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- Blacephalon Alert!
- islegendary=False
- requiredquestpoints=500
- rewardquestpoints=0
- canpreview=false
- previewtext=Daily Seasonal Quest: Help Mr. Lethe's nephew protect the Arcade from Blacephalon that get too close.
- ignoresquestlimit=False
- repeatdays=1
- objectives
- {
- stage=0
- {
- {
- description=Theo
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- show_title(delay=0;titletext=Blacephalon Alert!;titlecolour=cyan;subtitletext=Daily Quest Start!;subtitlecolour=dark_gray)
- show_chat_gui(delay=3;name=Theodore Lethe;chatline1='Ight, here we go...)
- warp(delay=6;world=Vanha;x=-25;y=44;z=418)
- send_chat(delay=7;message=&bThe Blacephalon is alerted by your presence, having already been too close to begin with. It attacks!)
- spawn_and_battle(delay=10;spec=Blacephalon customtexture:seasonal b:4 helditem:choice_specs move1:fire_blast move2:shadow_ball move3:focus_blast move4:ice_beam evspatk:252 evdef:252 evspdef:252 evspd:252 ivspatk:31 ivspd:31 ivdef:31;name=Blacephalon;level=100;shiny=false;bossLevel=4)
- }
- conditions
- {
- has_completed(flipped=False;completedquestname=Ultra Arcade Expedition)
- }
- type=chat_npc(uuid=b8e2896b-af7e-4a02-84e4-362a2b2a9944;chatline1='Sup. Yeah, I got one of those Blacephalon alerts or whatever.;chatline2=*sniff* Go ahead and get 'em or something.;chatline3=You ready? I got the key and stuff...)
- }
- }
- stage=1
- {
- {
- description=Battle Blacephalon
- hint=Should Spawn Soon.
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=1;message=&bBlacephalon scurries away, injured.)
- show_chat_gui(delay=5;name=Theodore Lethe;chatline1=Ay, dude, good job or something.;chatline2=I'm pulling you outta there now...)
- warp(delay=8;world=Vanha;x=-14;y=95;z=439)
- skip_to_stage(delay=8;stage=2)
- }
- type=kill_pokemon(spec=Blacephalon)
- }
- {
- description=Battle Blacephalon
- hint=Should Spawn Soon.
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- send_chat(delay=1;message=&bYou pass out, injured. Shortly after, you awake back in the Arcade.)
- show_chat_gui(delay=4;name=Theodore Lethe;chatline1=Ugh, dude, you totally screwed that up.;chatline2=The thing got away 'n all.;chatline3=...Ugh, talk to me again when you're ready.)
- warp(delay=1;world=Vanha;x=-14;y=95;z=439)
- skip_to_stage(delay=1;stage=0)
- }
- type=flee_from_pokemon(spec=Blacephalon)
- }
- {
- description=Battle Blacephalon
- hint=Should Spawn Soon.
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- send_chat(delay=1;message=&bYou pass out, injured. Shortly after, you awake back in the Arcade.)
- show_chat_gui(delay=4;name=Theodore Lethe;chatline1=Ugh, dude, you totally screwed that up.;chatline2=The thing got away 'n all.;chatline3=...Ugh, talk to me again when you're ready.)
- warp(delay=1;world=Vanha;x=-14;y=95;z=439)
- skip_to_stage(delay=1;stage=0)
- }
- type=run_out_of_pokemon()
- }
- {
- description=Battle Blacephalon
- hint=Should Spawn Soon.
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- send_chat(delay=1;message=&bYou pass out, injured. Shortly after, you awake back in the Arcade.)
- show_chat_gui(delay=4;name=Theodore Lethe;chatline1=Ugh, dude, you totally screwed that up.;chatline2=The thing got away 'n all.;chatline3=...Ugh, talk to me again when you're ready.)
- warp(delay=1;world=Vanha;x=-14;y=95;z=439)
- skip_to_stage(delay=1;stage=0)
- }
- type=battle_end_abnormal()
- }
- {
- description=Battle Blacephalon
- hint=Should Spawn Soon.
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- send_chat(delay=1;message=&bYou pass out, injured. Shortly after, you awake back in the Arcade.)
- show_chat_gui(delay=4;name=Theodore Lethe;chatline1=Ugh, dude, you totally screwed that up.;chatline2=The thing got away 'n all.;chatline3=...Ugh, talk to me again when you're ready.)
- warp(delay=1;world=Vanha;x=-14;y=95;z=439)
- skip_to_stage(delay=1;stage=0)
- }
- type=die()
- }
- {
- description=Battle Blacephalon
- hint=Should Spawn Soon.
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- send_chat(delay=1;message=&bYou pass out, injured. Shortly after, you awake back in the Arcade.)
- show_chat_gui(delay=4;name=Theodore Lethe;chatline1=Ugh, dude, you totally screwed that up.;chatline2=The thing got away 'n all.;chatline3=...Ugh, talk to me again when you're ready.)
- warp(delay=1;world=Vanha;x=-14;y=95;z=439)
- skip_to_stage(delay=1;stage=0)
- }
- type=log_off()
- }
- }
- stage=2
- {
- {
- description=Talk to Theodore.
- hint=He's in the Arcade by the Utility Room.
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- show_title(delay=5;titletext=Blacephalon Alert!;titlecolour=cyan;subtitletext=Daily Quest Complete!;subtitlecolour=dark_gray)
- give_item(delay=3;itemid=pixelmon:relic_copper;nbt={display:{Name:"Lethe Token",Lore:["A highly valuable token exchanged for items in the Lethe Arcade. Has an eccentric old man's face printed on it."]}};count=3)
- }
- type=chat_npc(uuid=b8e2896b-af7e-4a02-84e4-362a2b2a9944;chatline1=Ay, good job dude.;chatline2=That was impressive, I think.;chatline3=Well, here's your payment.)
- }
- }
- }
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