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blashdu

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Jul 1st, 2017
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  1. material BodyMark17
  2. {
  3. receive_shadows on
  4. technique 1
  5. {
  6. pass
  7. {
  8. fragment_program_ref BodyMark_PS
  9. {
  10. param_named_auto colorMod1 custom 1
  11. param_named_auto colorMod2 custom 2
  12. param_named_auto colorMod3 custom 3
  13. }
  14. texture_unit
  15. {
  16. texture white.jpg
  17. tex_coord_set 0
  18. }
  19. texture_unit
  20. {
  21. texture bodyMask1.png
  22. tex_coord_set 1
  23. }
  24. texture_unit
  25. {
  26. texture bodyMask2.png
  27. tex_coord_set 2
  28. }
  29. texture_unit
  30. {
  31. texture bodyMark17.png
  32. tex_coord_set 3
  33. }
  34. }
  35. pass
  36. {
  37. depth_func equal
  38. scene_blend zero src_colour
  39. texture_unit
  40. {
  41. texture BodyMask4.png
  42. colour_op modulate
  43. }
  44. }
  45. technique 2
  46. {
  47. pass
  48. {
  49. lighting off
  50. texture_unit
  51. {
  52. colour_op_ex source1 src_manual src_current 1 1 1 1
  53. }
  54. }
  55. pass
  56. {
  57. lighting off
  58. scene_blend alpha_blend
  59. depth_func equal
  60. texture_unit
  61. {
  62. texture bodyMask1.png
  63. alpha_op_ex source1 src_texture src_texture
  64. colour_op_ex source2 src_texture src_texture
  65. }
  66. texture_unit
  67. {
  68. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  69. }
  70. }
  71. pass
  72. {
  73. lighting off
  74. scene_blend alpha_blend
  75. depth_func equal
  76. texture_unit
  77. {
  78. texture bodyMask2.png
  79. alpha_op_ex source1 src_texture src_texture
  80. colour_op_ex source2 src_texture src_texture
  81. }
  82. texture_unit
  83. {
  84. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  85. }
  86. }
  87. pass
  88. {
  89. lighting off
  90. scene_blend alpha_blend
  91. depth_func equal
  92. texture_unit
  93. {
  94. texture bodyMark17.png
  95. alpha_op_ex source1 src_texture src_texture
  96. colour_op_ex source2 src_texture src_texture
  97. }
  98. texture_unit
  99. {
  100. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  101. }
  102. }
  103. pass
  104. {
  105. depth_func equal
  106. scene_blend zero src_colour
  107. texture_unit
  108. {
  109. texture BodyMask4.png
  110. colour_op modulate
  111. }
  112. }
  113. }
  114. material BodyMark18
  115. {
  116. receive_shadows on
  117. technique 1
  118. {
  119. pass
  120. {
  121. fragment_program_ref BodyMark_PS
  122. {
  123. param_named_auto colorMod1 custom 1
  124. param_named_auto colorMod2 custom 2
  125. param_named_auto colorMod3 custom 3
  126. }
  127. texture_unit
  128. {
  129. texture white.jpg
  130. tex_coord_set 0
  131. }
  132. texture_unit
  133. {
  134. texture bodyMask1.png
  135. tex_coord_set 1
  136. }
  137. texture_unit
  138. {
  139. texture bodyMask2.png
  140. tex_coord_set 2
  141. }
  142. texture_unit
  143. {
  144. texture bodyMark18.png
  145. tex_coord_set 3
  146. }
  147. }
  148. pass
  149. {
  150. depth_func equal
  151. scene_blend zero src_colour
  152. texture_unit
  153. {
  154. texture BodyMask4.png
  155. colour_op modulate
  156. }
  157. }
  158. technique 2
  159. {
  160. pass
  161. {
  162. lighting off
  163. texture_unit
  164. {
  165. colour_op_ex source1 src_manual src_current 1 1 1 1
  166. }
  167. }
  168. pass
  169. {
  170. lighting off
  171. scene_blend alpha_blend
  172. depth_func equal
  173. texture_unit
  174. {
  175. texture bodyMask1.png
  176. alpha_op_ex source1 src_texture src_texture
  177. colour_op_ex source2 src_texture src_texture
  178. }
  179. texture_unit
  180. {
  181. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  182. }
  183. }
  184. pass
  185. {
  186. lighting off
  187. scene_blend alpha_blend
  188. depth_func equal
  189. texture_unit
  190. {
  191. texture bodyMask2.png
  192. alpha_op_ex source1 src_texture src_texture
  193. colour_op_ex source2 src_texture src_texture
  194. }
  195. texture_unit
  196. {
  197. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  198. }
  199. }
  200. pass
  201. {
  202. lighting off
  203. scene_blend alpha_blend
  204. depth_func equal
  205. texture_unit
  206. {
  207. texture bodyMark18.png
  208. alpha_op_ex source1 src_texture src_texture
  209. colour_op_ex source2 src_texture src_texture
  210. }
  211. texture_unit
  212. {
  213. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  214. }
  215. }
  216. pass
  217. {
  218. depth_func equal
  219. scene_blend zero src_colour
  220. texture_unit
  221. {
  222. texture BodyMask4.png
  223. colour_op modulate
  224. }
  225. }
  226. }
  227. material BodyMark19
  228. {
  229. receive_shadows on
  230. technique 1
  231. {
  232. pass
  233. {
  234. fragment_program_ref BodyMark_PS
  235. {
  236. param_named_auto colorMod1 custom 1
  237. param_named_auto colorMod2 custom 2
  238. param_named_auto colorMod3 custom 3
  239. }
  240. texture_unit
  241. {
  242. texture white.jpg
  243. tex_coord_set 0
  244. }
  245. texture_unit
  246. {
  247. texture bodyMask1.png
  248. tex_coord_set 1
  249. }
  250. texture_unit
  251. {
  252. texture bodyMask2.png
  253. tex_coord_set 2
  254. }
  255. texture_unit
  256. {
  257. texture bodyMark19.png
  258. tex_coord_set 3
  259. }
  260. }
  261. pass
  262. {
  263. depth_func equal
  264. scene_blend zero src_colour
  265. texture_unit
  266. {
  267. texture BodyMask4.png
  268. colour_op modulate
  269. }
  270. }
  271. technique 2
  272. {
  273. pass
  274. {
  275. lighting off
  276. texture_unit
  277. {
  278. colour_op_ex source1 src_manual src_current 1 1 1 1
  279. }
  280. }
  281. pass
  282. {
  283. lighting off
  284. scene_blend alpha_blend
  285. depth_func equal
  286. texture_unit
  287. {
  288. texture bodyMask1.png
  289. alpha_op_ex source1 src_texture src_texture
  290. colour_op_ex source2 src_texture src_texture
  291. }
  292. texture_unit
  293. {
  294. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  295. }
  296. }
  297. pass
  298. {
  299. lighting off
  300. scene_blend alpha_blend
  301. depth_func equal
  302. texture_unit
  303. {
  304. texture bodyMask2.png
  305. alpha_op_ex source1 src_texture src_texture
  306. colour_op_ex source2 src_texture src_texture
  307. }
  308. texture_unit
  309. {
  310. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  311. }
  312. }
  313. pass
  314. {
  315. lighting off
  316. scene_blend alpha_blend
  317. depth_func equal
  318. texture_unit
  319. {
  320. texture bodyMark19.png
  321. alpha_op_ex source1 src_texture src_texture
  322. colour_op_ex source2 src_texture src_texture
  323. }
  324. texture_unit
  325. {
  326. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  327. }
  328. }
  329. pass
  330. {
  331. depth_func equal
  332. scene_blend zero src_colour
  333. texture_unit
  334. {
  335. texture BodyMask4.png
  336. colour_op modulate
  337. }
  338. }
  339. }
  340. material BodyMark20
  341. {
  342. receive_shadows on
  343. technique 1
  344. {
  345. pass
  346. {
  347. fragment_program_ref BodyMark_PS
  348. {
  349. param_named_auto colorMod1 custom 1
  350. param_named_auto colorMod2 custom 2
  351. param_named_auto colorMod3 custom 3
  352. }
  353. texture_unit
  354. {
  355. texture white.jpg
  356. tex_coord_set 0
  357. }
  358. texture_unit
  359. {
  360. texture bodyMask1.png
  361. tex_coord_set 1
  362. }
  363. texture_unit
  364. {
  365. texture bodyMask2.png
  366. tex_coord_set 2
  367. }
  368. texture_unit
  369. {
  370. texture bodyMark20.png
  371. tex_coord_set 3
  372. }
  373. }
  374. pass
  375. {
  376. depth_func equal
  377. scene_blend zero src_colour
  378. texture_unit
  379. {
  380. texture BodyMask4.png
  381. colour_op modulate
  382. }
  383. }
  384. technique 2
  385. {
  386. pass
  387. {
  388. lighting off
  389. texture_unit
  390. {
  391. colour_op_ex source1 src_manual src_current 1 1 1 1
  392. }
  393. }
  394. pass
  395. {
  396. lighting off
  397. scene_blend alpha_blend
  398. depth_func equal
  399. texture_unit
  400. {
  401. texture bodyMask1.png
  402. alpha_op_ex source1 src_texture src_texture
  403. colour_op_ex source2 src_texture src_texture
  404. }
  405. texture_unit
  406. {
  407. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  408. }
  409. }
  410. pass
  411. {
  412. lighting off
  413. scene_blend alpha_blend
  414. depth_func equal
  415. texture_unit
  416. {
  417. texture bodyMask2.png
  418. alpha_op_ex source1 src_texture src_texture
  419. colour_op_ex source2 src_texture src_texture
  420. }
  421. texture_unit
  422. {
  423. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  424. }
  425. }
  426. pass
  427. {
  428. lighting off
  429. scene_blend alpha_blend
  430. depth_func equal
  431. texture_unit
  432. {
  433. texture bodyMark20.png
  434. alpha_op_ex source1 src_texture src_texture
  435. colour_op_ex source2 src_texture src_texture
  436. }
  437. texture_unit
  438. {
  439. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  440. }
  441. }
  442. pass
  443. {
  444. depth_func equal
  445. scene_blend zero src_colour
  446. texture_unit
  447. {
  448. texture BodyMask4.png
  449. colour_op modulate
  450. }
  451. }
  452. }
  453. material TailMark7
  454. {
  455. receive_shadows on
  456. technique 1
  457. {
  458. pass
  459. {
  460. fragment_program_ref TailMark_PS
  461. {
  462. param_named_auto colorMod1 custom 1
  463. param_named_auto colorMod2 custom 2
  464. param_named_auto colorMod3 custom 3
  465. }
  466. texture_unit
  467. {
  468. texture white.jpg
  469. tex_coord_set 0
  470. }
  471. texture_unit
  472. {
  473. texture tailMask1.png
  474. tex_coord_set 1
  475. }
  476. texture_unit
  477. {
  478. texture tailMark7.png
  479. tex_coord_set 2
  480. }
  481. }
  482. pass
  483. {
  484. depth_func equal
  485. scene_blend zero src_colour
  486. texture_unit
  487. {
  488. texture TailMaskFur.png
  489. colour_op modulate
  490. }
  491. }
  492. technique 2
  493. {
  494. pass
  495. {
  496. lighting off
  497. texture_unit
  498. {
  499. colour_op_ex source1 src_manual src_current 1 1 1 1
  500. }
  501. }
  502. pass
  503. {
  504. lighting off
  505. scene_blend alpha_blend
  506. depth_func equal
  507. texture_unit
  508. {
  509. texture tailMask1.png
  510. alpha_op_ex source1 src_texture src_texture
  511. colour_op_ex source2 src_texture src_texture
  512. }
  513. texture_unit
  514. {
  515. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  516. }
  517. }
  518. pass
  519. {
  520. lighting off
  521. scene_blend alpha_blend
  522. depth_func equal
  523. texture_unit
  524. {
  525. texture tailMark7.png
  526. alpha_op_ex source1 src_texture src_texture
  527. colour_op_ex source2 src_texture src_texture
  528. }
  529. texture_unit
  530. {
  531. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  532. }
  533. }
  534. pass
  535. {
  536. depth_func equal
  537. scene_blend zero src_colour
  538. texture_unit
  539. {
  540. texture TailMaskFur.png
  541. colour_op modulate
  542. }
  543. }
  544. }
  545. material TailMark8
  546. {
  547. receive_shadows on
  548. technique 1
  549. {
  550. pass
  551. {
  552. fragment_program_ref TailMark_PS
  553. {
  554. param_named_auto colorMod1 custom 1
  555. param_named_auto colorMod2 custom 2
  556. param_named_auto colorMod3 custom 3
  557. }
  558. texture_unit
  559. {
  560. texture white.jpg
  561. tex_coord_set 0
  562. }
  563. texture_unit
  564. {
  565. texture tailMask1.png
  566. tex_coord_set 1
  567. }
  568. texture_unit
  569. {
  570. texture tailMark8.png
  571. tex_coord_set 2
  572. }
  573. }
  574. pass
  575. {
  576. depth_func equal
  577. scene_blend zero src_colour
  578. texture_unit
  579. {
  580. texture TailMaskFur.png
  581. colour_op modulate
  582. }
  583. }
  584. technique 2
  585. {
  586. pass
  587. {
  588. lighting off
  589. texture_unit
  590. {
  591. colour_op_ex source1 src_manual src_current 1 1 1 1
  592. }
  593. }
  594. pass
  595. {
  596. lighting off
  597. scene_blend alpha_blend
  598. depth_func equal
  599. texture_unit
  600. {
  601. texture tailMask1.png
  602. alpha_op_ex source1 src_texture src_texture
  603. colour_op_ex source2 src_texture src_texture
  604. }
  605. texture_unit
  606. {
  607. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  608. }
  609. }
  610. pass
  611. {
  612. lighting off
  613. scene_blend alpha_blend
  614. depth_func equal
  615. texture_unit
  616. {
  617. texture tailMark8.png
  618. alpha_op_ex source1 src_texture src_texture
  619. colour_op_ex source2 src_texture src_texture
  620. }
  621. texture_unit
  622. {
  623. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  624. }
  625. }
  626. pass
  627. {
  628. depth_func equal
  629. scene_blend zero src_colour
  630. texture_unit
  631. {
  632. texture TailMaskFur.png
  633. colour_op modulate
  634. }
  635. }
  636. }
  637. material HeadMark11_1
  638. {
  639. receive_shadows on
  640. technique 1
  641. {
  642. pass
  643. {
  644. fragment_program_ref HeadMark_PS
  645. {
  646. param_named_auto colorMod1 custom 1
  647. param_named_auto colorMod2 custom 2
  648. param_named_auto colorMod3 custom 3
  649. param_named_auto colorMod4 custom 4
  650. param_named_auto colorMod5 custom 5
  651. param_named_auto colorMod6 custom 6
  652. param_named_auto colorMod7 custom 7
  653. param_named_auto colorMod8 custom 8
  654. }
  655. texture_unit
  656. {
  657. texture white.jpg
  658. tex_coord_set 0
  659. }
  660. texture_unit
  661. {
  662. texture headMask1.png
  663. tex_coord_set 1
  664. }
  665. texture_unit
  666. {
  667. texture headMask2.png
  668. tex_coord_set 2
  669. }
  670. texture_unit
  671. {
  672. texture headMask3.png
  673. tex_coord_set 3
  674. }
  675. texture_unit
  676. {
  677. texture headMask4.png
  678. tex_coord_set 4
  679. }
  680. texture_unit
  681. {
  682. texture headMask5.png
  683. tex_coord_set 5
  684. }
  685. texture_unit
  686. {
  687. texture headMask6.png
