Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- game.StarterGui:SetCore("SendNotification", {
- Title = "Arsenal OP Script V1";
- Text = "Made by xMiles_Games"; -- what the text says (ofc)
- Duration = 60;
- })
- wait(1)
- game.StarterGui:SetCore("SendNotification", {
- Title = "Executed!";
- Text = "Subscribe To xMiles_Games!"; -- what the text says (ofc)
- Duration = 60;
- })
- local replicationstorage = game.ReplicatedStorage
- for i, v in pairs(replicationstorage.Weapons:GetDescendants()) do
- if v.Name == "Auto" then
- v.Value = true
- end
- if v.Name == "RecoilControl" then
- v.Value = 0
- end
- if v.Name == "MaxSpread" then
- v.Value = 0
- end
- if v.Name == "ReloadTime" then
- v.Value = 0.1
- end
- if v.Name == "FireRate" then
- v.Value = 0.05
- end
- if v.Name == "Crit" then
- v.Value = 20
- end
- end
- --Subscribe To xMiles_Games
- function getplrsname() for i,v in pairs(game:GetChildren()) do if v.ClassName == "Players" then return v.Name end end end local players = getplrsname() local plr = game[players].LocalPlayer coroutine.resume(coroutine.create(function() while wait(1) do coroutine.resume(coroutine.create(function() for _,v in pairs(game[players]:GetPlayers()) do if v.Name ~= plr.Name and v.Character then v.Character.RightUpperLeg.CanCollide = false v.Character.RightUpperLeg.Transparency = 75 v.Character.RightUpperLeg.Size = Vector3.new(21,21,21) v.Character.LeftUpperLeg.CanCollide = false v.Character.LeftUpperLeg.Transparency = 75 v.Character.LeftUpperLeg.Size = Vector3.new(21,21,21) v.Character.HeadHB.CanCollide = false v.Character.HeadHB.Transparency = 75 v.Character.HeadHB.Size = Vector3.new(21,21,21) v.Character.HumanoidRootPart.CanCollide = false v.Character.HumanoidRootPart.Transparency = 75 v.Character.HumanoidRootPart.Size = Vector3.new(21,21,21) end end end)) end end))
- --Made by Andrheyplayz_officalyt
- local gui = Instance.new("BillboardGui");
- gui.Name = "";
- gui.AlwaysOnTop = true;
- gui.LightInfluence = 0;
- gui.Size = UDim2.new(1.75, 0, 1.75, 0);
- local frame = Instance.new("Frame", gui);
- frame.BackgroundColor3 = Color3.fromRGB(170, 0, 0);
- frame.Size = UDim2.new(1, 0, 1, 0);
- frame.BorderSizePixel = 4;
- frame.BorderColor3 = Color3.fromRGB(0, 0, 0);
- local gi = gui:Clone();
- local body = frame:Clone();
- body.Parent = gi;
- body.BackgroundColor3 = Color3.fromRGB(0, 170, 170);
- for _, v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name ~= game:GetService("Players").LocalPlayer.Name and v.Character and v.Character:FindFirstChild("Head") then
- gui:Clone().Parent = v.Character.Head;
- end
- end
- local c = 1 function zigzag(X) return math.acos(math.cos(X * math.pi)) / math.pi end game:GetService("RunService").RenderStepped:Connect(function() if game.Workspace.Camera:FindFirstChild('Arms') then for i,v in pairs(game.Workspace.Camera.Arms:GetDescendants()) do if v.ClassName == 'MeshPart' then v.Color = Color3.fromHSV(zigzag(c),1,1) c = c + .0001 end end end end)
- net = true -- if false = do nothing
- notify = false -- set this to false if u don't want to see notiflication
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement