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  1. Log uploaded on Friday, July 20, 2018, 11:47:44 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4.  
  5. Active Harmony patches:
  6. <FollowAndMeleeAttack>c__AnonStorey3.<>m__0: TRANS: [800]ZombieLand.Patches+Toils_Combat_FollowAndMeleeAttack_KillIncappedTarget_Patch.Transpiler
  7. <JumpIfTargetDownedDistant>c__AnonStorey5.<>m__0: TRANS: [800]ZombieLand.Patches+Toils_Jump_JumpIfTargetDownedDistant_Patch.Transpiler
  8. <MakeNewToils>c__Iterator0.<>m__1: TRANS: [800]ZombieLand.Patches+JobDriver_AttackStatic_TickAction_Patch.Transpiler
  9. AttackTargetFinder.BestAttackTarget: post: ZombieLand.Patches+AttackTargetFinder_BestAttackTarget_Patch.Postfix TRANS: ZombieLand.Patches+AttackTargetFinder_BestAttackTarget_Patch.Transpiler
  10. AttackTargetFinder.GetAvailableShootingTargetsByScore: post: ZombieLand.Patches+AttackTargetFinder_GetAvailableShootingTargetsByScore_Patch.Postfix
  11. AttackTargetsCache.DeregisterTarget: TRANS: ZombieLand.Patches+AttackTargetsCache_DeregisterTarget_Patch.Transpiler
  12. AttackTargetsCache.RegisterTarget: TRANS: ZombieLand.Patches+AttackTargetsCache_RegisterTarget_Patch.Transpiler
  13. DamageFlasher.GetDamagedMat: post: [0]ZombieLand.DamageFlasher_GetDamagedMat_Patch.Postfix
  14. DamageFlasher.Notify_DamageApplied: PRE: [800]ZombieLand.DamageFlasher_Notify_DamageApplied_Patch.Prefix
  15. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  16. DebugWindowsOpener.ToggleDebugActionsMenu: TRANS: [800]ZombieLand.Patches+DebugWindowsOpener_ToggleDebugActionsMenu_Patch.Transpiler
  17. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  18. EditWindow_DebugInspector.CurrentDebugString: PRE: ZombieLand.Patches+EditWindow_DebugInspector_CurrentDebugString_Patch.Prefix TRANS: ZombieLand.Patches+EditWindow_DebugInspector_CurrentDebugString_Patch.Transpiler
  19. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  20. Faction.AffectGoodwillWith: PRE: ZombieLand.Patches+Faction_AffectGoodwillWith_Patch.Prefix
  21. FactionManager.ExposeData: post: ZombieLand.Patches+FactionManager_ExposeData_Patch.Postfix
  22. FoodUtility.GetPreyScoreFor: post: ZombieLand.Patches+FoodUtility_GetPreyScoreFor_Patch.Postfix
  23. ForbidUtility.IsForbidden: PRE: [800]ZombieLand.Patches+ForbidUtility_IsForbidden_Patch.Prefix
  24. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  25. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  26. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  27. GenHostility.HostileTo: post: ZombieLand.Patches+GenHostility_HostileTo_Thing_Faction_Patch.Postfix
  28. GenHostility.HostileTo: post: ZombieLand.Patches+GenHostility_HostileTo_Thing_Thing_Patch.Postfix
  29. GenHostility.IsActiveThreatTo: PRE: [800]ZombieLand.Patches+GenHostility_IsActiveThreat_Patch.Prefix
  30. GlobalControlsUtility.DoDate: post: ZombieLand.Patches+GlobalControlsUtility_DoDate_Patch.Postfix
  31. HediffSet.get_PainTotal: PRE: ZombieLand.Patches+HediffSet_CalculatePain_Patch.Prefix
  32. HediffUtility.CanHealNaturally: PRE: [800]ZombieLand.Patches+HediffUtility_CanHealNaturally_Patch.Prefix
  33. JobDriver_Wait.CheckForAutoAttack: TRANS: [800]ZombieLand.Patches+JobDriver_Wait_CheckForAutoAttack_Patch.Transpiler
  34. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  35. MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
  36. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  37. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  38. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  39. MapInterface.MapInterfaceOnGUI_AfterMainTabs: post: ZombieLand.Patches+MapInterface_MapInterfaceOnGUI_AfterMainTabs_Patch.Postfix