  688. tex_coord_set 6
  689. }
  690. texture_unit
  691. {
  692. texture headMask7.png
  693. tex_coord_set 7
  694. }
  695. texture_unit
  696. {
  697. texture headTex1.jpg
  698. tex_coord_set 8
  699. }
  700. texture_unit
  701. {
  702. texture headMark11_1.png
  703. tex_coord_set 9
  704. }
  705. }
  706. pass
  707. {
  708. depth_func equal
  709. scene_blend zero src_colour
  710. texture_unit
  711. {
  712. texture headMaskFur.png
  713. colour_op modulate
  714. }
  715. }
  716. technique 2
  717. {
  718. pass
  719. {
  720. lighting off
  721. texture_unit
  722. {
  723. colour_op_ex source1 src_manual src_current 1 1 1 1
  724. }
  725. }
  726. pass
  727. {
  728. lighting off
  729. scene_blend alpha_blend
  730. depth_func equal
  731. texture_unit
  732. {
  733. texture headMask1.png
  734. alpha_op_ex source1 src_texture src_texture
  735. colour_op_ex source2 src_texture src_texture
  736. }
  737. texture_unit
  738. {
  739. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  740. }
  741. }
  742. pass
  743. {
  744. lighting off
  745. scene_blend alpha_blend
  746. depth_func equal
  747. texture_unit
  748. {
  749. texture headMask2.png
  750. alpha_op_ex source1 src_texture src_texture
  751. colour_op_ex source2 src_texture src_texture
  752. }
  753. texture_unit
  754. {
  755. texture headTex1.jpg
  756. colour_op_ex blend_diffuse_alpha src_texture src_current
  757. }
  758. }
  759. pass
  760. {
  761. lighting off
  762. scene_blend alpha_blend
  763. depth_func equal
  764. texture_unit
  765. {
  766. texture headMask3.png
  767. alpha_op_ex source1 src_texture src_texture
  768. colour_op_ex source2 src_texture src_texture
  769. }
  770. texture_unit
  771. {
  772. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  773. }
  774. }
  775. pass
  776. {
  777. lighting off
  778. scene_blend alpha_blend
  779. depth_func equal
  780. texture_unit
  781. {
  782. texture headMask4.png
  783. alpha_op_ex source1 src_texture src_texture
  784. colour_op_ex source2 src_texture src_texture
  785. }
  786. texture_unit
  787. {
  788. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  789. }
  790. }
  791. pass
  792. {
  793. lighting off
  794. scene_blend alpha_blend
  795. depth_func equal
  796. texture_unit
  797. {
  798. texture headMask5.png
  799. alpha_op_ex source1 src_texture src_texture
  800. colour_op_ex source2 src_texture src_texture
  801. }
  802. texture_unit
  803. {
  804. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  805. }
  806. }
  807. pass
  808. {
  809. lighting off
  810. scene_blend alpha_blend
  811. depth_func equal
  812. texture_unit
  813. {
  814. texture headMask6.png
  815. alpha_op_ex source1 src_texture src_texture
  816. colour_op_ex source2 src_texture src_texture
  817. }
  818. texture_unit
  819. {
  820. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  821. }
  822. }
  823. pass
  824. {
  825. lighting off
  826. scene_blend alpha_blend
  827. depth_func equal
  828. texture_unit
  829. {
  830. texture headMask7.png
  831. alpha_op_ex source1 src_texture src_texture
  832. colour_op_ex source2 src_texture src_texture
  833. }
  834. texture_unit
  835. {
  836. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  837. }
  838. }
  839. pass
  840. {
  841. lighting off
  842. scene_blend alpha_blend
  843. depth_func equal
  844. texture_unit
  845. {
  846. texture headMark11_1.png
  847. alpha_op_ex source1 src_texture src_texture
  848. colour_op_ex source2 src_texture src_texture
  849. }
  850. texture_unit
  851. {
  852. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  853. }
  854. }
  855. pass
  856. {
  857. depth_func equal
  858. scene_blend zero src_colour
  859. texture_unit
  860. {
  861. texture headMaskFur.png
  862. colour_op modulate
  863. }
  864. }
  865. }
  866. material HeadMark12_1
  867. {
  868. receive_shadows on
  869. technique 1
  870. {
  871. pass
  872. {
  873. fragment_program_ref HeadMark_PS
  874. {
  875. param_named_auto colorMod1 custom 1
  876. param_named_auto colorMod2 custom 2
  877. param_named_auto colorMod3 custom 3
  878. param_named_auto colorMod4 custom 4
  879. param_named_auto colorMod5 custom 5
  880. param_named_auto colorMod6 custom 6
  881. param_named_auto colorMod7 custom 7
  882. param_named_auto colorMod8 custom 8
  883. }
  884. texture_unit
  885. {
  886. texture white.jpg
  887. tex_coord_set 0
  888. }
  889. texture_unit
  890. {
  891. texture headMask1.png
  892. tex_coord_set 1
  893. }
  894. texture_unit
  895. {
  896. texture headMask2.png
  897. tex_coord_set 2
  898. }
  899. texture_unit
  900. {
  901. texture headMask3.png
  902. tex_coord_set 3
  903. }
  904. texture_unit
  905. {
  906. texture headMask4.png
  907. tex_coord_set 4
  908. }
  909. texture_unit
  910. {
  911. texture headMask5.png
  912. tex_coord_set 5
  913. }
  914. texture_unit
  915. {
  916. texture headMask6.png
  917. tex_coord_set 6
  918. }
  919. texture_unit
  920. {
  921. texture headMask7.png
  922. tex_coord_set 7
  923. }
  924. texture_unit
  925. {
  926. texture headTex1.jpg
  927. tex_coord_set 8
  928. }
  929. texture_unit
  930. {
  931. texture headMark12.png
  932. tex_coord_set 9
  933. }
  934. }
  935. pass
  936. {
  937. depth_func equal
  938. scene_blend zero src_colour
  939. texture_unit
  940. {
  941. texture headMaskFur.png
  942. colour_op modulate
  943. }
  944. }
  945. technique 2
  946. {
  947. pass
  948. {
  949. lighting off
  950. texture_unit
  951. {
  952. colour_op_ex source1 src_manual src_current 1 1 1 1
  953. }
  954. }
  955. pass
  956. {
  957. lighting off
  958. scene_blend alpha_blend
  959. depth_func equal
  960. texture_unit
  961. {
  962. texture headMask1.png
  963. alpha_op_ex source1 src_texture src_texture
  964. colour_op_ex source2 src_texture src_texture
  965. }
  966. texture_unit
  967. {
  968. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  969. }
  970. }
  971. pass
  972. {
  973. lighting off
  974. scene_blend alpha_blend
  975. depth_func equal
  976. texture_unit
  977. {
  978. texture headMask2.png
  979. alpha_op_ex source1 src_texture src_texture
  980. colour_op_ex source2 src_texture src_texture
  981. }
  982. texture_unit
  983. {
  984. texture headTex1.jpg
  985. colour_op_ex blend_diffuse_alpha src_texture src_current
  986. }
  987. }
  988. pass
  989. {
  990. lighting off
  991. scene_blend alpha_blend
  992. depth_func equal
  993. texture_unit
  994. {
  995. texture headMask3.png
  996. alpha_op_ex source1 src_texture src_texture
  997. colour_op_ex source2 src_texture src_texture
  998. }
  999. texture_unit
  1000. {
  1001. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  1002. }
  1003. }
  1004. pass
  1005. {
  1006. lighting off
  1007. scene_blend alpha_blend
  1008. depth_func equal
  1009. texture_unit
  1010. {
  1011. texture headMask4.png
  1012. alpha_op_ex source1 src_texture src_texture
  1013. colour_op_ex source2 src_texture src_texture
  1014. }
  1015. texture_unit
  1016. {
  1017. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  1018. }
  1019. }
  1020. pass
  1021. {
  1022. lighting off
  1023. scene_blend alpha_blend
  1024. depth_func equal
  1025. texture_unit
  1026. {
  1027. texture headMask5.png
  1028. alpha_op_ex source1 src_texture src_texture
  1029. colour_op_ex source2 src_texture src_texture
  1030. }
  1031. texture_unit
  1032. {
  1033. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  1034. }
  1035. }
  1036. pass
  1037. {
  1038. lighting off
  1039. scene_blend alpha_blend
  1040. depth_func equal
  1041. texture_unit
  1042. {
  1043. texture headMask6.png
  1044. alpha_op_ex source1 src_texture src_texture
  1045. colour_op_ex source2 src_texture src_texture
  1046. }
  1047. texture_unit
  1048. {
  1049. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  1050. }
  1051. }
  1052. pass
  1053. {
  1054. lighting off
  1055. scene_blend alpha_blend
  1056. depth_func equal
  1057. texture_unit
  1058. {
  1059. texture headMask7.png
  1060. alpha_op_ex source1 src_texture src_texture
  1061. colour_op_ex source2 src_texture src_texture
  1062. }
  1063. texture_unit
  1064. {
  1065. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  1066. }
  1067. }
  1068. pass
  1069. {
  1070. lighting off
  1071. scene_blend alpha_blend
  1072. depth_func equal
  1073. texture_unit
  1074. {
  1075. texture headMark12.png
  1076. alpha_op_ex source1 src_texture src_texture
  1077. colour_op_ex source2 src_texture src_texture
  1078. }
  1079. texture_unit
  1080. {
  1081. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  1082. }
  1083. }
  1084. pass
  1085. {
  1086. depth_func equal
  1087. scene_blend zero src_colour
  1088. texture_unit
  1089. {
  1090. texture headMaskFur.png
  1091. colour_op modulate
  1092. }
  1093. }
  1094. }
  1095. material HeadMark13_1
  1096. {
  1097. receive_shadows on
  1098. technique 1
  1099. {
  1100. pass
  1101. {
  1102. fragment_program_ref HeadMark_PS
  1103. {
  1104. param_named_auto colorMod1 custom 1
  1105. param_named_auto colorMod2 custom 2
  1106. param_named_auto colorMod3 custom 3
  1107. param_named_auto colorMod4 custom 4
  1108. param_named_auto colorMod5 custom 5
  1109. param_named_auto colorMod6 custom 6
  1110. param_named_auto colorMod7 custom 7
  1111. param_named_auto colorMod8 custom 8
  1112. }
  1113. texture_unit
  1114. {
  1115. texture white.jpg
  1116. tex_coord_set 0
  1117. }
  1118. texture_unit
  1119. {
  1120. texture headMask1.png
  1121. tex_coord_set 1
  1122. }
  1123. texture_unit
  1124. {
  1125. texture headMask2.png
  1126. tex_coord_set 2
  1127. }
  1128. texture_unit
  1129. {
  1130. texture headMask3.png
  1131. tex_coord_set 3
  1132. }
  1133. texture_unit
  1134. {
  1135. texture headMask4.png
  1136. tex_coord_set 4
  1137. }
  1138. texture_unit
  1139. {
  1140. texture headMask5.png
  1141. tex_coord_set 5
  1142. }
  1143. texture_unit
  1144. {
  1145. texture headMask6.png
  1146. tex_coord_set 6
  1147. }
  1148. texture_unit
  1149. {
  1150. texture headMask7.png
  1151. tex_coord_set 7
  1152. }
  1153. texture_unit
  1154. {
  1155. texture headTex1.jpg
  1156. tex_coord_set 8
  1157. }
  1158. texture_unit
  1159. {
  1160. texture headMark13_1.png
  1161. tex_coord_set 9
  1162. }
  1163. }
  1164. pass
  1165. {
  1166. depth_func equal
  1167. scene_blend zero src_colour
  1168. texture_unit
  1169. {
  1170. texture headMaskFur.png
  1171. colour_op modulate
  1172. }
  1173. }
  1174. technique 2
  1175. {
  1176. pass
  1177. {
  1178. lighting off
  1179. texture_unit
  1180. {
  1181. colour_op_ex source1 src_manual src_current 1 1 1 1
  1182. }
  1183. }
  1184. pass
  1185. {
  1186. lighting off
  1187. scene_blend alpha_blend
  1188. depth_func equal
  1189. texture_unit
  1190. {
  1191. texture headMask1.png
  1192. alpha_op_ex source1 src_texture src_texture
  1193. colour_op_ex source2 src_texture src_texture
  1194. }
  1195. texture_unit
  1196. {
  1197. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  1198. }
  1199. }
  1200. pass
  1201. {
  1202. lighting off
  1203. scene_blend alpha_blend
  1204. depth_func equal
  1205. texture_unit
  1206. {
  1207. texture headMask2.png
  1208. alpha_op_ex source1 src_texture src_texture
  1209. colour_op_ex source2 src_texture src_texture
  1210. }
  1211. texture_unit
  1212. {
  1213. texture headTex1.jpg
  1214. colour_op_ex blend_diffuse_alpha src_texture src_current
  1215. }
  1216. }
  1217. pass
  1218. {
  1219. lighting off
  1220. scene_blend alpha_blend
  1221. depth_func equal
  1222. texture_unit
  1223. {
  1224. texture headMask3.png
  1225. alpha_op_ex source1 src_texture src_texture
  1226. colour_op_ex source2 src_texture src_texture
  1227. }
  1228. texture_unit
  1229. {
  1230. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  1231. }
  1232. }
  1233. pass
  1234. {
  1235. lighting off
  1236. scene_blend alpha_blend
  1237. depth_func equal
  1238. texture_unit
  1239. {
  1240. texture headMask4.png
  1241. alpha_op_ex source1 src_texture src_texture
  1242. colour_op_ex source2 src_texture src_texture
  1243. }
  1244. texture_unit
  1245. {
  1246. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  1247. }
  1248. }
  1249. pass
  1250. {
  1251. lighting off
  1252. scene_blend alpha_blend
  1253. depth_func equal
  1254. texture_unit
  1255. {
  1256. texture headMask5.png
  1257. alpha_op_ex source1 src_texture src_texture
  1258. colour_op_ex source2 src_texture src_texture
  1259. }
  1260. texture_unit
  1261. {
  1262. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  1263. }
  1264. }
  1265. pass
  1266. {
  1267. lighting off
  1268. scene_blend alpha_blend
  1269. depth_func equal
  1270. texture_unit
  1271. {
  1272. texture headMask6.png
  1273. alpha_op_ex source1 src_texture src_texture
  1274. colour_op_ex source2 src_texture src_texture
  1275. }
  1276. texture_unit
  1277. {
  1278. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  1279. }
  1280. }
  1281. pass
  1282. {
  1283. lighting off
  1284. scene_blend alpha_blend
  1285. depth_func equal
  1286. texture_unit
  1287. {
  1288. texture headMask7.png
  1289. alpha_op_ex source1 src_texture src_texture
  1290. colour_op_ex source2 src_texture src_texture
  1291. }
  1292. texture_unit
  1293. {
  1294. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  1295. }
  1296. }
  1297. pass
  1298. {
  1299. lighting off
  1300. scene_blend alpha_blend
  1301. depth_func equal
  1302. texture_unit
  1303. {
  1304. texture headMark13_1.png
  1305. alpha_op_ex source1 src_texture src_texture
  1306. colour_op_ex source2 src_texture src_texture
  1307. }
  1308. texture_unit
  1309. {
  1310. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  1311. }
  1312. }
  1313. pass
  1314. {
  1315. depth_func equal
  1316. scene_blend zero src_colour
  1317. texture_unit
  1318. {
  1319. texture headMaskFur.png
  1320. colour_op modulate
  1321. }
  1322. }
  1323. }
  1324. material HeadMark14_1
  1325. {
  1326. receive_shadows on
  1327. technique 1
