KazukoKirigaya

Treasury

Mar 27th, 2019
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  1. Bullworker: Really Plain Test - A device used to train muscles.
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  3. Caladbolg: Prototype of many magic and holy swords of later ages, including Excalibur Galatine, and thought to be the same sword as Caledfwlch from Welsh Mythology, possibly making it the prototype of Excalibur as well.
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  5. Dáinsleif: A demonic sword from the Nibelungen. It is a sword that has been in two myths, with both versions showing its frightening nature. Within the Völsunga Saga, it is a sword that was part of Fafnir's collection of treasures, taken by the clan that killed the Northern European hero, Sigurd. It is a cursed Noble Phantasm that contains a powerful curse of "reparation" to be used on its target, and it also drives the fate of its possessor to ruin and causes them to surely die. Within the Skáldskaparmál, it is possessed by the Danish King, Hogni. He became locked in eternal combat with the King of Serkland, Hedinn, due to the sword's curse, which requires it to always kill a man once drawn and does not allow it to return to its sheath until such is accomplished. While demonic and holy swords carry with them both glory and destruction, Dáinsleif is said to only bring the latter onto its master.
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  7. Durandal: Originally the sword of Hector, he converted it into the spear Durindana, and after it later lost its features as a spear, it became Durandal. It was then later said to have been granted to King Charlemagne of the Frankish Empire by an angel before being awarded to Roland. The sword is a splendidly forged "symbol of power" much like King Arthur's Caliburn, and it is said to hold three miracles within it. It will not lose its sharpness even should its user's magical energy be depleted, proving indestructible even when Roland tried to destroy it.
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  9. Gáe Bolg: Gáe Bolg was carved from the remains of Curruid's skull. Its name is derived from the term for "serrated throwing weapon", ga bool’ga, evoking an image of lightning. It is unique in that it functions in two different ways, each different enough to have them be treated as separate Noble Phantasms. The Anti-Unit thrusting technique of the spear is the main offensive ability he utilizes, but the Anti-Army throwing ability is the spear's true function as a throwing weapon.
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  11. Gram: The "Sword of the Sun" wielded by Sigurd in the Völsunga saga of Norse Mythology. It was originally an enchanted sword wielded and pulled from the trunk of a mighty tree by Sigurd's father, Sigmund; later, it shattered from clashing against Gungnir and was reforged anew into a cursed demonic blade that was capable of killing even a dragon by Sigurd. After that, it became renowned as a "demonic sword of both glory and ruin." It is said to be the strongest demonic sword that can only be equaled to the strongest holy sword Excalibur, so it possesses the special characteristic of "dragon slayer". The weapon is said to appear in the Der Ring des Nibelungen, a legend of a knight equal to that of King Arthur under the appearance of Balmung, but it is rather called the "origin" of Balmung that was wielded by Siegfried.
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  13. Gungnir: The spear wielded by Odin in Norse Mythology. It is said to be a prototype of Gáe Bolg.
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  15. Immortal Slaying Scythe, Harpe: It is described as a monster-killing holy sword with a special shape similar to a scythe, having the cutting edge on the inside of the blade, though it isn't actually an outstanding sword by itself. Its true strength is its trait of 'Refraction of Longevity' which is a divine ability that nullifies the "undying attribute" of immortals and inflicts wounds that cannot be restored by any methods other than healing in accordance to the natural laws. It is one of the five Noble Phantasms given to Perseus, the greatest amount of legendary artifacts given to a single person in Greek history, for his quest to slay Medusa. It was given by Hermes, and as it was returned to him once the task was completed, it can be called an “Anti-Medusa” weapon.
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  17. Houtengeki: A one kind of halberd passed down in Chinese culture and the only type of halberd out of many to attain the rank of Noble Phantasm, probably due to the use of Houtengageki by a famous military commander. It is a polearm with many different uses such as thrusting, swiping, pulling, parrying, and various others. Chinese halberds have a spearhead at the tip of the shaft and a blade attached to the side, and the distinguishing characteristic of a Houtengeki is a unique crescent-moon shaped side blade, the “Moon Fang”. Weapons with only one of these blades are called Seiryugeki. It is said that a great deal of skill is needed to handle this weapon, though its versatility and ease of use once mastering it allows for it to be used to serve the appropriate role for any type of combatant. Its use eventually went out of favor as different dynasties rose and fell until it was revived during the Song Dynasty as Houtengeki.
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  19. Merodach: The original model of the "legends of the swords of selection in the various lands of the world" and "the foundation of the sacred right to select the king", including Gram and the sword modeled on Gram, Caliburn. It is the ultimate weapon in Ur-Nungal's Arsenal. Although it has a different appearance from Caliburn, its "true nature", the "idea of its creation" and its "soul" are nearly identical. Due to being its model, its strength as a Noble Phantasm is incomparable, easily shattering Caliburn without it being able to put up any resistance. Though not as powerful as Excalibur, it utilizes the same power as Caliburn, a "light that can burn away everything it touches"
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  21. Vajra: A weapon appearing in the Vedic Mythology of ancient India. It was a weapon crafted by Tvastar, the maker of divine instruments, using the bones of the sage Dadhichi. It became the symbol of Divinity of Indra, the God of Lightning, and the Indestructible Diamond Pounder weapon carried by the gods of Buddhism. It was held in one interpretation to be a manifestation of Indra’s lightning, which is supported by its depictions as a golden projectile and its appearance unbefitting of a conventional weapon. Vajra was initially known by its proper name of Vjaya when Indra was first introduced to India as a phenomenon that spread from the Aryans. Along with Indra, whose name changed to Taishakuten, his divine symbol also had its name changed and became known as Vajra after the age of Buddhism as India's main religion began. It is a simple weapon that can only be shot once for a fixed B+ Rank damage separate from the user's magical energy supply.
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  23. Anti-Spirit Incense: Silver Ash that attracts corpses and the dead to him.
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  25. Auto-Defensor: A series of golden discs that floats in the air to intercept attacks coming within range, able to be set up so as to protect an entire floor of a building. At twenty meters, it automatically sends out an innumerable series of small lightning bolts to strike down the target, only something faster then Lightning can slip through the discs.
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  27. Gauntlet of Dimensional Protection: A Defensive Armament that protects against the Multi-Dimensional Refraction Phenomenon, capable of stopping Tsubame Gaeshi as a result.
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  29. Mirror Shield: A Mirror Shield used to effortlessly repel strong magecraft and reflect it back at the user.
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  31. Blood-Seeking Axe: An Axe with the ability to change its path after being avoided by the target, allowing it to turn around in mid-air towards the target at a speed that allows it to match the pace of a jet.
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  33. Axe Which Clears the Storms: An Axe which is said to be able to Slash a Thunderstorm away, used by his father in his Caster Class incantation.
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  35. Axe of Heracles: A Giant Axe that can cleave through targets with ease, not a Noble Phantasm but the damage it can do is on par with one.
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  37. Fully Automatic Cooker: From ancient Sumer, it is an extremely high performance machine able to process even hazardous ingredients like hydra meat without issue. It has a limiter that can be removed to improve performance, but it can potentially break it.
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  39. Hydra Meat: An extremely poisonous meat, it required a special license to cook that only Gilgamesh ever obtained.
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  41. Endless Meat: Meat that multiplies in proportion to how much is eaten.
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  43. Poison Tasting Noble Phantasm: A Noble Phantasm which tastes things for poison.
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  45. The Curtain of Night: Perfect against those that draw power from the Sun as it acts as a bounded field to block out the Sun, Ur-Nungal's cloak is made of the same material used to make it.
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  47. Cloak of Midnight: A Cloak made by Uruk's finest tailors as something Ur-Nungal could use to protect himself one of the only gifts he got from his Father, the cloak can conceal his identity and his true appearance so long as he wears it, should he need it, the Cloak may act as Divine Protection against anything, including Anti-Divinity attacks.
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  49. Golden Drill: The golden drill-like weapon is used to jab at the opponent and damage them with the spinning sword-blades, as well as with machine gun and cannon fire.
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  51. Massive Hammer: A Hammer taller then the King of Knights.
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  53. Lens: He possesses a golden ring with a single, strangely-warped lens fit inside of it, able to show a distant landscape like a telescope, it could see a target from more then twenty kilometers away.
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  55. Lightning: Actual Lightning without form can be launched from his treasury as a projectile.
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  57. Levitation: An unseen Treasure that allows Caster to stand on air.
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  59. Machine guns, nuclear warheads, and other weaponry from ancient India that were previously equipped to Vimana. They were removed and stored within the vault, Caster still has these despite not having The Vimana.
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  61. Spellbook of Babylonian Runes: A stone tablet acting as his "spellbook", able to cast runes from it.
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  63. Countless Magical Staves that can manipulate magic from the Age of Gods.
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  65. Various Magical Staves that can flare magecraft-based fire attacks.
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  67. Various Magical Staves that can launch magecraft-based homing light attacks.
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  69. Various Magical Staves that can surge magecraft-based lightning attacks.
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  71. Various Armaments which protect him Mental Interference attacks or manipulation of the senses.
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  73. A Retrieval Noble Phantasm that returns weapons to the vault no matter how far they travel.
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  75. A Ring that wards the gazes of normal people away from the wearer so as not to notice them. It is not powerful enough to affect magi.
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  77. A Giant Sickle that can destroy magic much like Gae Dearg.
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  79. A Sickle that drains away magical energy and deals damage while passing directly through flesh and armor without causing any actual physical damage.
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  81. A Scythe with the ability to change its path after being avoided by the target, allowing it to turn around in mid-air towards the target at a speed that allows it to match the pace of a jet.
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  83. A "spear that killed heroes"
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  85. Spears capable of piercing through mountains.
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  87. Golden Swords: Which act as replica's to Enki
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  89. Invisible Swords much like those coated in Invisible Air magic.
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  91. A long sword that slew an oriental dragon.
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  93. A Scimitar with the ability to change its path after being avoided by the target, allowing it to turn around in mid-air towards the target at a speed that allows it to match the pace of a jet.
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  95. Swords capable of piercing through mountains.
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  97. A Sword of Ice that freezes the space that it cuts, allowing it to cover the target in ice even if they managed to dodge the actual strike.
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  99. A Three-Edged Sword able to arc behind the opponent to attack them from an unguarded position.
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  101. Arrow Protection Amulet: An amulet modeled after solar eclipses. It increases the wearer's evasion rate and automatically nullifies all projectiles D-rank and below. Gold splinters from it the more attacks it nullifies, so the amulet will be no more after enough time. It has a property where it can be sacrificed and thrown at an enemy to emit the light and heat of a small sun, the magnitude of its power being proportional to the remaining size of the amulet.
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  103. Hades's Cap of Invisibility: The cap of invisibility owned by Hades. It is the prototype of all Noble Phantasms that “hides the figure.” Normally kept by Ur-Nungal in the form of a sash, anything covered or enclosed by the cloth cannot be observed through magecraft and optical means. Using optical magic to block all forms of magical detection and any presence of magical emanations from the wearer, it is incredibly effective against those relying solely on magecraft to detect enemies. It does not obscure sound, smell, body temperature, or the wearer's tracks, so its usage is mostly situational. Without such indicators being readily apparent, it is possible to easily walk by enemies while keeping quiet, and it allows for the easy kidnapping of others through Bounded Fields without detection. While in its sash form, it can be held by multiple people at once, and it can wrap up itself automatically to return to its cap form. The cloth of which it is made of is of a very complex weave estimated to have "reached five dimensions", and complete reproduction of the cloth is impossible for humans.
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  105. Ig-Alima: A gigantic sword classified as a Divine Construct. Like Sul-sagana, it is named after a deity in Sumerian Mythology. it can be used as a large, crushing projectile, and it can be dropped from above an opponent horizontally to crush them with its massive size. It can be laid against a structure to utilize it as a rampart, and multiple people can engage in battle upon its width without difficulty. While normally unable to be wielded, by sealing it Ur-Nungal can make it small enough to be the size of a Large Greatsword, it shares the sames properties as Ig-Alima however condensed into a Greatsword instead, one slash is able to cut through an entire forest normally in it's sealed state it slashes can destroy a fair good portion of a surrounding forest area, making it the ultimate cutting weapon, it is one of Ur-Nungal's primary melee weapons.
