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Sep 26th, 2018
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  1. //MCDONALDS
  2. new mekbywhile;
  3. mekbywhile = CreateDynamicObject(19545, 1178.009155, -898.779785, 41.940231, 0.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  4. SetDynamicObjectMaterial(mekbywhile, 0, 9514, "711_sfw", "ws_carpark2", 0xFFFFFFFF);
  5. mekbywhile = CreateDynamicObject(18981, 1198.764892, -926.946533, 30.484767, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  6. SetDynamicObjectMaterial(mekbywhile, 0, 13691, "bevcunto2_lahills", "aamanbev96x", 0x00000000);
  7. mekbywhile = CreateDynamicObject(18981, 1181.520385, -929.807617, 30.484767, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  8. SetDynamicObjectMaterial(mekbywhile, 0, 13691, "bevcunto2_lahills", "aamanbev96x", 0x00000000);
  9. mekbywhile = CreateDynamicObject(18981, 1168.563598, -918.916564, 30.474752, 0.000000, 0.000000, 4.819996, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  10. SetDynamicObjectMaterial(mekbywhile, 0, 13691, "bevcunto2_lahills", "aamanbev96x", 0x00000000);
  11. mekbywhile = CreateDynamicObject(18981, 1166.474243, -894.134582, 30.474752, 0.000000, 0.000000, 4.819996, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  12. SetDynamicObjectMaterial(mekbywhile, 0, 13691, "bevcunto2_lahills", "aamanbev96x", 0x00000000);
  13. mekbywhile = CreateDynamicObject(18981, 1164.392456, -869.442382, 30.474752, 0.000000, 0.000000, 4.819996, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  14. SetDynamicObjectMaterial(mekbywhile, 0, 13691, "bevcunto2_lahills", "aamanbev96x", 0x00000000);
  15. mekbywhile = CreateDynamicObject(18981, 1176.883666, -874.786621, 30.484767, 0.000000, 0.000000, -80.180007, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  16. SetDynamicObjectMaterial(mekbywhile, 0, 13691, "bevcunto2_lahills", "aamanbev96x", 0x00000000);
  17. mekbywhile = CreateDynamicObject(18981, 1201.281005, -870.563476, 30.484767, 0.000000, 0.000000, -80.180007, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  18. SetDynamicObjectMaterial(mekbywhile, 0, 13691, "bevcunto2_lahills", "aamanbev96x", 0x00000000);
  19. mekbywhile = CreateDynamicObject(18981, 1213.568115, -868.436401, 30.484767, 0.000000, 0.000000, -80.180007, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  20. SetDynamicObjectMaterial(mekbywhile, 0, 13691, "bevcunto2_lahills", "aamanbev96x", 0x00000000);
  21. mekbywhile = CreateDynamicObject(18981, 1232.345947, -908.785278, 30.484767, 0.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  22. SetDynamicObjectMaterial(mekbywhile, 0, 13691, "bevcunto2_lahills", "aamanbev96x", 0x00000000);
  23. mekbywhile = CreateDynamicObject(18981, 1228.273437, -884.240722, 30.484767, 0.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  24. SetDynamicObjectMaterial(mekbywhile, 0, 13691, "bevcunto2_lahills", "aamanbev96x", 0x00000000);
  25. mekbywhile = CreateDynamicObject(18981, 1224.196166, -859.667297, 30.484767, 0.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  26. SetDynamicObjectMaterial(mekbywhile, 0, 13691, "bevcunto2_lahills", "aamanbev96x", 0x00000000);
  27. mekbywhile = CreateDynamicObject(18766, 1227.787231, -921.642944, 38.022781, 180.000000, 90.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  28. SetDynamicObjectMaterial(mekbywhile, 0, 13691, "bevcunto2_lahills", "aamanbev96x", 0x00000000);
  29. mekbywhile = CreateDynamicObject(18766, 1232.345092, -920.886718, 38.022781, 180.000000, 90.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  30. SetDynamicObjectMaterial(mekbywhile, 0, 13691, "bevcunto2_lahills", "aamanbev96x", 0x00000000);
  31. mekbywhile = CreateDynamicObject(19545, 1222.203247, -891.447998, 41.940231, 0.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  32. SetDynamicObjectMaterial(mekbywhile, 0, 9514, "711_sfw", "ws_carpark2", 0xFFFFFFFF);
  33. mekbywhile = CreateDynamicObject(19545, 1207.435791, -893.897949, 41.940231, 0.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  34. SetDynamicObjectMaterial(mekbywhile, 0, 9514, "711_sfw", "ws_carpark2", 0xFFFFFFFF);
  35. mekbywhile = CreateDynamicObject(19545, 1192.687744, -896.344665, 41.940231, 0.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  36. SetDynamicObjectMaterial(mekbywhile, 0, 9514, "711_sfw", "ws_carpark2", 0xFFFFFFFF);
  37. mekbywhile = CreateDynamicObject(19545, 1174.167724, -900.648498, 41.920230, 360.000000, 540.000000, -175.180007, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  38. SetDynamicObjectMaterial(mekbywhile, 0, 9514, "711_sfw", "ws_carpark2", 0xFFFFFFFF);
  39. mekbywhile = CreateDynamicObject(19447, 1206.113525, -924.386047, 41.871753, 0.000000, 90.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  40. SetDynamicObjectMaterial(mekbywhile, 0, 3980, "cityhall_lan", "sl_LAbedingsoil", 0x00000000);
  41. mekbywhile = CreateDynamicObject(19447, 1196.623535, -925.960388, 41.871753, 0.000000, 90.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  42. SetDynamicObjectMaterial(mekbywhile, 0, 3980, "cityhall_lan", "sl_LAbedingsoil", 0x00000000);
  43. mekbywhile = CreateDynamicObject(19447, 1187.193115, -927.524780, 41.871753, 0.000000, 90.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  44. SetDynamicObjectMaterial(mekbywhile, 0, 3980, "cityhall_lan", "sl_LAbedingsoil", 0x00000000);
  45. mekbywhile = CreateDynamicObject(19447, 1177.703247, -929.099121, 41.871753, 0.000000, 90.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  46. SetDynamicObjectMaterial(mekbywhile, 0, 3980, "cityhall_lan", "sl_LAbedingsoil", 0x00000000);
  47. mekbywhile = CreateDynamicObject(19447, 1174.348754, -929.655761, 41.881748, 0.000000, 90.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  48. SetDynamicObjectMaterial(mekbywhile, 0, 3980, "cityhall_lan", "sl_LAbedingsoil", 0x00000000);
  49. mekbywhile = CreateDynamicObject(19447, 1170.492065, -926.524902, 41.941741, 0.000000, 270.000000, 4.820000, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  50. SetDynamicObjectMaterial(mekbywhile, 0, 3980, "cityhall_lan", "sl_LAbedingsoil", 0x00000000);
  51. mekbywhile = CreateDynamicObject(19447, 1169.686889, -916.978942, 41.941741, 0.000000, 270.000000, 4.820000, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  52. SetDynamicObjectMaterial(mekbywhile, 0, 3980, "cityhall_lan", "sl_LAbedingsoil", 0x00000000);
  53. mekbywhile = CreateDynamicObject(19447, 1168.877807, -907.382873, 41.941741, 0.000000, 270.000000, 4.820000, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  54. SetDynamicObjectMaterial(mekbywhile, 0, 3980, "cityhall_lan", "sl_LAbedingsoil", 0x00000000);
  55. mekbywhile = CreateDynamicObject(19447, 1168.071899, -897.816772, 41.941741, 0.000000, 270.000000, 4.820000, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  56. SetDynamicObjectMaterial(mekbywhile, 0, 3980, "cityhall_lan", "sl_LAbedingsoil", 0x00000000);
  57. mekbywhile = CreateDynamicObject(19447, 1167.268310, -888.280700, 41.941741, 0.000000, 270.000000, 4.820000, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  58. SetDynamicObjectMaterial(mekbywhile, 0, 3980, "cityhall_lan", "sl_LAbedingsoil", 0x00000000);
  59. mekbywhile = CreateDynamicObject(19447, 1166.464355, -878.744506, 41.941741, 0.000000, 270.000000, 4.820000, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  60. SetDynamicObjectMaterial(mekbywhile, 0, 3980, "cityhall_lan", "sl_LAbedingsoil", 0x00000000);
  61. mekbywhile = CreateDynamicObject(19447, 1232.000122, -916.040466, 41.941741, 0.000000, 450.000000, 9.219999, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  62. SetDynamicObjectMaterial(mekbywhile, 0, 3980, "cityhall_lan", "sl_LAbedingsoil", 0x00000000);
  63. mekbywhile = CreateDynamicObject(19447, 1230.469604, -906.613647, 41.941741, 0.000000, 450.000000, 9.219999, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  64. SetDynamicObjectMaterial(mekbywhile, 0, 3980, "cityhall_lan", "sl_LAbedingsoil", 0x00000000);
  65. mekbywhile = CreateDynamicObject(19447, 1228.946777, -897.236328, 41.941741, 0.000000, 450.000000, 9.219999, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  66. SetDynamicObjectMaterial(mekbywhile, 0, 3980, "cityhall_lan", "sl_LAbedingsoil", 0x00000000);
  67. mekbywhile = CreateDynamicObject(19447, 1227.417968, -887.819580, 41.941741, 0.000000, 450.000000, 9.219999, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  68. SetDynamicObjectMaterial(mekbywhile, 0, 3980, "cityhall_lan", "sl_LAbedingsoil", 0x00000000);
  69. mekbywhile = CreateDynamicObject(19447, 1225.887451, -878.393066, 41.941741, 0.000000, 450.000000, 9.219999, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  70. SetDynamicObjectMaterial(mekbywhile, 0, 3980, "cityhall_lan", "sl_LAbedingsoil", 0x00000000);
  71. mekbywhile = CreateDynamicObject(19447, 1224.343627, -868.887268, 41.941741, 0.000000, 450.000000, 9.219999, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  72. SetDynamicObjectMaterial(mekbywhile, 0, 3980, "cityhall_lan", "sl_LAbedingsoil", 0x00000000);
  73. mekbywhile = CreateDynamicObject(19447, 1229.850341, -919.961059, 41.871753, 0.000000, 90.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  74. SetDynamicObjectMaterial(mekbywhile, 0, 3980, "cityhall_lan", "sl_LAbedingsoil", 0x00000000);
  75. mekbywhile = CreateDynamicObject(19447, 1205.840087, -922.727905, 40.231750, 0.000000, 180.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  76. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  77. mekbywhile = CreateDynamicObject(19447, 1196.418579, -924.291076, 40.231750, 0.000000, 180.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  78. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  79. mekbywhile = CreateDynamicObject(19447, 1187.036743, -925.847595, 40.231750, 0.000000, 180.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  80. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  81. mekbywhile = CreateDynamicObject(19447, 1177.871582, -927.368286, 40.231750, 0.000000, 180.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  82. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  83. mekbywhile = CreateDynamicObject(19447, 1177.082153, -927.499328, 40.231750, 0.000000, 180.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  84. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  85. mekbywhile = CreateDynamicObject(19447, 1171.984252, -923.508422, 40.281734, 0.000000, 360.000000, 4.820000, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  86. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  87. mekbywhile = CreateDynamicObject(19447, 1171.196411, -914.161743, 40.281734, 0.000000, 360.000000, 4.820000, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  88. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  89. mekbywhile = CreateDynamicObject(19447, 1170.410888, -904.844726, 40.281734, 0.000000, 360.000000, 4.820000, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  90. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  91. mekbywhile = CreateDynamicObject(19447, 1169.618041, -895.437988, 40.281734, 0.000000, 360.000000, 4.820000, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  92. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  93. mekbywhile = CreateDynamicObject(19447, 1168.880493, -886.689270, 40.281734, 0.000000, 360.000000, 4.820000, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  94. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  95. mekbywhile = CreateDynamicObject(19447, 1168.422485, -881.258483, 40.281734, 0.000000, 360.000000, 4.820000, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  96. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  97. mekbywhile = CreateDynamicObject(19447, 1222.655029, -869.161499, 40.331722, 0.000000, 540.000000, 9.219999, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  98. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  99. mekbywhile = CreateDynamicObject(19447, 1224.158081, -878.420349, 40.331722, 0.000000, 540.000000, 9.219999, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  100. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  101. mekbywhile = CreateDynamicObject(19447, 1225.576416, -887.156066, 40.331722, 0.000000, 540.000000, 9.219999, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  102. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  103. mekbywhile = CreateDynamicObject(19447, 1227.074462, -896.385314, 40.331722, 0.000000, 540.000000, 9.219999, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  104. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  105. mekbywhile = CreateDynamicObject(19447, 1228.588500, -905.713256, 40.331722, 0.000000, 540.000000, 9.219999, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  106. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  107. mekbywhile = CreateDynamicObject(19447, 1229.831665, -913.372863, 40.331722, 0.000000, 540.000000, 9.219999, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  108. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  109. mekbywhile = CreateDynamicObject(19447, 1225.166137, -920.705444, 37.271690, 90.000000, 720.000000, 9.219999, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  110. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  111. mekbywhile = CreateDynamicObject(19447, 1225.180419, -920.794433, 37.271690, 90.000000, 720.000000, 9.219999, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  112. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  113. mekbywhile = CreateDynamicObject(19447, 1210.814575, -923.602722, 37.271690, 90.000000, 720.000000, 9.219999, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  114. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  115. mekbywhile = CreateDynamicObject(19447, 1210.819335, -923.632385, 37.271690, 90.000000, 720.000000, 9.219999, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  116. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  117. mekbywhile = CreateDynamicObject(19447, 1226.627685, -918.786560, 37.271690, 90.000000, 720.000000, 99.220001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  118. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  119. mekbywhile = CreateDynamicObject(19447, 1228.966918, -918.406799, 37.271690, 90.000000, 720.000000, 99.220001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  120. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  121. mekbywhile = CreateDynamicObject(19377, 1213.048095, -893.493652, 41.914550, 180.000000, 90.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  122. SetDynamicObjectMaterial(mekbywhile, 0, 17545, "burnsground", "newall10_seamless", 0x00000000);
  123. mekbywhile = CreateDynamicObject(19377, 1211.334350, -883.165100, 41.914550, 180.000000, 90.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  124. SetDynamicObjectMaterial(mekbywhile, 0, 17545, "burnsground", "newall10_seamless", 0x00000000);
  125. mekbywhile = CreateDynamicObject(19377, 1192.511962, -886.287719, 41.914550, 180.000000, 90.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  126. SetDynamicObjectMaterial(mekbywhile, 0, 17545, "burnsground", "newall10_seamless", 0x00000000);
  127. mekbywhile = CreateDynamicObject(19377, 1201.913452, -884.727966, 41.914550, 180.000000, 90.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  128. SetDynamicObjectMaterial(mekbywhile, 0, 17545, "burnsground", "newall10_seamless", 0x00000000);
  129. mekbywhile = CreateDynamicObject(19377, 1182.972412, -887.870361, 41.914550, 180.000000, 90.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  130. SetDynamicObjectMaterial(mekbywhile, 0, 17545, "burnsground", "newall10_seamless", 0x00000000);
  131. mekbywhile = CreateDynamicObject(19377, 1203.558471, -895.067810, 41.914550, 180.000000, 90.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  132. SetDynamicObjectMaterial(mekbywhile, 0, 17545, "burnsground", "newall10_seamless", 0x00000000);
  133. mekbywhile = CreateDynamicObject(19377, 1194.127319, -896.632568, 41.914550, 180.000000, 90.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  134. SetDynamicObjectMaterial(mekbywhile, 0, 17545, "burnsground", "newall10_seamless", 0x00000000);
  135. mekbywhile = CreateDynamicObject(19377, 1184.666503, -898.202209, 41.914550, 180.000000, 90.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  136. SetDynamicObjectMaterial(mekbywhile, 0, 17545, "burnsground", "newall10_seamless", 0x00000000);
  137. mekbywhile = CreateDynamicObject(19377, 1219.418945, -898.832763, 41.934551, 180.000000, 90.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  138. SetDynamicObjectMaterial(mekbywhile, 0, 17545, "burnsground", "newall10_seamless", 0x00000000);
  139. mekbywhile = CreateDynamicObject(19447, 1209.745483, -899.343444, 40.341758, 0.000000, 180.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  140. SetDynamicObjectMaterial(mekbywhile, 0, 14383, "burg_1", "mp_diner_woodwall", 0x00000000);
  141. mekbywhile = CreateDynamicObject(19447, 1200.265014, -900.916320, 40.341758, 0.000000, 180.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  142. SetDynamicObjectMaterial(mekbywhile, 0, 14383, "burg_1", "mp_diner_woodwall", 0x00000000);
  143. mekbywhile = CreateDynamicObject(19447, 1190.745483, -902.495544, 40.341758, 0.000000, 180.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  144. SetDynamicObjectMaterial(mekbywhile, 0, 14383, "burg_1", "mp_diner_woodwall", 0x00000000);
  145. mekbywhile = CreateDynamicObject(19447, 1185.484497, -903.347961, 40.341758, 0.000000, 180.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  146. SetDynamicObjectMaterial(mekbywhile, 0, 14383, "burg_1", "mp_diner_woodwall", 0x00000000);
  147. mekbywhile = CreateDynamicObject(19447, 1181.986083, -882.631286, 40.341758, 0.000000, 180.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  148. SetDynamicObjectMaterial(mekbywhile, 0, 14383, "burg_1", "mp_diner_woodwall", 0x00000000);
  149. mekbywhile = CreateDynamicObject(19447, 1191.406982, -881.068298, 40.341758, 0.000000, 180.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  150. SetDynamicObjectMaterial(mekbywhile, 0, 14383, "burg_1", "mp_diner_woodwall", 0x00000000);
  151. mekbywhile = CreateDynamicObject(19377, 1183.495483, -887.783508, 41.894554, 180.000000, 90.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  152. SetDynamicObjectMaterial(mekbywhile, 0, 17545, "burnsground", "newall10_seamless", 0x00000000);
  153. mekbywhile = CreateDynamicObject(19447, 1200.462890, -879.565856, 40.341758, 0.000000, 180.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  154. SetDynamicObjectMaterial(mekbywhile, 0, 14383, "burg_1", "mp_diner_woodwall", 0x00000000);
  155. mekbywhile = CreateDynamicObject(19447, 1210.466430, -877.906066, 40.341758, 0.000000, 180.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  156. SetDynamicObjectMaterial(mekbywhile, 0, 14383, "burg_1", "mp_diner_woodwall", 0x00000000);
  157. mekbywhile = CreateDynamicObject(19447, 1207.417968, -878.411865, 40.341758, 0.000000, 180.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  158. SetDynamicObjectMaterial(mekbywhile, 0, 14383, "burg_1", "mp_diner_woodwall", 0x00000000);
  159. mekbywhile = CreateDynamicObject(19447, 1220.272583, -904.023315, 40.341758, 0.000000, 180.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  160. SetDynamicObjectMaterial(mekbywhile, 0, 14383, "burg_1", "mp_diner_woodwall", 0x00000000);
  161. mekbywhile = CreateDynamicObject(19447, 1224.270263, -898.545104, 40.341758, 0.000000, 180.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  162. SetDynamicObjectMaterial(mekbywhile, 0, 14383, "burg_1", "mp_diner_woodwall", 0x00000000);
  163. mekbywhile = CreateDynamicObject(19447, 1224.113891, -897.597839, 40.341758, 0.000000, 180.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  164. SetDynamicObjectMaterial(mekbywhile, 0, 14383, "burg_1", "mp_diner_woodwall", 0x00000000);
  165. mekbywhile = CreateDynamicObject(19447, 1217.177368, -889.078002, 40.341758, 0.000000, 180.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  166. SetDynamicObjectMaterial(mekbywhile, 0, 14383, "burg_1", "mp_diner_woodwall", 0x00000000);
  167. mekbywhile = CreateDynamicObject(19447, 1215.970214, -881.797302, 40.341758, 0.000000, 180.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  168. SetDynamicObjectMaterial(mekbywhile, 0, 14383, "burg_1", "mp_diner_woodwall", 0x00000000);
  169. mekbywhile = CreateDynamicObject(19447, 1178.076416, -888.084777, 40.341758, 0.000000, 180.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  170. SetDynamicObjectMaterial(mekbywhile, 0, 14383, "burg_1", "mp_diner_woodwall", 0x00000000);
  171. mekbywhile = CreateDynamicObject(19447, 1179.621582, -897.397460, 40.341758, 0.000000, 180.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  172. SetDynamicObjectMaterial(mekbywhile, 0, 14383, "burg_1", "mp_diner_woodwall", 0x00000000);
  173. mekbywhile = CreateDynamicObject(19447, 1179.966308, -899.479125, 40.341758, 0.000000, 180.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  174. SetDynamicObjectMaterial(mekbywhile, 0, 14383, "burg_1", "mp_diner_woodwall", 0x00000000);
  175. mekbywhile = CreateDynamicObject(19447, 1215.205322, -903.170959, 37.311748, 90.000000, 180.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  176. SetDynamicObjectMaterial(mekbywhile, 0, 14383, "burg_1", "mp_diner_woodwall", 0x00000000);
  177. mekbywhile = CreateDynamicObject(19447, 1214.721313, -900.250549, 37.311748, 90.000000, 180.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  178. SetDynamicObjectMaterial(mekbywhile, 0, 14383, "burg_1", "mp_diner_woodwall", 0x00000000);
  179. mekbywhile = CreateDynamicObject(19447, 1219.646850, -893.523620, 37.311748, 90.000000, 180.000000, 99.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  180. SetDynamicObjectMaterial(mekbywhile, 0, 14383, "burg_1", "mp_diner_woodwall", 0x00000000);
  181. mekbywhile = CreateDynamicObject(19447, 1221.649902, -893.191162, 37.311748, 90.000000, 180.000000, 99.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  182. SetDynamicObjectMaterial(mekbywhile, 0, 14383, "burg_1", "mp_diner_woodwall", 0x00000000);
  183. mekbywhile = CreateDynamicObject(18764, 1183.455932, -894.600219, 43.826038, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  184. SetDynamicObjectMaterial(mekbywhile, 0, 6282, "beafron2_law2", "boardwalk2_la", 0x00000000);
  185. mekbywhile = CreateDynamicObject(18764, 1183.455932, -894.600219, 48.826099, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  186. SetDynamicObjectMaterial(mekbywhile, 0, 6282, "beafron2_law2", "boardwalk2_la", 0x00000000);
  187. mekbywhile = CreateDynamicObject(18764, 1183.455932, -894.600219, 53.746109, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  188. SetDynamicObjectMaterial(mekbywhile, 0, 6282, "beafron2_law2", "boardwalk2_la", 0x00000000);
