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  1. [Sep 1, 2018 10:25:39 AM] ------------ BEGIN log session -------------
  2. [10:25:39 AM]   OpenGL provider: dx8wrap.dll
  3. [10:26:36 AM]   OpenGL library:
  4. [10:26:36 AM]     Vendor: 1C.Multimedia.Dev/Maddox.
  5. [10:26:36 AM]     Render: DirectX8.
  6. [10:26:36 AM]     Version: 1.1
  7. [10:26:36 AM]     Extensions: GL_EXT_secondary_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_ARB_texture_compression
  8. [10:26:36 AM]   Size: 1920x1080
  9. [10:26:36 AM]   ColorBits: 32
  10. [10:26:36 AM]   DepthBits: 24
  11. [10:26:36 AM]   StencilBits: 8
  12. [10:26:36 AM]   isDoubleBuffered: true
  13. [10:26:37 AM]  
  14. [10:26:37 AM]   *** Looking for Advanced CPU Instructions...
  15. [10:26:37 AM]   [x] PentiumPro
  16. [10:26:37 AM]   [x] Multimedia (MMX)
  17. [10:26:37 AM]   [x] 3D (SSE)
  18. [10:26:37 AM]   [x] 3D (SSE2)
  19. [10:26:37 AM]   [-] 3D (3DNow)
  20. [10:26:37 AM]   ColourBits 32, ABits 0, ZBits 24
  21. [10:26:37 AM]  
  22. [10:26:37 AM]   *** Looking for Render API Extensions ...
  23. [10:26:37 AM]   [-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
  24. [10:26:37 AM]   [-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
  25. [10:26:37 AM]   [-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
  26. [10:26:37 AM]   [x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
  27. [10:26:37 AM]   [-] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
  28. [10:26:37 AM]   [x] 'GL_ARB_multitexture' extension - Multitexturing.
  29. [10:26:37 AM]   [x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
  30. [10:26:37 AM]   [-] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
  31. [10:26:37 AM]   [-] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
  32. [10:26:37 AM]   [-] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
  33. [10:26:37 AM]   [-] 'GL_NV_texture_shader' extension - NV Pixel Shaders
  34. [10:26:37 AM]   [x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400%
  35. [10:26:37 AM]   [-] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
  36. [10:26:37 AM]  
  37. [10:26:37 AM]   Maximum texture size : 16384
  38. [10:26:37 AM]   Maximum simultaneous textures :8
  39. [10:26:37 AM]   MaxAnisotropic (1.0 = none) : 1.000000
  40. [10:26:37 AM]   WARNING: 'Perfect' Mode required latest drivers with 'vertex buffer' support
  41. [10:26:37 AM]   WARNING: 'Perfect' Mode required pixels shaders
  42. [10:26:37 AM]   WARNING: 'Perfect' Mode required latest drivers with vertex shaders support'GL_ARB_vertex_program'
  43. [10:26:37 AM]   WARNING: 'Perfect' Mode is not supported for this combination of hardware and drivers.
  44. [10:26:37 AM]   INTERNAL ERROR: Str2FloatClamp() - Clamped 0.95 -> 0.95 (delta = -1.19209e-008) to Range 0..0.95
  45. [10:26:37 AM]   INTERNAL ERROR: Str2FloatClamp() - Clamped 0.95 -> 0.95 (delta = -1.19209e-008) to Range 0..0.95
  46. [10:26:37 AM]   INTERNAL ERROR: Str2FloatClamp() - Clamped 0.95 -> 0.95 (delta = -1.19209e-008) to Range 0..0.95
  47. [10:29:39 AM]    DOT RANGE line   =   mp_dotrange FRIENDLY   DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
  48. [10:29:39 AM]    DOT RANGE line   =   mp_dotrange FOE  DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
  49. [10:29:41 AM]   Initializing DirectSound playback device...
  50. [10:29:41 AM]   Primary buffer created.
  51. [10:29:41 AM]   Playback format is set : sampling rate = 44100, num channels = 2.
  52. [10:29:41 AM]   Not enought hardware buffers (0), hardware disabled
  53. [10:29:41 AM]   Buffer caps : Transfer rate = 0, CPU overhead = 0.
  54. [10:29:41 AM]   Default speaker config is : 6.
  55. [10:29:41 AM]   Direct sound audio device initialized successfully :
  56. [10:29:41 AM]   DX Version : 7
  57. [10:29:41 AM]   Hardware    - disabled [buffers : 0]
  58. [10:29:41 AM]   Extensions  - enabled :
  59. [10:29:41 AM]     EAX ver. 1 [ ]  - disabled
  60. [10:29:41 AM]     EAX ver. 2 [ ]  - disabled
  61. [10:29:41 AM]     EAX ver. 3 [ ]  - disabled
  62. [10:29:41 AM]     I3D ver. 2 [ ]  - disabled
  63. [10:29:41 AM]     ZoomFX     [ ]  - disabled
  64. [10:29:41 AM]     MacroFX    [ ]  - disabled
  65. [10:29:41 AM]   SIMD render [X]
  66. [10:29:41 AM]   num channels 16
  67. [10:29:41 AM]  
  68. [Sep 1, 2018 10:29:46 AM] -------------- END log session -------------
RAW Paste Data
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