  1328. {
  1329. pass
  1330. {
  1331. fragment_program_ref HeadMark_PS
  1332. {
  1333. param_named_auto colorMod1 custom 1
  1334. param_named_auto colorMod2 custom 2
  1335. param_named_auto colorMod3 custom 3
  1336. param_named_auto colorMod4 custom 4
  1337. param_named_auto colorMod5 custom 5
  1338. param_named_auto colorMod6 custom 6
  1339. param_named_auto colorMod7 custom 7
  1340. param_named_auto colorMod8 custom 8
  1341. }
  1342. texture_unit
  1343. {
  1344. texture white.jpg
  1345. tex_coord_set 0
  1346. }
  1347. texture_unit
  1348. {
  1349. texture headMask1.png
  1350. tex_coord_set 1
  1351. }
  1352. texture_unit
  1353. {
  1354. texture headMask2.png
  1355. tex_coord_set 2
  1356. }
  1357. texture_unit
  1358. {
  1359. texture headMask3.png
  1360. tex_coord_set 3
  1361. }
  1362. texture_unit
  1363. {
  1364. texture headMask4.png
  1365. tex_coord_set 4
  1366. }
  1367. texture_unit
  1368. {
  1369. texture headMask5.png
  1370. tex_coord_set 5
  1371. }
  1372. texture_unit
  1373. {
  1374. texture headMask6.png
  1375. tex_coord_set 6
  1376. }
  1377. texture_unit
  1378. {
  1379. texture headMask7.png
  1380. tex_coord_set 7
  1381. }
  1382. texture_unit
  1383. {
  1384. texture headTex1.jpg
  1385. tex_coord_set 8
  1386. }
  1387. texture_unit
  1388. {
  1389. texture headMark14_1.png
  1390. tex_coord_set 9
  1391. }
  1392. }
  1393. pass
  1394. {
  1395. depth_func equal
  1396. scene_blend zero src_colour
  1397. texture_unit
  1398. {
  1399. texture headMaskFur.png
  1400. colour_op modulate
  1401. }
  1402. }
  1403. technique 2
  1404. {
  1405. pass
  1406. {
  1407. lighting off
  1408. texture_unit
  1409. {
  1410. colour_op_ex source1 src_manual src_current 1 1 1 1
  1411. }
  1412. }
  1413. pass
  1414. {
  1415. lighting off
  1416. scene_blend alpha_blend
  1417. depth_func equal
  1418. texture_unit
  1419. {
  1420. texture headMask1.png
  1421. alpha_op_ex source1 src_texture src_texture
  1422. colour_op_ex source2 src_texture src_texture
  1423. }
  1424. texture_unit
  1425. {
  1426. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  1427. }
  1428. }
  1429. pass
  1430. {
  1431. lighting off
  1432. scene_blend alpha_blend
  1433. depth_func equal
  1434. texture_unit
  1435. {
  1436. texture headMask2.png
  1437. alpha_op_ex source1 src_texture src_texture
  1438. colour_op_ex source2 src_texture src_texture
  1439. }
  1440. texture_unit
  1441. {
  1442. texture headTex1.jpg
  1443. colour_op_ex blend_diffuse_alpha src_texture src_current
  1444. }
  1445. }
  1446. pass
  1447. {
  1448. lighting off
  1449. scene_blend alpha_blend
  1450. depth_func equal
  1451. texture_unit
  1452. {
  1453. texture headMask3.png
  1454. alpha_op_ex source1 src_texture src_texture
  1455. colour_op_ex source2 src_texture src_texture
  1456. }
  1457. texture_unit
  1458. {
  1459. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  1460. }
  1461. }
  1462. pass
  1463. {
  1464. lighting off
  1465. scene_blend alpha_blend
  1466. depth_func equal
  1467. texture_unit
  1468. {
  1469. texture headMask4.png
  1470. alpha_op_ex source1 src_texture src_texture
  1471. colour_op_ex source2 src_texture src_texture
  1472. }
  1473. texture_unit
  1474. {
  1475. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  1476. }
  1477. }
  1478. pass
  1479. {
  1480. lighting off
  1481. scene_blend alpha_blend
  1482. depth_func equal
  1483. texture_unit
  1484. {
  1485. texture headMask5.png
  1486. alpha_op_ex source1 src_texture src_texture
  1487. colour_op_ex source2 src_texture src_texture
  1488. }
  1489. texture_unit
  1490. {
  1491. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  1492. }
  1493. }
  1494. pass
  1495. {
  1496. lighting off
  1497. scene_blend alpha_blend
  1498. depth_func equal
  1499. texture_unit
  1500. {
  1501. texture headMask6.png
  1502. alpha_op_ex source1 src_texture src_texture
  1503. colour_op_ex source2 src_texture src_texture
  1504. }
  1505. texture_unit
  1506. {
  1507. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  1508. }
  1509. }
  1510. pass
  1511. {
  1512. lighting off
  1513. scene_blend alpha_blend
  1514. depth_func equal
  1515. texture_unit
  1516. {
  1517. texture headMask7.png
  1518. alpha_op_ex source1 src_texture src_texture
  1519. colour_op_ex source2 src_texture src_texture
  1520. }
  1521. texture_unit
  1522. {
  1523. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  1524. }
  1525. }
  1526. pass
  1527. {
  1528. lighting off
  1529. scene_blend alpha_blend
  1530. depth_func equal
  1531. texture_unit
  1532. {
  1533. texture headMark14_1.png
  1534. alpha_op_ex source1 src_texture src_texture
  1535. colour_op_ex source2 src_texture src_texture
  1536. }
  1537. texture_unit
  1538. {
  1539. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  1540. }
  1541. }
  1542. pass
  1543. {
  1544. depth_func equal
  1545. scene_blend zero src_colour
  1546. texture_unit
  1547. {
  1548. texture headMaskFur.png
  1549. colour_op modulate
  1550. }
  1551. }
  1552. }
  1553. material HeadMark15_1
  1554. {
  1555. receive_shadows on
  1556. technique 1
  1557. {
  1558. pass
  1559. {
  1560. fragment_program_ref HeadMark_PS
  1561. {
  1562. param_named_auto colorMod1 custom 1
  1563. param_named_auto colorMod2 custom 2
  1564. param_named_auto colorMod3 custom 3
  1565. param_named_auto colorMod4 custom 4
  1566. param_named_auto colorMod5 custom 5
  1567. param_named_auto colorMod6 custom 6
  1568. param_named_auto colorMod7 custom 7
  1569. param_named_auto colorMod8 custom 8
  1570. }
  1571. texture_unit
  1572. {
  1573. texture white.jpg
  1574. tex_coord_set 0
  1575. }
  1576. texture_unit
  1577. {
  1578. texture headMask1.png
  1579. tex_coord_set 1
  1580. }
  1581. texture_unit
  1582. {
  1583. texture headMask2.png
  1584. tex_coord_set 2
  1585. }
  1586. texture_unit
  1587. {
  1588. texture headMask3.png
  1589. tex_coord_set 3
  1590. }
  1591. texture_unit
  1592. {
  1593. texture headMask4.png
  1594. tex_coord_set 4
  1595. }
  1596. texture_unit
  1597. {
  1598. texture headMask5.png
  1599. tex_coord_set 5
  1600. }
  1601. texture_unit
  1602. {
  1603. texture headMask6.png
  1604. tex_coord_set 6
  1605. }
  1606. texture_unit
  1607. {
  1608. texture headMask7.png
  1609. tex_coord_set 7
  1610. }
  1611. texture_unit
  1612. {
  1613. texture headTex1.jpg
  1614. tex_coord_set 8
  1615. }
  1616. texture_unit
  1617. {
  1618. texture headMark15_1.png
  1619. tex_coord_set 9
  1620. }
  1621. }
  1622. pass
  1623. {
  1624. depth_func equal
  1625. scene_blend zero src_colour
  1626. texture_unit
  1627. {
  1628. texture headMaskFur.png
  1629. colour_op modulate
  1630. }
  1631. }
  1632. technique 2
  1633. {
  1634. pass
  1635. {
  1636. lighting off
  1637. texture_unit
  1638. {
  1639. colour_op_ex source1 src_manual src_current 1 1 1 1
  1640. }
  1641. }
  1642. pass
  1643. {
  1644. lighting off
  1645. scene_blend alpha_blend
  1646. depth_func equal
  1647. texture_unit
  1648. {
  1649. texture headMask1.png
  1650. alpha_op_ex source1 src_texture src_texture
  1651. colour_op_ex source2 src_texture src_texture
  1652. }
  1653. texture_unit
  1654. {
  1655. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  1656. }
  1657. }
  1658. pass
  1659. {
  1660. lighting off
  1661. scene_blend alpha_blend
  1662. depth_func equal
  1663. texture_unit
  1664. {
  1665. texture headMask2.png
  1666. alpha_op_ex source1 src_texture src_texture
  1667. colour_op_ex source2 src_texture src_texture
  1668. }
  1669. texture_unit
  1670. {
  1671. texture headTex1.jpg
  1672. colour_op_ex blend_diffuse_alpha src_texture src_current
  1673. }
  1674. }
  1675. pass
  1676. {
  1677. lighting off
  1678. scene_blend alpha_blend
  1679. depth_func equal
  1680. texture_unit
  1681. {
  1682. texture headMask3.png
  1683. alpha_op_ex source1 src_texture src_texture
  1684. colour_op_ex source2 src_texture src_texture
  1685. }
  1686. texture_unit
  1687. {
  1688. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  1689. }
  1690. }
  1691. pass
  1692. {
  1693. lighting off
  1694. scene_blend alpha_blend
  1695. depth_func equal
  1696. texture_unit
  1697. {
  1698. texture headMask4.png
  1699. alpha_op_ex source1 src_texture src_texture
  1700. colour_op_ex source2 src_texture src_texture
  1701. }
  1702. texture_unit
  1703. {
  1704. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  1705. }
  1706. }
  1707. pass
  1708. {
  1709. lighting off
  1710. scene_blend alpha_blend
  1711. depth_func equal
  1712. texture_unit
  1713. {
  1714. texture headMask5.png
  1715. alpha_op_ex source1 src_texture src_texture
  1716. colour_op_ex source2 src_texture src_texture
  1717. }
  1718. texture_unit
  1719. {
  1720. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  1721. }
  1722. }
  1723. pass
  1724. {
  1725. lighting off
  1726. scene_blend alpha_blend
  1727. depth_func equal
  1728. texture_unit
  1729. {
  1730. texture headMask6.png
  1731. alpha_op_ex source1 src_texture src_texture
  1732. colour_op_ex source2 src_texture src_texture
  1733. }
  1734. texture_unit
  1735. {
  1736. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  1737. }
  1738. }
  1739. pass
  1740. {
  1741. lighting off
  1742. scene_blend alpha_blend
  1743. depth_func equal
  1744. texture_unit
  1745. {
  1746. texture headMask7.png
  1747. alpha_op_ex source1 src_texture src_texture
  1748. colour_op_ex source2 src_texture src_texture
  1749. }
  1750. texture_unit
  1751. {
  1752. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  1753. }
  1754. }
  1755. pass
  1756. {
  1757. lighting off
  1758. scene_blend alpha_blend
  1759. depth_func equal
  1760. texture_unit
  1761. {
  1762. texture headMark15_1.png
  1763. alpha_op_ex source1 src_texture src_texture
  1764. colour_op_ex source2 src_texture src_texture
  1765. }
  1766. texture_unit
  1767. {
  1768. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  1769. }
  1770. }
  1771. pass
  1772. {
  1773. depth_func equal
  1774. scene_blend zero src_colour
  1775. texture_unit
  1776. {
  1777. texture headMaskFur.png
  1778. colour_op modulate
  1779. }
  1780. }
  1781. }
  1782. material HeadMark16_1
  1783. {
  1784. receive_shadows on
  1785. technique 1
  1786. {
  1787. pass
  1788. {
  1789. fragment_program_ref HeadMark_PS
  1790. {
  1791. param_named_auto colorMod1 custom 1
  1792. param_named_auto colorMod2 custom 2
  1793. param_named_auto colorMod3 custom 3
  1794. param_named_auto colorMod4 custom 4
  1795. param_named_auto colorMod5 custom 5
  1796. param_named_auto colorMod6 custom 6
  1797. param_named_auto colorMod7 custom 7
  1798. param_named_auto colorMod8 custom 8
  1799. }
  1800. texture_unit
  1801. {
  1802. texture white.jpg
  1803. tex_coord_set 0
  1804. }
  1805. texture_unit
  1806. {
  1807. texture headMask1.png
  1808. tex_coord_set 1
  1809. }
  1810. texture_unit
  1811. {
  1812. texture headMask2.png
  1813. tex_coord_set 2
  1814. }
  1815. texture_unit
  1816. {
  1817. texture headMask3.png
  1818. tex_coord_set 3
  1819. }
  1820. texture_unit
  1821. {
  1822. texture headMask4.png
  1823. tex_coord_set 4
  1824. }
  1825. texture_unit
  1826. {
  1827. texture headMask5.png
  1828. tex_coord_set 5
  1829. }
  1830. texture_unit
  1831. {
  1832. texture headMask6.png
  1833. tex_coord_set 6
  1834. }
  1835. texture_unit
  1836. {
  1837. texture headMask7.png
  1838. tex_coord_set 7
  1839. }
  1840. texture_unit
  1841. {
  1842. texture headTex1.jpg
  1843. tex_coord_set 8
  1844. }
  1845. texture_unit
  1846. {
  1847. texture headMark16.png
  1848. tex_coord_set 9
  1849. }
  1850. }
  1851. pass
  1852. {
  1853. depth_func equal
  1854. scene_blend zero src_colour
  1855. texture_unit
  1856. {
  1857. texture headMaskFur.png
  1858. colour_op modulate
  1859. }
  1860. }
  1861. technique 2
  1862. {
  1863. pass
  1864. {
  1865. lighting off
  1866. texture_unit
  1867. {
  1868. colour_op_ex source1 src_manual src_current 1 1 1 1
  1869. }
  1870. }
  1871. pass
  1872. {
  1873. lighting off
  1874. scene_blend alpha_blend
  1875. depth_func equal
  1876. texture_unit
  1877. {
  1878. texture headMask1.png
  1879. alpha_op_ex source1 src_texture src_texture
  1880. colour_op_ex source2 src_texture src_texture
  1881. }
  1882. texture_unit
  1883. {
  1884. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  1885. }
  1886. }
  1887. pass
  1888. {
  1889. lighting off
  1890. scene_blend alpha_blend
  1891. depth_func equal
  1892. texture_unit
  1893. {
  1894. texture headMask2.png
  1895. alpha_op_ex source1 src_texture src_texture
  1896. colour_op_ex source2 src_texture src_texture
  1897. }
  1898. texture_unit
  1899. {
  1900. texture headTex1.jpg
  1901. colour_op_ex blend_diffuse_alpha src_texture src_current
  1902. }
  1903. }
  1904. pass
  1905. {
  1906. lighting off
  1907. scene_blend alpha_blend
  1908. depth_func equal
  1909. texture_unit
  1910. {
  1911. texture headMask3.png
  1912. alpha_op_ex source1 src_texture src_texture
  1913. colour_op_ex source2 src_texture src_texture
  1914. }
  1915. texture_unit
  1916. {
  1917. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  1918. }
  1919. }
  1920. pass
  1921. {
  1922. lighting off
  1923. scene_blend alpha_blend
  1924. depth_func equal
  1925. texture_unit
  1926. {
  1927. texture headMask4.png
  1928. alpha_op_ex source1 src_texture src_texture
  1929. colour_op_ex source2 src_texture src_texture
  1930. }
  1931. texture_unit
  1932. {
  1933. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  1934. }
  1935. }
  1936. pass
  1937. {
  1938. lighting off
  1939. scene_blend alpha_blend
  1940. depth_func equal
  1941. texture_unit
  1942. {
  1943. texture headMask5.png
  1944. alpha_op_ex source1 src_texture src_texture
  1945. colour_op_ex source2 src_texture src_texture
  1946. }
  1947. texture_unit
  1948. {
  1949. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  1950. }
  1951. }
  1952. pass
  1953. {
  1954. lighting off