  189. mekbywhile = CreateDynamicObject(19377, 1190.090454, -893.987609, 42.384548, 180.000000, 180.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  190. SetDynamicObjectMaterial(mekbywhile, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  191. mekbywhile = CreateDynamicObject(19377, 1199.589843, -892.411865, 42.384548, 180.000000, 180.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  192. SetDynamicObjectMaterial(mekbywhile, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  193. mekbywhile = CreateDynamicObject(19377, 1211.279785, -887.088989, 42.384548, 180.000000, 180.000000, -35.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  194. SetDynamicObjectMaterial(mekbywhile, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  195. mekbywhile = CreateDynamicObject(19377, 1203.828735, -891.749084, 42.384548, 180.000000, 180.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  196. SetDynamicObjectMaterial(mekbywhile, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  197. mekbywhile = CreateDynamicObject(19377, 1182.474975, -888.662719, 42.384548, 180.000000, 180.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  198. SetDynamicObjectMaterial(mekbywhile, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  199. mekbywhile = CreateDynamicObject(19377, 1186.328369, -883.167724, 42.384548, 180.000000, 180.000000, 99.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  200. SetDynamicObjectMaterial(mekbywhile, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  201. mekbywhile = CreateDynamicObject(19377, 1195.818603, -881.593261, 42.384548, 180.000000, 180.000000, 99.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  202. SetDynamicObjectMaterial(mekbywhile, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  203. mekbywhile = CreateDynamicObject(19377, 1205.308471, -880.018859, 42.384548, 180.000000, 180.000000, 99.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  204. SetDynamicObjectMaterial(mekbywhile, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  205. mekbywhile = CreateDynamicObject(19377, 1208.737915, -879.429748, 42.384548, 180.000000, 180.000000, 99.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  206. SetDynamicObjectMaterial(mekbywhile, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  207. mekbywhile = CreateDynamicObject(19447, 1213.803466, -881.518676, 42.831737, 90.000000, 180.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  208. SetDynamicObjectMaterial(mekbywhile, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  209. mekbywhile = CreateDynamicObject(19447, 1213.637451, -880.390380, 42.831737, 90.000000, 180.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  210. SetDynamicObjectMaterial(mekbywhile, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  211. mekbywhile = CreateDynamicObject(18980, 1196.157348, -892.847900, 47.569534, 90.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  212. SetDynamicObjectMaterial(mekbywhile, 0, 8620, "excalibursign", "vgsclubwall05_128", 0x00000000);
  213. mekbywhile = CreateDynamicObject(18980, 1193.433105, -882.108825, 47.569534, 90.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  214. SetDynamicObjectMaterial(mekbywhile, 0, 8620, "excalibursign", "vgsclubwall05_128", 0x00000000);
  215. mekbywhile = CreateDynamicObject(18980, 1201.335815, -880.797485, 47.569534, 90.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  216. SetDynamicObjectMaterial(mekbywhile, 0, 8620, "excalibursign", "vgsclubwall05_128", 0x00000000);
  217. mekbywhile = CreateDynamicObject(18762, 1213.529663, -880.791076, 47.588230, 90.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  218. SetDynamicObjectMaterial(mekbywhile, 0, 8620, "excalibursign", "vgsclubwall05_128", 0x00000000);
  219. mekbywhile = CreateDynamicObject(18762, 1212.562377, -884.894042, 47.588230, 90.000000, 0.000000, 144.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  220. SetDynamicObjectMaterial(mekbywhile, 0, 8620, "excalibursign", "vgsclubwall05_128", 0x00000000);
  221. mekbywhile = CreateDynamicObject(18762, 1209.648315, -888.969177, 47.588230, 90.000000, 0.000000, 144.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  222. SetDynamicObjectMaterial(mekbywhile, 0, 8620, "excalibursign", "vgsclubwall05_128", 0x00000000);
  223. mekbywhile = CreateDynamicObject(18762, 1181.906372, -886.068176, 47.588230, 90.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  224. SetDynamicObjectMaterial(mekbywhile, 0, 8620, "excalibursign", "vgsclubwall05_128", 0x00000000);
  225. mekbywhile = CreateDynamicObject(18762, 1182.707397, -890.892028, 47.588230, 90.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  226. SetDynamicObjectMaterial(mekbywhile, 0, 8620, "excalibursign", "vgsclubwall05_128", 0x00000000);
  227. mekbywhile = CreateDynamicObject(19454, 1203.759033, -891.576293, 48.729106, 0.000000, 0.000000, 99.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  228. SetDynamicObjectMaterial(mekbywhile, 0, 3906, "libertyhi5", "wallbrown02_64HV", 0xFF411B00);
  229. mekbywhile = CreateDynamicObject(19454, 1194.299072, -893.145507, 48.729106, 0.000000, 0.000000, 99.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  230. SetDynamicObjectMaterial(mekbywhile, 0, 3906, "libertyhi5", "wallbrown02_64HV", 0xFF411B00);
  231. mekbywhile = CreateDynamicObject(19454, 1187.793090, -894.194458, 48.729106, 0.000000, 0.000000, 99.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  232. SetDynamicObjectMaterial(mekbywhile, 0, 3906, "libertyhi5", "wallbrown02_64HV", 0xFF411B00);
  233. mekbywhile = CreateDynamicObject(19454, 1182.609619, -888.667968, 48.729106, 0.000000, 0.000000, 189.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  234. SetDynamicObjectMaterial(mekbywhile, 0, 3906, "libertyhi5", "wallbrown02_64HV", 0xFF411B00);
  235. mekbywhile = CreateDynamicObject(19454, 1186.466064, -883.192810, 48.729106, 0.000000, 0.000000, 279.419982, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  236. SetDynamicObjectMaterial(mekbywhile, 0, 3906, "libertyhi5", "wallbrown02_64HV", 0xFF411B00);
  237. mekbywhile = CreateDynamicObject(19454, 1195.660522, -881.667358, 48.729106, 0.000000, 0.000000, 279.419982, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  238. SetDynamicObjectMaterial(mekbywhile, 0, 3906, "libertyhi5", "wallbrown02_64HV", 0xFF411B00);
  239. mekbywhile = CreateDynamicObject(19454, 1205.140869, -880.094543, 48.729106, 0.000000, 0.000000, 279.419982, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  240. SetDynamicObjectMaterial(mekbywhile, 0, 3906, "libertyhi5", "wallbrown02_64HV", 0xFF411B00);
  241. mekbywhile = CreateDynamicObject(19454, 1208.463989, -879.533020, 48.729106, 0.000000, 0.000000, 279.419982, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  242. SetDynamicObjectMaterial(mekbywhile, 0, 3906, "libertyhi5", "wallbrown02_64HV", 0xFF411B00);
  243. mekbywhile = CreateDynamicObject(19454, 1211.281738, -886.886169, 48.729106, 0.000000, 0.000000, 324.419982, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  244. SetDynamicObjectMaterial(mekbywhile, 0, 3906, "libertyhi5", "wallbrown02_64HV", 0xFF411B00);
  245. mekbywhile = CreateDynamicObject(19454, 1213.736450, -881.279052, 45.649108, 90.000000, 0.000000, 369.419982, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  246. SetDynamicObjectMaterial(mekbywhile, 0, 3906, "libertyhi5", "wallbrown02_64HV", 0xFF411B00);
  247. mekbywhile = CreateDynamicObject(19454, 1213.581665, -880.463256, 45.649108, 90.000000, 0.000000, 369.419982, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  248. SetDynamicObjectMaterial(mekbywhile, 0, 3906, "libertyhi5", "wallbrown02_64HV", 0xFF411B00);
  249. mekbywhile = CreateDynamicObject(18764, 1204.581420, -890.144775, 44.164527, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  250. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0xFF990000);
  251. mekbywhile = CreateDynamicObject(18764, 1204.581420, -890.144775, 48.934532, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  252. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0xFF990000);
  253. mekbywhile = CreateDynamicObject(18764, 1204.581420, -890.144775, 51.934543, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  254. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0xFF990000);
  255. mekbywhile = CreateDynamicObject(19447, 1190.643676, -893.971801, 43.725879, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  256. SetDynamicObjectMaterial(mekbywhile, 0, 4010, "lanblokb2", "bluewhitewindow", 0x00000000);
  257. mekbywhile = CreateDynamicObject(19447, 1198.815429, -892.636291, 43.725879, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  258. SetDynamicObjectMaterial(mekbywhile, 0, 4010, "lanblokb2", "bluewhitewindow", 0x00000000);
  259. mekbywhile = CreateDynamicObject(19447, 1190.381469, -892.393493, 45.425861, 180.000000, 90.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  260. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  261. mekbywhile = CreateDynamicObject(19447, 1197.485107, -891.214721, 45.425861, 180.000000, 90.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  262. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  263. mekbywhile = CreateDynamicObject(19447, 1190.263671, -892.412841, 42.065887, 180.000000, 90.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  264. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  265. mekbywhile = CreateDynamicObject(19447, 1199.926025, -887.717895, 42.065887, 180.000000, 90.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  266. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  267. mekbywhile = CreateDynamicObject(19447, 1189.965209, -892.452514, 40.635860, 270.000000, 270.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  268. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  269. mekbywhile = CreateDynamicObject(19447, 1194.947631, -891.625732, 40.635860, 270.000000, 270.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  270. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  271. mekbywhile = CreateDynamicObject(19447, 1198.765380, -890.992370, 40.635860, 270.000000, 270.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  272. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  273. mekbywhile = CreateDynamicObject(19447, 1200.551147, -890.696044, 40.635860, 270.000000, 270.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  274. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  275. mekbywhile = CreateDynamicObject(19447, 1202.060791, -890.445495, 40.635860, 270.000000, 270.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  276. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  277. mekbywhile = CreateDynamicObject(19447, 1193.388793, -891.884399, 40.635860, 270.000000, 270.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  278. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  279. mekbywhile = CreateDynamicObject(19447, 1191.889282, -892.133178, 40.635860, 270.000000, 270.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  280. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  281. mekbywhile = CreateDynamicObject(19447, 1188.357910, -892.718933, 40.635860, 270.000000, 270.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  282. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  283. mekbywhile = CreateDynamicObject(19447, 1186.848388, -892.969421, 40.635860, 270.000000, 270.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  284. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  285. mekbywhile = CreateDynamicObject(19447, 1185.812500, -893.141296, 40.635860, 270.000000, 270.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  286. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  287. mekbywhile = CreateDynamicObject(19447, 1190.381469, -892.393493, 44.805862, 180.000000, 90.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  288. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  289. mekbywhile = CreateDynamicObject(19447, 1197.621948, -891.192443, 44.805862, 180.000000, 90.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  290. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  291. mekbywhile = CreateDynamicObject(19369, 1212.930664, -884.867553, 43.693355, 0.000000, 0.000000, 144.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  292. SetDynamicObjectMaterial(mekbywhile, 0, 4010, "lanblokb2", "bluewhitewindow", 0x00000000);
