warpdragon

axe_battle_hunger

Feb 25th, 2017
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  1. //=================================================================================================================
  2. // Ability: Axe Battle Hunger
  3. //=================================================================================================================
  4. "axe_battle_hunger"
  5. {
  6. // General
  7. //-------------------------------------------------------------------------------------------------------------
  8. "ID" "5008" // unique ID number for this ability. Do not change this once established or it will invalidate collected stats.
  9. "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET"
  10. "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY"
  11. "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC"
  12. "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL"
  13. "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO"
  14. "SpellDispellableType" "SPELL_DISPELLABLE_YES"
  15. "FightRecapLevel" "1"
  16. "MaxLevel" "6"
  17. // Casting
  18. //-------------------------------------------------------------------------------------------------------------
  19. "AbilityCastPoint" "0.3 0.3 0.3 0.3 0.3 0.3"
  20.  
  21. // Time
  22. //-------------------------------------------------------------------------------------------------------------
  23. "AbilityCooldown" "20.0 15.0 10.0 5.0 5.0 5.0"
  24.  
  25. // Cost
  26. //-------------------------------------------------------------------------------------------------------------
  27. "AbilityManaCost" "75"
  28.  
  29. // Cast Range
  30. //-------------------------------------------------------------------------------------------------------------
  31. "AbilityCastRange" "750"
  32.  
  33. // Stats
  34. //-------------------------------------------------------------------------------------------------------------
  35. "AbilityModifierSupportValue" "0.1" // Primarily about the damage
  36.  
  37. // Special
  38. //-------------------------------------------------------------------------------------------------------------
  39. "AbilitySpecial"
  40. {
  41. "01"
  42. {
  43. "var_type" "FIELD_FLOAT"
  44. "duration" "10.0"
  45. }
  46. "02"
  47. {
  48. "var_type" "FIELD_INTEGER"
  49. "slow" "-12"
  50. }
  51. "03"
  52. {
  53. "var_type" "FIELD_INTEGER"
  54. "speed_bonus" "12"
  55. }
  56. "04"
  57. {
  58. "var_type" "FIELD_INTEGER"
  59. "damage_per_second" "16 24 32 40 56 120"
  60. "LinkedSpecialBonus" "special_bonus_unique_axe"
  61. }
  62. }
  63. }
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