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Venture to the Vile Preliminary Any% Route

May 29th, 2024
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  1. [Route notes for Venture to the Vile Any%]
  2. [Routing and notes by mathulu]
  3. [Last updated 5/24/2024]
  4.  
  5. [Compatible with splitguides, headers are splits]
  6.  
  7. [VttV is a 2.5D game, you can move between layers at certain points - I will use "in" to refer to going deeper into the area (pressing up at one of the transition points) and "out" to refer to moving up a layer (pressing down at one of the transition points)]
  8.  
  9. ### Prologue
  10. * Wake up and inspect the mask to your right (ignore your mom)
  11. * Leave the house and walk left, ignoring every villager until stopped by Ella
  12. * Continue left with Ella until she moves the bush
  13. * Follow her in a layer, then continue to the right
  14. * When prompted, attack Walrus Jr
  15. * After the cutscene, move to the right and follow adult Ella
  16. * Check the 4 traps (1 left, 1 far left, 1 far left and in, one close to Ella and in) then talk to Ella again
  17. * Follow her in and right to the final trap, then toward the bridge
  18. * After the bridge cutscene, move all the way to the right until collapsing
  19.  
  20. ### Enter Gracious Anne's Infirmary
  21. * After waking, heal and then attack when prompted
  22. * Speak with Dr Crow again, then leave the manor and head right
  23. * Head out a layer to the shop section of the city and head right to exit to the Lanes
  24. * Go right through the lanes, going in at the second opportunity (next to the infirmary sign)
  25. * Continue right into the house #30
  26. * **Safety**: Inside house #30, collect the bloom to the right on the second floor for 2 reeking pelts and 1 small claw
  27. * Go up to the second floor, then right and down to exit the houses
  28. * Continue right until you see another infirmary sign, then go in a layer
  29. * Head left (optinonal safety tent) and enter the Infirmary
  30.  
  31. ### Mr Hare
  32. * Head right inside the infirmary, until you can ascend to the second floor
  33. * **Saftey**: grab the bloom here for 2 rotten feathers
  34. * On the second floor, go left, then in and right until you fall down
  35. * Pick up the ward key
  36. * Unlock the door to the left, go out a layer then head right and unlock the door
  37. * Continue right until reaching the battery (optional safety tent)
  38. * Take the battery left near the entrance and place it in the slot a layer in from the start
  39. * Go left and up the elevator after the cutscene
  40. * Head right (optional saftey tent) and fight Mr Hare
  41.  
  42. ### Act 1 End
  43. * After the boss fight, exit through the right side of the arena
  44. * Pick up the Medical supplies on the way out
  45. * Head left back through the infirmary, then **past the entrance** and further left
  46. * Go across the electrified water until you reach the second tent
  47. * Go in and down to enter the sewers
  48. * In the sewers, go left, up, out 2 layers, and left to reach the Rainybrook sewer exit
  49. * Exit the sewers and head right and up the stairs to return to the Crow Manor
  50. * Speak with Dr Crow to the left, then upgrade to gain the wall climb ability
  51. * Climb out of the trap area and speak with Dr Crow again
  52. * Place the pure vile in the apparatus to gain an additional heart
  53.  
  54. ### Dash
  55. * Head out of the manor, then right and in to the police station
  56. * Speak with Lieutenant Beagle and get a map of the world
  57. * Exit the police station, then head out to the shop section of the city
  58. * Exit the city to the left to Stanley Road
  59. * Optional safety tent at the start of Stanley Road
  60. * Head left all the way through the zone to enter the Winding Creek Gardens
  61. * Head straight left all the way through the gardens (safety tents optional)
  62. * Fight the Grasshopper boss and get dash
  63.  
  64. ### Enter Mines
  65. * Collect the rewards from the Grasshopper boss
  66. **Optional safety for damage upgrades: Take the tent after the boss and re-enter the arena for a bloom containing 3 small claws!**
  67. * Upgrade damage here if you have the materials
  68. * Continue left into the Lost Thicket
  69. * Proceed left across the creek and larger river (saftey tents optional)
  70. * At the far left end, go in and right, then in and right again to the corrupted log
  71. * Hit the log, then retrace your steps out 1 layer, and head right to cross the river
  72. * Head right across the river, then in toward the water mill (safety tent optional)
  73. * Go past the locked door, then in the open door and head left through the saws
  74. * Wind around through the interior, taking every layer transition you can, and drop through the floor
  75. * Pick up the watermill key to the left, then go out a layer and out the door
  76. * Climb back up and enter the locked watermill door
  77. * Go through the interior of the watermill, then exit out to the dock
  78. * Break the vile blocking the water wheel above you, then cross the river using the water wheel
  79. * Continue right (safety tent optional), then in, right and in another layer
  80. * Go left and in when possible from this layer, until you meet Walrus Sr
  81. * Get the mines key from Walrus Sr, then retrace your steps back 1 layer and go right
  82. * Open the mines with the Mines Key and enter
  83.  
  84. ### Floor 2:
  85. * Use the dynamite switch to blow up the first bit of dynamite, then take the cart to the right
  86. * Start the power (optionally take safety tent) and head down the elevator to floor 2 (second switch)
  87. * Take the cart all the way left, then head in and right until you can go out again
  88. * Head left (optional: hit the dynamite switch for a shortcut in case of death)
  89. * Go in then alllll the way right until you reach the power switch
  90. * Exit to the right, return to the elevator and hit the third switch for floor 3
  91.  
  92. ### Floor 3:
  93. * Go left, start the dynamite switch, then block the water with your body to protect the fuse as it goes left
  94. * Continue left through the platforming gauntlets, then in and snake around when possible
  95. * Continue going in, then go left and out and call the mine cart
  96. * Take the mine cart to the right, then go up and right to activate the switch
  97. * Continue right and out, then back to the elevator and take it to Floor 4
  98.  
