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Jan 21st, 2018
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  1. REPLACE INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`)
  2. VALUES ('410002', '207725', '644', '1', '1', '-640.6087', '304.6287', '53.22352', '3.141593', '0', '0', '-1', '0', '300', '255', '1');
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