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Ehibika

Pokemod Beta Changelog 26

Dec 5th, 2020
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  1. //#region -=-=- Beta 26 -=-=-
  2. /*
  3. *
  4. *
  5. * ===|Gameplay Changes|===
  6. *
  7. * Fixed issue with eraser orb reporting a runaway script error
  8. *
  9. * [New TM system]
  10. * TM's now work differently, rather than being individually purchased every time, they are unlocked after purchase either individually or
  11. * for the whole team depending on a Cvar. unlocked TM's are shown as green and cost nothing to relearn, effectively making them a part
  12. * of your levelup set.
  13. *
  14. * a new item is also introduced for this, the Mystery TM. when picked up it will unlock any random move that the player doesn't already have
  15. * unlocked either for themselves or for the entire team based on a Cvar
  16. *
  17. * [Status recovery]
  18. * now, all forms of status recovery (refresh,aromatherapy,ClenseSeeds) will grant 3 seconds of status immunity after
  19. * curing a status
  20. *
  21. * ===|Move Changes|===
  22. * [NEW MOVES]
  23. * FlameCharge
  24. * EggBomb
  25. * SoftBoiled
  26. * darkpulse
  27. * focusblast
  28. * furycutter
  29. *
  30. * [vaccum wave]
  31. * power reduced from 40 to 30
  32. *
  33. * [wing attack]
  34. * power reduced from 30 to 20
  35. *
  36. * [surf]
  37. * damage buffer increased from 17 frames to 25
  38. * knockback strength reduced from 55 to 25
  39. *
  40. * [fire Punch]
  41. * fire rate reduced
  42. * can proc burn again
  43. *
  44. * [Fire Fang]
  45. * can proc burn again
  46. *
  47. * [ice punch]
  48. * fire rate reduced
  49. * can proc freeze again
  50. *
  51. * [ice fang]
  52. * can proc freeze again
  53. *
  54. * [Thunder Punch]
  55. * fire rate reduced
  56. * can proc paralysis again
  57. *
  58. * [Sword Dance]
  59. * PP reduced from 25 to 10
  60. *
  61. * [Nasty Plot]
  62. * PP reduced from 25 to 10
  63. *
  64. * [Wish]
  65. * activation time reduced
  66. * Healing is now based on the user's HP instead of SP.ATK (heals 50% of their health)
  67. *
  68. * [life dew]
  69. * Healing is now based on the user's HP instead of SP.ATK (heals 50% of their health)
  70. *
  71. * [Heal Pulse]
  72. * Healing is now based on the recipient's HP instead of SP.ATK (heals 50% of their health)
  73. *
  74. * [Sludge]
  75. * sludge puddles are now classified as hazards, and can be removed by rapid spin and the eraser orb
  76. *
  77. * [SludgeBomb]
  78. * sludge puddles are now classified as hazards, and can be removed by rapid spin and the eraser orb
  79. *
  80. * [rapidspin]
  81. * PP increased from 10 > 20
  82. * recovery time reduced
  83. *
  84. * [Aromatherapy]
  85. * Grants lingering status immunity regardless if a status was healed or not
  86. *
  87. * [fire blast]
  88. * Explosion damage now has falloff
  89. *
  90. * [WoodHammer]
  91. * Radius increased from 75 > 125
  92. * PP increased from 10 > 20
  93. *
  94. * [SeedBomb]
  95. * now a continuous fire lob move
  96. * damage has been reduced slightly
  97. *
  98. * [StealthRock]
  99. * damage increased
  100. *
  101. * [Quick Attack]
  102. * PP increased from 10 > 30
  103. * recovery time reduced
  104. *
  105. * ===|TM Changes|===
  106. * added TM FlameCharge
  107. * added tm DarkPulse
  108. * added tm FuryCutter
  109. * added TM FocusBlast
  110. *
  111. * ===|Pokemon Changes|===
  112. *
  113. * [Speed changes]
  114. *
  115. * the number of natural movement tiers have been reduced back from 4 to 3,movement speed tiers have also been adjusted to reduce the gap in difference between them.
  116. * now across the 3 speed tiers, all are set between a 15% speed difference
  117. *
  118. * this means that normal speed pokemon are only 15% faster than slow pokemon, and fast pokemon are 15% faster than normal. and so on.
  119. *
  120. * [Leveling speed changes]
  121. *
  122. * Speed orders:
  123. * Rapid
  124. * Swift
  125. * Normal
  126. * Slow
  127. * Trudging
  128. *
  129. * Scyther family: Slow > Trudging
  130. * Zangoose: Slow > Normal
  131. * Seviper: Slow > Normal
  132. * Smeargle: Swift > Rapid
  133. * Happiny Family: normal > Swift
  134. *
  135. * [Stat changes]
  136. * Drowzee family's speed tier is raised from Slow > Normal
  137. * Drowzee's base HP from 60 > 70
  138. * Drowzee's base ATK from 48 > 55
  139. * Drowzee's base SP.ATK from 43 > 55
  140. *
  141. * Hypno's base HP from 85 > 95
  142. * Hypno's base ATK from 73 > 80
  143. * Hypno's base SP.ATK from 73 > 80
  144. *
  145. * Smeargle base HP from 55 > 80
  146. * Smeargle base ATK from 20 > 60
  147. * Smeargle base DEF from 35 > 80
  148. * Smeargle base SP.ATK from 20 > 60
  149. * Smeargle base SP.DEF from 45 > 95
  150. *
  151. *
  152. *
  153. *
  154. */
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