SomeRandomD00D

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Jun 25th, 2018
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  1. -----------------------------------
  2. --WATCH OUT HERE COMES THE COPPAS--
  3. ----------------------------------------------------------------
  4. --By CKbackup (Sugarie Saffron) --
  5. --YT: https://www.youtube.com/channel/UC8n9FFz7e6Zo13ob_5F9MJw--
  6. --Discord: Sugarie Saffron#4705 --
  7. ----------------------------------------------------------------
  8.  
  9. print([[
  10. --Script RIOT--
  11. By IgnorantRojo
  12. --------------------------------
  13. As I've been demoted from my SB
  14. Mod rank in VSB, I don't see the
  15. need to hold this back any longer.
  16.  
  17. Also, if the anims look weird or
  18. the weapon looks out of place,
  19. it's because it's actually modeled
  20. off a scaled rig with a package.
  21. It looks better with the Boy
  22. package.
  23. (Edited)--------------------------------
  24. (Keys)
  25. M - Mute/Play Music
  26. Click - Baton Swing
  27. (Hold) T - Run
  28. Q - Pistol
  29. E - Arrest
  30.  
  31. R - Move Jail(s)
  32. ]])
  33.  
  34. wait(1/60)
  35. Effects = { }
  36. local Player = game:service'Players'.localPlayer
  37. local chara = Player.Character
  38. local Humanoid = chara:FindFirstChildOfClass("Humanoid")
  39. local Mouse = Player:GetMouse()
  40. local LeftArm = chara["Left Arm"]
  41. local RightArm = chara["Right Arm"]
  42. local LeftLeg = chara["Left Leg"]
  43. local RightLeg = chara["Right Leg"]
  44. local Head = chara.Head
  45. local Torso = chara.Torso
  46. local RootPart = chara.HumanoidRootPart
  47. local RootJoint = RootPart.RootJoint
  48. local attack = false
  49. local Anim = 'Idle'
  50. local attacktype = 1
  51. local delays = false
  52. local play = true
  53. local targetted = nil
  54. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  55. local velocity = RootPart.Velocity.y
  56. local sine = 0
  57. local change = 1
  58. local doe = 0
  59. local Create = LoadLibrary("RbxUtility").Create
  60. Humanoid.WalkSpeed = 16
  61.  
  62.  
  63.  
  64. Humanoid.Animator.Parent = nil
  65. chara.Animate.Parent = nil
  66.  
  67. local pos = Vector3.new(0,0,-50)
  68.  
  69. local newMotor = function(part0, part1, c0, c1)
  70. local w = Create('Motor'){
  71. Parent = part0,
  72. Part0 = part0,
  73. Part1 = part1,
  74. C0 = c0,
  75. C1 = c1,
  76. }
  77. return w
  78. end
  79.  
  80. function clerp(a, b, t)
  81. return a:lerp(b, t)
  82. end
  83.  
  84. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  85. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  86.  
  87. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  88. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  89. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  90. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  91. RootJoint.C1 = CFrame.new(0, 0, 0)
  92. RootJoint.C0 = CFrame.new(0, 0, 0)
  93. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  94. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  95.  
  96.  
  97. local rarmc1 = RW.C1
  98. local larmc1 = LW.C1
  99. local rlegc1 = RH.C1
  100. local llegc1 = LH.C1
  101.  
  102. local resetc1 = false
  103.  
  104. function PlayAnimationFromTable(table, speed, bool)
  105. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  106. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  107. RW.C0 = clerp(RW.C0, table[3], speed)
  108. LW.C0 = clerp(LW.C0, table[4], speed)
  109. RH.C0 = clerp(RH.C0, table[5], speed)
  110. LH.C0 = clerp(LH.C0, table[6], speed)
  111. if bool == true then
  112. if resetc1 == false then
  113. resetc1 = true
  114. RootJoint.C1 = RootJoint.C1
  115. Torso.Neck.C1 = Torso.Neck.C1
  116. RW.C1 = rarmc1
  117. LW.C1 = larmc1
  118. RH.C1 = rlegc1
  119. LH.C1 = llegc1
  120. end
  121. end
  122. end
  123.  
  124.  
  125. ArtificialHB = Instance.new("BindableEvent", script)
  126. ArtificialHB.Name = "Heartbeat"
  127. script:WaitForChild("Heartbeat")
  128. frame = 0.03333333333333
  129. tf = 0
  130. allowframeloss = false
  131. tossremainder = false
  132. lastframe = tick()
  133. script.Heartbeat:Fire()
  134. game:GetService("RunService").Heartbeat:connect(function(s, p)
  135. tf = tf + s
  136. if tf >= frame then
  137. if allowframeloss then
  138. script.Heartbeat:Fire()
  139. lastframe = tick()
  140. else
  141. for i = 1, math.floor(tf / frame) do
  142. script.Heartbeat:Fire()
  143. end
  144. lastframe = tick()
  145. end
  146. if tossremainder then
  147. tf = 0
  148. else
  149. tf = tf - frame * math.floor(tf / frame)
  150. end
  151. end
  152. end)
  153. function swait(num)
  154. if num == 0 or num == nil then
  155. ArtificialHB.Event:wait()
  156. else
  157. for i = 0, num do
  158. ArtificialHB.Event:wait()
  159. end
  160. end
  161. end
  162.  
  163. function RemoveOutlines(part)
  164. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  165. end
  166.  
  167.  
  168. CFuncs = {
  169. ["Part"] = {
  170. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  171. local Part = Create("Part"){
  172. Parent = Parent,
  173. Reflectance = Reflectance,
  174. Transparency = Transparency,
  175. CanCollide = false,
  176. Locked = true,
  177. BrickColor = BrickColor.new(tostring(BColor)),
  178. Name = Name,
  179. Size = Size,
  180. Material = Material,
  181. }
  182. RemoveOutlines(Part)
  183. return Part
  184. end;
  185. };
  186.  
  187. ["Mesh"] = {
  188. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  189. local Msh = Create(Mesh){
  190. Parent = Part,
  191. Offset = OffSet,
  192. Scale = Scale,
  193. }
  194. if Mesh == "SpecialMesh" then
  195. Msh.MeshType = MeshType
  196. Msh.MeshId = MeshId
  197. end
  198. return Msh
  199. end;
  200. };
  201.  
  202. ["Mesh"] = {
  203. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  204. local Msh = Create(Mesh){
  205. Parent = Part,
  206. Offset = OffSet,
  207. Scale = Scale,
  208. }
  209. if Mesh == "SpecialMesh" then
  210. Msh.MeshType = MeshType
  211. Msh.MeshId = MeshId
  212. end
  213. return Msh
  214. end;
  215. };
  216.  
  217. ["Weld"] = {
  218. Create = function(Parent, Part0, Part1, C0, C1)
  219. local Weld = Create("Weld"){
  220. Parent = Parent,
  221. Part0 = Part0,
  222. Part1 = Part1,
  223. C0 = C0,
  224. C1 = C1,
  225. }
  226. return Weld
  227. end;
  228. };
  229.  
  230. ["ParticleEmitter"] = {
  231. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  232. local fp = Create("ParticleEmitter"){
  233. Parent = Parent,
  234. Color = ColorSequence.new(Color1, Color2),
  235. LightEmission = LightEmission,
  236. Size = Size,
  237. Texture = Texture,
  238. Transparency = Transparency,
  239. ZOffset = ZOffset,
  240. Acceleration = Accel,
  241. Drag = Drag,
  242. LockedToPart = LockedToPart,
  243. VelocityInheritance = VelocityInheritance,
  244. EmissionDirection = EmissionDirection,
  245. Enabled = Enabled,
  246. Lifetime = LifeTime,
  247. Rate = Rate,
  248. Rotation = Rotation,
  249. RotSpeed = RotSpeed,
  250. Speed = Speed,
  251. VelocitySpread = VelocitySpread,
  252. }
  253. return fp
  254. end;
  255. };
  256.  
  257. CreateTemplate = {
  258.  
  259. };
  260. }
  261.  
  262.  
  263. function so(id,par,pit,vol)
  264. local sou = Instance.new("Sound", par or workspace)
  265. if par == chara then
  266. sou.Parent = chara.Torso
  267. end
  268. sou.Volume = vol
  269. sou.Pitch = pit or 1
  270. sou.SoundId = "rbxassetid://" .. id
  271. sou.PlayOnRemove = true
  272. sou:Destroy()
  273. end
  274.  
  275. local mus = Instance.new("Sound",Head)
  276. mus.Name = "mus"
  277. mus.SoundId = "rbxassetid://1916410784"
  278. mus.Looped = true
  279. mus.Volume = 1
  280. mus:Play()
  281.  
  282. New = function(Object, Parent, Name, Data)
  283. local Object = Instance.new(Object)
  284. for Index, Value in pairs(Data or {}) do
  285. Object[Index] = Value
  286. end
  287. Object.Parent = Parent
  288. Object.Name = Name
  289. return Object
  290. end
  291.  