  40. MentalStateHandler.TryStartMentalState: TRANS: [800]ZombieLand.Patches+MentalStateHandler_TryStartMentalState_Patch.Transpiler
  41. ModContentPack.LoadDefs: PRE: ModCheck.LoadAllMods.Prefix TRANS: ModCheck.LoadAllMods.Transpiler
  42. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  43. MusicManagerPlay.get_DangerMusicMode: PRE: [800]ZombieLand.Patches+MusicManagerPlay_DangerMusicMode_Patch.Prefix
  44. Need.set_CurLevel: TRANS: [800]ZombieLand.Patches+Need_CurLevel_Patch.Transpiler
  45. PathFinder.FindPath: TRANS: ZombieLand.Patches+PathFinder_FindPath_Patch.Transpiler
  46. Pawn.AnythingToStrip: PRE: [800]ZombieLand.Patches+Pawn_AnythingToStrip_Patch.Prefix
  47. Pawn.ThreatDisabled: PRE: [800]ZombieLand.Patches+Pawn_ThreatDisabled_Patch.Prefix
  48. Pawn.get_Downed: PRE: [800]ZombieLand.Patches+Pawn_Downed_Patch.Prefix
  49. PawnCapacitiesHandler.GetLevel: TRANS: [800]ZombieLand.Patches+PawnCapacitiesHandler_GetLevel_Patch.Transpiler
  50. PawnGenerator.GenerateNewNakedPawn: PRE: [800]ZombieLand.Patches+PawnGenerator_GenerateNewNakedPawn_Patch.Prefix
  51. PawnGraphicSet..ctor: TRANS: ZombieLand.PawnGraphicSet_Constructor_With_Pawn_Patch.Transpiler
  52. PawnGraphicSet.ResolveAllGraphics: post: ZombieLand.Patches+PawnGraphicSet_ResolveAllGraphics_Patch.Postfix
  53. PawnGraphicSet.ResolveApparelGraphics: post: [0]ZombieLand.Patches+PawnGraphicSet_ResolveApparelGraphics_Patch.Postfix
  54. PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
  55. PawnRenderer.RenderPawnAt: PRE: [800]ZombieLand.Patches+PawnRenderer_RenderPawnAt_Patch.Prefix post: ZombieLand.Patches+PawnRenderer_RenderPawnAt_Patch.Postfix
  56. PawnRenderer.RenderPawnInternal: post: [800]ZombieLand.Patches+PawnRenderer_RenderPawnInternal_Patch.Postfix
  57. Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
  58. Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
  59. Pawn_DrawTracker.DrawTrackerTick: post: [0]ZombieLand.Pawn_DrawTrackerDrawTrackerTick_Patch.Postfix
  60. Pawn_DrawTracker.get_DrawPos: post: [0]ZombieLand.Pawn_DrawTracker_DrawPos_Patch.Postfix
  61. Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
  62. Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
  63. Pawn_MindState.Notify_DamageTaken: TRANS: ZombieLand.Patches+Pawn_MindState_Notify_DamageTaken_Patch.Transpiler
  64. Pawn_MindState.get_MeleeThreatStillThreat: TRANS: [800]ZombieLand.Patches+Pawn_MindState_MeleeThreatStillThreat_Patch.Transpiler
  65. Pawn_PathFollower.NeedNewPath: TRANS: ZombieLand.Patches+Pawn_PathFollower_NeedNewPath_Patch.Transpiler
  66. Pawn_PathFollower.StartPath: TRANS: ZombieLand.Patches+Pawn_PathFollower_StartPath_Patch.Transpiler
  67. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  68. PossibleApparelSet.PairOverlapsAnything: PRE: [800]ZombieLand.Patches+PawnApparelGenerator_PossibleApparelSet_PairOverlapsAnything_Patch.Prefix
  69. Projectile.ImpactSomething: TRANS: ZombieLand.Patches+Projectile_ImpactSomething_Patch.Transpiler
  70. ReservationManager.CanReserve: PRE: [800]ZombieLand.Patches+ReservationManager_CanReserve_Patch.Prefix
  71. ReservationManager.Reserve: PRE: [800]ZombieLand.Patches+ReservationManager_Reserve_Patch.Prefix
  72. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  73. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  74. SelectionDrawer.DrawSelectionOverlays: post: ZombieLand.Patches+SelectionDrawer_DrawSelectionOverlays_Patch.Postfix
  75. ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
  76. Stance_Warmup.StanceTick: TRANS: [800]ZombieLand.Patches+Stance_Warmup_StanceTick_Patch.Transpiler
  77. StatExtension.GetStatValue: PRE: [800]ZombieLand.Patches+StatExtension_GetStatValue_Patch.Prefix