  99. ### Floor 4:
  100. * Go left through the platforming and take the mine cart to the left
  101. * Go all the way left and collect the battery, then go back right and place it into the empty slot
  102. * Go in a layer to the now-lit cave and call the next mine cart
  103. * DO NOT jump at the first opportunity on this cart!
  104. * After the cart ride, continue right and activate the power switch
  105. * Continue right and out, back to the elevator, and hit the fifth switch
  106.  
  107. ### Floor 5:
  108. * Activate the dynamite and head to the left
  109. * Summon the mine cart and take it to the left
  110. * Continue left and then in a layer
  111. * Summon the mine cart to the left (ignore the dynamite) and take it right
  112. * Continue right (don't go in) and activate the final switch
  113. * Go right and return to the elevator and return to the first floor (first switch)
  114. * Alternatively go back left to deathwarp to the top if you're at low HP
  115.  
  116. ### Mines Abomination
  117. * Go back two layers on Floor 1 and take the rear elevator to the bottom (second switch)
  118. * Go right and in (optional saftey tent) to the boss arena
  119. * Survive the escape portion, then defeat the Mines Abomination
  120.  
  121. ### Kraken
  122. * **OPTIONAL SAFETY: Upgrade to the second level of damage upgrades for the Vicious Claw here, the Kraken gives you the necessary materials**
  123. * Exit the boss arena, break the yellow barriers and head back up to the first floor foreground elevator
  124. * Cross the elevator to the right and enter the sewers
  125. * In the sewers, go to the right and cross to the harbor side by skipping over the spikes with the grapple point
  126. * Enter the harbor, immediately go in a layer and then right past Derek Mouse (optional safety tent)
  127. * Continue right, then in a layer to the docks
  128. * Continue left and in when possible until the platforming gauntlet to the left
  129. * Complete the gauntlet and gather the keys to the quarantine dock
  130. * Go to the right and back a layer, then right over to the locked ship
  131. * Unlock the gate and enter the ship (optional safety tent)
  132. * On the ship, wrap around to the entrance in the middle of the ship
  133. * Go to the bottom and attack the kraken tentacle to start the boss fight
  134. * Exit the ship and fight the boss (autoscroller)
  135.  
  136. ### Enter Mausoleum
  137. * After the cutscene, head to the left with grapple and return to the main harbor area (optional safety bench)
  138. * Head left and into the sewers
  139. * Take the bottom-right exit in the sewers to enter the infirmary
  140. * Head right through the infirmary past the electricity
  141. * Exit the infirmary back into the Lanes
  142. * Head right and out a layer, then all the way left to the cemetery
  143. * Head left through the first layer, and go in when possible
  144. * Head right and in until reaching Layer IV
  145. * Head all the way left on Layer IV, past the sewer, and enter the Mausoleum
  146.  
  147. ### Mutated Angler
  148. * In the Mausoleum, go right until you can go in
  149. * Go left on the back layer, then up to the second floor, and continue left
  150. * Come out to the foreground, then head to the right across the rafters until you can go in again
  151. * Go in and head right (optional safety tent), then hit the first and third wheels to set up the chandeliers on the lower settings
  152. * Go back left and out a layer, then cross the chandeliers to the right
  153. * Continue right (ignore the inward transition) and stay on the upper level as far right as you can go
  154. * Go in a layer, then head left through the gate and drop through a gap in the bridge to the lower level
  155. * Go right, then out a layer and right again
  156. * Use the grapple points to continue right (optional safety tent) and enter the boss arena
  157. * Fight the Mutated Angler and survive the escape sequence
  158.  
  159. ### Enter Vile Roots
  160. * Head right into the crypt past the boss
  161. * Head down then right, and finally up and right to exit the crypt and re-enter the cemetery proper
  162. * Head left past the breakable wall and optional safety tent, then head out a layer and left to the sewers
  163. * Go right and out a layer, then left to the rainybrook sewer exit
  164. * Head back to Crow Manor, and left to talk to Dr Crow again
  165. * **Optional Safety**: Use 2 or 3 pure vile to upgrade to 7 or 8 health
  166. * Exit Crow manor and re-enter the sewers, take the Mines exit
  167. * Head left through the mines (optional safety tent) and exit to the lost thicket
  168. * Head out and left 2 layers, then go in and across the river
  169. * Enter the mill house again past the yellow breakable wall, then go left and across the saws to the second breakable wall
  170. * Continue left across the river, then wind out several layers to the breakable shortcut tree
  171. * Continue heading out layers and left until you enter the Vile Roots
  172.  
  173. ### Venture to the Vile
  174. * Go left upon entering (optional safety tent) and then in
  175. * Go right and in another layer, then snake back to the left
  176. * Go through the platforming gauntlet, then head in another layer
  177. * Head right through more platforming and then in toward the sewer entrance
  178. * Head left from sewer entrance, enter the vile roots interior (optional safety tent)
  179. * In the interior, hit the block right (with the heavy attack) then snake through the platforming
  180. * At the next block puzzle just climb the right wall then damage tank to skip the puzzle
  181. * Break the last breakable yellow wall, then drop down and go in a layer
  182. * Head up and right through the next platforming section to the next block puzzle
  183. * Actually do this puzzle then continue right and down
  184. * Jump off the wall and grapple to skip the next puzzle section, then continue down and left
  185. * Continue down and snake to the end, then go in a layer
  186. * Optional safety bench before the final boss
  187. * Talk to the final boss
  188.  
  189. ### Any%
  190. * Hit the final boss once to start the fight
  191. * Beat the boss
  192. * GG
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