Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Mono path[0] = 'D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Managed'
- Mono config path = 'D:/SteamLibrary/steamapps/common/Temtem/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.11f1 (9b001d489a54)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
- Vendor:
- VRAM: 8088 MB
- Driver: 26.21.14.3200
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.086 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.320000 ms
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- Init Time: 1/26/2020 9:40:53 PM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- TemtemVersion: v0.5.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Setting up 8 worker threads for Enlighten.
- Thread -> id: cf50 -> priority: 1
- Thread -> id: d790 -> priority: 1
- Thread -> id: dff4 -> priority: 1
- Thread -> id: ae88 -> priority: 1
- Thread -> id: d1c4 -> priority: 1
- Thread -> id: a484 -> priority: 1
- Thread -> id: e300 -> priority: 1
- Thread -> id: af4c -> priority: 1
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174616.
- Total: 288.257900 ms (FindLiveObjects: 8.653100 ms CreateObjectMapping: 13.717400 ms MarkObjects: 265.615900 ms DeleteObjects: 0.271200 ms)
- Tamer ID: 12612
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175409.
- Total: 278.946600 ms (FindLiveObjects: 6.266200 ms CreateObjectMapping: 11.410500 ms MarkObjects: 261.021100 ms DeleteObjects: 0.248500 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 176606.
- Total: 281.583900 ms (FindLiveObjects: 8.195900 ms CreateObjectMapping: 11.507200 ms MarkObjects: 261.608300 ms DeleteObjects: 0.272200 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 176622.
- Total: 281.294400 ms (FindLiveObjects: 6.888200 ms CreateObjectMapping: 11.717100 ms MarkObjects: 262.424700 ms DeleteObjects: 0.264000 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 176622.
- Total: 277.750800 ms (FindLiveObjects: 6.549700 ms CreateObjectMapping: 11.432500 ms MarkObjects: 259.528300 ms DeleteObjects: 0.240000 ms)
- Close Time: 1/26/2020 9:43:57 PM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement