SHARE
TWEET

Test

Basykung7845 May 5th, 2019 107 Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4.     print("FE Compatibility code by Basykung7845")
  5.     script.Parent = Player.Character
  6.  
  7.     --RemoteEvent for communicating
  8.     local Event = Instance.new("RemoteEvent")
  9.     Event.Name = "UserInput_Event"
  10.  
  11.     --Fake event to make stuff like Mouse.KeyDown work
  12.     local function fakeEvent()
  13.         local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14.         t.connect = t.Connect
  15.         return t
  16.     end
  17.  
  18.     --Creating fake input objects with fake variables
  19.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23.     end}
  24.     --Merged 2 functions into one by checking amount of arguments
  25.     CAS.UnbindAction = CAS.BindAction
  26.  
  27.     --This function will trigger the events that have been :Connect()'ed
  28.     local function te(self,ev,...)
  29.         local t = m[ev]
  30.         if t and t._fakeEvent and t.Function then
  31.             t.Function(...)
  32.         end
  33.     end
  34.     m.TrigEvent = te
  35.     UIS.TrigEvent = te
  36.  
  37.     Event.OnServerEvent:Connect(function(plr,io)
  38.         if plr~=Player then return end
  39.         if io.isMouse then
  40.             m.Target = io.Target
  41.             m.Hit = io.Hit
  42.         else
  43.             local b = io.UserInputState == Enum.UserInputState.Begin
  44.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46.             end
  47.             for _,t in pairs(CAS.Actions) do
  48.                 for _,k in pairs(t.Keys) do
  49.                     if k==io.KeyCode then
  50.                         t.Function(t.Name,io.UserInputState,io)
  51.                     end
  52.                 end
  53.             end
  54.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56.         end
  57.     end)
  58.     Event.Parent = NLS([==[
  59.     local Player = game:GetService("Players").LocalPlayer
  60.     local Event = script:WaitForChild("UserInput_Event")
  61.  
  62.     local UIS = game:GetService("UserInputService")
  63.     local input = function(io,a)
  64.         if a then return end
  65.         --Since InputObject is a client-side instance, we create and pass table instead
  66.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67.     end
  68.     UIS.InputBegan:Connect(input)
  69.     UIS.InputEnded:Connect(input)
  70.  
  71.     local Mouse = Player:GetMouse()
  72.     local h,t
  73.     --Give the server mouse data 30 times every second, but only if the values changed
  74.     --If player is not moving their mouse, client won't fire events
  75.     while wait(1/30) do
  76.         if h~=Mouse.Hit or t~=Mouse.Target then
  77.             h,t=Mouse.Hit,Mouse.Target
  78.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  79.         end
  80.     end]==],Player.Character)
  81.     Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83.  
  84. local FavIDs = {
  85.     340106355, --Nefl Crystals
  86.     927529620, --Dimension
  87.     876981900, --Fantasy
  88.     398987889, --Ordinary Days
  89.     1117396305, --Oh wait, it's you.
  90.     885996042, --Action Winter Journey
  91.     919231299, --Sprawling Idiot Effigy
  92.     743466274, --Good Day Sunshine
  93.     727411183, --Knife Fight
  94.     1402748531, --The Earth Is Counting On You!
  95.     595230126, --Robot Language
  96.     478890315 --Death Road to Canada: Rotten Shotgun
  97.     }
  98.  
  99.  
  100.  
  101. --[[
  102. SUBJECT NAME : Micheal Lahen
  103. SUBJECT INFO :
  104. He has some kind of doll around him at all time, he doesn't talk much, but when he does he tends to harm others. It is because of a witch that he escaped, and IT IS also because of that witch that he kills.
  105. He seems to have a horn of some kind, which appeared when he transformed into his "voodoo form" as we call it... Seems it controls his brain, and emotions by consequences.
  106. There is absolutely nothing we can do to save him,
  107. He'd have to kill himself, or we'd have to kill him.
  108. He is a threat to humanity.
  109. SUBJECT STATUS : KILL ON SIGHT! NO HESITATION!
  110. ...Nothing can save him...
  111. ]]--
  112. --The reality of my life isn't real but a Universe -Creterisk
  113. wait(0.2)
  114. local plr = owner
  115. print('Local User is '..plr.Name..', Mister, You will not regret this~')
  116. print('Voodoo Child Loaded')
  117. print[[
  118.     No please not again, the curse haunts me
  119.     I cannot control my actions or care for others harm,
  120.     because of that damn horn. If it were to be removed I'd die, but...
  121.     The witch says if I do her deeds she will free me, but...
  122.     I cannot do these deeds as my body forcefully moves away from my objective.
  123.     Please, PLEASE, HELP ME.
  124.     I DON'T WANT TO BE ALONE AGAIN I JUST WISH TO SEE MY FAMILY, PLEASE!
  125.  
  126.     I.. can't.. I just can't.. the witch is too powerful.. send.. help.. | ???
  127. ]]
  128. local char = plr.Character
  129. local hum = char.Humanoid
  130. local hed = char.Head
  131. local root = char.HumanoidRootPart
  132. local rootj = root.RootJoint
  133. local tors = char.Torso
  134. local ra = char["Right Arm"]
  135. local la = char["Left Arm"]
  136. local rl = char["Right Leg"]
  137. local ll = char["Left Leg"]
  138. local neck = tors["Neck"]
  139. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  140. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  141. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  142. local maincolor = BrickColor.new("Really black")
  143.  
  144.  
  145. local Player = owner
  146. local Character = Player.Character
  147. local Humanoid = Character.Humanoid
  148. local Head = Character.Head
  149. local RootPart = Character.HumanoidRootPart
  150. local Torso = Character.Torso
  151. local LeftArm = Character["Left Arm"]
  152. local RightArm = Character["Right Arm"]
  153. local LeftLeg = Character["Left Leg"]
  154. local RightLeg = Character["Right Leg"]
  155. local Camera = game.Workspace.CurrentCamera
  156. local RootJoint = RootPart.RootJoint
  157. local Equipped = false
  158. local Attack = false
  159. local Anim = 'Idle'
  160. local Idle = 0
  161. local Combo = 1
  162. local UIS = game:GetService("UserInputService")
  163. local TorsoVelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  164. local Velocity = RootPart.Velocity.y
  165. local Sine = 0
  166. local Change = 1
  167. local maincol = Color3.new(0,0,0)
  168. local maincol2 = Torso.Color
  169. local dash = false
  170. Character.Humanoid.Name = "help"
  171. humanoid = Character.help
  172. local taken = {}
  173. local ws = hum.WalkSpeed
  174. local jp = hum.JumpPower
  175. local nws = ws
  176. local njp = jp
  177.  
  178. function Anchor()
  179. ra.Anchored = true
  180. la.Anchored = true
  181. tors.Anchored = true
  182. ll.Anchored = true
  183. rl.Anchored = true
  184. hed.Anchored = true
  185. end
  186.  
  187. -------------------------------------------------------
  188. --Start Good Stuff--
  189. -------------------------------------------------------
  190. cam = game.Workspace.CurrentCamera
  191. CF = CFrame.new
  192. angles = CFrame.Angles
  193. attack = false
  194. Euler = CFrame.fromEulerAnglesXYZ
  195. Rad = math.rad
  196. IT = Instance.new
  197. BrickC = BrickColor.new
  198. Cos = math.cos
  199. Acos = math.acos
  200. Sin = math.sin
  201. Asin = math.asin
  202. Abs = math.abs
  203. Mrandom = math.random
  204. Floor = math.floor
  205. -------------------------------------------------------
  206. --End Good Stuff--
  207. -------------------------------------------------------
  208. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  209. RSH, LSH = nil, nil
  210. RW = Instance.new("Weld")
  211. LW = Instance.new("Weld")
  212. RH = tors["Right Hip"]
  213. LH = tors["Left Hip"]
  214. RSH = tors["Right Shoulder"]
  215. LSH = tors["Left Shoulder"]
  216. RSH.Parent = nil
  217. LSH.Parent = nil
  218. RW.Name = "RW"
  219. RW.Part0 = tors
  220. RW.C0 = CF(1.5, 0.5, 0)
  221. RW.C1 = CF(0, 0.5, 0)
  222. RW.Part1 = ra
  223. RW.Parent = tors
  224. LW.Name = "LW"
  225. LW.Part0 = tors
  226. LW.C0 = CF(-1.5, 0.5, 0)
  227. LW.C1 = CF(0, 0.5, 0)
  228. LW.Part1 = la
  229. LW.Parent = tors
  230. Effects = {}
  231. -------------------------------------------------------
  232. --Start HeartBeat--
  233. -------------------------------------------------------
  234. ArtificialHB = Instance.new("BindableEvent", script)
  235. ArtificialHB.Name = "Heartbeat"
  236. script:WaitForChild("Heartbeat")
  237.  
  238. frame = 1 / 60
  239. tf = 0
  240. allowframeloss = false
  241. tossremainder = false
  242.  
  243.  
  244. lastframe = tick()
  245. script.Heartbeat:Fire()
  246.  
  247.  
  248. game:GetService("RunService").Heartbeat:connect(function(s, p)
  249.     tf = tf + s
  250.     if tf >= frame then
  251.         if allowframeloss then
  252.             script.Heartbeat:Fire()
  253.             lastframe = tick()
  254.         else
  255.             for i = 1, math.floor(tf / frame) do
  256.                 script.Heartbeat:Fire()
  257.             end
  258.             lastframe = tick()
  259.         end
  260.         if tossremainder then
  261.             tf = 0
  262.         else
  263.             tf = tf - frame * math.floor(tf / frame)
  264.         end
  265.     end
  266. end)
  267. -------------------------------------------------------
  268. --End HeartBeat--
  269. -------------------------------------------------------
  270.  
  271. function CreateSound(ID, PARENT, VOLUME, PITCH)
  272.     local NSound = nil
  273.     coroutine.resume(coroutine.create(function()
  274.         NSound = Instance.new("Sound", PARENT)
  275.         NSound.Volume = VOLUME
  276.         NSound.Pitch = PITCH
  277.         NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  278.         swait()
  279.         NSound:play()
  280.         game:GetService("Debris"):AddItem(NSound, 10)
  281.     end))
  282.     return NSound
  283. end
  284.  
  285. --Very lazi from here to below except the animations but who cares /shrug
  286. function chatfunc(text)
  287. local chat = coroutine.wrap(function()
  288. if char:FindFirstChild("TalkingBillBoard")~= nil then
  289. char:FindFirstChild("TalkingBillBoard"):destroy()
  290. end
  291. local naeeym2 = Instance.new("BillboardGui",char)
  292. naeeym2.Size = UDim2.new(0,100,0,40)
  293. naeeym2.StudsOffset = Vector3.new(0,3,0)
  294. naeeym2.Adornee = char.Head
  295. naeeym2.Name = "TalkingBillBoard"
  296. local tecks2 = Instance.new("TextLabel",naeeym2)
  297. tecks2.BackgroundTransparency = 1
  298. tecks2.BorderSizePixel = 0
  299. tecks2.Text = ""
  300. tecks2.Font = "Fantasy"
  301. tecks2.TextSize = 30
  302. tecks2.TextStrokeTransparency = 0
  303. tecks2.TextColor3 = Color3.new(255,0,0)
  304. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  305. tecks2.Size = UDim2.new(1,0,0.5,0)
  306. local tecks3 = Instance.new("TextLabel",naeeym2)
  307. tecks3.BackgroundTransparency = 1
  308. tecks3.BorderSizePixel = 0
  309. tecks3.Text = ""
  310. tecks3.Font = "Fantasy"
  311. tecks3.TextSize = 30
  312. tecks3.TextStrokeTransparency = 0
  313. tecks3.TextColor3 = Color3.new(255,0,0)
  314. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  315. tecks3.Size = UDim2.new(1,0,0.5,0)
  316. coroutine.resume(coroutine.create(function()
  317.     while tecks3 ~= nil do
  318.         swait()
  319.         tecks3.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))  
  320.         tecks3.Rotation = math.random(-3,3)
  321.         tecks3.TextColor3 = Color3.new(math.random(0, 255)/255,0,0)
  322.         tecks3.TextStrokeColor3 = Color3.new(math.random(0, 255)/255,0,0)
  323.     end
  324. end))
  325. for i = 1,string.len(text),1 do
  326. tecks2.Text = string.sub(text,1,i)
  327. tecks3.Text = string.sub(text,1,i)
  328. wait(0.01)
  329. end
  330. wait(2)
  331. for i = 1, 50 do
  332. swait()
  333. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-10,10),.05,math.random(-10,10))
  334. tecks2.Rotation = tecks2.Rotation - 2
  335. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  336. tecks2.TextTransparency = tecks2.TextTransparency + .04
  337. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-10,10),.05,math.random(-10,10))
  338. tecks3.Rotation = tecks2.Rotation + 2
  339. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  340. tecks3.TextTransparency = tecks2.TextTransparency + .04
  341. end
  342. naeeym2:Destroy()
  343. end)
  344. chat()
  345. end
  346. function onChatted(msg)
  347. chatfunc(msg)
  348. end
  349. --plr.Chatted:connect(onChatted)
  350.  
  351. GlowParticle = Instance.new("ParticleEmitter",ra)
  352. GlowParticle.LightEmission = 0
  353. GlowParticle.Color = ColorSequence.new(Color3.new(0,0,0),Color3.new(0,0,0))
  354. GlowParticle.Size = NumberSequence.new(0,0.6)
  355. GlowParticle.Rotation = NumberRange.new(0, 360)
  356. GlowParticle.Texture = "http://www.roblox.com/asset/?id=1523916715"
  357. GlowParticle.Transparency = NumberSequence.new(0,1)
  358. GlowParticle.LockedToPart = true
  359. GlowParticle.Lifetime = NumberRange.new(1)
  360. GlowParticle.Rate = 999
  361. GlowParticle.Speed = NumberRange.new(0)
  362. GlowParticle.VelocitySpread = 500
  363.  
  364. function TargetSelect(person)
  365. local dd=coroutine.wrap(function()
  366. if targetted ~= person then
  367. targetted = person
  368. GlowParticle.Enabled = true
  369. end
  370. end)
  371. dd()
  372. end
  373.  
  374. if targetted == nil then
  375. GlowParticle.Enabled = false
  376. end
  377. -------------------------------------------------------
  378. --Start Important Functions--
  379. -------------------------------------------------------
  380. function swait(num)
  381.     if num == 0 or num == nil then
  382.         game:service("RunService").Stepped:wait(0)
  383.     else
  384.         for i = 0, num do
  385.             game:service("RunService").Stepped:wait(0)
  386.         end
  387.     end
  388. end
  389. function thread(f)
  390.     coroutine.resume(coroutine.create(f))
  391. end
  392. function clerp(a, b, t)
  393.     local qa = {
  394.         QuaternionFromCFrame(a)
  395.     }
  396.     local qb = {
  397.         QuaternionFromCFrame(b)
  398.     }
  399.     local ax, ay, az = a.x, a.y, a.z
  400.     local bx, by, bz = b.x, b.y, b.z
  401.     local _t = 1 - t
  402.     return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  403. end
  404. function QuaternionFromCFrame(cf)
  405.     local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  406.     local trace = m00 + m11 + m22
  407.     if trace > 0 then
  408.         local s = math.sqrt(1 + trace)
  409.         local recip = 0.5 / s
  410.         return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  411.     else
  412.         local i = 0
  413.         if m00 < m11 then
  414.             i = 1
  415.         end
  416.         if m22 > (i == 0 and m00 or m11) then
  417.             i = 2
  418.         end
  419.         if i == 0 then
  420.             local s = math.sqrt(m00 - m11 - m22 + 1)
  421.             local recip = 0.5 / s
  422.             return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  423.         elseif i == 1 then
  424.             local s = math.sqrt(m11 - m22 - m00 + 1)
  425.             local recip = 0.5 / s
  426.             return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  427.         elseif i == 2 then
  428.             local s = math.sqrt(m22 - m00 - m11 + 1)
  429.             local recip = 0.5 / s
  430.             return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  431.         end
  432.     end
  433. end
  434. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  435.     local xs, ys, zs = x + x, y + y, z + z
  436.     local wx, wy, wz = w * xs, w * ys, w * zs
  437.     local xx = x * xs
  438.     local xy = x * ys
  439.     local xz = x * zs
  440.     local yy = y * ys
  441.     local yz = y * zs
  442.     local zz = z * zs
  443.     return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  444. end
  445. function QuaternionSlerp(a, b, t)
  446.     local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  447.     local startInterp, finishInterp
  448.     if cosTheta >= 1.0E-4 then
  449.         if 1 - cosTheta > 1.0E-4 then
  450.             local theta = math.acos(cosTheta)
  451.             local invSinTheta = 1 / Sin(theta)
  452.             startInterp = Sin((1 - t) * theta) * invSinTheta
  453.             finishInterp = Sin(t * theta) * invSinTheta
  454.         else
  455.             startInterp = 1 - t
  456.             finishInterp = t
  457.         end
  458.     elseif 1 + cosTheta > 1.0E-4 then
  459.         local theta = math.acos(-cosTheta)
  460.         local invSinTheta = 1 / Sin(theta)
  461.         startInterp = Sin((t - 1) * theta) * invSinTheta
  462.         finishInterp = Sin(t * theta) * invSinTheta
  463.     else
  464.         startInterp = t - 1
  465.         finishInterp = t
  466.     end
  467.     return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  468. end
  469. function rayCast(Position, Direction, Range, Ignore)
  470.     return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  471. end
  472. local RbxUtility = LoadLibrary("RbxUtility")
  473. local Create = RbxUtility.Create
  474.  
  475. -------------------------------------------------------
  476. --Start Damage Function--
  477. -------------------------------------------------------
  478. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  479.     if hit.Parent == nil then
  480.         return
  481.     end
  482.     local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  483.     for _, v in pairs(hit.Parent:children()) do
  484.         if v:IsA("Humanoid") then
  485.             h = v
  486.         end
  487.     end
  488.          if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  489.    
  490.          hit.Parent:FindFirstChild("Head"):BreakJoints()
  491.          end
  492.  
  493.     if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  494.         if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  495.             if hit.Parent.DebounceHit.Value == true then
  496.                 return
  497.             end
  498.         end
  499.          if insta == true then
  500.          hit.Parent:FindFirstChild("Head"):BreakJoints()
  501.          end
  502.         local c = Create("ObjectValue"){
  503.             Name = "creator",
  504.             Value = owner,
  505.             Parent = h,
  506.         }
  507.         game:GetService("Debris"):AddItem(c, .5)
  508.         if HitSound ~= nil and HitPitch ~= nil then
  509.             CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  510.         end
  511.         local Damage = math.random(minim, maxim)
  512.         local blocked = false
  513.         local block = hit.Parent:findFirstChild("Block")
  514.         if block ~= nil then
  515.             if block.className == "IntValue" then
  516.                 if block.Value > 0 then
  517.                     blocked = true
  518.                     block.Value = block.Value - 1
  519.                     print(block.Value)
  520.                 end
  521.             end
  522.         end
  523.         if blocked == false then
  524.             h.Health = h.Health - Damage
  525.             ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  526.         else
  527.             h.Health = h.Health - (Damage / 2)
  528.             ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  529.         end
  530.         if Type == "Knockdown" then
  531.             local hum = hit.Parent.Humanoid
  532.             hum.PlatformStand = true
  533.             coroutine.resume(coroutine.create(function(HHumanoid)
  534.                 swait(1)
  535.                 HHumanoid.PlatformStand = false
  536.             end), hum)
  537.             local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  538.             local bodvol = Create("BodyVelocity"){
  539.                 velocity = angle * knockback,
  540.                 P = 5000,
  541.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  542.                 Parent = hit,
  543.             }
  544.             local rl = Create("BodyAngularVelocity"){
  545.                 P = 3000,
  546.                 maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  547.                 angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  548.                 Parent = hit,
  549.             }
  550.             game:GetService("Debris"):AddItem(bodvol, .5)
  551.             game:GetService("Debris"):AddItem(rl, .5)
  552.         elseif Type == "Normal" then
  553.             local vp = Create("BodyVelocity"){
  554.                 P = 500,
  555.                 maxForce = Vector3.new(math.huge, 0, math.huge),
  556.                 velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  557.             }
  558.             if knockback > 0 then
  559.                 vp.Parent = hit.Parent.Torso
  560.             end
  561.             game:GetService("Debris"):AddItem(vp, .5)
  562.         elseif Type == "Up" then
  563.             local bodyVelocity = Create("BodyVelocity"){
  564.                 velocity = Vector3.new(0, 20, 0),
  565.                 P = 5000,
  566.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  567.                 Parent = hit,
  568.             }
  569.             game:GetService("Debris"):AddItem(bodyVelocity, .5)
  570.         elseif Type == "DarkUp" then
  571.             coroutine.resume(coroutine.create(function()
  572.                 for i = 0, 1, 0.1 do
  573.                     swait()
  574.                     Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  575.                 end
  576.             end))
  577.             local bodyVelocity = Create("BodyVelocity"){
  578.                 velocity = Vector3.new(0, 20, 0),
  579.                 P = 5000,
  580.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  581.                 Parent = hit,
  582.             }
  583.             game:GetService("Debris"):AddItem(bodyVelocity, 1)
  584.         elseif Type == "Snare" then
  585.             local bp = Create("BodyPosition"){
  586.                 P = 2000,
  587.                 D = 100,
  588.                 maxForce = Vector3.new(math.huge, math.huge, math.huge),
  589.                 position = hit.Parent.Torso.Position,
  590.                 Parent = hit.Parent.Torso,
  591.             }
  592.             game:GetService("Debris"):AddItem(bp, 1)
  593.         elseif Type == "Freeze" then
  594.             local BodPos = Create("BodyPosition"){
  595.                 P = 50000,
  596.                 D = 1000,
  597.                 maxForce = Vector3.new(math.huge, math.huge, math.huge),
  598.                 position = hit.Parent.Torso.Position,
  599.                 Parent = hit.Parent.Torso,
  600.             }
  601.             local BodGy = Create("BodyGyro") {
  602.                 maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  603.                 P = 20e+003,
  604.                 Parent = hit.Parent.Torso,
  605.                 cframe = hit.Parent.Torso.CFrame,
  606.             }
  607.             hit.Parent.Torso.Anchored = true
  608.             coroutine.resume(coroutine.create(function(Part)
  609.                 swait(1.5)
  610.                 Part.Anchored = false
  611.             end), hit.Parent.Torso)
  612.             game:GetService("Debris"):AddItem(BodPos, 3)
  613.             game:GetService("Debris"):AddItem(BodGy, 3)
  614.         end
  615.         local debounce = Create("BoolValue"){
  616.             Name = "DebounceHit",
  617.             Parent = hit.Parent,
  618.             Value = true,
  619.         }
  620.         game:GetService("Debris"):AddItem(debounce, Delay)
  621.         c = Create("ObjectValue"){
  622.             Name = "creator",
  623.             Value = Player,
  624.             Parent = h,
  625.         }
  626.         game:GetService("Debris"):AddItem(c, .5)
  627.     end
  628. end
  629. -------------------------------------------------------
  630. --End Damage Function--
  631. -------------------------------------------------------
  632. local NewInstance = function(instance,parent,properties)
  633.     local inst = Instance.new(instance,parent)
  634.     if(properties)then
  635.         for i,v in next, properties do
  636.             pcall(function() inst[i] = v end)
  637.         end
  638.     end
  639.     return inst;
  640. end
  641.  
  642. local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(-.2,-.8,-.4)*CFrame.Angles(math.rad(-30),math.rad(220),math.rad(65))})
  643.  
  644. local HW2 = NewInstance('Weld',char,{Part0=la,Part1=Handle2,C0 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(125),math.rad(90))})
  645. -------------------------------------------------------
  646. --Start Damage Function Customization--
  647. -------------------------------------------------------
  648. function ShowDamage(Pos, Text, Time, Color)
  649.     local Rate = (1 / 30)
  650.     local Pos = (Pos or Vector3.new(0, 0, 0))
  651.     local Text = (Text or "")
  652.     local Time = (Time or 2)
  653.     local Color = (Color or Color3.new(1, 0, 1))
  654.     local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  655.     EffectPart.Anchored = true
  656.     local BillboardGui = Create("BillboardGui"){
  657.         Size = UDim2.new(3, 0, 3, 0),
  658.         Adornee = EffectPart,
  659.         Parent = EffectPart,
  660.     }
  661.     local TextLabel = Create("TextLabel"){
  662.         BackgroundTransparency = 1,
  663.         Size = UDim2.new(1, 0, 1, 0),
  664.         Text = Text,
  665.         Font = "Bodoni",
  666.         TextColor3 = Color,
  667.         TextScaled = true,
  668.         TextStrokeColor3 = Color3.fromRGB(0,0,0),
  669.         Parent = BillboardGui,
  670.     }
  671.     game.Debris:AddItem(EffectPart, (Time))
  672.     EffectPart.Parent = game:GetService("Workspace")
  673.     delay(0, function()
  674.         local Frames = (Time / Rate)
  675.         for Frame = 1, Frames do
  676.             wait(Rate)
  677.             local Percent = (Frame / Frames)
  678.             EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  679.             TextLabel.TextTransparency = Percent
  680.         end
  681.         if EffectPart and EffectPart.Parent then
  682.             EffectPart:Destroy()
  683.         end
  684.     end)
  685. end
  686. -------------------------------------------------------
  687. --End Damage Function Customization--
  688. -------------------------------------------------------
  689.  
  690. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  691.   for _, c in pairs(workspace:children()) do
  692.     local hum = c:findFirstChild("Humanoid")
  693.     if hum ~= nil then
  694.       local head = c:findFirstChild("Head")
  695.       if head ~= nil then
  696.         local targ = head.Position - Part.Position
  697.         local mag = targ.magnitude
  698.         if magni >= mag and c.Name ~= plr.Name then
  699.           Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  700.         end
  701.       end
  702.     end
  703.   end
  704. end
  705.  
  706.  
  707. CFuncs = {
  708.     Part = {
  709.         Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  710.             local Part = Create("Part")({
  711.                 Parent = Parent,
  712.                 Reflectance = Reflectance,
  713.                 Transparency = Transparency,
  714.                 CanCollide = false,
  715.                 Locked = true,
  716.                 BrickColor = BrickColor.new(tostring(BColor)),
  717.                 Name = Name,
  718.                 Size = Size,
  719.                 Material = Material
  720.             })
  721.             RemoveOutlines(Part)
  722.             return Part
  723.         end
  724.     },
  725.     Mesh = {
  726.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  727.             local Msh = Create(Mesh)({
  728.                 Parent = Part,
  729.                 Offset = OffSet,
  730.                 Scale = Scale
  731.             })
  732.             if Mesh == "SpecialMesh" then
  733.                 Msh.MeshType = MeshType
  734.                 Msh.MeshId = MeshId
  735.             end
  736.             return Msh
  737.         end
  738.     },
  739.     Mesh = {
  740.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  741.             local Msh = Create(Mesh)({
  742.                 Parent = Part,
  743.                 Offset = OffSet,
  744.                 Scale = Scale
  745.             })
  746.             if Mesh == "SpecialMesh" then
  747.                 Msh.MeshType = MeshType
  748.                 Msh.MeshId = MeshId
  749.             end
  750.             return Msh
  751.         end
  752.     },
  753.     Weld = {
  754.         Create = function(Parent, Part0, Part1, C0, C1)
  755.             local Weld = Create("Weld")({
  756.                 Parent = Parent,
  757.                 Part0 = Part0,
  758.                 Part1 = Part1,
  759.                 C0 = C0,
  760.                 C1 = C1
  761.             })
  762.             return Weld
  763.         end
  764.     },
  765.     Sound = {
  766.         Create = function(id, par, vol, pit)
  767.             coroutine.resume(coroutine.create(function()
  768.                 local S = Create("Sound")({
  769.                     Volume = vol,
  770.                     Pitch = pit or 1,
  771.                     SoundId = id,
  772.                     Parent = par or workspace
  773.                 })
  774.                 wait()
  775.                 S:play()
  776.                 game:GetService("Debris"):AddItem(S, 6)
  777.             end))
  778.         end
  779.     },
  780.     ParticleEmitter = {
  781.         Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  782.             local fp = Create("ParticleEmitter")({
  783.                 Parent = Parent,
  784.                 Color = ColorSequence.new(Color1, Color2),
  785.                 LightEmission = LightEmission,
  786.                 Size = Size,
  787.                 Texture = Texture,
  788.                 Transparency = Transparency,
  789.                 ZOffset = ZOffset,
  790.                 Acceleration = Accel,
  791.                 Drag = Drag,
  792.                 LockedToPart = LockedToPart,
  793.                 VelocityInheritance = VelocityInheritance,
  794.                 EmissionDirection = EmissionDirection,
  795.                 Enabled = Enabled,
  796.                 Lifetime = LifeTime,
  797.                 Rate = Rate,
  798.                 Rotation = Rotation,
  799.                 RotSpeed = RotSpeed,
  800.                 Speed = Speed,
  801.                 VelocitySpread = VelocitySpread
  802.             })
  803.             return fp
  804.         end
  805.     }
  806. }
  807. function RemoveOutlines(part)
  808.     part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  809. end
  810. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  811.     local NEWWELD = IT(TYPE)
  812.     NEWWELD.Part0 = PART0
  813.     NEWWELD.Part1 = PART1
  814.     NEWWELD.C0 = C0
  815.     NEWWELD.C1 = C1
  816.     NEWWELD.Parent = PARENT
  817.     return NEWWELD
  818. end
  819. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  820.     local Part = Create("Part")({
  821.         formFactor = FormFactor,
  822.         Parent = Parent,
  823.         Reflectance = Reflectance,
  824.         Transparency = Transparency,
  825.         CanCollide = false,
  826.         Locked = true,
  827.         BrickColor = BrickColor.new(tostring(BColor)),
  828.         Name = Name,
  829.         Size = Size,
  830.         Material = Material
  831.     })
  832.     RemoveOutlines(Part)
  833.     return Part
  834. end
  835. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  836.     local Msh = Create(Mesh)({
  837.         Parent = Part,
  838.         Offset = OffSet,
  839.         Scale = Scale
  840.     })
  841.     if Mesh == "SpecialMesh" then
  842.         Msh.MeshType = MeshType
  843.         Msh.MeshId = MeshId
  844.     end
  845.     return Msh
  846. end
  847. function CreateWeld(Parent, Part0, Part1, C0, C1)
  848.     local Weld = Create("Weld")({
  849.         Parent = Parent,
  850.         Part0 = Part0,
  851.         Part1 = Part1,
  852.         C0 = C0,
  853.         C1 = C1
  854.     })
  855.     return Weld
  856. end
  857.  
  858.  
  859. -------------------------------------------------------
  860. --Start Effect Function--
  861. -------------------------------------------------------
  862. EffectModel = Instance.new("Model", char)
  863. Effects = {
  864.   Block = {
  865.     Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  866.       local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  867.       prt.Anchored = true
  868.       prt.CFrame = cframe
  869.       local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  870.       game:GetService("Debris"):AddItem(prt, 10)
  871.       if Type == 1 or Type == nil then
  872.         table.insert(Effects, {
  873.           prt,
  874.           "Block1",
  875.           delay,
  876.           x3,
  877.           y3,
  878.           z3,
  879.           msh
  880.         })
  881.       elseif Type == 2 then
  882.         table.insert(Effects, {
  883.           prt,
  884.           "Block2",
  885.           delay,
  886.           x3,
  887.           y3,
  888.           z3,
  889.           msh
  890.         })
  891.       else
  892.         table.insert(Effects, {
  893.           prt,
  894.           "Block3",
  895.           delay,
  896.           x3,
  897.           y3,
  898.           z3,
  899.           msh
  900.         })
  901.       end
  902.     end
  903.   },
  904.   Sphere = {
  905.     Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  906.       local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  907.       prt.Anchored = true
  908.       prt.CFrame = cframe
  909.       local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  910.       game:GetService("Debris"):AddItem(prt, 10)
  911.       table.insert(Effects, {
  912.         prt,
  913.         "Cylinder",
  914.         delay,
  915.         x3,
  916.         y3,
  917.         z3,
  918.         msh
  919.       })
  920.     end
  921.   },
  922.   Cylinder = {
  923.     Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  924.       local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  925.       prt.Anchored = true
  926.       prt.CFrame = cframe
  927.       local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  928.       game:GetService("Debris"):AddItem(prt, 10)
  929.       table.insert(Effects, {
  930.         prt,
  931.         "Cylinder",
  932.         delay,
  933.         x3,
  934.         y3,
  935.         z3,
  936.         msh
  937.       })
  938.     end
  939.   },
  940.   Wave = {
  941.     Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  942.       local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  943.       prt.Anchored = true
  944.       prt.CFrame = cframe
  945.       local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  946.       game:GetService("Debris"):AddItem(prt, 10)
  947.       table.insert(Effects, {
  948.         prt,
  949.         "Cylinder",
  950.         delay,
  951.         x3 / 60,
  952.         y3 / 60,
  953.         z3 / 60,
  954.         msh
  955.       })
  956.     end
  957.   },
  958.   Ring = {
  959.     Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  960.       local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  961.       prt.Anchored = true
  962.       prt.CFrame = cframe
  963.       local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  964.       game:GetService("Debris"):AddItem(prt, 10)
  965.       table.insert(Effects, {
  966.         prt,
  967.         "Cylinder",
  968.         delay,
  969.         x3,
  970.         y3,
  971.         z3,
  972.         msh
  973.       })
  974.     end
  975.   },
  976.   Break = {
  977.     Create = function(brickcolor, cframe, x1, y1, z1)
  978.       local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  979.       prt.Anchored = true
  980.       prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  981.       local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  982.       local num = math.random(10, 50) / 1000
  983.       game:GetService("Debris"):AddItem(prt, 10)
  984.       table.insert(Effects, {
  985.         prt,
  986.         "Shatter",
  987.         num,
  988.         prt.CFrame,
  989.         math.random() - math.random(),
  990.         0,
  991.         math.random(50, 100) / 100
  992.       })
  993.     end
  994.   },
  995. Spiral = {
  996.     Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  997.       local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  998.       prt.Anchored = true
  999.       prt.CFrame = cframe
  1000.       local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1001.       game:GetService("Debris"):AddItem(prt, 10)
  1002.       table.insert(Effects, {
  1003.         prt,
  1004.         "Cylinder",
  1005.         delay,
  1006.         x3,
  1007.         y3,
  1008.         z3,
  1009.         msh
  1010.       })
  1011.     end
  1012.   },
  1013. Push = {
  1014.     Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1015.       local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1016.       prt.Anchored = true
  1017.       prt.CFrame = cframe
  1018.       local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1019.       game:GetService("Debris"):AddItem(prt, 10)
  1020.       table.insert(Effects, {
  1021.         prt,
  1022.         "Cylinder",
  1023.         delay,
  1024.         x3,
  1025.         y3,
  1026.         z3,
  1027.         msh
  1028.       })
  1029.     end
  1030.   }
  1031. }
  1032. function part(formfactor ,parent, reflectance, transparency, brickcolor, name, size)
  1033.     local fp = IT("Part")
  1034.     fp.formFactor = formfactor
  1035.     fp.Parent = parent
  1036.     fp.Reflectance = reflectance
  1037.     fp.Transparency = transparency
  1038.     fp.CanCollide = false
  1039.     fp.Locked = true
  1040.     fp.BrickColor = brickcolor
  1041.     fp.Name = name
  1042.     fp.Size = size
  1043.     fp.Position = tors.Position
  1044.     RemoveOutlines(fp)
  1045.     fp.Material = "SmoothPlastic"
  1046.     fp:BreakJoints()
  1047.     return fp
  1048. end
  1049.  