  292. local PoliceHat = New("Part",chara,"PoliceHat",{BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(2, 0.400000006, 1),CFrame = CFrame.new(18.3999939, 1.20000005, -23.1000061, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  293. local Mesh = New("SpecialMesh",PoliceHat,"Mesh",{Scale = Vector3.new(1.10000002, 1.20000005, 1.10000002),MeshId = "rbxassetid://28666723",TextureId = "rbxassetid://187562221",MeshType = Enum.MeshType.FileMesh,})
  294. local Weld = New("ManualWeld",PoliceHat,"Weld",{Part0 = PoliceHat,Part1 = Head,C1 = CFrame.new(0, 0.700000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  295. for i, v in pairs(chara:children()) do
  296. if v:IsA("Shirt") or v:IsA("Pants") or v:IsA("BodyColors") then
  297. v:Destroy()
  298. elseif v.Name == "FakeHeadM" then
  299. v.Ahoge.Mesh.Scale = Vector3.new()
  300. elseif v.Name == "Chest" then
  301. for a, b in pairs(v:children()) do
  302. if b.Name ~= "Tail" then
  303. b.Transparency = 1
  304. end
  305. end
  306. end
  307. end
  308. local sh = Instance.new("Shirt",chara)
  309. local pn = Instance.new("Pants",chara)
  310. sh.ShirtTemplate = "rbxassetid://1308395699"
  311. pn.PantsTemplate = "rbxassetid://89729762"
  312.  
  313.  
  314. bdefc0 = CFrame.new(.8,-1,0)*CFrame.Angles(math.rad(30),0,0)
  315. gdefc0 = CFrame.new(-.8,-1,0)*CFrame.Angles(math.rad(130),0,0)
  316.  
  317. local baton = Instance.new("Part",chara)
  318. baton.Name = "Baton"
  319. baton.Size = Vector3.new(.2,.2,3.2)
  320. baton.BrickColor = BrickColor.new("Really black")
  321. baton.CanCollide = false
  322. CFuncs.Mesh.Create("SpecialMesh", baton, "FileMesh", "rbxassetid://202083123", Vector3.new(), Vector3.new(1.5,1.5,1.5))
  323.  
  324. local bweld = Instance.new("Weld",baton)
  325. bweld.Part0 = Torso
  326. bweld.Part1 = baton
  327. bweld.C0 = bdefc0
  328.  
  329. local att1 = Instance.new("Attachment",baton)
  330. att1.Position = Vector3.new(-baton.Size.X/2,baton.Size.Y/2,baton.Size.Z/2)
  331. local att2 = Instance.new("Attachment",baton)
  332. att2.Position = Vector3.new(-baton.Size.X/2,-baton.Size.Y/2,-baton.Size.Z/2)
  333. local tr1 = Instance.new("Trail",baton)
  334. tr1.Color = ColorSequence.new(Color3.new(1,1,1))
  335. tr1.Transparency = NumberSequence.new(0,1)
  336. tr1.Lifetime = .5
  337. tr1.Enabled = false
  338. tr1.LightEmission = 1
  339. tr1.Attachment0 = att1
  340. tr1.Attachment1 = att2
  341. local att3 = Instance.new("Attachment",RightLeg)
  342. att3.Position = Vector3.new(0,1,0)
  343. local att4 = Instance.new("Attachment",RightLeg)
  344. att4.Position = Vector3.new(0,-1,0)
  345. local tr2 = Instance.new("Trail",RightLeg)
  346. tr2.Color = ColorSequence.new(Color3.new(1,1,1))
  347. tr2.Transparency = NumberSequence.new(0,1)
  348. tr2.Lifetime = .5
  349. tr2.Enabled = false
  350. tr2.LightEmission = 1
  351. tr2.Attachment0 = att3
  352. tr2.Attachment1 = att4
  353.  
  354. local gun = Instance.new("Part",chara)
  355. gun.Name = "Gun"
  356. gun.Size = Vector3.new(.2,.2,.2)
  357. gun.BrickColor = BrickColor.new("Really black")
  358. gun.CanCollide = false
  359. CFuncs.Mesh.Create("SpecialMesh", gun, "FileMesh", "rbxassetid://=79429148", Vector3.new(), Vector3.new(2,2,2))
  360.  
  361. local gweld = Instance.new("Weld",gun)
  362. gweld.Part0 = Torso
  363. gweld.Part1 = gun
  364. gweld.C0 = gdefc0
  365.  
  366. function rayCast(Position, Direction, Range, Ignore)
  367. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  368. end
  369.  
  370. function mdmg(Part, Magnitude, HitType)
  371. for _, c in pairs(workspace:GetDescendants()) do
  372. local hum = c:FindFirstChildOfClass("Humanoid")
  373. if hum ~= nil then
  374. local head = c:FindFirstChild("UpperTorso") or c:FindFirstChild("Torso")
  375. if head ~= nil then
  376. local targ = head.Position - Part.Position
  377. local mag = targ.magnitude
  378. if mag <= Magnitude and c.Name ~= Player.Name and c:FindFirstChild("MagDmgd")==nil then
  379. if c.Name ~= chara then
  380. if c.Name ~= "1x1x1x1IAMBACK" or c.Name ~= "SakuraTheSylveonYT" or c.Name ~= "IgnorantRojo" then
  381. local val = Instance.new("BoolValue",c)
  382. val.Name = "MagDmgd"
  383. local asd = Instance.new("ParticleEmitter",head)
  384. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  385. asd.LightEmission = .1
  386. asd.Size = NumberSequence.new(0.2)
  387. asd.Texture = "rbxassetid://771221224"
  388. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 1)})
  389. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  390. asd.Transparency = bbb
  391. asd.Size = aaa
  392. asd.ZOffset = .9
  393. asd.Acceleration = Vector3.new(0, -5, 0)
  394. asd.LockedToPart = false
  395. asd.EmissionDirection = "Back"
  396. asd.Lifetime = NumberRange.new(1, 2)
  397. asd.Rate = 1000
  398. asd.Rotation = NumberRange.new(-100, 100)
  399. asd.RotSpeed = NumberRange.new(-100, 100)
  400. asd.Speed = NumberRange.new(6)
  401. asd.VelocitySpread = 10000
  402. asd.Enabled = false
  403. asd:Emit(20)
  404. game:service'Debris':AddItem(asd,3)
  405. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  406. if HitType == "Blunt" then
  407. so(566593606,head,.95,3)
  408. game:service'Debris':AddItem(val,1)
  409. elseif HitType == "Shot" then
  410. so(144884872,head,.9,3)
  411. game:service'Debris':AddItem(val,.05)
  412. end
  413. local soaa = Instance.new("Sound",c.Head)
  414. soaa.Volume = .5
  415. local cho = math.random(1,5)
  416. if cho == 1 then
  417. soaa.SoundId = "rbxassetid://111896685"
  418. elseif cho == 2 then
  419. soaa.SoundId = "rbxassetid://111896685"
  420. elseif cho == 3 then
  421. soaa.SoundId = "rbxassetid://1080363252"
  422. elseif cho == 4 then
  423. soaa.SoundId = "rbxassetid://147758746"
  424. elseif cho == 5 then
  425. soaa.SoundId = "rbxassetid://1121435278"
  426. soaa.Volume = .2
  427. soaa.TimePosition = 1
  428. end
  429. game:service'Debris':AddItem(soaa,6)
  430. soaa:Play()
  431. for i,v in pairs(c:children()) do
  432. if v:IsA("LocalScript") or v:IsA("Tool") then
  433. v:Destroy()
  434. end
  435. end
  436. hum.PlatformStand = true
  437. head.Velocity = RootPart.CFrame.lookVector*50
  438. head.RotVelocity = Vector3.new(10,0,0)
  439. chatfunc("You Should Have Listened Next Time!")
  440. coroutine.wrap(function()
  441. swait(5)
  442. c:BreakJoints() end)()
  443. else
  444. end
  445. end
  446. end
  447. end
  448. end
  449. end
  450. end
  451.  
  452. --[[FindNearestTorso = function(pos)
  453. local list = (game.workspace:GetDescendants())
  454. local torso = nil
  455. local dist = 1000
  456. local temp, human, temp2 = nil, nil, nil
  457. for x = 1, #list do
  458. temp2 = list[x]
  459. if temp2.className == "Model" and temp2.Name ~= chara.Name then
  460. temp = temp2:findFirstChild("Torso")
  461. human = temp2:FindFirstChildOfClass("Humanoid")
  462. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  463. local dohit = true
  464. if dohit == true then
  465. torso = temp
  466. dist = (temp.Position - pos).magnitude
  467. end
  468. end
  469. end
  470. end
  471. return torso, dist
  472. end]]
  473.  
  474.  
  475. function FindNearestTorso(Position, Distance, SinglePlayer)
  476. if SinglePlayer then
  477. return (SinglePlayer.Head.CFrame.p - Position).magnitude < Distance
  478. end
  479. local List = {}
  480. for i, v in pairs(workspace:GetDescendants()) do
  481. if v:IsA("Model") then
  482. if v:findFirstChild("Head") then
  483. if v ~= chara then
  484. if (v.Head.Position - Position).magnitude <= Distance then
  485. table.insert(List, v)
  486. end
  487. end
  488. end
  489. end
  490. end
  491. return List
  492. end
  493.  