  78. Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
  79. Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
  80. Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
  81. TargetingParameters.CanTarget: TRANS: [800]ZombieLand.Patches+TargetingParameters_CanTarget_Patch.Transpiler
  82. Thing.get_AmbientTemperature: PRE: [800]ZombieLand.Patches+Thing_AmbientTemperature_Patch.Prefix
  83. Thing.set_Position: PRE: ZombieLand.Patches+Thing_Position_Patch.Prefix
  84. ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
  85. TickManager.TickManagerUpdate: TRANS: ZombieLand.Patches+Verse_TickManager_TickManagerUpdate_Patch.Transpiler
  86. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  87. Verb.GetDamageFactorFor: post: ZombieLand.Patches+Verb_GetDamageFactorFor_Patch.Postfix
  88. Verb.TryStartCastOn: TRANS: [0]ZombieLand.Patches+Verb_TryStartCastOn_Patch.Transpiler
  89. Verb_LaunchProjectile.TryCastShot: TRANS: [800]ZombieLand.Patches+Verb_LaunchProjectile_TryCastShot_Patch.Transpiler
  90. Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, rimworld.jecrell.abilityuser:1.0.9.1, com.rimworld.modcheck:1.0.9.1, net.pardeike.zombieland:1.1.0.0
  91.  
  92. Platform information: (hidden, hold Shift while publishing to include)
  93.  
  94. Log file contents:
  95. Initialize engine version: 5.6.3p1 (9c92e827232b)
  96. GfxDevice: [Renderer information redacted]
  97. Begin MonoManager ReloadAssembly
  98. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  99. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  100. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  101. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  102. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  103. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  104. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  105. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  106. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  107. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  108. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  109. RimWorld 0.18.1722 rev1198
  110.  
  111. XML error: <testMapSizes>False</testMapSizes> doesn't correspond to any field in type PrefsData.
  112.  
  113. XML error: <maxNumberOfPlayerSettlements>1</maxNumberOfPlayerSettlements> doesn't correspond to any field in type PrefsData.
  114.  
  115. Couldn't load backstory RitualChild78: System.Exception: Backstory not found matching identifier RitualChild78
  116. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  117. Full XML text:
  118.  
  119. <RitualChild78>
  120. <title>生け贄となった赤子</title>
  121. <titleShort>生け贄</titleShort>
  122. <desc>HIS首に生まれつきあった特有の模様によって、赤ん坊のとき、NAMEは、HIS部族の儀式で生け贄にされました。
  123.  
  124. HECAPは、儀式の一部として死ぬため、針葉樹林の森に置き去りにされたのに、しかし北極オオカミの群れに連れ去られました。時が流れて、HEは、群れと共に行う狩りの、手助けとなる道具を作る方法を身につけました。</desc>
  125. </RitualChild78>
  126.  
  127. Couldn't load backstory TransferStudent56: System.Exception: Backstory not found matching identifier TransferStudent56
  128. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  129. Full XML text:
  130.  
  131. <TransferStudent56>
  132. <title>編入生</title>
  133. <titleShort>学生</titleShort>
  134. <desc>Midworldに生まれ、HISCAP両親は、より良い教育を受けさせる為、近くにあるGlitterworldに、HIM送ることができるぐらい裕福だった。NAMEは、才能を持った学生で、Glitterworldでの学習期間中は、素晴らしい成績を残した。けれども、裕福な家族を持ったことにより、HEは単純労働に手を出す事は決して無かった。</desc>
  135. </TransferStudent56>
  136.  
  137. Couldn't load backstory Politician83: System.Exception: Backstory not found matching identifier Politician83
  138. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  139. Full XML text:
  140.  
