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- public class NormalBibed extends ModelBase
- {
- public NormalBibed()
- {
- head = new ModelRenderer(0, 0);
- head.addBox(-4F, -8F, -4F, 8, 8, 8, 0F);
- head.setRotationPoint(0F, 0F, 0F);
- head.rotateAngleX = 2.480262E-16F;
- head.rotateAngleY = 0F;
- head.rotateAngleZ = 0F;
- head.mirror = false;
- body = new ModelRenderer(16, 16);
- body.addBox(-4F, 0F, -2F, 8, 12, 4, 0F);
- body.setRotationPoint(0F, 0F, 0F);
- body.rotateAngleX = 2.480262E-16F;
- body.rotateAngleY = 0F;
- body.rotateAngleZ = 0F;
- body.mirror = false;
- rightarm = new ModelRenderer(40, 16);
- rightarm.addBox(-3F, -2F, -2F, 4, 12, 4, 0F);
- rightarm.setRotationPoint(-5F, 2F, 0F);
- rightarm.rotateAngleX = 2.480262E-16F;
- rightarm.rotateAngleY = 0F;
- rightarm.rotateAngleZ = 0F;
- rightarm.mirror = false;
- leftarm = new ModelRenderer(40, 16);
- leftarm.addBox(-1F, -2F, -2F, 4, 12, 4, 0F);
- leftarm.setRotationPoint(5F, 2F, 0F);
- leftarm.rotateAngleX = 2.480262E-16F;
- leftarm.rotateAngleY = 0F;
- leftarm.rotateAngleZ = 0F;
- leftarm.mirror = false;
- rightleg = new ModelRenderer(0, 16);
- rightleg.addBox(-2F, 0F, -2F, 4, 12, 4, 0F);
- rightleg.setRotationPoint(-2F, 12F, 0F);
- rightleg.rotateAngleX = 2.480262E-16F;
- rightleg.rotateAngleY = 0F;
- rightleg.rotateAngleZ = 0F;
- rightleg.mirror = false;
- leftleg = new ModelRenderer(0, 16);
- leftleg.addBox(-2F, 0F, -2F, 4, 12, 4, 0F);
- leftleg.setRotationPoint(2F, 12F, 0F);
- leftleg.rotateAngleX = 2.480262E-16F;
- leftleg.rotateAngleY = 0F;
- leftleg.rotateAngleZ = 0F;
- leftleg.mirror = false;
- I_NEED_A_NAME = new ModelRenderer(0, 0);
- I_NEED_A_NAME.addBox(0F, 0F, 0F, 1, 1, 1, 0F);
- I_NEED_A_NAME.setRotationPoint(0F, 0F, 0F);
- I_NEED_A_NAME.rotateAngleX = 2.480262E-16F;
- I_NEED_A_NAME.rotateAngleY = 0F;
- I_NEED_A_NAME.rotateAngleZ = 0F;
- I_NEED_A_NAME.mirror = false;
- }
- public void render(float f, float f1, float f2, float f3, float f4, float f5)
- {
- super.render(f, f1, f2, f3, f4, f5);
- setRotationAngles(f, f1, f2, f3, f4, f5);
- head.render(f5);
- body.render(f5);
- rightarm.render(f5);
- leftarm.render(f5);
- rightleg.render(f5);
- leftleg.render(f5);
- I_NEED_A_NAME.render(f5);
- }
- public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5)
- {
- super.setRotationAngles(f, f1, f2, f3, f4, f5);
- }
- //fields
- public ModelRenderer head;
- public ModelRenderer body;
- public ModelRenderer rightarm;
- public ModelRenderer leftarm;
- public ModelRenderer rightleg;
- public ModelRenderer leftleg;
- public ModelRenderer I_NEED_A_NAME;
- }
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