  494.  
  495. --Chat Function--
  496. function chatfunc(text)
  497. coroutine.wrap(function()
  498. if chara:FindFirstChild("TalkingBillBoard")~= nil then
  499. chara:FindFirstChild("TalkingBillBoard"):destroy()
  500. end
  501. local naeeym2 = Instance.new("BillboardGui",chara)
  502. naeeym2.Size = UDim2.new(0,100,0,40)
  503. naeeym2.StudsOffset = Vector3.new(0,3,0)
  504. naeeym2.Adornee = chara.Head
  505. naeeym2.Name = "TalkingBillBoard"
  506. local tecks2 = Instance.new("TextLabel",naeeym2)
  507. tecks2.BackgroundTransparency = 1
  508. tecks2.BorderSizePixel = 0
  509. tecks2.Text = ""
  510. tecks2.Font = "Code"
  511. tecks2.FontSize = "Size24"
  512. tecks2.TextStrokeTransparency = 0
  513. tecks2.TextColor3 = Color3.new(231, 76, 60)
  514. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  515. tecks2.Size = UDim2.new(1,0,0.5,0)
  516. for i = 1,string.len(text),1 do
  517. tecks2.Text = string.sub(text,1,i)
  518. swait()
  519. end
  520. swait(30)
  521. for i = 1, 5 do
  522. swait()
  523. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  524. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  525. tecks2.TextTransparency = tecks2.TextTransparency + .2
  526. end
  527. naeeym2:Destroy()
  528. end)()
  529. end
  530.  
  531.  
  532.  
  533. EffectModel = Create("Model"){
  534. Parent = chara,
  535. Name = "Effects",
  536. }
  537.  
  538.  
  539. Effects = {
  540. Block = {
  541. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  542. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  543. prt.Anchored = true
  544. prt.CFrame = cframe
  545. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  546. game:GetService("Debris"):AddItem(prt, 10)
  547. if Type == 1 or Type == nil then
  548. table.insert(Effects, {
  549. prt,
  550. "Block1",
  551. delay,
  552. x3,
  553. y3,
  554. z3,
  555. msh
  556. })
  557. elseif Type == 2 then
  558. table.insert(Effects, {
  559. prt,
  560. "Block2",
  561. delay,
  562. x3,
  563. y3,
  564. z3,
  565. msh
  566. })
  567. end
  568. end;
  569. };
  570.  
  571. Cylinder = {
  572. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  573. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  574. prt.Anchored = true
  575. prt.CFrame = cframe
  576. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  577. game:GetService("Debris"):AddItem(prt, 10)
  578. table.insert(Effects, {
  579. prt,
  580. "Cylinder",
  581. delay,
  582. x3,
  583. y3,
  584. z3,
  585. msh
  586. })
  587. end;
  588. };
  589. Head = {
  590. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  591. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  592. prt.Anchored = true
  593. prt.CFrame = cframe
  594. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  595. game:GetService("Debris"):AddItem(prt, 10)
  596. table.insert(Effects, {
  597. prt,
  598. "Cylinder",
  599. delay,
  600. x3,
  601. y3,
  602. z3,
  603. msh
  604. })
  605. end;
  606. };
  607.  
  608. Sphere = {
  609. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  610. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  611. prt.Anchored = true
  612. prt.CFrame = cframe
  613. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  614. game:GetService("Debris"):AddItem(prt, 10)
  615. table.insert(Effects, {
  616. prt,
  617. "Cylinder",
  618. delay,
  619. x3,
  620. y3,
  621. z3,
  622. msh
  623. })
  624. end;
  625. };
  626.  
  627. Elect = {
  628. Create = function(cff, x, y, z)
  629. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  630. prt.Anchored = true
  631. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  632. prt.CFrame = CFrame.new(prt.Position)
  633. game:GetService("Debris"):AddItem(prt, 2)
  634. local xval = math.random() / 2
  635. local yval = math.random() / 2
  636. local zval = math.random() / 2
  637. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  638. table.insert(Effects, {
  639. prt,
  640. "Elec",
  641. 0.1,
  642. x,
  643. y,
  644. z,
  645. xval,
  646. yval,
  647. zval
  648. })
  649. end;
  650.  
  651. };
  652.  
  653. Ring = {
  654. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  655. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  656. prt.Anchored = true
  657. prt.CFrame = cframe
  658. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  659. game:GetService("Debris"):AddItem(prt, 10)
  660. table.insert(Effects, {
  661. prt,
  662. "Cylinder",
  663. delay,
  664. x3,
  665. y3,
  666. z3,
  667. msh
  668. })
  669. end;
  670. };
  671.  
  672.  
  673. Wave = {
  674. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  675. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  676. prt.Anchored = true
  677. prt.CFrame = cframe
  678. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  679. game:GetService("Debris"):AddItem(prt, 10)
  680. table.insert(Effects, {
  681. prt,
  682. "Cylinder",
  683. delay,
  684. x3,
  685. y3,
  686. z3,
  687. msh
  688. })
  689. end;
  690. };
  691.  
  692. Break = {
  693. Create = function(brickcolor, cframe, x1, y1, z1)
  694. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  695. prt.Anchored = true
  696. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  697. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  698. local num = math.random(10, 50) / 1000
  699. game:GetService("Debris"):AddItem(prt, 10)
  700. table.insert(Effects, {
  701. prt,
  702. "Shatter",
  703. num,
  704. prt.CFrame,
  705. math.random() - math.random(),
  706. 0,
  707. math.random(50, 100) / 100
  708. })
  709. end;
  710. };
  711.  
  712. Fire = {
  713. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  714. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  715. prt.Anchored = true
  716. prt.CFrame = cframe
  717. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  718. game:GetService("Debris"):AddItem(prt, 10)
  719. table.insert(Effects, {
  720. prt,
  721. "Fire",
  722. delay,
  723. 1,
  724. 1,
  725. 1,
  726. msh
  727. })
  728. end;
  729. };
  730.  
  731. FireWave = {
  732. Create = function(brickcolor, cframe, x1, y1, z1)
  733. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  734. prt.Anchored = true
  735. prt.CFrame = cframe
  736. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  737. local d = Create("Decal"){
  738. Parent = prt,
  739. Texture = "rbxassetid://26356434",
  740. Face = "Top",
  741. }
  742. local d = Create("Decal"){
  743. Parent = prt,
  744. Texture = "rbxassetid://26356434",
  745. Face = "Bottom",
  746. }
  747. game:GetService("Debris"):AddItem(prt, 10)
  748. table.insert(Effects, {
  749. prt,
  750. "FireWave",
  751. 1,
  752. 30,
  753. math.random(400, 600) / 100,
  754. msh
  755. })
  756. end;
  757. };
  758.  
  759. Lightning = {
  760. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  761. local magz = (p0 - p1).magnitude
  762. local curpos = p0
  763. local trz = {
  764. -ofs,
  765. ofs
  766. }
  767. for i = 1, tym do
  768. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  769. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  770. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  771. li.Material = "Neon"
  772. if tym == i then
  773. local magz2 = (curpos - p1).magnitude
  774. li.Size = Vector3.new(th, th, magz2)
  775. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  776. table.insert(Effects, {
  777. li,
  778. "Disappear",
  779. last
  780. })
  781. else
  782. do
  783. do
  784. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  785. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  786. game.Debris:AddItem(li, 10)
  787. table.insert(Effects, {
  788. li,
  789. "Disappear",
  790. last
  791. })
  792. end
  793. end
  794. end
  795. end
  796. end
  797. };
  798.  
  799. EffectTemplate = {
  800.  
  801. };
  802. }
  803.  
  804.  