  1955. scene_blend alpha_blend
  1956. depth_func equal
  1957. texture_unit
  1958. {
  1959. texture headMask6.png
  1960. alpha_op_ex source1 src_texture src_texture
  1961. colour_op_ex source2 src_texture src_texture
  1962. }
  1963. texture_unit
  1964. {
  1965. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  1966. }
  1967. }
  1968. pass
  1969. {
  1970. lighting off
  1971. scene_blend alpha_blend
  1972. depth_func equal
  1973. texture_unit
  1974. {
  1975. texture headMask7.png
  1976. alpha_op_ex source1 src_texture src_texture
  1977. colour_op_ex source2 src_texture src_texture
  1978. }
  1979. texture_unit
  1980. {
  1981. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  1982. }
  1983. }
  1984. pass
  1985. {
  1986. lighting off
  1987. scene_blend alpha_blend
  1988. depth_func equal
  1989. texture_unit
  1990. {
  1991. texture headMark16.png
  1992. alpha_op_ex source1 src_texture src_texture
  1993. colour_op_ex source2 src_texture src_texture
  1994. }
  1995. texture_unit
  1996. {
  1997. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  1998. }
  1999. }
  2000. pass
  2001. {
  2002. depth_func equal
  2003. scene_blend zero src_colour
  2004. texture_unit
  2005. {
  2006. texture headMaskFur.png
  2007. colour_op modulate
  2008. }
  2009. }
  2010. }
  2011. material HeadMark17_1
  2012. {
  2013. receive_shadows on
  2014. technique 1
  2015. {
  2016. pass
  2017. {
  2018. fragment_program_ref HeadMark_PS
  2019. {
  2020. param_named_auto colorMod1 custom 1
  2021. param_named_auto colorMod2 custom 2
  2022. param_named_auto colorMod3 custom 3
  2023. param_named_auto colorMod4 custom 4
  2024. param_named_auto colorMod5 custom 5
  2025. param_named_auto colorMod6 custom 6
  2026. param_named_auto colorMod7 custom 7
  2027. param_named_auto colorMod8 custom 8
  2028. }
  2029. texture_unit
  2030. {
  2031. texture white.jpg
  2032. tex_coord_set 0
  2033. }
  2034. texture_unit
  2035. {
  2036. texture headMask1.png
  2037. tex_coord_set 1
  2038. }
  2039. texture_unit
  2040. {
  2041. texture headMask2.png
  2042. tex_coord_set 2
  2043. }
  2044. texture_unit
  2045. {
  2046. texture headMask3.png
  2047. tex_coord_set 3
  2048. }
  2049. texture_unit
  2050. {
  2051. texture headMask4.png
  2052. tex_coord_set 4
  2053. }
  2054. texture_unit
  2055. {
  2056. texture headMask5.png
  2057. tex_coord_set 5
  2058. }
  2059. texture_unit
  2060. {
  2061. texture headMask6.png
  2062. tex_coord_set 6
  2063. }
  2064. texture_unit
  2065. {
  2066. texture headMask7.png
  2067. tex_coord_set 7
  2068. }
  2069. texture_unit
  2070. {
  2071. texture mouthTex1.jpg
  2072. tex_coord_set 8
  2073. }
  2074. texture_unit
  2075. {
  2076. texture headMark17.png
  2077. tex_coord_set 9
  2078. }
  2079. }
  2080. pass
  2081. {
  2082. depth_func equal
  2083. scene_blend zero src_colour
  2084. texture_unit
  2085. {
  2086. texture headMaskFur.png
  2087. colour_op modulate
  2088. }
  2089. }
  2090. technique 2
  2091. {
  2092. pass
  2093. {
  2094. lighting off
  2095. texture_unit
  2096. {
  2097. colour_op_ex source1 src_manual src_current 1 1 1 1
  2098. }
  2099. }
  2100. pass
  2101. {
  2102. lighting off
  2103. scene_blend alpha_blend
  2104. depth_func equal
  2105. texture_unit
  2106. {
  2107. texture headMask1.png
  2108. alpha_op_ex source1 src_texture src_texture
  2109. colour_op_ex source2 src_texture src_texture
  2110. }
  2111. texture_unit
  2112. {
  2113. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2114. }
  2115. }
  2116. pass
  2117. {
  2118. lighting off
  2119. scene_blend alpha_blend
  2120. depth_func equal
  2121. texture_unit
  2122. {
  2123. texture headMask2.png
  2124. alpha_op_ex source1 src_texture src_texture
  2125. colour_op_ex source2 src_texture src_texture
  2126. }
  2127. texture_unit
  2128. {
  2129. texture mouthTex1.jpg
  2130. colour_op_ex blend_diffuse_alpha src_texture src_current
  2131. }
  2132. }
  2133. pass
  2134. {
  2135. lighting off
  2136. scene_blend alpha_blend
  2137. depth_func equal
  2138. texture_unit
  2139. {
  2140. texture headMask3.png
  2141. alpha_op_ex source1 src_texture src_texture
  2142. colour_op_ex source2 src_texture src_texture
  2143. }
  2144. texture_unit
  2145. {
  2146. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2147. }
  2148. }
  2149. pass
  2150. {
  2151. lighting off
  2152. scene_blend alpha_blend
  2153. depth_func equal
  2154. texture_unit
  2155. {
  2156. texture headMask4.png
  2157. alpha_op_ex source1 src_texture src_texture
  2158. colour_op_ex source2 src_texture src_texture
  2159. }
  2160. texture_unit
  2161. {
  2162. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2163. }
  2164. }
  2165. pass
  2166. {
  2167. lighting off
  2168. scene_blend alpha_blend
  2169. depth_func equal
  2170. texture_unit
  2171. {
  2172. texture headMask5.png
  2173. alpha_op_ex source1 src_texture src_texture
  2174. colour_op_ex source2 src_texture src_texture
  2175. }
  2176. texture_unit
  2177. {
  2178. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2179. }
  2180. }
  2181. pass
  2182. {
  2183. lighting off
  2184. scene_blend alpha_blend
  2185. depth_func equal
  2186. texture_unit
  2187. {
  2188. texture headMask6.png
  2189. alpha_op_ex source1 src_texture src_texture
  2190. colour_op_ex source2 src_texture src_texture
  2191. }
  2192. texture_unit
  2193. {
  2194. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  2195. }
  2196. }
  2197. pass
  2198. {
  2199. lighting off
  2200. scene_blend alpha_blend
  2201. depth_func equal
  2202. texture_unit
  2203. {
  2204. texture headMask7.png
  2205. alpha_op_ex source1 src_texture src_texture
  2206. colour_op_ex source2 src_texture src_texture
  2207. }
  2208. texture_unit
  2209. {
  2210. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2211. }
  2212. }
  2213. pass
  2214. {
  2215. lighting off
  2216. scene_blend alpha_blend
  2217. depth_func equal
  2218. texture_unit
  2219. {
  2220. texture headMark17.png
  2221. alpha_op_ex source1 src_texture src_texture
  2222. colour_op_ex source2 src_texture src_texture
  2223. }
  2224. texture_unit
  2225. {
  2226. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2227. }
  2228. }
  2229. pass
  2230. {
  2231. depth_func equal
  2232. scene_blend zero src_colour
  2233. texture_unit
  2234. {
  2235. texture headMaskFur.png
  2236. colour_op modulate
  2237. }
  2238. }
  2239. }
  2240. material HeadMark11_2
  2241. {
  2242. receive_shadows on
  2243. technique 1
  2244. {
  2245. pass
  2246. {
  2247. fragment_program_ref HeadMark_PS
  2248. {
  2249. param_named_auto colorMod1 custom 1
  2250. param_named_auto colorMod2 custom 2
  2251. param_named_auto colorMod3 custom 3
  2252. param_named_auto colorMod4 custom 4
  2253. param_named_auto colorMod5 custom 5
  2254. param_named_auto colorMod6 custom 6
  2255. param_named_auto colorMod7 custom 7
  2256. param_named_auto colorMod8 custom 8
  2257. }
  2258. texture_unit
  2259. {
  2260. texture white.jpg
  2261. tex_coord_set 0
  2262. }
  2263. texture_unit
  2264. {
  2265. texture headMask11.png
  2266. tex_coord_set 1
  2267. }
  2268. texture_unit
  2269. {
  2270. texture headMask12.png
  2271. tex_coord_set 2
  2272. }
  2273. texture_unit
  2274. {
  2275. texture headMask13.png
  2276. tex_coord_set 3
  2277. }
  2278. texture_unit
  2279. {
  2280. texture headMask14.png
  2281. tex_coord_set 4
  2282. }
  2283. texture_unit
  2284. {
  2285. texture headMask15.png
  2286. tex_coord_set 5
  2287. }
  2288. texture_unit
  2289. {
  2290. texture headMask16.png
  2291. tex_coord_set 6
  2292. }
  2293. texture_unit
  2294. {
  2295. texture headMask17.png
  2296. tex_coord_set 7
  2297. }
  2298. texture_unit
  2299. {
  2300. texture headTex2.jpg
  2301. tex_coord_set 8
  2302. }
  2303. texture_unit
  2304. {
  2305. texture headMark11_2.png
  2306. tex_coord_set 9
  2307. }
  2308. }
  2309. pass
  2310. {
  2311. depth_func equal
  2312. scene_blend zero src_colour
  2313. texture_unit
  2314. {
  2315. texture headMaskFur.png
  2316. colour_op modulate
  2317. }
  2318. }
  2319. technique 2
  2320. {
  2321. pass
  2322. {
  2323. lighting off
  2324. texture_unit
  2325. {
  2326. colour_op_ex source1 src_manual src_current 1 1 1 1
  2327. }
  2328. }
  2329. pass
  2330. {
  2331. lighting off
  2332. scene_blend alpha_blend
  2333. depth_func equal
  2334. texture_unit
  2335. {
  2336. texture headMask11.png
  2337. alpha_op_ex source1 src_texture src_texture
  2338. colour_op_ex source2 src_texture src_texture
  2339. }
  2340. texture_unit
  2341. {
  2342. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2343. }
  2344. }
  2345. pass
  2346. {
  2347. lighting off
  2348. scene_blend alpha_blend
  2349. depth_func equal
  2350. texture_unit
  2351. {
  2352. texture headMask12.png
  2353. alpha_op_ex source1 src_texture src_texture
  2354. colour_op_ex source2 src_texture src_texture
  2355. }
  2356. texture_unit
  2357. {
  2358. texture headTex2.jpg
  2359. colour_op_ex blend_diffuse_alpha src_texture src_current
  2360. }
  2361. }
  2362. pass
  2363. {
  2364. lighting off
  2365. scene_blend alpha_blend
  2366. depth_func equal
  2367. texture_unit
  2368. {
  2369. texture headMask13.png
  2370. alpha_op_ex source1 src_texture src_texture
  2371. colour_op_ex source2 src_texture src_texture
  2372. }
  2373. texture_unit
  2374. {
  2375. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2376. }
  2377. }
  2378. pass
  2379. {
  2380. lighting off
  2381. scene_blend alpha_blend
  2382. depth_func equal
  2383. texture_unit
  2384. {
  2385. texture headMask14.png
  2386. alpha_op_ex source1 src_texture src_texture
  2387. colour_op_ex source2 src_texture src_texture
  2388. }
  2389. texture_unit
  2390. {
  2391. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2392. }
  2393. }
  2394. pass
  2395. {
  2396. lighting off
  2397. scene_blend alpha_blend
  2398. depth_func equal
  2399. texture_unit
  2400. {
  2401. texture headMask15.png
  2402. alpha_op_ex source1 src_texture src_texture
  2403. colour_op_ex source2 src_texture src_texture
  2404. }
  2405. texture_unit
  2406. {
  2407. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2408. }
  2409. }
  2410. pass
  2411. {
  2412. lighting off
  2413. scene_blend alpha_blend
  2414. depth_func equal
  2415. texture_unit
  2416. {
  2417. texture headMask16.png
  2418. alpha_op_ex source1 src_texture src_texture
  2419. colour_op_ex source2 src_texture src_texture
  2420. }
  2421. texture_unit
  2422. {
  2423. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  2424. }
  2425. }
  2426. pass
  2427. {
  2428. lighting off
  2429. scene_blend alpha_blend
  2430. depth_func equal
  2431. texture_unit
  2432. {
  2433. texture headMask17.png
  2434. alpha_op_ex source1 src_texture src_texture
  2435. colour_op_ex source2 src_texture src_texture
  2436. }
  2437. texture_unit
  2438. {
  2439. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2440. }
  2441. }
  2442. pass
  2443. {
  2444. lighting off
  2445. scene_blend alpha_blend
  2446. depth_func equal
  2447. texture_unit
  2448. {
  2449. texture headMark11_2.png
  2450. alpha_op_ex source1 src_texture src_texture
  2451. colour_op_ex source2 src_texture src_texture
  2452. }
  2453. texture_unit
  2454. {
  2455. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2456. }
  2457. }
  2458. pass
  2459. {
  2460. depth_func equal
  2461. scene_blend zero src_colour
  2462. texture_unit
  2463. {
  2464. texture headMaskFur.png
  2465. colour_op modulate
  2466. }
  2467. }
  2468. }
  2469. material HeadMark12_2
  2470. {
  2471. receive_shadows on
  2472. technique 1
  2473. {
  2474. pass
  2475. {
  2476. fragment_program_ref HeadMark_PS
  2477. {
  2478. param_named_auto colorMod1 custom 1
  2479. param_named_auto colorMod2 custom 2
  2480. param_named_auto colorMod3 custom 3
  2481. param_named_auto colorMod4 custom 4
  2482. param_named_auto colorMod5 custom 5
  2483. param_named_auto colorMod6 custom 6
  2484. param_named_auto colorMod7 custom 7
  2485. param_named_auto colorMod8 custom 8
  2486. }
  2487. texture_unit
  2488. {
  2489. texture white.jpg
  2490. tex_coord_set 0
  2491. }
  2492. texture_unit
  2493. {
  2494. texture headMask11.png
  2495. tex_coord_set 1
  2496. }
  2497. texture_unit
  2498. {
  2499. texture headMask12.png
  2500. tex_coord_set 2
  2501. }
  2502. texture_unit
  2503. {
  2504. texture headMask13.png
  2505. tex_coord_set 3
  2506. }
  2507. texture_unit
  2508. {
  2509. texture headMask14.png
  2510. tex_coord_set 4
  2511. }
  2512. texture_unit
  2513. {
  2514. texture headMask15.png
  2515. tex_coord_set 5
  2516. }
  2517. texture_unit
  2518. {
  2519. texture headMask16.png
  2520. tex_coord_set 6
  2521. }
  2522. texture_unit
  2523. {
  2524. texture headMask17.png
  2525. tex_coord_set 7
  2526. }
  2527. texture_unit
  2528. {
  2529. texture headTex2.jpg
  2530. tex_coord_set 8
  2531. }
  2532. texture_unit
  2533. {
  2534. texture headMark12.png
  2535. tex_coord_set 9
  2536. }
  2537. }
  2538. pass
  2539. {
  2540. depth_func equal
  2541. scene_blend zero src_colour
  2542. texture_unit
  2543. {
  2544. texture headMaskFur.png
  2545. colour_op modulate
  2546. }
  2547. }
  2548. technique 2
  2549. {
  2550. pass
  2551. {
  2552. lighting off
  2553. texture_unit
  2554. {
  2555. colour_op_ex source1 src_manual src_current 1 1 1 1
  2556. }
  2557. }
  2558. pass
  2559. {
  2560. lighting off
  2561. scene_blend alpha_blend
  2562. depth_func equal
  2563. texture_unit
  2564. {
  2565. texture headMask11.png
  2566. alpha_op_ex source1 src_texture src_texture
  2567. colour_op_ex source2 src_texture src_texture
  2568. }
  2569. texture_unit
  2570. {
  2571. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2572. }
  2573. }
  2574. pass
  2575. {
  2576. lighting off
  2577. scene_blend alpha_blend
  2578. depth_func equal
  2579. texture_unit
  2580. {
  2581. texture headMask12.png
  2582. alpha_op_ex source1 src_texture src_texture
