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- Dirt Rally 2.0 VR accomodation fix config
- by Keijo "Kegetys" Ruotsalainen
- http://www.kegetys.fi
- You can edit this file with the game running and the settings will be applied in real time.
- [settings]
- ; Settings this to 1 reduces the display area used by eye accomodation, concentrating more on what you are looking at
- overrideArea=1
- ; Setting this to 1 enables the accomodation override settings in 'accomodation' below
- overrideAccomodation=1
- ; Setting this to 1 enables the color toning override settings in 'colorToning' below
- overrideColorToning=1
- ; Setting (0.0 to 1.0) for reducing haze in for example Finland and Poland. Does not affect denser fog/rain/snow.
- hazeReduction=0.5
- ; Settings this to 1 overrides vegetation shaders to use alpha-to-coverage rather than dithering/alpha testing.
- overrideVegetationAtoC=1
- ; Sun illuminance values used to interpolate between colorToningDay and colorToningNight below
- illuminanceDay=40000
- illuminanceNight=600
- [accomodation]
- ; Accomodation behaviour settings.
- ; Game defaults are luminanceMaxRange 1500, luminanceMinRange 600, brightenSpeed 5, darkenSpeed 5
- ; You can set luminanceMaxRange and luminanceMinRange to same value (ie. 1000) to lock accomodation
- luminanceMaxRange=1150
- luminanceMinRange=733
- brightenSpeed=0.25
- darkenSpeed=0.25
- [colorToningDay]
- ; Color toning settings for daytime, when illuminance is illuminanceDay or above
- ; Game defaults are around gamma 2.0, saturation 0.85, brightness 1.0, paletteWeight 1.0
- gamma=1.9
- saturation=0.8
- brightness=1.15
- paletteWeight=0.2
- [colorToningNight]
- ; Color toning settings for night, when illuminance is illuminanceNight or below
- ; Game defaults are around gamma 2.0, saturation 0.85, brightness 1.0, paletteWeight 1.0
- gamma=1.43
- saturation=1.1
- brightness=1.1
- paletteWeight=0.2
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