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LuaXe

One Fruit Simulator

Dec 4th, 2022 (edited)
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Lua 24.19 KB | Source Code | 1 0
  1. local Q
  2. local QTP
  3. local ITP
  4. local MTP
  5. local MTPCD
  6. local W
  7. local SB
  8. local CD
  9.  
  10. getgenv().APunch = false;
  11. getgenv().ADef = false;
  12. getgenv().AQuest = false;
  13. getgenv().ASSpam = false;
  14. getgenv().AMob = false;
  15.  
  16. function AutoPunch()
  17.     spawn(function ()
  18.         while getgenv().APunch == true do
  19. local args = {[1] = {[1] = {[1] = "\3",[2] = "Combat",[3] = 1,[4] = false,[5] = game:GetService("Players").LocalPlayer.Character.Combat,[6] = "Melee"}}}
  20. game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1)
  21. local args = {[1] = {[1] = {[1] = "\3",[2] = "Combat",[3] = 2,[4] = false,[5] = game:GetService("Players").LocalPlayer.Character.Combat,[6] = "Melee"}}}
  22. game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1)
  23. local args = {[1] = {[1] = {[1] = "\3",[2] = "Combat",[3] = 3,[4] = false,[5] = game:GetService("Players").LocalPlayer.Character.Combat,[6] = "Melee"}}}
  24. game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1)
  25. local args = {[1] = {[1] = {[1] = "\3",[2] = "Combat",[3] = 4,[4] = false,[5] = game:GetService("Players").LocalPlayer.Character.Combat,[6] = "Melee"}}}
  26. game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1)
  27. local args = {[1] = {[1] = {[1] = "\3",[2] = "Combat",[3] = 5,[4] = false,[5] = game:GetService("Players").LocalPlayer.Character.Combat,[6] = "Melee"}}}
  28. game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1)
  29.         end
  30.     end)
  31. end
  32. function AutoDefense()
  33.     spawn(function ()
  34.         while getgenv().ADef == true do
  35. local args = {[1] = {[1] = {[1] = "\3",[2] = "Defence",[3] = game:GetService("Players").LocalPlayer.Character.Defence,[4] = "Defence"}}}
  36. game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1)
  37.         end
  38.     end)
  39. end
  40. function AutoQuest()
  41.     spawn(function ()
  42.         while getgenv().AQuest == true do
  43. if Q == "LVL 1" then local args = {[1] = {[1] = {[1] = "\7",[2] = "GetQuest",[3] = 1}}} game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1) end
  44. if Q == "LVL 10" then local args = {[1] = {[1] = {[1] = "\7",[2] = "GetQuest",[3] = 2}}} game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1) end
  45. if Q == "LVL 20" then local args = {[1] = {[1] = {[1] = "\7",[2] = "GetQuest",[3] = 3}}} game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1) end
  46. if Q == "LVL 35" then local args = {[1] = {[1] = {[1] = "\7",[2] = "GetQuest",[3] = 4}}} game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1) end
  47. if Q == "LVL 50" then local args = {[1] = {[1] = {[1] = "\7",[2] = "GetQuest",[3] = 5}}} game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1) end
  48. if Q == "LVL 60" then local args = {[1] = {[1] = {[1] = "\7",[2] = "GetQuest",[3] = 6}}} game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1) end
  49. if Q == "LVL 75" then local args = {[1] = {[1] = {[1] = "\7",[2] = "GetQuest",[3] = 7}}} game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1) end
  50. if Q == "LVL 90" then local args = {[1] = {[1] = {[1] = "\7",[2] = "GetQuest",[3] = 8}}} game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1) end
  51. if Q == "LVL 100" then local args = {[1] = {[1] = {[1] = "\7",[2] = "GetQuest",[3] = 9}}} game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1) end
  52. if Q == "LVL 120" then local args = {[1] = {[1] = {[1] = "\7",[2] = "GetQuest",[3] = 10}}} game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1) end
  53. if Q == "LVL 135" then local args = {[1] = {[1] = {[1] = "\7",[2] = "GetQuest",[3] = 11}}} game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1) end
  54. if Q == "LVL 150" then local args = {[1] = {[1] = {[1] = "\7",[2] = "GetQuest",[3] = 12}}} game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1) end
  55. if Q == "LVL 170" then local args = {[1] = {[1] = {[1] = "\7",[2] = "GetQuest",[3] = 13}}} game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1) end
  56. if Q == "LVL 185" then local args = {[1] = {[1] = {[1] = "\7",[2] = "GetQuest",[3] = 14}}} game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1) end
  57. if Q == "LVL 200" then local args = {[1] = {[1] = {[1] = "\7",[2] = "GetQuest",[3] = 15}}} game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1) end
  58.         end
  59.     end)
  60. end
  61. function SSPam(W, S, CD)
  62.     spawn(function ()
  63.         while getgenv().ASSpam == true do
  64. local args = {[1] = {[1] = {[1] = "\3",[2] = "skillsControl",[3] = W,[4] = S,[5] = "Release",[6] = Vector3.new(game:GetService("Players").LocalPlayer:GetMouse().Hit)}}}
  65. game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(CD)
  66.         end
  67.     end)
  68. end
  69. function AutoMob(CDBTP)
  70.     spawn(function ()
  71.         while getgenv().AMob == true do
  72. if MTP == "Bandit" then
  73. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_01"].Bandit1.NpcModel.Torso.CFrame) wait(CDBTP)
  74. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_01"].Bandit2.NpcModel.Torso.CFrame) wait(CDBTP)
  75. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_01"].Bandit3.NpcModel.Torso.CFrame) wait(CDBTP)
  76. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_01"].Bandit4.NpcModel.Torso.CFrame) wait(CDBTP)
  77. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_01"].Bandit5.NpcModel.Torso.CFrame) wait(CDBTP)
  78. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_01"].Bandit6.NpcModel.Torso.CFrame) wait(CDBTP)
  79. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_01"].Bandit7.NpcModel.Torso.CFrame) wait(CDBTP)
  80. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_01"].Bandit8.NpcModel.Torso.CFrame) wait(CDBTP)
  81. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_01"].Bandit9.NpcModel.Torso.CFrame) wait(CDBTP)
  82. end
  83. if MTP == "Strong Bandit" then
  84. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_01"].StrongBandit1.NpcModel.Torso.CFrame) wait(CDBTP)
  85. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_01"].StrongBandit2.NpcModel.Torso.CFrame) wait(CDBTP)
  86. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_01"].StrongBandit3.NpcModel.Torso.CFrame) wait(CDBTP)
  87. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_01"].StrongBandit4.NpcModel.Torso.CFrame) wait(CDBTP)
  88. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_01"].StrongBandit5.NpcModel.Torso.CFrame) wait(CDBTP)
  89. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_01"].StrongBandit6.NpcModel.Torso.CFrame) wait(CDBTP)
  90. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_01"].StrongBandit7.NpcModel.Torso.CFrame) wait(CDBTP)
  91. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_01"].StrongBandit8.NpcModel.Torso.CFrame) wait(CDBTP)
  92. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_01"].StrongBandit9.NpcModel.Torso.CFrame) wait(CDBTP)
  93. end
  94. if MTP == "Bandit Leader" then
  95. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_01"].BanditLeader1.NpcModel.Torso.CFrame) wait(CDBTP)
  96. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_01"].BanditLeader2.NpcModel.Torso.CFrame) wait(CDBTP)
  97. end
  98. if MTP == "Monkey" then
  99. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_02"].Monkey1.NpcModel.Torso.CFrame) wait(CDBTP)
  100. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_02"].Monkey2.NpcModel.Torso.CFrame) wait(CDBTP)
  101. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_02"].Monkey3.NpcModel.Torso.CFrame) wait(CDBTP)
  102. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_02"].Monkey4.NpcModel.Torso.CFrame) wait(CDBTP)
  103. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_02"].Monkey5.NpcModel.Torso.CFrame) wait(CDBTP)
  104. end
  105. if MTP == "Gorilla" then
  106. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_02"].Gorilla1.NpcModel.Torso.CFrame) wait(CDBTP)
