1
  142. GamePref.DynamicMeshUseImposters = False
  143. GamePref.DynamicSpawner =
  144. GamePref.EACEnabled = False
  145. GamePref.EnableMapRendering = False
  146. GamePref.EnemyDifficulty = 0
  147. GamePref.EnemySpawnMode = True
  148. GamePref.FavoriteServersList =
  149. GamePref.FragLimit = 20
  150. GamePref.GameDifficulty = 1
  151. GamePref.GameGuidClient =
  152. GamePref.GameMode = GameModeSurvival
  153. GamePref.GameName = pregen8k
  154. GamePref.GameNameClient = My Game
  155. GamePref.GameVersion = Alpha 21.1
  156. GamePref.GameWorld = PREGEN8k
  157. GamePref.HideCommandExecutionLog = 0
  158. GamePref.JoiningOptions = True
  159. GamePref.LandClaimCount = 3
  160. GamePref.LandClaimDeadZone = 30
  161. GamePref.LandClaimDecayMode = 0
  162. GamePref.LandClaimExpiryTime = 7
  163. GamePref.LandClaimOfflineDelay = 0
  164. GamePref.LandClaimOfflineDurabilityModifier = 4
  165. GamePref.LandClaimOnlineDurabilityModifier = 4
  166. GamePref.LandClaimSize = 41
  167. GamePref.Language = English
  168. GamePref.LanguageBrowser =
  169. GamePref.LastGameResetRevision = 13
  170. GamePref.LastLoadedPrefab = rural_outdoor_wedding_01
  171. GamePref.LastLoadingTipRead = 17
  172. GamePref.LootAbundance = 100
  173. GamePref.LootRespawnDays = 7
  174. GamePref.LootTimer =
  175. GamePref.MatchLength = 10
  176. GamePref.MaxChunkAge = -1
  177. GamePref.MaxQueuedMeshLayers = 40
  178. GamePref.MaxSpawnedAnimals = 50
  179. GamePref.MaxSpawnedZombies = 64
  180. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  181. GamePref.NewGameSetDefaults = True
  182. GamePref.NoGraphicsMode = False
  183. GamePref.OptionsAllowController = False
  184. GamePref.OptionsAmbientVolumeLevel = 0.8014629
  185. GamePref.OptionsAudioOcclusion = False
  186. GamePref.OptionsBackgroundGlobalOpacity = 0.9030172
  187. GamePref.OptionsControllerTriggerEffects = False
  188. GamePref.OptionsControllerVibration = True
  189. GamePref.OptionsControlsResetRevision = 6
  190. GamePref.OptionsDisableChunkLODs = False
  191. GamePref.OptionsDynamicMusicDailyTime = 0.45
  192. GamePref.OptionsDynamicMusicEnabled = True
  193. GamePref.OptionsForegroundGlobalOpacity = 1
  194. GamePref.OptionsGfxAA = 4
  195. GamePref.OptionsGfxAASharpness = 0.05
  196. GamePref.OptionsGfxBloom = False
  197. GamePref.OptionsGfxBrightness = 1
  198. GamePref.OptionsGfxDOF = False
  199. GamePref.OptionsGfxDynamicMinFPS = 30
  200. GamePref.OptionsGfxDynamicMode = 0
  201. GamePref.OptionsGfxDynamicScale = 1
  202. GamePref.OptionsGfxFOV = 85
  203. GamePref.OptionsGfxGameplayResolutionHeight = 0
  204. GamePref.OptionsGfxGameplayResolutionWidth = 0
  205. GamePref.OptionsGfxGrassDistance = 3
  206. GamePref.OptionsGfxLODDistance = 0.75
  207. GamePref.OptionsGfxMotionBlur = 0
  208. GamePref.OptionsGfxObjQuality = 3
  209. GamePref.OptionsGfxOcclusion = True
  210. GamePref.OptionsGfxQualityPreset = 5
  211. GamePref.OptionsGfxReflectQuality = 0
  212. GamePref.OptionsGfxReflectShadows = False
  213. GamePref.OptionsGfxResetRevision = 3
  214. GamePref.OptionsGfxResolution = 0
  215. GamePref.OptionsGfxShadowDistance = 0
  216. GamePref.OptionsGfxSSAO = True
  217. GamePref.OptionsGfxSSReflections = 0
  218. GamePref.OptionsGfxStreamMipmaps = True
  219. GamePref.OptionsGfxSunShafts = False
  220. GamePref.OptionsGfxTerrainQuality = 3
  221. GamePref.OptionsGfxTexFilter = 2
  222. GamePref.OptionsGfxTexQuality = 0
  223. GamePref.OptionsGfxTreeDistance = 4
  224. GamePref.OptionsGfxUMATexQuality = 0
  225. GamePref.OptionsGfxViewDistance = 6
  226. GamePref.OptionsGfxVsync = 1
  227. GamePref.OptionsGfxWaterPtlLimiter = 0.75
  228. GamePref.OptionsGfxWaterQuality = 1
  229. GamePref.OptionsHudOpacity = 1
  230. GamePref.OptionsHudSize = 1
  231. GamePref.OptionsInterfaceSensitivity = 0.75
  232. GamePref.OptionsIntroMovieEnabled = True
  233. GamePref.OptionsInvertMouse = False
  234. GamePref.OptionsJournalPopup = True
  235. GamePref.OptionsLiteNetLibMtuOverride = False
  236. GamePref.OptionsLookSensitivity = 0.25
  237. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  238. GamePref.OptionsMicVolumeLevel = 0.75
  239. GamePref.OptionsMumblePositionalAudioSupport = False
  240. GamePref.OptionsMusicVolumeLevel = 0.3970742
  241. GamePref.OptionsOverallAudioVolumeLevel = 0.5005225
  242. GamePref.OptionsPlayChanceFrequency = 3
  243. GamePref.OptionsPlayChanceProbability = 0.983
  244. GamePref.OptionsPlayerModel = playerMale
  245. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  246. GamePref.OptionsPOICulling = 1
  247. GamePref.OptionsQuestsAutoAccept = False
  248. GamePref.OptionsQuestsAutoShare = False
  249. GamePref.OptionsScreenBoundsValue = 1
  250. GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
  251. GamePref.OptionsShowCompass = True
  252. GamePref.OptionsShowCrosshair = True
  253. GamePref.OptionsStabSpawnBlocksOnGround = True
  254. GamePref.OptionsSubtitlesEnabled = True
  255. GamePref.OptionsTempCelsius = False
  256. GamePref.OptionsUiFpsScaling = 1
  257. GamePref.OptionsVehicleLookSensitivity = 0.5
  258. GamePref.OptionsVoiceChatEnabled = True
  259. GamePref.OptionsVoiceInputDevice = {139753ca-4cea-49fa-9c7c-b996bdcf5278}
  260. GamePref.OptionsVoiceOutputDevice = {0.0.0.00000000}.{fde726fb-8752-417e-ad2a-9f5b8402f978}
  261. GamePref.OptionsVoiceVolumeLevel = 2
  262. GamePref.OptionsWeaponAiming = False
  263. GamePref.OptionsZoomAccel = 0.5
  264. GamePref.OptionsZoomSensitivity = 0.3
  265. GamePref.PartySharedKillRange = 100
  266. GamePref.PersistentPlayerProfiles = True
  267. GamePref.PlayerAutologin = False
  268. GamePref.PlayerKillingMode = 2
  269. GamePref.PlayerName = NekoPawtato
  270. GamePref.PlayerSafeZoneHours = 7
  271. GamePref.PlayerSafeZoneLevel = 5
  272. GamePref.PlayerToken =
