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sneakydodge123

standoo

Jul 4th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
  6.  
  7. --[[
  8. Stand: The King/Jade Emperor
  9. User: FujiWara Chujo
  10. ]]
  11. local Cn=CFrame.new
  12. local CA=CFrame.Angles
  13. local mr=math.rad
  14. local rn=math.random
  15. local mc=math.cos
  16. local Vn=Vector3.new
  17. local NR=NumberRange.new
  18. local NSeq=NumberSequence.new
  19. local plrs=game:service"Players"
  20. local wrk=game:service"Workspace"
  21. local deb=game:service"Debris"
  22. local IS=game:GetService("InsertService")
  23. local p=plrs.LocalPlayer
  24. local cam=wrk.CurrentCamera
  25. local char=p.Character
  26. local mouse=p:GetMouse()
  27. local lam=char["Left Arm"]
  28. local ram=char["Right Arm"]
  29. local llg=char["Left Leg"]
  30. local rlg=char["Right Leg"]
  31. local hed=char.Head
  32. local tor=char.Torso
  33. local larm = lam
  34. local rarm = ram
  35. local lleg = llg
  36. local rleg = rlg
  37. local torso = tor
  38. local hrp=char.HumanoidRootPart
  39. local PlayerSpeed = char.Humanoid.WalkSpeed
  40. local on=false
  41. local noRig=false
  42. local curws=16
  43. local sine=0
  44. local ift={}
  45. local ifxd=false
  46. local run=false
  47. local stance="Cane"
  48. local Speed = 16
  49. local Health = 9000
  50.  
  51. PlayerSpeed = 16
  52. --[[
  53. ypcall(function()
  54. char.Shirt:Destroy()
  55. char.Pants:Destroy()
  56. shirt = Instance.new("Shirt", char)
  57. shirt.Name = "Shirt"
  58. pants = Instance.new("Pants", char)
  59. pants.Name = "Pants"
  60. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=260998937"
  61. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=260361888"
  62. end)
  63. ]]
  64. Debounces = {
  65. CanAttack = true;
  66. NoIdl = false;
  67. Slashing = false;
  68. Slashed = false;
  69. RPunch = false;
  70. RPunched = false;
  71. LPunch = false;
  72. LPunched = false;
  73. }
  74.  
  75. local trappedTorsos = {}
  76.  
  77. ---Functions
  78.  
  79. function FndHm(flnm)
  80. for i,v in pairs(flnm:GetChildren()) do
  81. if v:IsA("Humanoid") then
  82. return v
  83. end
  84. end
  85. end
  86. local hum=FndHm(char)
  87. --hum.Name=""
  88.  
  89.  
  90. function chrDes(inst)
  91. local ret=nil
  92. for _,v in pairs(game.Players:GetChildren()) do
  93. if inst:IsDescendantOf(v) then
  94. ret=v
  95. break
  96. end
  97. end
  98. return ret
  99. end
  100.  
  101. --
  102. function get(a)
  103. local cont={}
  104. for i,v in pairs(a:GetChildren()) do
  105. if v==char then
  106. else
  107. table.insert(cont,v)
  108. pcall(function()
  109. for _,b in pairs(get(v)) do
  110. table.insert(cont,b)
  111. end
  112. end)
  113. end
  114. end
  115. return cont
  116. end
  117. for _,v in pairs(get(game.Workspace)) do
  118. if v:IsA("Sparkles") or v:IsA("Fire") then
  119. v:Destroy()
  120. end
  121. end
  122.  
  123. --
  124. function inT(qur,tbl)
  125. local a=false
  126. for i,v in pairs(tbl) do
  127. if v==qur then
  128. a=true
  129. break
  130. else
  131. a=false
  132. end
  133. end
  134. return a
  135. end
  136.  
  137. --
  138. function Tween(a,b,c)
  139. return a+(b-a)*c
  140. end
  141.  
  142. --
  143. function Avg(a,b)
  144. return CFrame.new((a.X+b.X)/2,(a.Y+b.Y)/2,(a.Z+b.Z)/2)
  145. end
  146.  
  147. --
  148. function Lerp(c1,c2,tim)
  149. local com1={c1.C0.X,c1.C0.Y,c1.C0.Z,c1.C0:toEulerAnglesXYZ()}
  150. local com2={c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  151. for i,v in pairs(com1) do
  152. com1[i]=v+(com2[i]-v)*tim
  153. end
  154. return Cn(com1[1],com1[2],com1[3])*CA(select(4,unpack(com1)))
  155. end
  156.  
  157. function RLerp(c1,c2,tim)
  158. return c1:lerp(c2,tim)
  159. end
  160.  
  161. --
  162. function ALerp(c1,c2,tim)
  163. local com1={c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  164. local com2={c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  165. for i,v in pairs(com1) do
  166. com1[i]=v+(com2[i]-v)*tim
  167. end
  168. return Cn(com1[1],com1[2],com1[3])*CA(select(4,unpack(com1)))
  169. end
  170.  
  171. --
  172. function Lerprs(ud,ud2,al)
  173. local a,b,c,d=ud.X.Scale,ud.X.Offset,ud.Y.Scale,ud.Y.Offset
  174. local a2,b2,c2,d2=ud2.X.Scale,ud2.X.Offset,ud2.Y.Scale,ud2.Y.Offset
  175. local x,y,z,w=(a+(a2-a)*al),(b+(b2-b)*al),(c+(c2-c)*al),(d+(d2-d)*al)
  176. return UDim2.new(x,y,z,w)
  177. end
  178.  
  179. --
  180. function newAnim(wld)
  181. local asd={["Weld"]=wld;["Int"]=0;["Frame"]=1;}
  182. asd.getFrames=function()
  183. local num=0
  184. for _,v in pairs(asd) do
  185. pcall(function()
  186. num=num+v.Length
  187. end)
  188. end
  189. return num
  190. end
  191. return asd
  192. end
  193.  
  194. --
  195. function newKF(tab,c0,lng,off)
  196. off=off or 1
  197. table.insert(tab,{["C0"]=c0,["Length"]=lng,["Offset"]=off})
  198. end
  199.  
  200. --
  201. function runKF(tab)
  202. tab.Int=tab.Int+1
  203. if tab.Int>=tab[tab.Frame].Length then
  204. tab.Frame=tab.Frame+1
  205. tab.Int=0
  206. if tab.Frame>#tab then
  207. tab.Frame=1
  208. end
  209. end
  210. tab.Weld.C0=RLerp(tab.Weld.C0,tab[tab.Frame].C0,(tab[tab.Frame].Offset/tab[tab.Frame].Length)*tab.Int)
  211. end
  212.  
  213. --
  214. function nwPrt(prnt,siz,cf,col)
  215. local prt=Instance.new("Part")
  216. prt.Parent=prnt
  217. prt.FormFactor=3
  218. prt.Name="Part"
  219. prt.Size=siz
  220. prt.CanCollide=false
  221. prt.Anchored=true
  222. prt.Locked=true
  223. prt.TopSurface=10
  224. prt.BottomSurface=10
  225. prt.FrontSurface=10
  226. prt.BackSurface=10
  227. prt.LeftSurface=10
  228. prt.RightSurface=10
  229. prt:BreakJoints()
  230. prt.CFrame=cf or CFrame.new(30,10,30)
  231. prt.Material="SmoothPlastic"
  232. prt.BrickColor=BrickColor.new(col)
  233. m=Instance.new("SpecialMesh",prt)
  234. m.MeshType=6
  235. return prt
  236. end
  237.  
  238. --
  239. function nwWdg(prnt,siz,cf,col)
  240. local prt=Instance.new("WedgePart")
  241. prt.Parent=prnt
  242. prt.FormFactor=3
  243. prt.Name="Part"
  244. prt.Size=siz
  245. prt.CanCollide=false
  246. prt.Anchored=false
  247. prt.Locked=true
  248. prt.TopSurface=0
  249. prt.BottomSurface=0
  250. prt:BreakJoints()
  251. prt.CFrame=cf or CFrame.new(30,10,30)
  252. prt.Material="SmoothPlastic"
  253. prt.BrickColor=BrickColor.new(col)
  254. return prt
  255. end
  256.  
  257. --
  258. function newGui(prnt,clsnm,siz,pos,bsp,bc,bt)
  259. local gui=Instance.new(clsnm,prnt)
  260. gui.Size=siz or UDim2.new(0,100,0,100)
  261. gui.Position=pos or UDim2.new(0,0,0,0)
  262. gui.BorderSizePixel=bsp or 0
  263. gui.BackgroundColor3=bc or Color3.new(0,0,0)
  264. gui.BackgroundTransparency=bt or 1
  265. return gui
  266. end
  267.  
  268. --
  269. function nwWld(wp0,wp1,wc0)
  270. wld = Instance.new("Weld",wp1)
  271. wld.Part0=wp0
  272. wld.Part1=wp1
  273. wld.C0=wc0 or Cn(0,0,0)
  274. return wld
  275. end
  276.  
  277. function newWeld(wp0,wp1,wc0x,wc0y,wc0z)
  278. local wld = Instance.new("Weld",wp1)
  279. wld.Part0 = wp0
  280. wld.Part1 = wp1
  281. wld.C0 = CFrame.new(wc0x,wc0y,wc0z)
  282. end
  283.  
  284. --
  285. function nwSnd(prnt,pch,vol,id)
  286. local s=Instance.new("Sound",prnt)
  287. s.Pitch=pch
  288. s.Volume=vol
  289. s.SoundId="rbxassetid://"..id
  290. s.PlayOnRemove=true
  291. return s
  292. end
  293.  
  294. --
  295. function newRay(start,face,range,wat)
  296. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  297. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  298. return rey,hit,pos
  299. end
  300.  
  301. function nooutline(part)
  302. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  303. end
  304.  
  305. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  306. local fp=it("Part")
  307. fp.formFactor=formfactor
  308. fp.Parent=parent
  309. fp.Reflectance=reflectance
  310. fp.Transparency=transparency
  311. fp.CanCollide=false
  312. fp.Locked=true
  313. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  314. fp.Name=name
  315. fp.Size=size
  316. fp.Position=Character.Torso.Position
  317. nooutline(fp)
  318. fp.Material=material
  319. fp:BreakJoints()
  320. return fp
  321. end
  322.  
  323. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  324. local mesh=it(Mesh)
  325. mesh.Parent=part
  326. if Mesh=="SpecialMesh" then
  327. mesh.MeshType=meshtype
  328. mesh.MeshId=meshid
  329. end
  330. mesh.Offset=offset
  331. mesh.Scale=scale
  332. return mesh
  333. end
  334.  
  335. function weld(parent,part0,part1,c0,c1)
  336. local weld=it("Weld")
  337. weld.Parent=parent
  338. weld.Part0=part0
  339. weld.Part1=part1
  340. weld.C0=c0
  341. weld.C1=c1
  342. return weld
  343. end
  344. TfwTimeStopped = false
  345. function Damagefunc(Part,hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  346. if hit.Parent==nil then
  347. return
  348. end
  349. h=hit.Parent:FindFirstChild("Humanoid")
  350. for _,v in pairs(hit.Parent:children()) do
  351. if v:IsA("Humanoid") then
  352. h=v
  353. end
  354. end
  355. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  356. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  357. end
  358. if hit.Parent.className=="Hat" then
  359. hit=hit.Parent.Parent:findFirstChild("Head")
  360. end
  361. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  362. if hit.Parent:findFirstChild("DebounceHit")~=nil then
  363. if hit.Parent.DebounceHit.Value==true then
  364. return
  365. end
  366. end
  367. --[[if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  368. return
  369. end]]
  370. --hs(hit,1.2)
  371. c=Instance.new("ObjectValue")
  372. c.Name="creator"
  373. c.Value=game:service("Players").LocalPlayer
  374. c.Parent=h
  375. game:GetService("Debris"):AddItem(c,.5)
  376. Damage=math.random(minim,maxim)
  377. --h:TakeDamage(Damage)
  378. blocked=false
  379. block=hit.Parent:findFirstChild("Block")
  380. if block~=nil then
  381. print(block.className)
  382. if block.className=="NumberValue" then
  383. if block.Value>0 then
  384. blocked=true
  385. if decreaseblock==nil then
  386. block.Value=block.Value-1
  387. end
  388. end
  389. end
  390. if block.className=="IntValue" then
  391. if block.Value>0 then
  392. blocked=true
  393. if decreaseblock~=nil then
  394. block.Value=block.Value-1
  395. end
  396. end
  397. end
  398. end
  399. if blocked==false then
  400. --h:TakeDamage(Damage)
  401. if TfwTimeStopped == false then
  402. h.Health=h.Health-Damage
  403. ShowDamage((hit.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), "MUDA", 1.5, Part.BrickColor.Color)
  404. elseif TfwTimeStopped == true then
  405. repeat wait() until TfwTimeStopped == false
  406. h.Health=h.Health-0.1
  407. ShowDamage((hit.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), "MUDA", 1.5, Part.BrickColor.Color)
  408. end
  409. else
  410. h.Health=h.Health-(Damage/2)
  411. ShowDamage((hit.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Bright blue").Color)
  412. end
  413. if Type=="Knockdown" then
  414. hum=hit.Parent.Humanoid
  415. hum.PlatformStand=true
  416. coroutine.resume(coroutine.create(function(HHumanoid)
  417. swait(1)
  418. HHumanoid.PlatformStand=false
  419. end),hum)
  420. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  421. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  422. local bodvol=Instance.new("BodyVelocity")
  423. bodvol.velocity=angle*knockback
  424. bodvol.P=500
  425. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  426. bodvol.Parent=hit
  427. rl = Instance.new("BodyAngularVelocity")
  428. rl.P = 3000
  429. rl.maxTorque = Vector3.new(500000, 500000, 500000)
  430. rl.angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
  431. rl.Parent = hit
  432. game:GetService("Debris"):AddItem(bodvol,.5)
  433. game:GetService("Debris"):AddItem(rl,.5)
  434. elseif Type=="Attract" then
  435. hum=hit.Parent.Humanoid
  436. hum.PlatformStand=true
  437. coroutine.resume(coroutine.create(function(HHumanoid)
  438. swait(1)
  439. HHumanoid.PlatformStand=false
  440. end),hum)
  441. local angle=(hit.Position-(Property.Position-Vector3.new(0,0,0))).unit
  442. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  443. local bodvol=Instance.new("BodyVelocity")
  444. bodvol.velocity=-angle*-knockback
  445. bodvol.P=500
  446. bodvol.maxForce=Vector3.new(-8e+003, -8e+003, -8e+003)
  447. bodvol.Parent=hit
  448. rl = Instance.new("BodyAngularVelocity")
  449. rl.P = 3000
  450. rl.maxTorque = Vector3.new(500000, 500000, 500000)
  451. rl.angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
  452. rl.Parent = hit
  453. game:GetService("Debris"):AddItem(bodvol,.5)
  454. game:GetService("Debris"):AddItem(rl,.5)
  455. elseif Type=="MUDA" then
  456. hum=hit.Parent.Humanoid
  457. hum.PlatformStand=true
  458. coroutine.resume(coroutine.create(function(HHumanoid)
  459. swait(1)
  460. HHumanoid.PlatformStand=false
  461. end),hum)
  462. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  463. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  464. local bodvol=Instance.new("BodyVelocity")
  465. bodvol.velocity=angle*knockback
  466. bodvol.P=500
  467. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  468. bodvol.Parent=hit
  469. rl = Instance.new("BodyAngularVelocity")
  470. rl.P = 3000
  471. rl.maxTorque = Vector3.new(500000, 500000, 500000)
  472. rl.angularvelocity = Vector3.new(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
  473. rl.Parent = hit
  474. game:GetService("Debris"):AddItem(bodvol,.5)
  475. game:GetService("Debris"):AddItem(rl,.5)
  476. elseif Type == "Killer Queen" then
  477. hum=hit.Parent.Humanoid
  478. hum.PlatformStand=true
  479. coroutine.resume(coroutine.create(function(HHumanoid)
  480. swait(1)
  481. HHumanoid.PlatformStand=false
  482. end),hum)
  483. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  484. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  485. local bodvol=Instance.new("BodyVelocity")
  486. bodvol.velocity=angle*knockback
  487. bodvol.P=500
  488. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  489. bodvol.Parent=hit
  490. rl = Instance.new("BodyAngularVelocity")
  491. rl.P = 3000
  492. rl.maxTorque = Vector3.new(500000, 500000, 500000)
  493. rl.angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
  494. rl.Parent = hit
  495. game:GetService("Debris"):AddItem(bodvol,.5)
  496. game:GetService("Debris"):AddItem(rl,.5)
  497. wait(3)
  498. KillerQueen = Instance.new("Explosion",hit)
  499. KillerQueen.Position = hit.Position
  500. elseif Type=="Normal" then
  501. vp=Instance.new("BodyVelocity")
  502. vp.P=500
  503. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  504. --vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  505. if KnockbackType==1 then
  506. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  507. elseif KnockbackType==2 then
  508. vp.velocity=Property.CFrame.lookVector*knockback
  509. end
  510. if knockback>0 then
  511. vp.Parent=hit.Parent.Torso
  512. end
  513. game:GetService("Debris"):AddItem(vp,.5)
  514. elseif Type=="Up" then
  515. local bodyVelocity=Instance.new("BodyVelocity")
  516. bodyVelocity.velocity=vt(0,60,0)
  517. bodyVelocity.P=5000
  518. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  519. bodyVelocity.Parent=hit
  520. game:GetService("Debris"):AddItem(bodyVelocity,1)
  521. rl=Instance.new("BodyAngularVelocity")
  522. rl.P=3000
  523. rl.maxTorque=Vector3.new(500000,500000,500000)
  524. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  525. rl.Parent=hit
  526. game:GetService("Debris"):AddItem(rl,.5)
  527. elseif Type=="Snare" then
  528. bp=Instance.new("BodyPosition")
  529. bp.P=2000
  530. bp.D=100
  531. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  532. bp.position=hit.Parent.Torso.Position
  533. bp.Parent=hit.Parent.Torso
  534. game:GetService("Debris"):AddItem(bp,1)
  535. elseif Type=="Target" then
  536. local Targetting = false
  537. if Targetting==false then
  538. ZTarget=hit.Parent.Torso
  539. coroutine.resume(coroutine.create(function(Part)
  540. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  541. swait(5)
  542. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  543. end),ZTarget)
  544. local TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  545. local targetgui=Instance.new("BillboardGui")
  546. targetgui.Parent=ZTarget
  547. targetgui.Size=UDim2.new(10,100,10,100)
  548. local targ=Instance.new("ImageLabel")
  549. targ.Parent=targetgui
  550. targ.BackgroundTransparency=1
  551. targ.Image="rbxassetid://4834067"
  552. targ.Size=UDim2.new(1,0,1,0)
  553. cam.CameraType="Scriptable"
  554. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  555. local dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  556. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  557. Targetting=true
  558. RocketTarget=ZTarget
  559. for i=1,Property do
  560. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  561. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  562. swait()
  563. end
  564. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  565. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  566. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  567. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  568. end
  569. Targetting=false
  570. RocketTarget=nil
  571. targetgui.Parent=nil
  572. cam.CameraType="Custom"
  573. end
  574. end
  575. local debounce=Instance.new("BoolValue")
  576. debounce.Name="DebounceHit"
  577. debounce.Parent=hit.Parent
  578. debounce.Value=true
  579. game:GetService("Debris"):AddItem(debounce,Delay)
  580. c=Instance.new("ObjectValue")
  581. c.Name="creator"
  582. c.Value=Player
  583. c.Parent=h
  584. game:GetService("Debris"):AddItem(c,.5)
  585. end
  586. end
  587.  
