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AoA3 - 3.3.5 Changelog

Aug 22nd, 2020
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  1. Advent of Ascension 3 Changelog
  2. (+: Added; -: Removed; *: Modified)
  3.  
  4. 3.3.5 (Patch Update):
  5. Blocks:
  6. * Changed Crystevia's plants to have the glass breaking sound.
  7. * Fixed the Tentacle variant blocks rootating randomly when placed.
  8. * Moved the Archaic Ladder drops into the Decoration Blocks creative tab. (Github issue #1815)
  9. * Changed Decayed Glass to not be unbreakable. (Github suggestion #1807)
  10.  
  11. Items:
  12. * Fixed Head Hunter instantly resetting cooldown on headshot. (Github issue #1794)
  13. * Fixed thrown weapons applying their secondary effects even if the hit is unsuccessful.
  14.  
  15. Entities:
  16. * Fixed Hive King stunting its spawn process if unloaded while still growing. (Github issue #1823)
  17.  
  18. Misc:
  19. * Fixed Creep spawning infinitely from his altar.
  20. * Fixed throwable weapons throwing an error & not a projectile when used as the last one in its stack. (Github issue #1801)
  21. * Fixed Guns & Archerguns not destroying non-living entities. (Github issue #1814)
  22.  
  23. Textures:
  24. * Changed the texture for Ghoul Staff.
  25. * Fixed up some minor texture issues for various trader GUIs. (Github issue #1805)
  26. * Updated the Shyre Archer and Naturalist Guis.
  27. * Changed the texture for Balloon Bomber.
  28. * Changed the texture for Bulb Cannon.
  29. * Changed the texture for Flower Cannon.
  30. * Changed the texture for Fungal Cannon.
  31. * Changed the texture for Iro Cannon.
  32. * Changed the texture for Water Balloon Bomber.
  33. * Changed the texture for Wither Cannon.
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