  2583. colour_op_ex source2 src_texture src_texture
  2584. }
  2585. texture_unit
  2586. {
  2587. texture headTex2.jpg
  2588. colour_op_ex blend_diffuse_alpha src_texture src_current
  2589. }
  2590. }
  2591. pass
  2592. {
  2593. lighting off
  2594. scene_blend alpha_blend
  2595. depth_func equal
  2596. texture_unit
  2597. {
  2598. texture headMask13.png
  2599. alpha_op_ex source1 src_texture src_texture
  2600. colour_op_ex source2 src_texture src_texture
  2601. }
  2602. texture_unit
  2603. {
  2604. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2605. }
  2606. }
  2607. pass
  2608. {
  2609. lighting off
  2610. scene_blend alpha_blend
  2611. depth_func equal
  2612. texture_unit
  2613. {
  2614. texture headMask14.png
  2615. alpha_op_ex source1 src_texture src_texture
  2616. colour_op_ex source2 src_texture src_texture
  2617. }
  2618. texture_unit
  2619. {
  2620. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2621. }
  2622. }
  2623. pass
  2624. {
  2625. lighting off
  2626. scene_blend alpha_blend
  2627. depth_func equal
  2628. texture_unit
  2629. {
  2630. texture headMask15.png
  2631. alpha_op_ex source1 src_texture src_texture
  2632. colour_op_ex source2 src_texture src_texture
  2633. }
  2634. texture_unit
  2635. {
  2636. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2637. }
  2638. }
  2639. pass
  2640. {
  2641. lighting off
  2642. scene_blend alpha_blend
  2643. depth_func equal
  2644. texture_unit
  2645. {
  2646. texture headMask16.png
  2647. alpha_op_ex source1 src_texture src_texture
  2648. colour_op_ex source2 src_texture src_texture
  2649. }
  2650. texture_unit
  2651. {
  2652. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  2653. }
  2654. }
  2655. pass
  2656. {
  2657. lighting off
  2658. scene_blend alpha_blend
  2659. depth_func equal
  2660. texture_unit
  2661. {
  2662. texture headMask17.png
  2663. alpha_op_ex source1 src_texture src_texture
  2664. colour_op_ex source2 src_texture src_texture
  2665. }
  2666. texture_unit
  2667. {
  2668. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2669. }
  2670. }
  2671. pass
  2672. {
  2673. lighting off
  2674. scene_blend alpha_blend
  2675. depth_func equal
  2676. texture_unit
  2677. {
  2678. texture headMark12.png
  2679. alpha_op_ex source1 src_texture src_texture
  2680. colour_op_ex source2 src_texture src_texture
  2681. }
  2682. texture_unit
  2683. {
  2684. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2685. }
  2686. }
  2687. pass
  2688. {
  2689. depth_func equal
  2690. scene_blend zero src_colour
  2691. texture_unit
  2692. {
  2693. texture headMaskFur.png
  2694. colour_op modulate
  2695. }
  2696. }
  2697. }
  2698. material HeadMark13_2
  2699. {
  2700. receive_shadows on
  2701. technique 1
  2702. {
  2703. pass
  2704. {
  2705. fragment_program_ref HeadMark_PS
  2706. {
  2707. param_named_auto colorMod1 custom 1
  2708. param_named_auto colorMod2 custom 2
  2709. param_named_auto colorMod3 custom 3
  2710. param_named_auto colorMod4 custom 4
  2711. param_named_auto colorMod5 custom 5
  2712. param_named_auto colorMod6 custom 6
  2713. param_named_auto colorMod7 custom 7
  2714. param_named_auto colorMod8 custom 8
  2715. }
  2716. texture_unit
  2717. {
  2718. texture white.jpg
  2719. tex_coord_set 0
  2720. }
  2721. texture_unit
  2722. {
  2723. texture headMask11.png
  2724. tex_coord_set 1
  2725. }
  2726. texture_unit
  2727. {
  2728. texture headMask12.png
  2729. tex_coord_set 2
  2730. }
  2731. texture_unit
  2732. {
  2733. texture headMask13.png
  2734. tex_coord_set 3
  2735. }
  2736. texture_unit
  2737. {
  2738. texture headMask14.png
  2739. tex_coord_set 4
  2740. }
  2741. texture_unit
  2742. {
  2743. texture headMask15.png
  2744. tex_coord_set 5
  2745. }
  2746. texture_unit
  2747. {
  2748. texture headMask16.png
  2749. tex_coord_set 6
  2750. }
  2751. texture_unit
  2752. {
  2753. texture headMask17.png
  2754. tex_coord_set 7
  2755. }
  2756. texture_unit
  2757. {
  2758. texture headTex2.jpg
  2759. tex_coord_set 8
  2760. }
  2761. texture_unit
  2762. {
  2763. texture headMark13_2.png
  2764. tex_coord_set 9
  2765. }
  2766. }
  2767. pass
  2768. {
  2769. depth_func equal
  2770. scene_blend zero src_colour
  2771. texture_unit
  2772. {
  2773. texture headMaskFur.png
  2774. colour_op modulate
  2775. }
  2776. }
  2777. technique 2
  2778. {
  2779. pass
  2780. {
  2781. lighting off
  2782. texture_unit
  2783. {
  2784. colour_op_ex source1 src_manual src_current 1 1 1 1
  2785. }
  2786. }
  2787. pass
  2788. {
  2789. lighting off
  2790. scene_blend alpha_blend
  2791. depth_func equal
  2792. texture_unit
  2793. {
  2794. texture headMask11.png
  2795. alpha_op_ex source1 src_texture src_texture
  2796. colour_op_ex source2 src_texture src_texture
  2797. }
  2798. texture_unit
  2799. {
  2800. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2801. }
  2802. }
  2803. pass
  2804. {
  2805. lighting off
  2806. scene_blend alpha_blend
  2807. depth_func equal
  2808. texture_unit
  2809. {
  2810. texture headMask12.png
  2811. alpha_op_ex source1 src_texture src_texture
  2812. colour_op_ex source2 src_texture src_texture
  2813. }
  2814. texture_unit
  2815. {
  2816. texture headTex2.jpg
  2817. colour_op_ex blend_diffuse_alpha src_texture src_current
  2818. }
  2819. }
  2820. pass
  2821. {
  2822. lighting off
  2823. scene_blend alpha_blend
  2824. depth_func equal
  2825. texture_unit
  2826. {
  2827. texture headMask13.png
  2828. alpha_op_ex source1 src_texture src_texture
  2829. colour_op_ex source2 src_texture src_texture
  2830. }
  2831. texture_unit
  2832. {
  2833. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2834. }
  2835. }
  2836. pass
  2837. {
  2838. lighting off
  2839. scene_blend alpha_blend
  2840. depth_func equal
  2841. texture_unit
  2842. {
  2843. texture headMask14.png
  2844. alpha_op_ex source1 src_texture src_texture
  2845. colour_op_ex source2 src_texture src_texture
  2846. }
  2847. texture_unit
  2848. {
  2849. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2850. }
  2851. }
  2852. pass
  2853. {
  2854. lighting off
  2855. scene_blend alpha_blend
  2856. depth_func equal
  2857. texture_unit
  2858. {
  2859. texture headMask15.png
  2860. alpha_op_ex source1 src_texture src_texture
  2861. colour_op_ex source2 src_texture src_texture
  2862. }
  2863. texture_unit
  2864. {
  2865. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2866. }
  2867. }
  2868. pass
  2869. {
  2870. lighting off
  2871. scene_blend alpha_blend
  2872. depth_func equal
  2873. texture_unit
  2874. {
  2875. texture headMask16.png
  2876. alpha_op_ex source1 src_texture src_texture
  2877. colour_op_ex source2 src_texture src_texture
  2878. }
  2879. texture_unit
  2880. {
  2881. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  2882. }
  2883. }
  2884. pass
  2885. {
  2886. lighting off
  2887. scene_blend alpha_blend
  2888. depth_func equal
  2889. texture_unit
  2890. {
  2891. texture headMask17.png
  2892. alpha_op_ex source1 src_texture src_texture
  2893. colour_op_ex source2 src_texture src_texture
  2894. }
  2895. texture_unit
  2896. {
  2897. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2898. }
  2899. }
  2900. pass
  2901. {
  2902. lighting off
  2903. scene_blend alpha_blend
  2904. depth_func equal
  2905. texture_unit
  2906. {
  2907. texture headMark13_2.png
  2908. alpha_op_ex source1 src_texture src_texture
  2909. colour_op_ex source2 src_texture src_texture
  2910. }
  2911. texture_unit
  2912. {
  2913. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2914. }
  2915. }
  2916. pass
  2917. {
  2918. depth_func equal
  2919. scene_blend zero src_colour
  2920. texture_unit
  2921. {
  2922. texture headMaskFur.png
  2923. colour_op modulate
  2924. }
  2925. }
  2926. }
  2927. material HeadMark14_2
  2928. {
  2929. receive_shadows on
  2930. technique 1
  2931. {
  2932. pass
  2933. {
  2934. fragment_program_ref HeadMark_PS
  2935. {
  2936. param_named_auto colorMod1 custom 1
  2937. param_named_auto colorMod2 custom 2
  2938. param_named_auto colorMod3 custom 3
  2939. param_named_auto colorMod4 custom 4
  2940. param_named_auto colorMod5 custom 5
  2941. param_named_auto colorMod6 custom 6
  2942. param_named_auto colorMod7 custom 7
  2943. param_named_auto colorMod8 custom 8
  2944. }
  2945. texture_unit
  2946. {
  2947. texture white.jpg
  2948. tex_coord_set 0
  2949. }
  2950. texture_unit
  2951. {
  2952. texture headMask11.png
  2953. tex_coord_set 1
  2954. }
  2955. texture_unit
  2956. {
  2957. texture headMask12.png
  2958. tex_coord_set 2
  2959. }
  2960. texture_unit
  2961. {
  2962. texture headMask13.png
  2963. tex_coord_set 3
  2964. }
  2965. texture_unit
  2966. {
  2967. texture headMask14.png
  2968. tex_coord_set 4
  2969. }
  2970. texture_unit
  2971. {
  2972. texture headMask15.png
  2973. tex_coord_set 5
  2974. }
  2975. texture_unit
  2976. {
  2977. texture headMask16.png
  2978. tex_coord_set 6
  2979. }
  2980. texture_unit
  2981. {
  2982. texture headMask17.png
  2983. tex_coord_set 7
  2984. }
  2985. texture_unit
  2986. {
  2987. texture headTex2.jpg
  2988. tex_coord_set 8
  2989. }
  2990. texture_unit
  2991. {
  2992. texture headMark14_2.png
  2993. tex_coord_set 9
  2994. }
  2995. }
  2996. pass
  2997. {
  2998. depth_func equal
  2999. scene_blend zero src_colour
  3000. texture_unit
  3001. {
  3002. texture headMaskFur.png
  3003. colour_op modulate
  3004. }
  3005. }
  3006. technique 2
  3007. {
  3008. pass
  3009. {
  3010. lighting off
  3011. texture_unit
  3012. {
  3013. colour_op_ex source1 src_manual src_current 1 1 1 1
  3014. }
  3015. }
  3016. pass
  3017. {
  3018. lighting off
  3019. scene_blend alpha_blend
  3020. depth_func equal
  3021. texture_unit
  3022. {
  3023. texture headMask11.png
  3024. alpha_op_ex source1 src_texture src_texture
  3025. colour_op_ex source2 src_texture src_texture
  3026. }
  3027. texture_unit
  3028. {
  3029. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3030. }
  3031. }
  3032. pass
  3033. {
  3034. lighting off
  3035. scene_blend alpha_blend
  3036. depth_func equal
  3037. texture_unit
  3038. {
  3039. texture headMask12.png
  3040. alpha_op_ex source1 src_texture src_texture
  3041. colour_op_ex source2 src_texture src_texture
  3042. }
  3043. texture_unit
  3044. {
  3045. texture headTex2.jpg
  3046. colour_op_ex blend_diffuse_alpha src_texture src_current
  3047. }
  3048. }
  3049. pass
  3050. {
  3051. lighting off
  3052. scene_blend alpha_blend
  3053. depth_func equal
  3054. texture_unit
  3055. {
  3056. texture headMask13.png
  3057. alpha_op_ex source1 src_texture src_texture
  3058. colour_op_ex source2 src_texture src_texture
  3059. }
  3060. texture_unit
  3061. {
  3062. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3063. }
  3064. }
  3065. pass
  3066. {
  3067. lighting off
  3068. scene_blend alpha_blend
  3069. depth_func equal
  3070. texture_unit
  3071. {
  3072. texture headMask14.png
  3073. alpha_op_ex source1 src_texture src_texture
  3074. colour_op_ex source2 src_texture src_texture
  3075. }
  3076. texture_unit
  3077. {
  3078. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3079. }
  3080. }
  3081. pass
  3082. {
  3083. lighting off
  3084. scene_blend alpha_blend
  3085. depth_func equal
  3086. texture_unit
  3087. {
  3088. texture headMask15.png
  3089. alpha_op_ex source1 src_texture src_texture
  3090. colour_op_ex source2 src_texture src_texture
  3091. }
  3092. texture_unit
  3093. {
  3094. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3095. }
  3096. }
  3097. pass
  3098. {
  3099. lighting off
  3100. scene_blend alpha_blend
  3101. depth_func equal
  3102. texture_unit
  3103. {
  3104. texture headMask16.png
  3105. alpha_op_ex source1 src_texture src_texture
  3106. colour_op_ex source2 src_texture src_texture
  3107. }
  3108. texture_unit
  3109. {
  3110. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  3111. }
  3112. }
  3113. pass
  3114. {
  3115. lighting off
  3116. scene_blend alpha_blend
  3117. depth_func equal
  3118. texture_unit
  3119. {
  3120. texture headMask17.png
  3121. alpha_op_ex source1 src_texture src_texture
  3122. colour_op_ex source2 src_texture src_texture
  3123. }
  3124. texture_unit
  3125. {
  3126. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3127. }
  3128. }
  3129. pass
  3130. {
  3131. lighting off
  3132. scene_blend alpha_blend
  3133. depth_func equal
  3134. texture_unit
  3135. {
  3136. texture headMark14_2.png
  3137. alpha_op_ex source1 src_texture src_texture
  3138. colour_op_ex source2 src_texture src_texture
  3139. }
  3140. texture_unit
  3141. {
  3142. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3143. }
  3144. }
  3145. pass
  3146. {
  3147. depth_func equal
  3148. scene_blend zero src_colour
  3149. texture_unit
  3150. {
  3151. texture headMaskFur.png
  3152. colour_op modulate
  3153. }
  3154. }
  3155. }
  3156. material HeadMark15_2
  3157. {
  3158. receive_shadows on
  3159. technique 1
  3160. {
  3161. pass
  3162. {
  3163. fragment_program_ref HeadMark_PS
  3164. {
  3165. param_named_auto colorMod1 custom 1
  3166. param_named_auto colorMod2 custom 2
  3167. param_named_auto colorMod3 custom 3
  3168. param_named_auto colorMod4 custom 4
  3169. param_named_auto colorMod5 custom 5
  3170. param_named_auto colorMod6 custom 6
  3171. param_named_auto colorMod7 custom 7
  3172. param_named_auto colorMod8 custom 8
  3173. }
  3174. texture_unit
  3175. {
  3176. texture white.jpg
  3177. tex_coord_set 0
  3178. }
  3179. texture_unit
  3180. {
  3181. texture headMask11.png
  3182. tex_coord_set 1
  3183. }
  3184. texture_unit
  3185. {
  3186. texture headMask12.png
  3187. tex_coord_set 2
  3188. }
  3189. texture_unit
  3190. {
  3191. texture headMask13.png
  3192. tex_coord_set 3
  3193. }
  3194. texture_unit
  3195. {
  3196. texture headMask14.png
  3197. tex_coord_set 4
  3198. }
  3199. texture_unit
  3200. {
  3201. texture headMask15.png
  3202. tex_coord_set 5