  588. function ShowDamage(Pos, Text, Time, Color)
  589. local Rate = (1 / 30)
  590. local Pos = (Pos or Vector3.new(0, 0, 0))
  591. local Text = (Text or "")
  592. local Time = (Time or 2)
  593. local Color = (Color or Color3.new(1, 0, 0))
  594. local EffectPart = part("Custom",workspace,"Neon",0,1,BrickColor.new(Color),"Effect",vt(0,0,0))
  595. EffectPart.Anchored = true
  596. local BillboardGui = Instance.new("BillboardGui")
  597. BillboardGui.Size = UDim2.new(3, 3, 3, 3)
  598. BillboardGui.Adornee = EffectPart
  599. local TextLabel = Instance.new("TextLabel")
  600. TextLabel.BackgroundTransparency = 1
  601. TextLabel.Size = UDim2.new(3, 3, 3, 3)
  602. TextLabel.Text = Text
  603. TextLabel.TextColor3 = Color
  604. TextLabel.TextStrokeColor3 = BrickColor.new("Really black").Color
  605. TextLabel.TextScaled = true
  606. TextLabel.TextStrokeTransparency = 0
  607. TextLabel.Font = Enum.Font.SourceSansBold
  608. TextLabel.Parent = BillboardGui
  609. BillboardGui.Parent = EffectPart
  610. game.Debris:AddItem(EffectPart, (Time + 0.1))
  611. EffectPart.Parent = game:GetService("Workspace")
  612. Delay(0, function()
  613. local Frames = (Time / Rate)
  614. for Frame = 1, Frames do
  615. wait(Rate)
  616. local Percent = (Frame / Frames)
  617. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  618. TextLabel.TextTransparency = Percent
  619. TextLabel.TextStrokeTransparency = Percent
  620. end
  621. if EffectPart and EffectPart.Parent then
  622. EffectPart:Destroy()
  623. end
  624. end)
  625. end
  626.  
  627. Player = p
  628. workspace[Player.Name].Archivable=true
  629. pchar = workspace[Player.Name]:Clone() --Create("Model",{Parent=workspace})
  630. pchar.Parent=workspace[Player.Name]
  631. torso=pchar.Torso
  632. humane=pchar.Humanoid
  633. pchar.Name= "The King"
  634. pl=pchar
  635. humane.MaxHealth=Health
  636. wait()
  637. humane.Health=Health
  638. humane.WalkSpeed=Speed
  639.  
  640. pchar.Head.face:remove()
  641.  
  642. --m:ClearAllChildren()
  643. ---Weld
  644.  
  645. local law=nwWld(tor,lam,Cn(-1.5,0.5,0))
  646. law.C1=CFrame.new(0,0.5,0)
  647. local raw=nwWld(tor,ram,Cn(1.5,0.5,0))
  648. raw.C1=CFrame.new(0,0.5,0)
  649. local hew=nwWld(tor,hed,Cn(0,1.5,0))
  650. local llw=nwWld(tor,llg,Cn(-0.5,-1,0))
  651. llw.C1=CFrame.new(0,1,0)
  652. local rlw=nwWld(tor,rlg,Cn(0.5,-1,0))
  653. rlw.C1=CFrame.new(0,1,0)
  654. local tow=nwWld(hrp,tor,Cn(0,-1,0))
  655. tow.C1=CFrame.new(0,-1,0)
  656.  
  657. local hrp2 = pchar.HumanoidRootPart
  658. local tor2 = torso
  659. local hed2 = pchar.Head
  660. local lam2=pchar["Left Arm"]
  661. local ram2=pchar["Right Arm"]
  662. local llg2=pchar["Left Leg"]
  663. local rlg2=pchar["Right Leg"]
  664.  
  665. local law2=nwWld(tor2,lam2,Cn(-1.5,0.5,0))
  666. law2.C1=CFrame.new(0,0.5,0)
  667. local raw2=nwWld(tor2,ram2,Cn(1.5,0.5,0))
  668. raw2.C1=CFrame.new(0,0.5,0)
  669. local hew2=nwWld(torso,hed2,Cn(0,1.5,0))
  670. local llw2=nwWld(torso,llg2,Cn(-0.5,-1,0))
  671. llw2.C1=CFrame.new(0,1,0)
  672. local rlw2=nwWld(tor2,rlg2,Cn(0.5,-1,0))
  673. rlw2.C1=CFrame.new(0,1,0)
  674. local tow2=nwWld(hrp2,tor2,Cn(0,-1,0))
  675. tow2.C1=CFrame.new(0,-1,0)
  676.  
  677.  
  678. local laD=CFrame.new(-1.5,0.5,0)
  679. local raD=CFrame.new(1.5,0.5,0)
  680. local hD=CFrame.new(0,1.5,0)
  681. local tD=CFrame.new(0,-1,0)
  682. local llD=CFrame.new(-0.5,-1,0)
  683. local rlD=CFrame.new(0.5,-1,0)
  684.  
  685. ---Build
  686.  
  687. ---Animations
  688.  
  689. --Idle
  690. local heid=newAnim(hew)
  691. newKF(heid,hD*CA(mr(-5.5),0,0),50,0.3)
  692. newKF(heid,hD*CA(mr(-4),0,0),40,0.3)
  693. local toid=newAnim(tow)
  694. newKF(toid,tD*Cn(0,2.0125,0)*CA(mr(6),0,0),50,0.3)
  695. newKF(toid,tD*Cn(0,3.0125,0)*CA(mr(5),0,0),40,0.3)
  696. local laid=newAnim(law)
  697. newKF(laid,laD*Cn(0,0.0125,0)*CA(mr(-20),0,mr(0)),10,0.2)
  698. newKF(laid,laD*Cn(0,-0.0125,0)*CA(mr(-20),0,mr(0)),10,0.2)
  699. newKF(laid,laD*Cn(0,0.0125,0)*CA(mr(-20),0,mr(0)),10,0.2)
  700. newKF(laid,laD*Cn(0,-0.0125,0)*CA(mr(-20),0,mr(0)),10,0.2)
  701. local raid=newAnim(raw)
  702. newKF(raid,raD*Cn(0,-0.0125,0)*CA(mr(20),0,mr(0)),50,0.3)
  703. newKF(raid,raD*Cn(0,0.0125,0)*CA(mr(0),0,mr(0)),40,0.3)
  704. local llid=newAnim(llw)
  705. newKF(llid,llD*Cn(0,0.0125,0)*CA(mr(-16),0,0),50,0.3)
  706. newKF(llid,llD*Cn(0,-0.0125,0)*CA(mr(-15),0,mr(0)),40,0.3)
  707. local rlid=newAnim(rlw)
  708. newKF(rlid,rlD*Cn(0,0.0125,0)*CA(mr(-6),0,0),50,0.3)
  709. newKF(rlid,rlD*Cn(0,-0.0125,0)*CA(mr(-5),0,mr(0)),40,0.3)
  710.  
  711. local heid2=newAnim(hew2)
  712. newKF(heid2,hD*CA(mr(16),0,0),40,0.3)
  713. newKF(heid2,hD*CA(mr(14),0,0),40,0.3)
  714. local toid2=newAnim(tow2)
  715. newKF(toid2,tD*Cn(0,0.5,3)*CA(mr(0),0,0),50,1)
  716. newKF(toid2,tD*Cn(0,1,3)*CA(mr(0),0,0),40,1)
  717. local laid2=newAnim(law2)
  718. newKF(laid2,laD*Cn(0.5,0.0125,-1)*CA(mr(20),mr(50),mr(20)),50,0.3)
  719. newKF(laid2,laD*Cn(0.5,-0.0125,-1)*CA(mr(20),mr(50),mr(20)),40,0.3)
  720. local raid2=newAnim(raw2)
  721. newKF(raid2,raD*Cn(-0.5,-0.0125,-1)*CA(mr(20),mr(-50),mr(-20)),50,0.3)
  722. newKF(raid2,raD*Cn(-0.5,0.0125,-1)*CA(mr(20),mr(-50),mr(-20)),40,0.3)
  723. local llid2=newAnim(llw2)
  724. newKF(llid2,llD*Cn(0,0.0125,0)*CA(mr(0),0,0),50,0.3)
  725. newKF(llid2,llD*Cn(0,-0.0125,0)*CA(mr(0),0,mr(0)),40,0.3)
  726. local rlid2=newAnim(rlw2)
  727. newKF(rlid2,rlD*Cn(0,0.0125,0)*CA(mr(0),0,0),50,0.3)
  728. newKF(rlid2,rlD*Cn(0,-0.0125,0)*CA(mr(0),0,mr(0)),40,0.3)
  729.  
  730. --Walk
  731. local hewk=newAnim(hew)
  732. newKF(hewk,hD*CA(mr(5),mr(0),0),10,0.2)
  733. newKF(hewk,hD*CA(mr(5),0,0),10,0.2)
  734. newKF(hewk,hD*CA(mr(5),mr(0),0),10,0.2)
  735. newKF(hewk,hD*CA(mr(5),0,0),10,0.2)
  736. local towk=newAnim(tow)
  737. newKF(towk,tD*Cn(0,2.0125,0)*CA(mr(-5),mr(0),0),50,0.4)
  738. newKF(towk,tD*Cn(0,3.0125,0)*CA(mr(-5),mr(0),0),40,0.4)
  739. local lawk=newAnim(law)
  740. newKF(lawk,laD*CA(mr(-40),0,0),20,0.4)
  741. local rawk=newAnim(raw)
  742. newKF(rawk,raD*CA(mr(-40),0,0),20,0.4)
  743. local llwk=newAnim(llw)
  744. newKF(llwk,llD*Cn(0,0.0125,0)*CA(mr(-16),0,0),50,0.3)
  745. newKF(llwk,llD*Cn(0,-0.0125,0)*CA(mr(-15),0,mr(0)),40,0.3)
  746. local rlwk=newAnim(rlw)
  747. newKF(rlwk,rlD*Cn(0,0.0125,0)*CA(mr(-6),0,0),50,0.3)
  748. newKF(rlwk,rlD*Cn(0,-0.0125,0)*CA(mr(-5),0,mr(0)),40,0.3)
  749.  
  750.  
  751. --Sprint
  752. local hesp=newAnim(hew)
  753. newKF(hesp,hD*CA(mr(5),mr(0),0),10,0.2)
  754. newKF(hesp,hD*CA(mr(5),0,0),10,0.2)
  755. newKF(hesp,hD*CA(mr(5),mr(0),0),10,0.2)
  756. newKF(hesp,hD*CA(mr(5),0,0),10,0.2)
  757. local tosp=newAnim(tow)
  758. newKF(tosp,tD*Cn(0,2.0125,0)*CA(mr(-5),mr(10),0),10,0.4)
  759. newKF(tosp,tD*Cn(0,3.0125,0)*CA(mr(-5),mr(-10),0),10,0.4)
  760. local lasp=newAnim(law)
  761. newKF(lasp,laD*Cn(0,-0.1,-0.2)*CA(mr(60),0,0),20,0.4)
  762. newKF(lasp,laD*CA(mr(-40),0,0),20,0.4)
  763. local rasp=newAnim(raw)
  764. newKF(rasp,raD*CA(mr(-40),0,0),20,0.4)
  765. newKF(rasp,raD*Cn(0,-0.1,-0.2)*CA(mr(60),0,0),20,0.4)
  766. local llsp=newAnim(llw)
  767. newKF(llsp,llD*Cn(0,0.0125,0)*CA(mr(-16),0,0),50,0.3)
  768. newKF(llsp,llD*Cn(0,-0.0125,0)*CA(mr(-15),0,mr(0)),40,0.3)
  769. local rlsp=newAnim(rlw)
  770. newKF(rlsp,rlD*Cn(0,0.0125,0)*CA(mr(-6),0,0),50,0.3)
  771. newKF(rlsp,rlD*Cn(0,-0.0125,0)*CA(mr(-5),0,mr(0)),40,0.3)
  772.  
  773. --Jump
  774. local hejp=newAnim(hew)
  775. newKF(hejp,hD*CA(mr(60),0,0),8,0.6)
  776. newKF(hejp,hD*CA(mr(60),0,0),8,0.6)
  777. local tojp=newAnim(tow)
  778. newKF(tojp,tD*CA(mr(0),0,0),8,0.6)
  779. newKF(tojp,tD*CA(mr(0),0,0),8,0.6)
  780. local lajp=newAnim(law)
  781. newKF(lajp,laD*CA(mr(0),0,mr(-5)),16,0.4)
  782. newKF(lajp,laD*CA(mr(0),0,mr(-5)),16,0.4)
  783. local rajp=newAnim(raw)
  784. newKF(rajp,raD*CA(mr(0),0,mr(5)),16,0.4)
  785. newKF(rajp,raD*CA(mr(0),0,mr(5)),16,0.4)
  786. local lljp=newAnim(llw)
  787. newKF(lljp,llD*CA(0,0,mr(-5)),16,0.4)
  788. newKF(lljp,llD*CA(0,0,mr(-5)),16,0.4)
  789. local rljp=newAnim(rlw)
  790. newKF(rljp,rlD*CA(0,0,mr(5)),16,0.4)
  791. newKF(rljp,rlD*CA(0,0,mr(5)),16,0.4)
  792.  
  793. --Freefall
  794. local heff=newAnim(hew)
  795. newKF(heff,hD*CA(mr(-5),0,0),8,0.6)
  796. newKF(heff,hD*CA(mr(-5),0,0),8,0.6)
  797. local toff=newAnim(tow)
  798. newKF(toff,tD*CA(mr(0),0,0),8,0.6)
  799. newKF(toff,tD*CA(mr(0),0,0),8,0.6)
  800. local laff=newAnim(law)
  801. newKF(laff,laD*CA(mr(140),0,0),16,0.4)
  802. newKF(laff,laD*CA(mr(140),0,0),16,0.4)
  803. local raff=newAnim(raw)
  804. newKF(raff,raD*CA(mr(140),0,0),16,0.4)
  805. newKF(raff,raD*CA(mr(140),0,0),16,0.4)
  806. local llff=newAnim(llw)
  807. newKF(llff,llD*CA(0,0,mr(-5)),16,0.4)
  808. newKF(llff,llD*CA(0,0,mr(-5)),16,0.4)
  809. local rlff=newAnim(rlw)
  810. newKF(rlff,rlD*CA(0,0,mr(5)),16,0.4)
  811. newKF(rlff,rlD*CA(0,0,mr(5)),16,0.4)
  812.  
  813. --Time Has Stopped
  814. local hesp2=newAnim(hew)
  815. newKF(hesp2,hD*CA(mr(-30),mr(0),mr(0)),10,0.5)
  816. local tosp2=newAnim(tow)
  817. newKF(tosp2,tD*Cn(0,0,0)*CA(mr(30),mr(0),mr(0)),10,0.5)
  818. local lasp2=newAnim(law)
  819. newKF(lasp2,laD*CA(mr(90),mr(0),mr(-60)),20,1.5)
  820. local rasp2=newAnim(raw)
  821. newKF(rasp2,raD*CA(mr(90),mr(0),mr(60)),20,1.5)
  822. local llsp2=newAnim(llw)
  823. newKF(llsp2,llD*Cn(0,0,0)*CA(mr(-30),mr(0),mr(0)),20,0.5)
  824. local rlsp2=newAnim(rlw)
  825. newKF(rlsp2,rlD*Cn(0,0,0)*CA(mr(-30),0,mr(0)),10,0.5)
  826.  
  827. local hesp3=newAnim(hew2)
  828. newKF(hesp3,hD*CA(mr(-15),mr(0),mr(0)),50,0.2)
  829. local tosp3=newAnim(tow2)
  830. newKF(tosp3,tD*Cn(0,1,3)*CA(mr(0),mr(0),mr(0)),50,0.4)
  831. local lasp3=newAnim(law2)
  832. newKF(lasp3,laD*CA(mr(80),mr(0),mr(65)),30,0.4)
  833. newKF(lasp3,laD*CA(mr(120),mr(0),mr(-60)),50,0.4)
  834. local rasp3=newAnim(raw2)
  835. newKF(rasp3,raD*CA(mr(80),mr(0),mr(-65)),30,0.4)
  836. newKF(rasp3,raD*CA(mr(120),mr(0),mr(60)),50,0.4)
  837. local llsp3=newAnim(llw2)
  838. newKF(llsp3,llD*CA(mr(0),mr(0),mr(1.5)),50,0.4)
  839. local rlsp3=newAnim(rlw2)
  840. newKF(rlsp3,rlD*CA(mr(0),mr(0),mr(-1.5)),50,0.4)
  841.  
  842. local hesp4=newAnim(hew2)
  843. newKF(hesp4,hD*CA(mr(-10),mr(0),mr(0)),10,0.2)
  844. local tosp4=newAnim(tow2)
  845. newKF(tosp4,tD*Cn(0,1,3)*CA(mr(0),mr(0),mr(0)),10,0.4)
  846. local lasp4=newAnim(law2)
  847. newKF(lasp4,laD*CA(mr(120),mr(0),mr(-60)),20,0.4)
  848. local rasp4=newAnim(raw2)
  849. newKF(rasp4,raD*CA(mr(120),mr(0),mr(60)),20,0.4)
  850. local llsp4=newAnim(llw2)
  851. newKF(llsp4,llD*CA(mr(0),mr(0),mr(1.5)),20,0.4)
  852. local rlsp4=newAnim(rlw2)
  853. newKF(rlsp4,rlD*CA(mr(0),mr(0),mr(-1.5)),10,0.4)
  854.  
  855. --Let time flow again
  856. local hetoki=newAnim(hew)
  857. newKF(hetoki,hD*CA(mr(0),mr(0),mr(0)),10,0.2)
  858. local totoki=newAnim(tow)
  859. newKF(totoki,tD*Cn(0,0,0)*CA(mr(0),mr(0),mr(0)),10,0.4)
  860. local latoki=newAnim(law)
  861. newKF(latoki,laD*Cn(0,-0.1,-0.2)*CA(mr(0),mr(0),mr(0)),20,0.4)
  862. local ratoki=newAnim(raw)
  863. newKF(ratoki,raD*CA(mr(0),mr(0),mr(0)),20,0.4)
  864. local lltoki=newAnim(llw)
  865. newKF(lltoki,llD*CA(mr(0),mr(0),mr(0)),20,0.4)
  866. local rltoki=newAnim(rlw)
  867. newKF(rltoki,rlD*Cn(0,0,0)*CA(mr(0),mr(0),mr(0)),10,0.4)
  868. --//Example of Keyframe
  869. --[[
  870. local hesp2=newAnim(hew)
  871. newKF(hesp2,hD*CA(mr(0),mr(0),mr(0)),10,0.2)
  872. local tosp2=newAnim(tow)
  873. newKF(tosp2,tD*CA(mr(0),mr(0),mr(0)),10,0.4)
  874. local lasp2=newAnim(law)
  875. newKF(lasp2,laD*CA(mr(0),mr(0),mr(0)),20,0.4)
  876. local rasp2=newAnim(raw)
  877. newKF(rasp2,raD*CA(mr(0),mr(0),mr(0)),20,0.4)
  878. local llsp2=newAnim(llw)
  879. newKF(llsp2,llD*CA(mr(0),mr(0),mr(0)),20,0.4)
  880. local rlsp2=newAnim(rlw)
  881. newKF(rlsp2,rlD*CA(mr(0),mr(0),mr(0)),10,0.4)
  882. ]]
  883. function onDamage(Part)
  884. if Part:findFirstChild("Humanoid") == nil and Part:findFirstChild("BodyVelocity") ~= nil or Part:findFirstChild("Humanoid") == nil and Part:findFirstChild("RocketPropulsion") ~= nil then
  885. Part.Anchored = true
  886. if Part:findFirstChild("Mesh") ~= nil then
  887. z = Part:findFirstChild("Mesh")
  888. for i = 1,5 do
  889. z.Scale = z.Scale + Vector3.new(1,1,1)
  890. wait(0.05)
  891. end
  892. end
  893. end
  894. end
  895.  
  896. function trappedTorsos:isTrapped(t)
  897. for nildata, index in next,self do
  898. if index==t then
  899. return true
  900. end
  901. end
  902. return false
  903. end
  904.  
  905. function trappedTorsos:Capture(hit)
  906. if hit:isA'BasePart' then
  907. if not trappedTorsos:isTrapped(hit) and not hit:IsDescendantOf(char) then
  908. table.insert(trappedTorsos, hit)
  909. hit.Anchored = true --trapped!
  910. --print'trapped!'
  911. end
  912. end
  913. end
  914.  
