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- [14:17] <+Kane> JohnShandy`: i run a linx server
- [14:17] <+Kane> linux*
- [14:17] <Vicki> u do?
- [14:17] <Vicki> any issues with empires?
- [14:18] <Vicki> with our vm we had 97% cpu usage ith 50 players
- [14:20] <+Kane> Vicki: high cpu usage, around 75% according to 'stats'
- [14:20] <+Kane> with 16 players
- [14:20] <+Kane> i dunno whether it accidentaly got 66 tickrate
- [14:20] <Vicki> hmm interesting
- [14:21] <+Kane> i'll have more data when the pug today is completed
- [14:21] <+Kane> PUG in 40 minutes.
- [14:21] <Vicki> great I would be very interested in knowing ..we are decding whether to change over to linux instead of using the vm..well napalm might
- [14:22] <Vicki> since the vm is not doing well in that area
- [14:22] <+Kane> yeh
- [14:22] <+Kane> one bad thing is that empires scales badly over
- [14:23] <Vicki> we had it set for 1 core on the virutallinux
- [14:23] <+Kane> i got a Quad-Core AMD Opteron 2344 HE
- [14:23] <Vicki> then tried 2 neither helped the cpu usage
- [14:23] <Vicki> u assigned it one core?
- [14:24] <Vicki> empires that is
- [14:24] <+Kane> nah
- [14:24] <+Kane> it runs slower if i recall correctly then
- [14:24] <+Kane> at least it did for me
- [14:24] <Vicki> hmm I see
- [14:25] <+Kane> one issue might be is that silly speedstep reduced mhz to 1000
- [14:25] <+Kane> instead of max 1700
- [14:25] <+Kane> i forced it to 1700
- [14:25] <Vicki> up tp 30 or so players it played well even with high cpu but over that it was unplayable
- [14:26] <Vicki> i see
- [14:26] <Vicki> ran smoothly jsut as windows does
- [14:27] <Vicki> until we hit over 35 players i believe
- [14:27] <+Kane> hmm
- [14:28] <+Kane> well, i can run a 20-slot dystopia server with 50% usage
- [14:28] <Vicki> the models
- [14:28] <Vicki> k
- [14:29] <Vicki> 50% is okay
- [14:30] <+Extrems> Okay?...
- [14:30] <Vicki> menaing its good
- [14:30] <Vicki> meaning
- [14:30] <Vicki> shouldnt casue lag at 50%
- [14:31] <+Extrems> Still high.
- [14:31] <Vicki> for 20 players I agree
- [14:32] <+Kane> well,
- [14:53] <@msieradzki> Vicki, it didn't ran smoothly
- [14:53] <@msieradzki> VM srcds was always slower
- [14:53] <@msieradzki> on some maps it was slow but fast enough to be "smooth"
- [14:53] <@msieradzki> so person without net_graph wouldn't notice
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