  107. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_02"].Gorilla2.NpcModel.Torso.CFrame) wait(CDBTP)
  108. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_02"].Gorilla3.NpcModel.Torso.CFrame) wait(CDBTP)
  109. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_02"].Gorilla4.NpcModel.Torso.CFrame) wait(CDBTP)
  110. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_02"].Gorilla5.NpcModel.Torso.CFrame) wait(CDBTP)
  111. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_02"].Gorilla6.NpcModel.Torso.CFrame) wait(CDBTP)
  112. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_02"].Gorilla7.NpcModel.Torso.CFrame) wait(CDBTP)
  113. end
  114. if MTP == "King Gorilla" then
  115. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_02"].KingGorilla1.NpcModel.Torso.CFrame) wait(CDBTP)
  116. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_02"].KingGorilla2.NpcModel.Torso.CFrame) wait(CDBTP)
  117. end
  118. if MTP == "Clown" then
  119. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_03"].Clown1.NpcModel.Torso.CFrame) wait(CDBTP)
  120. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_03"].Clown2.NpcModel.Torso.CFrame) wait(CDBTP)
  121. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_03"].Clown3.NpcModel.Torso.CFrame) wait(CDBTP)
  122. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_03"].Clown4.NpcModel.Torso.CFrame) wait(CDBTP)
  123. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_03"].Clown5.NpcModel.Torso.CFrame) wait(CDBTP)
  124. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_03"].Clown6.NpcModel.Torso.CFrame) wait(CDBTP)
  125. end
  126. if MTP == "Killer Clown" then
  127. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_03"].KillerClown1.NpcModel.Torso.CFrame) wait(CDBTP)
  128. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_03"].KillerClown2.NpcModel.Torso.CFrame) wait(CDBTP)
  129. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_03"].KillerClown3.NpcModel.Torso.CFrame) wait(CDBTP)
  130. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_03"].KillerClown4.NpcModel.Torso.CFrame) wait(CDBTP)
  131. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_03"].KillerClown5.NpcModel.Torso.CFrame) wait(CDBTP)
  132. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_03"].KillerClown6.NpcModel.Torso.CFrame) wait(CDBTP)
  133. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_03"].KillerClown7.NpcModel.Torso.CFrame) wait(CDBTP)
  134. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_03"].KillerClown8.NpcModel.Torso.CFrame) wait(CDBTP)
  135. end
  136. if MTP == "Clown King" then
  137. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_03"].ClownKing1.NpcModel.Torso.CFrame) wait(CDBTP)
  138. end
  139. if MTP == "Marine" then
  140. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].Marine1.NpcModel.Torso.CFrame) wait(CDBTP)
  141. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].Marine2.NpcModel.Torso.CFrame) wait(CDBTP)
  142. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].Marine3.NpcModel.Torso.CFrame) wait(CDBTP)
  143. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].Marine4.NpcModel.Torso.CFrame) wait(CDBTP)
  144. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].Marine5.NpcModel.Torso.CFrame) wait(CDBTP)
  145. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].Marine6.NpcModel.Torso.CFrame) wait(CDBTP)
  146. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].Marine7.NpcModel.Torso.CFrame) wait(CDBTP)
  147. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].Marine8.NpcModel.Torso.CFrame) wait(CDBTP)
  148. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].Marine9.NpcModel.Torso.CFrame) wait(CDBTP)
  149. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].Marine10.NpcModel.Torso.CFrame) wait(CDBTP)
  150. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].Marine11.NpcModel.Torso.CFrame) wait(CDBTP)
  151. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].Marine12.NpcModel.Torso.CFrame) wait(CDBTP)
  152. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].Marine13.NpcModel.Torso.CFrame) wait(CDBTP)
  153. end
  154. if MTP == "Marine Official" then
  155. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].MarineOfficial1.NpcModel.Torso.CFrame) wait(CDBTP)
  156. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].MarineOfficial2.NpcModel.Torso.CFrame) wait(CDBTP)
  157. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].MarineOfficial3.NpcModel.Torso.CFrame) wait(CDBTP)
  158. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].MarineOfficial4.NpcModel.Torso.CFrame) wait(CDBTP)
  159. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].MarineOfficial5.NpcModel.Torso.CFrame) wait(CDBTP)
  160. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].MarineOfficial6.NpcModel.Torso.CFrame) wait(CDBTP)
  161. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].MarineOfficial7.NpcModel.Torso.CFrame) wait(CDBTP)
  162. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].MarineOfficial8.NpcModel.Torso.CFrame) wait(CDBTP)
  163. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].MarineOfficial9.NpcModel.Torso.CFrame) wait(CDBTP)
  164. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].MarineOfficial10.NpcModel.Torso.CFrame) wait(CDBTP)
  165. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].MarineOfficial11.NpcModel.Torso.CFrame) wait(CDBTP)
  166. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].MarineOfficial13.NpcModel.Torso.CFrame) wait(CDBTP)
  167. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].MarineOfficial14.NpcModel.Torso.CFrame) wait(CDBTP)
  168. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].MarineOfficial15.NpcModel.Torso.CFrame) wait(CDBTP)
  169. end
  170. if MTP == "Lorgan" then
  171. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].Lorgan1.NpcModel.Torso.CFrame) wait(CDBTP)
  172. end
  173. if MTP == "Cat Pirate" then
  174. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_05"].CatPirate1.NpcModel.Torso.CFrame) wait(CDBTP)
  175. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_05"].CatPirate2.NpcModel.Torso.CFrame) wait(CDBTP)
  176. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_05"].CatPirate3.NpcModel.Torso.CFrame) wait(CDBTP)
  177. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_05"].CatPirate4.NpcModel.Torso.CFrame) wait(CDBTP)
  178. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_05"].CatPirate5.NpcModel.Torso.CFrame) wait(CDBTP)
  179. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_05"].CatPirate6.NpcModel.Torso.CFrame) wait(CDBTP)
  180. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_05"].CatPirate7.NpcModel.Torso.CFrame) wait(CDBTP)
  181. end
  182. if MTP == "Mansion Guard" then
  183. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_05"].MansionGuard1.NpcModel.Torso.CFrame) wait(CDBTP)
  184. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_05"].MansionGuard2.NpcModel.Torso.CFrame) wait(CDBTP)
  185. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_05"].MansionGuard3.NpcModel.Torso.CFrame) wait(CDBTP)
  186. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_05"].MansionGuard4.NpcModel.Torso.CFrame) wait(CDBTP)
  187. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_05"].MansionGuard5.NpcModel.Torso.CFrame) wait(CDBTP)
  188. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_05"].MansionGuard6.NpcModel.Torso.CFrame) wait(CDBTP)
  189. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_05"].MansionGuard7.NpcModel.Torso.CFrame) wait(CDBTP)
  190. end
  191. if MTP == "Buros" then
  192. TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_05"].Buros1.NpcModel.Torso.CFrame) wait(CDBTP)
  193. end
  194.         end
  195.     end)
  196. end
  197.  
  198. local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wall%20v3')))()
  199.  
  200. local w = library:CreateWindow("One Fruit Simulator")
  201.  
  202. local b = w:CreateFolder("Autofarm")
  203.  
  204. b:Toggle("Auto Punch",function(val)
  205. getgenv().APunch = val
  206. AutoPunch()
  207. end)
  208.  