  805. function smek()
  806. attack = true
  807. bweld.Part0 = RightArm
  808. bweld.C0 = CFrame.new(-.2,-2,.4)*CFrame.Angles(math.rad(90),0,math.rad(180))
  809. Humanoid.WalkSpeed = 40
  810. for i=0,1,.2 do
  811. swait()
  812. PlayAnimationFromTable({
  813. CFrame.new(0, 0, 0, 0.499998987, 0, -0.866025984, 0, 1, 0, 0.866025984, 0, 0.499998987),
  814. CFrame.new(0, 1.49999714, 0, 0.499998987, 0, 0.866025984, 0, 1, 0, -0.866025984, 0, 0.499998987),
  815. CFrame.new(1.6195364, 0.256343663, -3.60019794e-06, 0.939692736, -0.342020124, -8.94069672e-08, 0.342020154, 0.939692676, -4.35416268e-07, 2.08616257e-07, 3.87430191e-07, 1),
  816. CFrame.new(-1.65980804, 0.323206544, 5.72385352e-06, 0.866025329, 0.500000238, -2.98023224e-07, -0.500000179, 0.866025388, -1.34623383e-06, -4.47034836e-07, 1.29640102e-06, 1.00000012),
  817. CFrame.new(0.500001073, -2.00000095, -1.57952309e-06, 0.939692616, 0, -0.342020184, 0, 1, 0, 0.342020184, 0, 0.939692616),
  818. CFrame.new(-0.499998212, -2.00000095, 1.49011612e-06, 0.766043544, 0, 0.642788708, 0, 1, 0, -0.642788708, 0, 0.766043544),
  819. }, .3, false)
  820. end
  821. Humanoid.WalkSpeed = 2
  822. tr1.Enabled = true
  823. so(536642316,baton,1,1)
  824. for i=0,1,.1 do
  825. swait()
  826. PlayAnimationFromTable({
  827. CFrame.new(-0.0116844922, 0, -0.381816059, 0.342019022, 0, 0.939693093, 0, 1, 0, -0.939693093, 0, 0.342018992),
  828. CFrame.new(-0.0728889629, 1.49999714, 0.038963601, 0.342019022, 0, -0.939693093, 0, 1, 0, 0.939693093, 0, 0.342018992),
  829. CFrame.new(1.06065702, 1.09677029, -0.161810428, 0.400286436, 0.242276207, 0.88378346, 0.734158754, -0.661962748, -0.151050553, 0.548435688, 0.709300876, -0.442843854),
  830. CFrame.new(-1.59605861, 0.10887894, 1.11486224e-06, 0.984807909, 0.173648059, -2.23517418e-06, -0.173648059, 0.984807849, 3.82394944e-07, 2.29477882e-06, 1.86264515e-08, 1),
  831. CFrame.new(0.685087919, -1.96527183, 0.0673596561, 0.92541647, -0.163175598, -0.342020869, 0.173647985, 0.984807849, 2.90093368e-07, 0.336824894, -0.0593915246, 0.939692438),
  832. CFrame.new(-0.499999702, -2.00000095, 8.68737698e-06, 0.766045451, 0, 0.642786503, 0, 1, 0, -0.642786503, 0, 0.766045511),
  833. }, .3, false)
  834. mdmg(baton,3,"Blunt")
  835. end
  836. swait(5)
  837. bweld.Part0 = Torso
  838. bweld.C0 = bdefc0
  839. Humanoid.WalkSpeed = 19
  840. tr1.Enabled = false
  841. attack = false
  842. end
  843.  
  844. function asmek()
  845. attack = true
  846. --local par
  847. --coroutine.wrap(function()
  848. --repeat swait() par = rayCast(RootPart.Position,Vector3.new(0,-1,0),3,chara) until par~=nil or Torso.Velocity.Y == 0
  849. --tr2.Enabled = false
  850. --attack = false
  851. --end)()
  852. --for i=0,1,.2 do
  853. --swait()
  854. --PlayAnimationFromTable({
  855. --CFrame.new(0, -0.0460019112, -0.0689063296, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  856. --CFrame.new(0, 1.52556431, -0.222140759, 1, 0, 0, 0, 0.939692676, 0.342020601, 0, -0.342020601, 0.939692676),
  857. --CFrame.new(1.59158015, 0.575856388, 6.13234874e-07, 0.642787039, -0.766044974, -4.38231467e-07, 0.766045034, 0.642787039, 1.78813934e-07, 1.63912773e-07, -4.39584255e-07, 1.00000012),
  858. --CFrame.new(-1.59158027, 0.575856209, 6.13234988e-07, 0.642787039, 0.766044974, 4.38231467e-07, -0.766045034, 0.642787039, 1.78813934e-07, -1.63912773e-07, -4.39584255e-07, 1.00000012),
  859. --CFrame.new(0.499998927, -1.99999928, 3.81469772e-06, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  860. --CFrame.new(-0.5, -1.41182017, 0.232474089, 1, 0, 0, 0, 0.642786622, 0.766045392, 0, -0.766045392, 0.642786622),
  861. --}, .3, false)
  862. --end
  863. tr2.Enabled = true
  864. so(536642316,RightLeg,1,1)
  865. for i=0,1.5,.1 do
  866. swait()
  867. PlayAnimationFromTable({
  868. CFrame.new(0, -0.11843279, 0.00109164417, 1, 0, 0, 0, 0.76604414, -0.642788053, 0, 0.642788053, 0.76604414)*CFrame.Angles(math.rad(-360*i),0,0),
  869. CFrame.new(0, 1.36002374, -0.491580963, 1, 0, 0, 0, 0.642787457, 0.766044736, 0, -0.766044736, 0.642787457),
  870. CFrame.new(1.59157825, 0.575854659, 4.30346518e-06, 0.64278698, -0.766045034, -1.0103544e-07, 0.766045094, 0.64278698, -5.36441803e-07, 5.06639481e-07, 2.98023224e-07, 1.00000012),
  871. CFrame.new(-1.59158015, 0.575855613, 2.39611677e-06, 0.64278698, 0.766045034, 1.0103544e-07, -0.766045094, 0.64278698, -5.36441803e-07, -5.06639481e-07, 2.98023224e-07, 1.00000012),
  872. CFrame.new(0.399999022, -1.92074621, -0.716740668, 1, 0, 0, 0, 0.766044736, -0.642787457, 0, 0.642787457, 0.766044736),
  873. CFrame.new(-0.5, -1.41181993, 0.232477784, 1, 0, 0, 0, 0.642787457, 0.766044736, 0, -0.766044736, 0.642787457),
  874. }, .3, false)
  875. if i >= .4 then
  876. mdmg(RightLeg,3.5,"Blunt")
  877. end
  878. end
  879. tr2.Enabled = false
  880. attack = false
  881. end
  882.  
  883. local shots = 7
  884. zhold = true
  885. function shoot()
  886. attack = true
  887. so(169799883,gun,1,1)
  888. for i=0,1,.1 do
  889. swait()
  890. PlayAnimationFromTable({
  891. CFrame.new(0.0524868444, 0, -0.0110093001, 0.64278698, 0, 0.766044974, 0, 1, 0, -0.766044974, 0, 0.64278698),
  892. CFrame.new(-0.0421711877, 1.49999738, -0.0331315249, 0.852868021, -0.0612752885, -0.518518507, 0.17364794, 0.969846606, 0.171008661, 0.492404759, -0.235887513, 0.837791562),
  893. CFrame.new(0.611007333, -0.00932076573, -0.639356554, 0.653100669, 0.696805716, -0.296515375, -0.748181939, 0.533255994, -0.394793421, -0.116975725, 0.479687244, 0.869607329),
  894. CFrame.new(-1.29161143, -0.030067116, -0.0939707607, 0.98480773, -0.163176328, 0.0593894422, 0.173647985, 0.925416648, -0.336824149, 1.78813934e-06, 0.342019945, 0.939692736),
  895. CFrame.new(0.499998003, -2.00000095, 3.84449959e-06, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698),
  896. CFrame.new(-0.499998897, -2.00000095, 1.59442425e-06, 0.98480767, 0, 0.173648536, 0, 1, 0, -0.173648536, 0, 0.98480767),
  897. }, .3, false)
  898. end
  899. Humanoid.WalkSpeed = 2
  900. local ref = Instance.new("Part",chara)
  901. ref.Size = Vector3.new(0,0,0)
  902. ref.Anchored = true
  903. ref.CanCollide = false
  904. ref.Transparency = 1
  905. gweld.Part0 = RightArm
  906. gweld.C0 = CFrame.new(.1,-1.5,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-40))
  907. for i=0,1,.1 do
  908. swait()
  909. PlayAnimationFromTable({
  910. CFrame.new(0, -0.0301527902, -0.171009317, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  911. CFrame.new(0.0984806046, 1.48289788, -0.00301507115, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  912. CFrame.new(0.9734447, 0.943128467, -1.04116416, 0.76604414, 0.642788053, 0, 0.219846308, -0.262002349, -0.939692736, -0.604023278, 0.719846129, -0.342019886),
  913. CFrame.new(-0.516993761, 0.475136518, -0.924885869, 0, -0.499998987, 0.866025984, 0.939692736, -0.29619813, -0.171009615, 0.342019886, 0.813798308, 0.469845414),
  914. CFrame.new(0.5, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  915. CFrame.new(-0.500000238, -1.99999905, 5.96046164e-08, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  916. }, .3, false)
  917. end
  918. swait(5)
  919. repeat
  920. so(470245800,gun,1,1)
  921. ref.CFrame = Mouse.Hit
  922. mdmg(ref,3,"Shot")
  923. local hitpt = Instance.new("Part",EffectModel)
  924. hitpt.Size = Vector3.new(0,0,.3)
  925. local bf = Instance.new("BodyVelocity",hitpt)
  926. bf.P = 10000
  927. bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
  928. game:service'Debris':AddItem(bf,.1)
  929. hitpt.CFrame = gun.CFrame * CFrame.new(0,-.5,.5) * CFrame.Angles(math.rad(90),0,0)
  930. bf.Velocity = Vector3.new(0,5,0) + RootPart.CFrame.rightVector*10
  931. local hitm = Instance.new("SpecialMesh",hitpt)
  932. hitm.MeshId = "http://www.roblox.com/asset/?id=94295100"
  933. hitm.TextureId = "http://www.roblox.com/asset/?id=94287792"
  934. hitm.Scale = Vector3.new(3,3,3.5)
  935. coroutine.wrap(function()
  936. swait(120)
  937. for i = 0,1.1 do
  938. swait()
  939. hitpt.Transparency = i
  940. end
  941. hitpt:Destroy()
  942. end)()
  943. Effects.Block.Create(BrickColor.new("Bright yellow"), gun.CFrame*CFrame.new(0,.6,.3), 0,0,0,1,1,1, 0.05)
  944. shots = shots - 1
  945. for i=0,1,.2 do
  946. swait()
  947. PlayAnimationFromTable({