  3203. }
  3204. texture_unit
  3205. {
  3206. texture headMask16.png
  3207. tex_coord_set 6
  3208. }
  3209. texture_unit
  3210. {
  3211. texture headMask17.png
  3212. tex_coord_set 7
  3213. }
  3214. texture_unit
  3215. {
  3216. texture headTex2.jpg
  3217. tex_coord_set 8
  3218. }
  3219. texture_unit
  3220. {
  3221. texture headMark15_2.png
  3222. tex_coord_set 9
  3223. }
  3224. }
  3225. pass
  3226. {
  3227. depth_func equal
  3228. scene_blend zero src_colour
  3229. texture_unit
  3230. {
  3231. texture headMaskFur.png
  3232. colour_op modulate
  3233. }
  3234. }
  3235. technique 2
  3236. {
  3237. pass
  3238. {
  3239. lighting off
  3240. texture_unit
  3241. {
  3242. colour_op_ex source1 src_manual src_current 1 1 1 1
  3243. }
  3244. }
  3245. pass
  3246. {
  3247. lighting off
  3248. scene_blend alpha_blend
  3249. depth_func equal
  3250. texture_unit
  3251. {
  3252. texture headMask11.png
  3253. alpha_op_ex source1 src_texture src_texture
  3254. colour_op_ex source2 src_texture src_texture
  3255. }
  3256. texture_unit
  3257. {
  3258. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3259. }
  3260. }
  3261. pass
  3262. {
  3263. lighting off
  3264. scene_blend alpha_blend
  3265. depth_func equal
  3266. texture_unit
  3267. {
  3268. texture headMask12.png
  3269. alpha_op_ex source1 src_texture src_texture
  3270. colour_op_ex source2 src_texture src_texture
  3271. }
  3272. texture_unit
  3273. {
  3274. texture headTex2.jpg
  3275. colour_op_ex blend_diffuse_alpha src_texture src_current
  3276. }
  3277. }
  3278. pass
  3279. {
  3280. lighting off
  3281. scene_blend alpha_blend
  3282. depth_func equal
  3283. texture_unit
  3284. {
  3285. texture headMask13.png
  3286. alpha_op_ex source1 src_texture src_texture
  3287. colour_op_ex source2 src_texture src_texture
  3288. }
  3289. texture_unit
  3290. {
  3291. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3292. }
  3293. }
  3294. pass
  3295. {
  3296. lighting off
  3297. scene_blend alpha_blend
  3298. depth_func equal
  3299. texture_unit
  3300. {
  3301. texture headMask14.png
  3302. alpha_op_ex source1 src_texture src_texture
  3303. colour_op_ex source2 src_texture src_texture
  3304. }
  3305. texture_unit
  3306. {
  3307. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3308. }
  3309. }
  3310. pass
  3311. {
  3312. lighting off
  3313. scene_blend alpha_blend
  3314. depth_func equal
  3315. texture_unit
  3316. {
  3317. texture headMask15.png
  3318. alpha_op_ex source1 src_texture src_texture
  3319. colour_op_ex source2 src_texture src_texture
  3320. }
  3321. texture_unit
  3322. {
  3323. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3324. }
  3325. }
  3326. pass
  3327. {
  3328. lighting off
  3329. scene_blend alpha_blend
  3330. depth_func equal
  3331. texture_unit
  3332. {
  3333. texture headMask16.png
  3334. alpha_op_ex source1 src_texture src_texture
  3335. colour_op_ex source2 src_texture src_texture
  3336. }
  3337. texture_unit
  3338. {
  3339. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  3340. }
  3341. }
  3342. pass
  3343. {
  3344. lighting off
  3345. scene_blend alpha_blend
  3346. depth_func equal
  3347. texture_unit
  3348. {
  3349. texture headMask17.png
  3350. alpha_op_ex source1 src_texture src_texture
  3351. colour_op_ex source2 src_texture src_texture
  3352. }
  3353. texture_unit
  3354. {
  3355. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3356. }
  3357. }
  3358. pass
  3359. {
  3360. lighting off
  3361. scene_blend alpha_blend
  3362. depth_func equal
  3363. texture_unit
  3364. {
  3365. texture headMark15_2.png
  3366. alpha_op_ex source1 src_texture src_texture
  3367. colour_op_ex source2 src_texture src_texture
  3368. }
  3369. texture_unit
  3370. {
  3371. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3372. }
  3373. }
  3374. pass
  3375. {
  3376. depth_func equal
  3377. scene_blend zero src_colour
  3378. texture_unit
  3379. {
  3380. texture headMaskFur.png
  3381. colour_op modulate
  3382. }
  3383. }
  3384. }
  3385. material HeadMark16_2
  3386. {
  3387. receive_shadows on
  3388. technique 1
  3389. {
  3390. pass
  3391. {
  3392. fragment_program_ref HeadMark_PS
  3393. {
  3394. param_named_auto colorMod1 custom 1
  3395. param_named_auto colorMod2 custom 2
  3396. param_named_auto colorMod3 custom 3
  3397. param_named_auto colorMod4 custom 4
  3398. param_named_auto colorMod5 custom 5
  3399. param_named_auto colorMod6 custom 6
  3400. param_named_auto colorMod7 custom 7
  3401. param_named_auto colorMod8 custom 8
  3402. }
  3403. texture_unit
  3404. {
  3405. texture white.jpg
  3406. tex_coord_set 0
  3407. }
  3408. texture_unit
  3409. {
  3410. texture headMask11.png
  3411. tex_coord_set 1
  3412. }
  3413. texture_unit
  3414. {
  3415. texture headMask12.png
  3416. tex_coord_set 2
  3417. }
  3418. texture_unit
  3419. {
  3420. texture headMask13.png
  3421. tex_coord_set 3
  3422. }
  3423. texture_unit
  3424. {
  3425. texture headMask14.png
  3426. tex_coord_set 4
  3427. }
  3428. texture_unit
  3429. {
  3430. texture headMask15.png
  3431. tex_coord_set 5
  3432. }
  3433. texture_unit
  3434. {
  3435. texture headMask16.png
  3436. tex_coord_set 6
  3437. }
  3438. texture_unit
  3439. {
  3440. texture headMask17.png
  3441. tex_coord_set 7
  3442. }
  3443. texture_unit
  3444. {
  3445. texture headTex2.jpg
  3446. tex_coord_set 8
  3447. }
  3448. texture_unit
  3449. {
  3450. texture headMark16.png
  3451. tex_coord_set 9
  3452. }
  3453. }
  3454. pass
  3455. {
  3456. depth_func equal
  3457. scene_blend zero src_colour
  3458. texture_unit
  3459. {
  3460. texture headMaskFur.png
  3461. colour_op modulate
  3462. }
  3463. }
  3464. technique 2
  3465. {
  3466. pass
  3467. {
  3468. lighting off
  3469. texture_unit
  3470. {
  3471. colour_op_ex source1 src_manual src_current 1 1 1 1
  3472. }
  3473. }
  3474. pass
  3475. {
  3476. lighting off
  3477. scene_blend alpha_blend
  3478. depth_func equal
  3479. texture_unit
  3480. {
  3481. texture headMask11.png
  3482. alpha_op_ex source1 src_texture src_texture
  3483. colour_op_ex source2 src_texture src_texture
  3484. }
  3485. texture_unit
  3486. {
  3487. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3488. }
  3489. }
  3490. pass
  3491. {
  3492. lighting off
  3493. scene_blend alpha_blend
  3494. depth_func equal
  3495. texture_unit
  3496. {
  3497. texture headMask12.png
  3498. alpha_op_ex source1 src_texture src_texture
  3499. colour_op_ex source2 src_texture src_texture
  3500. }
  3501. texture_unit
  3502. {
  3503. texture headTex2.jpg
  3504. colour_op_ex blend_diffuse_alpha src_texture src_current
  3505. }
  3506. }
  3507. pass
  3508. {
  3509. lighting off
  3510. scene_blend alpha_blend
  3511. depth_func equal
  3512. texture_unit
  3513. {
  3514. texture headMask13.png
  3515. alpha_op_ex source1 src_texture src_texture
  3516. colour_op_ex source2 src_texture src_texture
  3517. }
  3518. texture_unit
  3519. {
  3520. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3521. }
  3522. }
  3523. pass
  3524. {
  3525. lighting off
  3526. scene_blend alpha_blend
  3527. depth_func equal
  3528. texture_unit
  3529. {
  3530. texture headMask14.png
  3531. alpha_op_ex source1 src_texture src_texture
  3532. colour_op_ex source2 src_texture src_texture
  3533. }
  3534. texture_unit
  3535. {
  3536. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3537. }
  3538. }
  3539. pass
  3540. {
  3541. lighting off
  3542. scene_blend alpha_blend
  3543. depth_func equal
  3544. texture_unit
  3545. {
  3546. texture headMask15.png
  3547. alpha_op_ex source1 src_texture src_texture
  3548. colour_op_ex source2 src_texture src_texture
  3549. }
  3550. texture_unit
  3551. {
  3552. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3553. }
  3554. }
  3555. pass
  3556. {
  3557. lighting off
  3558. scene_blend alpha_blend
  3559. depth_func equal
  3560. texture_unit
  3561. {
  3562. texture headMask16.png
  3563. alpha_op_ex source1 src_texture src_texture
  3564. colour_op_ex source2 src_texture src_texture
  3565. }
  3566. texture_unit
  3567. {
  3568. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  3569. }
  3570. }
  3571. pass
  3572. {
  3573. lighting off
  3574. scene_blend alpha_blend
  3575. depth_func equal
  3576. texture_unit
  3577. {
  3578. texture headMask17.png
  3579. alpha_op_ex source1 src_texture src_texture
  3580. colour_op_ex source2 src_texture src_texture
  3581. }
  3582. texture_unit
  3583. {
  3584. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3585. }
  3586. }
  3587. pass
  3588. {
  3589. lighting off
  3590. scene_blend alpha_blend
  3591. depth_func equal
  3592. texture_unit
  3593. {
  3594. texture headMark16.png
  3595. alpha_op_ex source1 src_texture src_texture
  3596. colour_op_ex source2 src_texture src_texture
  3597. }
  3598. texture_unit
  3599. {
  3600. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3601. }
  3602. }
  3603. pass
  3604. {
  3605. depth_func equal
  3606. scene_blend zero src_colour
  3607. texture_unit
  3608. {
  3609. texture headMaskFur.png
  3610. colour_op modulate
  3611. }
  3612. }
  3613. }
  3614. material HeadMark17_2
  3615. {
  3616. receive_shadows on
  3617. technique 1
  3618. {
  3619. pass
  3620. {
  3621. fragment_program_ref HeadMark_PS
  3622. {
  3623. param_named_auto colorMod1 custom 1
  3624. param_named_auto colorMod2 custom 2
  3625. param_named_auto colorMod3 custom 3
  3626. param_named_auto colorMod4 custom 4
  3627. param_named_auto colorMod5 custom 5
  3628. param_named_auto colorMod6 custom 6
  3629. param_named_auto colorMod7 custom 7
  3630. param_named_auto colorMod8 custom 8
  3631. }
  3632. texture_unit
  3633. {
  3634. texture white.jpg
  3635. tex_coord_set 0
  3636. }
  3637. texture_unit
  3638. {
  3639. texture headMask11.png
  3640. tex_coord_set 1
  3641. }
  3642. texture_unit
  3643. {
  3644. texture headMask12.png
  3645. tex_coord_set 2
  3646. }
  3647. texture_unit
  3648. {
  3649. texture headMask13.png
  3650. tex_coord_set 3
  3651. }
  3652. texture_unit
  3653. {
  3654. texture headMask14.png
  3655. tex_coord_set 4
  3656. }
  3657. texture_unit
  3658. {
  3659. texture headMask15.png
  3660. tex_coord_set 5
  3661. }
  3662. texture_unit
  3663. {
  3664. texture headMask16.png
  3665. tex_coord_set 6
  3666. }
  3667. texture_unit
  3668. {
  3669. texture headMask17.png
  3670. tex_coord_set 7
  3671. }
  3672. texture_unit
  3673. {
  3674. texture headTex2.jpg
  3675. tex_coord_set 8
  3676. }
  3677. texture_unit
  3678. {
  3679. texture headMark17.png
  3680. tex_coord_set 9
  3681. }
  3682. }
  3683. pass
  3684. {
  3685. depth_func equal
  3686. scene_blend zero src_colour
  3687. texture_unit
  3688. {
  3689. texture headMaskFur.png
  3690. colour_op modulate
  3691. }
  3692. }
  3693. technique 2
  3694. {
  3695. pass
  3696. {
  3697. lighting off
  3698. texture_unit
  3699. {
  3700. colour_op_ex source1 src_manual src_current 1 1 1 1
  3701. }
  3702. }
  3703. pass
  3704. {
  3705. lighting off
  3706. scene_blend alpha_blend
  3707. depth_func equal
  3708. texture_unit
  3709. {
  3710. texture headMask11.png
  3711. alpha_op_ex source1 src_texture src_texture
  3712. colour_op_ex source2 src_texture src_texture
  3713. }
  3714. texture_unit
  3715. {
  3716. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3717. }
  3718. }
  3719. pass
  3720. {
  3721. lighting off
  3722. scene_blend alpha_blend
  3723. depth_func equal
  3724. texture_unit
  3725. {
  3726. texture headMask12.png
  3727. alpha_op_ex source1 src_texture src_texture
  3728. colour_op_ex source2 src_texture src_texture
  3729. }
  3730. texture_unit
  3731. {
  3732. texture headTex2.jpg
  3733. colour_op_ex blend_diffuse_alpha src_texture src_current
  3734. }
  3735. }
  3736. pass
  3737. {
  3738. lighting off
  3739. scene_blend alpha_blend
  3740. depth_func equal
  3741. texture_unit
  3742. {
  3743. texture headMask13.png
  3744. alpha_op_ex source1 src_texture src_texture
  3745. colour_op_ex source2 src_texture src_texture
  3746. }
  3747. texture_unit
  3748. {
  3749. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3750. }
  3751. }
  3752. pass
  3753. {
  3754. lighting off
  3755. scene_blend alpha_blend
  3756. depth_func equal
  3757. texture_unit
  3758. {
  3759. texture headMask14.png
  3760. alpha_op_ex source1 src_texture src_texture
  3761. colour_op_ex source2 src_texture src_texture
  3762. }
  3763. texture_unit
  3764. {
  3765. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3766. }
  3767. }
  3768. pass
  3769. {
  3770. lighting off
  3771. scene_blend alpha_blend
  3772. depth_func equal
  3773. texture_unit
  3774. {
  3775. texture headMask15.png
  3776. alpha_op_ex source1 src_texture src_texture
  3777. colour_op_ex source2 src_texture src_texture
  3778. }
  3779. texture_unit
  3780. {
  3781. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3782. }
  3783. }
  3784. pass
  3785. {
  3786. lighting off
  3787. scene_blend alpha_blend
  3788. depth_func equal
  3789. texture_unit
  3790. {
  3791. texture headMask16.png
  3792. alpha_op_ex source1 src_texture src_texture
  3793. colour_op_ex source2 src_texture src_texture
  3794. }
  3795. texture_unit
  3796. {
  3797. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  3798. }
  3799. }
  3800. pass
  3801. {
  3802. lighting off
  3803. scene_blend alpha_blend
  3804. depth_func equal
  3805. texture_unit
  3806. {
  3807. texture headMask17.png
  3808. alpha_op_ex source1 src_texture src_texture
  3809. colour_op_ex source2 src_texture src_texture
  3810. }
  3811. texture_unit
  3812. {
  3813. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3814. }
  3815. }
  3816. pass
  3817. {
  3818. lighting off
  3819. scene_blend alpha_blend
  3820. depth_func equal
  3821. texture_unit
  3822. {
  3823. texture headMark17.png
  3824. alpha_op_ex source1 src_texture src_texture
  3825. colour_op_ex source2 src_texture src_texture
  3826. }