  273. GamePref.PlaytestBiome = 3
  274. GamePref.RebuildMap = False
  275. GamePref.Region =
  276. GamePref.SaveDataLimit = -1
  277. GamePref.SaveGameFolder = C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves
  278. GamePref.SelectionContextMode = 0
  279. GamePref.SelectionOperationMode = 0
  280. GamePref.ServerAdminSlots = 0
  281. GamePref.ServerAdminSlotsPermission = 0
  282. GamePref.ServerDescription =
  283. GamePref.ServerDisabledNetworkProtocols =
  284. GamePref.ServerHistoryCache = 185.209.179.61$25012:1696370954$False;185.209.179.61$25016:1696733546$False;185.209.179.61$25004:1693777818$False;185.209.179.61$25000:1695261608$False
  285. GamePref.ServerIP =
  286. GamePref.ServerIsPublic = True
  287. GamePref.ServerLoginConfirmationText =
  288. GamePref.ServerMaxAllowedViewDistance = 12
  289. GamePref.ServerMaxPlayerCount = 8
  290. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  291. GamePref.ServerName = Default Server
  292. GamePref.ServerPort = 26900
  293. GamePref.ServerReservedSlots = 0
  294. GamePref.ServerReservedSlotsPermission = 100
  295. GamePref.ServerVisibility = 0
  296. GamePref.ServerWebsiteURL =
  297. GamePref.ShowFriendPlayerOnMap = True
  298. GamePref.TelnetEnabled = True
  299. GamePref.TelnetFailedLoginLimit = 10
  300. GamePref.TelnetFailedLoginsBlocktime = 10
  301. GamePref.TelnetPort = 8081
  302. GamePref.TerminalWindowEnabled = True
  303. GamePref.TwitchBloodMoonAllowed = False
  304. GamePref.TwitchServerPermission = 90
  305. GamePref.UNUSED_ControlPanelEnabled = False
  306. GamePref.UNUSED_ControlPanelPort = 8080
  307. GamePref.UNUSED_LastLoadedPrefabSize =
  308. GamePref.UNUSED_OptionsBloom =
  309. GamePref.UNUSED_OptionsDOF =
  310. GamePref.UNUSED_OptionsFieldOfViewNew =
  311. GamePref.UNUSED_OptionsGamma =
  312. GamePref.UNUSED_OptionsMotionBlur =
  313. GamePref.UNUSED_OptionsObjectBlur =
  314. GamePref.UNUSED_OptionsReflectionBounces =
  315. GamePref.UNUSED_OptionsReflectionCullList =
  316. GamePref.UNUSED_OptionsReflectionFarClip =
  317. GamePref.UNUSED_OptionsReflectionRefreshMode =
  318. GamePref.UNUSED_OptionsReflectionShadowDistance =
  319. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  320. GamePref.UNUSED_OptionsSSAO =
  321. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  322. GamePref.UNUSED_OptionsSunShafts =
  323. GamePref.UNUSED_PlayerId =
  324. GamePref.UserDataFolder = C:\Users\Neko\AppData\Roaming/7DaysToDie
  325. GamePref.WebDashboardEnabled = False
  326. GamePref.WebDashboardPort = 8080
  327. GamePref.WebDashboardUrl =
  328. GamePref.WorldGenSeed =
  329. GamePref.WorldGenSize = 8192
  330. GamePref.XPMultiplier = 100
  331. GamePref.ZombieBMMove = 3
  332. GamePref.ZombieFeralMove = 3
  333. GamePref.ZombieFeralSense = 0
  334. GamePref.ZombieMove = 0
  335. GamePref.ZombieMoveNight = 3
  336. GamePref.ZombiePlayers = True
  337. GameStat.AirDropFrequency = 0
  338. GameStat.AirDropMarker = True
  339. GameStat.AllowedViewDistance = 12
  340. GameStat.AnimalCount = 0
  341. GameStat.AutoParty = False
  342. GameStat.BedrollExpiryTime = 45
  343. GameStat.BlockDamagePlayer = 100
  344. GameStat.BloodMoonDay = 0
  345. GameStat.BloodMoonEnemyCount = 8
  346. GameStat.BloodMoonWarning = 8
  347. GameStat.ChunkStabilityEnabled = True
  348. GameStat.CraftTimer =
  349. GameStat.CurrentRoundIx = 0
  350. GameStat.DayLightLength = 18
  351. GameStat.DayLimitActive = False
  352. GameStat.DayLimitThisRound = 0
  353. GameStat.DropOnDeath = 1
  354. GameStat.DropOnQuit = 0
  355. GameStat.EnemyCount = 0
  356. GameStat.EnemyDifficulty = Normal
  357. GameStat.EnemySpawnMode = True
  358. GameStat.FragLimitActive = False
  359. GameStat.FragLimitThisRound = 0
  360. GameStat.GameDifficulty = 2
  361. GameStat.GameDifficultyBonus = 1
  362. GameStat.GameModeId = 0
  363. GameStat.GameState = 0
  364. GameStat.GlobalMessageToShow =
  365. GameStat.IsCreativeMenuEnabled = False
  366. GameStat.IsFlyingEnabled = False
  367. GameStat.IsPlayerCollisionEnabled = True
  368. GameStat.IsPlayerDamageEnabled = True
  369. GameStat.IsResetMapOnRestart = False
  370. GameStat.IsSaveSupplyCrates = True
  371. GameStat.IsSpawnEnemies = True
  372. GameStat.IsSpawnNearOtherPlayer = False
  373. GameStat.IsTeleportEnabled = False
  374. GameStat.IsVersionCheckDone = False
  375. GameStat.LandClaimCount = 3
  376. GameStat.LandClaimDeadZone = 30
  377. GameStat.LandClaimDecayMode = 0
  378. GameStat.LandClaimExpiryTime = 3
  379. GameStat.LandClaimOfflineDelay = 0
  380. GameStat.LandClaimOfflineDurabilityModifier = 32
  381. GameStat.LandClaimOnlineDurabilityModifier = 32
  382. GameStat.LandClaimSize = 41
  383. GameStat.LoadScene =
  384. GameStat.LootTimer =
  385. GameStat.OptionsPOICulling = 0
  386. GameStat.PartySharedKillRange = 100
  387. GameStat.PlayerKillingMode = KillStrangersOnly
  388. GameStat.ScoreDiedMultiplier = -5
  389. GameStat.ScorePlayerKillMultiplier = 1
  390. GameStat.ScoreZombieKillMultiplier = 1
  391. GameStat.ShowAllPlayersOnMap = False
  392. GameStat.ShowFriendPlayerOnMap = True
  393. GameStat.ShowSpawnWindow = False
  394. GameStat.ShowWindow =
  395. GameStat.TimeLimitActive = False
  396. GameStat.TimeLimitThisRound = 0
  397. GameStat.TimeOfDayIncPerSec = 20
  398. GameStat.TwitchBloodMoonAllowed = True
  399. GameStat.UNUSED_ShowZombieCounter =
  400. GameStat.XPMultiplier = 100
  401. GameStat.ZombieHordeMeter = False
  402. 2023-10-08T10:52:54 13.468 INF StartAsServer
  403. 2023-10-08T10:52:54 13.803 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  404. 2023-10-08T10:52:54 13.803 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  405. 2023-10-08T10:52:54 13.803 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  406. 2023-10-08T10:52:54 13.832 INF Loaded (local): materials in 0.34
