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- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local Simulator = Instance.new("ScreenGui")
- local Box = Instance.new("Frame")
- local Ship = Instance.new("TextButton")
- local Home = Instance.new("TextButton")
- local Farm = Instance.new("TextButton")
- local Title = Instance.new("TextLabel")
- local _30 = Instance.new("TextButton")
- local AutoSell = Instance.new("TextButton")
- local Space = Instance.new("TextButton")
- local Close = Instance.new("TextButton")
- local Gravity = Instance.new("TextButton")
- local AutoFarm = Instance.new("TextButton")
- local Speed = Instance.new("TextButton")
- local Frame = Instance.new("Frame")
- local OPEN = Instance.new("TextButton")
- --Properties:
- Simulator.Name = "Simulator"
- Simulator.Parent = game.Players.LocalPlayer.PlayerGui
- Box.Name = "Box"
- Box.Parent = Simulator
- Box.BackgroundColor3 = Color3.new(1, 1, 1)
- Box.Position = UDim2.new(0.296139628, 0, 0.248756215, 0)
- Box.Size = UDim2.new(0, 562, 0, 459)
- Box.Visible = false
- Box.Active = true
- Box.Draggable = true
- Ship.Name = "Ship"
- Ship.Parent = Box
- Ship.BackgroundColor3 = Color3.new(0.333333, 0.666667, 0)
- Ship.BorderColor3 = Color3.new(0.666667, 0.666667, 1)
- Ship.Position = UDim2.new(0, 0, 0.151079133, 0)
- Ship.Size = UDim2.new(0, 148, 0, 50)
- Ship.Font = Enum.Font.SourceSans
- Ship.Text = "Ship"
- Ship.TextColor3 = Color3.new(0, 0, 0)
- Ship.TextScaled = true
- Ship.TextSize = 14
- Ship.TextWrapped = true
- Home.Name = "Home"
- Home.Parent = Box
- Home.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- Home.Position = UDim2.new(0, 0, 0.442446053, 0)
- Home.Size = UDim2.new(0, 148, 0, 50)
- Home.Font = Enum.Font.SourceSans
- Home.Text = "Home"
- Home.TextColor3 = Color3.new(0, 0, 0)
- Home.TextScaled = true
- Home.TextSize = 14
- Home.TextWrapped = true
- Farm.Name = "Farm"
- Farm.Parent = Box
- Farm.BackgroundColor3 = Color3.new(1, 0, 0)
- Farm.Position = UDim2.new(0, 0, 0.730215847, 0)
- Farm.Size = UDim2.new(0, 148, 0, 50)
- Farm.Font = Enum.Font.SourceSans
- Farm.Text = "Farm"
- Farm.TextColor3 = Color3.new(0, 0, 0)
- Farm.TextScaled = true
- Farm.TextSize = 14
- Farm.TextWrapped = true
- Title.Name = "Title"
- Title.Parent = Box
- Title.BackgroundColor3 = Color3.new(1, 1, 1)
- Title.Size = UDim2.new(0, 535, 0, 42)
- Title.Font = Enum.Font.SourceSans
- Title.Text = "By a ThangDz"
- Title.TextColor3 = Color3.new(0, 0, 0)
- Title.TextSize = 80
- Title.TextWrapped = true
- _30.Name = "30"
- _30.Parent = Box
- _30.BackgroundColor3 = Color3.new(0.333333, 0.666667, 0)
- _30.BorderColor3 = Color3.new(0.666667, 0.666667, 1)
- _30.Position = UDim2.new(0, 210, 0.150999993, 0)
- _30.Size = UDim2.new(0, 148, 0, 50)
- _30.Font = Enum.Font.SourceSans
- _30.Text = "30"
- _30.TextColor3 = Color3.new(0, 0, 0)
- _30.TextScaled = true
- _30.TextSize = 14
- _30.TextWrapped = true
- AutoSell.Name = "AutoSell"
- AutoSell.Parent = Box
- AutoSell.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- AutoSell.Position = UDim2.new(0, 210, 0.442000002, 0)
- AutoSell.Size = UDim2.new(0, 148, 0, 50)
- AutoSell.Font = Enum.Font.SourceSans
- AutoSell.Text = "AutoSell"
- AutoSell.TextColor3 = Color3.new(0, 0, 0)
- AutoSell.TextScaled = true
- AutoSell.TextSize = 14
- AutoSell.TextWrapped = true
- Space.Name = "Space"
- Space.Parent = Box
- Space.BackgroundColor3 = Color3.new(1, 0, 0)
- Space.Position = UDim2.new(0, 210, 0.730000019, 0)
- Space.Size = UDim2.new(0, 148, 0, 50)
- Space.Font = Enum.Font.SourceSans
- Space.Text = "Space"
- Space.TextColor3 = Color3.new(0, 0, 0)
- Space.TextScaled = true
- Space.TextSize = 14
- Space.TextWrapped = true
- Close.Name = "Close"
- Close.Parent = Box
- Close.BackgroundColor3 = Color3.new(1, 1, 1)
- Close.Position = UDim2.new(0.951957285, 0, 0, 0)
- Close.Size = UDim2.new(0, 27, 0, 48)
- Close.Font = Enum.Font.SourceSans
- Close.Text = "X"
- Close.TextColor3 = Color3.new(0, 0, 0)
- Close.TextScaled = true
- Close.TextSize = 14
- Close.TextWrapped = true
- Gravity.Name = "Gravity"
- Gravity.Parent = Box
- Gravity.BackgroundColor3 = Color3.new(0.333333, 0.666667, 0)
- Gravity.BorderColor3 = Color3.new(0.666667, 0.666667, 1)
- Gravity.Position = UDim2.new(-0.00177935942, 415, 0.150999993, 0)
- Gravity.Size = UDim2.new(0, 148, 0, 50)
- Gravity.Font = Enum.Font.SourceSans
- Gravity.Text = "Gravity"