  1050. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1051.     local mesh = IT(Mesh)
  1052.     mesh.Parent = part
  1053.     if Mesh == "SpecialMesh" then
  1054.         mesh.MeshType = meshtype
  1055.     if meshid ~= "nil" then
  1056.         mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid
  1057.         end
  1058.     end
  1059.     mesh.Offset = offset
  1060.     mesh.Scale = scale
  1061.     return mesh
  1062. end
  1063.  
  1064. function Magic(bonuspeed, type, pos, scale, value, color, MType)
  1065.     local type = type
  1066.     local rng = Instance.new("Part", char)
  1067.     rng.Anchored = true
  1068.     rng.BrickColor = color
  1069.     rng.CanCollide = false
  1070.     rng.FormFactor = 3
  1071.     rng.Name = "Ring"
  1072.     rng.Material = "Neon"
  1073.     rng.Size = Vector3.new(1, 1, 1)
  1074.     rng.Transparency = 0
  1075.     rng.TopSurface = 0
  1076.     rng.BottomSurface = 0
  1077.     rng.CFrame = pos
  1078.     local rngm = Instance.new("SpecialMesh", rng)
  1079.     rngm.MeshType = MType
  1080.     rngm.Scale = scale
  1081.     local scaler2 = 1
  1082.     if type == "Add" then
  1083.         scaler2 = 1 * value
  1084.     elseif type == "Divide" then
  1085.         scaler2 = 1 / value
  1086.     end
  1087.     coroutine.resume(coroutine.create(function()
  1088.         for i = 0, 10 / bonuspeed, 0.1 do
  1089.             swait()
  1090.             if type == "Add" then
  1091.                 scaler2 = scaler2 - 0.01 * value / bonuspeed
  1092.             elseif type == "Divide" then
  1093.                 scaler2 = scaler2 - 0.01 / value * bonuspeed
  1094.             end
  1095.             rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  1096.             rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed)
  1097.         end
  1098.         rng:Destroy()
  1099.     end))
  1100. end
  1101.  
  1102. function Eviscerate(dude)
  1103.     if dude.Name ~= char then
  1104.         local bgf = IT("BodyGyro", dude.Head)
  1105.         bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  1106.         local val = IT("BoolValue", dude)
  1107.         val.Name = "IsHit"
  1108.         local ds = coroutine.wrap(function()
  1109.             dude:WaitForChild("Head"):BreakJoints()
  1110.             wait(0.5)
  1111.             target = nil
  1112.             coroutine.resume(coroutine.create(function()
  1113.                 for i, v in pairs(dude:GetChildren()) do
  1114.                     if v:IsA("Accessory") then
  1115.                         v:Destroy()
  1116.                     end
  1117.                     if v:IsA("Humanoid") then
  1118.                         v:Destroy()
  1119.                     end
  1120.                     if v:IsA("CharacterMesh") then
  1121.                         v:Destroy()
  1122.                     end
  1123.                     if v:IsA("Model") then
  1124.                         v:Destroy()
  1125.                     end
  1126.                     if v:IsA("Part") or v:IsA("MeshPart") then
  1127.                         for x, o in pairs(v:GetChildren()) do
  1128.                             if o:IsA("Decal") then
  1129.                                 o:Destroy()
  1130.                             end
  1131.                         end
  1132.                         coroutine.resume(coroutine.create(function()
  1133.                             v.Material = "Neon"
  1134.                             v.CanCollide = false
  1135.                             local PartEmmit1 = IT("ParticleEmitter", v)
  1136.                             PartEmmit1.LightEmission = 1
  1137.                             PartEmmit1.Texture = "rbxassetid://284205403"
  1138.                             PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1139.                             PartEmmit1.Rate = 150
  1140.                             PartEmmit1.Lifetime = NumberRange.new(1)
  1141.                             PartEmmit1.Size = NumberSequence.new({
  1142.                                 NumberSequenceKeypoint.new(0, 0.75, 0),
  1143.                                 NumberSequenceKeypoint.new(1, 0, 0)
  1144.                             })
  1145.                             PartEmmit1.Transparency = NumberSequence.new({
  1146.                                 NumberSequenceKeypoint.new(0, 0, 0),
  1147.                                 NumberSequenceKeypoint.new(1, 1, 0)
  1148.                             })
  1149.                             PartEmmit1.Speed = NumberRange.new(0, 0)
  1150.                             PartEmmit1.VelocitySpread = 30000
  1151.                             PartEmmit1.Rotation = NumberRange.new(-500, 500)
  1152.                             PartEmmit1.RotSpeed = NumberRange.new(-500, 500)
  1153.                             local BodPoss = IT("BodyPosition", v)
  1154.                             BodPoss.P = 3000
  1155.                             BodPoss.D = 1000
  1156.                             BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  1157.                             BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  1158.                             v.Color = maincolor.Color
  1159.                             coroutine.resume(coroutine.create(function()
  1160.                                 for i = 0, 49 do
  1161.                                     swait(1)
  1162.                                     v.Transparency = v.Transparency + 0.08
  1163.                                 end
  1164.                                 wait(0.5)
  1165.                                 PartEmmit1.Enabled = false
  1166.                                 wait(3)
  1167.                                 v:Destroy()
  1168.                                 dude:Destroy()
  1169.                             end))
  1170.                         end))
  1171.                     end
  1172.                 end
  1173.             end))
  1174.         end)
  1175.         ds()
  1176.     end
  1177. end
  1178.  
  1179. function FindNearestHead(Position, Distance, SinglePlayer)
  1180.     if SinglePlayer then
  1181.         return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  1182.     end
  1183.     local List = {}
  1184.     for i, v in pairs(workspace:GetChildren()) do
  1185.         if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then
  1186.             table.insert(List, v)
  1187.         end
  1188.     end
  1189.     return List
  1190. end
  1191.  
  1192. function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType)
  1193.     local type = type
  1194.     local rng = Instance.new("Part", char)
  1195.     rng.Anchored = true
  1196.     rng.BrickColor = color
  1197.     rng.CanCollide = false
  1198.     rng.FormFactor = 3
  1199.     rng.Name = "Ring"
  1200.     rng.Material = "Neon"
  1201.     rng.Size = Vector3.new(1, 1, 1)
  1202.     rng.Transparency = 0
  1203.     rng.TopSurface = 0
  1204.     rng.BottomSurface = 0
  1205.     rng.CFrame = pos
  1206.     rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos
  1207.     local rngm = Instance.new("SpecialMesh", rng)
  1208.     rngm.MeshType = MType
  1209.     rngm.Scale = Vector3.new(x1, y1, z1)
  1210.     local scaler2 = 1
  1211.     local speeder = FastSpeed
  1212.     if type == "Add" then
  1213.         scaler2 = 1 * value
  1214.     elseif type == "Divide" then
  1215.         scaler2 = 1 / value
  1216.     end
  1217.     coroutine.resume(coroutine.create(function()
  1218.         for i = 0, 10 / bonuspeed, 0.1 do
  1219.             swait()
  1220.             if type == "Add" then
  1221.                 scaler2 = scaler2 - 0.01 * value / bonuspeed
  1222.             elseif type == "Divide" then
  1223.                 scaler2 = scaler2 - 0.01 / value * bonuspeed
  1224.             end
  1225.             speeder = speeder - 0.01 * FastSpeed * bonuspeed
  1226.             rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed
  1227.             rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  1228.             rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0)
  1229.         end
  1230.         rng:Destroy()
  1231.     end))
  1232. end
  1233.  
  1234. function SoulSteal(dude)
  1235. if dude.Name ~= char then
  1236. local bgf = IT("BodyGyro", dude.Head)
  1237. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  1238. local val = IT("BoolValue", dude)
  1239. val.Name = "IsHit"
  1240. local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart')
  1241. local soulst = coroutine.wrap(function()
  1242. local soul = Instance.new("Part",dude)
  1243. soul.Size = Vector3.new(1,1,1)
  1244. soul.CanCollide = false
  1245. soul.Anchored = false
  1246. soul.Position = torso.Position
  1247. soul.Transparency = 1
  1248. local PartEmmit1 = IT("ParticleEmitter", soul)
  1249. PartEmmit1.LightEmission = 1
  1250. PartEmmit1.Texture = "rbxassetid://569507414"
  1251. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1252. PartEmmit1.Rate = 250
  1253. PartEmmit1.Lifetime = NumberRange.new(1.6)
  1254. PartEmmit1.Size = NumberSequence.new({
  1255.     NumberSequenceKeypoint.new(0, 1, 0),
  1256.     NumberSequenceKeypoint.new(1, 0, 0)
  1257. })
  1258. PartEmmit1.Transparency = NumberSequence.new({
  1259.     NumberSequenceKeypoint.new(0, 0, 0),
  1260.     NumberSequenceKeypoint.new(1, 1, 0)
  1261. })
  1262. PartEmmit1.Speed = NumberRange.new(0, 0)
  1263. PartEmmit1.VelocitySpread = 30000
  1264. PartEmmit1.Rotation = NumberRange.new(-360, 360)
  1265. PartEmmit1.RotSpeed = NumberRange.new(-360, 360)
  1266. local BodPoss = IT("BodyPosition", soul)
  1267. BodPoss.P = 3000
  1268. BodPoss.D = 1000
  1269. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  1270. BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  1271. wait(1.6)
  1272. soul.Touched:connect(function(hit)
  1273.     if hit.Parent == char then
  1274.     soul:Destroy()
  1275.     end
  1276. end)
  1277. wait(1.2)
  1278. while soul do
  1279.     swait()
  1280.     PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1281.     BodPoss.Position = tors.Position
  1282. end
  1283. end)
  1284.     soulst()
  1285.     end
  1286. end
  1287. function FaceMouse()
  1288. local   Cam = workspace.CurrentCamera
  1289.     return {
  1290.         CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  1291.         Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  1292.     }
  1293. end
  1294. -------------------------------------------------------
  1295. --End Effect Function--
  1296. -------------------------------------------------------
  1297. function Cso(ID, PARENT, VOLUME, PITCH)
  1298.     local NSound = nil
  1299.     coroutine.resume(coroutine.create(function()
  1300.         NSound = IT("Sound", PARENT)
  1301.         NSound.Volume = VOLUME
  1302.         NSound.Pitch = PITCH
  1303.         NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  1304.         swait()
  1305.         NSound:play()
  1306.         game:GetService("Debris"):AddItem(NSound, 10)
  1307.     end))
  1308.     return NSound
  1309. end
  1310. function CameraEnshaking(Length, Intensity)
  1311.     coroutine.resume(coroutine.create(function()
  1312.         local intensity = 1 * Intensity
  1313.         local rotM = 0.01 * Intensity
  1314.         for i = 0, Length, 0.1 do
  1315.             swait()
  1316.             intensity = intensity - 0.05 * Intensity / Length
  1317.             rotM = rotM - 5.0E-4 * Intensity / Length
  1318.             hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)))
  1319.             cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM)
  1320.         end
  1321.         hum.CameraOffset = Vector3.new(0, 0, 0)
  1322.     end))
  1323. end
  1324. -------------------------------------------------------
  1325. --End Important Functions--
  1326. -------------------------------------------------------
  1327. local newMotor = function(part0, part1, c0, c1)
  1328.     local w = Create('Motor'){
  1329.         Parent = part0,
  1330.         Part0 = part0,
  1331.         Part1 = part1,
  1332.         C0 = c0,
  1333.         C1 = c1,
  1334.     }
  1335.     return w
  1336. end
  1337.  
  1338.  
  1339. function clerp(a, b, t)
  1340.     return a:lerp(b, t)
  1341. end
  1342.  
  1343.  
  1344. local newMotor = function(part0, part1, c0, c1)
  1345.     local w = Create('Motor'){
  1346.         Parent = part0,
  1347.         Part0 = part0,
  1348.         Part1 = part1,
  1349.         C0 = c0,
  1350.         C1 = c1,
  1351.     }
  1352.     return w
  1353. end
  1354.  
  1355.  
  1356.  
  1357.  
  1358. function PlayAnimationFromTable(table, speed, bool)
  1359.     RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  1360.     Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  1361.     RW.C0 = clerp(RW.C0, table[3], speed)
  1362.     LW.C0 = clerp(LW.C0, table[4], speed)
  1363.     RH.C0 = clerp(RH.C0, table[5], speed)
  1364.     LH.C0 = clerp(LH.C0, table[6], speed)
  1365.     if bool == true then
  1366.         if resetc1 == false then
  1367.             resetc1 = true
  1368.             RootJoint.C1 = RootJoint.C1
  1369.             Torso.Neck.C1 = Torso.Neck.C1
  1370.             RW.C1 = rarmc1
  1371.             LW.C1 = larmc1
  1372.             RH.C1 = rlegc1
  1373.             LH.C1 = llegc1
  1374.         end
  1375.     end
  1376. end
  1377.  
  1378.  
  1379. local m = Create("Model"){
  1380.     Parent = Character,
  1381.     Name = "WeaponModel"
  1382. }
  1383.  
  1384.  
  1385. New = function(Object, Parent, Name, Data)
  1386.     local Object = Instance.new(Object)
  1387.     for Index, Value in pairs(Data or {}) do
  1388.         Object[Index] = Value
  1389.     end
  1390.     Object.Parent = Parent
  1391.     Object.Name = Name
  1392.     return Object
  1393. end
  1394.    
  1395. CFuncs.Sound.Create("1818153677", Character, 5, 1)
  1396. if morph == true then
  1397. end
  1398. Halfhed=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Halfhed",Vector3.new(2, 1, 1))
  1399. HalfhedWeld=CFuncs.Weld.Create(m,Character["Head"],Halfhed,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000106811523, -0.184874296, 3.43322754e-05, -1.00000834, 0.000114514238, -6.94826713e-06, 0.000117048308, 1, 1.29755635e-05, 7.1044451e-06, 1.3261616e-05, -1))
  1400. CFuncs.Mesh.Create("SpecialMesh",Halfhed,Enum.MeshType.Head,"",Vector3.new(0, 0, 0),Vector3.new(1.25999999, 0.899999976, 1.25999999))
  1401. humanoid.WalkSpeed = 0
  1402. Humanoid.AutoRotate = false
  1403. if Player.Name ~= "SezHu" then
  1404.     for i = 0, 10, 0.1 do
  1405.         swait()
  1406.         PlayAnimationFromTable({
  1407.          CFrame.new(0, -1.80644357, -0.507104576, 1, 0, 0, 0, 0.087155968, 0.996194661, 0, -0.996194661, 0.087155968) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0),
  1408.          CFrame.new(0, 1.57219315, -0.165327191, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-20,20)), math.rad(math.random(-20,20)), math.rad(math.random(-20,20))),
  1409.          CFrame.new(0.615828335, 1.3200798, -0.837673247, 0.669632733, 0.664489031, -0.331732333, 0.385775059, -0.692879617, -0.60917598, -0.634641349, 0.279950112, -0.720318198) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-20,20)), math.rad(math.random(-20,20)), math.rad(math.random(-20,20))),
  1410.          CFrame.new(-0.739693701, 1.31393027, -0.754651427, 0.749911249, -0.603388131, 0.271211922, -0.220070332, -0.614161789, -0.757874966, 0.623860657, 0.508653224, -0.593354702) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-20,20)), math.rad(math.random(-20,20)), math.rad(math.random(-20,20))),
  1411.          CFrame.new(0.5, -1.62046599, -0.488587797, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1412.          CFrame.new(-0.5, -1.6686697, -0.494725078, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1413.         }, .1, false)
  1414.     end
  1415.    
  1416.     for i = 0, 2, 0.1 do
  1417.         swait()
  1418.         PlayAnimationFromTable({
  1419.          CFrame.new(0, -1.80644476, -0.507115483, 1, 0, 0, 0, -0.087155968, 0.996194661, 0, -0.996194661, -0.087155968) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1420.          CFrame.new(0, 1.55874133, -0.098664701, 1, 0, 0, 0, 0.99619478, 0.0871553123, 0, -0.0871553123, 0.99619478) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-20,20)), math.rad(math.random(-20,20)), math.rad(math.random(-20,20))),
  1421.          CFrame.new(0.615828335, 1.44548559, -0.595717013, 0.669632733, 0.664489031, -0.331732333, 0.490118831, -0.730966151, -0.474838912, -0.558010399, 0.155379415, -0.815157413) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-20,20)), math.rad(math.random(-20,20)), math.rad(math.random(-20,20))),
  1422.          CFrame.new(-0.739693701, 1.42501283, -0.515024424, 0.749911249, -0.603388131, 0.271211922, -0.325059503, -0.693158209, -0.643325806, 0.576167881, 0.394277275, -0.715944171) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-20,20)), math.rad(math.random(-20,20)), math.rad(math.random(-20,20))),
  1423.          CFrame.new(0.5, -1.51100469, -0.762556732, 1, 0, 0, 0, 0.996194661, -0.087155968, 0, 0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1424.          CFrame.new(-0.5, -1.55741048, -0.776971221, 1, 0, 0, 0, 0.996194661, -0.087155968, 0, 0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1425.         }, .1, false)
  1426.     end
  1427.    
  1428.     for i = 0, 8, 0.1 do
  1429.         swait()
  1430.         PlayAnimationFromTable({
  1431.          CFrame.new(0, -1.80644584, -0.507103682, 1, 0, 0, 0, -0.258818984, 0.965925872, 0, -0.965925872, -0.258818984) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1432.          CFrame.new(0, 1.42364717, -0.0858392715, 1, 0, 0, 0, 0.965925872, 0.258819342, 0, -0.258819342, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))),
  1433.          CFrame.new(0.615828335, 1.52697062, -0.335661292, 0.669632733, 0.664489031, -0.331732333, 0.579570174, -0.746842504, -0.326074779, -0.464424938, 0.0260881484, -0.885228276) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))),
  1434.          CFrame.new(-0.739693701, 1.49279666, -0.259749591, 0.749911249, -0.603388131, 0.271211922, -0.420171499, -0.75109303, -0.509230137, 0.510968745, 0.267921865, -0.816779613) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))),
  1435.          CFrame.new(0.5, -1.35563302, -1.01335466, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1436.          CFrame.new(-0.5, -1.39883053, -1.03560853, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1437.         }, .1, false)
  1438.     end
  1439.    