  407. 2023-10-08T10:52:54 13.882 INF Loaded (local): physicsbodies in 0.05
  408. 2023-10-08T10:52:54 13.932 INF Loaded (local): painting in 0.05
  409. 2023-10-08T10:52:54 14.032 INF Loaded (local): shapes in 0.10
  410. Unloading 3 Unused Serialized files (Serialized files now loaded: 12)
  411. 2023-10-08T10:53:08 27.896 INF Block IDs with mapping
  412. 2023-10-08T10:53:08 27.903 INF Block IDs total 22097, terr 29, last 22319
  413. 2023-10-08T10:53:08 27.912 INF Loaded (local): blocks in 13.88
  414. Unloading 64789 unused Assets to reduce memory usage. Loaded Objects now: 121085.
  415. Total: 252.653400 ms (FindLiveObjects: 7.391500 ms CreateObjectMapping: 7.319700 ms MarkObjects: 222.018500 ms DeleteObjects: 15.923200 ms)
  416.  
  417. 2023-10-08T10:53:08 28.250 INF Loaded (local): progression in 0.34
  418. 2023-10-08T10:53:09 28.610 INF Loaded (local): buffs in 0.36
  419. Xbox Trigger Effect: PistolTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  420. Xbox Trigger Effect: ShotgunTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  421. Xbox Trigger Effect: RifleTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  422. Xbox Trigger Effect: PistolShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  423. Xbox Trigger Effect: ShotgunShoot effect(VibrationSingle): str(0.5),StartPosition(0),endPos(0),amplitude(0)
  424. Xbox Trigger Effect: RifleShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  425. Xbox Trigger Effect: PistolZoom effect(VibrationSingle): str(0.35),StartPosition(0),endPos(0),amplitude(0)
  426. Xbox Trigger Effect: RifleZoom effect(VibrationSingle): str(0.65),StartPosition(0),endPos(0),amplitude(0)
  427. 2023-10-08T10:53:09 28.633 INF Loaded (local): misc in 0.02
  428. 2023-10-08T10:53:09 28.992 INF Loaded (local): items in 0.36
  429. 2023-10-08T10:53:09 29.084 INF Item IDs with mapping
  430. 2023-10-08T10:53:09 29.084 INF ItemIDs from Mapping
  431. 2023-10-08T10:53:09 29.124 INF Loaded (local): item_modifiers in 0.13
  432. 2023-10-08T10:53:09 29.187 INF Loaded (local): entityclasses in 0.06
  433. 2023-10-08T10:53:09 29.233 INF Loaded (local): qualityinfo in 0.05
  434. 2023-10-08T10:53:10 29.283 INF Loaded (local): sounds in 0.05
  435. 2023-10-08T10:53:10 29.341 INF Loaded (local): recipes in 0.06
  436. 2023-10-08T10:53:10 29.383 INF Loaded (local): blockplaceholders in 0.04
  437. 2023-10-08T10:53:10 29.439 INF Loaded (local): loot in 0.06
  438. 2023-10-08T10:53:10 29.483 INF Loaded (local): entitygroups in 0.04
  439. 2023-10-08T10:53:10 29.533 INF Loaded (local): utilityai in 0.05
  440. 2023-10-08T10:53:10 29.583 INF Loaded (local): vehicles in 0.05
  441. 2023-10-08T10:53:10 29.633 INF Loaded (local): rwgmixer in 0.05
  442. 2023-10-08T10:53:10 29.683 INF Loaded (local): weathersurvival in 0.05
  443. 2023-10-08T10:53:10 29.733 INF Loaded (local): archetypes in 0.05
  444. 2023-10-08T10:53:10 29.807 INF Loaded (local): quests in 0.07
  445. 2023-10-08T10:53:10 29.854 INF Loaded (local): traders in 0.05
  446. 2023-10-08T10:53:10 29.905 INF Loaded (local): npc in 0.05
  447. 2023-10-08T10:53:10 29.954 INF Loaded (local): dialogs in 0.05
  448. 2023-10-08T10:53:10 30.004 INF Loaded (local): ui_display in 0.05
  449. 2023-10-08T10:53:10 30.055 INF Loaded (local): nav_objects in 0.05
  450. 2023-10-08T10:53:10 30.104 INF Loaded (local): gamestages in 0.05
  451. 2023-10-08T10:53:11 30.270 INF Loaded (local): gameevents in 0.17
  452. 2023-10-08T10:53:11 30.327 INF Loaded (local): twitch in 0.06
  453. 2023-10-08T10:53:11 30.372 INF Loaded (local): twitch_events in 0.04
  454. 2023-10-08T10:53:11 30.430 INF Loaded (local): dmscontent in 0.06
  455. 2023-10-08T10:53:11 30.472 INF Loaded (local): XUi_Common/styles in 0.04
  456. 2023-10-08T10:53:11 30.522 INF Loaded (local): XUi_Common/controls in 0.05
  457. 2023-10-08T10:53:11 30.572 INF Loaded (local): XUi/styles in 0.05
  458. 2023-10-08T10:53:11 30.622 INF Loaded (local): XUi/controls in 0.05
  459. 2023-10-08T10:53:11 30.672 INF Loaded (local): XUi/windows in 0.05
  460. 2023-10-08T10:53:11 30.722 INF [XUi] Loading XUi asynchronously
  461. 2023-10-08T10:53:11 30.755 INF Loaded (local): XUi/xui in 0.08
  462. 2023-10-08T10:53:11 30.879 INF Loaded (local): biomes in 0.12
  463. 2023-10-08T10:53:11 31.021 INF Loaded (local): worldglobal in 0.14
  464. 2023-10-08T10:53:11 31.154 INF Loaded (local): spawning in 0.13
  465. 2023-10-08T10:53:12 31.294 INF Loaded (local): loadingscreen in 0.14
  466. 2023-10-08T10:53:12 31.305 INF [XUi] Parsing all window groups completed in 478 ms total.
  467. 2023-10-08T10:53:12 31.396 INF createWorld: PREGEN8k, pregen8k, GameModeSurvival
  468. 2023-10-08T10:53:12 31.396 INF Occlusion: Enabled
  469. 2023-10-08T10:53:12 31.433 INF Started thread ChunkRegeneration
  470. 2023-10-08T10:53:12 31.434 INF Started thread ChunkCalc
  471. 2023-10-08T10:53:12 31.435 INF Started thread ChunkMeshBake
  472. 2023-10-08T10:53:12 31.551 INF World.Load: PREGEN8k
  473. 2023-10-08T10:53:12 31.560 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  474. 2023-10-08T10:53:12 31.637 INF Started thread WaterSimulationApplyChanges
  475. 2023-10-08T10:53:13 32.374 INF ShapeControllers: 96
  476. 2023-10-08T10:53:13 33.052 INF [XUi] Initialized all window groups completed in 717 ms total.
  477. 2023-10-08T10:53:15 34.769 INF Started thread GenerateChunks
  478. 2023-10-08T10:53:15 35.263 INF Calculating world hashes took 467 ms (world size 309 MiB)
  479. 2023-10-08T10:53:16 35.381 INF Loading dtm raw file took 601ms
  480. 2023-10-08T10:53:16 35.842 INF Biomes image size w= 8192, h = 8192
  481. 2023-10-08T10:53:20 40.237 INF Loading and creating biomes took 4856ms
  482. 2023-10-08T10:53:22 41.502 INF Loading and creating shader control textures took 1265ms
  483. 2023-10-08T10:53:25 44.734 INF Loading and parsing of generator took 3231ms
  484. 2023-10-08T10:53:25 44.769 INF Computed 991 chunk groups containing a total of 26279 chunks. Largest group contains 279 chunks.
  485. 2023-10-08T10:53:25 44.810 INF Started thread SaveChunks C:\Users\Neko\AppData\Roaming\7DaysToDie\Saves\PREGEN8k\pregen8k\Region
  486. 2023-10-08T10:53:27 46.436 INF [DECO] read 125577
  487. 2023-10-08T10:53:27 46.509 INF Dynamic Music Initialized on Server
  488. 2023-10-08T10:53:27 46.523 INF Dynamic Music Initialized on Client
  489. 2023-10-08T10:53:27 46.737 INF AstarManager Init
  490. 2023-10-08T10:53:27 46.929 INF WeatherManager: Init 8 weather packages
  491. 2023-10-08T10:53:27 47.078 INF WeatherManager: ApplySavedPackages
  492. 2023-10-08T10:53:27 47.080 INF createWorld() done
  493. 2023-10-08T10:53:27 47.082 INF Loading players.xml
  494. 2023-10-08T10:53:28 47.432 INF Created player with id=287
  495. 2023-10-08T10:53:28 47.440 INF [PartyQuests] Player registered: [type=EntityPlayerLocal, name=NekoPawtato, id=287]
  496. 2023-10-08T10:53:28 47.464 INF Loaded player
  497. 2023-10-08T10:53:28 47.656 INF 1258 VehicleManager read #0, id 901, vehicleBicycle, (495.2, 35.0, -2495.4), chunk 30, -156
  498. 2023-10-08T10:53:28 47.656 INF VehicleManager C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/PREGEN8k/pregen8k/vehicles.dat, loaded 1
  499. 2023-10-08T10:53:28 47.657 INF DroneManager C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/PREGEN8k/pregen8k/drones.dat, loaded 1
  500. 2023-10-08T10:53:28 47.768 INF [EOS] Registering server
  501. 2023-10-08T10:53:28 47.867 INF OpenSpawnWindow
  502. 2023-10-08T10:53:28 48.049 INF Loading dymesh settings
  503. 2023-10-08T10:53:28 48.050 INF Dynamic Mesh Settings
  504. 2023-10-08T10:53:28 48.050 INF Use Imposter Values: False
  505. 2023-10-08T10:53:28 48.050 INF Only Player Areas: True
  506. 2023-10-08T10:53:28 48.050 INF Player Area Buffer: 3
  507. 2023-10-08T10:53:28 48.050 INF Max View Distance: 1000
  508. 2023-10-08T10:53:28 48.050 INF Regen all on new world: False
  509. 2023-10-08T10:53:28 48.052 INF Dymesh: Prepping dynamic mesh. Resend Default: True
  510. 2023-10-08T10:53:28 48.052 INF Dymesh: Mesh location: C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/PREGEN8k/pregen8k/DynamicMeshes/
  511. 2023-10-08T10:53:28 48.052 INF StartGame done
  512. 2023-10-08T10:53:28 48.218 INF [Steamworks.NET] GameServer.Init successful
  513. Calling Animator.GotoState on Synchronize layer
  514. 2023-10-08T10:53:29 48.393 INF [EOS] Server registered, session: a2bfb6c01a094715ad1271e4086b8b19
  515. 2023-10-08T10:53:29 48.396 INF [EOS] Session address: 107.13.151.7
  516. 2023-10-08T10:53:29 48.402 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
  517. 2023-10-08T10:53:29 48.559 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241226377934, server SteamID=, server public IP=10*.1*.15*.*, server port=26900
  518. 2023-10-08T10:53:29 48.563 INF [Steamworks.NET] Lobby entered: 109775241226377934
  519. 2023-10-08T10:53:29 48.652 INF 1277 Drone PostInit [type=EntityDrone, name=entityJunkDrone, id=416], (-2010.60, 36.41, -556.56) (chunk -126, -35), rbPos (-2010.60, 36.41, -556.56)
  520. 2023-10-08T10:53:29 48.769 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90177002427161618, public IP=10*.1*.15*.*
  521. 2023-10-08T10:53:29 48.771 INF [Steamworks.NET] Exiting Lobby
  522. 2023-10-08T10:53:29 48.771 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
  523. 2023-10-08T10:53:29 48.809 INF Dymesh: Warming dynamic mesh
  524. 2023-10-08T10:53:29 48.809 INF Dymesh: Creating dynamic mesh manager
  525. 2023-10-08T10:53:29 48.812 INF Dymesh: Awake
  526. 2023-10-08T10:53:29 48.812 INF Dymesh: Mesh location: C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/PREGEN8k/pregen8k/DynamicMeshes/
  527. 2023-10-08T10:53:29 48.813 INF Dymesh: Loading Items: C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/PREGEN8k/pregen8k/DynamicMeshes/
  528. 2023-10-08T10:53:29 48.822 INF Dymesh: Loaded Items: 24
  529. 2023-10-08T10:53:29 48.822 INF Dymesh: Loading all items took: 0.0095087 seconds.
  530. 2023-10-08T10:53:29 48.829 INF Meshlist count is now 1
  531. 2023-10-08T10:53:29 48.829 INF Meshlist count is now 2
  532. 2023-10-08T10:53:29 48.830 INF Force load took 0 seconds
  533. 2023-10-08T10:53:29 48.831 INF Clearing queues.
  534. 2023-10-08T10:53:29 48.831 INF Cleared queues.
