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  1. # 'locale' = the locale you want to grab strings from
  2. # 'worker-threads' = How many threads should this application use
  3. settings:
  4. locale: english.locale
  5. worker-threads: 2
  6.  
  7. # [ The trade inventory between a player and a villager ] #
  8. # 'inventory-size' = size of the inventory. MUST be divisible by 9
  9. # 'sell-all-button' = Itemstack used for the sellall button icon
  10. tradegui:
  11. inventory-size: 54
  12. sell-all-button: "160:5"
  13. add-all-button: "160:5"
  14.  
  15. # 'max' = TOTAL level you can get
  16. # 'factor' = Factor of leveling (Increment of EXP requirment)
  17. # 'base' = The base required XP
  18. leveling:
  19. max: 10
  20. factor: 2.0
  21. base: 2500.0
  22. harvest-delay: 300
  23.  
  24. # 'pool-size' = How many connections can the MySQL have at once
  25. database:
  26. user:
  27. password: ''
  28. pool-size:
  29. log: false
  30. host:
  31. database:
  32. table:
  33. port:
  34.  
  35. # 'modifier' = Level * Modifier.
  36. # 'check-radius' = Radius we should check for leveled players before
  37. # defaulting to level 0
  38. autofarm:
  39. modifier: 0.5
  40. check-radius: 50
  41.  
  42. perm-modifiers:
  43. vip:
  44. permission: 'drugexp.vip'
  45. sell-modifier: 0.8
  46. xp-modifier: 1.05
  47. vip+:
  48. permission: 'drugexp.vip+'
  49. sell-modifier: 1.05
  50. xp-modifier: 1.10
  51. vip$:
  52. permission: 'drugexp.vip$'
  53. sell-modifier: 1.20
  54. xp-modifier: 1.15
  55. vip*:
  56. permission: 'drugexp.vip*'
  57. sell-modifier: 1.25
  58. xp-modifier: 1.20
  59.  
  60. # [ List of all the grades items can be ] #
  61. # The plugin will automatically sort grades
  62. grades:
  63. Shit:
  64. name: '&8Dirt'
  65. level: 0
  66. modifier: 0.5
  67. Dirt:
  68. name: '&8Dirt'
  69. level: 0
  70. modifier: 0.55
  71. Poor:
  72. name: '&7Poor'
  73. level: 2
  74. modifier: 0.6
  75. Decent:
  76. name: '&eDecent'
  77. level: 4
  78. modifier: 0.7
  79. Acceptable:
  80. name: '&fAverage'
  81. level: 6
  82. modifier: 0.8
  83. Good:
  84. name: '&aGood'
  85. level: 7
  86. modifier: .9
  87. Amazing:
  88. name: '&4&lA&d&lmazing'
  89. level: 8
  90. modifier: 1.0
  91. OG:
  92. name: '&a&k&l|&2&lO&a&lG&2&k&l|'
  93. level: 10
  94. modifier: 1.075
  95.  
  96.  
  97. #[ The raw drug material found from farming ]#
  98. # List any raw drug below
  99. # 'from-block' = What block will drop this item
  100. # 'item' = What item will be dropped from the 'from-block'
  101. # 'price' = How much the 'drop' is worth in shops
  102. # 'permission' = Permission NEEDED to sell this item
  103. raw-drugs:
  104. Stock:
  105. permission: 'drugexp.sell.stock'
  106. exp: 1.25
  107. price: 11.8
  108. from-block: 338
  109. item: 338
  110. Pill Bottles:
  111. permission: 'drugexp.sell.pillbottles'
  112. exp: 3.5
  113. price: 15
  114. from-block: 86
  115. item: 86
  116. Kush:
  117. permission: 'drugexp.sell.thc'
  118. exp: 6.25
  119. price: 9.0
  120. from-block: 81
  121. item: 81
  122. Weed:
  123. permission: 'drugexp.sell.weed'
  124. exp: 9
  125. price: 68.13
  126. from-block: 59
  127. item: 296
  128. extra-drop: 295 3
  129. Meth:
  130. exp: 3
  131. price: 30.0
  132. from-block: 372
  133. item: 372
  134. Magic Mushrooms:
  135. exp: 8.0
  136. price: 19.0
  137. from-block: 40
  138. item: 40
  139. Shrooms:
  140. exp: 8.0
  141. price: 19.0
  142. from-block: 39
  143. item: 39
  144. Wacky Tobacky:
  145. exp: 6.0
  146. price: 25
  147. from-block: 127
  148. item: '351:3'
  149. Pills:
  150. exp: 0
  151. price: 4.1
  152. from-block: 361
  153. item: '361'
  154.  
  155. #[ The refined drugs made from raw-drugs ]#
  156. # List any refined drug below
  157. # 'item' = Item the drug is repersented by
  158. # 'crafting' = If this item can be crafted
  159. # 'furnace' = If this item can be smelted in a furnace
  160. # 'price' = How much the 'item' is worth in shops
  161. #
  162. # 'recipe' = An array of item-id's. MUST have 9 elements
  163. # if you're defining a 'shaped' recipe. '0' = AIR, means empty
  164. #
  165. # 'permission' = Permission NEEDED to sell this item
  166. #
  167. # 'output-amount' = Amount of 'item' is given after crafting/smelting
  168. #
  169. # WARNING! YAML does NOT like 234:23 elements and WILL have trouble reading
  170. # them unless you specify it to be a string (With '' ) Example: '55:1'
  171. drugs:
  172. Cocaine:
  173. price: 12.0
  174. item: '353'
  175. crafting:
  176. output-amount: 1
  177. recipe: ['338']
  178. LSD:
  179. permission: 'drugexp.sell.lsd'
  180. price: 13.25
  181. item: '339'
  182. crafting:
  183. output-amount: 3
  184. recipe: ['0', '0', '0', '338', '338', '338', '0', '0', '0']
  185. Hash:
  186. price: 12.0
  187. item: '351:2'
  188. furnace:
  189. output-amount: 1
  190. recipe: ['81']
  191. Pills:
  192. price: 4.1
  193. item: '361'
  194. crafting:
  195. output-amount: 4
  196. recipe: ['86']
  197. Weed:
  198. price: 68.13
  199. item: '296'
  200. crafting:
  201. output-amount: 9
  202. recipe: ['170']
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