  1440.  
  1441.         for i = 0, 2, 0.1 do
  1442.         swait()
  1443.         PlayAnimationFromTable({
  1444.          CFrame.new(0, -1.80644584, -0.507103682, 1, 0, 0, 0, -0.258818984, 0.965925872, 0, -0.965925872, -0.258818984) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1445.          CFrame.new(0, 1.42364717, -0.0858392715, 1, 0, 0, 0, 0.965925872, 0.258819342, 0, -0.258819342, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))),
  1446.          CFrame.new(0.615828335, 1.52697062, -0.335661292, 0.669632733, 0.664489031, -0.331732333, 0.579570174, -0.746842504, -0.326074779, -0.464424938, 0.0260881484, -0.885228276) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))),
  1447.          CFrame.new(-0.739693701, 1.49279666, -0.259749591, 0.749911249, -0.603388131, 0.271211922, -0.420171499, -0.75109303, -0.509230137, 0.510968745, 0.267921865, -0.816779613) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))),
  1448.          CFrame.new(0.5, -1.35563302, -1.01335466, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1449.          CFrame.new(-0.5, -1.39883053, -1.03560853, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1450.         }, .1, false)
  1451.     end
  1452.     for i = 0, 6, 0.1 do
  1453.         swait()
  1454.         PlayAnimationFromTable({
  1455.          CFrame.new(0, -1.80644357, -0.507104576, 1, 0, 0, 0, 0.087155968, 0.996194661, 0, -0.996194661, 0.087155968) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1456.          CFrame.new(0, 1.63373017, 0.0706499815, 1, 0, 0, 0, 0.965925932, -0.258818567, 0, 0.258818597, 0.965925932) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))),
  1457.          CFrame.new(0.615828335, 1.3200798, -0.837673247, 0.669632733, 0.664489031, -0.331732333, 0.385775059, -0.692879617, -0.60917598, -0.634641349, 0.279950112, -0.720318198) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))),
  1458.          CFrame.new(-0.739693701, 1.31393027, -0.754651427, 0.749911249, -0.603388131, 0.271211922, -0.220070332, -0.614161789, -0.757874966, 0.623860657, 0.508653224, -0.593354702) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))),
  1459.          CFrame.new(0.5, -1.62046599, -0.488587797, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1460.          CFrame.new(-0.5, -1.6686697, -0.494725078, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1461.         }, .1, false)
  1462.     end
  1463.  
  1464.    
  1465.         for i = 0, 10, 0.1 do
  1466.         swait()
  1467.         PlayAnimationFromTable({
  1468.          CFrame.new(0, -1.80644357, -0.507104576, 1, 0, 0, 0, 0.087155968, 0.996194661, 0, -0.996194661, 0.087155968) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0),
  1469.          CFrame.new(0, 1.57219315, -0.165327191, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))),
  1470.          CFrame.new(0.615828335, 1.3200798, -0.837673247, 0.669632733, 0.664489031, -0.331732333, 0.385775059, -0.692879617, -0.60917598, -0.634641349, 0.279950112, -0.720318198) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))),
  1471.          CFrame.new(-0.739693701, 1.31393027, -0.754651427, 0.749911249, -0.603388131, 0.271211922, -0.220070332, -0.614161789, -0.757874966, 0.623860657, 0.508653224, -0.593354702) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))),
  1472.          CFrame.new(0.5, -1.62046599, -0.488587797, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1473.          CFrame.new(-0.5, -1.6686697, -0.494725078, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1474.         }, .1, false)
  1475.     end
  1476.  
  1477.     for i = 0, 1, 0.1 do
  1478.         swait()
  1479.         PlayAnimationFromTable({
  1480.          CFrame.new(-0, -1.42307341, -0.395170838, 1, 0, 0, 0, 0.965926111, 0.25881803, 0, -0.25881803, 0.965926111) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1481.          CFrame.new(0, 1.5574708, 0.0711615086, 1, 0, -0, 0, 0.906308413, -0.422617137, 0, 0.422617137, 0.906308413) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1482.          CFrame.new(1.47940862, 1.35474229, -0.0792688802, 0.0329260081, -0.0681179985, -0.997133851, 0.0255137086, -0.997292399, 0.0689713135, -0.999132156, -0.0277115256, -0.0310989153) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1483.          CFrame.new(-1.42682672, 1.4937793, -0.434564888, -0.987767458, -0.0547382608, -0.146011457, 0.0626192689, -0.996787667, -0.0499334633, -0.142809138, -0.0584657788, 0.98802197) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1484.          CFrame.new(0.5, -1.35469198, 1.14829361, 1, 0, 0, 0, 0.25881803, 0.965926111, 0, -0.965926111, 0.25881803) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1485.          CFrame.new(-0.5, -1.37694573, 1.19149125, 1, 0, 0, 0, 0.25881803, 0.965926111, 0, -0.965926111, 0.25881803) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1486.         }, .1, false)
  1487.     end
  1488.    
  1489.     for i = 0, 20, 0.1 do
  1490.         swait()
  1491.         PlayAnimationFromTable({
  1492.          CFrame.new(-0, -1.73198283, -0.408192486, 1, 0, 0, 0, 0.965926111, 0.25881803, 0, -0.25881803, 0.965926111) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1493.          CFrame.new(0, 1.52978098, 0.0132061839, 1, 0, 0, 0, 0.965926111, -0.25881803, 0, 0.25881803, 0.965926111) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(math.random(-20,20))),
  1494.          CFrame.new(1.50245035, -0.135501236, -0.426563323, 0.103369966, -0.0218989942, -0.994401932, -0.260855079, 0.964166582, -0.0483495258, 0.959827721, 0.264392674, 0.0939534009) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-10,10)), math.rad(math.random(-10,10)), math.rad(math.random(-10,10))),
  1495.          CFrame.new(-1.50386858, -0.0327540934, -0.608011007, -0.987763107, 0.0418113954, 0.150252879, 0.062630102, 0.988642037, 0.136617646, -0.142834127, 0.144356206, -0.979162872) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-10,10)), math.rad(math.random(-10,10)), math.rad(math.random(-10,10))),
  1496.          CFrame.new(0.5, -1.05967855, 1.24081683, 1, 0, 0, 0, 0.25881803, 0.965926111, 0, -0.965926111, 0.25881803) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1497.          CFrame.new(-0.5, -1.08193231, 1.28401434, 1, 0, 0, 0, 0.25881803, 0.965926111, 0, -0.965926111, 0.25881803) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1498.         }, .1, false)
  1499.     end
  1500. end
  1501. Humanoid.AutoRotate = true
  1502. humanoid.WalkSpeed = 8
  1503.  
  1504. WingMain=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","Wing",Vector3.new(2, 2, 1))
  1505. WingMainWeld=CFuncs.Weld.Create(m,Character["Torso"],WingMain,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.081413269, 0.0268063918, 0.0410137177, 1.00000834, -0.00011451864, 0.000338948274, 0.000117048308, 1, 1.29755635e-05, -0.00033910721, -1.32235973e-05, 1))
  1506. Wing=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","Wing",Vector3.new(2, 2, 1))
  1507. WingWeld=CFuncs.Weld.Create(m,WingMain,Wing,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.081413269, 0.0268063918, 0.0410137177, 1.00000834, -0.00011451864, 0.000338948274, 0.000117048308, 1, 1.29755635e-05, -0.00033910721, -1.32235973e-05, 1))
  1508.  
  1509. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.81062156, 0.200000003, 0.200000003))
  1510. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.34602356, -0.279272079, 0.975278854, 0.88820821, 0.44584012, 0.110964157, 0.431274652, -0.892337203, 0.133178905, 0.158393905, -0.0704345554, -0.984860599))
  1511. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.171754241, 0.826475263))
  1512. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.278917462, 0.200000003, 0.200000003))
  1513. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.98974609, -5.52709198, 0.975322723, 0.213347197, 0.976330876, -0.0355118327, 0.964051068, -0.204492375, 0.169671923, 0.158394024, -0.070434235, -0.984860599))
  1514. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.455075413, 0.826475263))
  1515. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(1.47297621, 0.200000003, 0.200000003))
  1516. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-8.217659, 0.594722748, 0.975307465, 0.888521969, 0.445190012, 0.11106202, 0.430627465, -0.892661691, 0.133098081, 0.158394739, -0.0704341978, -0.984860599))
  1517. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.280385196, 0.826475263))
  1518. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.289486945, 0.200000003, 0.200000003))
  1519. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.89943886, -5.41235352, 0.975299835, 0.213347197, 0.976330876, -0.0355118327, 0.964051068, -0.204492375, 0.169671923, 0.158394024, -0.070434235, -0.984860599))
  1520. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.114502862, 0.826475263))
  1521. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.01290989, 0.962117612, 0.200000003))
  1522. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.07308197, 1.2773304, 0.975746155, 0.982416093, 0.111091018, 0.150058866, 0.0988395214, -0.991311073, 0.0867941529, 0.158397049, -0.0704362094, -0.984860063))
  1523. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  1524. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(5.42655277, 0.474159241, 0.200000003))
  1525. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.71427536, -0.814422607, 0.978969574, 0.835063219, 0.541792214, 0.0955558121, 0.526859343, -0.837556124, 0.144634143, 0.158394992, -0.070434168, -0.984860539))
  1526. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.766287804))
  1527. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.544916272, 0.225188985, 0.200000003))
  1528. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.472892761, -10.8869247, 0.975814819, -0.428887159, 0.893531978, -0.132877618, 0.889364779, 0.443440527, 0.111314729, 0.158386603, -0.0704352036, -0.984861791))
  1529. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  1530. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.401640892, 0.225188985, 0.200000003))
  1531. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.60933876, -7.14194489, 0.975734711, 0.243127048, 0.969523251, -0.030234728, 0.956974626, -0.234657153, 0.170692295, 0.158395335, -0.0704337656, -0.984860539))
  1532. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  1533. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.52759397, 0.226363361, 0.200000003))
  1534. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.41241455, 0.360715866, 0.975740433, 0.889364362, 0.443439156, 0.111323781, 0.428885132, -0.893532991, 0.132877618, 0.158394605, -0.0704314858, -0.984860837))
  1535. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  1536. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.950080097, 0.200000003, 0.200000003))
  1537. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.03736877, 0.971032619, 0.975288391, 0.982416093, 0.111091018, 0.150058866, 0.0988395214, -0.991311073, 0.0867941529, 0.158397049, -0.0704362094, -0.984860063))
  1538. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.208453938, 0.826475263))
  1539. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(3.73925114, 0.378740221, 0.200000003))
  1540. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.93729782, -0.510082245, 0.978954315, 0.835063219, 0.541792214, 0.0955558121, 0.526859343, -0.837556124, 0.144634143, 0.158394992, -0.070434168, -0.984860539))
  1541. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.766287804))
  1542. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.52024531, 1.02788341, 0.200000003))
  1543. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.39424133, 0.0352230072, 0.975744247, 0.889364362, 0.443439156, 0.111323781, 0.428885132, -0.893532991, 0.132877618, 0.158394605, -0.0704314858, -0.984860837))
  1544. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  1545. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.401640892, 0.225188985, 0.200000003))
  1546. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.64859009, -6.18351173, 0.975728989, -0.956974685, 0.234656975, -0.170692295, 0.243126556, 0.96952337, -0.0302328169, 0.158395797, -0.0704318509, -0.98486048))
  1547. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  1548. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.14002848, 0.418082207, 0.200000003))
  1549. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.42932129, 0.345317841, 0.975732803, 0.889364362, 0.443439156, 0.111323781, 0.428885132, -0.893532991, 0.132877618, 0.158394605, -0.0704314858, -0.984860837))
  1550. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  1551. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.401640892, 0.225188985, 0.200000003))
  1552. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.12488556, -5.54597473, 0.975734711, 0.243127048, 0.969523251, -0.030234728, 0.956974626, -0.234657153, 0.170692295, 0.158395335, -0.0704337656, -0.984860539))
  1553. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  1554. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.974742055, 0.804455996, 0.200000003))
  1555. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.65019083, -4.29984283, 0.975755692, 0.0732552633, 0.995541751, -0.0594163127, 0.984654963, -0.0627350658, 0.162847072, 0.158393562, -0.0704339594, -0.984860718))
  1556. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  1557. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(5.80793524, 0.474159241, 0.200000003))
  1558. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.93585587, -0.7771492, 0.978963852, 0.835063219, 0.541792214, 0.0955558121, 0.526859343, -0.837556124, 0.144634143, 0.158394992, -0.070434168, -0.984860539))
  1559. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.766287804))
  1560. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.30827716, 0.200000003, 0.200000003))
  1561. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.87889862, -0.127864838, 0.975288391, 0.858415842, 0.502688944, 0.102108002, 0.487886816, -0.861593306, 0.140083954, 0.158394232, -0.0704331249, -0.984860718))
  1562. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.142394558, 0.826475263))
  1563. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.45713082, 0.200000003, 0.200000003))
  1564. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.712950706, -3.62767792, 0.975309372, -0.226346076, 0.968299866, -0.105654851, 0.96108216, 0.239654362, 0.137430042, 0.158394128, -0.0704362243, -0.98486048))
  1565. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.230473682, 0.826475263))
  1566. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.421605587, 0.200000003, 0.200000003))
  1567. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.816352844, -3.9275589, 0.975318909, -0.226346076, 0.968299866, -0.105654851, 0.96108216, 0.239654362, 0.137430042, 0.158394128, -0.0704362243, -0.98486048))
  1568. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.25689742, 0.826475263))
  1569. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.487054616, 0.200000003, 0.200000003))
  1570. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.5712471, 0.992477417, 0.990501404, 0.740004003, -0.651888967, 0.165635318, -0.653686404, -0.755036235, -0.0511320233, 0.158393055, -0.0704356432, -0.984860718))
  1571. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.103197038, 0.496580422))
  1572. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1573. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.40539551, -1.88369274, 0.975296021, 0.97187078, 0.187194049, 0.142919391, 0.174293652, -0.979794621, 0.0981031209, 0.158395931, -0.0704336017, -0.984860361))
  1574. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.837925136, 0.273428023, 0.496580422))
  1575. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.885024369, 0.200000003, 0.200000003))
  1576. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.06291962, 1.56837082, 0.975328445, 0.739529073, -0.652437985, 0.165594488, -0.654224098, -0.754562199, -0.0512537956, 0.158391237, -0.0704322159, -0.984861255))
  1577. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.168466955, 0.496580422))
  1578. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1579. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.35108948, -1.8147316, 0.975297928, 0.97187078, 0.187194049, 0.142919391, 0.174293652, -0.979794621, 0.0981031209, 0.158395931, -0.0704336017, -0.984860361))
  1580. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.86967802, 0.0687980205, 0.496580422))
  1581. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.608597696, 0.578079879, 0.200000003))
  1582. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.608264923, 1.60371399, 0.975564957, 0.469477713, -0.872112811, 0.137877122, -0.868620872, -0.484208912, -0.105069622, 0.158393875, -0.0704350919, -0.984860659))
  1583. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038))
  1584. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(3.26049519, 0.284894377, 0.200000003))
  1585. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.90067673, 0.811481476, 0.977508545, 0.807757795, -0.564388096, 0.170274884, -0.567836702, -0.822499335, -0.0325024389, 0.158394963, -0.0704342201, -0.984860539))
  1586. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.46041733))
  1587. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.327407956, 0.200000003, 0.200000003))
  1588. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.163517, -5.78051376, 0.97485733, 0.611900985, 0.789821982, 0.0419358537, 0.774891376, -0.609270811, 0.168322816, 0.158495337, -0.0705011413, -0.984839559))
  1589. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
  1590. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.241322264, 0.200000003, 0.200000003))
  1591. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.33388519, -2.8422184, 0.975570679, 0.97680676, 0.156731039, 0.145890757, 0.144082472, -0.985126555, 0.0936262012, 0.158394992, -0.0704343989, -0.984860539))
  1592. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
  1593. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.317000091, 0.200000003, 0.200000003))
  1594. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.77849197, 1.42602539, 0.975570679, 0.738243401, -0.653917432, 0.165496022, -0.655673563, -0.75328052, -0.0515824072, 0.158395544, -0.0704309717, -0.984860599))
  1595. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.680042028, 0.485114038))
  1596. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.570847034, 0.200000003, 0.200000003))
  1597. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.586807251, 1.41965485, 0.975294113, 0.469477713, -0.872112811, 0.137877122, -0.868620872, -0.484208912, -0.105069622, 0.158393875, -0.0704350919, -0.984860659))
  1598. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.125247687, 0.496580422))
  1599. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(2.24669528, 0.227562711, 0.200000003))
  1600. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.43369293, 0.994392395, 0.977506638, 0.807757795, -0.564388096, 0.170274884, -0.567836702, -0.822499335, -0.0325024389, 0.158394963, -0.0704342201, -0.984860539))
  1601. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.46041733))
  1602. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.913425505, 0.6175946, 0.200000003))
  1603. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.59708786, 1.17864227, 0.990745544, 0.738243401, -0.653917432, 0.165496022, -0.655673563, -0.75328052, -0.0515824072, 0.158395544, -0.0704309717, -0.984860599))
  1604. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038))
  1605. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.241322264, 0.200000003, 0.200000003))
  1606. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.54579926, -4.07796478, 0.975561142, -0.144093111, 0.985125124, -0.0936251804, 0.976805389, 0.156741276, 0.145888746, 0.158393607, -0.0704320148, -0.984860957))
  1607. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
  1608. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.28581667, 0.251201004, 0.200000003))
  1609. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.98579025, 1.41676712, 0.975572586, 0.738243401, -0.653917432, 0.165496022, -0.655673563, -0.75328052, -0.0515824072, 0.158395544, -0.0704309717, -0.984860599))
  1610. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038))
  1611. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.241322264, 0.200000003, 0.200000003))
  1612. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.44179535, -1.88309288, 0.975570679, 0.97680676, 0.156731039, 0.145890757, 0.144082472, -0.985126555, 0.0936262012, 0.158394992, -0.0704343989, -0.984860539))
  1613. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
  1614. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.585665047, 0.483350217, 0.200000003))
  1615. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.07318115, -1.10149765, 0.990762711, 0.936944723, 0.325423121, 0.127415001, 0.311521977, -0.942941546, 0.117538534, 0.158394635, -0.0704345256, -0.98486048))
  1616. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038))
  1617. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(3.68964601, 0.284894377, 0.200000003))
  1618. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.93379593, 0.833885193, 0.97751236, 0.807757795, -0.564388096, 0.170274884, -0.567836702, -0.822499335, -0.0325024389, 0.158394963, -0.0704342201, -0.984860539))
  1619. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.46041733))
  1620. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1621. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.53672791, 1.18891907, 0.975282669, 0.780780971, -0.601626933, 0.168600783, -0.604393661, -0.79566586, -0.0403023846, 0.158396885, -0.0704338998, -0.984860182))
  1622. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.926127851, 0.0855565146, 0.496580422))
  1623. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.274662942, 0.200000003, 0.200000003))
  1624. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.41918182, -1.06143951, 0.975307465, 0.799823642, 0.594020009, 0.08615347, 0.578959048, -0.801361144, 0.150422826, 0.158394217, -0.0704323947, -0.984860837))
  1625. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.138478085, 0.496580422))
  1626. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.253317922, 0.200000003, 0.200000003))
  1627. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.39491653, -1.09104919, 0.990505219, 0.799823642, 0.594020009, 0.08615347, 0.578959048, -0.801361144, 0.150422826, 0.158394217, -0.0704323947, -0.984860837))
  1628. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.154354557, 0.496580422))
  1629. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.237157717, 0.200000003, 0.200000003))
  1630. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.98400497, -4.65834808, 0.97530365, 0.541944027, 0.83997786, 0.0270890743, 0.825353324, -0.538030088, 0.171218053, 0.158394113, -0.0704325363, -0.984860778))
  1631. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.386941314, 0.702734888))
  1632. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(1.25244117, 0.200000003, 0.200000003))
  1633. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.41493988, 1.11274576, 0.975286484, 0.983548343, 0.0989940166, 0.151105493, 0.0868522152, -0.992592216, 0.0849561989, 0.158396274, -0.0704346746, -0.984860301))
  1634. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.238405704, 0.702734888))
  1635. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.689254642, 0.200000003, 0.200000003))
  1636. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.12310791, 0.369299412, 0.975299835, 0.983485222, 0.0997150019, 0.151042506, 0.0875668824, -0.992520034, 0.0850648731, 0.158394948, -0.0704337284, -0.984860539))
  1637. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.146039113, 0.702734888))
  1638. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341506928, 0.200000003, 0.200000003))
  1639. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.58918381, -5.99747467, 0.975639343, -0.808163822, 0.563799143, -0.170299754, 0.567258239, 0.822903275, 0.0323817283, 0.158396989, -0.0704341903, -0.984860182))
  1640. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358))
  1641. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.81962168, 0.355486691, 0.200000003))
  1642. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.893013, 0.90151453, 0.975666046, 0.983717084, 0.0970459804, 0.15127039, 0.0849220082, -0.9927845, 0.0846598297, 0.158394784, -0.0704351366, -0.98486042))
  1643. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358))
  1644. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(3.17940784, 0.322034985, 0.200000003))
  1645. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.39104462, 0.122011185, 0.978439331, 0.967768848, 0.208867997, 0.140704721, 0.195795536, -0.975404143, 0.101247005, 0.158391207, -0.0704343319, -0.984861076))
  1646. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.651558757))
  1647. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(4.93836689, 0.403167814, 0.200000003))
  1648. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.24019623, -0.105118752, 0.97844696, 0.967768848, 0.208867997, 0.140704721, 0.195795536, -0.975404143, 0.101247005, 0.158391207, -0.0704343319, -0.984861076))
  1649. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.651558757))
  1650. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.448602259, 0.200000003, 0.200000003))
  1651. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-8.42969513, 0.914595604, 0.975681305, 0.983717084, 0.0970459804, 0.15127039, 0.0849220082, -0.9927845, 0.0846598297, 0.158394784, -0.0704351366, -0.98486042))
  1652. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.962360442, 0.686508358))
  1653. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.262121707, 0.200000003, 0.200000003))
  1654. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.76428223, 0.469053268, 0.975311279, 0.975750566, 0.16377905, 0.145215094, 0.151071578, -0.983979464, 0.0946669132, 0.158393115, -0.0704334006, -0.984860837))
  1655. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.121075168, 0.702734888))
  1656. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.828803003, 0.684012294, 0.200000003))
  1657. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.99297905, -3.72123718, 0.975679398, 0.41831404, 0.908299506, 0.0023191215, 0.894385099, -0.41234833, 0.173333183, 0.158394724, -0.0704335123, -0.984860599))
  1658. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358))
  1659. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341506928, 0.200000003, 0.200000003))
  1660. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.09734726, -4.65151978, 0.975683212, 0.567266881, 0.822897196, 0.0323816799, 0.808158159, -0.563807786, 0.170297772, 0.158394575, -0.0704347566, -0.98486048))
  1661. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358))
  1662. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(4.6140852, 0.403167814, 0.200000003))
  1663. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.05178833, -0.136793137, 0.978439331, 0.967768848, 0.208867997, 0.140704721, 0.195795536, -0.975404143, 0.101247005, 0.158391207, -0.0704343319, -0.984861076))
  1664. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.651558757))
  1665. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.388688922, 0.200000003, 0.200000003))
  1666. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.29187584, -3.36907959, 0.975297928, 0.129877433, 0.990271986, -0.0499321222, 0.978796542, -0.120002069, 0.166003123, 0.158396259, -0.0704334378, -0.984860361))
  1667. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.195967019, 0.702734888))
  1668. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.35848251, 0.200000003, 0.200000003))
  1669. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.37980461, -3.6240921, 0.975297928, 0.129877433, 0.990271986, -0.0499321222, 0.978796542, -0.120002069, 0.166003123, 0.158396259, -0.0704334378, -0.984860361))
  1670. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.218434557, 0.702734888))
  1671. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.29263294, 0.873988032, 0.200000003))
  1672. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.16244507, 0.637834072, 0.975681305, 0.983717084, 0.0970459804, 0.15127039, 0.0849220082, -0.9927845, 0.0846598297, 0.158394784, -0.0704351366, -0.98486042))
  1673. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358))
  1674. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341506928, 0.200000003, 0.200000003))
  1675. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.35959244, -6.00856781, 0.975675583, 0.567266881, 0.822897196, 0.0323816799, 0.808158159, -0.563807786, 0.170297772, 0.158394575, -0.0704347566, -0.98486048))
  1676. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358))
  1677. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(1.86096573, 0.200000003, 0.200000003))
  1678. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.24846649, 1.54257965, 0.975315094, 0.953437924, -0.248355001, 0.171102479, -0.256646633, -0.966104925, 0.0278172307, 0.158394381, -0.0704348683, -0.984860539))
  1679. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.177244052, 0.702734888))
  1680. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.68831873, 0.818068683, 0.200000003))
  1681. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.39190674, 1.80307961, 0.975658417, 0.953437924, -0.248355001, 0.171102479, -0.256646633, -0.966104925, 0.0278172307, 0.158394381, -0.0704348683, -0.984860539))
  1682. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358))
  1683. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.591511309, 0.200000003, 0.200000003))
  1684. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.40148163, 1.07713699, 0.975307465, 0.916328549, -0.361034989, 0.173192799, -0.367767662, -0.929888606, 0.00735405693, 0.158394948, -0.0704334453, -0.984860539))
  1685. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.125329256, 0.603079915))
  1686. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.203526318, 0.200000003, 0.200000003))
  1687. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.16732025, -2.63462067, 0.975311279, 0.857192576, 0.504842818, 0.101758391, 0.490032911, -0.860333264, 0.140337378, 0.158394426, -0.0704311877, -0.984860837))
  1688. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.33206898, 0.603079915))
  1689. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(1.07483196, 0.200000003, 0.200000003))
  1690. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.22596741, 1.71432495, 0.975299835, 0.916060805, -0.361711085, 0.173198923, -0.368434012, -0.929625869, 0.00722825527, 0.158395633, -0.0704338774, -0.984860361))
  1691. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.204597339, 0.603079915))
  1692. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.211238876, 0.200000003, 0.200000003))
  1693. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.10141754, -2.55089188, 0.975299835, 0.857192576, 0.504842818, 0.101758391, 0.490032911, -0.860333264, 0.140337378, 0.158394426, -0.0704311877, -0.984860837))
  1694. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.0835528523, 0.603079915))
  1695. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.739121258, 0.702058196, 0.200000003))
  1696. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.07832718, 1.86931229, 0.975631714, 0.733511806, -0.659313917, 0.165123463, -0.660962224, -0.748561502, -0.052769471, 0.158396706, -0.0704333335, -0.984860241))
  1697. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541))
  1698. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(3.95976114, 0.345994473, 0.200000003))
  1699. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.0059433, 0.763832092, 0.97797966, 0.95138073, -0.255978942, 0.171317115, -0.26417011, -0.964112997, 0.0264637284, 0.158394933, -0.0704339445, -0.984860539))
  1700. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.559161127))
  1701. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.293077767, 0.200000003, 0.200000003))
  1702. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.30564117, -3.7974968, 0.975625992, 0.871970475, 0.477932125, 0.106058538, 0.463226855, -0.875568628, 0.13711533, 0.158393353, -0.0704313442, -0.984861016))
  1703. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541))
  1704. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.384985864, 0.200000003, 0.200000003))
  1705. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.09538269, 1.54205513, 0.975639343, 0.915336847, -0.363533109, 0.173211187, -0.370229512, -0.928914845, 0.00688978424, 0.158393785, -0.0704343617, -0.984860659))
  1706. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.825887859, 0.589154541))
  1707. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.693274379, 0.200000003, 0.200000003))
  1708. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.0522995, 1.64577866, 0.97530365, 0.733511806, -0.659313917, 0.165123463, -0.660962224, -0.748561502, -0.052769471, 0.158396706, -0.0704333335, -0.984860241))
  1709. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.152109027, 0.603079915))
  1710. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(2.72853518, 0.276367128, 0.200000003))
  1711. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.43891907, 0.985977173, 0.977996826, 0.95138073, -0.255978942, 0.171317115, -0.26417011, -0.964112997, 0.0264637284, 0.158394933, -0.0704339445, -0.984860539))
  1712. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.559161127))
  1713. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.10932434, 0.750047624, 0.200000003))
  1714. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.43321991, 1.30454063, 0.975622177, 0.915336847, -0.363533109, 0.173211187, -0.370229512, -0.928914845, 0.00688978424, 0.158393785, -0.0704343617, -0.984860659))
  1715. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541))
  1716. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.293077767, 0.200000003, 0.200000003))
  1717. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.43746948, -4.99491119, 0.975624084, -0.46322152, 0.875570893, -0.137118205, 0.871973038, 0.477927417, 0.106059447, 0.158395112, -0.0704343617, -0.98486048))
  1718. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541))
  1719. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.56158078, 0.305075049, 0.200000003))
  1720. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.91834259, 1.53081131, 0.975627899, 0.915336847, -0.363533109, 0.173211187, -0.370229512, -0.928914845, 0.00688978424, 0.158393785, -0.0704343617, -0.984860659))
  1721. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541))
  1722. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.293077767, 0.200000003, 0.200000003))
  1723. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.22235107, -2.63276672, 0.975641251, 0.871970475, 0.477932125, 0.106058538, 0.463226855, -0.875568628, 0.13711533, 0.158393353, -0.0704313442, -0.984861016))
  1724. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541))
  1725. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.711270273, 0.587012351, 0.200000003))
  1726. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.65466309, -1.82859421, 0.975625992, 0.778281987, 0.622716069, 0.0806346312, 0.607608914, -0.779271126, 0.153453276, 0.158394083, -0.070435591, -0.984860599))
  1727. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541))
  1728. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(4.32805729, 0.345994473, 0.200000003))
  1729. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.2126236, 0.791049957, 0.97797966, 0.95138073, -0.255978942, 0.171317115, -0.26417011, -0.964112997, 0.0264637284, 0.158394933, -0.0704339445, -0.984860539))
  1730. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.559161127))
  1731. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.22495015, 0.200000003, 0.200000003))
  1732. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.14511108, 1.2347908, 0.975299835, 0.938221812, -0.300057828, 0.172352433, -0.307654411, -0.95131731, 0.0185542312, 0.158394471, -0.0704329461, -0.984860659))
  1733. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.103905462, 0.603079915))
  1734. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.333568811, 0.200000003, 0.200000003))
  1735. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.60148621, -1.61552048, 0.975301743, 0.559441209, 0.82829988, 0.0307382643, 0.813594759, -0.555840254, 0.170602918, 0.158395961, -0.0704338253, -0.98486042))
  1736. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.168176889, 0.603079915))
  1737. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.307646036, 0.200000003, 0.200000003))
  1738. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.67691803, -1.83437347, 0.975301743, 0.559441209, 0.82829988, 0.0307382643, 0.813594759, -0.555840254, 0.170602918, 0.158395961, -0.0704338253, -0.98486042))
  1739. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.187458321, 0.603079915))
  1740. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.336782306, 0.200000003, 0.200000003))
  1741. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.19689178, -7.0763588, 0.975679398, 0.449534893, 0.893223107, 0.00841975678, 0.879108548, -0.444063395, 0.173136115, 0.158388063, -0.0704288334, -0.98486203))
  1742. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.761616349, 0.589154541))
  1743. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.483554214, 0.333232641, 0.251318902))
  1744. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.37663269, 0.883522034, 0.967224121, -0.638958931, -0.767750859, -0.0478568636, -0.752756715, 0.636865556, -0.166612133, 0.158394992, -0.0704337209, -0.98486048))
  1745. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341453254, 0.333232641, 0.251318902))
  1746. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.354263306, -3.787117, 0.967233658, -0.488823622, 0.86104399, -0.140195727, 0.857882738, 0.503629267, 0.101955138, 0.158394516, -0.0704334155, -0.984860599))
  1747. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.0836575, 0.333232641, 0.251318902))
  1748. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.75967407, -1.03858757, 0.96723938, -0.929733634, -0.346457034, -0.124752365, -0.33242473, 0.935417831, -0.120363601, 0.158396378, -0.070435293, -0.984860182))
  1749. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.649142921, 0.236052051, 0.251318902))
  1750. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.21902466, -0.0409164429, 0.967218399, -0.973333716, -0.178759977, -0.143758848, -0.165928215, 0.981368482, -0.0968699604, 0.15839687, -0.0704331398, -0.984860301))
  1751. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.471516728, 0.234877661, 0.251318902))
  1752. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.27822876, -0.853485107, 0.967250824, -0.630364001, 0.76051116, -0.155769765, 0.759969234, 0.645493507, 0.0760596395, 0.158392549, -0.0704349577, -0.984860837))
  1753. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.246144727, 0.200000003, 0.200000003))
  1754. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.90726852, -4.56082153, 0.975297928, 0.541944027, 0.83997786, 0.0270890743, 0.825353324, -0.538030088, 0.171218053, 0.158394113, -0.0704325363, -0.984860778))
  1755. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.0973593965, 0.702734888))
  1756. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.88196522, 0.514088511, 0.251318902))
  1757. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.70895958, -2.1431427, 0.967214584, 0.34296605, 0.939270973, -0.0120138666, 0.925896943, -0.335870683, 0.172933668, 0.158396453, -0.0704339668, -0.984860241))
  1758. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.46827829, 0.952135324, 0.251318902))
  1759. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.55020905, 0.0981483459, 0.967208862, 0.857882798, 0.50362891, 0.101956181, 0.488823354, -0.861044288, 0.140194699, 0.158394873, -0.070432052, -0.984860659))
  1760. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.837632179, 0.333232641, 0.251318902))
  1761. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.233604431, 1.92868805, 0.967222214, 0.752756357, -0.636865973, 0.166612104, -0.638958991, -0.76775068, -0.0478588976, 0.158396274, -0.070432201, -0.98486048))
  1762. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.623012781, 0.333232641, 0.251318902))
  1763. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.87634182, 1.67852783, 0.967235565, -0.00560861453, -0.997500658, 0.0704338476, -0.987359941, -0.00563267432, -0.158394292, 0.158395141, -0.0704319254, -0.984860659))
  1764. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(4.53132343, 0.240000069, 0.200000003))
  1765. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.55789185, -1.3742981, 0.975597382, -0.766564727, 0.619903982, -0.16762352, 0.622331142, 0.781507432, 0.0441614315, 0.158374861, -0.0704647228, -0.984861553))
  1766. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
  1767. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.392539173, 0.333232641, 0.251318902))
  1768. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.70851135, 0.724594116, 0.967193604, 0.857882798, 0.50362891, 0.101956181, 0.488823354, -0.861044288, 0.140194699, 0.158394873, -0.070432052, -0.984860659))
  1769. Part=CFuncs.Part.Create(m,Enum.Material.Glass,0,0.5,"Really black","Part",Vector3.new(0.313761592, 1.26770866, 1.29358757))
  1770. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.971876144, -0.938801169, 0.994415283, -0.158395022, 0.0704339892, 0.984860539, 0.00561057869, 0.997500539, -0.0704356134, -0.987359941, -0.00563101377, -0.158394322))
  1771. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1772. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(7.26164198, 0.255189061, 0.200000003))
  1773. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.31764221, 0.649587631, 0.975751877, 0.889364362, 0.443439156, 0.111323781, 0.428885132, -0.893532991, 0.132877618, 0.158394605, -0.0704314858, -0.984860837))
  1774. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  1775. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(6.94150734, 0.400000006, 0.200000003))
  1776. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.19526672, -1.05738401, 0.97567749, -0.983716667, -0.0970480368, -0.151272491, -0.0849231184, 0.992783904, -0.0846648067, 0.158397436, -0.0704396516, -0.984859765))
  1777. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358))
  1778. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.482433408, 0.200000003, 0.200000003))
  1779. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.00019741, -9.6156311, 0.975646973, -0.0838580653, 0.992889106, -0.084494181, 0.983808458, 0.0959719494, 0.151362404, 0.158395126, -0.0704331174, -0.984860599))
  1780. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.887468517, 0.686508358))
  1781. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(5.6530838, 0.400000006, 0.200000003))
  1782. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.49669647, -1.63993073, 0.975580215, -0.91534394, 0.363514125, -0.173214182, 0.370208532, 0.928923249, -0.00687796436, 0.158402443, -0.0704210624, -0.984860241))
  1783. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541))
  1784. WingBox1=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","WingBox1",Vector3.new(4.75000143, 0.859998941, 1))
  1785. WingBox1Weld=CFuncs.Weld.Create(m,Wing,WingBox1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.52880096, -1.24272919, 1.0079422, -0.754450679, 0.642787635, -0.132771462, 0.633059144, 0.766044438, 0.11140985, 0.173321709, 1.05983202e-06, -0.984865308))
  1786. WingBox2=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","WingBox2",Vector3.new(5.95000172, 0.859998941, 1))
  1787. WingBox2Weld=CFuncs.Weld.Create(m,Wing,WingBox2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.70465088, -1.4642601, 1.00794601, -0.925470829, 0.342019886, -0.162868708, 0.336843431, 0.939692676, 0.0592801198, 0.173321515, 7.68129723e-07, -0.984865308))
  1788. WingBox3=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","WingBox3",Vector3.new(7.54000759, 0.859998941, 1))
  1789. WingBox3Weld=CFuncs.Weld.Create(m,Wing,WingBox3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.18742371, -0.404203415, 0.724849701, -0.969903171, -0.173648059, -0.170688078, -0.171019927, 0.984807849, -0.0300972071, 0.173321277, -3.13053391e-07, -0.984865427))
  1790. WingBox4=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","WingBox4",Vector3.new(7.54000759, 1.04999876, 1))
  1791. WingBox4Weld=CFuncs.Weld.Create(m,Wing,WingBox4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.18292236, 0.0431938171, 0.724849701, -0.852918625, -0.499999821, -0.150100783, -0.492432326, 0.866025567, -0.086661607, 0.173321888, -8.20131788e-07, -0.984865248))
  1792.  
  1793. Tattoo=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","Tattoo",Vector3.new(0.610001087, 1, 0.890000403))
  1794. TattooWeld=CFuncs.Weld.Create(m,Character["Right Arm"],Tattoo,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.127849996, -0.4063797, 0.0113773346, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1795. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1796. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.345474243, 0.369085073, 0.262099266, 0.000598000071, -0.993930101, -0.110012017, -0.999999881, -0.00062688929, 0.000228012228, -0.000295593578, 0.110011861, -0.99393034))
  1797. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.644121528, 0.220589519, 0.328677952))
  1798. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0644314513, 0.0619653948, 0.0619653761))
  1799. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.257720947, -0.167019844, -0.368425012, 0, -0.999967635, -0.00804399699, 0, 0.00804399792, -0.999967635, 1, 0, 0))
  1800. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.106284358, 0.220589191))
  1801. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0693014264, 0.0619653948, 0.0619653761))
  1802. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.234893799, 0.368422031, 0.179168701, 0, -0.309784949, -0.950806737, -1, 0, 0, 0, 0.950806737, -0.309784949))
  1803. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.220589519, 0.213971585))
  1804. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0644314513, 0.0619653948, 0.0619653761))
  1805. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.164955139, -0.180831909, -0.368412971, 0, 0.334454924, 0.94241178, 0, -0.94241178, 0.334454924, 1, 0, 0))
  1806. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.106284358, 0.220589191))
  1807. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1808. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.347550929, 0.398170471, -0.139374733, -0.999999762, 0, -0.000665999833, 0, -1, 0, -0.000665999833, 0, 0.999999762))
  1809. CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591))
  1810. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1811. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.218955994, -0.24905777, -0.368402004, 0, 0.595754027, 0.803166986, 0, -0.803166986, 0.595754027, 1, 0, 0))
  1812. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.611055255, 0.229529798, 0.220589191))
  1813. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0751109943, 0.0619653948, 0.0619653761))
  1814. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.169723511, -0.17515564, 0.369192421, 0.000613000186, 0.402458102, -0.915438235, 0.000266000017, -0.915438473, -0.402458042, -0.999999762, 3.20027038e-06, -0.000668217719))
  1815. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.179678485, 0.220589191))
  1816. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1817. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.25983429, 0.368422985, 0.212726593, 0, -0.443343073, -0.896352112, -1, 0, 0, 0, 0.896352112, -0.443343073))
  1818. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.644121528, 0.220589519, 0.328677952))
  1819. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.202163279, 0.263536245))
  1820. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.34772104, -0.348884583, 0.0236845016, 1, 0, 0, 0, -1, 0, 0, 0, -1))
  1821. CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 1, 1))
  1822. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0644314513, 0.0619653948, 0.0619653761))
  1823. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.113555908, -0.162574768, -0.369188726, -0.000631000206, -0.334430128, 0.942420363, 0.000220000045, -0.942420602, -0.334430069, 0.999999762, -3.69293139e-06, 0.000668242166))
  1824. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.106284358, 0.220589191))
  1825. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0693014264, 0.0619653948, 0.0619653761))
  1826. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.326705933, 0.369078875, 0.215709686, 0.000634999829, -0.999417782, 0.0341119915, -0.999999881, -0.000627554022, 0.000228984747, -0.000207444304, -0.0341121294, -0.99941802))
  1827. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.220589519, 0.213971585))
  1828. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1829. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.286556244, 0.36839807, 0.232765198, 0, -0.519518971, -0.854458988, -1, 0, 0, 0, 0.854458988, -0.519518971))
  1830. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381))
  1831. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1832. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.311698914, -0.263069153, -0.368406057, 0, -0.958490133, 0.28512603, 0, -0.28512603, -0.958490133, 1, 0, 0))
  1833. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.611055255, 0.229529798, 0.220589191))
  1834. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1835. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.367607117, 0.369083226, 0.289403915, 0.000567000068, -0.980618119, -0.195928022, -0.999999881, -0.000623347762, 0.000225930475, -0.000343682768, 0.195927858, -0.980618298))
  1836. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381))
  1837. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0693014264, 0.0619653948, 0.0619653761))
  1838. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.327262878, 0.368401051, 0.162896156, 0, 0.999418616, 0.0340939872, -1, 0, 0, 0, -0.0340939872, 0.999418616))
  1839. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.220589519, 0.213971585))
  1840. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1841. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.347545147, -0.169380188, -0.0945644379, -0.999999762, 0, -0.000665999833, 0, -1, 0, -0.000665999833, 0, 0.999999762))
  1842. CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591))
  1843. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1844. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.239946365, 0.369184792, 0.204460144, 0.000572000048, 0.519502044, -0.854469121, -0.999999762, 1.87149126e-07, -0.000669307599, -0.00034754668, 0.85446924, 0.519501865))
  1845. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381))
  1846. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0644314513, 0.0619653948, 0.0619653761))
  1847. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.255828857, -0.219761848, -0.369092643, -0.000630000257, 0.999967337, -0.00806400273, 0.000228999779, 0.00806414895, 0.999967515, 0.999999881, 0.00062813313, -0.000234072708))
  1848. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.106284358, 0.220589191))
  1849. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1850. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.283638, 0.369182467, 0.164020538, -0.000550999946, 0.555142939, 0.831754863, -0.999999762, 2.51754983e-07, -0.000662622624, -0.000368059642, -0.831755042, 0.55514276))
  1851. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381))
  1852. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1853. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.353614807, 0.368417025, 0.209962845, 0, 0.99392873, -0.110025972, -1, 0, 0, 0, 0.110025965, 0.99392873))
  1854. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.644121528, 0.220589519, 0.328677952))
  1855. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1856. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.355049014, -0.154151917, 0.0251083374, 1, 0, 0, 0, -1, 0, 0, 0, -1))
  1857. CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.641915858, 0.604415238, 0.580149591))
  1858. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1859. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.294418335, -0.312889099, -0.369074523, -0.000533999992, 0.958495021, 0.285109013, 0.000404000544, -0.285108835, 0.95849514, 0.999999881, 0.000627020549, -0.0002349844))
  1860. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.611055255, 0.229529798, 0.220589191))
  1861. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1862. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.347483039, -0.169380188, -0.0380096436, 1, 0, 0, 0, -1, 0, 0, 0, -1))
  1863. CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591))
  1864. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1865. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.347493052, 0.398147583, -0.0826053619, 1, 0, 0, 0, -1, 0, 0, 0, -1))
  1866. CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591))
  1867. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1868. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.414588928, 0.369088829, 0.243835449, -0.000558999716, 0.59172368, -0.806140661, -0.999999881, -0.000629997172, 0.000230996186, -0.000371180387, 0.806140602, 0.591723859))
  1869. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381))
  1870. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1871. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.347535193, 0.438827515, -0.0946722031, -0.999999762, 0, -0.000665999833, 0, -1, 0, -0.000665999833, 0, 0.999999762))
  1872. CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591))
  1873. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1874. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.347563624, -0.21006012, -0.156900406, -0.999999762, 0, -0.000665999833, 0, -1, 0, -0.000665999833, 0, 0.999999762))
  1875. CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591))
  1876. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1877. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.329029083, 0.368404984, 0.194297791, 0, -0.555127263, 0.831765413, -1, 0, 0, 0, -0.831765413, -0.555127263))
  1878. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381))
  1879. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0751109943, 0.0619653948, 0.0619653761))
  1880. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.313224792, -0.190081596, 0.368412018, 0, 0.997878134, -0.0651090071, 0, -0.0651090071, -0.997878134, -1, 0, 0))
  1881. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.179678485, 0.220589191))
  1882. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0751109943, 0.0619653948, 0.0619653761))
  1883. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.219703674, -0.197059631, 0.368417025, 0, -0.402481139, -0.915428281, 0, -0.915428281, 0.402481169, -1, 0, 0))
  1884. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.179678485, 0.220589191))
  1885. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1886. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.347500026, -0.21005249, -0.109327316, 1, 0, 0, 0, -1, 0, 0, 0, -1))
  1887. CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591))
  1888. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0751109943, 0.0619653948, 0.0619653761))
  1889. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.3074646, -0.242515564, 0.369079769, 0.000611000229, -0.997879326, -0.065090023, 0.00027400002, -0.0650898665, 0.997879446, -0.999999881, -0.000627539179, 0.000233649014))
  1890. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.179678485, 0.220589191))
  1891. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1892. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.175128937, -0.216575623, -0.369184375, -0.000537999789, -0.595736682, 0.803179622, 0.000395000359, -0.80317986, -0.595736563, 0.999999762, -3.24988355e-06, 0.000667426735))
  1893. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.611055255, 0.229529798, 0.220589191))
  1894. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1895. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.373477936, 0.368407011, 0.276912689, 0, -0.591739953, -0.80612886, -1, 0, 0, 0, 0.80612886, -0.591739953))
  1896. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381))
  1897. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1898. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.347499013, 0.438827515, -0.0378713608, 1, 0, 0, 0, -1, 0, 0, 0, -1))
  1899. CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591))
  1900. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0693014264, 0.0619653948, 0.0619653761))
  1901. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.182982445, 0.369170189, 0.162239075, 0.000636000244, 0.309764117, -0.950813353, -0.999999762, -2.90834219e-08, -0.000668910507, -0.000207232108, 0.950813532, 0.309764028))
  1902. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.220589519, 0.213971585))
  1903. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1904. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.380187988, 0.368409038, 0.238204956, 0, 0.980615497, -0.19594191, -1, 0, 0, 0, 0.19594191, 0.980615497))
  1905. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381))
  1906. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1907. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.210956573, 0.369197965, 0.188514709, 0.000599000137, 0.443314105, -0.896366239, -0.999999762, 1.00843096e-07, -0.000668203749, -0.000296133716, 0.896366358, 0.443313986))
  1908. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.644121528, 0.220589519, 0.328677952))
  1909.  
  1910. spawn(function()
  1911. while true do
  1912. for _,v in pairs(m:children()) do
  1913. if v:IsA("Part") and v.Name == "tat" then
  1914. v.Color = maincol2
  1915. end
  1916. end
  1917. swait()
  1918. end
  1919. end)
  1920.  
  1921. -------------------------------------------------------
  1922. --Start Customization--
  1923. -------------------------------------------------------
  1924. local maincol = Color3.new(0,0,0)
  1925. local maincol2 = Torso.Color
  1926. ------------------------------------
  1927. char["Body Colors"].HeadColor = BrickColor.new("Really black")
  1928. char["Body Colors"].TorsoColor = BrickColor.new("Really black")
  1929. char["Body Colors"].LeftArmColor = BrickColor.new("Really black")
  1930. char["Body Colors"].RightArmColor = BrickColor.new("Really black")
  1931. char["Body Colors"].LeftLegColor = BrickColor.new("Really black")
  1932. char["Body Colors"].RightLegColor = BrickColor.new("Really black")
  1933. ------------------------------------------------------------------------
  1934.                     local smonk1 = Instance.new("ParticleEmitter",Torso)
  1935.             smonk1.LightEmission = .5
  1936.             smonk1.Size = NumberSequence.new(0.2)
  1937.             smonk1.Texture = "rbxassetid://95648201"
  1938.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 2),NumberSequenceKeypoint.new(.2, 4),NumberSequenceKeypoint.new(.4, 6),NumberSequenceKeypoint.new(.564, 8),NumberSequenceKeypoint.new(.784, 10),NumberSequenceKeypoint.new(1, 10)})
  1939.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(1, 1)})
  1940.             smonk1.Transparency = bbb
  1941.             smonk1.Size = aaa
  1942.             smonk1.ZOffset = .5
  1943.             smonk1.Acceleration = Vector3.new(0, 0, 0)
  1944.             smonk1.LockedToPart = false
  1945.             smonk1.EmissionDirection = "Top"
  1946.             smonk1.Lifetime = NumberRange.new(8, 8)
  1947.             smonk1.Rate = 2
  1948.             smonk1.Rotation = NumberRange.new(0, 50)
  1949.             smonk1.RotSpeed = NumberRange.new(50, 50)
  1950.             smonk1.Speed = NumberRange.new(0)
  1951.             smonk1.VelocitySpread = 0
  1952.             smonk1.LockedToPart = true
  1953.             smonk1.Enabled=true
  1954.             local startColor = maincol
  1955. local endColor = maincol
  1956. local sequence = ColorSequence.new(startColor, endColor)
  1957. smonk1.Color = sequence
  1958. ---------------------------------------------------------------------------------
  1959. local Player_Size = 1
  1960. if Player_Size ~= 1 then
  1961. root.Size = root.Size * Player_Size
  1962. tors.Size = tors.Size * Player_Size
  1963. hed.Size = hed.Size * Player_Size
  1964. ra.Size = ra.Size * Player_Size
  1965. la.Size = la.Size * Player_Size
  1966. rl.Size = rl.Size * Player_Size
  1967. ll.Size = ll.Size * Player_Size
  1968. ----------------------------------------------------------------------------------
  1969. rootj.Parent = root
  1970. neck.Parent = tors
  1971. RW.Parent = tors
  1972. LW.Parent = tors
  1973. RH.Parent = tors
  1974. LH.Parent = tors
  1975. ----------------------------------------------------------------------------------
  1976. rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
  1977. rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
  1978. neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0))
  1979. neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180))
  1980. RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0
  1981. LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0
  1982. ----------------------------------------------------------------------------------
  1983. RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1984. LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1985. RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1986. LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1987. --hat.Parent = Character
  1988. end
  1989. ----------------------------------------------------------------------------------
  1990. local SONG = 186942568
  1991. local SONG2 = 0
  1992. local Music = Instance.new("Sound",tors)
  1993. Music.Volume = 5
  1994. Music.Looped = true
  1995. Music.Pitch = 1 --Pitcher
  1996. ----------------------------------------------------------------------------------
  1997. local equipped = false
  1998. local idle = 0
  1999. local change = 1
  2000. local val = 0
  2001. local toim = 0
  2002. local idleanim = 0.4
  2003. local sine = 0
  2004. local Sit = 1
  2005. ----------------------------------------------------------------------------------
  2006. hum.WalkSpeed = 8
  2007. hum.JumpPower = 57
  2008. hum.Animator.Parent = nil
  2009. Head.face.Texture = "http://www.roblox.com/asset/?id=176777497"
  2010. ----------------------------------------------------------------------------------
  2011. for i = 1, 35 do
  2012.     local FACE = CreatePart(3, char, "Fabric", 0, 0+(i-1)/35.2, "Dark stone grey", "FaceGradient", Vector3.new(1.01,0.5,1.01),false)
  2013.     FACE.Color = Color3.new(0,0,0)
  2014.     hed:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  2015.     CreateWeldOrSnapOrMotor("Weld", hed, hed, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
  2016. end
  2017. local LASTPART = hed
  2018. for i = 1, 42 do
  2019.     local MATH = (1-(i/30))
  2020.     if LASTPART == hed then
  2021.         local Horn = CreatePart(3, char, "SmoothPlastic", 0, 0, "Dirt brown", "Horn", Vector3.new(0.15*MATH,0.15,0.15*MATH),false)
  2022.         CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0.3, 0.7, -0.35) * angles(Rad(25), Rad(15), Rad(-15)), CF(0, 0, 0))
  2023.         LASTPART = Horn
  2024.         Horn.Color = Color3.new((i*2-2)/140,0,0)
  2025.     else
  2026.         local Horn = CreatePart(3, char, "SmoothPlastic", 0, 0, "Dirt brown", "Horn", Vector3.new(0.15*MATH,0.15,0.15*MATH),false)
  2027.         CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0, Horn.Size.Y/1.8, 0) * angles(Rad(6), Rad(-0.3), Rad(0)), CF(0, 0, 0))
  2028.         LASTPART = Horn
  2029.         Horn.Color = Color3.new((i*2-4)/140,0,0)
  2030.     end
  2031. end
  2032.  
