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Jun 7th, 2017
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  1. (6:44:59 PM) grif392@gmail.com: nevermind okay so
  2. (6:45:01 PM) grif392@gmail.com: we want
  3. (6:45:06 PM) grif392@gmail.com: sort of a slow buildup
  4. (6:45:19 PM) grif392@gmail.com: and then some "weird" effects for a while
  5. (6:45:35 PM) grif392@gmail.com: and then dramatic music stab into something conventional/intense
  6. (6:45:59 PM) thelastbanana@hotmail.com: Slow buildup should last maybe 30 seconds
  7. (6:46:14 PM) thelastbanana@hotmail.com: Then we probably want drums to start kicking in
  8. (6:46:29 PM) thelastbanana@hotmail.com: Then it starts getting faster
  9. (6:46:54 PM) thelastbanana@hotmail.com: All of this in lower pitches, obviously
  10. (6:47:13 PM) thelastbanana@hotmail.com: Altogether probably about 4 minutes long
  11. (6:47:18 PM) grif392@gmail.com: okay
  12. (6:47:18 PM) thelastbanana@hotmail.com: 3 and a half
  13. (6:47:22 PM) thelastbanana@hotmail.com: I dunno, 3-4
  14. (6:47:27 PM) grif392@gmail.com: under 5, basically
  15. (6:47:31 PM) thelastbanana@hotmail.com: And then a fading kind of thing at the end
  16. (6:47:31 PM) grif392@gmail.com: do we want
  17. (6:47:33 PM) grif392@gmail.com: yeah
  18. (6:47:34 PM) grif392@gmail.com: fadeout
  19. (6:47:46 PM) thelastbanana@hotmail.com: And seriously aside from that basic structure it's up to him
  20. (6:47:47 PM) grif392@gmail.com: WELLL
  21. (6:47:48 PM) grif392@gmail.com: shit
  22. (6:47:49 PM) thelastbanana@hotmail.com: We'll design acround it
  23. (6:47:50 PM) grif392@gmail.com: hmmm
  24. (6:47:51 PM) grif392@gmail.com: hmmmm
  25. (6:47:57 PM) grif392@gmail.com: if there's multiple endings
  26. (6:48:00 PM) thelastbanana@hotmail.com: It almost seems too specific
  27. (6:48:02 PM) grif392@gmail.com: should the music reflect that?
  28. (6:48:20 PM) thelastbanana@hotmail.com: That would be a pretty difficult task
  29. (6:48:23 PM) grif392@gmail.com: maybe like the last thirty seconds before the deathly calm
  30. (6:48:24 PM) grif392@gmail.com: or like
  31. (6:48:27 PM) grif392@gmail.com: ten seconds
  32. (6:48:35 PM) grif392@gmail.com: I dunno
  33. (6:48:48 PM) thelastbanana@hotmail.com: What would the difference sound like?
  34. (6:48:51 PM) grif392@gmail.com: well like
  35. (6:48:56 PM) grif392@gmail.com: so the music is building to a certain point
  36. (6:49:17 PM) thelastbanana@hotmail.com: I think probably there's be a climax part
  37. (6:49:19 PM) grif392@gmail.com: the 'climax' being the moment of cthulhu 'reveal' + tradestar final strike or w/e
  38. (6:49:23 PM) thelastbanana@hotmail.com: Yeah
  39. (6:49:30 PM) grif392@gmail.com: and then like
  40. (6:49:46 PM) grif392@gmail.com: after that either a continuation of weird effects if cthulhu survives
  41. (6:50:00 PM) grif392@gmail.com: or more traditional stuff if tradestar wins
  42. (6:50:12 PM) grif392@gmail.com: but then still fading out into a sort of eerie calm
  43. (6:50:21 PM) thelastbanana@hotmail.com: I guess so, yeah.
  44. (6:50:25 PM) grif392@gmail.com: I dunno
  45. (6:50:27 PM) grif392@gmail.com: it's more his call
  46. (6:50:43 PM) grif392@gmail.com: okay I'm just gonna send this log to dauss
  47. (6:50:51 PM) thelastbanana@hotmail.com: Yeah
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