  915. function trappedTorsos:ReleasePart(hit)
  916. if hit:isA'BasePart' then
  917. if trappedTorsos:isTrapped(hit) and not hit:IsDescendantOf(char) then
  918. table.remove(trappedTorsos, hit)
  919. hit.Anchored = false --trapped!
  920. --print'trapped!'
  921. end
  922. end
  923. end
  924.  
  925. function trappedTorsos:Trip(hit)
  926. if hit:isA'BasePart' then
  927. if not hit:IsDescendantOf(char) then
  928. hit.Parent.Humanoid.PlatformStand = true
  929. end
  930. end
  931. end
  932.  
  933. function trappedTorsos:Repel(hit)
  934. if hit:isA'BasePart' then
  935. if not hit:IsDescendantOf(char) then
  936. Damagefunc(torso,hit,5,15,math.random(100,100),"Knockdown",RootPart,.2,1)
  937. end
  938. end
  939. end
  940.  
  941. function trappedTorsos:Attract(hit)
  942. if hit:isA'BasePart' then
  943. if not hit:IsDescendantOf(char) then
  944. Damagefunc(torso,hit,5,15,math.random(100,100),"Attact",RootPart,.2,1)
  945. end
  946. end
  947. end
  948.  
  949. function trappedTorsos:Target(hit)
  950. if hit:isA'BasePart' then
  951. if not hit:IsDescendantOf(char) then
  952. Target = hit
  953. end
  954. end
  955. end
  956.  
  957. function trappedTorsos:Release()
  958. for i,v in next, self do
  959. if type(v)=='userdata' then
  960. if v:isA('BasePart') then
  961. v.Anchored = false
  962. self[i] = nil
  963. end
  964. end
  965. end
  966. end
  967.  
  968. --Za Warudo
  969. Attacking = false
  970. WasOn = true
  971. function TheWorld(Mode)
  972. if Mode == "Time Stop" then
  973. if WasOn == true and StandOn == false then
  974. StandOn = true
  975. WasOn = false
  976. end
  977. wait()
  978. local TimeStop = Instance.new("Sound",tor)
  979. TimeStop.SoundId = "rbxassetid://520743795"
  980. TimeStop.Looped = false
  981. TimeStop.Volume = 1
  982. local AreaOfEffect = Instance.new("Part",char)
  983. AreaOfEffect.Position = tor.Position
  984. AreaOfEffect.Size = Vector3.new(0.01,0.01,0.01)
  985. AreaOfEffect.Anchored = true
  986. AreaOfEffect.CanCollide = false
  987. AreaOfEffect.BrickColor = BrickColor.new("Institutional white")
  988. AreaOfEffect.Transparency = 0.9
  989. AreaOfEffect.Shape = "Ball"
  990. AreaOfEffect.Material = "Neon"
  991. TimeStop:Play()
  992. for i = 1,10 do
  993. AreaOfEffect.Size = AreaOfEffect.Size + Vector3.new(4.1,4.1,4.1)
  994. AreaOfEffect.CFrame = char.Torso.CFrame
  995. wait()
  996. end
  997. coroutine.wrap(function()
  998. do local me={}
  999.  
  1000. me.plrs = game:service'Workspace':children''
  1001.  
  1002. function me:getNear(mag)
  1003. local rtn = {}
  1004.  
  1005. for k,v in next,me.plrs do
  1006. local chxr = v
  1007.  
  1008. if chxr then
  1009. if chxr:findFirstChild'Torso' then
  1010. local pos = (chxr.Torso.Position-tor.Position).magnitude
  1011.  
  1012. if pos<=mag then
  1013. for a,b in pairs(chxr:children()) do
  1014. if b:IsA("BasePart") then
  1015. table.insert(rtn, b)
  1016. end
  1017. end
  1018. end
  1019. end
  1020. end
  1021. end
  1022. return rtn
  1023. end
  1024.  
  1025. for no, torso in ipairs(me:getNear(25)) do
  1026. --print(torso:GetFullName())
  1027. --print(torso:GetFullName())
  1028. trappedTorsos:Capture(torso)
  1029. end
  1030.  
  1031.  
  1032. end
  1033. end)()
  1034. AreaOfEffect:Destroy()
  1035. workspace.Gravity = 70
  1036. for i,v in pairs(char:children()) do
  1037. if v:IsA("Part") then
  1038. v.Anchored = false
  1039. end
  1040. if v:IsA("Hat") then
  1041. v.Handle.Anchored = false
  1042. end
  1043. end
  1044. for i,v in pairs(pchar:children()) do
  1045. if v:IsA("Part") then
  1046. v.Anchored = false
  1047. end
  1048. if v:IsA("Hat") then
  1049. v.Handle.Anchored = false
  1050. end
  1051. end
  1052. if WasOn == false then
  1053. StandOn = false
  1054. WasOn = true
  1055. end
  1056. hum.WalkSpeed = 16
  1057. end
  1058. if Mode == "Light Gravity" then
  1059. LightGrav = true
  1060. if WasOn == true and StandOn == false then
  1061. StandOn = true
  1062. WasOn = false
  1063. end
  1064. wait()
  1065. local TimeStop = Instance.new("Sound",char)
  1066. TimeStop.SoundId = "rbxassetid://520743795"
  1067. TimeStop.Looped = false
  1068. TimeStop.Volume = 1
  1069. local AreaOfEffect = Instance.new("Part",char)
  1070. AreaOfEffect.Position = tor.Position
  1071. AreaOfEffect.Size = Vector3.new(0.01,0.01,0.01)
  1072. AreaOfEffect.Anchored = true
  1073. AreaOfEffect.CanCollide = false
  1074. AreaOfEffect.BrickColor = BrickColor.new("Institutional white")
  1075. AreaOfEffect.Transparency = 0.9
  1076. AreaOfEffect.Shape = "Ball"
  1077. AreaOfEffect.Material = "Neon"
  1078. TimeStop:Play()
  1079. for i = 1,10 do
  1080. AreaOfEffect.Size = AreaOfEffect.Size + Vector3.new(4.1,4.1,4.1)
  1081. AreaOfEffect.CFrame = char.Torso.CFrame
  1082. wait()
  1083. end
  1084. AreaOfEffect:Destroy()
  1085. workspace.Gravity = -196.2
  1086. for i,v in pairs(char:children()) do
  1087. if v:IsA("Part") then
  1088. v.Anchored = false
  1089. end
  1090. if v:IsA("Hat") then
  1091. v.Handle.Anchored = false
  1092. end
  1093. end
  1094. for i,v in pairs(pchar:children()) do
  1095. if v:IsA("Part") then
  1096. v.Anchored = false
  1097. end
  1098. if v:IsA("Hat") then
  1099. v.Handle.Anchored = false
  1100. end
  1101. end
  1102. if WasOn == false then
  1103. StandOn = false
  1104. WasOn = true
  1105. end
  1106. HeavyGrav = false
  1107. NormalGrav = false
  1108. hum.WalkSpeed = 16
  1109. end
  1110. if Mode == "Normal Gravity" then
  1111. NormalGrav = true
  1112. LightGrav = false
  1113. HeavyGrav = false
  1114. if WasOn == true and StandOn == false then
  1115. StandOn = true
  1116. WasOn = false
  1117. end
  1118. wait()
  1119. local TimeStop = Instance.new("Sound",char)
  1120. TimeStop.SoundId = "rbxassetid://520743795"
  1121. TimeStop.Looped = false
  1122. TimeStop.Volume = 1
  1123. local AreaOfEffect = Instance.new("Part",char)
  1124. AreaOfEffect.Position = tor.Position
  1125. AreaOfEffect.Size = Vector3.new(0.01,0.01,0.01)
  1126. AreaOfEffect.Anchored = true
  1127. AreaOfEffect.CanCollide = false
  1128. AreaOfEffect.BrickColor = BrickColor.new("Institutional white")
  1129. AreaOfEffect.Transparency = 0.9
  1130. AreaOfEffect.Shape = "Ball"
  1131. AreaOfEffect.Material = "Neon"
  1132. TimeStop:Play()
  1133. for i = 1,10 do
  1134. AreaOfEffect.Size = AreaOfEffect.Size + Vector3.new(4.1,4.1,4.1)
  1135. AreaOfEffect.CFrame = char.Torso.CFrame
  1136. wait()
  1137. end
  1138. AreaOfEffect:Destroy()
  1139. workspace.Gravity = 196.2
  1140. for i,v in pairs(char:children()) do
  1141. if v:IsA("Part") then
  1142. v.Anchored = false
  1143. end
  1144. if v:IsA("Hat") then
  1145. v.Handle.Anchored = false
  1146. end
  1147. end
  1148. for i,v in pairs(pchar:children()) do
  1149. if v:IsA("Part") then
  1150. v.Anchored = false
  1151. end
  1152. if v:IsA("Hat") then
  1153. v.Handle.Anchored = false
  1154. end
  1155. end
  1156. if WasOn == false then
  1157. StandOn = false
  1158. WasOn = true
  1159. end
  1160. hum.WalkSpeed = 16
  1161. end
  1162. if Mode == "Heavy Gravity" then
  1163. HeavyGrav = true
  1164. if WasOn == true and StandOn == false then
  1165. StandOn = true
  1166. WasOn = false
  1167. end
  1168. wait()
  1169. local TimeStop = Instance.new("Sound",char)
  1170. TimeStop.SoundId = "rbxassetid://520743795"
  1171. TimeStop.Looped = false
  1172. TimeStop.Volume = 1
  1173. local AreaOfEffect = Instance.new("Part",char)
  1174. AreaOfEffect.Position = tor.Position
  1175. AreaOfEffect.Size = Vector3.new(0.01,0.01,0.01)
  1176. AreaOfEffect.Anchored = true
  1177. AreaOfEffect.CanCollide = false
  1178. AreaOfEffect.BrickColor = BrickColor.new("Institutional white")
  1179. AreaOfEffect.Transparency = 0.9
  1180. AreaOfEffect.Shape = "Ball"
  1181. AreaOfEffect.Material = "Neon"
  1182. TimeStop:Play()
  1183. for i = 1,10 do
  1184. AreaOfEffect.Size = AreaOfEffect.Size + Vector3.new(4.1,4.1,4.1)
  1185. AreaOfEffect.CFrame = char.Torso.CFrame
  1186. wait()
  1187. end
  1188. coroutine.wrap(function()
  1189. do local me={}
  1190.  
  1191. me.plrs = game:service'Workspace':children''
  1192.  
  1193. function me:getNear(mag)
  1194. local rtn = {}
  1195.  
  1196. for k,v in next,me.plrs do
  1197. local chxr = v
  1198.  
  1199. if chxr then
  1200. if chxr:findFirstChild'Torso' then
  1201. local pos = (chxr.Torso.Position-tor.Position).magnitude
  1202.  
  1203. if pos<=mag then
  1204. for a,b in pairs(chxr:children()) do
  1205. if b:IsA("BasePart") then
  1206. table.insert(rtn, b)
  1207. end
  1208. end
  1209. end
  1210. end
  1211. end
  1212. end
  1213. return rtn
  1214. end
  1215.  
  1216. for no, torso in ipairs(me:getNear(5555)) do
  1217. --print(torso:GetFullName())
  1218. --print(torso:GetFullName())
  1219. trappedTorsos:Trip(torso)
  1220. end
  1221.  
  1222.  
  1223. end
  1224. end)()
  1225. AreaOfEffect:Destroy()
  1226. workspace.Gravity = math.huge
  1227. for i,v in pairs(char:children()) do
  1228. if v:IsA("Part") then
  1229. v.Anchored = false
  1230. end
  1231. if v:IsA("Hat") then
  1232. v.Handle.Anchored = false
  1233. end
  1234. end
  1235. for i,v in pairs(pchar:children()) do
  1236. if v:IsA("Part") then
  1237. v.Anchored = false
  1238. end
  1239. if v:IsA("Hat") then
  1240. v.Handle.Anchored = false
  1241. end
  1242. end
  1243. if WasOn == false then
  1244. StandOn = false
  1245. WasOn = true
  1246. end
  1247. NormalGrav = false
  1248. LightGrav = false
  1249. hum.WalkSpeed = 16
  1250. end
  1251. if Mode == "World Time Stop" then
  1252. if WasOn == true and StandOn == false then
  1253. StandOn = true
  1254. WasOn = false
  1255. end
  1256. wait()
  1257. local TimeStop = Instance.new("Sound",char)
  1258. TimeStop.SoundId = "rbxassetid://520743795"
  1259. TimeStop.Looped = false
  1260. TimeStop.Volume = 1
  1261. local AreaOfEffect = Instance.new("Part",char)
  1262. AreaOfEffect.Position = tor.Position
  1263. AreaOfEffect.Size = Vector3.new(0.01,0.01,0.01)
  1264. AreaOfEffect.Anchored = true
  1265. AreaOfEffect.CanCollide = false
  1266. AreaOfEffect.BrickColor = BrickColor.new("Institutional white")
  1267. AreaOfEffect.Transparency = 0.9
  1268. AreaOfEffect.Shape = "Ball"
  1269. AreaOfEffect.Material = "Neon"
  1270. TimeStop:Play()
  1271. for i = 1,10 do
  1272. AreaOfEffect.Size = AreaOfEffect.Size + Vector3.new(4.1,4.1,4.1)
  1273. AreaOfEffect.CFrame = char.Torso.CFrame
  1274. wait()
  1275. end
  1276. coroutine.wrap(function()
  1277. do local me={}
  1278.  
  1279. me.plrs = game:service'Workspace':children''
  1280.  
  1281. function me:getNear(mag)
  1282. local rtn = {}
  1283.  
  1284. for k,v in next,me.plrs do
  1285. local chxr = v
  1286.  
  1287. if chxr then
  1288. if chxr:findFirstChild'Torso' then
  1289. local pos = (chxr.Torso.Position-tor.Position).magnitude
  1290.  
  1291. if pos<=mag then
  1292. for a,b in pairs(chxr:children()) do
  1293. if b:IsA("BasePart") then
  1294. table.insert(rtn, b)
  1295. end
  1296. end
  1297. end
  1298. end
  1299. end
  1300. end
  1301. return rtn
  1302. end
  1303.  
  1304. for no, torso in ipairs(me:getNear(5555)) do
  1305. --print(torso:GetFullName())
  1306. --print(torso:GetFullName())
  1307. trappedTorsos:Capture(torso)
  1308. end
  1309.  
  1310.  
  1311. end
  1312. end)()
  1313. AreaOfEffect:Destroy()
  1314. workspace.Gravity = 70
  1315. for i,v in pairs(char:children()) do
  1316. if v:IsA("Part") then
  1317. v.Anchored = false
  1318. end
  1319. if v:IsA("Hat") then
  1320. v.Handle.Anchored = false
  1321. end
  1322. end
  1323. for i,v in pairs(pchar:children()) do
  1324. if v:IsA("Part") then
  1325. v.Anchored = false
  1326. end
  1327. if v:IsA("Hat") then
  1328. v.Handle.Anchored = false
  1329. end
  1330. end
  1331. if WasOn == false then
  1332. StandOn = false
  1333. WasOn = true
  1334. end
  1335. hum.WalkSpeed = 16
  1336. end
  1337. if Mode == "Time Start" then
  1338. local TimeStop = Instance.new("Sound",tor)
  1339. TimeStop.SoundId = "rbxassetid://520743795"
  1340. TimeStop.Looped = false
  1341. TimeStop.Volume = 1
  1342. TimeStop:Play()
  1343. local AreaOfEffect2 = Instance.new("Part",tor)
  1344. AreaOfEffect2.Position = tor.Position
  1345. AreaOfEffect2.Size = Vector3.new(0.01,0.01,0.01)
  1346. AreaOfEffect2.Anchored = true
  1347. AreaOfEffect2.CanCollide = false
  1348. AreaOfEffect2.Transparency = 1
  1349. AreaOfEffect2.BrickColor = BrickColor.new("Institutional white")
  1350. AreaOfEffect2.Transparency = 0.99
  1351. AreaOfEffect2.Shape = "Ball"
  1352. AreaOfEffect2.Material = "Neon"
  1353. AreaOfEffect2.Touched:connect(function(hit)
  1354. if hit ~= "Base" then
  1355. --hit.Anchored = false
  1356. end
  1357. end)
  1358. for i = 1,10 do
  1359. AreaOfEffect2.Size = AreaOfEffect2.Size + Vector3.new(4.1,4.1,4.1)
  1360. AreaOfEffect2.CFrame = char.Torso.CFrame
  1361. wait()
  1362. end
  1363. trappedTorsos:Release()
  1364. AreaOfEffect2:Destroy()
  1365. TfwTimeStopped = false
  1366. workspace.Gravity = 196.2
  1367. end
  1368. if Mode == "Repel" then
  1369. if WasOn == true and StandOn == false then
  1370. StandOn = true
  1371. WasOn = false
  1372. end
  1373. wait()
  1374. local TimeStop = Instance.new("Sound",char)
  1375. TimeStop.SoundId = "rbxassetid://520743795"
  1376. TimeStop.Looped = false
  1377. TimeStop.Volume = 1
  1378. local AreaOfEffect = Instance.new("Part",char)
  1379. AreaOfEffect.Position = tor.Position
  1380. AreaOfEffect.Size = Vector3.new(0.01,0.01,0.01)
  1381. AreaOfEffect.Anchored = true
  1382. AreaOfEffect.CanCollide = false
  1383. AreaOfEffect.BrickColor = BrickColor.new("Institutional white")
  1384. AreaOfEffect.Transparency = 0.9
  1385. AreaOfEffect.Shape = "Ball"
  1386. AreaOfEffect.Material = "Neon"
  1387. TimeStop:Play()
  1388. for i = 1,10 do
  1389. AreaOfEffect.Size = AreaOfEffect.Size + Vector3.new(4.1,4.1,4.1)
  1390. AreaOfEffect.CFrame = char.Torso.CFrame
  1391. wait()
  1392. end
  1393. coroutine.wrap(function()
  1394. do local me={}
  1395.  
  1396. me.plrs = game:service'Workspace':children''
  1397.  
  1398. function me:getNear(mag)
  1399. local rtn = {}
  1400.  
  1401. for k,v in next,me.plrs do
  1402. local chxr = v
  1403.  
  1404. if chxr then
  1405. if chxr:findFirstChild'Torso' then
  1406. local pos = (chxr.Torso.Position-tor.Position).magnitude
  1407.  
  1408. if pos<=mag then
  1409. for a,b in pairs(chxr:children()) do
  1410. if b:IsA("BasePart") then
  1411. table.insert(rtn, b)
  1412. end
  1413. end
  1414. end
  1415. end
  1416. end
  1417. end
  1418. return rtn
  1419. end
  1420.  
  1421. for no, torso in ipairs(me:getNear(5555)) do
  1422. --print(torso:GetFullName())
  1423. --print(torso:GetFullName())
  1424. trappedTorsos:Repel(torso)
  1425. end
  1426.  
  1427.  
  1428. end
  1429. end)()
  1430. AreaOfEffect:Destroy()
  1431. for i,v in pairs(char:children()) do
  1432. if v:IsA("Part") then
  1433. v.Anchored = false
  1434. end
  1435. if v:IsA("Hat") then
  1436. v.Handle.Anchored = false
  1437. end
  1438. end
  1439. for i,v in pairs(pchar:children()) do
  1440. if v:IsA("Part") then
  1441. v.Anchored = false
  1442. end
  1443. if v:IsA("Hat") then
  1444. v.Handle.Anchored = false
  1445. end
  1446. end
  1447. if WasOn == false then
  1448. StandOn = false
  1449. WasOn = true
  1450. end
  1451. end
  1452. if Mode == "Attract" then
  1453. if WasOn == true and StandOn == false then
  1454. StandOn = true
  1455. WasOn = false
  1456. end
  1457. wait()
  1458. local TimeStop = Instance.new("Sound",char)
  1459. TimeStop.SoundId = "rbxassetid://520743795"
  1460. TimeStop.Looped = false
  1461. TimeStop.Volume = 1
  1462. local AreaOfEffect = Instance.new("Part",char)
  1463. AreaOfEffect.Position = tor.Position
  1464. AreaOfEffect.Size = Vector3.new(0.01,0.01,0.01)
  1465. AreaOfEffect.Anchored = true
  1466. AreaOfEffect.CanCollide = false
  1467. AreaOfEffect.BrickColor = BrickColor.new("Institutional white")
  1468. AreaOfEffect.Transparency = 0.9
  1469. AreaOfEffect.Shape = "Ball"
  1470. AreaOfEffect.Material = "Neon"
  1471. TimeStop:Play()
  1472. for i = 1,10 do
  1473. AreaOfEffect.Size = AreaOfEffect.Size + Vector3.new(4.1,4.1,4.1)
  1474. AreaOfEffect.CFrame = char.Torso.CFrame
  1475. wait()
  1476. end
  1477. coroutine.wrap(function()
  1478. do local me={}
  1479.  