  293. mekbywhile = CreateDynamicObject(19369, 1209.997924, -888.966918, 43.693355, 0.000000, 0.000000, 144.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  294. SetDynamicObjectMaterial(mekbywhile, 0, 4010, "lanblokb2", "bluewhitewindow", 0x00000000);
  295. mekbywhile = CreateDynamicObject(19369, 1211.353881, -887.071716, 43.693355, 0.000000, 0.000000, 144.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  296. SetDynamicObjectMaterial(mekbywhile, 0, 4010, "lanblokb2", "bluewhitewindow", 0x00000000);
  297. mekbywhile = CreateDynamicObject(19369, 1211.667968, -883.951538, 45.433353, 0.000000, 90.000000, 144.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  298. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  299. mekbywhile = CreateDynamicObject(19369, 1208.746826, -888.034301, 45.433353, 0.000000, 90.000000, 144.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  300. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  301. mekbywhile = CreateDynamicObject(19369, 1209.974731, -886.318115, 45.433353, 0.000000, 90.000000, 144.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  302. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  303. mekbywhile = CreateDynamicObject(19369, 1209.974731, -886.318115, 42.073345, 0.000000, 90.000000, 144.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  304. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  305. mekbywhile = CreateDynamicObject(19369, 1211.662231, -883.959472, 42.073345, 0.000000, 90.000000, 144.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  306. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  307. mekbywhile = CreateDynamicObject(19369, 1208.735107, -888.050537, 42.073345, 0.000000, 90.000000, 144.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  308. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  309. mekbywhile = CreateDynamicObject(19369, 1207.833129, -889.311279, 43.913326, 90.000000, 270.000000, 144.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  310. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  311. mekbywhile = CreateDynamicObject(19369, 1207.833129, -889.311279, 43.503326, 90.000000, 270.000000, 144.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  312. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  313. mekbywhile = CreateDynamicObject(19369, 1212.581787, -882.674499, 43.503326, 90.000000, 270.000000, 144.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  314. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  315. mekbywhile = CreateDynamicObject(19369, 1212.581787, -882.674499, 43.913314, 90.000000, 270.000000, 144.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  316. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  317. mekbywhile = CreateDynamicObject(19369, 1210.167480, -886.049987, 43.913314, 90.000000, 270.000000, 144.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  318. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  319. mekbywhile = CreateDynamicObject(19369, 1210.167480, -886.049987, 43.593326, 90.000000, 270.000000, 144.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  320. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  321. mekbywhile = CreateDynamicObject(19369, 1211.069458, -884.789245, 43.593326, 90.000000, 270.000000, 144.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  322. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  323. mekbywhile = CreateDynamicObject(19369, 1211.069458, -884.789245, 43.783317, 90.000000, 270.000000, 144.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  324. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  325. mekbywhile = CreateDynamicObject(19369, 1211.866577, -883.674804, 43.783317, 90.000000, 270.000000, 144.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  326. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  327. mekbywhile = CreateDynamicObject(19369, 1211.866577, -883.674804, 43.563339, 90.000000, 270.000000, 144.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  328. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  329. mekbywhile = CreateDynamicObject(19369, 1209.306640, -887.253479, 43.563339, 90.000000, 270.000000, 144.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  330. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  331. mekbywhile = CreateDynamicObject(19369, 1209.306640, -887.253479, 43.863330, 90.000000, 270.000000, 144.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  332. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  333. mekbywhile = CreateDynamicObject(19369, 1208.462524, -888.432922, 43.863330, 90.000000, 270.000000, 144.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  334. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  335. mekbywhile = CreateDynamicObject(19369, 1208.462524, -888.432922, 43.413333, 90.000000, 270.000000, 144.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  336. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  337. mekbywhile = CreateDynamicObject(19369, 1208.782592, -887.985534, 44.783332, 180.000000, 270.000000, 144.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  338. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  339. mekbywhile = CreateDynamicObject(19369, 1211.639648, -883.991760, 44.783332, 180.000000, 270.000000, 144.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  340. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  341. mekbywhile = CreateDynamicObject(19369, 1210.132568, -886.098327, 44.783332, 180.000000, 270.000000, 144.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  342. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  343. mekbywhile = CreateDynamicObject(18762, 1187.976318, -893.196960, 52.315589, 90.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  344. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  345. mekbywhile = CreateDynamicObject(18762, 1192.267211, -892.485229, 52.315589, 90.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  346. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  347. mekbywhile = CreateDynamicObject(18762, 1192.267211, -892.485229, 51.935607, 90.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  348. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  349. mekbywhile = CreateDynamicObject(18762, 1188.104248, -893.175842, 51.935607, 90.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  350. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  351. mekbywhile = CreateDynamicObject(18762, 1195.749877, -891.907348, 50.315612, 180.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  352. SetDynamicObjectMaterial(mekbywhile, 0, 6282, "beafron2_law2", "boardwalk2_la", 0x00000000);
  353. mekbywhile = CreateDynamicObject(19377, 1202.838745, -886.420715, 50.430839, 0.000000, 90.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  354. SetDynamicObjectMaterial(mekbywhile, 0, 3881, "apsecurity_sfxrf", "ws_rooftarmac2", 0x00000000);
  355. mekbywhile = CreateDynamicObject(19377, 1193.397705, -887.987060, 50.430839, 0.000000, 90.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  356. SetDynamicObjectMaterial(mekbywhile, 0, 3881, "apsecurity_sfxrf", "ws_rooftarmac2", 0x00000000);
  357. mekbywhile = CreateDynamicObject(19377, 1187.547729, -888.957580, 50.450836, 0.000000, 90.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  358. SetDynamicObjectMaterial(mekbywhile, 0, 3881, "apsecurity_sfxrf", "ws_rooftarmac2", 0x00000000);
  359. mekbywhile = CreateDynamicObject(19377, 1187.449707, -888.365417, 50.460834, 0.000000, 90.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  360. SetDynamicObjectMaterial(mekbywhile, 0, 3881, "apsecurity_sfxrf", "ws_rooftarmac2", 0x00000000);
  361. mekbywhile = CreateDynamicObject(19377, 1196.910522, -886.795776, 50.460834, 0.000000, 90.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  362. SetDynamicObjectMaterial(mekbywhile, 0, 3881, "apsecurity_sfxrf", "ws_rooftarmac2", 0x00000000);
  363. mekbywhile = CreateDynamicObject(19377, 1203.372070, -885.723815, 50.480831, 0.000000, 90.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  364. SetDynamicObjectMaterial(mekbywhile, 0, 3881, "apsecurity_sfxrf", "ws_rooftarmac2", 0x00000000);
  365. mekbywhile = CreateDynamicObject(19447, 1209.873901, -885.901184, 50.491569, 180.000000, 90.000000, -35.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  366. SetDynamicObjectMaterial(mekbywhile, 0, 3881, "apsecurity_sfxrf", "ws_rooftarmac2", 0x00000000);
  367. mekbywhile = CreateDynamicObject(19447, 1209.035278, -882.066894, 50.501567, 180.000000, 90.000000, 99.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  368. SetDynamicObjectMaterial(mekbywhile, 0, 3881, "apsecurity_sfxrf", "ws_rooftarmac2", 0x00000000);
  369. mekbywhile = CreateDynamicObject(19447, 1208.899780, -881.247924, 50.521568, 180.000000, 90.000000, 99.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  370. SetDynamicObjectMaterial(mekbywhile, 0, 3881, "apsecurity_sfxrf", "ws_rooftarmac2", 0x00000000);
  371. mekbywhile = CreateDynamicObject(19447, 1207.570068, -883.434936, 50.531555, 180.000000, 90.000000, 99.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  372. SetDynamicObjectMaterial(mekbywhile, 0, 3881, "apsecurity_sfxrf", "ws_rooftarmac2", 0x00000000);
  373. mekbywhile = CreateDynamicObject(19089, 1196.993652, -893.080932, 44.833148, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  374. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  375. mekbywhile = CreateDynamicObject(19089, 1197.082763, -893.066040, 44.833148, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  376. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  377. mekbywhile = CreateDynamicObject(19482, 1205.024536, -892.712402, 52.133598, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  378. SetDynamicObjectMaterial(mekbywhile, 0, 10101, "2notherbuildsfe", "gz_vicdoor1", 0x00000000);
  379. SetDynamicObjectMaterialText(mekbywhile, 0, "m", 90, "Ariel", 199, 1, 0xFFFFFF00, 0x00000000, 1);
  380. mekbywhile = CreateDynamicObject(19482, 1189.199707, -894.111755, 49.223575, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  381. SetDynamicObjectMaterial(mekbywhile, 0, 10101, "2notherbuildsfe", "gz_vicdoor1", 0x00000000);
  382. SetDynamicObjectMaterialText(mekbywhile, 0, "McDonald`s", 130, "Ariel", 90, 1, 0xFFFFFFFF, 0x00000000, 1);
  383. mekbywhile = CreateDynamicObject(19482, 1198.039306, -892.645080, 49.223575, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  384. SetDynamicObjectMaterial(mekbywhile, 0, 10101, "2notherbuildsfe", "gz_vicdoor1", 0x00000000);
  385. SetDynamicObjectMaterialText(mekbywhile, 0, "Im lovin it", 130, "Ariel", 90, 0, 0xFFFFFFFF, 0x00000000, 1);
  386. mekbywhile = CreateDynamicObject(19482, 1211.174682, -887.261779, 49.223575, 0.000000, 0.000000, -35.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  387. SetDynamicObjectMaterial(mekbywhile, 0, 10101, "2notherbuildsfe", "gz_vicdoor1", 0x00000000);
  388. SetDynamicObjectMaterialText(mekbywhile, 0, "McDonald`s", 130, "Arial Black", 90, 1, 0xFFFFFFFF, 0x00000000, 1);
  389. mekbywhile = CreateDynamicObject(19482, 1190.173095, -893.382629, 52.233562, 0.000000, 0.000000, 279.419982, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  390. SetDynamicObjectMaterial(mekbywhile, 0, 10101, "2notherbuildsfe", "gz_vicdoor1", 0x00000000);
  391. SetDynamicObjectMaterialText(mekbywhile, 0, "Beograd McDonald`s", 130, "Arial Black", 60, 1, 0xFF000000, 0x00000000, 1);
  392. mekbywhile = CreateDynamicObject(19353, 1197.098510, -892.964416, 45.099445, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  393. SetDynamicObjectMaterialText(mekbywhile, 0, "McDonalds", 140, "Ariel", 60, 1, 0xFFFFFF00, 0x00000000, 1);