  3827. texture_unit
  3828. {
  3829. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3830. }
  3831. }
  3832. pass
  3833. {
  3834. depth_func equal
  3835. scene_blend zero src_colour
  3836. texture_unit
  3837. {
  3838. texture headMaskFur.png
  3839. colour_op modulate
  3840. }
  3841. }
  3842. }
  3843. material HeadMark11_3
  3844. {
  3845. receive_shadows on
  3846. technique 1
  3847. {
  3848. pass
  3849. {
  3850. fragment_program_ref HeadMark_PS
  3851. {
  3852. param_named_auto colorMod1 custom 1
  3853. param_named_auto colorMod2 custom 2
  3854. param_named_auto colorMod3 custom 3
  3855. param_named_auto colorMod4 custom 4
  3856. param_named_auto colorMod5 custom 5
  3857. param_named_auto colorMod6 custom 6
  3858. param_named_auto colorMod7 custom 7
  3859. param_named_auto colorMod8 custom 8
  3860. }
  3861. texture_unit
  3862. {
  3863. texture white.jpg
  3864. tex_coord_set 0
  3865. }
  3866. texture_unit
  3867. {
  3868. texture headMask11.png
  3869. tex_coord_set 1
  3870. }
  3871. texture_unit
  3872. {
  3873. texture headMask12.png
  3874. tex_coord_set 2
  3875. }
  3876. texture_unit
  3877. {
  3878. texture headMask13.png
  3879. tex_coord_set 3
  3880. }
  3881. texture_unit
  3882. {
  3883. texture headMask14.png
  3884. tex_coord_set 4
  3885. }
  3886. texture_unit
  3887. {
  3888. texture headMask15.png
  3889. tex_coord_set 5
  3890. }
  3891. texture_unit
  3892. {
  3893. texture headMask16.png
  3894. tex_coord_set 6
  3895. }
  3896. texture_unit
  3897. {
  3898. texture headMask7.png
  3899. tex_coord_set 7
  3900. }
  3901. texture_unit
  3902. {
  3903. texture headTex2.jpg
  3904. tex_coord_set 8
  3905. }
  3906. texture_unit
  3907. {
  3908. texture headMark11_3.png
  3909. tex_coord_set 9
  3910. }
  3911. }
  3912. pass
  3913. {
  3914. depth_func equal
  3915. scene_blend zero src_colour
  3916. texture_unit
  3917. {
  3918. texture headMaskFur.png
  3919. colour_op modulate
  3920. }
  3921. }
  3922. technique 2
  3923. {
  3924. pass
  3925. {
  3926. lighting off
  3927. texture_unit
  3928. {
  3929. colour_op_ex source1 src_manual src_current 1 1 1 1
  3930. }
  3931. }
  3932. pass
  3933. {
  3934. lighting off
  3935. scene_blend alpha_blend
  3936. depth_func equal
  3937. texture_unit
  3938. {
  3939. texture headMask11.png
  3940. alpha_op_ex source1 src_texture src_texture
  3941. colour_op_ex source2 src_texture src_texture
  3942. }
  3943. texture_unit
  3944. {
  3945. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3946. }
  3947. }
  3948. pass
  3949. {
  3950. lighting off
  3951. scene_blend alpha_blend
  3952. depth_func equal
  3953. texture_unit
  3954. {
  3955. texture headMask12.png
  3956. alpha_op_ex source1 src_texture src_texture
  3957. colour_op_ex source2 src_texture src_texture
  3958. }
  3959. texture_unit
  3960. {
  3961. texture headTex2.jpg
  3962. colour_op_ex blend_diffuse_alpha src_texture src_current
  3963. }
  3964. }
  3965. pass
  3966. {
  3967. lighting off
  3968. scene_blend alpha_blend
  3969. depth_func equal
  3970. texture_unit
  3971. {
  3972. texture headMask13.png
  3973. alpha_op_ex source1 src_texture src_texture
  3974. colour_op_ex source2 src_texture src_texture
  3975. }
  3976. texture_unit
  3977. {
  3978. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3979. }
  3980. }
  3981. pass
  3982. {
  3983. lighting off
  3984. scene_blend alpha_blend
  3985. depth_func equal
  3986. texture_unit
  3987. {
  3988. texture headMask14.png
  3989. alpha_op_ex source1 src_texture src_texture
  3990. colour_op_ex source2 src_texture src_texture
  3991. }
  3992. texture_unit
  3993. {
  3994. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3995. }
  3996. }
  3997. pass
  3998. {
  3999. lighting off
  4000. scene_blend alpha_blend
  4001. depth_func equal
  4002. texture_unit
  4003. {
  4004. texture headMask15.png
  4005. alpha_op_ex source1 src_texture src_texture
  4006. colour_op_ex source2 src_texture src_texture
  4007. }
  4008. texture_unit
  4009. {
  4010. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4011. }
  4012. }
  4013. pass
  4014. {
  4015. lighting off
  4016. scene_blend alpha_blend
  4017. depth_func equal
  4018. texture_unit
  4019. {
  4020. texture headMask16.png
  4021. alpha_op_ex source1 src_texture src_texture
  4022. colour_op_ex source2 src_texture src_texture
  4023. }
  4024. texture_unit
  4025. {
  4026. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  4027. }
  4028. }
  4029. pass
  4030. {
  4031. lighting off
  4032. scene_blend alpha_blend
  4033. depth_func equal
  4034. texture_unit
  4035. {
  4036. texture headMask7.png
  4037. alpha_op_ex source1 src_texture src_texture
  4038. colour_op_ex source2 src_texture src_texture
  4039. }
  4040. texture_unit
  4041. {
  4042. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4043. }
  4044. }
  4045. pass
  4046. {
  4047. lighting off
  4048. scene_blend alpha_blend
  4049. depth_func equal
  4050. texture_unit
  4051. {
  4052. texture headMark11_3.png
  4053. alpha_op_ex source1 src_texture src_texture
  4054. colour_op_ex source2 src_texture src_texture
  4055. }
  4056. texture_unit
  4057. {
  4058. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4059. }
  4060. }
  4061. pass
  4062. {
  4063. depth_func equal
  4064. scene_blend zero src_colour
  4065. texture_unit
  4066. {
  4067. texture headMaskFur.png
  4068. colour_op modulate
  4069. }
  4070. }
  4071. }
  4072. material HeadMark12_3
  4073. {
  4074. receive_shadows on
  4075. technique 1
  4076. {
  4077. pass
  4078. {
  4079. fragment_program_ref HeadMark_PS
  4080. {
  4081. param_named_auto colorMod1 custom 1
  4082. param_named_auto colorMod2 custom 2
  4083. param_named_auto colorMod3 custom 3
  4084. param_named_auto colorMod4 custom 4
  4085. param_named_auto colorMod5 custom 5
  4086. param_named_auto colorMod6 custom 6
  4087. param_named_auto colorMod7 custom 7
  4088. param_named_auto colorMod8 custom 8
  4089. }
  4090. texture_unit
  4091. {
  4092. texture white.jpg
  4093. tex_coord_set 0
  4094. }
  4095. texture_unit
  4096. {
  4097. texture headMask11.png
  4098. tex_coord_set 1
  4099. }
  4100. texture_unit
  4101. {
  4102. texture headMask12.png
  4103. tex_coord_set 2
  4104. }
  4105. texture_unit
  4106. {
  4107. texture headMask13.png
  4108. tex_coord_set 3
  4109. }
  4110. texture_unit
  4111. {
  4112. texture headMask14.png
  4113. tex_coord_set 4
  4114. }
  4115. texture_unit
  4116. {
  4117. texture headMask15.png
  4118. tex_coord_set 5
  4119. }
  4120. texture_unit
  4121. {
  4122. texture headMask16.png
  4123. tex_coord_set 6
  4124. }
  4125. texture_unit
  4126. {
  4127. texture headMask7.png
  4128. tex_coord_set 7
  4129. }
  4130. texture_unit
  4131. {
  4132. texture headTex2.jpg
  4133. tex_coord_set 8
  4134. }
  4135. texture_unit
  4136. {
  4137. texture headMark12.png
  4138. tex_coord_set 9
  4139. }
  4140. }
  4141. pass
  4142. {
  4143. depth_func equal
  4144. scene_blend zero src_colour
  4145. texture_unit
  4146. {
  4147. texture headMaskFur.png
  4148. colour_op modulate
  4149. }
  4150. }
  4151. technique 2
  4152. {
  4153. pass
  4154. {
  4155. lighting off
  4156. texture_unit
  4157. {
  4158. colour_op_ex source1 src_manual src_current 1 1 1 1
  4159. }
  4160. }
  4161. pass
  4162. {
  4163. lighting off
  4164. scene_blend alpha_blend
  4165. depth_func equal
  4166. texture_unit
  4167. {
  4168. texture headMask11.png
  4169. alpha_op_ex source1 src_texture src_texture
  4170. colour_op_ex source2 src_texture src_texture
  4171. }
  4172. texture_unit
  4173. {
  4174. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4175. }
  4176. }
  4177. pass
  4178. {
  4179. lighting off
  4180. scene_blend alpha_blend
  4181. depth_func equal
  4182. texture_unit
  4183. {
  4184. texture headMask12.png
  4185. alpha_op_ex source1 src_texture src_texture
  4186. colour_op_ex source2 src_texture src_texture
  4187. }
  4188. texture_unit
  4189. {
  4190. texture headTex2.jpg
  4191. colour_op_ex blend_diffuse_alpha src_texture src_current
  4192. }
  4193. }
  4194. pass
  4195. {
  4196. lighting off
  4197. scene_blend alpha_blend
  4198. depth_func equal
  4199. texture_unit
  4200. {
  4201. texture headMask13.png
  4202. alpha_op_ex source1 src_texture src_texture
  4203. colour_op_ex source2 src_texture src_texture
  4204. }
  4205. texture_unit
  4206. {
  4207. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4208. }
  4209. }
  4210. pass
  4211. {
  4212. lighting off
  4213. scene_blend alpha_blend
  4214. depth_func equal
  4215. texture_unit
  4216. {
  4217. texture headMask14.png
  4218. alpha_op_ex source1 src_texture src_texture
  4219. colour_op_ex source2 src_texture src_texture
  4220. }
  4221. texture_unit
  4222. {
  4223. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4224. }
  4225. }
  4226. pass
  4227. {
  4228. lighting off
  4229. scene_blend alpha_blend
  4230. depth_func equal
  4231. texture_unit
  4232. {
  4233. texture headMask15.png
  4234. alpha_op_ex source1 src_texture src_texture
  4235. colour_op_ex source2 src_texture src_texture
  4236. }
  4237. texture_unit
  4238. {
  4239. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4240. }
  4241. }
  4242. pass
  4243. {
  4244. lighting off
  4245. scene_blend alpha_blend
  4246. depth_func equal
  4247. texture_unit
  4248. {
  4249. texture headMask16.png
  4250. alpha_op_ex source1 src_texture src_texture
  4251. colour_op_ex source2 src_texture src_texture
  4252. }
  4253. texture_unit
  4254. {
  4255. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  4256. }
  4257. }
  4258. pass
  4259. {
  4260. lighting off
  4261. scene_blend alpha_blend
  4262. depth_func equal
  4263. texture_unit
  4264. {
  4265. texture headMask7.png
  4266. alpha_op_ex source1 src_texture src_texture
  4267. colour_op_ex source2 src_texture src_texture
  4268. }
  4269. texture_unit
  4270. {
  4271. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4272. }
  4273. }
  4274. pass
  4275. {
  4276. lighting off
  4277. scene_blend alpha_blend
  4278. depth_func equal
  4279. texture_unit
  4280. {
  4281. texture headMark12.png
  4282. alpha_op_ex source1 src_texture src_texture
  4283. colour_op_ex source2 src_texture src_texture
  4284. }
  4285. texture_unit
  4286. {
  4287. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4288. }
  4289. }
  4290. pass
  4291. {
  4292. depth_func equal
  4293. scene_blend zero src_colour
  4294. texture_unit
  4295. {
  4296. texture headMaskFur.png
  4297. colour_op modulate
  4298. }
  4299. }
  4300. }
  4301. material HeadMark13_3
  4302. {
  4303. receive_shadows on
  4304. technique 1
  4305. {
  4306. pass
  4307. {
  4308. fragment_program_ref HeadMark_PS
  4309. {
  4310. param_named_auto colorMod1 custom 1
  4311. param_named_auto colorMod2 custom 2
  4312. param_named_auto colorMod3 custom 3
  4313. param_named_auto colorMod4 custom 4
  4314. param_named_auto colorMod5 custom 5
  4315. param_named_auto colorMod6 custom 6
  4316. param_named_auto colorMod7 custom 7
  4317. param_named_auto colorMod8 custom 8
  4318. }
  4319. texture_unit
  4320. {
  4321. texture white.jpg
  4322. tex_coord_set 0
  4323. }
  4324. texture_unit
  4325. {
  4326. texture headMask11.png
  4327. tex_coord_set 1
  4328. }
  4329. texture_unit
  4330. {
  4331. texture headMask12.png
  4332. tex_coord_set 2
  4333. }
  4334. texture_unit
  4335. {
  4336. texture headMask13.png
  4337. tex_coord_set 3
  4338. }
  4339. texture_unit
  4340. {
  4341. texture headMask14.png
  4342. tex_coord_set 4
  4343. }
  4344. texture_unit
  4345. {
  4346. texture headMask15.png
  4347. tex_coord_set 5
  4348. }
  4349. texture_unit
  4350. {
  4351. texture headMask16.png
  4352. tex_coord_set 6
  4353. }
  4354. texture_unit
  4355. {
  4356. texture headMask7.png
  4357. tex_coord_set 7
  4358. }
  4359. texture_unit
  4360. {
  4361. texture headTex2.jpg
  4362. tex_coord_set 8
  4363. }
  4364. texture_unit
  4365. {
  4366. texture headMark13_3.png
  4367. tex_coord_set 9
  4368. }
  4369. }
  4370. pass
  4371. {
  4372. depth_func equal
  4373. scene_blend zero src_colour
  4374. texture_unit
  4375. {
  4376. texture headMaskFur.png
  4377. colour_op modulate
  4378. }
  4379. }
  4380. technique 2
  4381. {
  4382. pass
  4383. {
  4384. lighting off
  4385. texture_unit
  4386. {
  4387. colour_op_ex source1 src_manual src_current 1 1 1 1
  4388. }
  4389. }
  4390. pass
  4391. {
  4392. lighting off
  4393. scene_blend alpha_blend
  4394. depth_func equal
  4395. texture_unit
  4396. {
  4397. texture headMask11.png
  4398. alpha_op_ex source1 src_texture src_texture
  4399. colour_op_ex source2 src_texture src_texture
  4400. }
  4401. texture_unit
  4402. {
  4403. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4404. }
  4405. }
  4406. pass
  4407. {
  4408. lighting off
  4409. scene_blend alpha_blend
  4410. depth_func equal
  4411. texture_unit
  4412. {
  4413. texture headMask12.png
  4414. alpha_op_ex source1 src_texture src_texture
  4415. colour_op_ex source2 src_texture src_texture
  4416. }
  4417. texture_unit
  4418. {
  4419. texture headTex2.jpg
  4420. colour_op_ex blend_diffuse_alpha src_texture src_current
  4421. }
  4422. }
  4423. pass
  4424. {
  4425. lighting off
  4426. scene_blend alpha_blend
  4427. depth_func equal
  4428. texture_unit
  4429. {
  4430. texture headMask13.png
  4431. alpha_op_ex source1 src_texture src_texture
  4432. colour_op_ex source2 src_texture src_texture
  4433. }
  4434. texture_unit
  4435. {
  4436. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4437. }
  4438. }
  4439. pass
  4440. {
  4441. lighting off
  4442. scene_blend alpha_blend
  4443. depth_func equal
  4444. texture_unit
  4445. {
  4446. texture headMask14.png
  4447. alpha_op_ex source1 src_texture src_texture
  4448. colour_op_ex source2 src_texture src_texture
  4449. }
  4450. texture_unit
  4451. {
  4452. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4453. }
  4454. }
  4455. pass
  4456. {
  4457. lighting off
