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  1. Mono path[0] = 'D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/SteamLibrary/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
  8. Vendor:
  9. VRAM: 8088 MB
  10. Driver: 26.21.14.3200
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.086 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.320000 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/26/2020 9:40:53 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.5
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 8 worker threads for Enlighten.
  31. Thread -> id: cf50 -> priority: 1
  32. Thread -> id: d790 -> priority: 1
  33. Thread -> id: dff4 -> priority: 1
  34. Thread -> id: ae88 -> priority: 1
  35. Thread -> id: d1c4 -> priority: 1
  36. Thread -> id: a484 -> priority: 1
  37. Thread -> id: e300 -> priority: 1
  38. Thread -> id: af4c -> priority: 1
  39. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  40. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  41. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  42. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  43.  
  44. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174616.
  45. Total: 288.257900 ms (FindLiveObjects: 8.653100 ms CreateObjectMapping: 13.717400 ms MarkObjects: 265.615900 ms DeleteObjects: 0.271200 ms)
  46.  
  47. Tamer ID: 12612
  48.  
  49. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  50.  
  51. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  52.  
  53. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175409.
  54. Total: 278.946600 ms (FindLiveObjects: 6.266200 ms CreateObjectMapping: 11.410500 ms MarkObjects: 261.021100 ms DeleteObjects: 0.248500 ms)
  55.  
  56. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  57.  
  58. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 176606.
  59. Total: 281.583900 ms (FindLiveObjects: 8.195900 ms CreateObjectMapping: 11.507200 ms MarkObjects: 261.608300 ms DeleteObjects: 0.272200 ms)
  60.  
  61. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  62.  
  63. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 176622.
  64. Total: 281.294400 ms (FindLiveObjects: 6.888200 ms CreateObjectMapping: 11.717100 ms MarkObjects: 262.424700 ms DeleteObjects: 0.264000 ms)
  65.  
  66. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  67.  
  68. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 176622.
  69. Total: 277.750800 ms (FindLiveObjects: 6.549700 ms CreateObjectMapping: 11.432500 ms MarkObjects: 259.528300 ms DeleteObjects: 0.240000 ms)
  70.  
  71. Close Time: 1/26/2020 9:43:57 PM
  72.  
  73. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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