  1480. me.plrs = game:service'Workspace':children''
  1481.  
  1482. function me:getNear(mag)
  1483. local rtn = {}
  1484.  
  1485. for k,v in next,me.plrs do
  1486. local chxr = v
  1487.  
  1488. if chxr then
  1489. if chxr:findFirstChild'Torso' then
  1490. local pos = (chxr.Torso.Position-tor.Position).magnitude
  1491.  
  1492. if pos<=mag then
  1493. for a,b in pairs(chxr:children()) do
  1494. if b:IsA("BasePart") then
  1495. table.insert(rtn, b)
  1496. end
  1497. end
  1498. end
  1499. end
  1500. end
  1501. end
  1502. return rtn
  1503. end
  1504.  
  1505. for no, torso in ipairs(me:getNear(5555)) do
  1506. --print(torso:GetFullName())
  1507. --print(torso:GetFullName())
  1508. trappedTorsos:Attract(torso)
  1509. end
  1510.  
  1511.  
  1512. end
  1513. end)()
  1514. AreaOfEffect:Destroy()
  1515. for i,v in pairs(char:children()) do
  1516. if v:IsA("Part") then
  1517. v.Anchored = false
  1518. end
  1519. if v:IsA("Hat") then
  1520. v.Handle.Anchored = false
  1521. end
  1522. end
  1523. for i,v in pairs(pchar:children()) do
  1524. if v:IsA("Part") then
  1525. v.Anchored = false
  1526. end
  1527. if v:IsA("Hat") then
  1528. v.Handle.Anchored = false
  1529. end
  1530. end
  1531. if WasOn == false then
  1532. StandOn = false
  1533. WasOn = true
  1534. end
  1535. end
  1536. if Mode == "Target" then
  1537. hum.Health = AnotherOneBitesZaDusto
  1538. if WasOn == true and StandOn == false then
  1539. StandOn = true
  1540. WasOn = false
  1541. end
  1542. wait()
  1543. local TimeStop = Instance.new("Sound",char)
  1544. TimeStop.SoundId = "rbxassetid://520743795"
  1545. TimeStop.Looped = false
  1546. TimeStop.Volume = 1
  1547. local AreaOfEffect = Instance.new("Part",char)
  1548. AreaOfEffect.Position = tor.Position
  1549. AreaOfEffect.Size = Vector3.new(0.01,0.01,0.01)
  1550. AreaOfEffect.Anchored = true
  1551. AreaOfEffect.CanCollide = false
  1552. AreaOfEffect.BrickColor = BrickColor.new("Institutional white")
  1553. AreaOfEffect.Transparency = 0.9
  1554. AreaOfEffect.Shape = "Ball"
  1555. AreaOfEffect.Material = "Neon"
  1556. TimeStop:Play()
  1557. for i = 1,10 do
  1558. AreaOfEffect.Size = AreaOfEffect.Size + Vector3.new(4.1,4.1,4.1)
  1559. AreaOfEffect.CFrame = char.Torso.CFrame
  1560. wait()
  1561. end
  1562. coroutine.wrap(function()
  1563. do local me={}
  1564.  
  1565. me.plrs = game:service'Workspace':children''
  1566.  
  1567. function me:getNear(mag)
  1568. local rtn = {}
  1569.  
  1570. for k,v in next,me.plrs do
  1571. local chxr = v
  1572.  
  1573. if chxr then
  1574. if chxr:findFirstChild'Torso' then
  1575. local pos = (chxr.Torso.Position-tor.Position).magnitude
  1576.  
  1577. if pos<=mag then
  1578. for a,b in pairs(chxr:children()) do
  1579. if b:IsA("BasePart") then
  1580. table.insert(rtn, b)
  1581. end
  1582. end
  1583. end
  1584. end
  1585. end
  1586. end
  1587. return rtn
  1588. end
  1589.  
  1590. for no, torso in ipairs(me:getNear(5555)) do
  1591. --print(torso:GetFullName())
  1592. --print(torso:GetFullName())
  1593. trappedTorsos:Target(torso)
  1594. end
  1595. end
  1596. end)()
  1597. AreaOfEffect:Destroy()
  1598. for i,v in pairs(char:children()) do
  1599. if v:IsA("Part") then
  1600. v.Anchored = false
  1601. end
  1602. if v:IsA("Hat") then
  1603. v.Handle.Anchored = false
  1604. end
  1605. end
  1606. for i,v in pairs(pchar:children()) do
  1607. if v:IsA("Part") then
  1608. v.Anchored = false
  1609. end
  1610. if v:IsA("Hat") then
  1611. v.Handle.Anchored = false
  1612. end
  1613. end
  1614. if WasOn == false then
  1615. StandOn = false
  1616. WasOn = true
  1617. end
  1618. end
  1619. end
  1620.  
  1621. LightGrav = false
  1622. NormalGrav = true
  1623. HeavyGrav = false
  1624.  
  1625. Rapid = false
  1626. TimeStopped = false
  1627. OneSecond = false
  1628. Cha = char
  1629. Character = char
  1630. it=Instance.new
  1631. vt=Vector3.new
  1632. cn=CFrame.new
  1633. euler=CFrame.fromEulerAnglesXYZ
  1634. angles=CFrame.Angles
  1635. RootPart = hrp
  1636. mouse.KeyDown:connect(function(key)
  1637. if key == "q" then
  1638. if TimeStopped == false and Attacking == false then
  1639. TheWorld("Time Stop")
  1640. TimeStopped = true
  1641. TfwTimeStopped = true
  1642. elseif TimeStopped == true and Attacking == false then
  1643. TheWorld("Time Start")
  1644. TimeStopped = false
  1645. end
  1646. end
  1647. if key == "p" and TimeStopped == false and Attacking == false then
  1648. TheWorld("World Time Stop")
  1649. TimeStopped = true
  1650. TfwTimeStopped = true
  1651. end
  1652. if key == "z" then
  1653. TheWorld("Light Gravity")
  1654. end
  1655. if key == "x" then
  1656. TheWorld("Normal Gravity")
  1657. end
  1658. if key == "c" then
  1659. TheWorld("Heavy Gravity")
  1660. end
  1661. if key == "f" then
  1662. TheWorld("Repel")
  1663. end
  1664. if key == "g" then
  1665. TheWorld("Attract")
  1666. end
  1667. if key == "v" then
  1668. TheWorld("Target")
  1669. end
  1670. if key == "[" then
  1671. ControlledWorlds = false
  1672. end
  1673. if key == "]" then
  1674. ControlledWorlds = true
  1675. end
  1676. if key == "e" then
  1677. Rapid = true
  1678. Attacking = true
  1679. con1 = ram2.Touched:connect(function(hit) Damagefunc(torso,hit,1,2,math.random(0,0),"MUDA",RootPart,.2,1) end)
  1680. con2 = lam2.Touched:connect(function(hit) Damagefunc(torso,hit,1,2,math.random(0,0),"MUDA",RootPart,.2,1) end)
  1681. while Rapid == true do
  1682. for i = 1, 3 do
  1683. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1684. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 1.7)
  1685. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1686. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1687. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1688. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1689. wait()
  1690. end
  1691. for i = 1, 3 do
  1692. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(0),math.rad(-50)), 1.7)
  1693. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(math.random(-20,20)),math.rad(-20)), 1.7)
  1694. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 1.3)
  1695. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 1.3)
  1696. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 1.3)
  1697. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 1.3)
  1698. wait()
  1699. end
  1700. for i = 1, 3 do
  1701. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1702. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 1.7)
  1703. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1704. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1705. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1706. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1707. wait()
  1708. end
  1709. for i = 1, 3 do
  1710. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(0),math.rad(-50)), 1.7)
  1711. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(math.random(-20,20)),math.rad(-20)), 1.7)
  1712. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 1.3)
  1713. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 1.3)
  1714. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 1.3)
  1715. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 1.3)
  1716. wait()
  1717. end
  1718. end
  1719. con1:disconnect()
  1720. con2:disconnect()
  1721. Attacking = false
  1722. end
  1723. if key == "r" and Attacking == false then
  1724. con1 = ram2.Touched:connect(function(hit)
  1725. trappedTorsos:Capture(hit)
  1726. end)
  1727. ItsHot = false
  1728. Attacking = true
  1729. for i = 1, 3 do
  1730. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1731. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 1.7)
  1732. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1733. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1734. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1735. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1736. wait()
  1737. end
  1738. wait(1)
  1739. con1:disconnect()
  1740. Attacking = false
  1741. end
  1742. if key == "t" and Attacking == false then
  1743. con1 = ram2.Touched:connect(function(hit)
  1744. trappedTorsos:ReleasePart()
  1745. end)
  1746. ItsHot = false
  1747. Attacking = true
  1748. for i = 1, 3 do
  1749. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(90,95)),math.rad(math.random(20,20)),math.rad(20)), 1.7)
  1750. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 1.7)
  1751. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1752. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1753. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1754. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1755. wait()
  1756. end
  1757. wait(3)
  1758. Attacking = false
  1759. con1:disconnect()
  1760. end
  1761. end)
  1762.  
  1763. mouse.KeyUp:connect(function(key)
  1764. if key == "e" and Rapid == true or key == "v" and Rapid == true then
  1765. Rapid = false
  1766. end
  1767. end)
  1768.  
  1769. for i, v in pairs(pchar:GetChildren()) do
  1770. if v:IsA('Hat') then
  1771. v.Handle.Transparency=1
  1772. end
  1773. if v:IsA("Part") then
  1774. v.Material = "Neon"
  1775. v.BrickColor = BrickColor.new("Gold")
  1776. end
  1777. end
  1778.  
  1779. -------------------------------Sprint
  1780. mouse.KeyDown:connect(function(key)
  1781. if string.byte(key) == 48 then
  1782. hum.WalkSpeed = 48
  1783. end
  1784. end)
  1785. mouse.KeyUp:connect(function(key)
  1786. if string.byte(key) == 48 then
  1787. hum.WalkSpeed=16
  1788. end
  1789. end)
  1790. -------------------------------------
  1791. hum.FreeFalling:connect(function(f)
  1792. if f then
  1793. ffing=true
  1794. else
  1795. ffing=false
  1796. end
  1797. end)
  1798. hum.Jumping:connect(function(j)
  1799. if j then
  1800. jjing=true
  1801. else
  1802. jjing=false
  1803. end
  1804. end)
  1805. function Lerping(c1,c2,al)
  1806. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  1807. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  1808. for i,v in pairs(com1) do
  1809. com1[i] = v+(com2[i]-v)*al
  1810. end
  1811. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  1812. end
  1813.  
  1814. m = Instance.new("Model",char)
  1815.  
  1816. Handle = Instance.new("Part", m)
  1817. Handle:BreakJoints()
  1818. Handle.TopSurface = "Smooth"
  1819. Handle.Material = "SmoothPlastic"
  1820. Handle.Name = 'Handle'
  1821. Handle.Anchored = true
  1822. Handle.Transparency = 0 Handle.BottomSurface = "Smooth"
  1823. Handle.FormFactor = "Custom" Handle.CanCollide = false
  1824. Handle.BrickColor = BrickColor.new("Really black")
  1825. Handle.Size = Vector3.new(2.31999993, 0.34799999, 0.200000003)
  1826.  
  1827. Part = Instance.new("Part", m)
  1828. Part:BreakJoints()
  1829. Part.TopSurface = "Smooth"
  1830. Part.Material = "SmoothPlastic"
  1831. Part.Name = 'Part'
  1832. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  1833. Part.FormFactor = "Custom" Part.CanCollide = false
  1834. Part.BrickColor = BrickColor.new("Really black")
  1835. Part.Size = Vector3.new(0.34799999, 0.200000003, 0.34799999)
  1836. Partweld = Instance.new("Motor6D")
  1837. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1838. Partweld.C1 = CFrame.new(-0.697142124, -0.240707397, 0.697052002, 0.707106292, -6.45096577e-007, -0.707100093, 7.29660428e-007, 0.999991119, -4.4702773e-008, 0.707106292, -4.72456946e-007, 0.707100153)
  1839. Partweld.Parent = Part
  1840. PartMesh = Instance.new("BlockMesh",Part)
  1841. PartMesh.Name = "Mesh"
  1842. PartMesh.Offset = Vector3.new(0, 0, 0)
  1843. PartMesh.Scale = Vector3.new(1, 0.898999929, 1)
  1844.  
  1845. Part = Instance.new("Part", m)
  1846. Part:BreakJoints()
  1847. Part.TopSurface = "Smooth"
  1848. Part.Material = "SmoothPlastic"
  1849. Part.Name = 'Part'
  1850. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  1851. Part.FormFactor = "Custom" Part.CanCollide = false
  1852. Part.BrickColor = BrickColor.new("Really black")
  1853. Part.Size = Vector3.new(2.31999993, 0.200000003, 0.200000003)
  1854. Partweld = Instance.new("Motor6D")
  1855. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1856. Partweld.C1 = CFrame.new(3.81469727e-006, -0.232005119, 1.97199249, 0.999999762, -2.87769808e-013, 5.96046448e-008, 5.25801624e-013, 0.999991417, 2.84217094e-014, 0, -1.17239551e-013, 0.999991238)
  1857. Partweld.Parent = Part
  1858. PartMesh = Instance.new("BlockMesh",Part)
  1859. PartMesh.Name = "Mesh"
  1860. PartMesh.Offset = Vector3.new(0, 0, 0)
  1861. PartMesh.Scale = Vector3.new(1, 0.579999983, 0.579999983)
  1862.  
  1863. Part = Instance.new("Part", m)
  1864. Part:BreakJoints()
  1865. Part.TopSurface = "Smooth"
  1866. Part.Material = "SmoothPlastic"
  1867. Part.Name = 'Part'
  1868. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  1869. Part.FormFactor = "Custom" Part.CanCollide = false
  1870. Part.BrickColor = BrickColor.new("Really black")
  1871. Part.Size = Vector3.new(1.15999997, 0.200000003, 1.15999997)
  1872. Partweld = Instance.new("Motor6D")
  1873. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1874. Partweld.C1 = CFrame.new(-0.697060108, -0.237798691, 0.696979523, 0.707100153, -7.8854832e-008, -0.707074642, 6.79929997e-008, 0.999963224, -4.47018209e-008, 0.707100153, -2.54248249e-008, 0.707074702)
  1875. Partweld.Parent = Part
  1876. PartMesh = Instance.new("BlockMesh",Part)
  1877. PartMesh.Name = "Mesh"
  1878. PartMesh.Offset = Vector3.new(0, 0, 0)
  1879. PartMesh.Scale = Vector3.new(1, 0.696000099, 1)
  1880.  
  1881. Part = Instance.new("Part", m)
  1882. Part:BreakJoints()
  1883. Part.TopSurface = "Smooth"
  1884. Part.Material = "SmoothPlastic"
  1885. Part.Name = 'Part'
  1886. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  1887. Part.FormFactor = "Custom" Part.CanCollide = false
  1888. Part.BrickColor = BrickColor.new("Really black")
  1889. Part.Size = Vector3.new(0.200000003, 0.200000003, 2.0880003)
  1890. Partweld = Instance.new("Motor6D")
  1891. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1892. Partweld.C1 = CFrame.new(-1.21799088, -0.231980324, 0.985839844, 0.999999762, 5.87768056e-010, 1.80602074e-005, -5.86997118e-010, 0.999974251, -6.33293951e-009, -1.80006027e-005, 6.33261976e-009, 0.99997437)
  1893. Partweld.Parent = Part
  1894. PartMesh = Instance.new("BlockMesh",Part)
  1895. PartMesh.Name = "Mesh"
  1896. PartMesh.Offset = Vector3.new(0, 0, 0)
  1897. PartMesh.Scale = Vector3.new(0.579999983, 0.579999983, 1)
  1898.  
  1899. Part = Instance.new("Part", m)
  1900. Part:BreakJoints()
  1901. Part.TopSurface = "Smooth"
  1902. Part.Material = "SmoothPlastic"
  1903. Part.Name = 'Part'
  1904. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  1905. Part.FormFactor = "Custom" Part.CanCollide = false
  1906. Part.BrickColor = BrickColor.new("Really black")
  1907. Part.Size = Vector3.new(0.200000003, 0.34799999, 0.200000003)
  1908. Partweld = Instance.new("Motor6D")
  1909. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1910. Partweld.C1 = CFrame.new(0.000141143799, 1.8119812e-005, -1.21799469, 1.81794167e-005, -1.78968406e-007, -0.999964833, 6.0702348e-007, 0.999964714, -1.78957677e-007, 0.999999702, -6.06998185e-007, 1.82688236e-005)
  1911. Partweld.Parent = Part
  1912. PartMesh = Instance.new("BlockMesh",Part)
  1913. PartMesh.Name = "Mesh"
  1914. PartMesh.Offset = Vector3.new(0, 0, 0)
  1915. PartMesh.Scale = Vector3.new(0.579999983, 1, 0.579999983)
  1916.  
  1917. Part = Instance.new("Part", m)
  1918. Part:BreakJoints()
  1919. Part.TopSurface = "Smooth"
  1920. Part.Material = "SmoothPlastic"
  1921. Part.Name = 'Part'
  1922. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  1923. Part.FormFactor = "Custom" Part.CanCollide = false
  1924. Part.BrickColor = BrickColor.new("Really black")
  1925. Part.Size = Vector3.new(0.200000003, 0.200000003, 2.0880003)
  1926. Partweld = Instance.new("Motor6D")
  1927. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1928. Partweld.C1 = CFrame.new(-1.21799469, 0.232003212, 0.985847473, 0.999999762, 5.66021896e-010, 1.80602074e-005, -5.65410829e-010, 0.999973297, -6.33274055e-009, -1.80006027e-005, 6.3324741e-009, 0.999973238)
  1929. Partweld.Parent = Part
  1930. PartMesh = Instance.new("BlockMesh",Part)
  1931. PartMesh.Name = "Mesh"
  1932. PartMesh.Offset = Vector3.new(0, 0, 0)
  1933. PartMesh.Scale = Vector3.new(0.579999983, 0.579999983, 1)
  1934.  
  1935. Part = Instance.new("Part", m)
  1936. Part:BreakJoints()
  1937. Part.TopSurface = "Smooth"
  1938. Part.Material = "SmoothPlastic"
  1939. Part.Name = 'Part'
  1940. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  1941. Part.FormFactor = "Custom" Part.CanCollide = false
  1942. Part.BrickColor = BrickColor.new("Mid gray")
  1943. Part.Size = Vector3.new(2.31999969, 0.200000003, 1.8560003)
  1944. Partweld = Instance.new("Motor6D")
  1945. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1946. Partweld.C1 = CFrame.new(3.81469727e-006, -0.115989685, 0.985801697, 0.999999762, 6.05332673e-010, 1.80602074e-005, -6.04796213e-010, 0.999982834, -6.33284003e-009, -1.80006027e-005, 6.33262687e-009, 0.999982953)
  1947. Partweld.Parent = Part
  1948. PartMesh = Instance.new("BlockMesh",Part)
  1949. PartMesh.Name = "Mesh"
  1950. PartMesh.Offset = Vector3.new(0, 0, 0)
  1951. PartMesh.Scale = Vector3.new(1, 0.579999983, 1)
  1952.  