- Gravity.TextColor3 = Color3.new(0, 0, 0)
- Gravity.TextScaled = true
- Gravity.TextSize = 14
- Gravity.TextWrapped = true
- AutoFarm.Name = "AutoFarm"
- AutoFarm.Parent = Box
- AutoFarm.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- AutoFarm.Position = UDim2.new(0, 415, 0.442000002, 0)
- AutoFarm.Size = UDim2.new(0, 148, 0, 50)
- AutoFarm.Font = Enum.Font.SourceSans
- AutoFarm.Text = "AutoFarm"
- AutoFarm.TextColor3 = Color3.new(0, 0, 0)
- AutoFarm.TextScaled = true
- AutoFarm.TextSize = 14
- AutoFarm.TextWrapped = true
- Speed.Name = "Speed"
- Speed.Parent = Box
- Speed.BackgroundColor3 = Color3.new(1, 0, 0)
- Speed.Position = UDim2.new(0, 415, 0.730000019, 0)
- Speed.Size = UDim2.new(0, 148, 0, 50)
- Speed.Font = Enum.Font.SourceSans
- Speed.Text = "Speed"
- Speed.TextColor3 = Color3.new(0, 0, 0)
- Speed.TextScaled = true
- Speed.TextSize = 14
- Speed.TextWrapped = true
- Frame.Parent = Simulator
- Frame.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame.Position = UDim2.new(0, 0, 0.49626866, 0)
- Frame.Size = UDim2.new(0, 156, 0, 54)
- OPEN.Name = "OPEN"
- OPEN.Parent = Frame
- OPEN.BackgroundColor3 = Color3.new(255, 10, 50)
- OPEN.Position = UDim2.new(-0.0384615399, 0, 0, 0)
- OPEN.Size = UDim2.new(0, 162, 0, 55)
- OPEN.Font = Enum.Font.SourceSans
- OPEN.Text = "OPEN"
- OPEN.TextColor3 = Color3.new(0, 0, 0)
- OPEN.TextScaled = true
- OPEN.TextSize = 14
- OPEN.TextWrapped = true
- -- Scripts:
- OPEN.MouseButton1Down:connect(function()
- Box.Visible = true
- Frame.Visible = false
- end)
- Close.MouseButton1Down:connect(function()
- Frame.Visible = true
- Box.Visible = false
- end)
- Ship.MouseButton1Down:connect(function()
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(18.19, 3.35, 144)
- end)
- Home.MouseButton1Down:connect(function()
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-88, 3.5, -150)
- end)
- Farm.MouseButton1Down:connect(function()
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(16.23, 3.35, -152.98)
- end)
- Space.MouseButton1Down:connect(function()
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-89.05, 3.35, 144)
- end)
- _30.MouseButton1Down:connect(function()
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(17.74, 3.35, 453.33)
- end)
- Speed.MouseButton1Click:connect(function()game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=game.Players.LocalPlayer.Character.Humanoid.WalkSpeed + 100
- end)
- AutoSell.MouseButton1Click:connect(function()
- local remote = game["ReplicatedStorage"]["Remotes"]["sellBricks"]
- while true do
- remote:FireServer()
- wait(1.5)
- end
- end)
- AutoFarm.MouseButton1Down:connect(function()
- local launcher = game:GetService"Players".LocalPlayer.Character.Launcher
- local explodeRocket = game:GetService"ReplicatedStorage".Remotes.explodeRocket
- local sell = game:GetService"ReplicatedStorage".Remotes.sellBricks
- local level = game:GetService"Players".LocalPlayer.leaderstats.Level.Value
- local tracks = {"Racetrack","Construction","Farm","Classic","Boat","Space","Prison","Desert","Castle","Towers"}
- function farm(Place)
- game:GetService"Players".LocalPlayer.Character.HumanoidRootPart.CFrame = Workspace.Areas[Place]:FindFirstChild("Spawns").Spawn1.CFrame
- for i,v in next, Workspace.Areas[Place]:GetDescendants() do
- if v:IsA"Part" then
- explodeRocket:FireServer(tick(), launcher.Stats, v.CFrame.p, launcher.Assets.Rocket.Boom)
- sell:FireServer()
- wait(0.2)
- end
- end
- end
- function operationTerribleCode()
- if level < 5 then farm(tracks[1]) elseif level < 10 and level >= 5 then farm(tracks[2]) elseif level < 15 and level >= 10 then farm(tracks[3]) elseif level < 20 and level >= 15 then farm(tracks[4])
- elseif level < 25 and level >= 20 then farm(tracks[5]) elseif level < 30 and level >= 25 then farm(tracks[6]) elseif level < 35 and level >= 30 then farm(tracks[7]) elseif level < 40 and level >= 35
- then farm(tracks[8]) elseif level < 45 and level >= 40 then farm(tracks[9]) elseif level < 50 and level >= 45 then farm(tracks[10]) end
- end
- while wait(0.3) do level = game:GetService"Players".LocalPlayer.leaderstats.Level.Value operationTerribleCode() end
- end)
- Gravity.MouseButton1Down:connect(function()
- if Gravity == true then
- Gravity = false
- game.Workspace.Gravity = 500
- else
- Gravity = true
- game.Workspace.Gravity = 70
- end
- end)
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