  394. mekbywhile = CreateDynamicObject(19353, 1204.948242, -892.564636, 45.099445, 20.200000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  395. SetDynamicObjectMaterialText(mekbywhile, 0, "McCaffe", 140, "Comic Sans MS", 100, 1, 0xFFFFFF00, 0x00000000, 1);
  396. mekbywhile = CreateDynamicObject(1482, 1199.039428, -892.540039, 45.287021, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  397. SetDynamicObjectMaterial(mekbywhile, 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0xFFFFFFFF);
  398. mekbywhile = CreateDynamicObject(1482, 1192.557739, -893.615478, 45.287021, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  399. SetDynamicObjectMaterial(mekbywhile, 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0xFFFFFFFF);
  400. mekbywhile = CreateDynamicObject(1482, 1186.056640, -894.694030, 45.287021, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  401. SetDynamicObjectMaterial(mekbywhile, 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0xFFFFFFFF);
  402. mekbywhile = CreateDynamicObject(19433, 1190.772216, -893.884094, 47.254318, 90.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  403. SetDynamicObjectMaterial(mekbywhile, 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  404. mekbywhile = CreateDynamicObject(19433, 1187.349365, -894.451843, 47.254318, 90.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  405. SetDynamicObjectMaterial(mekbywhile, 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  406. mekbywhile = CreateDynamicObject(19433, 1194.175415, -893.319580, 47.254318, 90.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  407. SetDynamicObjectMaterial(mekbywhile, 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  408. mekbywhile = CreateDynamicObject(19433, 1197.598388, -892.751770, 47.254318, 90.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  409. SetDynamicObjectMaterial(mekbywhile, 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  410. mekbywhile = CreateDynamicObject(19433, 1200.773437, -892.275634, 47.254318, 90.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  411. SetDynamicObjectMaterial(mekbywhile, 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  412. mekbywhile = CreateDynamicObject(19447, 1184.045776, -892.333312, 50.318725, 0.000000, 90.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  413. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0xFF990000);
  414. mekbywhile = CreateDynamicObject(19447, 1184.045776, -892.333312, 49.958736, 0.000000, 90.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  415. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0xFF990000);
  416. mekbywhile = CreateDynamicObject(19447, 1184.045776, -892.333312, 49.588741, 0.000000, 90.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  417. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0xFF990000);
  418. mekbywhile = CreateDynamicObject(19447, 1184.045776, -892.333312, 49.228767, 0.000000, 90.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  419. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0xFF990000);
  420. mekbywhile = CreateDynamicObject(19447, 1184.045776, -892.333312, 48.848793, 0.000000, 90.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  421. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0xFF990000);
  422. mekbywhile = CreateDynamicObject(19447, 1184.045776, -892.333312, 48.498817, 0.000000, 90.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  423. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0xFF990000);
  424. mekbywhile = CreateDynamicObject(19447, 1184.045776, -892.333312, 48.108833, 0.000000, 90.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  425. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0xFF990000);
  426. mekbywhile = CreateDynamicObject(19447, 1184.045776, -892.333312, 47.728847, 0.000000, 90.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  427. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0xFF990000);
  428. mekbywhile = CreateDynamicObject(19447, 1184.045776, -892.333312, 47.358821, 0.000000, 90.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  429. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0xFF990000);
  430. mekbywhile = CreateDynamicObject(19447, 1184.045776, -892.333312, 46.988822, 0.000000, 90.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  431. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0xFF990000);
  432. mekbywhile = CreateDynamicObject(19447, 1184.045776, -892.333312, 46.608840, 0.000000, 90.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  433. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0xFF990000);
  434. mekbywhile = CreateDynamicObject(19447, 1184.045776, -892.333312, 46.218860, 0.000000, 90.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  435. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0xFF990000);
  436. mekbywhile = CreateDynamicObject(19447, 1184.045776, -892.333312, 45.808879, 0.000000, 90.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  437. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0xFF990000);
  438. mekbywhile = CreateDynamicObject(19447, 1184.045776, -892.333312, 45.428901, 0.000000, 90.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  439. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0xFF990000);
  440. mekbywhile = CreateDynamicObject(19447, 1184.045776, -892.333312, 45.018928, 0.000000, 90.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  441. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0xFF990000);
  442. mekbywhile = CreateDynamicObject(19447, 1184.045776, -892.333312, 44.628936, 0.000000, 90.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  443. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0xFF990000);
  444. mekbywhile = CreateDynamicObject(19447, 1184.045776, -892.333312, 44.248935, 0.000000, 90.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  445. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0xFF990000);
  446. mekbywhile = CreateDynamicObject(19447, 1184.045776, -892.333312, 43.858928, 0.000000, 90.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  447. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0xFF990000);
  448. mekbywhile = CreateDynamicObject(19447, 1184.045776, -892.333312, 43.458934, 0.000000, 90.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  449. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0xFF990000);
  450. mekbywhile = CreateDynamicObject(19447, 1184.045776, -892.333312, 43.038944, 0.000000, 90.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  451. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0xFF990000);
  452. mekbywhile = CreateDynamicObject(19447, 1184.045776, -892.333312, 42.688945, 0.000000, 90.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  453. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0xFF990000);
  454. mekbywhile = CreateDynamicObject(19447, 1184.045776, -892.333312, 42.308979, 0.000000, 90.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  455. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0xFF990000);
  456. mekbywhile = CreateDynamicObject(19089, 1183.263671, -897.203430, 50.323123, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  457. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  458. mekbywhile = CreateDynamicObject(19089, 1183.263671, -897.203430, 49.103122, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  459. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  460. mekbywhile = CreateDynamicObject(19089, 1183.826293, -897.109985, 49.103122, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  461. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  462. mekbywhile = CreateDynamicObject(19089, 1183.826293, -897.109985, 50.333114, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  463. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  464. mekbywhile = CreateDynamicObject(19089, 1184.398681, -897.014953, 50.333114, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  465. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  466. mekbywhile = CreateDynamicObject(19089, 1184.398681, -897.014953, 49.343116, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  467. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  468. mekbywhile = CreateDynamicObject(19089, 1184.970703, -896.920104, 49.343116, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  469. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  470. mekbywhile = CreateDynamicObject(19089, 1184.970703, -896.920104, 50.333114, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  471. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  472. mekbywhile = CreateDynamicObject(19089, 1185.493408, -896.833435, 50.333114, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  473. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  474. mekbywhile = CreateDynamicObject(19089, 1185.493408, -896.833435, 49.253112, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  475. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  476. mekbywhile = CreateDynamicObject(19089, 1185.996704, -896.749877, 49.253112, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  477. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  478. mekbywhile = CreateDynamicObject(19089, 1185.996704, -896.749877, 50.333087, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  479. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  480. mekbywhile = CreateDynamicObject(19089, 1186.480102, -896.669677, 50.333087, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  481. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  482. mekbywhile = CreateDynamicObject(19089, 1186.480102, -896.669677, 49.083091, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  483. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  484. mekbywhile = CreateDynamicObject(19089, 1186.413085, -896.265258, 49.083091, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  485. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  486. mekbywhile = CreateDynamicObject(19089, 1186.413085, -896.265258, 50.353073, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  487. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  488. mekbywhile = CreateDynamicObject(19089, 1186.333129, -895.781738, 50.353073, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  489. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  490. mekbywhile = CreateDynamicObject(19089, 1186.333129, -895.781738, 49.123069, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  491. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  492. mekbywhile = CreateDynamicObject(19089, 1186.250366, -895.278381, 49.123069, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  493. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  494. mekbywhile = CreateDynamicObject(19089, 1186.250366, -895.278381, 50.303058, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  495. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  496. mekbywhile = CreateDynamicObject(19089, 1186.170288, -894.794860, 50.303058, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  497. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  498. mekbywhile = CreateDynamicObject(19089, 1186.170288, -894.794860, 49.163055, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  499. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  500. mekbywhile = CreateDynamicObject(19089, 1181.883544, -887.903747, 49.163055, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  501. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  502. mekbywhile = CreateDynamicObject(19089, 1182.231079, -890.005371, 49.163055, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  503. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  504. mekbywhile = CreateDynamicObject(19089, 1182.565795, -892.028015, 49.163055, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  505. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  506. mekbywhile = CreateDynamicObject(19089, 1182.400512, -891.031555, 49.163055, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  507. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  508. mekbywhile = CreateDynamicObject(19089, 1182.048950, -888.910400, 49.163055, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  509. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  510. mekbywhile = CreateDynamicObject(19089, 1182.145629, -889.492309, 49.163055, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  511. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  512. mekbywhile = CreateDynamicObject(19089, 1182.318969, -890.538085, 49.163055, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  513. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  514. mekbywhile = CreateDynamicObject(19089, 1182.485473, -891.544433, 49.163055, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  515. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  516. mekbywhile = CreateDynamicObject(19089, 1181.970336, -888.436889, 49.163055, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  517. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  518. mekbywhile = CreateDynamicObject(1482, 1209.685546, -887.835388, 45.287021, 0.000000, 0.000000, -35.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  519. SetDynamicObjectMaterial(mekbywhile, 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0xFFFFFFFF);
