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  1. [18:37:25] [DEBUG] Created script domain 'ScriptDomain_68AD5FB0' with v2.10.6.
  2. [18:37:25] [DEBUG] Loading scripts from 'E:\Rockstar Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_68AD5FB0' ...
  3. [18:37:27] [DEBUG] Successfully compiled 'Waypoint3D.cs'.
  4. [18:37:27] [DEBUG] Found 1 script(s) in 'Waypoint3D.cs'.
  5. [18:37:27] [ERROR] Failed to compile 'HitmanContact.cs' with 4 error(s):
  6. at line 11: The type or namespace name 'iFruitAddon2' could not be found (are you missing a using directive or an assembly reference?)
  7. at line 21: The type or namespace name 'CustomiFruit' could not be found (are you missing a using directive or an assembly reference?)
  8. at line 22: The type or namespace name 'iFruitContact' could not be found (are you missing a using directive or an assembly reference?)
  9. at line 70: The type or namespace name 'iFruitContact' could not be found (are you missing a using directive or an assembly reference?)
  10.  
  11. [18:37:27] [ERROR] Failed to compile 'HitmanReloaded.cs' with 1 error(s):
  12. at line 772: The type or namespace name 'iFruitHitman' does not exist in the namespace 'Hitman' (are you missing an assembly reference?)
  13.  
  14. [18:37:27] [INFO] Loading assembly 'ComplexControl.dll' ...
  15. [18:37:27] [DEBUG] Found 1 script(s) in 'ComplexControl.dll'.
  16. [18:37:27] [INFO] Loading assembly 'iFruitAddon2.dll' ...
  17. [18:37:27] [DEBUG] Found 1 script(s) in 'iFruitAddon2.dll'.
  18. [18:37:27] [INFO] Loading assembly 'NativeUI.dll' ...
  19. [18:37:27] [DEBUG] Found 1 script(s) in 'NativeUI.dll'.
  20. [18:37:27] [INFO] Loading assembly 'NAudio.dll' ...
  21. [18:37:27] [DEBUG] Found 0 script(s) in 'NAudio.dll'.
  22. [18:37:27] [INFO] Loading assembly 'OnlineInteriors.dll' ...
  23. [18:37:27] [DEBUG] Found 3 script(s) in 'OnlineInteriors.dll'.
  24. [18:37:27] [INFO] Loading assembly 'PauseMenu.dll' ...
  25. [18:37:27] [DEBUG] Found 0 script(s) in 'PauseMenu.dll'.
  26. [18:37:28] [INFO] Loading assembly 'ScriptManager.dll' ...
  27. [18:37:28] [DEBUG] Found 1 script(s) in 'ScriptManager.dll'.
  28. [18:37:28] [DEBUG] Starting 8 script(s) ...
  29. [18:37:28] [DEBUG] Instantiating script 'Waypoint3D.MainScript' in script domain 'ScriptDomain_68AD5FB0' ...
  30. [18:37:28] [DEBUG] Started script 'Waypoint3D.MainScript'.
  31. [18:37:28] [DEBUG] Instantiating script 'ComplexControl' in script domain 'ScriptDomain_68AD5FB0' ...
  32. [18:37:28] [DEBUG] Started script 'ComplexControl'.
  33. [18:37:28] [DEBUG] Instantiating script 'iFruitAddon2.iFruitAddon2' in script domain 'ScriptDomain_68AD5FB0' ...
  34. [18:37:28] [DEBUG] Started script 'iFruitAddon2.iFruitAddon2'.
  35. [18:37:28] [DEBUG] Instantiating script 'NativeUI.BigMessageThread' in script domain 'ScriptDomain_68AD5FB0' ...
  36. [18:37:28] [DEBUG] Started script 'NativeUI.BigMessageThread'.
  37. [18:37:28] [DEBUG] Instantiating script 'OfficeAssistant' in script domain 'ScriptDomain_68AD5FB0' ...
  38. [18:37:28] [DEBUG] Started script 'OfficeAssistant'.
  39. [18:37:28] [DEBUG] Instantiating script 'OnlineInteriorsProps' in script domain 'ScriptDomain_68AD5FB0' ...
  40. [18:37:28] [DEBUG] Started script 'OnlineInteriorsProps'.
  41. [18:37:28] [DEBUG] Instantiating script 'OnlineInteriors.OnlineInteriors' in script domain 'ScriptDomain_68AD5FB0' ...
  42. [18:37:28] [DEBUG] Started script 'OnlineInteriors.OnlineInteriors'.
  43. [18:37:28] [DEBUG] Instantiating script 'ScriptManager.ScriptMain' in script domain 'ScriptDomain_68AD5FB0' ...
  44. [18:37:28] [DEBUG] Started script 'ScriptManager.ScriptMain'.
  45. [18:38:29] [ERROR] Script 'ComplexControl' is not responding! Aborting ...
  46. [18:38:29] [DEBUG] Aborted script 'ComplexControl'.
  47. [18:38:29] [ERROR] Caught fatal unhandled exception:
  48. System.Threading.ThreadAbortException: Thread was being aborted.
  49. at ComplexControl.GameGlobalVehicleLibrary(Int32 creationMode)
  50. at ComplexControl.GameGlobalCharacterLibrary(Boolean isplayer)
  51. at ComplexControl.OnTick_Intro()
  52. at ComplexControl.OnTick(Object sender, EventArgs e)
  53. at GTA.Script.raise_Tick(Object value0, EventArgs value1)
  54. at GTA.Script.MainLoop()
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