  535. 2023-10-08T10:53:29 48.835 INF Dynamic thread starting
  536. 2023-10-08T10:53:29 48.837 INF Dymesh door replacement: imposterBlock
  537. 2023-10-08T10:53:29 48.935 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241226377951, server SteamID=90177002427161618, server public IP=10*.1*.15*.*, server port=26900
  538. 2023-10-08T10:53:29 48.937 INF [Steamworks.NET] Lobby entered: 109775241226377951
  539. 2023-10-08T10:53:30 50.093 INF Respawn almost done
  540. 2023-10-08T10:53:30 50.099 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -2013, 34, -556): localplayer
  541. 2023-10-08T10:53:30 50.202 INF 1314+1 Origin Reposition (0.0, 0.0, 0.0) to (-2016.0, 32.0, -560.0)
  542. 2023-10-08T10:53:31 50.844 INF Executing command 'dm'
  543. 2023-10-08T10:53:31 51.093 INF Executing command 'cm'
  544. 2023-10-08T10:53:58 77.558 INF [DECO] written 125577, in 19ms
  545. 2023-10-08T10:53:58 77.562 INF [DECO] write thread 3ms
  546. 2023-10-08T10:53:58 77.718 INF Time: 0.99m FPS: 60.00 Heap: 2779.5MB Max: 2779.5MB Chunks: 249 CGO: 188 Ply: 1 Zom: 1 Ent: 6 (9) Items: 0 CO: 1 RSS: 4839.0MB
  547. 2023-10-08T10:54:28 107.732 INF Time: 1.49m FPS: 60.00 Heap: 2276.6MB Max: 2779.5MB Chunks: 249 CGO: 188 Ply: 1 Zom: 1 Ent: 6 (9) Items: 0 CO: 1 RSS: 4844.9MB
  548. 2023-10-08T10:54:58 137.748 INF Time: 1.99m FPS: 60.00 Heap: 2295.9MB Max: 2779.5MB Chunks: 249 CGO: 188 Ply: 1 Zom: 1 Ent: 6 (9) Items: 0 CO: 1 RSS: 4787.0MB
  549. 2023-10-08T10:55:28 167.717 INF VehicleManager saving 1 (0 + 1)
  550. 2023-10-08T10:55:28 167.717 INF 8354 VehicleManager write #0, id 901, vehicleBicycle, (495.2, 35.0, -2495.4), chunk 30, -156
  551. 2023-10-08T10:55:28 167.718 INF DroneManager saving 1 (1 + 0)
  552. 2023-10-08T10:55:28 167.719 INF VehicleManager saved 415 bytes
  553. 2023-10-08T10:55:28 167.720 INF DroneManager saved 543 bytes
  554. 2023-10-08T10:55:28 167.765 INF Time: 2.50m FPS: 60.00 Heap: 2315.7MB Max: 2779.5MB Chunks: 249 CGO: 188 Ply: 1 Zom: 0 Ent: 5 (9) Items: 0 CO: 1 RSS: 4779.4MB
  555. 2023-10-08T10:55:58 197.783 INF Time: 3.00m FPS: 60.00 Heap: 2337.6MB Max: 2779.5MB Chunks: 249 CGO: 188 Ply: 1 Zom: 0 Ent: 5 (9) Items: 0 CO: 1 RSS: 4766.6MB
  556. 2023-10-08T10:56:28 227.786 INF Time: 3.50m FPS: 60.00 Heap: 2361.4MB Max: 2779.5MB Chunks: 249 CGO: 188 Ply: 1 Zom: 0 Ent: 5 (9) Items: 0 CO: 1 RSS: 4770.1MB
  557. 2023-10-08T10:56:39 238.579 INF SectionType change from None to Exploration
  558. 2023-10-08T10:56:39 238.581 INF Loading new config for Exploration...
  559. 2023-10-08T10:56:39 238.583 INF Played Exploration
  560. 2023-10-08T10:56:39 238.583 INF Fading in Exploration
  561. 2023-10-08T10:56:39 238.583 INF Notified SectionSelector that music played
  562. 2023-10-08T10:56:39 238.596 INF Loading new ClipSets for Exploration...
  563. 2023-10-08T10:56:39 238.660 INF Exploration loaded new config and clipsets
  564. 2023-10-08T10:56:42 241.582 INF fadeInCo complete on Exploration
  565. 2023-10-08T10:56:58 257.796 INF Time: 4.00m FPS: 60.00 Heap: 2386.5MB Max: 2779.5MB Chunks: 249 CGO: 188 Ply: 1 Zom: 0 Ent: 5 (9) Items: 0 CO: 1 RSS: 4782.6MB
  566. 2023-10-08T10:57:28 287.735 INF VehicleManager saving 1 (0 + 1)
  567. 2023-10-08T10:57:28 287.735 INF 15545 VehicleManager write #0, id 901, vehicleBicycle, (495.2, 35.0, -2495.4), chunk 30, -156
  568. 2023-10-08T10:57:28 287.736 INF DroneManager saving 1 (1 + 0)
  569. 2023-10-08T10:57:28 287.738 INF VehicleManager saved 415 bytes
  570. 2023-10-08T10:57:28 287.738 INF DroneManager saved 543 bytes
  571. 2023-10-08T10:57:28 287.801 INF Time: 4.50m FPS: 60.00 Heap: 2416.5MB Max: 2779.5MB Chunks: 249 CGO: 188 Ply: 1 Zom: 0 Ent: 5 (9) Items: 0 CO: 1 RSS: 4786.3MB
  572. 2023-10-08T10:57:58 317.818 INF Time: 5.00m FPS: 60.00 Heap: 2447.0MB Max: 2779.5MB Chunks: 249 CGO: 188 Ply: 1 Zom: 0 Ent: 5 (9) Items: 0 CO: 1 RSS: 4785.7MB
  573. 2023-10-08T10:58:24 343.627 INF Saving 103 of chunks took 423ms
  574. 2023-10-08T10:58:24 343.628 INF Paused Exploration
  575. 2023-10-08T10:58:25 344.817 INF Disconnect
  576. 2023-10-08T10:58:25 344.819 INF Unpaused Exploration
  577. 2023-10-08T10:58:25 344.822 INF [NET] ServerShutdown
  578. 2023-10-08T10:58:25 344.822 INF NET: Stopping server protocols
  579. 2023-10-08T10:58:25 345.188 INF NET: LiteNetLib server stopped
  580. 2023-10-08T10:58:25 345.192 INF Exited thread SteamNetworkingServer
  581. 2023-10-08T10:58:25 345.192 INF [Steamworks.NET] NET: Server stopped
  582. 2023-10-08T10:58:25 345.193 INF [EOS-P2PS] Server stopped
  583. 2023-10-08T10:58:25 345.194 INF SaveAndCleanupWorld
  584. 2023-10-08T10:58:26 345.629 INF Saving 103 of chunks took 409ms
  585. 2023-10-08T10:58:26 345.632 INF [EOS] Unregistering server
  586. 2023-10-08T10:58:26 345.633 INF [Steamworks.NET] Stopping server
  587. 2023-10-08T10:58:26 345.647 INF [Steamworks.NET] Exiting Lobby
  588. 2023-10-08T10:58:26 345.648 INF [PartyQuests] Player unregistered
  589. 2023-10-08T10:58:26 345.807 INF AstarManager Cleanup
  590. 2023-10-08T10:58:26 346.079 INF Clearing queues.
  591. 2023-10-08T10:58:26 346.079 INF Cleared queues.
  592. 2023-10-08T10:58:27 346.817 INF Clearing queues.
  593. 2023-10-08T10:58:27 346.817 INF Cleared queues.
  594. 2023-10-08T10:58:27 346.823 INF World.Unload
  595. 2023-10-08T10:58:27 346.826 INF Exited thread GenerateChunks
  596. 2023-10-08T10:58:27 347.213 INF Exited thread SaveChunks C:\Users\Neko\AppData\Roaming\7DaysToDie\Saves\PREGEN8k\pregen8k\Region
  597. 2023-10-08T10:58:28 347.265 INF World.Cleanup
  598. 2023-10-08T10:58:28 347.268 INF Exited thread ChunkRegeneration
  599. 2023-10-08T10:58:28 347.274 INF Exited thread ChunkCalc
  600. 2023-10-08T10:58:28 347.274 INF Exited thread ChunkMeshBake
  601. 2023-10-08T10:58:28 347.289 INF Exited thread WaterSimulationApplyChanges
  602. 2023-10-08T10:58:28 347.292 INF VehicleManager saving 1 (0 + 1)
  603. 2023-10-08T10:58:28 347.292 INF 18941 VehicleManager write #0, id 901, vehicleBicycle, (495.2, 35.0, -2495.4), chunk 30, -156
  604. 2023-10-08T10:58:28 347.293 INF VehicleManager saved 415 bytes
  605. 2023-10-08T10:58:28 347.293 INF DroneManager saving 1 (1 + 0)
  606. 2023-10-08T10:58:28 347.294 INF DroneManager saved 543 bytes
  607. 2023-10-08T10:58:28 347.318 INF Persistent GamePrefs saved
  608. 2023-10-08T10:58:28 347.875 INF [EOS] Server unregistered
  609. 2023-10-08T10:58:29 348.325 INF Preparing quit
  610. 2023-10-08T10:58:29 348.327 INF Persistent GamePrefs saved
  611. 2023-10-08T10:58:29 348.327 INF Cleanup
  612. 2023-10-08T10:58:29 348.746 INF AchievementManager.Cleanup
  613. 2023-10-08T10:58:29 348.999 INF Terminating threads
  614. 2023-10-08T10:58:29 348.999 INF OnApplicationQuit
  615. 2023-10-08T10:58:29 349.001 INF Terminating threads
  616. 2023-10-08T10:58:29 349.001 INF OnApplicationQuit
  617. Setting up 6 worker threads for Enlighten.
  618. Memory Statistics:
  619. [ALLOC_TEMP_TLS] TLS Allocator
  620. StackAllocators :
  621. [ALLOC_TEMP_MAIN]
  622. Peak usage frame count: [2.0 KB-4.0 KB]: 347 frames, [4.0 KB-8.0 KB]: 1 frames, [8.0 KB-16.0 KB]: 841 frames, [16.0 KB-32.0 KB]: 18 frames, [32.0 KB-64.0 KB]: 11 frames, [64.0 KB-128.0 KB]: 85 frames, [128.0 KB-256.0 KB]: 17039 frames, [256.0 KB-0.5 MB]: 287 frames, [0.5 MB-1.0 MB]: 350 frames, [1.0 MB-2.0 MB]: 8 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 3 frames
  623. Initial Block Size 4.0 MB
  624. Current Block Size 7.5 MB
  625. Peak Allocated Bytes 7.5 MB
  626. Overflow Count 14
  627. [ALLOC_TEMP_Loading.AsyncRead]
  628. Initial Block Size 64.0 KB
  629. Current Block Size 128.0 KB
  630. Peak Allocated Bytes 128.0 KB
  631. Overflow Count 1
  632. [ALLOC_TEMP_Loading.PreloadManager]
  633. Initial Block Size 256.0 KB
  634. Current Block Size 0.5 MB
  635. Peak Allocated Bytes 511.6 KB
  636. Overflow Count 15925
  637. [ALLOC_TEMP_Background Job.Worker 8]
  638. Initial Block Size 32.0 KB
  639. Current Block Size 52.0 KB
  640. Peak Allocated Bytes 48.3 KB
  641. Overflow Count 1
  642. [ALLOC_TEMP_Job.Worker 6]
  643. Initial Block Size 256.0 KB
  644. Current Block Size 256.0 KB
  645. Peak Allocated Bytes 71.2 KB
  646. Overflow Count 0
  647. [ALLOC_TEMP_Job.Worker 0]
  648. Initial Block Size 256.0 KB
  649. Current Block Size 256.0 KB
  650. Peak Allocated Bytes 72.5 KB
  651. Overflow Count 0
  652. [ALLOC_TEMP_Background Job.Worker 10]
  653. Initial Block Size 32.0 KB
  654. Current Block Size 36.0 KB
  655. Peak Allocated Bytes 33.0 KB
  656. Overflow Count 1
  657. [ALLOC_TEMP_Background Job.Worker 9]
  658. Initial Block Size 32.0 KB
  659. Current Block Size 32.0 KB
  660. Peak Allocated Bytes 54 B
  661. Overflow Count 0
  662. [ALLOC_TEMP_Job.Worker 5]
  663. Initial Block Size 256.0 KB
  664. Current Block Size 256.0 KB
  665. Peak Allocated Bytes 73.7 KB
  666. Overflow Count 0
  667. [ALLOC_TEMP_Background Job.Worker 14]
  668. Initial Block Size 32.0 KB
  669. Current Block Size 32.0 KB
  670. Peak Allocated Bytes 54 B
  671. Overflow Count 0
  672. [ALLOC_TEMP_Background Job.Worker 6]
  673. Initial Block Size 32.0 KB
  674. Current Block Size 36.0 KB
  675. Peak Allocated Bytes 32.0 KB
  676. Overflow Count 0
  677. [ALLOC_TEMP_Job.Worker 4]
  678. Initial Block Size 256.0 KB
  679. Current Block Size 256.0 KB
  680. Peak Allocated Bytes 50.1 KB
  681. Overflow Count 0
  682. [ALLOC_TEMP_Job.Worker 3]
  683. Initial Block Size 256.0 KB
  684. Current Block Size 256.0 KB
  685. Peak Allocated Bytes 143.3 KB
  686. Overflow Count 0
  687. [ALLOC_TEMP_Background Job.Worker 12]
  688. Initial Block Size 32.0 KB
  689. Current Block Size 60.0 KB
  690. Peak Allocated Bytes 58.4 KB
  691. Overflow Count 0
  692. [ALLOC_TEMP_EnlightenWorker] x 6
  693. Initial Block Size 64.0 KB
  694. Current Block Size 64.0 KB
  695. Peak Allocated Bytes 54 B
  696. Overflow Count 0
  697. [ALLOC_TEMP_Background Job.Worker 15]
  698. Initial Block Size 32.0 KB
  699. Current Block Size 32.0 KB
  700. Peak Allocated Bytes 54 B
  701. Overflow Count 0