  1953. Part = Instance.new("Part", m)
  1954. Part:BreakJoints()
  1955. Part.TopSurface = "Smooth"
  1956. Part.Material = "SmoothPlastic"
  1957. Part.Name = 'Part'
  1958. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  1959. Part.FormFactor = "Custom" Part.CanCollide = false
  1960. Part.BrickColor = BrickColor.new("Institutional white")
  1961. Part.Size = Vector3.new(0.579999983, 0.200000003, 0.579999983)
  1962. Partweld = Instance.new("Motor6D")
  1963. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1964. Partweld.C1 = CFrame.new(1.52587891e-005, 0.226189613, 0.985958099, 0.99999094, -4.17435785e-007, -8.94069672e-008, 4.17436127e-007, 0.999991119, 2.08614694e-007, -2.98023224e-008, -2.83119846e-007, 0.999982476)
  1965. Partweld.Parent = Part
  1966. PartMesh = Instance.new("BlockMesh",Part)
  1967. PartMesh.Name = "Mesh"
  1968. PartMesh.Offset = Vector3.new(0, 0, 0)
  1969. PartMesh.Scale = Vector3.new(1, 0.811999977, 1)
  1970.  
  1971. Part = Instance.new("Part", m)
  1972. Part:BreakJoints()
  1973. Part.TopSurface = "Smooth"
  1974. Part.Material = "SmoothPlastic"
  1975. Part.Name = 'Part'
  1976. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  1977. Part.FormFactor = "Custom" Part.CanCollide = false
  1978. Part.BrickColor = BrickColor.new("Institutional white")
  1979. Part.Size = Vector3.new(0.579999983, 0.200000003, 0.579999983)
  1980. Partweld = Instance.new("Motor6D")
  1981. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1982. Partweld.C1 = CFrame.new(1.52587891e-005, -0.237810135, 0.985958099, 0.99999094, -4.17435785e-007, -8.94069672e-008, 4.17436127e-007, 0.999991119, 2.08614694e-007, -2.98023224e-008, -2.83119846e-007, 0.999982476)
  1983. Partweld.Parent = Part
  1984. PartMesh = Instance.new("BlockMesh",Part)
  1985. PartMesh.Name = "Mesh"
  1986. PartMesh.Offset = Vector3.new(0, 0, 0)
  1987. PartMesh.Scale = Vector3.new(1, 0.811999977, 1)
  1988.  
  1989. Part = Instance.new("Part", m)
  1990. Part:BreakJoints()
  1991. Part.TopSurface = "Smooth"
  1992. Part.Material = "SmoothPlastic"
  1993. Part.Name = 'Part'
  1994. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  1995. Part.FormFactor = "Custom" Part.CanCollide = false
  1996. Part.BrickColor = BrickColor.new("Really black")
  1997. Part.Size = Vector3.new(1.15999997, 0.200000003, 1.15999997)
  1998. Partweld = Instance.new("Motor6D")
  1999. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2000. Partweld.C1 = CFrame.new(-0.985813141, -0.237781525, 0, 1.80006027e-005, 1.57576963e-007, -0.999979973, 8.91885605e-008, 0.99998039, 2.61884452e-007, 0.999999166, -8.91910901e-008, 1.80602074e-005)
  2001. Partweld.Parent = Part
  2002. PartMesh = Instance.new("BlockMesh",Part)
  2003. PartMesh.Name = "Mesh"
  2004. PartMesh.Offset = Vector3.new(0, 0, 0)
  2005. PartMesh.Scale = Vector3.new(1, 0.69599998, 1)
  2006.  
  2007. Part = Instance.new("Part", m)
  2008. Part:BreakJoints()
  2009. Part.TopSurface = "Smooth"
  2010. Part.Material = "SmoothPlastic"
  2011. Part.Name = 'Part'
  2012. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2013. Part.FormFactor = "Custom" Part.CanCollide = false
  2014. Part.BrickColor = BrickColor.new("Really black")
  2015. Part.Size = Vector3.new(0.34799999, 0.200000003, 0.34799999)
  2016. Partweld = Instance.new("Motor6D")
  2017. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2018. Partweld.C1 = CFrame.new(-5.7220459e-005, 0.223287582, 0.985862732, 0.999999285, -4.17447836e-007, 5.96046448e-008, 4.17451417e-007, 0.999991119, 2.08614694e-007, 8.94069672e-008, -8.94065408e-008, 0.999990642)
  2019. Partweld.Parent = Part
  2020. PartMesh = Instance.new("BlockMesh",Part)
  2021. PartMesh.Name = "Mesh"
  2022. PartMesh.Offset = Vector3.new(0, 0, 0)
  2023. PartMesh.Scale = Vector3.new(1, 0.898999929, 1)
  2024.  
  2025. Part = Instance.new("Part", m)
  2026. Part:BreakJoints()
  2027. Part.TopSurface = "Smooth"
  2028. Part.Material = "SmoothPlastic"
  2029. Part.Name = 'Part'
  2030. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2031. Part.FormFactor = "Custom" Part.CanCollide = false
  2032. Part.BrickColor = BrickColor.new("Really black")
  2033. Part.Size = Vector3.new(1.15999997, 0.200000003, 1.15999997)
  2034. Partweld = Instance.new("Motor6D")
  2035. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2036. Partweld.C1 = CFrame.new(-0.985980988, 0.22618866, 0, -8.94069672e-008, 1.63911707e-007, -0.999990642, 8.97813663e-008, 0.999991119, 2.68218798e-007, 0.999999285, -8.97803574e-008, 5.96046448e-008)
  2037. Partweld.Parent = Part
  2038. PartMesh = Instance.new("BlockMesh",Part)
  2039. PartMesh.Name = "Mesh"
  2040. PartMesh.Offset = Vector3.new(0, 0, 0)
  2041. PartMesh.Scale = Vector3.new(1, 0.69599998, 1)
  2042.  
  2043. Part = Instance.new("Part", m)
  2044. Part:BreakJoints()
  2045. Part.TopSurface = "Smooth"
  2046. Part.Material = "SmoothPlastic"
  2047. Part.Name = 'Part'
  2048. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2049. Part.FormFactor = "Custom" Part.CanCollide = false
  2050. Part.BrickColor = BrickColor.new("Really black")
  2051. Part.Size = Vector3.new(1.15999997, 0.200000003, 1.15999997)
  2052. Partweld = Instance.new("Motor6D")
  2053. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2054. Partweld.C1 = CFrame.new(-0.697110176, 0.226187706, 0.697032928, 0.707100391, -7.8857461e-008, -0.707094431, 6.79927936e-008, 0.999991119, -4.4702837e-008, 0.707100332, -2.54258214e-008, 0.707094312)
  2055. Partweld.Parent = Part
  2056. PartMesh = Instance.new("BlockMesh",Part)
  2057. PartMesh.Name = "Mesh"
  2058. PartMesh.Offset = Vector3.new(0, 0, 0)
  2059. PartMesh.Scale = Vector3.new(1, 0.696000099, 1)
  2060.  
  2061. Part = Instance.new("Part", m)
  2062. Part:BreakJoints()
  2063. Part.TopSurface = "Smooth"
  2064. Part.Material = "SmoothPlastic"
  2065. Part.Name = 'Part'
  2066. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2067. Part.FormFactor = "Custom" Part.CanCollide = false
  2068. Part.BrickColor = BrickColor.new("Institutional white")
  2069. Part.Size = Vector3.new(0.579999983, 0.200000003, 0.579999983)
  2070. Partweld = Instance.new("Motor6D")
  2071. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2072. Partweld.C1 = CFrame.new(-0.697163582, 0.226187706, 0.697189331, 0.707100332, -7.88574468e-008, -0.707094491, 6.7967342e-008, 0.999991119, -4.47028512e-008, 0.707100451, 4.37624692e-009, 0.707094193)
  2073. Partweld.Parent = Part
  2074. PartMesh = Instance.new("BlockMesh",Part)
  2075. PartMesh.Name = "Mesh"
  2076. PartMesh.Offset = Vector3.new(0, 0, 0)
  2077. PartMesh.Scale = Vector3.new(1, 0.812000036, 1)
  2078.  
  2079. Part = Instance.new("Part", m)
  2080. Part:BreakJoints()
  2081. Part.TopSurface = "Smooth"
  2082. Part.Material = "SmoothPlastic"
  2083. Part.Name = 'Part'
  2084. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2085. Part.FormFactor = "Custom" Part.CanCollide = false
  2086. Part.BrickColor = BrickColor.new("Really black")
  2087. Part.Size = Vector3.new(0.34799999, 0.200000003, 0.34799999)
  2088. Partweld = Instance.new("Motor6D")
  2089. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2090. Partweld.C1 = CFrame.new(-5.7220459e-005, -0.240706444, 0.985862732, 0.999999285, -4.17447836e-007, 5.96046448e-008, 4.17451417e-007, 0.999991119, 2.08614694e-007, 8.94069672e-008, -8.94065408e-008, 0.999990642)
  2091. Partweld.Parent = Part
  2092. PartMesh = Instance.new("BlockMesh",Part)
  2093. PartMesh.Name = "Mesh"
  2094. PartMesh.Offset = Vector3.new(0, 0, 0)
  2095. PartMesh.Scale = Vector3.new(1, 0.898999929, 1)
  2096.  
  2097. Part = Instance.new("Part", m)
  2098. Part:BreakJoints()
  2099. Part.TopSurface = "Smooth"
  2100. Part.Material = "SmoothPlastic"
  2101. Part.Name = 'Part'
  2102. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2103. Part.FormFactor = "Custom" Part.CanCollide = false
  2104. Part.BrickColor = BrickColor.new("Really black")
  2105. Part.Size = Vector3.new(2.31999993, 0.200000003, 0.200000003)
  2106. Partweld = Instance.new("Motor6D")
  2107. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2108. Partweld.C1 = CFrame.new(3.81469727e-006, 0.23197937, -1.52587891e-005, 0.999999762, 2.23820962e-013, 5.96046448e-008, 7.10542736e-015, 0.999991417, -1.03028697e-013, 0, 1.0658141e-014, 0.999991238)
  2109. Partweld.Parent = Part
  2110. PartMesh = Instance.new("BlockMesh",Part)
  2111. PartMesh.Name = "Mesh"
  2112. PartMesh.Offset = Vector3.new(0, 0, 0)
  2113. PartMesh.Scale = Vector3.new(1, 0.579999983, 0.579999983)
  2114.  
  2115. Part = Instance.new("Part", m)
  2116. Part:BreakJoints()
  2117. Part.TopSurface = "Smooth"
  2118. Part.Material = "SmoothPlastic"
  2119. Part.Name = 'Part'
  2120. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2121. Part.FormFactor = "Custom" Part.CanCollide = false
  2122. Part.BrickColor = BrickColor.new("Institutional white")
  2123. Part.Size = Vector3.new(0.579999983, 0.200000003, 0.579999983)
  2124. Partweld = Instance.new("Motor6D")
  2125. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2126. Partweld.C1 = CFrame.new(-0.697163105, -0.237812042, 0.697189331, 0.707100332, -7.88574468e-008, -0.707094491, 6.7967342e-008, 0.999991119, -4.47028512e-008, 0.707100451, 4.37624692e-009, 0.707094193)
  2127. Partweld.Parent = Part
  2128. PartMesh = Instance.new("BlockMesh",Part)
  2129. PartMesh.Name = "Mesh"
  2130. PartMesh.Offset = Vector3.new(0, 0, 0)
  2131. PartMesh.Scale = Vector3.new(1, 0.812000036, 1)
  2132.  
  2133. Part = Instance.new("Part", m)
  2134. Part:BreakJoints()
  2135. Part.TopSurface = "Smooth"
  2136. Part.Material = "SmoothPlastic"
  2137. Part.Name = 'Part'
  2138. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2139. Part.FormFactor = "Custom" Part.CanCollide = false
  2140. Part.BrickColor = BrickColor.new("Institutional white")
  2141. Part.Size = Vector3.new(2.31999993, 0.200000003, 1.85600007)
  2142. Partweld = Instance.new("Motor6D")
  2143. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2144. Partweld.C1 = CFrame.new(0, 0.232005119, 0.985790253, 0.999999762, 6.06398487e-010, 1.80602074e-005, -6.05488992e-010, 0.999969959, -6.3331953e-009, -1.80006027e-005, 6.33281516e-009, 0.99996984)
  2145. Partweld.Parent = Part
  2146. PartMesh = Instance.new("BlockMesh",Part)
  2147. PartMesh.Name = "Mesh"
  2148. PartMesh.Offset = Vector3.new(0, 0, 0)
  2149. PartMesh.Scale = Vector3.new(1, 0.579999983, 1)
  2150.  
  2151. Part = Instance.new("Part", m)
  2152. Part:BreakJoints()
  2153. Part.TopSurface = "Smooth"
  2154. Part.Material = "SmoothPlastic"
  2155. Part.Name = 'Part'
  2156. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2157. Part.FormFactor = "Custom" Part.CanCollide = false
  2158. Part.BrickColor = BrickColor.new("Really black")
  2159. Part.Size = Vector3.new(0.34799999, 0.200000003, 0.34799999)
  2160. Partweld = Instance.new("Motor6D")
  2161. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2162. Partweld.C1 = CFrame.new(-0.697142363, 0.223291397, 0.697052002, 0.707106292, -6.45096577e-007, -0.707100093, 7.29660428e-007, 0.999991119, -4.4702773e-008, 0.707106292, -4.72456946e-007, 0.707100153)
  2163. Partweld.Parent = Part
  2164. PartMesh = Instance.new("BlockMesh",Part)
  2165. PartMesh.Name = "Mesh"
  2166. PartMesh.Offset = Vector3.new(0, 0, 0)
  2167. PartMesh.Scale = Vector3.new(1, 0.898999929, 1)
  2168.  
  2169. Part = Instance.new("Part", m)
  2170. Part:BreakJoints()
  2171. Part.TopSurface = "Smooth"
  2172. Part.Material = "SmoothPlastic"
  2173. Part.Name = 'Part'
  2174. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2175. Part.FormFactor = "Custom" Part.CanCollide = false
  2176. Part.BrickColor = BrickColor.new("Mid gray")
  2177. Part.Size = Vector3.new(2.31999969, 0.200000003, 1.8560003)
  2178. Partweld = Instance.new("Motor6D")
  2179. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2180. Partweld.C1 = CFrame.new(0, 0.115994453, 0.985679626, 0.999999762, 6.06839023e-010, 1.80602074e-005, -6.06164008e-010, 0.999978542, -6.33337294e-009, -1.79708004e-005, 6.33308517e-009, 0.999978423)
  2181. Partweld.Parent = Part
  2182. PartMesh = Instance.new("BlockMesh",Part)
  2183. PartMesh.Name = "Mesh"
  2184. PartMesh.Offset = Vector3.new(0, 0, 0)
  2185. PartMesh.Scale = Vector3.new(1, 0.579999983, 1)
  2186.  
  2187. Part = Instance.new("Part", m)
  2188. Part:BreakJoints()
  2189. Part.TopSurface = "Smooth"
  2190. Part.Material = "SmoothPlastic"
  2191. Part.Name = 'Part'
  2192. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2193. Part.FormFactor = "Custom" Part.CanCollide = false
  2194. Part.BrickColor = BrickColor.new("Mid gray")
  2195. Part.Size = Vector3.new(2.31999969, 0.200000003, 1.8560003)
  2196. Partweld = Instance.new("Motor6D")
  2197. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2198. Partweld.C1 = CFrame.new(0, -5.7220459e-006, 0.985614777, 0.999999762, 6.06938499e-010, 1.80602074e-005, -6.06267037e-010, 0.999978542, -6.33343333e-009, -1.79708004e-005, 6.33315622e-009, 0.999978423)
  2199. Partweld.Parent = Part
  2200. PartMesh = Instance.new("BlockMesh",Part)
  2201. PartMesh.Name = "Mesh"
  2202. PartMesh.Offset = Vector3.new(0, 0, 0)
  2203. PartMesh.Scale = Vector3.new(1, 0.579999983, 1)
  2204.  
  2205. Part = Instance.new("Part", m)
  2206. Part:BreakJoints()
  2207. Part.TopSurface = "Smooth"
  2208. Part.Material = "SmoothPlastic"
  2209. Part.Name = 'Part'
  2210. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2211. Part.FormFactor = "Custom" Part.CanCollide = false
  2212. Part.BrickColor = BrickColor.new("Institutional white")
  2213. Part.Size = Vector3.new(2.31999993, 0.200000003, 1.85600007)
  2214. Partweld = Instance.new("Motor6D")
  2215. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2216. Partweld.C1 = CFrame.new(-3.81469727e-006, -0.231994629, 0.98563385, 0.999999762, 5.88961768e-010, 1.80602074e-005, -5.88052274e-010, 0.999969959, -6.33351505e-009, -1.80006027e-005, 6.3331278e-009, 0.99996984)
  2217. Partweld.Parent = Part
  2218. PartMesh = Instance.new("BlockMesh",Part)
  2219. PartMesh.Name = "Mesh"
  2220. PartMesh.Offset = Vector3.new(0, 0, 0)
  2221. PartMesh.Scale = Vector3.new(1, 0.579999983, 1)
  2222.  
  2223. Part = Instance.new("Part", m)
  2224. Part:BreakJoints()
  2225. Part.TopSurface = "Smooth"
  2226. Part.Material = "SmoothPlastic"
  2227. Part.Name = 'Part'
  2228. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2229. Part.FormFactor = "Custom" Part.CanCollide = false
  2230. Part.BrickColor = BrickColor.new("Really black")
  2231. Part.Size = Vector3.new(2.31999993, 0.200000003, 0.200000003)
  2232. Partweld = Instance.new("Motor6D")
  2233. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2234. Partweld.C1 = CFrame.new(-7.62939453e-006, -0.231983185, -0.000392913818, 0.999999762, 5.89174931e-010, 1.80602074e-005, -5.88627813e-010, 0.999982834, -6.33369623e-009, -1.79708004e-005, 6.33347597e-009, 0.999982774)
  2235. Partweld.Parent = Part
  2236. PartMesh = Instance.new("BlockMesh",Part)
  2237. PartMesh.Name = "Mesh"
  2238. PartMesh.Offset = Vector3.new(0, 0, 0)
  2239. PartMesh.Scale = Vector3.new(1, 0.579999983, 0.579999983)
  2240.  
  2241. Part = Instance.new("Part", m)
  2242. Part:BreakJoints()
  2243. Part.TopSurface = "Smooth"
  2244. Part.Material = "SmoothPlastic"
  2245. Part.Name = 'Part'
  2246. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2247. Part.FormFactor = "Custom" Part.CanCollide = false
  2248. Part.BrickColor = BrickColor.new("Really black")
  2249. Part.Size = Vector3.new(0.200000003, 0.34799999, 0.200000003)
  2250. Partweld = Instance.new("Motor6D")
  2251. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2252. Partweld.C1 = CFrame.new(0.000408172607, 1.71661377e-005, 1.2179985, 1.81794167e-005, -1.78972357e-007, -0.999982238, 6.07028539e-007, 0.999982357, -1.78961514e-007, 0.999999702, -6.07014329e-007, 1.82688236e-005)
  2253. Partweld.Parent = Part
  2254. PartMesh = Instance.new("BlockMesh",Part)
  2255. PartMesh.Name = "Mesh"
  2256. PartMesh.Offset = Vector3.new(0, 0, 0)
  2257. PartMesh.Scale = Vector3.new(0.579999983, 1, 0.579999983)
  2258.  
  2259. Part = Instance.new("Part", m)
  2260. Part:BreakJoints()
  2261. Part.TopSurface = "Smooth"
  2262. Part.Material = "SmoothPlastic"
  2263. Part.Name = 'Part'
  2264. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2265. Part.FormFactor = "Custom" Part.CanCollide = false
  2266. Part.BrickColor = BrickColor.new("Really black")
  2267. Part.Size = Vector3.new(0.200000003, 0.200000003, 2.0880003)
  2268. Partweld = Instance.new("Motor6D")
  2269. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2270. Partweld.C1 = CFrame.new(1.21799469, -0.231983185, 0.985591888, 0.999999762, 5.89174931e-010, 1.80602074e-005, -5.88627813e-010, 0.999982834, -6.33369623e-009, -1.79708004e-005, 6.33347597e-009, 0.999982774)
  2271. Partweld.Parent = Part
  2272. PartMesh = Instance.new("BlockMesh",Part)
  2273. PartMesh.Name = "Mesh"
  2274. PartMesh.Offset = Vector3.new(0, 0, 0)
  2275. PartMesh.Scale = Vector3.new(0.579999983, 0.579999983, 1)
  2276.  