  141. <Politician83>
  142. <title>政治家</title>
  143. <titleShort>政治家</titleShort>
  144. <desc>成人してからは、政治に対するHIS欲求と興味はますます大きくなり、NAMEは、ついに巨大政党の活動家としての一歩を踏み出した。そこでHEは説得術と演説術を学んだ。HEは多くの政敵を持ってしまったがために、自己防衛課程で秘密裏に射撃訓練を積んでいた。</desc>
  145. </Politician83>
  146.  
  147. Couldn't load backstory ApprenticeOracle14: System.Exception: Backstory not found matching identifier ApprenticeOracle14
  148. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  149. Full XML text:
  150.  
  151. <ApprenticeOracle14>
  152. <title>神官見習い</title>
  153. <titleShort>神官</titleShort>
  154. <desc>人がまばらに生きる惑星に生まれ、NAMEは、若いときに、神託の神聖な儀式を維持するために村の年長より選ばれた。好奇心を抑えられない子供だったNAMEは、知らず知らずのうちに「神の墓所」の扉を開けてしまうという、HIS部族に対して信仰上の危機を招いてしまった - 冷凍睡眠装置にはまだ、何が起きたのか判らず困惑した、彼らの先祖がいた。</desc>
  155. </ApprenticeOracle14>
  156.  
  157. Couldn't load backstory CasketBuilder46: System.Exception: Backstory not found matching identifier CasketBuilder46
  158. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  159. Full XML text:
  160.  
  161. <CasketBuilder46>
  162. <title>棺職人</title>
  163. <titleShort>職人</titleShort>
  164. <desc>NAMEは、冷凍睡眠への魅力に取り憑かれ生涯没頭し、その機器と生命維持について学ぶことに人生を掛けてきた。Midworldで組立工として勤めていたとき、NAMEは、廃棄部品から、冷凍睡眠機の実験用プロトタイプを作っていたが、残念ながらNAMEは、HISMidworldの母星が絨毯爆撃にあう前までに、HIS試作品をテストするのに必要な、ある最終部品を手に入れることが出来なかった。</desc>
  165. </CasketBuilder46>
  166.  
  167. Setting up 2 worker threads for Enlighten.
  168. Thread -> id: 1318 -> priority: 1
  169. Thread -> id: 314 -> priority: 1
  170. Initialize engine version: 5.6.3p1 (9c92e827232b)
  171. GfxDevice: creating device client; threaded=1
  172. Direct3D:
  173. Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1404]
  174. Renderer: AMD Radeon HD 5800 Series
  175. Vendor: ATI
  176. VRAM: 1010 MB (via DXGI)
  177. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1 ATOC=0 BC4=1 BC5=1
  178. Begin MonoManager ReloadAssembly
  179. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  180. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  181. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  182. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  183. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  184. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  185. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  186. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  187. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  188. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  189. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  190. RimWorld 0.18.1722 rev1198
  191.  
  192. Couldn't load backstory RitualChild78: System.Exception: Backstory not found matching identifier RitualChild78
  193. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  194. Full XML text:
  195.  
  196. <RitualChild78>
  197. <title>生け贄となった赤子</title>
  198. <titleShort>生け贄</titleShort>
  199. <desc>HIS首に生まれつきあった特有の模様によって、赤ん坊のとき、NAMEは、HIS部族の儀式で生け贄にされました。
  200.  
  201. HECAPは、儀式の一部として死ぬため、針葉樹林の森に置き去りにされたのに、しかし北極オオカミの群れに連れ去られました。時が流れて、HEは、群れと共に行う狩りの、手助けとなる道具を作る方法を身につけました。</desc>
  202. </RitualChild78>
  203.  
  204. Couldn't load backstory TransferStudent56: System.Exception: Backstory not found matching identifier TransferStudent56
  205. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  206. Full XML text:
  207.  
  208. <TransferStudent56>
  209. <title>編入生</title>
  210. <titleShort>学生</titleShort>
  211. <desc>Midworldに生まれ、HISCAP両親は、より良い教育を受けさせる為、近くにあるGlitterworldに、HIM送ることができるぐらい裕福だった。NAMEは、才能を持った学生で、Glitterworldでの学習期間中は、素晴らしい成績を残した。けれども、裕福な家族を持ったことにより、HEは単純労働に手を出す事は決して無かった。</desc>
  212. </TransferStudent56>
  213.  
  214. Couldn't load backstory Politician83: System.Exception: Backstory not found matching identifier Politician83
  215. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  216. Full XML text:
  217.  
  218. <Politician83>
  219. <title>政治家</title>
  220. <titleShort>政治家</titleShort>
  221. <desc>成人してからは、政治に対するHIS欲求と興味はますます大きくなり、NAMEは、ついに巨大政党の活動家としての一歩を踏み出した。そこでHEは説得術と演説術を学んだ。HEは多くの政敵を持ってしまったがために、自己防衛課程で秘密裏に射撃訓練を積んでいた。</desc>
  222. </Politician83>
  223.  
  224. Couldn't load backstory ApprenticeOracle14: System.Exception: Backstory not found matching identifier ApprenticeOracle14
  225. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  226. Full XML text:
  227.  
  228. <ApprenticeOracle14>
  229. <title>神官見習い</title>
  230. <titleShort>神官</titleShort>
  231. <desc>人がまばらに生きる惑星に生まれ、NAMEは、若いときに、神託の神聖な儀式を維持するために村の年長より選ばれた。好奇心を抑えられない子供だったNAMEは、知らず知らずのうちに「神の墓所」の扉を開けてしまうという、HIS部族に対して信仰上の危機を招いてしまった - 冷凍睡眠装置にはまだ、何が起きたのか判らず困惑した、彼らの先祖がいた。</desc>
  232. </ApprenticeOracle14>
  233.  
  234. Couldn't load backstory CasketBuilder46: System.Exception: Backstory not found matching identifier CasketBuilder46
  235. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  236. Full XML text:
  237.  
  238. <CasketBuilder46>
  239. <title>棺職人</title>
  240. <titleShort>職人</titleShort>
  241. <desc>NAMEは、冷凍睡眠への魅力に取り憑かれ生涯没頭し、その機器と生命維持について学ぶことに人生を掛けてきた。Midworldで組立工として勤めていたとき、NAMEは、廃棄部品から、冷凍睡眠機の実験用プロトタイプを作っていたが、残念ながらNAMEは、HISMidworldの母星が絨毯爆撃にあう前までに、HIS試作品をテストするのに必要な、ある最終部品を手に入れることが出来なかった。</desc>
  242. </CasketBuilder46>
  243.  
  244. Setting up 2 worker threads for Enlighten.
  245. Thread -> id: 74 -> priority: 1
  246. Thread -> id: 63c -> priority: 1
  247. Initialize engine version: 5.6.3p1 (9c92e827232b)
  248. GfxDevice: creating device client; threaded=1
  249. Direct3D:
  250. Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1404]
  251. Renderer: AMD Radeon HD 5800 Series
  252. Vendor: ATI
  253. VRAM: 1010 MB (via DXGI)
  254. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1 ATOC=0 BC4=1 BC5=1
  255. Begin MonoManager ReloadAssembly
  256. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  257. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  258. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  259. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  260. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  261. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  262. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  263. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  264. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  265. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  266. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  267. RimWorld 0.18.1722 rev1198
  268.  
  269. ReflectionTypeLoadException getting types in assembly Androids: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  270. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  271. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  272. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  273.  
  274. Loader exceptions:
  275. => System.TypeLoadException: Could not load type 'Androids.RaceUtility+<>c__DisplayClass6_0' from assembly 'Androids, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  276. => System.TypeLoadException: Could not load type 'Androids.CustomizeAndroidWindow+<get_HairColors>d__15' from assembly 'Androids, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  277. => System.TypeLoadException: Could not load type 'Androids.CustomizeAndroidWindow+<get_SkinColors>d__17' from assembly 'Androids, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  278.  
  279.  
  280. Caught exception while loading play data but there are active mods other than Core. Resetting mods config and trying again.