  2033. -------------------------------------------------------
  2034. --End Customization--
  2035. -------------------------------------------------------
  2036.  
  2037.  
  2038. -------------------------------------------------------
  2039. --Start Attacks N Stuff--
  2040. -------------------------------------------------------
  2041.  
  2042. function dmg(dude)
  2043. if dude.Name ~= char then
  2044. dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
  2045. local bgf = Instance.new("BodyGyro",dude.Head)
  2046. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  2047. local val = Instance.new("BoolValue",dude)
  2048. val.Name = "IsHit"
  2049. local torsy = dude:FindFirstChild("UpperTorso") or dude:FindFirstChild("Torso")
  2050. local partasdeff = Instance.new("ParticleEmitter",torsy)
  2051. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  2052. partasdeff.LightEmission = .1
  2053. partasdeff.Size = NumberSequence.new(0.2)
  2054. partasdeff.Texture = "rbxassetid://771221224"
  2055. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  2056. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  2057. partasdeff.Transparency = bbb
  2058. partasdeff.Size = aaa
  2059. partasdeff.ZOffset = .9
  2060. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  2061. partasdeff.LockedToPart = false
  2062. partasdeff.EmissionDirection = "Back"
  2063. partasdeff.Lifetime = NumberRange.new(1, 2)
  2064. partasdeff.Rate = 1000
  2065. partasdeff.Rotation = NumberRange.new(-100, 100)
  2066. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  2067. partasdeff.Speed = NumberRange.new(6)
  2068. partasdeff.VelocitySpread = 10000
  2069. partasdeff.Enabled=false
  2070. partasdeff:Emit(30)
  2071. coroutine.wrap(function()
  2072. targetted = nil
  2073. swait(30)
  2074. dude:BreakJoints()
  2075. Effects.Sphere.Create(BrickColor.new("Crimson"), dude.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  2076. swait(5)
  2077. dude:FindFirstChildOfClass("Humanoid"):Destroy()
  2078. for i=0,1,.05 do
  2079. for a,v in pairs(dude:GetChildren()) do
  2080. if v:IsA("BasePart") then
  2081. v.Transparency = 1
  2082. end
  2083. end
  2084. swait()
  2085. end
  2086. for a,v in pairs(dude:GetChildren()) do
  2087. if v:IsA("BasePart") and v:FindFirstChild("ParticleEmitter") then
  2088. v.ParticleEmitter.Enabled = false
  2089. end
  2090. game:service'Debris':AddItem(v,2)
  2091. end
  2092. end)()
  2093. end
  2094. end
  2095.  
  2096. --lazi
  2097. function kdown(dd)
  2098. if dd.Name ~= char then
  2099. dd.Humanoid.PlatformStand = true
  2100. local bgf = Instance.new("BodyGyro",dd.Head)
  2101. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  2102. local val = Instance.new("BoolValue",dd)
  2103. val.Name = "IsHit"
  2104. end
  2105. end
  2106.  
  2107. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  2108.     --local buddy
  2109.     for _, c in pairs(workspace:children()) do
  2110.         local hum = c:findFirstChild("Humanoid")
  2111.         if hum ~= nil then
  2112.             local head = c:findFirstChild("Torso")
  2113.             if head ~= nil then
  2114.                 local targ = head.Position - Part.Position
  2115.                 local mag = targ.magnitude
  2116.                 if mag <= Magnitude and c.Name ~= plr.Name then
  2117.                 if c.Name ~= char then
  2118.                 if c.Name ~= "ozzak1003" and c.Name ~= "leadengroin" and c.Name ~= "KillerDarkness0105" and c.Name ~= "kisslarge" then
  2119.             local asd = Instance.new("ParticleEmitter",c.Torso)
  2120.             asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  2121.             asd.LightEmission = .1
  2122.             asd.Size = NumberSequence.new(0.2)
  2123.             asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  2124.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  2125.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  2126.             asd.Transparency = bbb
  2127.             asd.Size = aaa
  2128.             asd.ZOffset = .9
  2129.             asd.Acceleration = Vector3.new(0, -5, 0)
  2130.             asd.LockedToPart = false
  2131.             asd.EmissionDirection = "Back"
  2132.             asd.Lifetime = NumberRange.new(1, 2)
  2133.             asd.Rate = 1000
  2134.             asd.Rotation = NumberRange.new(-100, 100)
  2135.             asd.RotSpeed = NumberRange.new(-100, 100)
  2136.             asd.Speed = NumberRange.new(6)
  2137.             asd.VelocitySpread = 10000
  2138.             asd.Enabled=true
  2139.                     --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  2140.                     dmg(c)
  2141.                     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  2142.                     coroutine.wrap(function()
  2143.                     wait(.2)
  2144.                     asd.Enabled = false
  2145.                     wait(2)
  2146.                     asd:Remove()
  2147.                     end)()
  2148.                        else
  2149.         CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))      
  2150.         Effects.Sphere.Create(BrickColor.new("Crimson"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  2151.  
  2152.                     end
  2153.                 end
  2154.             end
  2155.         end
  2156.     end
  2157.     end
  2158. end
  2159.  
  2160. local sine=0
  2161. function targett()
  2162. if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  2163. TargetSelect(mouse.Target.Parent)
  2164. CreateSound("743521450", char, 1, .8)
  2165. end
  2166. end
  2167.  
  2168. function HAAH()
  2169.     attack = true
  2170.     hum.WalkSpeed = 0
  2171.     Cso("300208779", hed, 10, 1)
  2172.     for i = 0,9,0.1 do
  2173.         swait()
  2174.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 2)) * angles(Rad(-30), Rad(0), Rad(0)), 0.15)
  2175.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30 - 2.5 * Sin(sine / 2)), Rad(0), Rad(0)), 0.3)
  2176.         if Mrandom(1,15) == 1 then
  2177.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1)
  2178.         end
  2179.         RH.C0 = clerp(RH.C0, CF(1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * RHCF * angles(Rad(-4.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-30)), 0.15)
  2180.         LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * LHCF * angles(Rad(-6.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(30)), 0.15)
  2181.         RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(15 - 7.5 * Sin(sine / 2))), 0.1)
  2182.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-15 - 7.5 * Sin(sine / 2))), 0.1)
  2183.     end
  2184.     attack = false
  2185.     hum.WalkSpeed = 10
  2186. end
  2187.  
  2188. function doot_n_die()
  2189.     attack = true
  2190.     hum.WalkSpeed = 0
  2191.     if targetted.Name ~= "ozzak1003" and targetted.Name ~= "kisslarge" and targetted.Name ~= "leadengroin" and targetted.Name ~= "voyqgo" then
  2192.         local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  2193.             local partasdeff = Instance.new("ParticleEmitter",torsy)
  2194.             partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  2195.             partasdeff.LightEmission = .1
  2196.             partasdeff.Size = NumberSequence.new(0.2)
  2197.             partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  2198.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  2199.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  2200.             partasdeff.Transparency = bbb
  2201.             partasdeff.Size = aaa
  2202.             partasdeff.ZOffset = .9
  2203.             partasdeff.Acceleration = Vector3.new(0, -5, 0)
  2204.             partasdeff.LockedToPart = false
  2205.             partasdeff.EmissionDirection = "Back"
  2206.             partasdeff.Lifetime = NumberRange.new(1, 2)
  2207.             partasdeff.Rate = 1000
  2208.             partasdeff.Rotation = NumberRange.new(-100, 100)
  2209.             partasdeff.RotSpeed = NumberRange.new(-100, 100)
  2210.             partasdeff.Speed = NumberRange.new(6)
  2211.             partasdeff.VelocitySpread = 10000
  2212.             partasdeff.Enabled=false
  2213.     for i = 0, 2.4, 0.1 do
  2214.         swait()
  2215.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2216.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  2217.         if Mrandom(1,15) == 1 then
  2218.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2219.         end
  2220.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2221.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2222.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  2223.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  2224.     end
  2225.     for i = 0, 1.4, 0.1 do
  2226.         swait()
  2227.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2228.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  2229.         if Mrandom(1,15) == 1 then
  2230.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-50,50)), Rad(Mrandom(-50,50)), Rad(Mrandom(-50,50))), 0.3)
  2231.         end
  2232.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2233.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2234.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(85), Rad(0), Rad(-15)), 0.1)
  2235.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  2236.     end
  2237.     dmg(targetted)
  2238.     partasdeff.Enabled=true
  2239. CreateSound("429400881", torsy, 10, .8)
  2240.     for i = 0, 1.4, 0.1 do
  2241.         swait()
  2242.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2243.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  2244.         if Mrandom(1,15) == 1 then
  2245.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2246.         end
  2247.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2248.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2249.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  2250.         LW.C0 = clerp(LW.C0, CF(-.4, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(0), Rad(65)), 0.1)
  2251.     end
  2252.     partasdeff.Enabled=false
  2253.     for i = 0, 1.4, 0.1 do
  2254.         swait()
  2255.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2256.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  2257.         if Mrandom(1,15) == 1 then
  2258.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2259.         end
  2260.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2261.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2262.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  2263.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  2264.         end
  2265.     attack = false
  2266.     hum.WalkSpeed = 8
  2267.     elseif targetted.Name == "ozzak1003" then
  2268.     for i = 0, 2.4, 0.1 do
  2269.         swait()
  2270.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2271.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  2272.         if Mrandom(1,15) == 1 then
  2273.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2274.         end
  2275.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2276.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2277.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  2278.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  2279.     end
  2280.     for i = 0, 2.4, 0.1 do
  2281.         swait()
  2282.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2283.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  2284.         if Mrandom(1,15) == 1 then
  2285.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2286.         end
  2287.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2288.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2289.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  2290.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  2291.     end
  2292.     coroutine.wrap(function()
  2293.     wait(2)
  2294.     --partasdeff:Remove()
  2295.     end)()
  2296.     local sel = Mrandom(1,3)
  2297.     if sel == 1 then  
  2298.     chatfunc("Damn, I am dumb.")
  2299.     elseif sel == 2 then  
  2300.     chatfunc("CREATOR, HELP ME.")
  2301.     elseif sel == 3 then
  2302.     chatfunc("Senpai, notice me.")
  2303.     end
  2304.     wait(2)
  2305.     hum.WalkSpeed = 8
  2306.     attack = false
  2307.     elseif targetted.Name == "kisslarge" then
  2308.         for i = 0, 2.4, 0.1 do
  2309.         swait()
  2310.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2311.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  2312.         if Mrandom(1,15) == 1 then
  2313.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2314.         end
  2315.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2316.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2317.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  2318.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  2319.     end
  2320.         for i = 0, 2.4, 0.1 do
  2321.         swait()
  2322.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2323.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  2324.         if Mrandom(1,15) == 1 then
  2325.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2326.         end
  2327.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2328.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2329.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  2330.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  2331.     end
  2332.     coroutine.wrap(function()
  2333.     wait(2)
  2334.     --partasdeff:Remove()
  2335.     end)()
  2336.     local sel = Mrandom(1,3)
  2337.     if sel == 1 then  
  2338.     chatfunc("HEHEHEHEHEHEHE")
  2339.     elseif sel == 2 then  
  2340.     chatfunc("ducc.")
  2341.     elseif sel == 3 then
  2342.     chatfunc("Excuse me what?")
  2343.     end
  2344.     wait(2)
  2345.     hum.WalkSpeed = 8
  2346.     attack = false
  2347.     elseif targetted.Name == "leadengroin" then
  2348.         for i = 0, 2.4, 0.1 do
  2349.         swait()
  2350.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2351.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  2352.         if Mrandom(1,15) == 1 then
  2353.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2354.         end
  2355.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2356.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2357.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  2358.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  2359.     end
  2360.         for i = 0, 2.4, 0.1 do
  2361.         swait()
  2362.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2363.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  2364.         if Mrandom(1,15) == 1 then
  2365.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2366.         end
  2367.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2368.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2369.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  2370.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  2371.     end
  2372.     coroutine.wrap(function()
  2373.     wait(2)
  2374.     --partasdeff:Remove()
  2375.     end)()
  2376.     local sel = Mrandom(1,3)
  2377.     if sel == 1 then  
  2378.     chatfunc("floof.")
  2379.     elseif sel == 2 then  
  2380.     chatfunc("Wh-what?")
  2381.     elseif sel == 3 then
  2382.     chatfunc("I have mistaken..")
  2383.     end
  2384.     wait(2)
  2385.     hum.WalkSpeed = 8
  2386.     attack = false
  2387.     elseif targetted.Name == "voyqgo" then
  2388.         for i = 0, 2.4, 0.1 do
  2389.         swait()
  2390.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2391.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  2392.         if Mrandom(1,15) == 1 then
  2393.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2394.         end
  2395.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2396.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2397.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  2398.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  2399.     end
  2400.         for i = 0, 2.4, 0.1 do
  2401.         swait()
  2402.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2403.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  2404.         if Mrandom(1,15) == 1 then
  2405.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2406.         end
  2407.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2408.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2409.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  2410.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  2411.     end
  2412.     coroutine.wrap(function()
  2413.     wait(2)
  2414.     --partasdeff:Remove()
  2415.     end)()
  2416.     local sel = Mrandom(1,3)
  2417.     if sel == 1 then  
  2418.     chatfunc("Gale Fighter was a nice script, after all.")
  2419.     elseif sel == 2 then  
  2420.     chatfunc("Ding dong, bing bong.")
  2421.     elseif sel == 3 then
  2422.     chatfunc("hehe.. hehehe..")
  2423.     end
  2424.     wait(2)
  2425.     hum.WalkSpeed = 8
  2426.     attack = false
  2427.     end
  2428. end
  2429.  
  2430. function doot_die_pls()
  2431.     attack = true
  2432.     hum.WalkSpeed = 0
  2433.     local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  2434.     for i = 0, 2, 0.1 do
  2435.         swait()
  2436.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(25)), 0.15)
  2437.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  2438.         if Mrandom(1,15) == 1 then
  2439.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2440.         end
  2441.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2442.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2443.         RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(10)), 0.1)
  2444.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  2445.         end
  2446.     coroutine.resume(coroutine.create(function()
  2447.         for i = 1,10 do
  2448.             swait()
  2449.         local Pully = Create("BodyPosition")({
  2450.             P = 9000,
  2451.             D = 1000,
  2452.             maxForce = Vector3.new(math.huge, math.huge, math.huge),
  2453.             position = ra.Position - ra.CFrame.lookVector * 6,
  2454.             Parent = torsy
  2455.           })
  2456.           game:GetService("Debris"):AddItem(Pully, 0.2)
  2457.           wait()
  2458.         end
  2459.     end))
  2460.     CreateSound("541909814", torsy, 10, 1)
  2461.     CreateSound("131228548", hed, 10, 1)
  2462.     for i = 0, 2.2, 0.1 do
  2463.         swait()
  2464.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-35)), 0.15)
  2465.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(35)), 0.3)
  2466.         if Mrandom(1,15) == 1 then
  2467.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2468.         end
  2469.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(17), Rad(-10)), 0.15)
  2470.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2471.         RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  2472.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(-5)), 0.1)
  2473.         end
  2474.     attack = false
  2475.     hum.WalkSpeed = 8
  2476. end
  2477.  
  2478. code = 1678 --jk it doesnt work
  2479.  
  2480. function abc()
  2481.     thing = true
  2482.     chatfunc("WHY...")
  2483.     wait(0.85)
  2484.     chatfunc("WHY?!")
  2485.     wait(1)
  2486.     chatfunc("WHY MUST MY LIFE BE LIKE THIS?! I can't.. take it anymore...")
  2487.     wait(1)
  2488.     Music:Stop()
  2489.     attack = true
  2490.     hum.WalkSpeed = 0
  2491.     hum.JumpPower = 0
  2492.     for i = 0,6,0.1 do
  2493.     swait()
  2494.     rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2495.     tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  2496.     RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  2497.     LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  2498.     RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  2499.     LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1)
  2500.     end
  2501.     CreateSound("1093102664", hed, 10, 1)
  2502.     for i = 0,4,0.1 do
  2503.         swait()
  2504.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  2505.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(5), Rad(0), Rad(0)), 0.4)
  2506.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  2507.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  2508.         RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  2509.         LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4)
  2510.     end
  2511.     for i = 0,6,0.1 do
  2512.         swait()
  2513.     rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15)
  2514.     tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3)
  2515.     RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15)
  2516.     LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15)
  2517.     RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.1)
  2518.     LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.1)
  2519.     end
  2520.     for i = 0,6,0.1 do
  2521.     swait()
  2522.     rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -3 + 0.1) * angles(Rad(90), Rad(0), Rad(0)), 0.15)
  2523.     tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3)
  2524.     RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08)
  2525.     LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08)
  2526.     RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1)
  2527.     LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(0 - 4.5 * Sin(sine / 20)), Rad(-13)), 0.1)
  2528.    end
  2529. Anchor()
  2530.     wait(2)
  2531.    chatfunc("I hope I never see you again..")
  2532.    wait(1)
  2533.    dmg(char)
  2534. print("It seems you've died! CONGRATS!")
  2535.     for _, v in pairs(Doll:GetChildren()) do
  2536.     if v:IsA'BasePart' then
  2537.     v:Remove()
  2538.     end
  2539.     end
  2540. thing = false
  2541. end
  2542.  
  2543. csosoundyi = Instance.new("Sound", hed)
  2544. csosoundyi.SoundId = "rbxassetid://178038408"
  2545. csosoundyi.Volume = 10
  2546. csosoundyi.Pitch = 1
  2547.  
  2548. function Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  2549.     attack = true
  2550.     hum.WalkSpeed = 0
  2551.     if targetted.Name ~= "kisslarge" and targetted.Name ~= "ozzak1003" and targetted.Name ~= "leadengroin" and targetted.Name ~= "KillerDarkness0105" then
  2552.     local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  2553.     local partasdeff = Instance.new("ParticleEmitter",torsy)
  2554.             partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  2555.             partasdeff.LightEmission = .1
  2556.             partasdeff.Size = NumberSequence.new(0.2)
  2557.             partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  2558.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  2559.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  2560.             partasdeff.Transparency = bbb
  2561.             partasdeff.Size = aaa
  2562.             partasdeff.ZOffset = .9
  2563.             partasdeff.Acceleration = Vector3.new(0, -5, 0)
  2564.             partasdeff.LockedToPart = false
  2565.             partasdeff.EmissionDirection = "Back"
  2566.             partasdeff.Lifetime = NumberRange.new(1, 2)
  2567.             partasdeff.Rate = 1000
  2568.             partasdeff.Rotation = NumberRange.new(-100, 100)
  2569.             partasdeff.RotSpeed = NumberRange.new(-100, 100)
  2570.             partasdeff.Speed = NumberRange.new(6)
  2571.             partasdeff.VelocitySpread = 10000
  2572.             partasdeff.Enabled=false
  2573.     for i = 0, 1.2, 0.1 do
  2574.         swait()
  2575.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2576.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  2577.         if Mrandom(1,15) == 1 then
  2578.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2579.         end
  2580.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2581.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2582.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  2583.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  2584.         end
  2585.     HW.Part0 = root
  2586.     for i = 0, 1.8, 0.1 do
  2587.         swait()
  2588.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2589.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  2590.         if Mrandom(1,15) == 1 then
  2591.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2592.         end
  2593.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2594.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2595.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(5)), 0.1)
  2596.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  2597.         HW.C0 = clerp(HW.C0, CF(1,-2.9,-.7) * angles(Rad(-90), Rad(0), Rad(0)), 0.1)
  2598.         end
  2599.     kdown(targetted)
  2600.     for i = 0, 1.6, 0.1 do
  2601.         swait()
  2602.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2603.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  2604.         if Mrandom(1,15) == 1 then
  2605.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2606.         end
  2607.         RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2608.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2609.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  2610.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  2611.       end
  2612.     for i = 1,7 do
  2613.         partasdeff.Enabled = false
  2614.         for i = 0, 1.6, 0.1 do
  2615.         swait()
  2616.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  2617.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  2618.         if Mrandom(1,15) == 1 then
  2619.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2620.         end
  2621.         RH.C0 = clerp(RH.C0, CF(1, -0.1 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2622.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2623.         RW.C0 = clerp(RW.C0, CF(1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  2624.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  2625.     end
  2626. CreateSound("429400881", torsy, 10, 1)
  2627.     partasdeff.Enabled = true
  2628.     for i = 0, 1.6, 0.1 do
  2629.         swait()
  2630.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2631.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  2632.         if Mrandom(1,15) == 1 then
  2633.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2634.         end
  2635.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), -.5 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(10)), 0.15)
  2636.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2637.         RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  2638.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  2639.     end
  2640.         end
  2641.     partasdeff.Enabled = false
  2642.     dmg(targetted)
  2643.     attack = false
  2644.     HW.Part0 = ra
  2645.     HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  2646.     hum.WalkSpeed = 8
  2647.     elseif targetted.Name == "ozzak1003" then
  2648.     for i = 0, 3.2, 0.1 do
  2649.         swait()
  2650.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2651.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  2652.         if Mrandom(1,15) == 1 then
  2653.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2654.         end
  2655.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2656.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2657.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  2658.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  2659.         end
  2660.     for i = 0, 1.8, 0.1 do
  2661.         swait()
  2662.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2663.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  2664.         if Mrandom(1,15) == 1 then
  2665.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2666.         end
  2667.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2668.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2669.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  2670.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  2671.             end
  2672.         coroutine.wrap(function()
  2673.     wait(2)
  2674.     --partasdeff:Remove()
  2675.     end)()
  2676.     local sel = Mrandom(1,3)
  2677.     if sel == 1 then  
  2678.     chatfunc("Hey Ozzak1003")
  2679.     elseif sel == 2 then  
  2680.     chatfunc("i will never hurt you boi")
  2681.     elseif sel == 3 then
  2682.     chatfunc(":D")
  2683.     end
  2684.     wait(2)
  2685.     hum.WalkSpeed = 8
  2686.     attack = false
  2687.     elseif targetted.Name == "kisslarge" then
  2688.     for i = 0, 3.2, 0.1 do
  2689.         swait()
  2690.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2691.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  2692.         if Mrandom(1,15) == 1 then
  2693.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2694.         end
  2695.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2696.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2697.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  2698.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  2699.         end
  2700.     for i = 0, 1.8, 0.1 do
  2701.         swait()
  2702.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2703.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  2704.         if Mrandom(1,15) == 1 then
  2705.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2706.         end
  2707.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2708.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2709.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  2710.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  2711.             end
  2712.         coroutine.wrap(function()
  2713.     wait(2)
  2714.     --partasdeff:Remove()
  2715.     end)()
  2716.     local sel = Mrandom(1,3)
  2717.     if sel == 1 then  
  2718.     chatfunc("oops.")
  2719.     elseif sel == 2 then  
  2720.     chatfunc("Sorry Saba1520...")
  2721.     elseif sel == 3 then
  2722.     chatfunc("i Allmost Smashed You...")
  2723.     end
  2724.     wait(2)
  2725.     hum.WalkSpeed = 8
  2726.     attack = false
  2727.     elseif targetted.Name == "leadengroin" then
  2728.     for i = 0, 3.2, 0.1 do
  2729.         swait()
  2730.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2731.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  2732.         if Mrandom(1,15) == 1 then
  2733.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2734.         end
  2735.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2736.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2737.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  2738.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  2739.         end
  2740.     for i = 0, 1.8, 0.1 do
  2741.         swait()
  2742.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2743.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  2744.         if Mrandom(1,15) == 1 then
  2745.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2746.         end
  2747.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2748.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2749.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  2750.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  2751.             end
  2752.         coroutine.wrap(function()
  2753.     wait(2)
  2754.     --partasdeff:Remove()
  2755.     end)()
  2756.     local sel = Mrandom(1,3)
  2757.     if sel == 1 then  
  2758.     chatfunc("Lucky I know you...")
  2759.     elseif sel == 2 then  
  2760.     chatfunc(";p?")
  2761.     elseif sel == 3 then
  2762.     chatfunc("VSB = Bad, GSB = Good")
  2763.     end
  2764.     wait(2)
  2765.     hum.WalkSpeed = 8
  2766.     attack = false
  2767.     elseif targetted.Name == "voyqgo" then
  2768.     for i = 0, 3.2, 0.1 do
  2769.         swait()
  2770.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2771.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  2772.         if Mrandom(1,15) == 1 then
  2773.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2774.         end
  2775.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2776.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2777.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  2778.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  2779.         end
  2780.     for i = 0, 1.8, 0.1 do
  2781.         swait()
  2782.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2783.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  2784.         if Mrandom(1,15) == 1 then
  2785.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2786.         end
  2787.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2788.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2789.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  2790.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  2791.             end
  2792.         coroutine.wrap(function()
  2793.     wait(2)
  2794.     --partasdeff:Remove()
  2795.     end)()
  2796.     local sel = Mrandom(1,3)
  2797.     if sel == 1 then  
  2798.     chatfunc("what are you doing?")
  2799.     elseif sel == 2 then  
  2800.     chatfunc("hm")
  2801.     elseif sel == 3 then
  2802.     chatfunc("um")
  2803.     end
  2804.     wait(2)
  2805.     hum.WalkSpeed = 8
  2806.     attack = false
  2807.     end
  2808. end
  2809.  
  2810. function HAAH()
  2811.     attack = true
  2812.     hum.WalkSpeed = 0
  2813.     csosoundyi:Play()
  2814.     repeat
  2815.         swait()
  2816.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 2)) * angles(Rad(-30), Rad(0), Rad(0)), 0.15)
  2817.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30 - 2.5 * Sin(sine / 2)), Rad(0), Rad(0)), 0.3)
  2818.         if Mrandom(1,15) == 1 then
  2819.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1)
  2820.         end
  2821.         RH.C0 = clerp(RH.C0, CF(1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * RHCF * angles(Rad(-4.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-30)), 0.15)
  2822.         LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * LHCF * angles(Rad(-6.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(30)), 0.15)
  2823.         RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(15 - 7.5 * Sin(sine / 2))), 0.1)
  2824.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-15 - 7.5 * Sin(sine / 2))), 0.1)
  2825.     until csosoundyi.Playing == false
  2826.     attack = false
  2827.     hum.WalkSpeed = 10
  2828. end
  2829.  
  2830. thing = false
  2831.  
  2832.  
  2833. mouse.Button1Down:connect(function()
  2834.     if attack == false and targetted ~= nil and thing == false then
  2835.         doot_n_die()
  2836.     GlowParticle.Enabled = false
  2837.     end
  2838. end)
  2839.  
  2840. mouse.KeyDown:connect(function(key)
  2841. if attack == false then
  2842.     if key == 'q' and thing == false then
  2843.         targett()
  2844.     elseif key == 'x' and targetted ~= nil and thing == false then
  2845.         doot_die_pls()
  2846.     elseif key == 'r' and targetted ~= nil and thing == false then
  2847.         CreateSound("174271590", hed, .4, math.random(5, 15) / 5)
  2848.         root.CFrame = targetted.Head.CFrame * CFrame.new(0, 0, 6)
  2849.     elseif key == 'p' then
  2850.         abc()
  2851.     elseif key == 'f' and targetted ~= nil then
  2852.         Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  2853.     elseif key == 't' and thing == false then
  2854.     HAAH()
  2855.         end
  2856.     end
  2857. end)
  2858.  
  2859. -------------------------------------------------------
  2860. --End Attacks N Stuff--
  2861. -------------------------------------------------------
  2862.  
  2863.  
  2864.  
  2865.  
  2866.  
  2867.  
  2868.  
  2869.  
  2870.  
  2871. -------------------------------------------------------
  2872. --Start Animations--
  2873. -------------------------------------------------------
  2874. print("HAAH")
  2875. Music.SoundId = "rbxassetid://"..SONG
  2876. Music.Looped = true
  2877. Music.Pitch = 1
  2878. Music.Volume = 2
  2879. Music.Parent = char
  2880. Music:Resume()
  2881. --AAAAAAAAAAAAAAAA
  2882. while true do
  2883.     swait()
  2884.     sine = sine + change
  2885.     local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  2886.     local velderp = root.Velocity.y
  2887.     hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4* Player_Size, char)
  2888.     if equipped == true or equipped == false then
  2889.         if attack == false then
  2890.             idle = idle + 1
  2891.         else
  2892.             idle = 0
  2893.         end
  2894.         if 1 < root.Velocity.y and hitfloor == nil then
  2895.             Anim = "Jump"
  2896.             if attack == false then
  2897.                 rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2898.                 neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  2899.                 RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.2 - 0.1 * Cos(sine / 20), -.3* Player_Size) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  2900.                 LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20), 0* Player_Size) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  2901.                 RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.1)
  2902.                 LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.1)
  2903.             end
  2904.         elseif -1 > root.Velocity.y and hitfloor == nil then
  2905.             Anim = "Fall"
  2906.             if attack == false then
  2907.                 rootj.C0 = clerp(rootj.C0, RootCF * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,0),0.3)
  2908.                 tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  2909.                 RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(15)),0.3)
  2910.                 LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(-15)),0.3)
  2911.                 LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  2912.                 RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  2913.             end
  2914.         elseif torvel < 1 and hitfloor ~= nil then
  2915.             Anim = "Idle"
  2916.             change = 1
  2917.             if attack == false then
  2918.                 HeadTwitch = false
  2919.                 rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2920.                 tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30 - 2.5 * Sin(sine / 18)), Rad(0), Rad(0)), 0.3)
  2921.                 if Mrandom(1,15) == 1 then
  2922.                 tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1)
  2923.                 end
  2924.                 RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(0)), 0.15)
  2925.                 LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2926.                 RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(5 - 2.5 * Sin(sine / 20))), 0.1)
  2927.                 LW.C0 = clerp(LW.C0, CF(-.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(20), Rad(-215)), 0.1)
  2928.                 if HeadTwitch == false and Mrandom(1, 25) == 1 then
  2929.                     tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(Mrandom(-90, 90)), Rad(Mrandom(-90, 90)), Rad(Mrandom(-90, 90))), 0.15)
  2930.                 end
  2931.             end
  2932.         elseif torvel < 50 and hitfloor ~= nil then
  2933.             Anim = "Walk"
  2934.             change = 1
  2935.             if attack == false then
  2936.                 tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3)
  2937.                 if Mrandom(1,15) == 1 then
  2938.                 tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1)
  2939.                 end
  2940.                 RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  2941.                 LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  2942.                 RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.15 * Cos(sine / 7)) * angles(Rad(45)  * Cos(sine / 7) , Rad(0), Rad(5) - ra.RotVelocity.Y / 75), 0.1)
  2943.                 LW.C0 = clerp(LW.C0, CF(-.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(20), Rad(-215)), 0.1)
  2944.             end
  2945.         end
  2946.     end
  2947.     if 0 < #Effects then
  2948.         for e = 1, #Effects do
  2949.             if Effects[e] ~= nil then
  2950.                 local Thing = Effects[e]
  2951.                 if Thing ~= nil then
  2952.                     local Part = Thing[1]
  2953.                     local Mode = Thing[2]
  2954.                     local Delay = Thing[3]
  2955.                     local IncX = Thing[4]
  2956.                     local IncY = Thing[5]
  2957.                     local IncZ = Thing[6]
  2958.                     if 1 >= Thing[1].Transparency then
  2959.                         if Thing[2] == "Block1" then
  2960.                             Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2961.                             local Mesh = Thing[1].Mesh
  2962.                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2963.                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2964.                         elseif Thing[2] == "Block2" then
  2965.                             Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  2966.                             local Mesh = Thing[7]
  2967.                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2968.                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2969.                         elseif Thing[2] == "Block3" then
  2970.                             Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  2971.                             local Mesh = Thing[7]
  2972.                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2973.                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2974.                         elseif Thing[2] == "Cylinder" then
  2975.                             local Mesh = Thing[1].Mesh
  2976.                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2977.                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2978.                         elseif Thing[2] == "Blood" then
  2979.                             local Mesh = Thing[7]
  2980.                             Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  2981.                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2982.                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2983.                         elseif Thing[2] == "Elec" then
  2984.                             local Mesh = Thing[1].Mesh
  2985.                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2986.                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2987.                         elseif Thing[2] == "Disappear" then
  2988.                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2989.                         elseif Thing[2] == "Shatter" then
  2990.                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2991.                             Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2992.                             Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2993.                             Thing[6] = Thing[6] + Thing[5]
  2994.                         end
  2995.                     else
  2996.                         Part.Parent = nil
  2997.                         table.remove(Effects, e)
  2998.                     end
  2999.                 end
  3000.             end
  3001.         end
  3002.     end
  3003. end
  3004. --[[
  3005.     A bit of lore for those who are wondering :
  3006.    
  3007.     Micheal (Voodoo Child) was born in a lone village with his sister, father, and mother
  3008.     his mother died when he was age 6 and felt that it was his fault she died, as though it was not.
  3009.     The village whereabouts was in a forest that some named "The Dead Woods" for whoever went in there,
  3010.     never came back.
  3011.     A few years past after the death and funeral of his mother, his sister caught a deadly disease, the guilt he felt
  3012.     like he did from his mother came upon him once again, for this time was his fault, as they were playing near the oaks of hell,
  3013.     which can give others an un-curable sickness or instant death, his sister got the worse fate.
  3014.     The only cure known is to get herbs from the witch of the dead woods and do her deeds, but as others know
  3015.     those who enter never return, but he was a brave boy and set out to find the witch, his father worried forced him not to go,
  3016.     But during the night he snuck out of his home and went...
  3017.     His adventure began but not for long as he already saw a hut above, he knocks on the door and waits for a respond,
  3018.     nothing.
  3019.     After some time the door finally opened and there she was the horrible wrinkle faced creature, he spoke
  3020.     "Ma-May I have some of your herbs so I may heal my sister?"
  3021.     The witch replied, "Yes you may my little child, but only on one condition, you must do 5 ta-" Micheal cuts her off.
  3022.     "I DON'T WANT TO DO ANY TASK I JUST WISH TO SAVE MY SISTER, so please only this once?"
  3023.     The witches anger grew, she's never been interrupted, and she knew what she must do.
  3024.     "YOU DARE CUT OFF THE SACRED WORDS OF ME? I SHALL CURSE YOU WITH THE SOULS OF THE INNOCENT!" She screamed.
  3025.     Micheal terrified, a storm brew, and the witches words could be heard from echoes from every angle, lightning strikes trees and rain pours down,
  3026.     covering his head, closing his eyes, and putting himself into a ball, after time everything stopped.
  3027.     He looked up cautiously, looking around up and finally down, he sees a pin, and a doll. He bends down and grabs them both,
  3028.     looking at them he remembers that he didn't get any herbs but he didn't have enough time he quickly ran back to the village and put both the pin and doll into his pockets...
  3029.    
  3030.     He was already to late. His sister passed away he bent to his knees and cried, some sang and others left and cried.
  3031.     He pulled the doll and pin, from his pocket and laid it on her body and went to his room.
  3032.     Moving he gets pinned and looks behind him, the doll and pin... he was terrified, he couldn't say a word and couldn't scream, he passes out.
  3033.     Waking up he notices his home and village into shambles, dead ones laying everywhere.
  3034.     T O B E C O N T I N U E D !
  3035. also there's a code in the script which i have hidden, if you say it in chat it'll say something
  3036. --]]
  3037. -------------------------------------------------------
  3038. --End Animations And Script--
  3039. -------------------------------------------------------
RAW Paste Data
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the Cookies Policy. OK, I Understand
 
Top