  948. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  949. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  950. CFrame.new(0.973445654, 1.13885617, -0.660623372, 0.766044199, 0.642787933, 5.27496837e-08, 0.413175672, -0.492403269, -0.766045034, -0.492404401, 0.586824477, -0.64278698),
  951. CFrame.new(-0.516991675, 0.65931946, -0.711421967, 0, -0.499999166, 0.866025925, 0.766044796, -0.556670487, -0.321393073, 0.642787218, 0.663414717, 0.383021772),
  952. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  953. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  954. }, .3, false)
  955. end
  956. for i=0,1,.2 do
  957. swait()
  958. PlayAnimationFromTable({
  959. CFrame.new(0, -0.0301527902, -0.171009317, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  960. CFrame.new(0.0984806046, 1.48289788, -0.00301507115, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  961. CFrame.new(0.9734447, 0.943128467, -1.04116416, 0.76604414, 0.642788053, 0, 0.219846308, -0.262002349, -0.939692736, -0.604023278, 0.719846129, -0.342019886),
  962. CFrame.new(-0.516993761, 0.475136518, -0.924885869, 0, -0.499998987, 0.866025984, 0.939692736, -0.29619813, -0.171009615, 0.342019886, 0.813798308, 0.469845414),
  963. CFrame.new(0.5, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  964. CFrame.new(-0.500000238, -1.99999905, 5.96046164e-08, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  965. }, .3, false)
  966. end
  967. if shots == 0 then
  968. so(147323220,gun,1,1)
  969. for i=0,1.3,.1 do
  970. swait()
  971. PlayAnimationFromTable({
  972. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  973. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  974. CFrame.new(0.973445654, 1.13885617, -0.660623372, 0.766044199, 0.642787933, 5.27496837e-08, 0.413175672, -0.492403269, -0.766045034, -0.492404401, 0.586824477, -0.64278698),
  975. CFrame.new(-1.29161143, -0.030067116, -0.0939707607, 0.98480773, -0.163176328, 0.0593894422, 0.173647985, 0.925416648, -0.336824149, 1.78813934e-06, 0.342019945, 0.939692736),
  976. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  977. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  978. }, .3, false)
  979. end
  980. local MagPartt = New("Part",chara,"MagPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000033, 0.399999976, 1),CFrame = CFrame.new(-9.29999638, 0.700002313, -0.200002074, 1, 0, 0, 0, 0, 1, 0, -1, 0),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  981. MagPartt.CFrame = gun.CFrame * CFrame.new(0,-.5,-.5) * CFrame.Angles(0,0,0)
  982. coroutine.wrap(function()
  983. swait(5)
  984. MagPartt.CanCollide = true
  985. swait(120)
  986. for i = 0,1.1 do
  987. swait()
  988. MagPartt.Transparency = i
  989. end
  990. MagPartt:Destroy()
  991. end)()
  992. swait(10)
  993. local MagPart = New("Part",chara,"MagPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(.2,.4,1),CFrame = CFrame.new(-9.29999638, 0.700002313, -0.200002074, 1, 0, 0, 0, 0, 1, 0, -1, 0),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  994. local Weld = New("ManualWeld",MagPart,"Weld",{Part0 = MagPart,Part1 = chara["Left Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)*CFrame.Angles(math.rad(90),math.rad(90),math.rad(0)),C1 = CFrame.new(0.200001717, -1.20000005, -0.200000286, 1, 0, 0, 0, 0, 1, 0, -1, 0),})
  995. for i=0,1.4,.2 do
  996. swait()
  997. PlayAnimationFromTable({
  998. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  999. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1000. CFrame.new(0.973445654, 1.13885617, -0.660623372, 0.766044199, 0.642787933, 5.27496837e-08, 0.413175672, -0.492403269, -0.766045034, -0.492404401, 0.586824477, -0.64278698),
  1001. CFrame.new(-0.516991675, 0.65931946, -0.711421967, 0, -0.499999166, 0.866025925, 0.766044796, -0.556670487, -0.321393073, 0.642787218, 0.663414717, 0.383021772),
  1002. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1003. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1004. }, .3, false)
  1005. end
  1006. MagPart:Destroy()
  1007. swait(5)
  1008. for i=0,1,.2 do
  1009. swait()
  1010. PlayAnimationFromTable({
  1011. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1012. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1013. CFrame.new(1.16020393, 0.666379213, -0.905047119, 0.76604414, 0.604023218, 0.219846413, 0.219846308, 0.0751920938, -0.972632408, -0.604023278, 0.793411791, -0.0751917362),
  1014. CFrame.new(-0.629211903, 0.930547178, -0.87133497, 0.262002915, -0.642787874, -0.71984607, -0.958213985, -0.262002975, -0.114805877, -0.114805937, 0.71984601, -0.684573948),
  1015. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1016. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1017. }, .3, false)
  1018. end
  1019. so(506273075,gun,1,1)
  1020. for i=0,1,.2 do
  1021. swait()
  1022. PlayAnimationFromTable({
  1023. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1024. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1025. CFrame.new(1.16020393, 0.666379213, -0.905047119, 0.76604414, 0.604023218, 0.219846413, 0.219846308, 0.0751920938, -0.972632408, -0.604023278, 0.793411791, -0.0751917362),
  1026. CFrame.new(-0.629361629, 0.793605626, -0.495871037, 0.262002915, -0.642787874, -0.71984607, -0.958213985, -0.262002975, -0.114805877, -0.114805937, 0.71984601, -0.684573948),
  1027. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1028. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1029. }, .3, false)
  1030. end
  1031. for i=0,1,.2 do
  1032. swait()
  1033. PlayAnimationFromTable({
  1034. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1035. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1036. CFrame.new(1.16020393, 0.666379213, -0.905047119, 0.76604414, 0.604023218, 0.219846413, 0.219846308, 0.0751920938, -0.972632408, -0.604023278, 0.793411791, -0.0751917362),
  1037. CFrame.new(-0.629211903, 0.930547178, -0.87133497, 0.262002915, -0.642787874, -0.71984607, -0.958213985, -0.262002975, -0.114805877, -0.114805937, 0.71984601, -0.684573948),
  1038. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1039. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1040. }, .3, false)
  1041. end
  1042. shots = 7
  1043. swait(10)
  1044. for i=0,1,.2 do
  1045. swait()
  1046. PlayAnimationFromTable({
  1047. CFrame.new(0, -0.0301527902, -0.171009317, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1048. CFrame.new(0.0984806046, 1.48289788, -0.00301507115, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1049. CFrame.new(0.9734447, 0.943128467, -1.04116416, 0.76604414, 0.642788053, 0, 0.219846308, -0.262002349, -0.939692736, -0.604023278, 0.719846129, -0.342019886),
  1050. CFrame.new(-0.516993761, 0.475136518, -0.924885869, 0, -0.499998987, 0.866025984, 0.939692736, -0.29619813, -0.171009615, 0.342019886, 0.813798308, 0.469845414),
  1051. CFrame.new(0.5, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1052. CFrame.new(-0.500000238, -1.99999905, 5.96046164e-08, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1053. }, .3, false)
  1054. end
  1055. end
  1056. until zhold == false
  1057. swait(5)
  1058. ref:Destroy()
  1059. so(211134014,gun,1,1)
  1060. for i=0,1,.1 do
  1061. swait()
  1062. PlayAnimationFromTable({
  1063. CFrame.new(0.0524868444, 0, -0.0110093001, 0.64278698, 0, 0.766044974, 0, 1, 0, -0.766044974, 0, 0.64278698),
  1064. CFrame.new(-0.0421711877, 1.49999738, -0.0331315249, 0.852868021, -0.0612752885, -0.518518507, 0.17364794, 0.969846606, 0.171008661, 0.492404759, -0.235887513, 0.837791562),
  1065. CFrame.new(0.611007333, -0.00932076573, -0.639356554, 0.653100669, 0.696805716, -0.296515375, -0.748181939, 0.533255994, -0.394793421, -0.116975725, 0.479687244, 0.869607329),
  1066. CFrame.new(-1.29161143, -0.030067116, -0.0939707607, 0.98480773, -0.163176328, 0.0593894422, 0.173647985, 0.925416648, -0.336824149, 1.78813934e-06, 0.342019945, 0.939692736),
  1067. CFrame.new(0.499998003, -2.00000095, 3.84449959e-06, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698),
  1068. CFrame.new(-0.499998897, -2.00000095, 1.59442425e-06, 0.98480767, 0, 0.173648536, 0, 1, 0, -0.173648536, 0, 0.98480767),
  1069. }, .3, false)
  1070. end
  1071. gweld.Part0 = Torso
  1072. gweld.C0 = gdefc0
  1073. Humanoid.WalkSpeed = 16
  1074. attack = false
  1075. end
  1076.  