  281. The exception was: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  282. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  283. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  284. at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
  285. at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
  286. at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
  287. at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
  288. at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
  289. at ZombieLand.SafeReflections.ToType (System.String name) [0x00000] in <filename unknown>:0
  290. at ZombieLand.Patches+Recipe_RemoveBodyPart_GetPartsToApplyOn_Patch.TargetMethod () [0x00000] in <filename unknown>:0
  291. at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
  292. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  293. --- End of inner exception stack trace ---
  294. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  295. at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
  296. at Harmony.PatchProcessor.RunMethod[HarmonyTargetMethod,MethodBase] (System.Reflection.MethodBase defaultIfNotExisting, System.Object[] parameters) [0x00000] in <filename unknown>:0
  297. at Harmony.PatchProcessor.PrepareType () [0x00000] in <filename unknown>:0
  298. at Harmony.PatchProcessor..ctor (Harmony.HarmonyInstance instance, System.Type type, Harmony.HarmonyMethod attributes) [0x00000] in <filename unknown>:0
  299. at Harmony.HarmonyInstance.<PatchAll>b__7_0 (System.Type type) [0x00000] in <filename unknown>:0
  300. at Harmony.CollectionExtensions.Do[Type] (IEnumerable`1 sequence, System.Action`1 action) [0x00000] in <filename unknown>:0
  301. at Harmony.HarmonyInstance.PatchAll (System.Reflection.Assembly assembly) [0x00000] in <filename unknown>:0
  302. at ZombieLand.ZombielandMod..ctor (Verse.ModContentPack content) [0x00000] in <filename unknown>:0
  303. at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
  304. at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  305. --- End of inner exception stack trace ---
  306. at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  307. at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  308. at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
  309. at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
  310. at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
  311. at Verse.LoadedModManager.LoadAllActiveMods () [0x00000] in <filename unknown>:0
  312. at Verse.PlayDataLoader.DoPlayLoad () [0x00000] in <filename unknown>:0
  313. at Verse.PlayDataLoader.LoadAllPlayData (Boolean recovering) [0x00000] in <filename unknown>:0
  314.  
  315. Successfully recovered from errors and loaded play data.
  316.  
  317. Couldn't load backstory RitualChild78: System.Exception: Backstory not found matching identifier RitualChild78
  318. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  319. Full XML text:
  320.  
  321. <RitualChild78>
  322. <title>生け贄となった赤子</title>
  323. <titleShort>生け贄</titleShort>
  324. <desc>HIS首に生まれつきあった特有の模様によって、赤ん坊のとき、NAMEは、HIS部族の儀式で生け贄にされました。
  325.  
  326. HECAPは、儀式の一部として死ぬため、針葉樹林の森に置き去りにされたのに、しかし北極オオカミの群れに連れ去られました。時が流れて、HEは、群れと共に行う狩りの、手助けとなる道具を作る方法を身につけました。</desc>
  327. </RitualChild78>
  328.  
  329. Couldn't load backstory TransferStudent56: System.Exception: Backstory not found matching identifier TransferStudent56
  330. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  331. Full XML text:
  332.  
  333. <TransferStudent56>
  334. <title>編入生</title>
  335. <titleShort>学生</titleShort>
  336. <desc>Midworldに生まれ、HISCAP両親は、より良い教育を受けさせる為、近くにあるGlitterworldに、HIM送ることができるぐらい裕福だった。NAMEは、才能を持った学生で、Glitterworldでの学習期間中は、素晴らしい成績を残した。けれども、裕福な家族を持ったことにより、HEは単純労働に手を出す事は決して無かった。</desc>
  337. </TransferStudent56>
  338.  
  339. Couldn't load backstory Politician83: System.Exception: Backstory not found matching identifier Politician83
  340. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  341. Full XML text:
  342.  
  343. <Politician83>
  344. <title>政治家</title>
  345. <titleShort>政治家</titleShort>
  346. <desc>成人してからは、政治に対するHIS欲求と興味はますます大きくなり、NAMEは、ついに巨大政党の活動家としての一歩を踏み出した。そこでHEは説得術と演説術を学んだ。HEは多くの政敵を持ってしまったがために、自己防衛課程で秘密裏に射撃訓練を積んでいた。</desc>
  347. </Politician83>
  348.  
  349. Couldn't load backstory ApprenticeOracle14: System.Exception: Backstory not found matching identifier ApprenticeOracle14
  350. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  351. Full XML text:
  352.  
  353. <ApprenticeOracle14>
  354. <title>神官見習い</title>
  355. <titleShort>神官</titleShort>
  356. <desc>人がまばらに生きる惑星に生まれ、NAMEは、若いときに、神託の神聖な儀式を維持するために村の年長より選ばれた。好奇心を抑えられない子供だったNAMEは、知らず知らずのうちに「神の墓所」の扉を開けてしまうという、HIS部族に対して信仰上の危機を招いてしまった - 冷凍睡眠装置にはまだ、何が起きたのか判らず困惑した、彼らの先祖がいた。</desc>
  357. </ApprenticeOracle14>
  358.  