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  107. Sul-sagana: It is named after a deity in Sumerian Mythology. It can launch a beam-type attack and is able to emit flames when the jagged edge of the blade slices through whatever comes in its way. It shares the same property of when in Ur-Nungal's hand it is downgraded to the size of a Greatsword however retains the same power just condescended within the Greatsword, when wielding both swords Ur-Nungal is comparable to that of an extremely dangerous Saber Class Servant.
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  109. Shield of the Gods: A massive, ornate dome-shield contained in his Treasury it can block strikes from A+ Rank Noble Phantasms and below without taking a scratch, making it the perfect defensive shield.
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  111. True Nine Lives: The prototype version of Nine Lives. It is a massive ballista-like weapon that utilizes an automatically guided nine laser Anti-Phantasmal Beast ability.
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  113. Caliburn: The holy sword that is the symbol of the king pulled from the stone of appointment by King Arthur under the guidance of Merlin. With the words "Whoso pulleth out this sword of this stone is rightwise king of all England" engraved in a golden inscription on its hilt, it became the symbol of England's King of Knights once it was pulled from the stone
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  115. Agni Gandiva: The Noble Phantasm of Arjuna. It is a Bow of Flames that essentially cannot be handled by humans (mortals), awarded to Arjuna by the Flame God, Agni. Normally just a regular bow, by activating its True Name, its arrow becomes a missile engulfed in flames.
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  117. Ascalon: The holy sword of Saint George, an invincible weapon that delivers its holder from those who would intend harm and malice. Its "invincibility" comes not from the capacity to defeat foes, but the capacity to defend from all harm. However, by reversing its protective power, it becomes a sword that pierces through any kind of armor.
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  119. Crocea Mors: The golden sword of Gaius Julius Caesar, endowed with an ability in close-range combat that makes victory assured from the moment he sees the enemy. When the True Name is released, after the first automatic, clean hit, Luck Checks occur until one fails. An additional attack is bestowed on each consecutive success, creating a super consecutive attack. In regards to close combat, there is no doubt it has the power to search and destroy (I came, I saw, I conquered).
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  121. Durindana: It is a golden bladed sword/spear able to change its form by controlling the length of its hilt, though Hector prefers to use it as a throwing spear. The spear was praised throughout the world; said spear was extolled as piercing through anything in the world. In the Trojan War, Hector's spear only ever had its throws stopped by Aias the Great's shield Rho Aias, despite the paradox of having both Durindana and Durandel in his Treasury, it is a possible Paradox simply through the fact that all treasures exist within it.
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  123. Diatrekhōn Astēr Lonkhē: Achilles's Hero-killing spear Differing from that of Karna's spear meant to bring about destruction with immense weight, it is a simple spear with sturdy workmanship that is well designed for close combat. Pierce the chests of heroes, he holds it lightly in one hand as a means of using for its original purpose as a throwing weapon. Having been able to pierce through all other heroes, he feels it is superior to any other weapon in the aspect of its thrust, allowing it to pierce hearts and penetrate skulls with every strike he makes, the spear is a prototype of the Cursed Spear Gáe Buidhe, in which wounds inflicted by this spear cannot be healed as long as it exists.
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  125. Gáe Buidhe: A cursed spear 1.4 meters long that inflicts wounds that cannot be healed naturally or with magecraft. It was a gift given to Diarmuid Ua Duibhne by Manannán mac Lir, the king of fairies.
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  127. Gáe Dearg: A demonic scarlet spear two meter long that renders magical enhancements and projections useless by severing all ties with magical energy. It was passed down to the Heroic Spirit Diarmuid Ua Duibhne, given as a gift from his foster father, the druid Aengus Óg.
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  129. Hrunting: One of Beowulf's magical swords, but they aren't where his true power lies. A magical sword that can sniff out the smell of blood, it can launch the most optimal slash with a mere ordinary swing. Each time the sword lands a successful hit, the drawn blood will flow into the blade and it will shine in a red color.
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  131. Moralltach: A Cursed Demonic Sword that with two blows brings Certain Death and Victory, it is One of Diarmuid's Swords.
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  133. Naegling: The second magical sword Noble Phantasm of Beowulf. A rather large sword in comparison to Hrunting. Rather than saying it's a sword, it is a club made of steel, a sword with a fundamental purpose of smashing targets in close range, and it is equivalent to having no cutting ability. Furthermore, there is a concern that it can break when used more than a certain number of times. However, at the moment of destruction, it can cause large damage.
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  135. Sword of Boudica: The one-handed sword of Boudica said to be "crowned with the name of 'Victory'" like Boudica herself, but it is not a holy sword of the planet that brings promised victory. It is only an "imperfect sword of wishes." It has the ability to shoot out a small mana projectile, not strong enough to kill a Servant in one hit but able to be fired repeatedly and at a low, convenient cost. This can be activated without calling its True Name. By unleashing its True Name, it can fire a barrage of mana projectiles.
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  137. Fusberta: The Sword of Astolfo
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  139. Gaikakusou: One of the strongest spear originated from China. Gaikakusou is a Divine Construct, Upon activation by shouting its name, it quickly absorbs prana from the owner. The prana transfer window lasts only a few seconds before the tip of the spear explodes, causing a large explosion of prana that destroys the surrounding area.
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  141. Dyrnwyn: Said to be a powerful sword belonging to Rhydderch Hael, one of the Three Generous Men of Britain mentioned in the Welsh Triads. When drawn by a worthy or well-born man, the entire blade would blaze with fire, it is a sword that is capable unleashing a destructive hurricane of fire upon it's true activation.
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  143. Skofnung: Skofnung was the sword of legendary Danish king Hrólf Kraki. "The best of all swords that have been carried in northern lands", it was renowned for supernatural sharpness and hardness, as well as for being imbued with the spirits of the king's 12 faithful berserker bodyguards.
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  145. Claíomh Solais: The sword of Nuada Airgeadlámh. The sword glowed with the light of the sun and was irresistible in battle, having the power to cut his enemies in half, the sword emits beams of light with every slash capable of cutting through almost anything, upon true name activation it unleashes a massive blinding beam that turns everything into dust that it hits.
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  147. Orna: The sword of the Fomorian king Tethra, which recounts the deeds done with it when unsheathed. It was taken by Ogma and it then recounted everything it had done.
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  149. Tyrfing: The cursed sword of Svafrlami with a golden hilt that would never miss a stroke, would never rust and would cut through stone and iron as easily as through clothes. The dwarves made the sword, and it shone and gleamed like fire. However, they cursed it so that it would kill a man every time it was used and that it would be the cause of three great evils.
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  151. Balisarda: The sword of Rogero from Orlando Furioso made by a sorceress, and capable of cutting through enchanted substances.
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  153. Tizona: One the two blades which Rodrigo used in his life. It is a two-handed greatsword which the Spanish hero is capable of wielding singlehandedly. The most famous sword of El Cid forged of Damascan steel that still exists to this day, acting as a guaranteed catalyst. In his hands, Tizona possesses an eternal fire enchantment, inflicting magical fire damage alongside regular strikes that cannot have their damage reduces, even by means of Magical Resistance.
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  155. Colada: The second sword of Eld Cid who won it in combat from the Count of Barcelona. A fine silver rapier known for its flawless construction with no impurities. When drawn it gives off a pale ethereal glow that unsettles the opponent. Said to terrorize any unworthy opponent such as the duel against the infante Diego González.
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  157. Lúin of Celtchar: The name of a long, fiery lance or spear belonging to Celtchar mac Uthechar and wielded by other heroes, such as Dubthach, Mac Cécht and Fedlimid.
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  159. Tonbokiri: One of three legendary Japanese spears created by the famed swordsmith Fujiwara no Masazane, said to be wielded by the legendary daimyō Honda Tadakatsu. The spear derives its name from the myth that a dragonfly landed on its blade and was instantly cut in two. Thus Tonbo (Japanese for "dragonfly") and kiri (Japanese for "cutting"), translating this spear's name as "Dragonfly Slaying spear".
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  161. Kongō: A trident-shaped staff which emits a bright light in the darkness, and grants wisdom and insight. The staff belonged originally to the Japanese mountain god Kōya-no-Myōjin. It is the equivalent of the Sanskrit Vajra, the indestructible lightning-diamond pounder of the king of the gods/rain-god Indra. There the staff represents the three flames of the sacrificial fire, part of the image of the vajra wheel.
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