Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- print("PLEASE USE QUOTATION MARKS FOR ANY NON NUMERIC CHOICE")
- print("/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/")
- print("Welcome to Dungeons")
- print("Speak your name Venturer")
- name=input()
- print("You begin your adventure")
- print("You travel through Green Groves and stumble upon a Dungeon door")
- print("Do you enter?")
- enter=input()
- if enter=="yes":
- print("You open the Dungeon with elbow grease")
- print("You walk down and reach a skeleton")
- print("can you pass?")
- print("enter any number quickly!")
- a=int(input())
- if a>=5:
- print("pass")
- print("You continue to travel further into the dark")
- print("You meet a very attractive girl")
- print("She seems erotic, what will you do?")
- print("choose a or b")
- interact=input()
- if interact=="a":
- print("You protect her")
- print("She is now your accomplice")
- print("You continue to walk further into the dark")
- print("You encounter a Goblin with a dagger")
- print("You must act fast or he will stab you and take the girl")
- print("You can punch, kick or strangle the Goblin")
- act=input()
- if act=="punch":
- print("You swung your hand way to high and missed")
- print("You were stabbed in the gut and the girl was taken by the Goblin")
- print("You bled out")
- if act=="strangle":
- print("You psychoticly jumped after the poor Goblin")
- print("You squeezed the Goblin so hard his eyes popped out")
- print("The girl saw this, got scared and stabbed you")
- print("She ran away while you bled out")
- print("Next time consider those around you")
- if act=="kick":
- print("You kicked the Goblin to the afterlife")
- print("You pick up the dagger the Goblin dropped")
- print("You are safe for now")
- print("The girl moans in comfort of being safe")
- print("You continue walking further.....")
- print("You see a light in the distance")
- print("As you get closer, the girl begins to tremble")
- print("Will you ignore her actions and proceed to the light or comfort her?")
- interact=input()
- if interact=="comfort":
- print("You pause to hug her and ask her what's wrong")
- print("She tells you that in that room was an Orlac")
- print("Orlacs use large cleavers but they have a weak spot")
- print("She tells you the weak spot is his neck")
- print("You thank her and hold her close telling her you will save her")
- print("The girl kisses you")
- print("You are now motivated, +1 point determination")
- print("Both you and her proceed to the room")
- print("You encounter the orlac and he seems enraged")
- print("The Orlac shouts... GIVE HER TO ME NOW")
- print("You prepare for battle with the dagger")
- print("The orlac reveals the anticipated cleaver")
- print("The orlac rushes towards you and her")
- print("He swings the cleaver at you and her")
- print("Only one of you can dodge the attack")
- print("who will dodge the atttack?")
- Dodge=input()
- if Dodge=="her":
- print("You push her out of the way")
- print("You get slashed but not fatally")
- print("Your dagger fell")
- print("You back away from the the orlac")
- print("As the orlac walks towards you the girl retrieves your dagger")
- print("She slashes the orlacs neck from behind")
- print("She sees a potion bottle on the orlac's bleeding body and she gives you to drink")
- print("Your wound is healed")
- print("She hugs you in relief")
- print("You thank her")
- print("You proceed through the door the orlac was blocking")
- if Dodge=="me":
- print("You dodge the attack")
- print("The girl was fatally cut")
- print("You see an opening at the orlac")
- print("You lounge after the orlac's neck")
- print("Choose a number")
- c=int(input())
- if c>=5:
- print("You tried to slash the orlac's neck")
- print("You were unlucky and grazed its neck")
- print("The orlac grabbed you and crushed you")
- print("The girl was re captured and molested")
- print("You didn't keep your word")
- if c<5:
- print("You successfully slashed the orlac's neck")
- print("The orlac fell and bled out")
- print("You are a bit exhausted")
- print("You see a potion bottle on the orlac's chest")
- print("Do you drink it or will you give her?")
- potion=input()
- if potion=="drink":
- print("You drank the potion")
- print("You were healed")
- print("The girl bled out")
- print("Demons were released from her body")
- print("You got devoured by demons")
- if potion=="give her":
- print("You gave her the potion")
- print("She was healed by the potion")
- print("Your choice of letting her get slashed made her skeptical")
- print("WARNING,Beware your future choices")
- print("You proceed through the door the orlac was blocking")
- if interact=="ignore":
- print("You decide to ignore her and move towards the room")
- print("Upon approaching the revealed room she says that she will wait for you outside")
- print("You proceed into the room without her")
- print("You encountered a mysterious beast")
- print("He asks you, where is the girl?")
- print("You ask the beast what he want with her")
- print("He slowly approaches you")
- print("You take out your dagger, ready to fight")
- print("The beast reveals a large cleaver")
- elif interact=="b":
- print("You forced yourself onto her")
- print("The girl stabs you before you are able to do anything")
- print("You are bleeding out, the girl laughs")
- print("You forgot to take out the pie before you left home")
- print("You lost 2 things")
- print("Your life and your house")
- print("Tough luck venturer")
- elif a<5:
- print("You got caught by the skeleton and it harvested your organs.")
- elif enter=='no':
- print("You're a coward. You fell and broke your neck.")
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement