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sina4

Roblox Nuke Script (Script Buliders)

Jan 25th, 2020
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  1. -- made by sina157
  2.  
  3. -- alert
  4. a = game.Lighting.Ambient
  5. music = Instance.new("Sound")
  6. music.Parent = game.Workspace
  7. music.SoundId = "rbxassetid://199837904"
  8. music.Volume = 10
  9. music.PlaybackSpeed = 0.9
  10. music.Playing = true
  11. h = Instance.new("Hint")
  12. h.Parent = game.Workspace
  13. h.Text = "Tactical Nuke Incoming!!!"
  14. wait(3)
  15.  
  16. for i =1 , 3 do
  17. wait(0.5)
  18. game.Lighting.Ambient = Color3.new(255, 0, 0)
  19. wait(0.5)
  20. game.Lighting.Ambient = a
  21. end
  22. h:Remove()
  23. ------------------------------------------------------------------------
  24. -- nuke drop
  25. incomeN = Instance.new("Part")
  26. incomeN.Parent = game.Workspace
  27. incomeN.Name = "incomeN"
  28. incomeN.Size = Vector3.new(4.25, 5.58, 3.55)
  29. incomeN.Position = Vector3.new(0, 200, 0)
  30. incomeN.Anchored = true
  31.  
  32. skin = Instance.new("SpecialMesh")
  33. skin.Parent= incomeN
  34. skin.MeshId = "rbxassetid://544709735"
  35. skin.TextureId ="http://www.roblox.com/asset/?id=56653081"
  36. skin.Scale = Vector3.new(0.1,0.1,0.1)
  37. music.Playing = false
  38. music.TimePosition = 6
  39.  
  40. for i = 1 , 200 do
  41. wait()
  42. incomeN.CFrame = incomeN.CFrame * CFrame.new(0, -1, 0)
  43. end
  44.  
  45. incomeN:Destroy()
  46.  
  47. ------------------------------------------------------------------------
  48. -- explode
  49. music.Playing = true
  50. NukeE = Instance.new("Part")
  51. NukeE.Parent = game.Workspace
  52. NukeE.Anchored = true
  53. NukeE.CanCollide = false
  54. NukeE.Name = "Nuked"
  55.  
  56. skin = Instance.new("SpecialMesh")
  57. skin.Name = "skin"
  58. skin.MeshId = "rbxassetid://4559980469"
  59. skin.TextureId = "rbxassetid://4559980570"
  60. skin.Scale = Vector3.new(0.0005, 0.0005, 0.0005)
  61. skin.Parent = game.Workspace.Nuked
  62. function e(hit)
  63. if hit.Parent:findFirstChild("Humanoid") then
  64. hit.Parent.Humanoid.Health = 0
  65. end
  66. end
  67. game.Workspace.Nuked.Touched:Connect(e)
  68.  
  69. Boom = game.Workspace.Nuked
  70. for i = 1 , 200 do
  71. Boom.skin.Scale = Boom.skin.Scale + Vector3.new(0.0001, 0.0001, 0.0001)
  72. Boom.Size = Boom.Size + Vector3.new(3, 3, 3)
  73. wait(0.05)
  74. end
  75.  
  76. game.Workspace.Nuked:Destroy()
  77. music:Destroy()
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