  520. mekbywhile = CreateDynamicObject(1482, 1211.494384, -885.305297, 45.287021, 0.000000, 0.000000, -35.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  521. SetDynamicObjectMaterial(mekbywhile, 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0xFFFFFFFF);
  522. mekbywhile = CreateDynamicObject(19433, 1209.502197, -889.630310, 47.254318, 90.000000, 0.000000, -35.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  523. SetDynamicObjectMaterial(mekbywhile, 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  524. mekbywhile = CreateDynamicObject(19433, 1211.503906, -886.832641, 47.254318, 90.000000, 0.000000, -35.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  525. SetDynamicObjectMaterial(mekbywhile, 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  526. mekbywhile = CreateDynamicObject(19433, 1213.086914, -884.620239, 47.254318, 90.000000, 0.000000, -35.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  527. SetDynamicObjectMaterial(mekbywhile, 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  528. mekbywhile = CreateDynamicObject(18980, 1184.735473, -902.217041, 40.798835, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  529. SetDynamicObjectMaterial(mekbywhile, 0, 6282, "beafron2_law2", "boardwalk2_la", 0x00000000);
  530. mekbywhile = CreateDynamicObject(19444, 1184.182861, -899.454284, 50.267372, 90.000000, 90.000000, 99.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  531. SetDynamicObjectMaterial(mekbywhile, 0, 12944, "ce_bankalley2", "sw_brick04", 0x00000000);
  532. mekbywhile = CreateDynamicObject(19444, 1184.182861, -899.454284, 44.647384, 90.000000, 90.000000, 99.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  533. SetDynamicObjectMaterial(mekbywhile, 0, 12944, "ce_bankalley2", "sw_brick04", 0x00000000);
  534. mekbywhile = CreateDynamicObject(19444, 1184.182861, -899.454284, 47.517391, 90.000000, 90.000000, 99.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  535. SetDynamicObjectMaterial(mekbywhile, 0, 12944, "ce_bankalley2", "sw_brick04", 0x00000000);
  536. mekbywhile = CreateDynamicObject(19089, 1184.715087, -902.424011, 53.072872, 90.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  537. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  538. mekbywhile = CreateDynamicObject(19089, 1184.715087, -902.424011, 52.202873, 90.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  539. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  540. mekbywhile = CreateDynamicObject(19089, 1184.715087, -902.424011, 51.352874, 90.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  541. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  542. mekbywhile = CreateDynamicObject(19089, 1184.715087, -902.424011, 51.782863, 90.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  543. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  544. mekbywhile = CreateDynamicObject(19089, 1184.715087, -902.424011, 52.622844, 90.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  545. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  546. mekbywhile = CreateDynamicObject(19089, 1184.715087, -902.424011, 50.892856, 90.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  547. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  548. mekbywhile = CreateDynamicObject(19089, 1184.715087, -902.424011, 50.292869, 90.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  549. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  550. mekbywhile = CreateDynamicObject(19089, 1184.715087, -902.424011, 49.652900, 90.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  551. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  552. mekbywhile = CreateDynamicObject(19089, 1184.715087, -902.424011, 48.992900, 90.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  553. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  554. mekbywhile = CreateDynamicObject(19089, 1184.715087, -902.424011, 48.052909, 90.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  555. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  556. mekbywhile = CreateDynamicObject(19089, 1184.715087, -902.424011, 47.502902, 90.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  557. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  558. mekbywhile = CreateDynamicObject(19089, 1184.715087, -902.424011, 46.952915, 90.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  559. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  560. mekbywhile = CreateDynamicObject(19089, 1184.715087, -902.424011, 46.122985, 90.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  561. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  562. mekbywhile = CreateDynamicObject(19089, 1184.715087, -902.424011, 45.282993, 90.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  563. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  564. mekbywhile = CreateDynamicObject(19089, 1184.715087, -902.424011, 44.693004, 90.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  565. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  566. mekbywhile = CreateDynamicObject(19089, 1184.715087, -902.424011, 44.103004, 90.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  567. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  568. mekbywhile = CreateDynamicObject(19089, 1184.715087, -902.424011, 42.093002, 90.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  569. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  570. mekbywhile = CreateDynamicObject(19089, 1184.715087, -902.424011, 43.382987, 90.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  571. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  572. mekbywhile = CreateDynamicObject(19089, 1184.715087, -902.424011, 42.713005, 90.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  573. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-95-percent", 0x00000000);
  574. mekbywhile = CreateDynamicObject(18980, 1183.919067, -897.220397, 40.834182, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  575. SetDynamicObjectMaterial(mekbywhile, 0, 17545, "burnsground", "newall10_seamless", 0x00000000);
  576. mekbywhile = CreateDynamicObject(1454, 1218.455566, -900.555908, 42.509395, 90.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  577. SetDynamicObjectMaterial(mekbywhile, 0, 13681, "lahillshilhs1e", "veg_hedge1_256", 0x00000000);
  578. SetDynamicObjectMaterial(mekbywhile, 1, 13681, "lahillshilhs1e", "veg_hedge1_256", 0x00000000);
  579. mekbywhile = CreateDynamicObject(1454, 1222.106201, -899.950073, 42.509395, 90.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  580. SetDynamicObjectMaterial(mekbywhile, 0, 13681, "lahillshilhs1e", "veg_hedge1_256", 0x00000000);
  581. SetDynamicObjectMaterial(mekbywhile, 1, 13681, "lahillshilhs1e", "veg_hedge1_256", 0x00000000);
  582. mekbywhile = CreateDynamicObject(1454, 1212.242675, -895.412658, 42.509395, 90.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  583. SetDynamicObjectMaterial(mekbywhile, 0, 13681, "lahillshilhs1e", "veg_hedge1_256", 0x00000000);
  584. SetDynamicObjectMaterial(mekbywhile, 1, 13681, "lahillshilhs1e", "veg_hedge1_256", 0x00000000);
  585. mekbywhile = CreateDynamicObject(19362, 1221.790527, -900.094848, 42.046047, 0.000000, 90.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  586. SetDynamicObjectMaterial(mekbywhile, 0, 3980, "cityhall_lan", "sl_LAbedingsoil", 0x00000000);
  587. mekbywhile = CreateDynamicObject(19447, 1210.513061, -895.668395, 41.961742, 0.000000, 90.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  588. SetDynamicObjectMaterial(mekbywhile, 0, 3980, "cityhall_lan", "sl_LAbedingsoil", 0x00000000);
  589. mekbywhile = CreateDynamicObject(19362, 1215.507690, -895.548400, 42.026050, 0.000000, 90.000000, -35.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  590. SetDynamicObjectMaterial(mekbywhile, 0, 3980, "cityhall_lan", "sl_LAbedingsoil", 0x00000000);
  591. mekbywhile = CreateDynamicObject(19362, 1218.329833, -897.567382, 42.026050, 0.000000, 90.000000, -35.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  592. SetDynamicObjectMaterial(mekbywhile, 0, 3980, "cityhall_lan", "sl_LAbedingsoil", 0x00000000);
  593. mekbywhile = CreateDynamicObject(1454, 1208.444946, -896.042602, 42.509395, 90.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  594. SetDynamicObjectMaterial(mekbywhile, 0, 13681, "lahillshilhs1e", "veg_hedge1_256", 0x00000000);
  595. SetDynamicObjectMaterial(mekbywhile, 1, 13681, "lahillshilhs1e", "veg_hedge1_256", 0x00000000);
  596. mekbywhile = CreateDynamicObject(19362, 1218.397216, -900.657714, 42.046047, 0.000000, 90.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  597. SetDynamicObjectMaterial(mekbywhile, 0, 3980, "cityhall_lan", "sl_LAbedingsoil", 0x00000000);
  598. mekbywhile = CreateDynamicObject(19362, 1220.834594, -899.359619, 41.996047, 0.000000, 90.000000, -35.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  599. SetDynamicObjectMaterial(mekbywhile, 0, 3980, "cityhall_lan", "sl_LAbedingsoil", 0x00000000);
  600. mekbywhile = CreateDynamicObject(1454, 1217.484985, -896.911010, 42.509395, 90.000000, 0.000000, -35.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  601. SetDynamicObjectMaterial(mekbywhile, 0, 13681, "lahillshilhs1e", "veg_hedge1_256", 0x00000000);
  602. SetDynamicObjectMaterial(mekbywhile, 1, 13681, "lahillshilhs1e", "veg_hedge1_256", 0x00000000);
  603. mekbywhile = CreateDynamicObject(19362, 1216.718261, -900.986999, 40.406055, 0.000000, 180.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  604. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  605. mekbywhile = CreateDynamicObject(19362, 1223.486083, -899.864074, 40.406055, 0.000000, 180.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  606. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  607. mekbywhile = CreateDynamicObject(19362, 1222.155761, -901.615173, 40.406055, 0.000000, 180.000000, 99.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  608. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  609. mekbywhile = CreateDynamicObject(19362, 1218.564575, -902.211059, 40.406055, 0.000000, 180.000000, 99.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  610. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  611. mekbywhile = CreateDynamicObject(19362, 1219.324340, -902.084960, 40.406055, 0.000000, 180.000000, 99.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  612. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  613. mekbywhile = CreateDynamicObject(19362, 1217.945312, -899.151245, 40.406055, 0.000000, 180.000000, 99.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  614. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  615. mekbywhile = CreateDynamicObject(19362, 1221.723876, -898.524291, 40.406055, 0.000000, 180.000000, 99.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  616. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  617. mekbywhile = CreateDynamicObject(19362, 1220.530273, -898.722290, 40.406055, 0.000000, 180.000000, 99.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  618. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  619. mekbywhile = CreateDynamicObject(19362, 1220.995483, -897.505432, 40.406055, 0.000000, 180.000000, 234.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  620. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  621. mekbywhile = CreateDynamicObject(19362, 1216.269653, -894.125061, 40.406055, 0.000000, 180.000000, 234.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  622. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  623. mekbywhile = CreateDynamicObject(19362, 1217.961669, -895.335205, 40.406055, 0.000000, 180.000000, 234.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  624. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  625. mekbywhile = CreateDynamicObject(19362, 1216.537597, -898.238220, 40.406055, 0.000000, 180.000000, 234.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  626. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  627. mekbywhile = CreateDynamicObject(19362, 1215.773071, -897.691284, 40.406055, 0.000000, 180.000000, 234.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  628. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  629. mekbywhile = CreateDynamicObject(19362, 1212.927978, -897.037841, 40.406055, 0.000000, 180.000000, 279.419982, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  630. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  631. mekbywhile = CreateDynamicObject(19362, 1207.610595, -897.920043, 40.406055, 0.000000, 180.000000, 279.419982, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  632. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  633. mekbywhile = CreateDynamicObject(19362, 1210.126220, -897.502685, 40.406055, 0.000000, 180.000000, 279.419982, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  634. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  635. mekbywhile = CreateDynamicObject(19362, 1205.711669, -896.258789, 40.406055, 0.000000, 180.000000, 369.419982, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  636. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  637. mekbywhile = CreateDynamicObject(19362, 1213.436157, -893.446411, 40.406055, 0.000000, 180.000000, 279.419982, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  638. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  639. mekbywhile = CreateDynamicObject(19362, 1207.072387, -894.502441, 40.406055, 0.000000, 180.000000, 279.419982, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  640. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  641. mekbywhile = CreateDynamicObject(19362, 1210.722778, -893.896728, 40.406055, 0.000000, 180.000000, 279.419982, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  642. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  643. mekbywhile = CreateDynamicObject(19362, 1205.783325, -896.692932, 40.406055, 0.000000, 180.000000, 369.419982, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  644. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  645. mekbywhile = CreateDynamicObject(19362, 1209.420654, -894.112731, 40.406055, 0.000000, 180.000000, 279.419982, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  646. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  647. mekbywhile = CreateDynamicObject(19362, 1214.710937, -894.850402, 40.406055, 0.000000, 180.000000, 172.519958, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  648. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  649. mekbywhile = CreateDynamicObject(19362, 1214.657592, -895.256652, 40.406055, 0.000000, 180.000000, 172.519958, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  650. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  651. mekbywhile = CreateDynamicObject(19362, 1219.165771, -896.196228, 40.406055, 0.000000, 180.000000, 234.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  652. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  653. mekbywhile = CreateDynamicObject(1453, 1218.449584, -900.544311, 44.010734, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  654. SetDynamicObjectMaterial(mekbywhile, 0, 13681, "lahillshilhs1e", "veg_hedge1_256", 0x00000000);
  655. SetDynamicObjectMaterial(mekbywhile, 1, 13681, "lahillshilhs1e", "veg_hedge1_256", 0x00000000);
  656. mekbywhile = CreateDynamicObject(1453, 1222.149658, -899.930236, 44.010734, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  657. SetDynamicObjectMaterial(mekbywhile, 0, 13681, "lahillshilhs1e", "veg_hedge1_256", 0x00000000);
  658. SetDynamicObjectMaterial(mekbywhile, 1, 13681, "lahillshilhs1e", "veg_hedge1_256", 0x00000000);
  659. mekbywhile = CreateDynamicObject(1453, 1217.517578, -896.937805, 44.010734, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  660. SetDynamicObjectMaterial(mekbywhile, 0, 13681, "lahillshilhs1e", "veg_hedge1_256", 0x00000000);
  661. SetDynamicObjectMaterial(mekbywhile, 1, 13681, "lahillshilhs1e", "veg_hedge1_256", 0x00000000);
  662. mekbywhile = CreateDynamicObject(1453, 1212.223876, -895.393371, 44.010734, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  663. SetDynamicObjectMaterial(mekbywhile, 0, 13681, "lahillshilhs1e", "veg_hedge1_256", 0x00000000);
  664. SetDynamicObjectMaterial(mekbywhile, 1, 13681, "lahillshilhs1e", "veg_hedge1_256", 0x00000000);
  665. mekbywhile = CreateDynamicObject(1453, 1208.396484, -896.028259, 44.010734, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  666. SetDynamicObjectMaterial(mekbywhile, 0, 13681, "lahillshilhs1e", "veg_hedge1_256", 0x00000000);
  667. SetDynamicObjectMaterial(mekbywhile, 1, 13681, "lahillshilhs1e", "veg_hedge1_256", 0x00000000);
  668. mekbywhile = CreateDynamicObject(625, 1215.021728, -883.583923, 42.860176, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  669. SetDynamicObjectMaterial(mekbywhile, 0, -1, "none", "none", 0xFFFFFFFF);
  670. mekbywhile = CreateDynamicObject(625, 1215.677734, -897.504455, 41.140174, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  671. SetDynamicObjectMaterial(mekbywhile, 0, -1, "none", "none", 0xFFFFFFFF);
  672. mekbywhile = CreateDynamicObject(625, 1220.210815, -902.287292, 41.140174, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  673. SetDynamicObjectMaterial(mekbywhile, 0, -1, "none", "none", 0xFFFFFFFF);
  674. mekbywhile = CreateDynamicObject(625, 1210.645141, -897.792480, 41.140174, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  675. SetDynamicObjectMaterial(mekbywhile, 0, -1, "none", "none", 0xFFFFFFFF);
  676. mekbywhile = CreateDynamicObject(16101, 1208.411987, -895.993896, 33.619792, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  677. SetDynamicObjectMaterial(mekbywhile, 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  678. mekbywhile = CreateDynamicObject(16101, 1212.219482, -895.362365, 33.619792, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  679. SetDynamicObjectMaterial(mekbywhile, 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  680. mekbywhile = CreateDynamicObject(16101, 1217.513671, -896.967651, 33.589809, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  681. SetDynamicObjectMaterial(mekbywhile, 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  682. mekbywhile = CreateDynamicObject(16101, 1218.434814, -900.565673, 33.589836, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  683. SetDynamicObjectMaterial(mekbywhile, 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  684. mekbywhile = CreateDynamicObject(16101, 1222.115112, -899.954895, 33.589836, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  685. SetDynamicObjectMaterial(mekbywhile, 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  686. mekbywhile = CreateDynamicObject(19447, 1210.094726, -899.455749, 37.541435, 90.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  687. SetDynamicObjectMaterial(mekbywhile, 0, 12944, "ce_bankalley2", "sw_brick04", 0x00000000);
  688. mekbywhile = CreateDynamicObject(19447, 1184.514160, -903.699768, 37.541435, 90.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  689. SetDynamicObjectMaterial(mekbywhile, 0, 12944, "ce_bankalley2", "sw_brick04", 0x00000000);
  690. mekbywhile = CreateDynamicObject(19447, 1192.001708, -902.457519, 37.541435, 90.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  691. SetDynamicObjectMaterial(mekbywhile, 0, 12944, "ce_bankalley2", "sw_brick04", 0x00000000);
  692. mekbywhile = CreateDynamicObject(19447, 1203.711425, -900.514892, 37.541435, 90.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  693. SetDynamicObjectMaterial(mekbywhile, 0, 12944, "ce_bankalley2", "sw_brick04", 0x00000000);
  694. mekbywhile = CreateDynamicObject(19447, 1220.640747, -904.133178, 37.541435, 90.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  695. SetDynamicObjectMaterial(mekbywhile, 0, 12944, "ce_bankalley2", "sw_brick04", 0x00000000);
  696. mekbywhile = CreateDynamicObject(1280, 1192.158935, -902.999816, 42.258758, 0.000000, 0.000000, 99.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  697. SetDynamicObjectMaterial(mekbywhile, 1, 14652, "ab_trukstpa", "CJ_WOOD6", 0xFFFFFFFF);
  698. mekbywhile = CreateDynamicObject(1280, 1184.563598, -904.259643, 42.258758, 0.000000, 0.000000, 99.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  699. SetDynamicObjectMaterial(mekbywhile, 1, 14652, "ab_trukstpa", "CJ_WOOD6", 0xFFFFFFFF);
  700. mekbywhile = CreateDynamicObject(1280, 1203.790893, -901.069702, 42.258758, 0.000000, 0.000000, 99.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  701. SetDynamicObjectMaterial(mekbywhile, 1, 14652, "ab_trukstpa", "CJ_WOOD6", 0xFFFFFFFF);
  702. mekbywhile = CreateDynamicObject(1280, 1210.223266, -900.002441, 42.258758, 0.000000, 0.000000, 99.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  703. SetDynamicObjectMaterial(mekbywhile, 1, 14652, "ab_trukstpa", "CJ_WOOD6", 0xFFFFFFFF);
  704. mekbywhile = CreateDynamicObject(1280, 1220.709960, -904.861694, 42.258758, 0.000000, 0.000000, 99.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  705. SetDynamicObjectMaterial(mekbywhile, 1, 14652, "ab_trukstpa", "CJ_WOOD6", 0xFFFFFFFF);
  706. mekbywhile = CreateDynamicObject(19482, 1184.307128, -899.383361, 50.283557, 0.000000, 0.000000, 369.419982, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  707. SetDynamicObjectMaterial(mekbywhile, 0, 10101, "2notherbuildsfe", "gz_vicdoor1", 0x00000000);
  708. SetDynamicObjectMaterialText(mekbywhile, 0, "McDonalds", 130, "Comic Sans MS", 50, 1, 0xFF000000, 0x00000000, 1);
  709. mekbywhile = CreateDynamicObject(19482, 1184.307128, -899.383361, 47.503570, 0.000000, 0.000000, 369.419982, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  710. SetDynamicObjectMaterial(mekbywhile, 0, 10101, "2notherbuildsfe", "gz_vicdoor1", 0x00000000);
  711. SetDynamicObjectMaterialText(mekbywhile, 0, "McCaffe", 130, "Comic Sans MS", 50, 1, 0xFF000000, 0x00000000, 1);
  712. mekbywhile = CreateDynamicObject(19482, 1184.307128, -899.383361, 44.603591, 0.000000, 0.000000, 369.419982, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  713. SetDynamicObjectMaterial(mekbywhile, 0, 10101, "2notherbuildsfe", "gz_vicdoor1", 0x00000000);