  1077. local Jails = Instance.new("Model",chara)
  1078. Jails.Name = "Jails"
  1079. function arrest()
  1080. attack = true
  1081. if Mouse.Target~= nil then
  1082. local dude = Mouse.Target.Parent
  1083. local ply = game:service'Players':GetPlayerFromCharacter(dude)
  1084. if dude:FindFirstChildOfClass("Humanoid") then
  1085. Humanoid.WalkSpeed = 0
  1086. for i,v in pairs(dude:children()) do
  1087. if v:IsA("LocalScript") or v:IsA("Tool") then
  1088. v:Destroy()
  1089. end
  1090. end
  1091. local haed = dude:FindFirstChild("Head")
  1092. local JailCell = New("Model",Jails,"JailCell",{})
  1093. local SpawnPart = New("Part",JailCell,"SpawnPart",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(0.400000006, 0.400000006, 0.400000006),CFrame = CFrame.new(-76.1000137, 3.00000596, -1.99999905, 1, 0, 0, 0, 0, 1, 0, -1, 0),Anchored = true,CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1094. local removescriptspart = New("Part",JailCell,"removescriptspart",{Transparency = 1,Transparency = 1,Size = Vector3.new(16, 9, 13),CFrame = CFrame.new(-69.5999985, 5.5000062, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1095. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(6, 9, 1),CFrame = CFrame.new(-75.0999985, 5.5000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1096. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(19, 1, 16),CFrame = CFrame.new(-69.5999985, 0.50000602, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1097. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(-68.5999985, 6.0000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1098. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1099. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(1, 9, 16),CFrame = CFrame.new(-78.5999985, 5.5000062, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1100. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-77.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1101. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1102. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(-69.5999985, 6.0000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1103. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1104. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.600000024, 1.60000014),CFrame = CFrame.new(-62.3000031, 2.70000601, 0.600000381, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1105. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.400000006, 0.200000003, 0.800000012),CFrame = CFrame.new(-61.5, 3.10000563, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  1106. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(35, 1, 6),CFrame = CFrame.new(-69.5999985, 0.50000602, 12, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1107. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 2.50000572, 4.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1108. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.400000006, 0.400000006, 0.400000036),CFrame = CFrame.new(-61.2999992, 3.40000558, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  1109. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 5.5000062, 1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1110. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 16),CFrame = CFrame.new(-85.0999985, 0.50000602, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1111. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.600000024, 1.60000014),CFrame = CFrame.new(-65.8999939, 2.10000563, -4.79999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1112. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 0.200000003, 2.00000024),CFrame = CFrame.new(-62.1000023, 2.30000591, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1113. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.19999993, 0.600000024, 0.400000036),CFrame = CFrame.new(-65.1000061, 2.10000563, -4.19999886, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1114. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 0.600000143, 0.400000155),CFrame = CFrame.new(-61.3000031, 2.70000529, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1115. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.600000024, 1.60000014),CFrame = CFrame.new(-62.3000031, 2.70000505, 2.19999886, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1116. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Bright blue"),Material = Enum.Material.Granite,Size = Vector3.new(1.19999981, 0.400000036, 1.20000005),CFrame = CFrame.new(-62.1000023, 2.60000587, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0509804, 0.411765, 0.67451),})
  1117. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Lily white"),Material = Enum.Material.Glass,Reflectance = 1,Size = Vector3.new(2, 2.80000019, 0.200000003),CFrame = CFrame.new(-61.1999969, 5.20000648, 1.40000057, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
  1118. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Metal,Size = Vector3.new(0.599999964, 0.200000033, 0.200000003),CFrame = CFrame.new(-64.5999985, 3.70000505, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1119. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.39999998, 1.20000005, 1.39999998),CFrame = CFrame.new(-61.8000031, 1.6000061, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1120. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.19999993, 0.600000024, 0.400000036),CFrame = CFrame.new(-62.9000015, 2.70000601, 1.3999958, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1121. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-71.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1122. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1123. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 0.200000003, 2.00000024),CFrame = CFrame.new(-65.0999985, 1.70000601, -5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1124. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.39999998, 0.600000024, 1.39999998),CFrame = CFrame.new(-65.0999985, 1.30000627, -5.29999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1125. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(-67.5999985, 6.0000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1126. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1127. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-74.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1128. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1129. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(-71.5999985, 6.0000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1130. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1131. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(19, 1, 16),CFrame = CFrame.new(-69.5999985, 10.5000114, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1132. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Bright blue"),Material = Enum.Material.Granite,Size = Vector3.new(1.19999981, 0.400000036, 1.20000005),CFrame = CFrame.new(-65.0999985, 2.00000572, -5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0509804, 0.411765, 0.67451),})
  1133. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-72.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1134. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1135. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-76.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1136. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1137. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-75.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1138. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1139. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(3.99999976, 0.400000095, 6),CFrame = CFrame.new(-76.1000137, 2.6000061, -1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1140. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 2.40000033, 0.400000155),CFrame = CFrame.new(-65.0999985, 3.00000525, -5.79999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1141. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.600000024, 1.60000014),CFrame = CFrame.new(-64.3000031, 2.10000491, -4.79999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1142. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 3),CFrame = CFrame.new(-81.0999985, 0.50000602, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1143. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-70.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1144. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1145. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-73.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1146. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1147. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(3.99999976, 0.400000036, 8),CFrame = CFrame.new(-76.1000137, 2.20000601, -2, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  1148. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(1, 9, 16),CFrame = CFrame.new(-60.5999985, 5.5000062, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1149. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-77.5999985, 1.50000584, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1150. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1151. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(-70.5999985, 6.0000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1152. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1153. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(3.99999976, 0.400000095, 2),CFrame = CFrame.new(-76.1000137, 2.6000061, -5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1154. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 4.50000572, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1155. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 3.50000572, 3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1156. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 1.50000584, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1157. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 7.5000062, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1158. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 6.5000062, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1159. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 9.50000572, -2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1160. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 3, 1),CFrame = CFrame.new(-81.0999985, 2.5000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1161. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 3),CFrame = CFrame.new(-81.0999985, 0.50000602, 7.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1162. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(1, 3, 21),CFrame = CFrame.new(-86.5999985, 2.50000596, 3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1163. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 8.50000572, -1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1164. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(6, 9, 1),CFrame = CFrame.new(-64.0999985, 5.5000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1165. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(5, 3, 1),CFrame = CFrame.new(-69.5999985, 2.50000572, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1166. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(5, 2, 1),CFrame = CFrame.new(-69.5999985, 9.00000572, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1167. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 10.5000114, -3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1168. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-62.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1169. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1170. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-74.5999985, 1.50000584, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1171. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1172. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-74.5999985, 1.50000584, 1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1173. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1174. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-77.5999985, 1.50000584, 1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1175. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1176. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-69.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1177. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1178. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-66.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1179. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1180. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-67.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1181. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1182. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-65.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1183. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1184. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-68.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1185. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1186. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-64.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1187. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1188. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-63.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1189. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1190. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-61.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1191. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1192. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 6.5000062, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1193. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 2.50000572, 4.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1194. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 10.5000114, -3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1195. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 4.50000572, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1196. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 3.50000572, 3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1197. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 8.50000572, -1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1198. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 9.50000572, -2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1199. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 16),CFrame = CFrame.new(-54.0999985, 0.50000602, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1200. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 3),CFrame = CFrame.new(-58.0999985, 0.50000602, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1201. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 5.5000062, 1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1202. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 3),CFrame = CFrame.new(-58.0999985, 0.50000602, 7.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1203. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 7.5000062, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1204. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 1.50000584, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1205. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(1, 3, 21),CFrame = CFrame.new(-52.5999985, 2.50000596, 3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1206. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 3, 1),CFrame = CFrame.new(-58.0999985, 2.5000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1207. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(35, 3, 1),CFrame = CFrame.new(-69.5999985, 2.50000596, 14.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1208. JailCell:MoveTo(pos)
  1209. removescriptspart.Touched:connect(function(hit)
  1210. if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent ~= chara then
  1211. for i,v in pairs(hit.Parent:children()) do
  1212. if v:IsA("LocalScript") or v:IsA("Tool") then
  1213. v:Destroy()
  1214. end
  1215. end
  1216. end
  1217. end)
  1218. for _, v in pairs(chara:children()) do
  1219. if v:IsA("BasePart") and v.Name ~= "HumanoidRootPart" then
  1220. do
  1221. local p = v:clone()
  1222. p.Name = "trail"
  1223. p.Parent = workspace
  1224. p.Transparency = 0.5
  1225. p.Anchored = true
  1226. p.BrickColor = BrickColor.White()
  1227. p.Material = "Neon"
  1228. p:BreakJoints()
  1229. p.CanCollide = false
  1230. if v == chara.Head then
  1231. for a, b in pairs(p:children()) do
  1232. if b:IsA("Sound") then
  1233. b:Destroy()
  1234. end
  1235. end
  1236. end
  1237. coroutine.resume(coroutine.create(function()
  1238. for i = 1, 50 do
  1239. swait()
  1240. p.Transparency = i / 50
  1241. end
  1242. p:Destroy()
  1243. end))
  1244. end
  1245. end
  1246. if v.className == "Accessory" then
  1247. end
  1248. end
  1249. so(1055279036,Torso,1,3)
  1250. if haed~=nil then
  1251. haed.Anchored = true
  1252. Head.CFrame = haed.CFrame*CFrame.new(0,0,-4)*CFrame.Angles(0,math.rad(180),0)
  1253. end
  1254. for i=0,1,.1 do
  1255. swait()
  1256. PlayAnimationFromTable({
  1257. CFrame.new(0.174721688, 0, -0.147934705, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388),
  1258. CFrame.new(3.35276127e-06, 1.44895828, -0.0894558877, 0.939692616, 3.12924385e-07, -0.342020482, 0.0593909845, 0.98480773, 0.163176119, 0.336824477, -0.173648328, 0.925416529),
  1259. CFrame.new(1.5, 0.499998093, -0.40000084, 0.939692676, -0.342020601, 0, 0, 0, -1, 0.342020601, 0.939692676, 0),
  1260. CFrame.new(-1.52924228, 0.286380947, -3.51718177e-06, 0.939692855, 0.342019916, 2.08616257e-07, -0.342019856, 0.939692736, -1.5155652e-07, -2.08616257e-07, 8.94069672e-08, 1.00000024),
  1261. CFrame.new(0.499998987, -2.00000095, -1.14738941e-06, 0.939692676, 0, -0.342020601, 0, 1, 0, 0.342020601, 0, 0.939692676),
  1262. CFrame.new(-0.499998212, -2.00000095, 1.90734909e-06, 1.00000024, 0, 0, 0, 1, 0, 0, 0, 1.00000024),
  1263. }, .3, false)
  1264. end
  1265. chatfunc("You Do Not Abuse in My Server! Now You Will Face Your punishment..")