  702. [ALLOC_TEMP_Background Job.Worker 1]
  703. Initial Block Size 32.0 KB
  704. Current Block Size 36.0 KB
  705. Peak Allocated Bytes 32.0 KB
  706. Overflow Count 0
  707. [ALLOC_TEMP_Background Job.Worker 2]
  708. Initial Block Size 32.0 KB
  709. Current Block Size 36.0 KB
  710. Peak Allocated Bytes 32.0 KB
  711. Overflow Count 0
  712. [ALLOC_TEMP_Background Job.Worker 7]
  713. Initial Block Size 32.0 KB
  714. Current Block Size 36.0 KB
  715. Peak Allocated Bytes 32.0 KB
  716. Overflow Count 1
  717. [ALLOC_TEMP_UnityGfxDeviceWorker]
  718. Initial Block Size 256.0 KB
  719. Current Block Size 256.0 KB
  720. Peak Allocated Bytes 66.4 KB
  721. Overflow Count 6
  722. [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
  723. Initial Block Size 64.0 KB
  724. Current Block Size 64.0 KB
  725. Peak Allocated Bytes 0 B
  726. Overflow Count 0
  727. [ALLOC_TEMP_Background Job.Worker 5]
  728. Initial Block Size 32.0 KB
  729. Current Block Size 36.0 KB
  730. Peak Allocated Bytes 32.0 KB
  731. Overflow Count 1
  732. [ALLOC_TEMP_Job.Worker 9]
  733. Initial Block Size 256.0 KB
  734. Current Block Size 256.0 KB
  735. Peak Allocated Bytes 70.3 KB
  736. Overflow Count 0
  737. [ALLOC_TEMP_Background Job.Worker 13]
  738. Initial Block Size 32.0 KB
  739. Current Block Size 36.0 KB
  740. Peak Allocated Bytes 32.0 KB
  741. Overflow Count 0
  742. [ALLOC_TEMP_Job.Worker 8]
  743. Initial Block Size 256.0 KB
  744. Current Block Size 256.0 KB
  745. Peak Allocated Bytes 151.3 KB
  746. Overflow Count 0
  747. [ALLOC_TEMP_Job.Worker 7]
  748. Initial Block Size 256.0 KB
  749. Current Block Size 256.0 KB
  750. Peak Allocated Bytes 97.4 KB
  751. Overflow Count 0
  752. [ALLOC_TEMP_Job.Worker 1]
  753. Initial Block Size 256.0 KB
  754. Current Block Size 272.0 KB
  755. Peak Allocated Bytes 222.4 KB
  756. Overflow Count 0
  757. [ALLOC_TEMP_Job.Worker 2]
  758. Initial Block Size 256.0 KB
  759. Current Block Size 256.0 KB
  760. Peak Allocated Bytes 23.7 KB
  761. Overflow Count 0
  762. [ALLOC_TEMP_Background Job.Worker 3]
  763. Initial Block Size 32.0 KB
  764. Current Block Size 52.0 KB
  765. Peak Allocated Bytes 50.7 KB
  766. Overflow Count 0
  767. [ALLOC_TEMP_Background Job.Worker 11]
  768. Initial Block Size 32.0 KB
  769. Current Block Size 36.0 KB
  770. Peak Allocated Bytes 35.4 KB
  771. Overflow Count 1
  772. [ALLOC_TEMP_Job.Worker 10]
  773. Initial Block Size 256.0 KB
  774. Current Block Size 256.0 KB
  775. Peak Allocated Bytes 75.7 KB
  776. Overflow Count 0
  777. [ALLOC_TEMP_Background Job.Worker 0]
  778. Initial Block Size 32.0 KB
  779. Current Block Size 32.0 KB
  780. Peak Allocated Bytes 452 B
  781. Overflow Count 0
  782. [ALLOC_TEMP_Background Job.Worker 4]
  783. Initial Block Size 32.0 KB
  784. Current Block Size 36.0 KB
  785. Peak Allocated Bytes 32.0 KB
  786. Overflow Count 1
  787. [ALLOC_TEMP_BatchDeleteObjects]
  788. Initial Block Size 64.0 KB
  789. Current Block Size 64.0 KB
  790. Peak Allocated Bytes 54 B
  791. Overflow Count 0
  792. [ALLOC_DEFAULT] Dual Thread Allocator
  793. Peak main deferred allocation count 168444
  794. [ALLOC_BUCKET]
  795. Large Block size 4.0 MB
  796. Used Block count 1
  797. Peak Allocated bytes 4.0 MB
  798. Failed Allocations. Bucket layout:
  799. 16B: 1 Subsections = 1024 buckets. Failed count: 1147086
  800. 32B: 15 Subsections = 7680 buckets. Failed count: 1298028
  801. 48B: 53 Subsections = 18090 buckets. Failed count: 1134162
  802. 64B: 29 Subsections = 7424 buckets. Failed count: 535481
  803. 80B: 152 Subsections = 31129 buckets. Failed count: 146930
  804. 96B: 3 Subsections = 512 buckets. Failed count: 145180
  805. 112B: 2 Subsections = 292 buckets. Failed count: 190374
  806. 128B: 1 Subsections = 128 buckets. Failed count: 148385
  807. [ALLOC_DEFAULT_MAIN]
  808. Peak usage frame count: [16.0 MB-32.0 MB]: 372 frames, [32.0 MB-64.0 MB]: 608 frames, [64.0 MB-128.0 MB]: 274 frames, [128.0 MB-256.0 MB]: 17735 frames, [256.0 MB-0.50 GB]: 2 frames
  809. Requested Block Size 16.0 MB
  810. Peak Block count 17
  811. Peak Allocated memory 359.5 MB
  812. Peak Large allocation bytes 256.0 MB
  813. [ALLOC_DEFAULT_THREAD]
  814. Peak usage frame count: [8.0 MB-16.0 MB]: 500 frames, [16.0 MB-32.0 MB]: 359 frames, [32.0 MB-64.0 MB]: 58 frames, [64.0 MB-128.0 MB]: 17680 frames, [128.0 MB-256.0 MB]: 394 frames
  815. Requested Block Size 16.0 MB
  816. Peak Block count 16
  817. Peak Allocated memory 226.5 MB
  818. Peak Large allocation bytes 141.7 MB
  819. [ALLOC_TEMP_JOB_1_FRAME]
  820. Initial Block Size 2.0 MB
  821. Used Block Count 1
  822. Overflow Count (too large) 0
  823. Overflow Count (full) 0
  824. [ALLOC_TEMP_JOB_2_FRAMES]
  825. Initial Block Size 2.0 MB
  826. Used Block Count 1
  827. Overflow Count (too large) 0
  828. Overflow Count (full) 0
  829. [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
  830. Initial Block Size 2.0 MB
  831. Used Block Count 4