  359. Couldn't load backstory CasketBuilder46: System.Exception: Backstory not found matching identifier CasketBuilder46
  360. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  361. Full XML text:
  362.  
  363. <CasketBuilder46>
  364. <title>棺職人</title>
  365. <titleShort>職人</titleShort>
  366. <desc>NAMEは、冷凍睡眠への魅力に取り憑かれ生涯没頭し、その機器と生命維持について学ぶことに人生を掛けてきた。Midworldで組立工として勤めていたとき、NAMEは、廃棄部品から、冷凍睡眠機の実験用プロトタイプを作っていたが、残念ながらNAMEは、HISMidworldの母星が絨毯爆撃にあう前までに、HIS試作品をテストするのに必要な、ある最終部品を手に入れることが出来なかった。</desc>
  367. </CasketBuilder46>
  368.  
  369. Setting up 2 worker threads for Enlighten.
  370. Thread -> id: 1b20 -> priority: 1
  371. Thread -> id: 22b0 -> priority: 1
  372. Initialize engine version: 5.6.3p1 (9c92e827232b)
  373. GfxDevice: creating device client; threaded=1
  374. Direct3D:
  375. Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1404]
  376. Renderer: AMD Radeon HD 5800 Series
  377. Vendor: ATI
  378. VRAM: 1010 MB (via DXGI)
  379. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1 ATOC=0 BC4=1 BC5=1
  380. Begin MonoManager ReloadAssembly
  381. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  382. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  383. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  384. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  385. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  386. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  387. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  388. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  389. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  390. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  391. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  392. RimWorld 0.18.1722 rev1198
  393.  
  394. ReflectionTypeLoadException getting types in assembly Androids: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  395. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  396. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  397. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  398.  
  399. Loader exceptions:
  400. => System.TypeLoadException: Could not load type 'Androids.RaceUtility+<>c__DisplayClass6_0' from assembly 'Androids, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  401. => System.TypeLoadException: Could not load type 'Androids.CustomizeAndroidWindow+<get_HairColors>d__15' from assembly 'Androids, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  402. => System.TypeLoadException: Could not load type 'Androids.CustomizeAndroidWindow+<get_SkinColors>d__17' from assembly 'Androids, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  403.  
  404.  
  405. Caught exception while loading play data but there are active mods other than Core. Resetting mods config and trying again.
  406. The exception was: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  407. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  408. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  409. at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
  410. at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
  411. at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
  412. at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
  413. at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
  414. at ZombieLand.SafeReflections.ToType (System.String name) [0x00000] in <filename unknown>:0
  415. at ZombieLand.Patches+Recipe_RemoveBodyPart_GetPartsToApplyOn_Patch.TargetMethod () [0x00000] in <filename unknown>:0
  416. at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
  417. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  418. --- End of inner exception stack trace ---
  419. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  420. at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
  421. at Harmony.PatchProcessor.RunMethod[HarmonyTargetMethod,MethodBase] (System.Reflection.MethodBase defaultIfNotExisting, System.Object[] parameters) [0x00000] in <filename unknown>:0
  422. at Harmony.PatchProcessor.PrepareType () [0x00000] in <filename unknown>:0
  423. at Harmony.PatchProcessor..ctor (Harmony.HarmonyInstance instance, System.Type type, Harmony.HarmonyMethod attributes) [0x00000] in <filename unknown>:0
  424. at Harmony.HarmonyInstance.<PatchAll>b__7_0 (System.Type type) [0x00000] in <filename unknown>:0
  425. at Harmony.CollectionExtensions.Do[Type] (IEnumerable`1 sequence, System.Action`1 action) [0x00000] in <filename unknown>:0
  426. at Harmony.HarmonyInstance.PatchAll (System.Reflection.Assembly assembly) [0x00000] in <filename unknown>:0
  427. at ZombieLand.ZombielandMod..ctor (Verse.ModContentPack content) [0x00000] in <filename unknown>:0
  428. at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
  429. at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  430. --- End of inner exception stack trace ---
  431. at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  432. at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  433. at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
  434. at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
  435. at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
  436. at Verse.LoadedModManager.LoadAllActiveMods () [0x00000] in <filename unknown>:0
  437. at Verse.PlayDataLoader.DoPlayLoad () [0x00000] in <filename unknown>:0
  438. at Verse.PlayDataLoader.LoadAllPlayData (Boolean recovering) [0x00000] in <filename unknown>:0
  439.  