  1266. swait(50)
  1267. local soaa = Instance.new("Sound",haed)
  1268. soaa.Volume = 1
  1269. local cho = math.random(1,5)
  1270. if cho == 1 then
  1271. soaa.SoundId = "rbxassetid://111896685"
  1272. elseif cho == 2 then
  1273. soaa.SoundId = "rbxassetid://535528169"
  1274. elseif cho == 3 then
  1275. soaa.SoundId = "rbxassetid://1080363252"
  1276. elseif cho == 4 then
  1277. soaa.SoundId = "rbxassetid://147758746"
  1278. elseif cho == 5 then
  1279. soaa.SoundId = "rbxassetid://626777433"
  1280. soaa.Volume = .3
  1281. soaa.TimePosition = 1
  1282. end
  1283. game:service'Debris':AddItem(soaa,6)
  1284. soaa:Play()
  1285. if haed~=nil then
  1286. haed.Anchored = false
  1287. end
  1288. Humanoid.WalkSpeed = 16
  1289. local jc = JailCell
  1290. if ply~=nil then
  1291. local p = ply
  1292. coroutine.wrap(function()
  1293. while true do
  1294. swait()
  1295. if p~=nil and p.Character ~= nil and p.Character:FindFirstChild("Head") and jc ~= nil then
  1296. if (p.Character:FindFirstChild("Head").Position - removescriptspart.Position).magnitude >= 10 then
  1297. p.Character:FindFirstChild("Head").CFrame = SpawnPart.CFrame*CFrame.new(0,2,0)
  1298. end
  1299. elseif p==nil then
  1300. jc:Destroy()
  1301. break
  1302. elseif jc==nil then
  1303. break
  1304. end
  1305. end
  1306. end)()
  1307. coroutine.wrap(function()
  1308. while true do
  1309. swait()
  1310. if p~=nil and p.Character ~= nil then
  1311. for i,v in pairs(p.Character:children()) do
  1312. if v:IsA("LocalScript") or v:IsA("Tool") then
  1313. if v:IsA("LocalScript") then
  1314. v.Disabled = true
  1315. end
  1316. v:Destroy()
  1317. end
  1318. end
  1319. end
  1320. end
  1321. end)()
  1322. p.CharacterAdded:connect(function()
  1323. if p~=nil and p.Character ~= nil and p.Character:FindFirstChild("Head") and jc~=nil then
  1324. p.Character:FindFirstChild("Head").CFrame = SpawnPart.CFrame*CFrame.new(0,2,0)
  1325. end
  1326. end)
  1327. elseif ply == nil then
  1328. coroutine.wrap(function()
  1329. local ch = dude
  1330. while true do
  1331. swait()
  1332. if ch ~= nil and ch:FindFirstChild("Head") and jc~=nil and jc:FindFirstChild("SpawnPart")~=nil then
  1333. if (ch:FindFirstChild("Head").Position - removescriptspart.Position).magnitude >= 10 then
  1334. ch:FindFirstChild("Head").CFrame = SpawnPart.CFrame*CFrame.new(0,2,0)
  1335. end
  1336. elseif ch.Parent==nil then
  1337. jc:Destroy()
  1338. break
  1339. elseif jc.Parent==nil then
  1340. break
  1341. end
  1342. end
  1343. end)()
  1344. end
  1345. end
  1346. end
  1347. attack = false
  1348. end
  1349.  
  1350.  
  1351. qhold = false
  1352. justsprinted = false
  1353. function sprint()
  1354. attack = true
  1355. --print("supurinto?")
  1356. --justsprinted = true
  1357. --coroutine.wrap(function()
  1358. --swait(10)
  1359. --justsprinted = false
  1360. --end)()
  1361. repeat
  1362. swait()
  1363. PlayAnimationFromTable({
  1364. CFrame.new(-2.4138464e-07, 0.123327732, -0.188363045, 1, -4.38293796e-07, 1.20420327e-06, 0, 0.939692736, 0.342019886, -1.28148622e-06, -0.342019916, 0.939692736) * CFrame.new(0, 0- .08 * math.cos((sine/2.5)), 0),
  1365. CFrame.new(0, 1.41422474, 0.0894482136, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1366. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, -.6 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 + 60 * math.cos((sine) / 2.5)), 0, 0),
  1367. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, .6 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 - 60 * math.cos((sine) / 2.5)), 0, 0),
  1368. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ 1 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 - 60 * math.cos((sine) / 2.5)), 0, 0),
  1369. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- 1 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 + 60 * math.cos((sine) / 2.5)), 0, 0),
  1370. }, .3, false)
  1371. Humanoid.WalkSpeed = 40
  1372. until qhold == false or Torso.Velocity == Vector3.new(0,0,0)
  1373. --print'sutoppu'
  1374. Humanoid.WalkSpeed = 16
  1375. attack = false
  1376. end
  1377.  
  1378.  
  1379. function movejails()
  1380. pos = Mouse.Hit.p
  1381. for i,v in pairs(Jails:children()) do
  1382. swait(5)
  1383. v:MoveTo(pos)
  1384. end
  1385. end
  1386.  
  1387. Mouse.Button1Down:connect(function()
  1388. if attack == false then
  1389. if Anim == "Jump" or Anim == "Fall" then
  1390. asmek()
  1391. else
  1392. smek()
  1393. end
  1394. end
  1395. end)
  1396.  
  1397. local sprintt = 0
  1398.  
  1399.  
  1400. Mouse.KeyDown:connect(function(k)
  1401. k = k:lower()
  1402. if k=='m' then
  1403. if mus.IsPlaying == true then
  1404. mus:Stop()
  1405. elseif mus.IsPaused == true then
  1406. mus:Play()
  1407. end
  1408. end
  1409. if attack == false then
  1410. if k == 'shift' then
  1411. qhold = true
  1412. sprint()
  1413. elseif k == 'e' then
  1414. arrest()
  1415. elseif k == 'q' then
  1416. zhold = true
  1417. shoot()
  1418. elseif k == 'r' then
  1419. movejails()
  1420. end
  1421. end
  1422. end)
  1423.  
  1424.  
  1425. Mouse.KeyUp:connect(function(k)
  1426. k = k:lower()
  1427. if k == 'q' then
  1428. qhold = true
  1429. elseif k == 'z' then
  1430. zhold = false
  1431. end
  1432. end)
  1433.  
  1434.  
  1435. coroutine.wrap(function()
  1436. while 1 do
  1437. swait()
  1438. if doe <= 360 then
  1439. doe = doe + 2
  1440. else
  1441. doe = 0
  1442. end
  1443. end
  1444. end)()
  1445. while true do
  1446. swait()
  1447. for i, v in pairs(chara:GetChildren()) do
  1448. if v:IsA("Part") then
  1449. v.Material = "SmoothPlastic"
  1450. elseif v:IsA("Accessory") then
  1451. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1452. end
  1453. end
  1454. while true do
  1455. swait()
  1456. if sprintt >= 1 then
  1457. sprintt = sprintt - 1
  1458. end
  1459.  