  209. b:Toggle("Auto Defense",function(val)
  210. getgenv().ADef = val
  211. AutoDefense()
  212. end)
  213.  
  214. b:Toggle("Autofarm Mob",function(val)
  215. getgenv().AMob = val
  216. AutoMob(MTPCD)
  217. end)
  218.  
  219. b:Box("CD Between TP","number",function(val)
  220.     MTPCD = val
  221. end)
  222.  
  223. b:Toggle("Auto Take Quest",function(val)
  224. getgenv().AQuest = val
  225. AutoQuest()
  226. end)
  227.  
  228. b:Dropdown("Mobs",{"Bandit","Stronga Bandit","Bandit Leader","Monkey","Gorilla","King Gorilla","Clown","Killer Clown","Clown King","Marine","Marine Official","Lorgan","Cat Pirate","Mansion Guard","Buros",},true,function(val)
  229.     MTP = val
  230. end)
  231.  
  232. b:Dropdown("Quest",{"LVL 1","LVL 10","LVL 20","LVL 35","LVL 50","LVL 60","LVL 75","LVL 90","LVL 100","LVL 120","LVL 135","LVL 150","LVL 170","LVL 185","LVL 200"},true,function(val)
  233.     Q = val
  234. end)
  235.  
  236. local b = w:CreateFolder("Skills")
  237.  
  238. b:Toggle("Spam Skill",function(val)
  239. getgenv().ASSpam = val
  240. SSPam(W, SB, CD)
  241. end)
  242.  
  243. b:Box("Spam Cooldown","yes",function(val)
  244.     CD = val
  245. end)
  246.  
  247.  
  248. b:Bind("Skill Bind Toggle",Enum.KeyCode.C,function()
  249. local args = {[1] = {[1] = {[1] = "\3",[2] = "skillsControl",[3] = W,[4] = SB,[5] = "Release",[6] = Vector3.new(game:GetService("Players").LocalPlayer:GetMouse().Hit)}}}
  250. game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args))
  251. end)
  252.  
  253. b:Box("Weapon","yes",function(val)
  254.     W = val
  255. end)
  256.  
  257. b:Box("Skill Bind","yes",function(val)
  258.     SB = val
  259. end)
  260.  
  261. local b = w:CreateFolder("Teleports")
  262.  
  263. b:Dropdown("Quest TP",{"LVL 1","LVL 10","LVL 20","LVL 35","LVL 50","LVL 60","LVL 75","LVL 90","LVL 100","LVL 120","LVL 135","LVL 150","LVL 170","LVL 185","LVL 200"},true,function(val)
  264.     QTP = val
  265. end)
  266.  
  267. b:Button("Teleport To Quest",function()
  268. if QTP == "LVL 1" then TPTo(game:GetService("Workspace")["__GAME"]["__Quests"].Quest01.Torso.CFrame) end
  269. if QTP == "LVL 10" then TPTo(game:GetService("Workspace")["__GAME"]["__Quests"].Quest02.Torso.CFrame) end
  270. if QTP == "LVL 20" then TPTo(game:GetService("Workspace")["__GAME"]["__Quests"].Quest03.Torso.CFrame) end
  271. if QTP == "LVL 35" then TPTo(game:GetService("Workspace")["__GAME"]["__Quests"].Quest04.Torso.CFrame) end
  272. if QTP == "LVL 50" then TPTo(game:GetService("Workspace")["__GAME"]["__Quests"].Quest05.Torso.CFrame) end
  273. if QTP == "LVL 60" then TPTo(game:GetService("Workspace")["__GAME"]["__Quests"].Quest06.Torso.CFrame) end
  274. if QTP == "LVL 75" then TPTo(game:GetService("Workspace")["__GAME"]["__Quests"].Quest07.Torso.CFrame) end
  275. if QTP == "LVL 90" then TPTo(game:GetService("Workspace")["__GAME"]["__Quests"].Quest08.Torso.CFrame) end
  276. if QTP == "LVL 100" then TPTo(game:GetService("Workspace")["__GAME"]["__Quests"].Quest09.Torso.CFrame) end
  277. if QTP == "LVL 120" then TPTo(game:GetService("Workspace")["__GAME"]["__Quests"].Quest10.Torso.CFrame) end
  278. if QTP == "LVL 135" then TPTo(game:GetService("Workspace")["__GAME"]["__Quests"].Quest11.Torso.CFrame) end
  279. if QTP == "LVL 150" then TPTo(game:GetService("Workspace")["__GAME"]["__Quests"].Quest12.Torso.CFrame) end
  280. if QTP == "LVL 170" then TPTo(game:GetService("Workspace")["__GAME"]["__Quests"].Quest13.Torso.CFrame) end
  281. if QTP == "LVL 185" then TPTo(game:GetService("Workspace")["__GAME"]["__Quests"].Quest14.Torso.CFrame) end
  282. if QTP == "LVL 200" then TPTo(game:GetService("Workspace")["__GAME"]["__Quests"].Quest15.Torso.CFrame) end
  283. end)
  284.  
  285. b:Dropdown("Island TP",{"Starter Island","Jungle","Clown Island","Grand City","Snow Island"},true,function(val)
  286.     ITP = val
  287. end)
  288.  
  289. b:Button("Teleport To Island",function()
  290. if ITP == "Starter Island" then TPTo(game:GetService("Workspace").Locations["Starter Island"].CFrame) end
  291. if ITP == "Jungle" then TPTo(game:GetService("Workspace").Locations.Jungle.CFrame) end
  292. if ITP == "Clown Island" then TPTo(game:GetService("Workspace").Locations["Clown Island"].CFrame) end
  293. if ITP == "Grand City" then TPTo(game:GetService("Workspace").Locations["Grand City"].CFrame) end
  294. if ITP == "Snow Island" then TPTo(game:GetService("Workspace").Locations["Snow Island"].CFrame) end
  295. end)
  296.  
  297. local w = library:CreateWindow("Others")
  298.  
  299. local S
  300. local J
  301. local H
  302. local G
  303. local C
  304. local CF
  305.  
  306. local b = w:CreateFolder("LocalPlayer")
  307.  
  308. b:Box("Speed","number",function(val)
  309. S = val
  310. end)
  311. b:Box("Jump","number",function(val)
  312. J = val
  313. end)
  314. b:Box("Hip Height","number",function(val)
  315. H = val
  316. end)
  317. b:Box("Gravity","number",function(val)
  318. G = val
  319. end)
  320.  
  321. b:Toggle("Speed",function(bool)
  322. getgenv().Speed = bool
  323. Speed(S)
  324. end)
  325. b:Toggle("Jump",function(bool)
  326. getgenv().Jump = bool
  327. Jump(J)
  328. end)
  329. b:Toggle("Hip Height",function(bool)
  330. getgenv().Hip = bool
  331. Hip(H)
  332. end)
  333. b:Toggle("Gravity",function(bool)
  334. getgenv().Grav = bool
  335. Grav(G)
  336. end)
  337.  
  338. b:Slider("FOV (Default is 70)",{min = 0;max = 120;precise = true;},function(val)
  339.     game.workspace.CurrentCamera.FieldOfView = val
  340.     end)
  341.  
  342. b:Button("Print Current XYZ",function()
  343. function GetPOS() return game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end print(GetPOS())
  344. end)
  345.  
  346. local b = w:CreateFolder("Stuff")
  347.  
  348. b:Box("Chat","Message",function(val)
  349.     C = val
  350. end)
  351.  
  352. b:Box("Cooldown","Speed",function(val)
  353.     CF = val
  354. end)
  355.  
  356. b:Toggle("Spam",function(bool)
  357.     getgenv().Chat = bool
  358.     Chat(C, CF)
  359. end)
  360.  