  440. Successfully recovered from errors and loaded play data.
  441.  
  442. Couldn't load backstory RitualChild78: System.Exception: Backstory not found matching identifier RitualChild78
  443. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  444. Full XML text:
  445.  
  446. <RitualChild78>
  447. <title>生け贄となった赤子</title>
  448. <titleShort>生け贄</titleShort>
  449. <desc>HIS首に生まれつきあった特有の模様によって、赤ん坊のとき、NAMEは、HIS部族の儀式で生け贄にされました。
  450.  
  451. HECAPは、儀式の一部として死ぬため、針葉樹林の森に置き去りにされたのに、しかし北極オオカミの群れに連れ去られました。時が流れて、HEは、群れと共に行う狩りの、手助けとなる道具を作る方法を身につけました。</desc>
  452. </RitualChild78>
  453.  
  454. Couldn't load backstory TransferStudent56: System.Exception: Backstory not found matching identifier TransferStudent56
  455. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  456. Full XML text:
  457.  
  458. <TransferStudent56>
  459. <title>編入生</title>
  460. <titleShort>学生</titleShort>
  461. <desc>Midworldに生まれ、HISCAP両親は、より良い教育を受けさせる為、近くにあるGlitterworldに、HIM送ることができるぐらい裕福だった。NAMEは、才能を持った学生で、Glitterworldでの学習期間中は、素晴らしい成績を残した。けれども、裕福な家族を持ったことにより、HEは単純労働に手を出す事は決して無かった。</desc>
  462. </TransferStudent56>
  463.  
  464. Couldn't load backstory Politician83: System.Exception: Backstory not found matching identifier Politician83
  465. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  466. Full XML text:
  467.  
  468. <Politician83>
  469. <title>政治家</title>
  470. <titleShort>政治家</titleShort>
  471. <desc>成人してからは、政治に対するHIS欲求と興味はますます大きくなり、NAMEは、ついに巨大政党の活動家としての一歩を踏み出した。そこでHEは説得術と演説術を学んだ。HEは多くの政敵を持ってしまったがために、自己防衛課程で秘密裏に射撃訓練を積んでいた。</desc>
  472. </Politician83>
  473.  
  474. Couldn't load backstory ApprenticeOracle14: System.Exception: Backstory not found matching identifier ApprenticeOracle14
  475. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  476. Full XML text:
  477.  
  478. <ApprenticeOracle14>
  479. <title>神官見習い</title>
  480. <titleShort>神官</titleShort>
  481. <desc>人がまばらに生きる惑星に生まれ、NAMEは、若いときに、神託の神聖な儀式を維持するために村の年長より選ばれた。好奇心を抑えられない子供だったNAMEは、知らず知らずのうちに「神の墓所」の扉を開けてしまうという、HIS部族に対して信仰上の危機を招いてしまった - 冷凍睡眠装置にはまだ、何が起きたのか判らず困惑した、彼らの先祖がいた。</desc>
  482. </ApprenticeOracle14>
  483.  
  484. Couldn't load backstory CasketBuilder46: System.Exception: Backstory not found matching identifier CasketBuilder46
  485. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  486. Full XML text:
  487.  
  488. <CasketBuilder46>
  489. <title>棺職人</title>
  490. <titleShort>職人</titleShort>
  491. <desc>NAMEは、冷凍睡眠への魅力に取り憑かれ生涯没頭し、その機器と生命維持について学ぶことに人生を掛けてきた。Midworldで組立工として勤めていたとき、NAMEは、廃棄部品から、冷凍睡眠機の実験用プロトタイプを作っていたが、残念ながらNAMEは、HISMidworldの母星が絨毯爆撃にあう前までに、HIS試作品をテストするのに必要な、ある最終部品を手に入れることが出来なかった。</desc>
  492. </CasketBuilder46>
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