  2277. Part = Instance.new("Part", m)
  2278. Part:BreakJoints()
  2279. Part.TopSurface = "Smooth"
  2280. Part.Material = "SmoothPlastic"
  2281. Part.Name = 'Part'
  2282. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2283. Part.FormFactor = "Custom" Part.CanCollide = false
  2284. Part.BrickColor = BrickColor.new("Really black")
  2285. Part.Size = Vector3.new(0.200000003, 0.200000003, 2.0880003)
  2286. Partweld = Instance.new("Motor6D")
  2287. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2288. Partweld.C1 = CFrame.new(1.21799469, 0.232002258, 0.985588074, 0.999999762, 5.78641135e-010, 1.80602074e-005, -5.78168624e-010, 0.999980927, -6.33353991e-009, -1.79708004e-005, 6.33334807e-009, 0.999980807)
  2289. Partweld.Parent = Part
  2290. PartMesh = Instance.new("BlockMesh",Part)
  2291. PartMesh.Name = "Mesh"
  2292. PartMesh.Offset = Vector3.new(0, 0, 0)
  2293. PartMesh.Scale = Vector3.new(0.579999983, 0.579999983, 1)
  2294.  
  2295. Part = Instance.new("Part", m)
  2296. Part:BreakJoints()
  2297. Part.TopSurface = "Smooth"
  2298. Part.Material = "SmoothPlastic"
  2299. Part.Name = 'Part'
  2300. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2301. Part.FormFactor = "Custom" Part.CanCollide = false
  2302. Part.BrickColor = BrickColor.new("Really black")
  2303. Part.Size = Vector3.new(2.31999993, 0.200000003, 0.200000003)
  2304. Partweld = Instance.new("Motor6D")
  2305. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2306. Partweld.C1 = CFrame.new(3.81469727e-006, 0.231988907, 1.97200775, 0.999999762, 1.69357861e-011, 5.96046448e-008, -1.6701307e-011, 0.999991179, 2.27373675e-013, 2.98023224e-008, -3.23296945e-013, 0.99999094)
  2307. Partweld.Parent = Part
  2308. PartMesh = Instance.new("BlockMesh",Part)
  2309. PartMesh.Name = "Mesh"
  2310. PartMesh.Offset = Vector3.new(0, 0, 0)
  2311. PartMesh.Scale = Vector3.new(1, 0.579999983, 0.579999983)
  2312.  
  2313. HandleMesh = Instance.new("BlockMesh",Handle)
  2314. HandleMesh.Name = "Mesh"
  2315. HandleMesh.Offset = Vector3.new(0, 0, 0)
  2316. HandleMesh.Scale = Vector3.new(1, 1, 0.579999983)
  2317.  
  2318. m2 = Instance.new("Model",char)
  2319.  
  2320. Handle2 = Instance.new("Part", m2)
  2321. Handle2:BreakJoints()
  2322. Handle2.TopSurface = "Smooth"
  2323. Handle2.Material = "SmoothPlastic"
  2324. Handle2.Name = 'Handle2'
  2325. Handle2.Anchored = true
  2326. Handle2.Transparency = 0
  2327. Handle2.BottomSurface = "Smooth"
  2328. Handle2.FormFactor = "Custom"
  2329. Handle2.CanCollide = false
  2330. Handle2.BrickColor = BrickColor.new("Institutional white")
  2331. Handle2.Size = Vector3.new(2.31999993, 0.34799999, 0.200000003)
  2332.  
  2333. Part = Instance.new("Part", m2)
  2334. Part:BreakJoints()
  2335. Part.TopSurface = "Smooth"
  2336. Part.Material = "SmoothPlastic"
  2337. Part.Name = 'Part'
  2338. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2339. Part.FormFactor = "Custom" Part.CanCollide = false
  2340. Part.BrickColor = BrickColor.new("Institutional white")
  2341. Part.Size = Vector3.new(0.34799999, 0.200000003, 0.34799999)
  2342. Partweld = Instance.new("Motor6D")
  2343. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2344. Partweld.C1 = CFrame.new(-0.697142124, -0.240707397, 0.697052002, 0.707106292, -6.45096577e-007, -0.707100093, 7.29660428e-007, 0.999991119, -4.4702773e-008, 0.707106292, -4.72456946e-007, 0.707100153)
  2345. Partweld.Parent = Part
  2346. PartMesh = Instance.new("BlockMesh",Part)
  2347. PartMesh.Name = "Mesh"
  2348. PartMesh.Offset = Vector3.new(0, 0, 0)
  2349. PartMesh.Scale = Vector3.new(1, 0.898999929, 1)
  2350.  
  2351. Part = Instance.new("Part", m2)
  2352. Part:BreakJoints()
  2353. Part.TopSurface = "Smooth"
  2354. Part.Material = "SmoothPlastic"
  2355. Part.Name = 'Part'
  2356. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2357. Part.FormFactor = "Custom" Part.CanCollide = false
  2358. Part.BrickColor = BrickColor.new("Institutional white")
  2359. Part.Size = Vector3.new(2.31999993, 0.200000003, 0.200000003)
  2360. Partweld = Instance.new("Motor6D")
  2361. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2362. Partweld.C1 = CFrame.new(3.81469727e-006, -0.232005119, 1.97199249, 0.999999762, -2.87769808e-013, 5.96046448e-008, 5.25801624e-013, 0.999991417, 2.84217094e-014, 0, -1.17239551e-013, 0.999991238)
  2363. Partweld.Parent = Part
  2364. PartMesh = Instance.new("BlockMesh",Part)
  2365. PartMesh.Name = "Mesh"
  2366. PartMesh.Offset = Vector3.new(0, 0, 0)
  2367. PartMesh.Scale = Vector3.new(1, 0.579999983, 0.579999983)
  2368.  
  2369. Part = Instance.new("Part", m2)
  2370. Part:BreakJoints()
  2371. Part.TopSurface = "Smooth"
  2372. Part.Material = "SmoothPlastic"
  2373. Part.Name = 'Part'
  2374. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2375. Part.FormFactor = "Custom" Part.CanCollide = false
  2376. Part.BrickColor = BrickColor.new("Institutional white")
  2377. Part.Size = Vector3.new(1.15999997, 0.200000003, 1.15999997)
  2378. Partweld = Instance.new("Motor6D")
  2379. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2380. Partweld.C1 = CFrame.new(-0.697060108, -0.237798691, 0.696979523, 0.707100153, -7.8854832e-008, -0.707074642, 6.79929997e-008, 0.999963224, -4.47018209e-008, 0.707100153, -2.54248249e-008, 0.707074702)
  2381. Partweld.Parent = Part
  2382. PartMesh = Instance.new("BlockMesh",Part)
  2383. PartMesh.Name = "Mesh"
  2384. PartMesh.Offset = Vector3.new(0, 0, 0)
  2385. PartMesh.Scale = Vector3.new(1, 0.696000099, 1)
  2386.  
  2387. Part = Instance.new("Part", m2)
  2388. Part:BreakJoints()
  2389. Part.TopSurface = "Smooth"
  2390. Part.Material = "SmoothPlastic"
  2391. Part.Name = 'Part'
  2392. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2393. Part.FormFactor = "Custom" Part.CanCollide = false
  2394. Part.BrickColor = BrickColor.new("Institutional white")
  2395. Part.Size = Vector3.new(0.200000003, 0.200000003, 2.0880003)
  2396. Partweld = Instance.new("Motor6D")
  2397. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2398. Partweld.C1 = CFrame.new(-1.21799088, -0.231980324, 0.985839844, 0.999999762, 5.87768056e-010, 1.80602074e-005, -5.86997118e-010, 0.999974251, -6.33293951e-009, -1.80006027e-005, 6.33261976e-009, 0.99997437)
  2399. Partweld.Parent = Part
  2400. PartMesh = Instance.new("BlockMesh",Part)
  2401. PartMesh.Name = "Mesh"
  2402. PartMesh.Offset = Vector3.new(0, 0, 0)
  2403. PartMesh.Scale = Vector3.new(0.579999983, 0.579999983, 1)
  2404.  
  2405. Part = Instance.new("Part", m2)
  2406. Part:BreakJoints()
  2407. Part.TopSurface = "Smooth"
  2408. Part.Material = "SmoothPlastic"
  2409. Part.Name = 'Part'
  2410. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2411. Part.FormFactor = "Custom" Part.CanCollide = false
  2412. Part.BrickColor = BrickColor.new("Institutional white")
  2413. Part.Size = Vector3.new(0.200000003, 0.34799999, 0.200000003)
  2414. Partweld = Instance.new("Motor6D")
  2415. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2416. Partweld.C1 = CFrame.new(0.000141143799, 1.8119812e-005, -1.21799469, 1.81794167e-005, -1.78968406e-007, -0.999964833, 6.0702348e-007, 0.999964714, -1.78957677e-007, 0.999999702, -6.06998185e-007, 1.82688236e-005)
  2417. Partweld.Parent = Part
  2418. PartMesh = Instance.new("BlockMesh",Part)
  2419. PartMesh.Name = "Mesh"
  2420. PartMesh.Offset = Vector3.new(0, 0, 0)
  2421. PartMesh.Scale = Vector3.new(0.579999983, 1, 0.579999983)
  2422.  
  2423. Part = Instance.new("Part", m2)
  2424. Part:BreakJoints()
  2425. Part.TopSurface = "Smooth"
  2426. Part.Material = "SmoothPlastic"
  2427. Part.Name = 'Part'
  2428. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2429. Part.FormFactor = "Custom" Part.CanCollide = false
  2430. Part.BrickColor = BrickColor.new("Institutional white")
  2431. Part.Size = Vector3.new(0.200000003, 0.200000003, 2.0880003)
  2432. Partweld = Instance.new("Motor6D")
  2433. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2434. Partweld.C1 = CFrame.new(-1.21799469, 0.232003212, 0.985847473, 0.999999762, 5.66021896e-010, 1.80602074e-005, -5.65410829e-010, 0.999973297, -6.33274055e-009, -1.80006027e-005, 6.3324741e-009, 0.999973238)
  2435. Partweld.Parent = Part
  2436. PartMesh = Instance.new("BlockMesh",Part)
  2437. PartMesh.Name = "Mesh"
  2438. PartMesh.Offset = Vector3.new(0, 0, 0)
  2439. PartMesh.Scale = Vector3.new(0.579999983, 0.579999983, 1)
  2440.  
  2441. Part = Instance.new("Part", m2)
  2442. Part:BreakJoints()
  2443. Part.TopSurface = "Smooth"
  2444. Part.Material = "SmoothPlastic"
  2445. Part.Name = 'Part'
  2446. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2447. Part.FormFactor = "Custom" Part.CanCollide = false
  2448. Part.BrickColor = BrickColor.new("Mid gray")
  2449. Part.Size = Vector3.new(2.31999969, 0.200000003, 1.8560003)
  2450. Partweld = Instance.new("Motor6D")
  2451. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2452. Partweld.C1 = CFrame.new(3.81469727e-006, -0.115989685, 0.985801697, 0.999999762, 6.05332673e-010, 1.80602074e-005, -6.04796213e-010, 0.999982834, -6.33284003e-009, -1.80006027e-005, 6.33262687e-009, 0.999982953)
  2453. Partweld.Parent = Part
  2454. PartMesh = Instance.new("BlockMesh",Part)
  2455. PartMesh.Name = "Mesh"
  2456. PartMesh.Offset = Vector3.new(0, 0, 0)
  2457. PartMesh.Scale = Vector3.new(1, 0.579999983, 1)
  2458.  
  2459. Part = Instance.new("Part", m2)
  2460. Part:BreakJoints()
  2461. Part.TopSurface = "Smooth"
  2462. Part.Material = "SmoothPlastic"
  2463. Part.Name = 'Part'
  2464. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2465. Part.FormFactor = "Custom" Part.CanCollide = false
  2466. Part.BrickColor = BrickColor.new("Really black")
  2467. Part.Size = Vector3.new(0.579999983, 0.200000003, 0.579999983)
  2468. Partweld = Instance.new("Motor6D")
  2469. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2470. Partweld.C1 = CFrame.new(1.52587891e-005, 0.226189613, 0.985958099, 0.99999094, -4.17435785e-007, -8.94069672e-008, 4.17436127e-007, 0.999991119, 2.08614694e-007, -2.98023224e-008, -2.83119846e-007, 0.999982476)
  2471. Partweld.Parent = Part
  2472. PartMesh = Instance.new("BlockMesh",Part)
  2473. PartMesh.Name = "Mesh"
  2474. PartMesh.Offset = Vector3.new(0, 0, 0)
  2475. PartMesh.Scale = Vector3.new(1, 0.811999977, 1)
  2476.  
  2477. Part = Instance.new("Part", m2)
  2478. Part:BreakJoints()
  2479. Part.TopSurface = "Smooth"
  2480. Part.Material = "SmoothPlastic"
  2481. Part.Name = 'Part'
  2482. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2483. Part.FormFactor = "Custom" Part.CanCollide = false
  2484. Part.BrickColor = BrickColor.new("Really black")
  2485. Part.Size = Vector3.new(0.579999983, 0.200000003, 0.579999983)
  2486. Partweld = Instance.new("Motor6D")
  2487. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2488. Partweld.C1 = CFrame.new(1.52587891e-005, -0.237810135, 0.985958099, 0.99999094, -4.17435785e-007, -8.94069672e-008, 4.17436127e-007, 0.999991119, 2.08614694e-007, -2.98023224e-008, -2.83119846e-007, 0.999982476)
  2489. Partweld.Parent = Part
  2490. PartMesh = Instance.new("BlockMesh",Part)
  2491. PartMesh.Name = "Mesh"
  2492. PartMesh.Offset = Vector3.new(0, 0, 0)
  2493. PartMesh.Scale = Vector3.new(1, 0.811999977, 1)
  2494.  
  2495. Part = Instance.new("Part", m2)
  2496. Part:BreakJoints()
  2497. Part.TopSurface = "Smooth"
  2498. Part.Material = "SmoothPlastic"
  2499. Part.Name = 'Part'
  2500. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2501. Part.FormFactor = "Custom" Part.CanCollide = false
  2502. Part.BrickColor = BrickColor.new("Institutional white")
  2503. Part.Size = Vector3.new(1.15999997, 0.200000003, 1.15999997)
  2504. Partweld = Instance.new("Motor6D")
  2505. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2506. Partweld.C1 = CFrame.new(-0.985813141, -0.237781525, 0, 1.80006027e-005, 1.57576963e-007, -0.999979973, 8.91885605e-008, 0.99998039, 2.61884452e-007, 0.999999166, -8.91910901e-008, 1.80602074e-005)
  2507. Partweld.Parent = Part
  2508. PartMesh = Instance.new("BlockMesh",Part)
  2509. PartMesh.Name = "Mesh"
  2510. PartMesh.Offset = Vector3.new(0, 0, 0)
  2511. PartMesh.Scale = Vector3.new(1, 0.69599998, 1)
  2512.  
  2513. Part = Instance.new("Part", m2)
  2514. Part:BreakJoints()
  2515. Part.TopSurface = "Smooth"
  2516. Part.Material = "SmoothPlastic"
  2517. Part.Name = 'Part'
  2518. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2519. Part.FormFactor = "Custom" Part.CanCollide = false
  2520. Part.BrickColor = BrickColor.new("Institutional white")
  2521. Part.Size = Vector3.new(0.34799999, 0.200000003, 0.34799999)
  2522. Partweld = Instance.new("Motor6D")
  2523. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2524. Partweld.C1 = CFrame.new(-5.7220459e-005, 0.223287582, 0.985862732, 0.999999285, -4.17447836e-007, 5.96046448e-008, 4.17451417e-007, 0.999991119, 2.08614694e-007, 8.94069672e-008, -8.94065408e-008, 0.999990642)
  2525. Partweld.Parent = Part
  2526. PartMesh = Instance.new("BlockMesh",Part)
  2527. PartMesh.Name = "Mesh"
  2528. PartMesh.Offset = Vector3.new(0, 0, 0)
  2529. PartMesh.Scale = Vector3.new(1, 0.898999929, 1)
  2530.  
  2531. Part = Instance.new("Part", m2)
  2532. Part:BreakJoints()
  2533. Part.TopSurface = "Smooth"
  2534. Part.Material = "SmoothPlastic"
  2535. Part.Name = 'Part'
  2536. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2537. Part.FormFactor = "Custom" Part.CanCollide = false
  2538. Part.BrickColor = BrickColor.new("Institutional white")
  2539. Part.Size = Vector3.new(1.15999997, 0.200000003, 1.15999997)
  2540. Partweld = Instance.new("Motor6D")
  2541. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2542. Partweld.C1 = CFrame.new(-0.985980988, 0.22618866, 0, -8.94069672e-008, 1.63911707e-007, -0.999990642, 8.97813663e-008, 0.999991119, 2.68218798e-007, 0.999999285, -8.97803574e-008, 5.96046448e-008)
  2543. Partweld.Parent = Part
  2544. PartMesh = Instance.new("BlockMesh",Part)
  2545. PartMesh.Name = "Mesh"
  2546. PartMesh.Offset = Vector3.new(0, 0, 0)
  2547. PartMesh.Scale = Vector3.new(1, 0.69599998, 1)
  2548.  
  2549. Part = Instance.new("Part", m2)
  2550. Part:BreakJoints()
  2551. Part.TopSurface = "Smooth"
  2552. Part.Material = "SmoothPlastic"
  2553. Part.Name = 'Part'
  2554. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2555. Part.FormFactor = "Custom" Part.CanCollide = false
  2556. Part.BrickColor = BrickColor.new("Institutional white")
  2557. Part.Size = Vector3.new(1.15999997, 0.200000003, 1.15999997)
  2558. Partweld = Instance.new("Motor6D")
  2559. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2560. Partweld.C1 = CFrame.new(-0.697110176, 0.226187706, 0.697032928, 0.707100391, -7.8857461e-008, -0.707094431, 6.79927936e-008, 0.999991119, -4.4702837e-008, 0.707100332, -2.54258214e-008, 0.707094312)
  2561. Partweld.Parent = Part
  2562. PartMesh = Instance.new("BlockMesh",Part)
  2563. PartMesh.Name = "Mesh"
  2564. PartMesh.Offset = Vector3.new(0, 0, 0)
  2565. PartMesh.Scale = Vector3.new(1, 0.696000099, 1)
  2566.  
  2567. Part = Instance.new("Part", m2)
  2568. Part:BreakJoints()
  2569. Part.TopSurface = "Smooth"
  2570. Part.Material = "SmoothPlastic"
  2571. Part.Name = 'Part'
  2572. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2573. Part.FormFactor = "Custom" Part.CanCollide = false
  2574. Part.BrickColor = BrickColor.new("Really black")
  2575. Part.Size = Vector3.new(0.579999983, 0.200000003, 0.579999983)
  2576. Partweld = Instance.new("Motor6D")
  2577. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2578. Partweld.C1 = CFrame.new(-0.697163582, 0.226187706, 0.697189331, 0.707100332, -7.88574468e-008, -0.707094491, 6.7967342e-008, 0.999991119, -4.47028512e-008, 0.707100451, 4.37624692e-009, 0.707094193)
  2579. Partweld.Parent = Part
  2580. PartMesh = Instance.new("BlockMesh",Part)
  2581. PartMesh.Name = "Mesh"
  2582. PartMesh.Offset = Vector3.new(0, 0, 0)
  2583. PartMesh.Scale = Vector3.new(1, 0.812000036, 1)
  2584.  