  714. SetDynamicObjectMaterialText(mekbywhile, 0, "McDrive", 130, "Comic Sans MS", 50, 1, 0xFF000000, 0x00000000, 1);
  715. mekbywhile = CreateDynamicObject(1281, 1188.086547, -898.684631, 42.779876, 0.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  716. SetDynamicObjectMaterial(mekbywhile, 0, 10101, "2notherbuildsfe", "gz_vicdoor1", 0xFF990000);
  717. SetDynamicObjectMaterial(mekbywhile, 1, 18646, "matcolours", "grey-95-percent", 0x00000000);
  718. SetDynamicObjectMaterial(mekbywhile, 2, 12944, "ce_bankalley2", "sw_brick04", 0x00000000);
  719. SetDynamicObjectMaterial(mekbywhile, 3, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  720. mekbywhile = CreateDynamicObject(1281, 1192.861206, -897.892517, 42.779876, 0.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  721. SetDynamicObjectMaterial(mekbywhile, 0, 10101, "2notherbuildsfe", "gz_vicdoor1", 0xFF990000);
  722. SetDynamicObjectMaterial(mekbywhile, 1, 18646, "matcolours", "grey-95-percent", 0x00000000);
  723. SetDynamicObjectMaterial(mekbywhile, 2, 12944, "ce_bankalley2", "sw_brick04", 0x00000000);
  724. SetDynamicObjectMaterial(mekbywhile, 3, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  725. mekbywhile = CreateDynamicObject(1281, 1202.578491, -896.280273, 42.779876, 0.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  726. SetDynamicObjectMaterial(mekbywhile, 0, 10101, "2notherbuildsfe", "gz_vicdoor1", 0xFF990000);
  727. SetDynamicObjectMaterial(mekbywhile, 1, 18646, "matcolours", "grey-95-percent", 0x00000000);
  728. SetDynamicObjectMaterial(mekbywhile, 2, 12944, "ce_bankalley2", "sw_brick04", 0x00000000);
  729. SetDynamicObjectMaterial(mekbywhile, 3, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  730. mekbywhile = CreateDynamicObject(3517, 1199.504638, -924.851928, 51.726161, 0.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  731. SetDynamicObjectMaterial(mekbywhile, 0, -1, "none", "none", 0xFFFFFFFF);
  732. mekbywhile = CreateDynamicObject(3517, 1180.198608, -928.054870, 51.726161, 0.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  733. SetDynamicObjectMaterial(mekbywhile, 0, -1, "none", "none", 0xFFFFFFFF);
  734. mekbywhile = CreateDynamicObject(3517, 1231.082763, -913.621826, 51.726161, 0.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  735. SetDynamicObjectMaterial(mekbywhile, 0, -1, "none", "none", 0xFFFFFFFF);
  736. mekbywhile = CreateDynamicObject(3517, 1226.125000, -883.740295, 51.726161, 0.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  737. SetDynamicObjectMaterial(mekbywhile, 0, -1, "none", "none", 0xFFFFFFFF);
  738. mekbywhile = CreateDynamicObject(3517, 1168.039428, -893.377197, 51.726161, 0.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  739. SetDynamicObjectMaterial(mekbywhile, 0, -1, "none", "none", 0xFFFFFFFF);
  740. mekbywhile = CreateDynamicObject(3517, 1170.155029, -922.807617, 51.726161, 0.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  741. SetDynamicObjectMaterial(mekbywhile, 0, -1, "none", "none", 0xFFFFFFFF);
  742. mekbywhile = CreateDynamicObject(19447, 1179.400756, -918.437255, 43.001426, 0.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  743. SetDynamicObjectMaterial(mekbywhile, 0, 12944, "ce_bankalley2", "sw_brick04", 0x00000000);
  744. mekbywhile = CreateDynamicObject(19447, 1179.623168, -919.778869, 41.951431, 0.000000, 90.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  745. SetDynamicObjectMaterial(mekbywhile, 0, 12944, "ce_bankalley2", "sw_brick04", 0x00000000);
  746. mekbywhile = CreateDynamicObject(19447, 1179.140136, -916.868835, 41.951431, 0.000000, 90.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  747. SetDynamicObjectMaterial(mekbywhile, 0, 12944, "ce_bankalley2", "sw_brick04", 0x00000000);
  748. mekbywhile = CreateDynamicObject(18762, 1179.808593, -921.140869, 42.301963, 90.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  749. SetDynamicObjectMaterial(mekbywhile, 0, 13691, "bevcunto2_lahills", "aamanbev96x", 0x00000000);
  750. mekbywhile = CreateDynamicObject(18762, 1178.999633, -916.267639, 42.301963, 90.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  751. SetDynamicObjectMaterial(mekbywhile, 0, 13691, "bevcunto2_lahills", "aamanbev96x", 0x00000000);
  752. mekbywhile = CreateDynamicObject(18762, 1178.892089, -915.616210, 42.301959, 90.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  753. SetDynamicObjectMaterial(mekbywhile, 0, 13691, "bevcunto2_lahills", "aamanbev96x", 0x00000000);
  754. mekbywhile = CreateDynamicObject(19482, 1179.527099, -918.473449, 44.153587, 0.000000, 0.000000, 369.419982, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  755. SetDynamicObjectMaterial(mekbywhile, 0, 10101, "2notherbuildsfe", "gz_vicdoor1", 0x00000000);
  756. SetDynamicObjectMaterialText(mekbywhile, 0, "Samo za Goste", 130, "Comic Sans MS", 50, 1, 0xFF000000, 0x00000000, 1);
  757. mekbywhile = CreateDynamicObject(19482, 1179.527099, -918.473449, 43.583602, 0.000000, 0.000000, 369.419982, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  758. SetDynamicObjectMaterial(mekbywhile, 0, 10101, "2notherbuildsfe", "gz_vicdoor1", 0x00000000);
  759. SetDynamicObjectMaterialText(mekbywhile, 0, "McDonalds Restorana", 130, "Comic Sans MS", 50, 1, 0xFF000000, 0x00000000, 1);
  760. mekbywhile = CreateDynamicObject(19447, 1188.307250, -923.743896, 40.204418, 180.000000, 180.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  761. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  762. mekbywhile = CreateDynamicObject(19447, 1183.641357, -924.517883, 40.204418, 180.000000, 180.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  763. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  764. mekbywhile = CreateDynamicObject(19447, 1192.717041, -923.012268, 40.204418, 180.000000, 180.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  765. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  766. mekbywhile = CreateDynamicObject(19447, 1197.057617, -922.292175, 40.204418, 180.000000, 180.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  767. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  768. mekbywhile = CreateDynamicObject(19447, 1201.763549, -921.511352, 40.204418, 180.000000, 180.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  769. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  770. mekbywhile = CreateDynamicObject(19447, 1205.650512, -920.866455, 40.204418, 180.000000, 180.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  771. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  772. mekbywhile = CreateDynamicObject(19447, 1209.497680, -920.228271, 40.194419, 180.000000, 180.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  773. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  774. mekbywhile = CreateDynamicObject(19447, 1229.217773, -916.520446, 40.194419, 180.000000, 180.000000, 99.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  775. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  776. mekbywhile = CreateDynamicObject(19447, 1228.497802, -912.179687, 40.194419, 180.000000, 180.000000, 99.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  777. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  778. mekbywhile = CreateDynamicObject(19447, 1227.686157, -907.286621, 40.194419, 180.000000, 180.000000, 99.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  779. SetDynamicObjectMaterial(mekbywhile, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
  780. mekbywhile = CreateDynamicObject(19325, 1200.027221, -892.546569, 43.414878, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  781. mekbywhile = CreateDynamicObject(19325, 1193.486938, -893.631530, 43.414878, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  782. mekbywhile = CreateDynamicObject(19325, 1186.946533, -894.716552, 43.414878, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  783. mekbywhile = CreateDynamicObject(19325, 1210.358276, -888.663513, 42.133968, 90.000000, 0.000000, -35.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  784. mekbywhile = CreateDynamicObject(19325, 1212.761718, -885.304931, 42.133968, 90.000000, 0.000000, -35.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  785. mekbywhile = CreateDynamicObject(13, 1203.520385, -899.033508, 57.047454, 0.000000, 0.000000, 0.000000, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  786. mekbywhile = CreateDynamicObject(1689, 1187.939941, -885.978271, 51.690879, 0.000000, 0.000000, 189.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  787. mekbywhile = CreateDynamicObject(1688, 1197.365966, -885.321166, 51.515949, 0.000000, 0.000000, 9.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  788. mekbywhile = CreateDynamicObject(1688, 1209.141967, -884.277954, 51.515949, 0.000000, 0.000000, 54.419998, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  789. mekbywhile = CreateDynamicObject(771, 1208.666625, -923.540039, 40.366500, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  790. mekbywhile = CreateDynamicObject(771, 1190.780639, -926.507568, 40.366500, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  791. mekbywhile = CreateDynamicObject(771, 1171.612304, -929.687805, 40.366500, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  792. mekbywhile = CreateDynamicObject(771, 1168.686645, -904.416015, 40.366500, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  793. mekbywhile = CreateDynamicObject(771, 1167.266479, -880.090332, 40.366500, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  794. mekbywhile = CreateDynamicObject(771, 1224.494384, -870.595703, 40.366500, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  795. mekbywhile = CreateDynamicObject(771, 1229.050781, -898.060546, 40.366500, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  796. mekbywhile = CreateDynamicObject(771, 1226.914672, -920.441894, 40.366500, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  797. mekbywhile = CreateDynamicObject(1214, 1178.760498, -910.965881, 41.928443, 0.000000, 0.000000, -35.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  798. mekbywhile = CreateDynamicObject(1214, 1182.513305, -905.720153, 41.928443, 0.000000, 0.000000, -35.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  799. mekbywhile = CreateDynamicObject(1214, 1181.285522, -907.436340, 41.928443, 0.000000, 0.000000, -35.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  800. mekbywhile = CreateDynamicObject(1214, 1179.923828, -909.339599, 41.928443, 0.000000, 0.000000, -35.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  801. mekbywhile = CreateDynamicObject(1215, 1188.558837, -903.361877, 42.051868, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  802. mekbywhile = CreateDynamicObject(1215, 1195.079223, -902.280273, 42.051868, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  803. mekbywhile = CreateDynamicObject(1215, 1201.313964, -901.245910, 42.051868, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  804. mekbywhile = CreateDynamicObject(1215, 1206.838378, -900.329406, 42.051868, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  805. mekbywhile = CreateDynamicObject(1215, 1213.250854, -899.265502, 42.051868, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  806. mekbywhile = CreateDynamicObject(1215, 1214.062500, -904.158264, 42.051868, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  807. mekbywhile = CreateDynamicObject(1215, 1217.003906, -905.211242, 42.051868, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
  808. mekbywhile = CreateDynamicObject(1215, 1223.604003, -904.116149, 42.051868, 0.000000, 0.000000, -80.580001, -1, -1, -1, STREAMER_DISTANCE, STREAMER_DISTANCE);
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