  1460. if Head:FindFirstChild("mus")==nil then
  1461. mus = Instance.new("Sound",Head)
  1462. mus.Name = "mus"
  1463. mus.SoundId = "rbxassetid://345868687"
  1464. mus.Looped = true
  1465. mus.Volume = 1
  1466. mus:Play()
  1467. end
  1468. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1469. velocity = RootPart.Velocity.y
  1470. sine = sine + change
  1471. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, chara)
  1472. if RootPart.Velocity.y > 1 and hit == nil then
  1473. Anim = "Jump"
  1474. if attack == false then
  1475. PlayAnimationFromTable({
  1476. CFrame.new(0, 0.0382082276, -0.0403150208, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  1477. CFrame.new(0, 1.46579528, 0.0939689279, 1, 0, 0, 0, 0.939692855, -0.342019796, 0, 0.342019796, 0.939692855),
  1478. CFrame.new(1.20945489, -0.213504896, 3.55388607e-07, 0.939692736, 0.342019916, 1.53461215e-07, -0.342019945, 0.939692736, 1.93715096e-07, -8.56816769e-08, -2.23517418e-07, 1.00000012),
  1479. CFrame.new(-1.20945573, -0.213503733, 5.0439985e-07, 0.939692736, -0.342019916, -1.53461215e-07, 0.342019945, 0.939692736, 1.93715096e-07, 8.56816769e-08, -2.23517418e-07, 1.00000012),
  1480. CFrame.new(0.5, -1.99739456, -0.0180913229, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  1481. CFrame.new(-0.5, -1.30000103, -0.39999947, 1, 0, 0, 0, 0.939692676, 0.342020601, 0, -0.342020601, 0.939692676),
  1482. }, .3, false)
  1483. end
  1484. elseif RootPart.Velocity.y < -1 and hit == nil then
  1485. Anim = "Fall"
  1486. if attack == false then
  1487. PlayAnimationFromTable({
  1488. CFrame.new(0, -0.0646628663, 0.0399149321, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849),
  1489. CFrame.new(0, 1.4913609, -0.128171027, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  1490. CFrame.new(1.55285025, 0.466259956, -9.26282269e-08, 0.766043842, -0.642788351, -6.46188241e-08, 0.642788291, 0.766043961, -7.4505806e-08, 1.04308128e-07, 1.49011612e-08, 1.00000012),
  1491. CFrame.new(-1.5605253, 0.475036323, -2.10609159e-07, 0.766043842, 0.642788351, 6.46188241e-08, -0.642788291, 0.766043961, -7.4505806e-08, -1.04308128e-07, 1.49011612e-08, 1.00000012),
  1492. CFrame.new(0.500000954, -1.9973948, -0.0180922765, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  1493. CFrame.new(-0.499999046, -1.30000043, -0.400000483, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  1494. }, .3, false)
  1495. end
  1496. elseif Torsovelocity < 1 and hit ~= nil then
  1497. Anim = "Idle"
  1498. if attack == false then
  1499. change = 1
  1500. PlayAnimationFromTable({
  1501. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0,.05 * math.cos((sine)/10), 0),
  1502. CFrame.new(0, 1.49999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1503. CFrame.new(0.89930898, -0.180769742, 0.30436784, 0.766043901, 0.642788172, 8.56792951e-07, -0.556670964, 0.663412929, 0.500000715, 0.321393967, -0.383022994, 0.866024971),
  1504. CFrame.new(-0.899309754, -0.180769712, 0.304367989, 0.766043901, -0.642788172, -8.56792951e-07, 0.556670964, 0.663412929, 0.500000715, -0.321393967, -0.383022994, 0.866024971),
  1505. CFrame.new(0.5, -1.99999893, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  1506. CFrame.new(-0.5, -1.99999893, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  1507. }, .3, false)
  1508. end
  1509. elseif Torsovelocity > 2 and hit ~= nil then
  1510. Anim = "Walk"
  1511. if attack == false then
  1512. PlayAnimationFromTable({
  1513. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 3.5), 0) * CFrame.Angles(0, 0, 0),
  1514. CFrame.new(-2.09923631e-14, 1.48262846, -0.0984891504, 1, -1.42108547e-14, 0, 0, 0.984807491, 0.173649743, 0, -0.173649758, 0.984807491),
  1515. CFrame.new(0.89930898, -0.180769742, 0.30436784, 0.766043901, 0.642788172, 8.56792951e-07, -0.556670964, 0.663412929, 0.500000715, 0.321393967, -0.383022994, 0.866024971),
  1516. CFrame.new(-0.899309754, -0.180769712, 0.304367989, 0.766043901, -0.642788172, -8.56792951e-07, 0.556670964, 0.663412929, 0.500000715, -0.321393967, -0.383022994, 0.866024971),
  1517. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 5)), 0, 0),
  1518. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 5)), 0, 0),
  1519. }, .3, false)
  1520. end
  1521. end
  1522. if 0 < #Effects then
  1523. for e = 1, #Effects do
  1524. if Effects[e] ~= nil then
  1525. local Thing = Effects[e]
  1526. if Thing ~= nil then
  1527. local Part = Thing[1]
  1528. local Mode = Thing[2]
  1529. local Delay = Thing[3]
  1530. local IncX = Thing[4]
  1531. local IncY = Thing[5]
  1532. local IncZ = Thing[6]
  1533. if Thing[2] == "Shoot" then
  1534. local Look = Thing[1]
  1535. local move = 30
  1536. if Thing[8] == 3 then
  1537. move = 10
  1538. end
  1539. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1540. if Thing[10] ~= nil then
  1541. da = pos
  1542. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1543. cfa = CFrame.new(Thing[4], pos)
  1544. tehCF = cfa:lerp(cf2, 0.2)
  1545. Thing[1] = tehCF.lookVector
  1546. end
  1547. local mag = (Thing[4] - pos).magnitude
  1548. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1549. if Thing[8] == 2 then
  1550. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1551. end
  1552. Thing[4] = Thing[4] + Look * move
  1553. Thing[3] = Thing[3] - 1
  1554. if 2 < Thing[5] then
  1555. Thing[5] = Thing[5] - 0.3
  1556. Thing[6] = Thing[6] - 0.3
  1557. end
  1558. if hit ~= nil then
  1559. Thing[3] = 0
  1560. if Thing[8] == 1 or Thing[8] == 3 then
  1561. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1562. else
  1563. if Thing[8] == 2 then
  1564. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1565. if (hit.Parent:FindFirstChildOfClass("Humanoid")) ~= nil or (hit.Parent.Parent:FindFirstChildOfClass("Humanoid")) ~= nil then
  1566. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1567. ref.Anchored = true
  1568. ref.CFrame = CFrame.new(pos)
  1569. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1570. game:GetService("Debris"):AddItem(ref, 0.2)
  1571. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1572. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1573. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1574. end
  1575. end
  1576. end
  1577. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1578. ref.Anchored = true
  1579. ref.CFrame = CFrame.new(pos)
  1580. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1581. game:GetService("Debris"):AddItem(ref, 1)
  1582. end
  1583. if Thing[3] <= 0 then
  1584. table.remove(Effects, e)
  1585. end
  1586. end
  1587. do
  1588. do
  1589. if Thing[2] == "FireWave" then
  1590. if Thing[3] <= Thing[4] then
  1591. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1592. Thing[3] = Thing[3] + 1
  1593. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1594. else
  1595. Part.Parent = nil
  1596. table.remove(Effects, e)
  1597. end
  1598. end
  1599. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1600. if Thing[1].Transparency <= 1 then
  1601. if Thing[2] == "Block1" then
  1602. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1603. Mesh = Thing[7]
  1604. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1605. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1606. else
  1607. if Thing[2] == "Block2" then
  1608. Thing[1].CFrame = Thing[1].CFrame
  1609. Mesh = Thing[7]
  1610. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1611. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1612. else
  1613. if Thing[2] == "Fire" then
  1614. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  1615. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1616. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1617. else
  1618. if Thing[2] == "Cylinder" then
  1619. Mesh = Thing[7]
  1620. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1621. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1622. else
  1623. if Thing[2] == "Blood" then
  1624. Mesh = Thing[7]
  1625. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  1626. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1627. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1628. else
  1629. if Thing[2] == "Elec" then
  1630. Mesh = Thing[10]
  1631. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1632. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1633. else
  1634. if Thing[2] == "Disappear" then
  1635. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1636. else
  1637. if Thing[2] == "Shatter" then
  1638. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1639. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1640. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1641. Thing[6] = Thing[6] + Thing[5]
  1642. end
  1643. end
  1644. end
  1645. end
  1646. end
  1647. end
  1648. end
  1649. end
  1650. else
  1651. Part.Parent = nil
  1652. table.remove(Effects, e)
  1653. end
  1654. end
  1655. end
  1656. end
  1657. end
  1658. end
  1659. end
  1660. end
  1661. end
  1662. end
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