  2585. Part = Instance.new("Part", m2)
  2586. Part:BreakJoints()
  2587. Part.TopSurface = "Smooth"
  2588. Part.Material = "SmoothPlastic"
  2589. Part.Name = 'Part'
  2590. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2591. Part.FormFactor = "Custom" Part.CanCollide = false
  2592. Part.BrickColor = BrickColor.new("Institutional white")
  2593. Part.Size = Vector3.new(0.34799999, 0.200000003, 0.34799999)
  2594. Partweld = Instance.new("Motor6D")
  2595. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2596. Partweld.C1 = CFrame.new(-5.7220459e-005, -0.240706444, 0.985862732, 0.999999285, -4.17447836e-007, 5.96046448e-008, 4.17451417e-007, 0.999991119, 2.08614694e-007, 8.94069672e-008, -8.94065408e-008, 0.999990642)
  2597. Partweld.Parent = Part
  2598. PartMesh = Instance.new("BlockMesh",Part)
  2599. PartMesh.Name = "Mesh"
  2600. PartMesh.Offset = Vector3.new(0, 0, 0)
  2601. PartMesh.Scale = Vector3.new(1, 0.898999929, 1)
  2602.  
  2603. Part = Instance.new("Part", m2)
  2604. Part:BreakJoints()
  2605. Part.TopSurface = "Smooth"
  2606. Part.Material = "SmoothPlastic"
  2607. Part.Name = 'Part'
  2608. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2609. Part.FormFactor = "Custom" Part.CanCollide = false
  2610. Part.BrickColor = BrickColor.new("Institutional white")
  2611. Part.Size = Vector3.new(2.31999993, 0.200000003, 0.200000003)
  2612. Partweld = Instance.new("Motor6D")
  2613. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2614. Partweld.C1 = CFrame.new(3.81469727e-006, 0.23197937, -1.52587891e-005, 0.999999762, 2.23820962e-013, 5.96046448e-008, 7.10542736e-015, 0.999991417, -1.03028697e-013, 0, 1.0658141e-014, 0.999991238)
  2615. Partweld.Parent = Part
  2616. PartMesh = Instance.new("BlockMesh",Part)
  2617. PartMesh.Name = "Mesh"
  2618. PartMesh.Offset = Vector3.new(0, 0, 0)
  2619. PartMesh.Scale = Vector3.new(1, 0.579999983, 0.579999983)
  2620.  
  2621. Part = Instance.new("Part", m2)
  2622. Part:BreakJoints()
  2623. Part.TopSurface = "Smooth"
  2624. Part.Material = "SmoothPlastic"
  2625. Part.Name = 'Part'
  2626. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2627. Part.FormFactor = "Custom" Part.CanCollide = false
  2628. Part.BrickColor = BrickColor.new("Really black")
  2629. Part.Size = Vector3.new(0.579999983, 0.200000003, 0.579999983)
  2630. Partweld = Instance.new("Motor6D")
  2631. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2632. Partweld.C1 = CFrame.new(-0.697163105, -0.237812042, 0.697189331, 0.707100332, -7.88574468e-008, -0.707094491, 6.7967342e-008, 0.999991119, -4.47028512e-008, 0.707100451, 4.37624692e-009, 0.707094193)
  2633. Partweld.Parent = Part
  2634. PartMesh = Instance.new("BlockMesh",Part)
  2635. PartMesh.Name = "Mesh"
  2636. PartMesh.Offset = Vector3.new(0, 0, 0)
  2637. PartMesh.Scale = Vector3.new(1, 0.812000036, 1)
  2638.  
  2639. Part = Instance.new("Part", m2)
  2640. Part:BreakJoints()
  2641. Part.TopSurface = "Smooth"
  2642. Part.Material = "SmoothPlastic"
  2643. Part.Name = 'Part'
  2644. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2645. Part.FormFactor = "Custom" Part.CanCollide = false
  2646. Part.BrickColor = BrickColor.new("Really black")
  2647. Part.Size = Vector3.new(2.31999993, 0.200000003, 1.85600007)
  2648. Partweld = Instance.new("Motor6D")
  2649. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2650. Partweld.C1 = CFrame.new(0, 0.232005119, 0.985790253, 0.999999762, 6.06398487e-010, 1.80602074e-005, -6.05488992e-010, 0.999969959, -6.3331953e-009, -1.80006027e-005, 6.33281516e-009, 0.99996984)
  2651. Partweld.Parent = Part
  2652. PartMesh = Instance.new("BlockMesh",Part)
  2653. PartMesh.Name = "Mesh"
  2654. PartMesh.Offset = Vector3.new(0, 0, 0)
  2655. PartMesh.Scale = Vector3.new(1, 0.579999983, 1)
  2656.  
  2657. Part = Instance.new("Part", m2)
  2658. Part:BreakJoints()
  2659. Part.TopSurface = "Smooth"
  2660. Part.Material = "SmoothPlastic"
  2661. Part.Name = 'Part'
  2662. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2663. Part.FormFactor = "Custom" Part.CanCollide = false
  2664. Part.BrickColor = BrickColor.new("Institutional white")
  2665. Part.Size = Vector3.new(0.34799999, 0.200000003, 0.34799999)
  2666. Partweld = Instance.new("Motor6D")
  2667. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2668. Partweld.C1 = CFrame.new(-0.697142363, 0.223291397, 0.697052002, 0.707106292, -6.45096577e-007, -0.707100093, 7.29660428e-007, 0.999991119, -4.4702773e-008, 0.707106292, -4.72456946e-007, 0.707100153)
  2669. Partweld.Parent = Part
  2670. PartMesh = Instance.new("BlockMesh",Part)
  2671. PartMesh.Name = "Mesh"
  2672. PartMesh.Offset = Vector3.new(0, 0, 0)
  2673. PartMesh.Scale = Vector3.new(1, 0.898999929, 1)
  2674.  
  2675. Part = Instance.new("Part", m2)
  2676. Part:BreakJoints()
  2677. Part.TopSurface = "Smooth"
  2678. Part.Material = "SmoothPlastic"
  2679. Part.Name = 'Part'
  2680. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2681. Part.FormFactor = "Custom" Part.CanCollide = false
  2682. Part.BrickColor = BrickColor.new("Mid gray")
  2683. Part.Size = Vector3.new(2.31999969, 0.200000003, 1.8560003)
  2684. Partweld = Instance.new("Motor6D")
  2685. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2686. Partweld.C1 = CFrame.new(0, 0.115994453, 0.985679626, 0.999999762, 6.06839023e-010, 1.80602074e-005, -6.06164008e-010, 0.999978542, -6.33337294e-009, -1.79708004e-005, 6.33308517e-009, 0.999978423)
  2687. Partweld.Parent = Part
  2688. PartMesh = Instance.new("BlockMesh",Part)
  2689. PartMesh.Name = "Mesh"
  2690. PartMesh.Offset = Vector3.new(0, 0, 0)
  2691. PartMesh.Scale = Vector3.new(1, 0.579999983, 1)
  2692.  
  2693. Part = Instance.new("Part", m2)
  2694. Part:BreakJoints()
  2695. Part.TopSurface = "Smooth"
  2696. Part.Material = "SmoothPlastic"
  2697. Part.Name = 'Part'
  2698. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2699. Part.FormFactor = "Custom" Part.CanCollide = false
  2700. Part.BrickColor = BrickColor.new("Mid gray")
  2701. Part.Size = Vector3.new(2.31999969, 0.200000003, 1.8560003)
  2702. Partweld = Instance.new("Motor6D")
  2703. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2704. Partweld.C1 = CFrame.new(0, -5.7220459e-006, 0.985614777, 0.999999762, 6.06938499e-010, 1.80602074e-005, -6.06267037e-010, 0.999978542, -6.33343333e-009, -1.79708004e-005, 6.33315622e-009, 0.999978423)
  2705. Partweld.Parent = Part
  2706. PartMesh = Instance.new("BlockMesh",Part)
  2707. PartMesh.Name = "Mesh"
  2708. PartMesh.Offset = Vector3.new(0, 0, 0)
  2709. PartMesh.Scale = Vector3.new(1, 0.579999983, 1)
  2710.  
  2711. Part = Instance.new("Part", m2)
  2712. Part:BreakJoints()
  2713. Part.TopSurface = "Smooth"
  2714. Part.Material = "SmoothPlastic"
  2715. Part.Name = 'Part'
  2716. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2717. Part.FormFactor = "Custom" Part.CanCollide = false
  2718. Part.BrickColor = BrickColor.new("Really black")
  2719. Part.Size = Vector3.new(2.31999993, 0.200000003, 1.85600007)
  2720. Partweld = Instance.new("Motor6D")
  2721. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2722. Partweld.C1 = CFrame.new(-3.81469727e-006, -0.231994629, 0.98563385, 0.999999762, 5.88961768e-010, 1.80602074e-005, -5.88052274e-010, 0.999969959, -6.33351505e-009, -1.80006027e-005, 6.3331278e-009, 0.99996984)
  2723. Partweld.Parent = Part
  2724. PartMesh = Instance.new("BlockMesh",Part)
  2725. PartMesh.Name = "Mesh"
  2726. PartMesh.Offset = Vector3.new(0, 0, 0)
  2727. PartMesh.Scale = Vector3.new(1, 0.579999983, 1)
  2728.  
  2729. Part = Instance.new("Part", m2)
  2730. Part:BreakJoints()
  2731. Part.TopSurface = "Smooth"
  2732. Part.Material = "SmoothPlastic"
  2733. Part.Name = 'Part'
  2734. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2735. Part.FormFactor = "Custom" Part.CanCollide = false
  2736. Part.BrickColor = BrickColor.new("Institutional white")
  2737. Part.Size = Vector3.new(2.31999993, 0.200000003, 0.200000003)
  2738. Partweld = Instance.new("Motor6D")
  2739. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2740. Partweld.C1 = CFrame.new(-7.62939453e-006, -0.231983185, -0.000392913818, 0.999999762, 5.89174931e-010, 1.80602074e-005, -5.88627813e-010, 0.999982834, -6.33369623e-009, -1.79708004e-005, 6.33347597e-009, 0.999982774)
  2741. Partweld.Parent = Part
  2742. PartMesh = Instance.new("BlockMesh",Part)
  2743. PartMesh.Name = "Mesh"
  2744. PartMesh.Offset = Vector3.new(0, 0, 0)
  2745. PartMesh.Scale = Vector3.new(1, 0.579999983, 0.579999983)
  2746.  
  2747. Part = Instance.new("Part", m2)
  2748. Part:BreakJoints()
  2749. Part.TopSurface = "Smooth"
  2750. Part.Material = "SmoothPlastic"
  2751. Part.Name = 'Part'
  2752. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2753. Part.FormFactor = "Custom" Part.CanCollide = false
  2754. Part.BrickColor = BrickColor.new("Institutional white")
  2755. Part.Size = Vector3.new(0.200000003, 0.34799999, 0.200000003)
  2756. Partweld = Instance.new("Motor6D")
  2757. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2758. Partweld.C1 = CFrame.new(0.000408172607, 1.71661377e-005, 1.2179985, 1.81794167e-005, -1.78972357e-007, -0.999982238, 6.07028539e-007, 0.999982357, -1.78961514e-007, 0.999999702, -6.07014329e-007, 1.82688236e-005)
  2759. Partweld.Parent = Part
  2760. PartMesh = Instance.new("BlockMesh",Part)
  2761. PartMesh.Name = "Mesh"
  2762. PartMesh.Offset = Vector3.new(0, 0, 0)
  2763. PartMesh.Scale = Vector3.new(0.579999983, 1, 0.579999983)
  2764.  
  2765. Part = Instance.new("Part", m2)
  2766. Part:BreakJoints()
  2767. Part.TopSurface = "Smooth"
  2768. Part.Material = "SmoothPlastic"
  2769. Part.Name = 'Part'
  2770. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2771. Part.FormFactor = "Custom" Part.CanCollide = false
  2772. Part.BrickColor = BrickColor.new("Institutional white")
  2773. Part.Size = Vector3.new(0.200000003, 0.200000003, 2.0880003)
  2774. Partweld = Instance.new("Motor6D")
  2775. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2776. Partweld.C1 = CFrame.new(1.21799469, -0.231983185, 0.985591888, 0.999999762, 5.89174931e-010, 1.80602074e-005, -5.88627813e-010, 0.999982834, -6.33369623e-009, -1.79708004e-005, 6.33347597e-009, 0.999982774)
  2777. Partweld.Parent = Part
  2778. PartMesh = Instance.new("BlockMesh",Part)
  2779. PartMesh.Name = "Mesh"
  2780. PartMesh.Offset = Vector3.new(0, 0, 0)
  2781. PartMesh.Scale = Vector3.new(0.579999983, 0.579999983, 1)
  2782.  
  2783. Part = Instance.new("Part", m2)
  2784. Part:BreakJoints()
  2785. Part.TopSurface = "Smooth"
  2786. Part.Material = "SmoothPlastic"
  2787. Part.Name = 'Part'
  2788. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2789. Part.FormFactor = "Custom" Part.CanCollide = false
  2790. Part.BrickColor = BrickColor.new("Institutional white")
  2791. Part.Size = Vector3.new(0.200000003, 0.200000003, 2.0880003)
  2792. Partweld = Instance.new("Motor6D")
  2793. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2794. Partweld.C1 = CFrame.new(1.21799469, 0.232002258, 0.985588074, 0.999999762, 5.78641135e-010, 1.80602074e-005, -5.78168624e-010, 0.999980927, -6.33353991e-009, -1.79708004e-005, 6.33334807e-009, 0.999980807)
  2795. Partweld.Parent = Part
  2796. PartMesh = Instance.new("BlockMesh",Part)
  2797. PartMesh.Name = "Mesh"
  2798. PartMesh.Offset = Vector3.new(0, 0, 0)
  2799. PartMesh.Scale = Vector3.new(0.579999983, 0.579999983, 1)
  2800.  
  2801. Part = Instance.new("Part", m2)
  2802. Part:BreakJoints()
  2803. Part.TopSurface = "Smooth"
  2804. Part.Material = "SmoothPlastic"
  2805. Part.Name = 'Part'
  2806. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2807. Part.FormFactor = "Custom" Part.CanCollide = false
  2808. Part.BrickColor = BrickColor.new("Institutional white")
  2809. Part.Size = Vector3.new(2.31999993, 0.200000003, 0.200000003)
  2810. Partweld = Instance.new("Motor6D")
  2811. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2812. Partweld.C1 = CFrame.new(3.81469727e-006, 0.231988907, 1.97200775, 0.999999762, 1.69357861e-011, 5.96046448e-008, -1.6701307e-011, 0.999991179, 2.27373675e-013, 2.98023224e-008, -3.23296945e-013, 0.99999094)
  2813. Partweld.Parent = Part
  2814. PartMesh = Instance.new("BlockMesh",Part)
  2815. PartMesh.Name = "Mesh"
  2816. PartMesh.Offset = Vector3.new(0, 0, 0)
  2817. PartMesh.Scale = Vector3.new(1, 0.579999983, 0.579999983)
  2818.  
  2819. HandleMesh = Instance.new("BlockMesh",Handle2)
  2820. HandleMesh.Name = "Mesh"
  2821. HandleMesh.Offset = Vector3.new(0, 0, 0)
  2822. HandleMesh.Scale = Vector3.new(1, 1, 0.579999983)
  2823.  
  2824.  
  2825. CubesOfPower = Instance.new("Model",Workspace.Terrain)
  2826.  
  2827. World = Instance.new("Part",CubesOfPower)
  2828. World.Size = Vector3.new(3,3,3)
  2829. World.Anchored = true
  2830. World.Position = workspace.Base.Position
  2831. World.Material = "SmoothPlastic"
  2832. World.Reflectance = 1
  2833.  
  2834. World2 = Instance.new("Part",CubesOfPower)
  2835. World2.Size = Vector3.new(3,3,3)
  2836. World2.Anchored = true
  2837. World2.Position = workspace.Base.Position
  2838. World2.Material = "SmoothPlastic"
  2839. World2.Reflectance = 1
  2840.  
  2841. World3 = Instance.new("Part",CubesOfPower)
  2842. World3.Size = Vector3.new(3,3,3)
  2843. World3.Anchored = true
  2844. World3.Position = workspace.Base.Position
  2845. World3.Material = "SmoothPlastic"
  2846. World3.Reflectance = 1
  2847.  
  2848. World4 = Instance.new("Part",CubesOfPower)
  2849. World4.Size = Vector3.new(3,3,3)
  2850. World4.Anchored = true
  2851. World4.Position = workspace.Base.Position
  2852. World4.Material = "SmoothPlastic"
  2853. World4.Reflectance = 1
  2854.  
  2855. WorldX = Instance.new("Part",CubesOfPower)
  2856. WorldX.Size = Vector3.new(3,3,3)
  2857. WorldX.Anchored = true
  2858. WorldX.Position = workspace.Base.Position
  2859. WorldX.Material = "SmoothPlastic"
  2860. WorldX.Reflectance = 1
  2861.  
  2862. World2X = Instance.new("Part",CubesOfPower)
  2863. World2X.Size = Vector3.new(3,3,3)
  2864. World2X.Anchored = true
  2865. World2X.Position = workspace.Base.Position
  2866. World2X.Material = "SmoothPlastic"
  2867. World2X.Reflectance = 1
  2868.  
  2869. World3X = Instance.new("Part",CubesOfPower)
  2870. World3X.Size = Vector3.new(3,3,3)
  2871. World3X.Anchored = true
  2872. World3X.Position = workspace.Base.Position
  2873. World3X.Material = "SmoothPlastic"
  2874. World3X.Reflectance = 1
  2875.  
  2876. World4X = Instance.new("Part",CubesOfPower)
  2877. World4X.Size = Vector3.new(3,3,3)
  2878. World4X.Anchored = true
  2879. World4X.Position = workspace.Base.Position
  2880. World4X.Material = "SmoothPlastic"
  2881. World4X.Reflectance = 1
  2882.  
  2883. Target = nil
  2884.  
  2885. World.Touched:connect(function(hit)
  2886. Damagefunc(torso,hit,0,0,math.random(100,100),"Knockdown",RootPart,.2,1)
  2887. end)
  2888. World2.Touched:connect(function(hit)
  2889. Damagefunc(torso,hit,0,0,math.random(100,100),"Knockdown",RootPart,.2,1)
  2890. end)
  2891. World3.Touched:connect(function(hit)
  2892. Damagefunc(torso,hit,0,0,math.random(100,100),"Knockdown",RootPart,.2,1)
  2893. end)
  2894. World4.Touched:connect(function(hit)
  2895. Damagefunc(torso,hit,0,0,math.random(100,100),"Knockdown",RootPart,.2,1)
  2896. end)
  2897. WorldX.Touched:connect(function(hit)
  2898. Damagefunc(torso,hit,0,0,math.random(100,100),"Knockdown",RootPart,.2,1)
  2899. end)
  2900. World2X.Touched:connect(function(hit)
  2901. Damagefunc(torso,hit,0,0,math.random(100,100),"Knockdown",RootPart,.2,1)
  2902. end)
  2903. World3X.Touched:connect(function(hit)
  2904. Damagefunc(torso,hit,0,0,math.random(100,100),"Knockdown",RootPart,.2,1)
  2905. end)
  2906. World4X.Touched:connect(function(hit)
  2907. Damagefunc(torso,hit,0,0,math.random(100,100),"Knockdown",RootPart,.2,1)
  2908. end)
  2909.  
  2910. StandOn = false
  2911. local hrprv=0
  2912. angle = 0
  2913. angle2 = 0
  2914. angle3 = 0
  2915. anglespeed = 2
  2916. anglespeed2 = 1
  2917. anglespeed3 = .4
  2918. MyHealth = hum.Health
  2919. MyMaxHealth = hum.MaxHealth
  2920. MyMaxHealth = humane.Health
  2921. MyHealth = humane.Health
  2922. humane.Name = "The Worldo"
  2923. ItsHot = true
  2924. ControlledWorlds = true
  2925. jjing=false
  2926. Light = false
  2927. Dark = true
  2928. game:GetService("RunService").Stepped:connect(function()
  2929. for i, v in pairs(pchar:GetChildren()) do
  2930. if v:IsA("Part") then
  2931. v.BrickColor = BrickColor.new("Really black")
  2932. end
  2933. end
  2934. for i,v in ipairs(m:children()) do
  2935. if v:isA'Part' then
  2936. v.CanCollide = false
  2937. v.Reflectance = 0
  2938. if Light == true then
  2939. v.Transparency = 0
  2940. else
  2941. v.Transparency = 1
  2942. end
  2943. end
  2944. end
  2945.  
