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- hunter="Hunter_SV_T18M"
- level=100
- race=blood_elf
- role=attack
- position=ranged_back
- talents=0001333
- spec=survival
- # This default action priority list is automatically created based on your character.
- # It is a attempt to provide you with a action list that is both simple and practicable,
- # while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
- # Feel free to edit, adapt and improve it to your own needs.
- # SimulationCraft is always looking for updates and improvements to the default action lists.
- # Executed before combat begins. Accepts non-harmful actions only.
- actions.precombat=flask,type=greater_draenic_agility_flask
- actions.precombat+=/food,type=salty_squid_roll
- actions.precombat+=/summon_pet
- # Snapshot raid buffed stats before combat begins and pre-potting is done.
- actions.precombat+=/snapshot_stats
- actions.precombat+=/exotic_munitions,ammo_type=poisoned,if=active_enemies<3
- actions.precombat+=/exotic_munitions,ammo_type=incendiary,if=active_enemies>=3
- actions.precombat+=/potion,name=draenic_agility
- actions.precombat+=/glaive_toss
- actions.precombat+=/explosive_shot
- actions.precombat+=/focusing_shot
- actions+=/arcane_shot,if=(buff.thrill_of_the_hunt.react&focus>35)|buff.bestial_wrath.up
- # Executed every time the actor is available.
- actions=auto_shot
- actions+=/arcane_torrent,if=focus.deficit>=30
- actions+=/use_item,name=beating_heart_of_the_mountain
- actions+=/blood_fury
- actions+=/berserking
- actions+=/use_item,slot=finger1
- actions+=/potion,name=draenic_agility,if=(((cooldown.stampede.remains<1)&(cooldown.a_murder_of_crows.remains<1))&(trinket.stat.any.up|buff.archmages_greater_incandescence_agi.up))|target.time_to_die<=25
- actions+=/call_action_list,name=aoe,if=active_enemies>1
- actions+=/a_murder_of_crows
- actions+=/stampede,if=buff.potion.up|(cooldown.potion.remains&(buff.archmages_greater_incandescence_agi.up|trinket.stat.any.up))|target.time_to_die<=45
- actions+=/black_arrow,cycle_targets=1,if=remains<gcd*1.5
- actions+=/arcane_shot,if=(trinket.proc.any.react&trinket.proc.any.remains<4)|dot.serpent_sting.remains<=3
- actions+=/explosive_shot
- actions+=/cobra_shot,if=buff.pre_steady_focus.up
- actions+=/dire_beast
- actions+=/arcane_shot,if=(buff.thrill_of_the_hunt.react&focus>35)|target.time_to_die<4.5
- actions+=/glaive_toss
- actions+=/powershot
- actions+=/barrage
- actions+=/explosive_trap
- actions+=/arcane_shot,if=talent.steady_focus.enabled&!talent.focusing_shot.enabled&focus.deficit<action.cobra_shot.cast_regen*2+28
- actions+=/cobra_shot,if=talent.steady_focus.enabled&buff.steady_focus.remains<5
- actions+=/focusing_shot,if=talent.steady_focus.enabled&buff.steady_focus.remains<=cast_time&focus.deficit>cast_regen
- actions+=/arcane_shot,if=focus>=70|talent.focusing_shot.enabled|(talent.steady_focus.enabled&focus>=50)
- actions+=/focusing_shot
- actions+=/cobra_shot
- actions.aoe=stampede,if=buff.potion.up|(cooldown.potion.remains&(buff.archmages_greater_incandescence_agi.up|trinket.stat.any.up|buff.archmages_incandescence_agi.up))
- actions.aoe+=/explosive_shot,if=buff.lock_and_load.react&(!talent.barrage.enabled|cooldown.barrage.remains>0)
- actions.aoe+=/barrage
- actions.aoe+=/black_arrow,if=!ticking
- actions.aoe+=/explosive_shot,if=active_enemies<5
- actions.aoe+=/explosive_trap,if=dot.explosive_trap.remains<=5
- actions.aoe+=/a_murder_of_crows
- actions.aoe+=/dire_beast
- actions.aoe+=/multishot,if=buff.thrill_of_the_hunt.react&focus>50&cast_regen<=focus.deficit|dot.serpent_sting.remains<=5|target.time_to_die<4.5
- actions.aoe+=/glaive_toss
- actions.aoe+=/powershot
- actions.aoe+=/cobra_shot,if=buff.pre_steady_focus.up&buff.steady_focus.remains<5&focus+14+cast_regen<80
- actions.aoe+=/multishot,if=focus>=70|talent.focusing_shot.enabled
- actions.aoe+=/focusing_shot
- actions.aoe+=/cobra_shot
- head=hood_of_the_savage_hunt,id=124296,bonus_id=567
- neck=choker_of_the_great_betrayer,id=124210,bonus_id=567,enchant_id=5320
- shoulders=pauldrons_of_the_savage_hunt,id=124307,bonus_id=567
- back=cloak_of_desperate_temerity,id=124134,bonus_id=567,enchant_id=5313
- chest=hauberk_of_the_savage_hunt,id=124284,bonus_id=567
- wrists=bracers_of_fel_empowerment,id=124314,bonus_id=567
- hands=eredar_felchain_gloves,id=124291,bonus_id=567
- waist=girdle_of_the_legion_general,id=124310,bonus_id=567
- # waist=torchbrazed_waistguard,id=124309,bonus_id=567
- legs=leggings_of_the_savage_hunt,id=124301,bonus_id=567
- feet=spiked_throatcrusher_boots,id=124287,bonus_id=567
- finger1=maalus_the_blood_drinker,id=124636,bonus_id=567,enchant_id=5327
- # finger2=pitextracted_stone_signet,id=124187,bonus_id=567,enchant_id=5327
- finger2=portal_key_signet,id=124189,bonus_id=567,enchant_id=5327
- # finger2=serrated_demontooth_ring,id=124188,bonus_id=567,enchant_id=5327
- # trinket1=talisman_of_the_master_tracker,id=124515,bonus_id=567
- trinket1=beating_heart_of_the_mountain,id=113931,bonus_id=567
- trinket2=malicious_censer,id=124226,bonus_id=567
- main_hand=cursed_demonbone_longbow,id=124361,bonus_id=567,enchant_id=5275
- summon_pet=cat
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