  832. Overflow Count (too large) 3
  833. Overflow Count (full) 0
  834. [ALLOC_TEMP_JOB_ASYNC (Background)]
  835. Initial Block Size 1.0 MB
  836. Used Block Count 10
  837. Overflow Count (too large) 7
  838. Overflow Count (full) 0
  839. [ALLOC_GFX] Dual Thread Allocator
  840. Peak main deferred allocation count 52
  841. [ALLOC_BUCKET]
  842. Large Block size 4.0 MB
  843. Used Block count 1
  844. Peak Allocated bytes 4.0 MB
  845. Failed Allocations. Bucket layout:
  846. 16B: 1 Subsections = 1024 buckets. Failed count: 1147086
  847. 32B: 15 Subsections = 7680 buckets. Failed count: 1298028
  848. 48B: 53 Subsections = 18090 buckets. Failed count: 1134162
  849. 64B: 29 Subsections = 7424 buckets. Failed count: 535481
  850. 80B: 152 Subsections = 31129 buckets. Failed count: 146930
  851. 96B: 3 Subsections = 512 buckets. Failed count: 145180
  852. 112B: 2 Subsections = 292 buckets. Failed count: 190374
  853. 128B: 1 Subsections = 128 buckets. Failed count: 148385
  854. [ALLOC_GFX_MAIN]
  855. Peak usage frame count: [64.0 KB-128.0 KB]: 369 frames, [0.5 MB-1.0 MB]: 6 frames, [2.0 MB-4.0 MB]: 524 frames, [4.0 MB-8.0 MB]: 10 frames, [8.0 MB-16.0 MB]: 9 frames, [16.0 MB-32.0 MB]: 12 frames, [32.0 MB-64.0 MB]: 6 frames, [64.0 MB-128.0 MB]: 236 frames, [128.0 MB-256.0 MB]: 17785 frames, [256.0 MB-0.50 GB]: 8 frames, [0.50 GB-1.00 GB]: 26 frames
  856. Requested Block Size 16.0 MB
  857. Peak Block count 12
  858. Peak Allocated memory 0.65 GB
  859. Peak Large allocation bytes 0.52 GB
  860. [ALLOC_GFX_THREAD]
  861. Peak usage frame count: [2.0 KB-4.0 KB]: 359 frames, [64.0 KB-128.0 KB]: 512 frames, [128.0 KB-256.0 KB]: 5 frames, [0.5 MB-1.0 MB]: 1 frames, [1.0 MB-2.0 MB]: 65 frames, [2.0 MB-4.0 MB]: 4 frames, [4.0 MB-8.0 MB]: 2 frames, [8.0 MB-16.0 MB]: 3 frames, [16.0 MB-32.0 MB]: 3 frames, [32.0 MB-64.0 MB]: 14 frames, [64.0 MB-128.0 MB]: 18010 frames, [128.0 MB-256.0 MB]: 13 frames
  862. Requested Block Size 16.0 MB
  863. Peak Block count 6
  864. Peak Allocated memory 141.8 MB
  865. Peak Large allocation bytes 141.7 MB
  866. [ALLOC_CACHEOBJECTS] Dual Thread Allocator
  867. Peak main deferred allocation count 98587
  868. [ALLOC_BUCKET]
  869. Large Block size 4.0 MB
  870. Used Block count 1
  871. Peak Allocated bytes 4.0 MB
  872. Failed Allocations. Bucket layout:
  873. 16B: 1 Subsections = 1024 buckets. Failed count: 1147086
  874. 32B: 15 Subsections = 7680 buckets. Failed count: 1298028
  875. 48B: 53 Subsections = 18090 buckets. Failed count: 1134162
  876. 64B: 29 Subsections = 7424 buckets. Failed count: 535481
  877. 80B: 152 Subsections = 31129 buckets. Failed count: 146930
  878. 96B: 3 Subsections = 512 buckets. Failed count: 145180
  879. 112B: 2 Subsections = 292 buckets. Failed count: 190374
  880. 128B: 1 Subsections = 128 buckets. Failed count: 148385
  881. [ALLOC_CACHEOBJECTS_MAIN]
  882. Peak usage frame count: [32.0 MB-64.0 MB]: 364 frames, [64.0 MB-128.0 MB]: 498 frames, [128.0 MB-256.0 MB]: 18129 frames
  883. Requested Block Size 4.0 MB
  884. Peak Block count 48
  885. Peak Allocated memory 197.1 MB
  886. Peak Large allocation bytes 43.2 MB
  887. [ALLOC_CACHEOBJECTS_THREAD]
  888. Peak usage frame count: [16.0 MB-32.0 MB]: 360 frames, [32.0 MB-64.0 MB]: 1 frames, [64.0 MB-128.0 MB]: 534 frames, [128.0 MB-256.0 MB]: 74 frames, [256.0 MB-0.50 GB]: 18022 frames
  889. Requested Block Size 4.0 MB
  890. Peak Block count 82
  891. Peak Allocated memory 327.9 MB
  892. Peak Large allocation bytes 113.0 MB
  893. [ALLOC_TYPETREE] Dual Thread Allocator
  894. Peak main deferred allocation count 0
  895. [ALLOC_BUCKET]
  896. Large Block size 4.0 MB
  897. Used Block count 1
  898. Peak Allocated bytes 4.0 MB
  899. Failed Allocations. Bucket layout:
  900. 16B: 1 Subsections = 1024 buckets. Failed count: 1147086
  901. 32B: 15 Subsections = 7680 buckets. Failed count: 1298028
  902. 48B: 53 Subsections = 18090 buckets. Failed count: 1134162
  903. 64B: 29 Subsections = 7424 buckets. Failed count: 535481
  904. 80B: 152 Subsections = 31129 buckets. Failed count: 146930
  905. 96B: 3 Subsections = 512 buckets. Failed count: 145180
  906. 112B: 2 Subsections = 292 buckets. Failed count: 190374
  907. 128B: 1 Subsections = 128 buckets. Failed count: 148385
  908. [ALLOC_TYPETREE_MAIN]
  909. Peak usage frame count: [0-1.0 KB]: 359 frames, [4.0 KB-8.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 18631 frames
  910. Requested Block Size 2.0 MB
  911. Peak Block count 1
  912. Peak Allocated memory 127.4 KB
  913. Peak Large allocation bytes 0 B
  914. [ALLOC_TYPETREE_THREAD]
  915. Peak usage frame count: [2.0 KB-4.0 KB]: 359 frames, [256.0 KB-0.5 MB]: 241 frames, [0.5 MB-1.0 MB]: 298 frames, [2.0 MB-4.0 MB]: 18093 frames
  916. Requested Block Size 2.0 MB
  917. Peak Block count 2
  918. Peak Allocated memory 2.3 MB
  919. Peak Large allocation bytes 0 B
  920.  
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