  2946. for i,v in ipairs(m2:children()) do
  2947. if v:isA'Part' then
  2948. v.CanCollide = false
  2949. v.Reflectance = 0
  2950. if Dark == true then
  2951. v.Transparency = 0
  2952. else
  2953. v.Transparency = 1
  2954. end
  2955. end
  2956. end
  2957. angle = ((angle % 100) + anglespeed/10)
  2958. angle2 = ((angle2 % 100) + anglespeed2/10)
  2959. angle3 = ((angle3 % 100) + anglespeed3/10)
  2960. hrprv=Tween(hrprv,hrp.RotVelocity.Y,0.4)
  2961. sine=sine+1
  2962. if HeavyGrav == true then
  2963. hum.JumpPower = math.huge
  2964. else
  2965. hum.JumpPower = 50
  2966. end
  2967. if StandOn == false then
  2968. for i,v in pairs(pchar:children()) do
  2969. if v:IsA("Part") and v.Name ~= "HumanoidRootPart" then
  2970. v.Transparency = 1
  2971. end
  2972. end
  2973. elseif StandOn == true then
  2974. for i,v in pairs(pchar:children()) do
  2975. if v:IsA("Part") and v.Name ~= "HumanoidRootPart" then
  2976. v.Transparency = 1
  2977. end
  2978. end
  2979. end
  2980. MyHealth = humane.Health
  2981. humane.Health = MyHealth
  2982. if hum.Sit==true then
  2983. animpose="Sitting"
  2984. elseif hrp.Velocity.y > 1 then
  2985. animpose = "Jumping"
  2986. elseif ffing==true then
  2987. animpose="Freefalling"
  2988. elseif (hrp.Velocity*Vn(1,0,1)).magnitude<2 then
  2989. animpose="Idle"
  2990. elseif (hrp.Velocity*Vn(1,0,1)).magnitude<20 then
  2991. animpose="Walking"
  2992. elseif (hrp.Velocity*Vn(1,0,1)).magnitude>20 then
  2993. animpose="Sprinting"
  2994. end
  2995. if ControlledWorlds == true then
  2996. Handle.CFrame = RLerp(Handle.CFrame,tor.CFrame*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(2,2+math.sin(angle3)*.2,-3)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine)),.04)
  2997. Handle2.CFrame = RLerp(Handle2.CFrame,tor.CFrame*CFrame.Angles(math.rad(-sine),math.rad(-sine),math.rad(-sine))*CFrame.new(2,2+math.sin(-angle3)*.2,-3)*CFrame.Angles(math.rad(-sine),math.rad(-sine),math.rad(-sine)),.04)
  2998. World.CFrame = RLerp(World.CFrame,workspace.Base.CFrame*CFrame.new(100,10+math.sin(angle3)*.2,0)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(math.cos(angle3),math.sin(angle),math.sin(angle2)),.94)
  2999. World2.CFrame = RLerp(World2.CFrame,workspace.Base.CFrame*CFrame.new(-100,10+math.sin(angle3)*.2,0)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(math.cos(angle3),math.sin(angle),math.sin(angle2)),.59)
  3000. World3.CFrame = RLerp(World3.CFrame,workspace.Base.CFrame*CFrame.new(0,10+math.sin(angle3)*.2,100)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(math.cos(angle3),math.sin(angle),math.sin(angle2)),.04)
  3001. World4.CFrame = RLerp(World4.CFrame,workspace.Base.CFrame*CFrame.new(0,10+math.sin(angle3)*.2,-100)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(math.cos(angle3),math.sin(angle),math.sin(angle2)),.34)
  3002. WorldX.CFrame = RLerp(WorldX.CFrame,workspace.Base.CFrame*CFrame.new(50,10+math.sin(angle3)*.2,50)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(math.cos(angle3),math.sin(angle),math.sin(angle2)),.64)
  3003. World2X.CFrame = RLerp(World2X.CFrame,workspace.Base.CFrame*CFrame.new(-50,10+math.sin(angle3)*.2,50)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(math.cos(angle3),math.sin(angle),math.sin(angle2)),.742)
  3004. World3X.CFrame = RLerp(World3X.CFrame,workspace.Base.CFrame*CFrame.new(50,10+math.sin(angle3)*.2,-50)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(math.cos(angle3),math.sin(angle),math.sin(angle2)),.49)
  3005. World4X.CFrame = RLerp(World4X.CFrame,workspace.Base.CFrame*CFrame.new(-50,10+math.sin(angle3)*.2,-50)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(math.cos(angle3),math.sin(angle),math.sin(angle2)),.5)
  3006. elseif ControlledWorlds == false then
  3007. Handle.CFrame = RLerp(Handle.CFrame,Target.CFrame*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(2,2+math.sin(angle3)*.2,-3)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine)),.04)
  3008. Handle2.CFrame = RLerp(Handle2.CFrame,Target.CFrame*CFrame.Angles(math.rad(-sine),math.rad(-sine),math.rad(-sine))*CFrame.new(2,2+math.sin(-angle3)*.2,-3)*CFrame.Angles(math.rad(-sine),math.rad(-sine),math.rad(-sine)),.04)
  3009. World.CFrame = RLerp(World.CFrame,Target.CFrame*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(2,2+math.sin(angle3)*.2,-3)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine)),0.04)
  3010. World2.CFrame = RLerp(World2.CFrame,Target.CFrame*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(2,2+math.sin(angle3)*.2,-3)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine)),0.44)
  3011. World3.CFrame = RLerp(World3.CFrame,Target.CFrame*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(2,2+math.sin(angle3)*.2,-3)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine)),0.1)
  3012. World4.CFrame = RLerp(World4.CFrame,Target.CFrame*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(2,2+math.sin(angle3)*.2,-3)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine)),0.094)
  3013. WorldX.CFrame = RLerp(WorldX.CFrame,Target.CFrame*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(2,2+math.sin(angle3)*.2,-3)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine)),0.6)
  3014. World2X.CFrame = RLerp(World2X.CFrame,Target.CFrame*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(2,2+math.sin(angle3)*.2,-3)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine)),0.9)
  3015. World3X.CFrame = RLerp(World3X.CFrame,Target.CFrame*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(2,2+math.sin(angle3)*.2,-3)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine)),0.2)
  3016. World4X.CFrame = RLerp(World4X.CFrame,Target.CFrame*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(2,2+math.sin(angle3)*.2,-3)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine)),0.05)
  3017. end
  3018. if Attacking == false then
  3019. torso.CFrame = hrp.CFrame*CFrame.new(0,0,3)
  3020. runKF(heid2)
  3021. runKF(toid2)
  3022. runKF(laid2)
  3023. runKF(raid2)
  3024. runKF(llid2)
  3025. runKF(rlid2)
  3026. end
  3027. if noRig==false then
  3028. if animpose=="Idle" then
  3029. runKF(heid)
  3030. runKF(toid)
  3031. runKF(laid)
  3032. runKF(raid)
  3033. runKF(llid)
  3034. runKF(rlid)
  3035. elseif animpose=="Walking" then
  3036. runKF(hewk)
  3037. runKF(towk)
  3038. runKF(lawk)
  3039. runKF(rawk)
  3040. runKF(llwk)
  3041. runKF(rlwk)
  3042. --tow.C0=tow.C0:lerp(tow.C0*CA(0,0,hrprv/25),0.4)
  3043. --rlw.C0=rlw.C0:lerp(rlw.C0*CA(0,0,-hrprv/25),0.4)
  3044. ---llw.C0=llw.C0:lerp(llw.C0*CA(0,0,-hrprv/25),0.4)
  3045. elseif animpose=="Sprinting" then
  3046. runKF(hesp)
  3047. runKF(tosp)
  3048. runKF(lasp)
  3049. runKF(rasp)
  3050. runKF(llsp)
  3051. runKF(rlsp)
  3052. --tow.C0=tow.C0:lerp(tow.C0*CA(0,0,hrprv/10),0.4)
  3053. --rlw.C0=rlw.C0:lerp(rlw.C0*CA(0,0,-hrprv/10),0.4)
  3054. --llw.C0=llw.C0:lerp(llw.C0*CA(0,0,-hrprv/10),0.4)
  3055. elseif animpose=="Freefalling" then
  3056. runKF(heff)
  3057. runKF(toff)
  3058. runKF(laff)
  3059. runKF(raff)
  3060. runKF(llff)
  3061. runKF(rlff)
  3062. --tow.C0=tow.C0:lerp(tow.C0*CA(0,0,hrprv/10),0.4)
  3063. elseif animpose=="Jumping" then
  3064. runKF(hejp)
  3065. runKF(tojp)
  3066. runKF(lajp)
  3067. runKF(rajp)
  3068. runKF(lljp)
  3069. runKF(rljp)
  3070. end
  3071. end
  3072. end)
  3073.  
  3074. print(hum.JumpPower)
  3075.  
  3076. AnotherOneBitesZaDusto = 1000
  3077. hum.MaxHealth = 1000
  3078. wait()
  3079. hum.Health = 1000
  3080. function Switching()
  3081. if Light == true then
  3082. Light = false
  3083. Dark = true
  3084. elseif Dark == true then
  3085. Light = true
  3086. Dark = false
  3087. end
  3088. end
  3089. while wait(100) do
  3090. AnotherOneBitesZaDusto = hum.Health
  3091. print'Changed'
  3092. Switching()
  3093. end
  3094.  
  3095. local Player = game:service("Players").LocalPlayer
  3096.  
  3097. local Character = game.Players.LocalPlayer.Character --game.Workspace.fefio92142
  3098.  
  3099.  
  3100. -------------------------------------------------------------------------------------
  3101. -------------------------------------------------------------------------------------
  3102.  
  3103. local Color = ColorSequence.new(Color3.new(5,5,5), Color3.new(0,0,0))
  3104.  
  3105. local Num = 0.5
  3106.  
  3107. local Num2 = 4 -------------Mods:1,4,8,10,15,20-------------------------------------
  3108. local Size = 0.8
  3109. local Rate = 300
  3110. -------------------------------------------------------------------------------------
  3111. local Player = game:service'Players'.LocalPlayer
  3112. local Character = Player.Character
  3113. Torso = Character:WaitForChild'Torso'
  3114.  
  3115. local Wing1 = Instance.new("Part",Character)
  3116. Wing1.FormFactor = Enum.FormFactor.Custom
  3117. Wing1.Size = Vector3.new(.2, .2, .2)
  3118. Wing1.Name = "WIng_1"
  3119.  
  3120. local fire = Instance.new("ParticleEmitter", Wing1)
  3121. fire.VelocitySpread = 0
  3122. fire.Lifetime = NumberRange.new(2)
  3123. fire.Acceleration = Vector3.new(0, 2, 2)
  3124. fire.RotSpeed = NumberRange.new(10)
  3125. fire.Rate = Rate
  3126. fire.Rotation = NumberRange.new(151515)
  3127. fire.Name = "Fire"
  3128. fire.LightEmission = 0.78
  3129. fire.LockedToPart = true
  3130. fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  3131. fire.Color = Color
  3132. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
  3133.  
  3134. local Wing2 = Wing1:Clone()
  3135. Wing2.Parent = Torso
  3136. local x,y,z = 0,-1,-6
  3137.  
  3138. Wld = function(a,b,cf)
  3139. local Weld = Instance.new('Weld',a)
  3140. Weld.Part0 = a
  3141. Weld.Part1 = b
  3142. Weld.C1 = cf
  3143. return Weld
  3144. end
  3145.  
  3146. local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(20),-math.rad(90)))
  3147. local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(20),-math.rad(90)))
  3148.  
  3149.  
  3150. game:service'RunService'.Stepped:connect(function()
  3151. --z = 6+math.sin(tick()*2)
  3152. y = -1+math.sin(tick()*Num)*Num2
  3153. Wing1.Fire.Acceleration = Vector3.new(x,y,z)
  3154. Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
  3155. end)
  3156. ------------------------------------------------------------------------------------------------
  3157. local Player = game:service'Players'.LocalPlayer
  3158. local Character = Player.Character
  3159. Torso = Character:WaitForChild'Torso'
  3160.  
  3161. local Wing1 = Instance.new("Part",Character)
  3162. Wing1.FormFactor = Enum.FormFactor.Custom
  3163. Wing1.Size = Vector3.new(.2, .2, .2)
  3164. Wing1.Name = "WIng_1"
  3165.  
  3166. local fire = Instance.new("ParticleEmitter", Wing1)
  3167. fire.VelocitySpread = 0
  3168. fire.Lifetime = NumberRange.new(2.5)
  3169. fire.Acceleration = Vector3.new(0, 4, 4)
  3170. fire.RotSpeed = NumberRange.new(10)
  3171. fire.Rate = Rate
  3172. fire.Rotation = NumberRange.new(151515)
  3173. fire.Name = "Fire"
  3174. fire.LightEmission = 0.78
  3175. fire.LockedToPart = true
  3176. fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  3177. fire.Color = Color
  3178. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
  3179.  
  3180. local Wing2 = Wing1:Clone()
  3181. Wing2.Parent = Torso
  3182. local x,y,z = 0,-1,-6
  3183.  
  3184. Wld = function(a,b,cf)
  3185. local Weld = Instance.new('Weld',a)
  3186. Weld.Part0 = a
  3187. Weld.Part1 = b
  3188. Weld.C1 = cf
  3189. return Weld
  3190. end
  3191.  
  3192. local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(30),-math.rad(90)))
  3193. local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(30),-math.rad(90)))
  3194.  
  3195. print'Loaded'
  3196.  
  3197. game:service'RunService'.Stepped:connect(function()
  3198. --z = 6+math.sin(tick()*2)
  3199. y = -1+math.sin(tick()*Num)*Num2
  3200. Wing1.Fire.Acceleration = Vector3.new(x,y,z)
  3201. Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
  3202. end)
  3203.  
  3204. ------------------------------------------------------------------------------------------------
  3205. local Player = game:service'Players'.LocalPlayer
  3206. local Character = Player.Character
  3207. Torso = Character:WaitForChild'Torso'
  3208.  
  3209. local Wing1 = Instance.new("Part",Character)
  3210. Wing1.FormFactor = Enum.FormFactor.Custom
  3211. Wing1.Size = Vector3.new(.2, .2, .2)
  3212. Wing1.Name = "WIng_1"
  3213.  
  3214. local fire = Instance.new("ParticleEmitter", Wing1)
  3215. fire.VelocitySpread = 0
  3216. fire.Lifetime = NumberRange.new(2.8)
  3217. fire.Acceleration = Vector3.new(0, 4, 4)
  3218. fire.RotSpeed = NumberRange.new(10)
  3219. fire.Rate = Rate
  3220. fire.Rotation = NumberRange.new(151515)
  3221. fire.Name = "Fire"
  3222. fire.LightEmission = 0.78
  3223. fire.LockedToPart = true
  3224. fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  3225. fire.Color = Color
  3226. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
  3227.  
  3228. local Wing2 = Wing1:Clone()
  3229. Wing2.Parent = Torso
  3230. local x,y,z = 0,-1,-6
  3231.  
  3232. Wld = function(a,b,cf)
  3233. local Weld = Instance.new('Weld',a)
  3234. Weld.Part0 = a
  3235. Weld.Part1 = b
  3236. Weld.C1 = cf
  3237. return Weld
  3238. end
  3239.  
  3240. local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(40),-math.rad(90)))
  3241. local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(40),-math.rad(90)))
  3242.  
  3243. print'Loaded'
  3244.  
  3245. game:service'RunService'.Stepped:connect(function()
  3246. --z = 6+math.sin(tick()*2)
  3247. y = -1+math.sin(tick()*Num)*Num2
  3248. Wing1.Fire.Acceleration = Vector3.new(x,y,z)
  3249. Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
  3250. end)
  3251.  
  3252. ------------------------------------------------------------------------------------------------
  3253. local Player = game:service'Players'.LocalPlayer
  3254. local Character = Player.Character
  3255. Torso = Character:WaitForChild'Torso'
  3256.  
  3257. local Wing1 = Instance.new("Part",Character)
  3258. Wing1.FormFactor = Enum.FormFactor.Custom
  3259. Wing1.Size = Vector3.new(.2, .2, .2)
  3260. Wing1.Name = "WIng_1"
  3261.  
  3262. local fire = Instance.new("ParticleEmitter", Wing1)
  3263. fire.VelocitySpread = 0
  3264. fire.Lifetime = NumberRange.new(3)
  3265. fire.Acceleration = Vector3.new(0, 4, 4)
  3266. fire.RotSpeed = NumberRange.new(10)
  3267. fire.Rate = Rate
  3268. fire.Rotation = NumberRange.new(151515)
  3269. fire.Name = "Fire"
  3270. fire.LightEmission = 0.78
  3271. fire.LockedToPart = true
  3272. fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  3273. fire.Color = Color
  3274. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
  3275.  
  3276. local Wing2 = Wing1:Clone()
  3277. Wing2.Parent = Torso
  3278. local x,y,z = 0,-1,-6
  3279.  
  3280. Wld = function(a,b,cf)
  3281. local Weld = Instance.new('Weld',a)
  3282. Weld.Part0 = a
  3283. Weld.Part1 = b
  3284. Weld.C1 = cf
  3285. return Weld
  3286. end
  3287.  
  3288. local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(50),-math.rad(90)))
  3289. local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(50),-math.rad(90)))
  3290.  
  3291. print'Loaded'
  3292.  
  3293. game:service'RunService'.Stepped:connect(function()
  3294. --z = 6+math.sin(tick()*2)
  3295. y = -1+math.sin(tick()*Num)*Num2
  3296. Wing1.Fire.Acceleration = Vector3.new(x,y,z)
  3297. Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
  3298. end)
  3299.  
  3300. ------------------------------------------------------------------------------------------------
  3301. local Player = game:service'Players'.LocalPlayer
  3302. local Character = Player.Character
  3303. Torso = Character:WaitForChild'Torso'
  3304.  
  3305. local Wing1 = Instance.new("Part",Character)
  3306. Wing1.FormFactor = Enum.FormFactor.Custom
  3307. Wing1.Size = Vector3.new(.2, .2, .2)
  3308. Wing1.Name = "WIng_1"
  3309.  
  3310. local fire = Instance.new("ParticleEmitter", Wing1)
  3311. fire.VelocitySpread = 0
  3312. fire.Lifetime = NumberRange.new(3.1)
  3313. fire.Acceleration = Vector3.new(0, 4, 4)
  3314. fire.RotSpeed = NumberRange.new(10)
  3315. fire.Rate = Rate
  3316. fire.Rotation = NumberRange.new(151515)
  3317. fire.Name = "Fire"
  3318. fire.LightEmission = 0.78
  3319. fire.LockedToPart = true
  3320. fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  3321. fire.Color = Color
  3322. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
  3323.  
  3324. local Wing2 = Wing1:Clone()
  3325. Wing2.Parent = Torso
  3326. local x,y,z = 0,-1,-6
  3327.  
  3328. Wld = function(a,b,cf)
  3329. local Weld = Instance.new('Weld',a)
  3330. Weld.Part0 = a
  3331. Weld.Part1 = b
  3332. Weld.C1 = cf
  3333. return Weld
  3334. end
  3335.  
  3336. local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90)))
  3337. local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90)))
  3338.  
  3339. print'Loaded'
  3340.  
  3341. game:service'RunService'.Stepped:connect(function()
  3342. --z = 6+math.sin(tick()*2)
  3343. y = -1+math.sin(tick()*Num)*Num2
  3344. Wing1.Fire.Acceleration = Vector3.new(x,y,z)
  3345. Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
  3346. end)
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