  361. b:Button("Rejoin",function()
  362.     loadstring(game:HttpGet("https://pastebin.com/raw/mM7JBG5h", true))()
  363. end)
  364.  
  365. b:Button("Giant",function()
  366.     loadstring(game:HttpGet("https://pastebin.com/raw/2jnKKARG", true))()
  367. end)
  368.  
  369. b:Button("Noclip",function()
  370.     loadstring(game:HttpGet("https://pastebin.com/raw/hd03Vdwm", true))()
  371. end)
  372.  
  373. b:Button("Reset",function()
  374.     loadstring(game:HttpGet("https://pastebin.com/raw/EEY6SATj", true))()
  375. end)
  376.  
  377. b:Button("RTX Summer",function()
  378.     loadstring(game:HttpGet("https://paste.ee/r/h4fL2", true))()
  379. end)
  380.  
  381. b:Button("RTX Autumn",function()
  382.     loadstring(game:HttpGet("https://paste.ee/r/9eV0M", true))()
  383. end)
  384.  
  385. b:Button("Anti-Report",function()
  386.     loadstring(game:HttpGet("https://paste.ee/r/GphmF", true))()
  387. end)
  388.  
  389. local b = w:CreateFolder("Credits")
  390.  
  391. b:Label("Made by X_LuaF#0705",{
  392.     TextSize = 21;
  393.     TextColor = Color3.fromRGB(255,255,255);
  394.     BgColor = Color3.fromRGB(69,69,69);
  395. })
  396.  
  397. b:Button("Copy Discord Invite",function()
  398.     setclipboard("https://discord.gg/8tRb8MQcW5")
  399. end)
  400.  
  401. b:DestroyGui()
  402.  
  403. getgenv().Speed = false;
  404. getgenv().Jump = false;
  405. getgenv().Hip = false;
  406. getgenv().Chat = false;
  407. getgenv().Grav = false;
  408.  
  409. function Chat(Mes, Freq)
  410.     spawn(function ()
  411.         while getgenv().Chat == true do
  412. local args = {[1] = Mes,[2] = "All"} game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(args))
  413. wait(Freq)
  414.         end
  415.     end)
  416. end
  417.  
  418. function Speed(Nume)
  419.     spawn(function ()
  420.         if getgenv().Speed == true then
  421.             while getgenv().Speed == true do
  422.                 game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = Nume
  423.                 wait()
  424.             end
  425.         elseif getgenv().Speed == false then
  426.             game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = 16
  427.         end
  428.     end)
  429. end
  430. function Jump(Nume)
  431.     spawn(function ()
  432.         if getgenv().Jump == true then
  433.             while getgenv().Jump == true do
  434.                 game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower = Nume
  435.                 wait()
  436.         end
  437.     elseif getgenv().Jump == false then
  438.             game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower = 50
  439.         end
  440.     end)
  441. end
  442. function Hip(Nume)
  443.     spawn(function ()
  444.         if getgenv().Hip == true then
  445.             while getgenv().Hip == true do
  446.             game:GetService("Players").LocalPlayer.Character.Humanoid.HipHeight = Nume
  447.             wait()
  448.         end
  449.     elseif getgenv().Hip == false then
  450.             game:GetService("Players").LocalPlayer.Character.Humanoid.HipHeight = 0.1
  451.         end
  452.     end)
  453. end
  454. function Grav(Nume)
  455.     spawn(function ()
  456.         if getgenv().Grav == true then
  457.             while getgenv().Grav == true do
  458.                 game:GetService("Workspace").Gravity = Nume
  459.             wait()
  460.         end
  461.     elseif getgenv().Grav == false then
  462.         game:GetService("Workspace").Gravity = 196.2
  463.         end
  464.     end)
  465. end
  466.  
  467. function TPTo(PCFrame)
  468.     local plr = game.Players.LocalPlayer;
  469.            if plr.Character then
  470.             plr.Character.HumanoidRootPart.CFrame = PCFrame
  471.         end
  472.     end
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