  4458. scene_blend alpha_blend
  4459. depth_func equal
  4460. texture_unit
  4461. {
  4462. texture headMask15.png
  4463. alpha_op_ex source1 src_texture src_texture
  4464. colour_op_ex source2 src_texture src_texture
  4465. }
  4466. texture_unit
  4467. {
  4468. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4469. }
  4470. }
  4471. pass
  4472. {
  4473. lighting off
  4474. scene_blend alpha_blend
  4475. depth_func equal
  4476. texture_unit
  4477. {
  4478. texture headMask16.png
  4479. alpha_op_ex source1 src_texture src_texture
  4480. colour_op_ex source2 src_texture src_texture
  4481. }
  4482. texture_unit
  4483. {
  4484. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  4485. }
  4486. }
  4487. pass
  4488. {
  4489. lighting off
  4490. scene_blend alpha_blend
  4491. depth_func equal
  4492. texture_unit
  4493. {
  4494. texture headMask7.png
  4495. alpha_op_ex source1 src_texture src_texture
  4496. colour_op_ex source2 src_texture src_texture
  4497. }
  4498. texture_unit
  4499. {
  4500. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4501. }
  4502. }
  4503. pass
  4504. {
  4505. lighting off
  4506. scene_blend alpha_blend
  4507. depth_func equal
  4508. texture_unit
  4509. {
  4510. texture headMark13_3.png
  4511. alpha_op_ex source1 src_texture src_texture
  4512. colour_op_ex source2 src_texture src_texture
  4513. }
  4514. texture_unit
  4515. {
  4516. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4517. }
  4518. }
  4519. pass
  4520. {
  4521. depth_func equal
  4522. scene_blend zero src_colour
  4523. texture_unit
  4524. {
  4525. texture headMaskFur.png
  4526. colour_op modulate
  4527. }
  4528. }
  4529. }
  4530. material HeadMark14_3
  4531. {
  4532. receive_shadows on
  4533. technique 1
  4534. {
  4535. pass
  4536. {
  4537. fragment_program_ref HeadMark_PS
  4538. {
  4539. param_named_auto colorMod1 custom 1
  4540. param_named_auto colorMod2 custom 2
  4541. param_named_auto colorMod3 custom 3
  4542. param_named_auto colorMod4 custom 4
  4543. param_named_auto colorMod5 custom 5
  4544. param_named_auto colorMod6 custom 6
  4545. param_named_auto colorMod7 custom 7
  4546. param_named_auto colorMod8 custom 8
  4547. }
  4548. texture_unit
  4549. {
  4550. texture white.jpg
  4551. tex_coord_set 0
  4552. }
  4553. texture_unit
  4554. {
  4555. texture headMask11.png
  4556. tex_coord_set 1
  4557. }
  4558. texture_unit
  4559. {
  4560. texture headMask12.png
  4561. tex_coord_set 2
  4562. }
  4563. texture_unit
  4564. {
  4565. texture headMask13.png
  4566. tex_coord_set 3
  4567. }
  4568. texture_unit
  4569. {
  4570. texture headMask14.png
  4571. tex_coord_set 4
  4572. }
  4573. texture_unit
  4574. {
  4575. texture headMask15.png
  4576. tex_coord_set 5
  4577. }
  4578. texture_unit
  4579. {
  4580. texture headMask16.png
  4581. tex_coord_set 6
  4582. }
  4583. texture_unit
  4584. {
  4585. texture headMask7.png
  4586. tex_coord_set 7
  4587. }
  4588. texture_unit
  4589. {
  4590. texture headTex2.jpg
  4591. tex_coord_set 8
  4592. }
  4593. texture_unit
  4594. {
  4595. texture headMark14_3.png
  4596. tex_coord_set 9
  4597. }
  4598. }
  4599. pass
  4600. {
  4601. depth_func equal
  4602. scene_blend zero src_colour
  4603. texture_unit
  4604. {
  4605. texture headMaskFur.png
  4606. colour_op modulate
  4607. }
  4608. }
  4609. technique 2
  4610. {
  4611. pass
  4612. {
  4613. lighting off
  4614. texture_unit
  4615. {
  4616. colour_op_ex source1 src_manual src_current 1 1 1 1
  4617. }
  4618. }
  4619. pass
  4620. {
  4621. lighting off
  4622. scene_blend alpha_blend
  4623. depth_func equal
  4624. texture_unit
  4625. {
  4626. texture headMask11.png
  4627. alpha_op_ex source1 src_texture src_texture
  4628. colour_op_ex source2 src_texture src_texture
  4629. }
  4630. texture_unit
  4631. {
  4632. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4633. }
  4634. }
  4635. pass
  4636. {
  4637. lighting off
  4638. scene_blend alpha_blend
  4639. depth_func equal
  4640. texture_unit
  4641. {
  4642. texture headMask12.png
  4643. alpha_op_ex source1 src_texture src_texture
  4644. colour_op_ex source2 src_texture src_texture
  4645. }
  4646. texture_unit
  4647. {
  4648. texture headTex2.jpg
  4649. colour_op_ex blend_diffuse_alpha src_texture src_current
  4650. }
  4651. }
  4652. pass
  4653. {
  4654. lighting off
  4655. scene_blend alpha_blend
  4656. depth_func equal
  4657. texture_unit
  4658. {
  4659. texture headMask13.png
  4660. alpha_op_ex source1 src_texture src_texture
  4661. colour_op_ex source2 src_texture src_texture
  4662. }
  4663. texture_unit
  4664. {
  4665. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4666. }
  4667. }
  4668. pass
  4669. {
  4670. lighting off
  4671. scene_blend alpha_blend
  4672. depth_func equal
  4673. texture_unit
  4674. {
  4675. texture headMask14.png
  4676. alpha_op_ex source1 src_texture src_texture
  4677. colour_op_ex source2 src_texture src_texture
  4678. }
  4679. texture_unit
  4680. {
  4681. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4682. }
  4683. }
  4684. pass
  4685. {
  4686. lighting off
  4687. scene_blend alpha_blend
  4688. depth_func equal
  4689. texture_unit
  4690. {
  4691. texture headMask15.png
  4692. alpha_op_ex source1 src_texture src_texture
  4693. colour_op_ex source2 src_texture src_texture
  4694. }
  4695. texture_unit
  4696. {
  4697. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4698. }
  4699. }
  4700. pass
  4701. {
  4702. lighting off
  4703. scene_blend alpha_blend
  4704. depth_func equal
  4705. texture_unit
  4706. {
  4707. texture headMask16.png
  4708. alpha_op_ex source1 src_texture src_texture
  4709. colour_op_ex source2 src_texture src_texture
  4710. }
  4711. texture_unit
  4712. {
  4713. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  4714. }
  4715. }
  4716. pass
  4717. {
  4718. lighting off
  4719. scene_blend alpha_blend
  4720. depth_func equal
  4721. texture_unit
  4722. {
  4723. texture headMask7.png
  4724. alpha_op_ex source1 src_texture src_texture
  4725. colour_op_ex source2 src_texture src_texture
  4726. }
  4727. texture_unit
  4728. {
  4729. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4730. }
  4731. }
  4732. pass
  4733. {
  4734. lighting off
  4735. scene_blend alpha_blend
  4736. depth_func equal
  4737. texture_unit
  4738. {
  4739. texture headMark14_3.png
  4740. alpha_op_ex source1 src_texture src_texture
  4741. colour_op_ex source2 src_texture src_texture
  4742. }
  4743. texture_unit
  4744. {
  4745. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4746. }
  4747. }
  4748. pass
  4749. {
  4750. depth_func equal
  4751. scene_blend zero src_colour
  4752. texture_unit
  4753. {
  4754. texture headMaskFur.png
  4755. colour_op modulate
  4756. }
  4757. }
  4758. }
  4759. material HeadMark15_3
  4760. {
  4761. receive_shadows on
  4762. technique 1
  4763. {
  4764. pass
  4765. {
  4766. fragment_program_ref HeadMark_PS
  4767. {
  4768. param_named_auto colorMod1 custom 1
  4769. param_named_auto colorMod2 custom 2
  4770. param_named_auto colorMod3 custom 3
  4771. param_named_auto colorMod4 custom 4
  4772. param_named_auto colorMod5 custom 5
  4773. param_named_auto colorMod6 custom 6
  4774. param_named_auto colorMod7 custom 7
  4775. param_named_auto colorMod8 custom 8
  4776. }
  4777. texture_unit
  4778. {
  4779. texture white.jpg
  4780. tex_coord_set 0
  4781. }
  4782. texture_unit
  4783. {
  4784. texture headMask11.png
  4785. tex_coord_set 1
  4786. }
  4787. texture_unit
  4788. {
  4789. texture headMask12.png
  4790. tex_coord_set 2
  4791. }
  4792. texture_unit
  4793. {
  4794. texture headMask13.png
  4795. tex_coord_set 3
  4796. }
  4797. texture_unit
  4798. {
  4799. texture headMask14.png
  4800. tex_coord_set 4
  4801. }
  4802. texture_unit
  4803. {
  4804. texture headMask15.png
  4805. tex_coord_set 5
  4806. }
  4807. texture_unit
  4808. {
  4809. texture headMask16.png
  4810. tex_coord_set 6
  4811. }
  4812. texture_unit
  4813. {
  4814. texture headMask7.png
  4815. tex_coord_set 7
  4816. }
  4817. texture_unit
  4818. {
  4819. texture headTex2.jpg
  4820. tex_coord_set 8
  4821. }
  4822. texture_unit
  4823. {
  4824. texture headMark15_2.png
  4825. tex_coord_set 9
  4826. }
  4827. }
  4828. pass
  4829. {
  4830. depth_func equal
  4831. scene_blend zero src_colour
  4832. texture_unit
  4833. {
  4834. texture headMaskFur.png
  4835. colour_op modulate
  4836. }
  4837. }
  4838. technique 2
  4839. {
  4840. pass
  4841. {
  4842. lighting off
  4843. texture_unit
  4844. {
  4845. colour_op_ex source1 src_manual src_current 1 1 1 1
  4846. }
  4847. }
  4848. pass
  4849. {
  4850. lighting off
  4851. scene_blend alpha_blend
  4852. depth_func equal
  4853. texture_unit
  4854. {
  4855. texture headMask11.png
  4856. alpha_op_ex source1 src_texture src_texture
  4857. colour_op_ex source2 src_texture src_texture
  4858. }
  4859. texture_unit
  4860. {
  4861. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4862. }
  4863. }
  4864. pass
  4865. {
  4866. lighting off
  4867. scene_blend alpha_blend
  4868. depth_func equal
  4869. texture_unit
  4870. {
  4871. texture headMask12.png
  4872. alpha_op_ex source1 src_texture src_texture
  4873. colour_op_ex source2 src_texture src_texture
  4874. }
  4875. texture_unit
  4876. {
  4877. texture headTex2.jpg
  4878. colour_op_ex blend_diffuse_alpha src_texture src_current
  4879. }
  4880. }
  4881. pass
  4882. {
  4883. lighting off
  4884. scene_blend alpha_blend
  4885. depth_func equal
  4886. texture_unit
  4887. {
  4888. texture headMask13.png
  4889. alpha_op_ex source1 src_texture src_texture
  4890. colour_op_ex source2 src_texture src_texture
  4891. }
  4892. texture_unit
  4893. {
  4894. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4895. }
  4896. }
  4897. pass
  4898. {
  4899. lighting off
  4900. scene_blend alpha_blend
  4901. depth_func equal
  4902. texture_unit
  4903. {
  4904. texture headMask14.png
  4905. alpha_op_ex source1 src_texture src_texture
  4906. colour_op_ex source2 src_texture src_texture
  4907. }
  4908. texture_unit
  4909. {
  4910. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4911. }
  4912. }
  4913. pass
  4914. {
  4915. lighting off
  4916. scene_blend alpha_blend
  4917. depth_func equal
  4918. texture_unit
  4919. {
  4920. texture headMask15.png
  4921. alpha_op_ex source1 src_texture src_texture
  4922. colour_op_ex source2 src_texture src_texture
  4923. }
  4924. texture_unit
  4925. {
  4926. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4927. }
  4928. }
  4929. pass
  4930. {
  4931. lighting off
  4932. scene_blend alpha_blend
  4933. depth_func equal
  4934. texture_unit
  4935. {
  4936. texture headMask16.png
  4937. alpha_op_ex source1 src_texture src_texture
  4938. colour_op_ex source2 src_texture src_texture
  4939. }
  4940. texture_unit
  4941. {
  4942. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  4943. }
  4944. }
  4945. pass
  4946. {
  4947. lighting off
  4948. scene_blend alpha_blend
  4949. depth_func equal
  4950. texture_unit
  4951. {
  4952. texture headMask7.png
  4953. alpha_op_ex source1 src_texture src_texture
  4954. colour_op_ex source2 src_texture src_texture
  4955. }
  4956. texture_unit
  4957. {
  4958. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4959. }
  4960. }
  4961. pass
  4962. {
  4963. lighting off
  4964. scene_blend alpha_blend
  4965. depth_func equal
  4966. texture_unit
  4967. {
  4968. texture headMark15_2.png
  4969. alpha_op_ex source1 src_texture src_texture
  4970. colour_op_ex source2 src_texture src_texture
  4971. }
  4972. texture_unit
  4973. {
  4974. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4975. }
  4976. }
  4977. pass
  4978. {
  4979. depth_func equal
  4980. scene_blend zero src_colour
  4981. texture_unit
  4982. {
  4983. texture headMaskFur.png
  4984. colour_op modulate
  4985. }
  4986. }
  4987. }
  4988. material HeadMark16_3
  4989. {
  4990. receive_shadows on
  4991. technique 1
  4992. {
  4993. pass
  4994. {
  4995. fragment_program_ref HeadMark_PS
  4996. {
  4997. param_named_auto colorMod1 custom 1
  4998. param_named_auto colorMod2 custom 2
  4999. param_named_auto colorMod3 custom 3
  5000. param_named_auto colorMod4 custom 4
  5001. param_named_auto colorMod5 custom 5
  5002. param_named_auto colorMod6 custom 6
  5003. param_named_auto colorMod7 custom 7
  5004. param_named_auto colorMod8 custom 8
  5005. }
  5006. texture_unit
  5007. {
  5008. texture white.jpg
  5009. tex_coord_set 0
  5010. }
  5011. texture_unit
  5012. {
  5013. texture headMask11.png
  5014. tex_coord_set 1
  5015. }
  5016. texture_unit
  5017. {
  5018. texture headMask12.png
  5019. tex_coord_set 2
  5020. }
  5021. texture_unit
  5022. {
  5023. texture headMask13.png
  5024. tex_coord_set 3
  5025. }
  5026. texture_unit
  5027. {
  5028. texture headMask14.png
  5029. tex_coord_set 4
  5030. }
  5031. texture_unit
  5032. {
  5033. texture headMask15.png
  5034. tex_coord_set 5
  5035. }
  5036. texture_unit
  5037. {
  5038. texture headMask16.png
  5039. tex_coord_set 6
  5040. }
  5041. texture_unit
  5042. {
  5043. texture headMask7.png
  5044. tex_coord_set 7
  5045. }
  5046. texture_unit
  5047. {
  5048. texture headTex2.jpg
  5049. tex_coord_set 8
  5050. }
  5051. texture_unit
  5052. {
  5053. texture headMark16.png
  5054. tex_coord_set 9
  5055. }
  5056. }
  5057. pass
  5058. {
  5059. depth_func equal
  5060. scene_blend zero src_colour
  5061. texture_unit
  5062. {
  5063. texture headMaskFur.png
  5064. colour_op modulate
  5065. }
  5066. }
  5067. technique 2
  5068. {
  5069. pass
  5070. {
  5071. lighting off
  5072. texture_unit
  5073. {
  5074. colour_op_ex source1 src_manual src_current 1 1 1 1
  5075. }
  5076. }
  5077. pass
  5078. {
  5079. lighting off
  5080. scene_blend alpha_blend
  5081. depth_func equal
  5082. texture_unit
  5083. {
  5084. texture headMask11.png
  5085. alpha_op_ex source1 src_texture src_texture
  5086. colour_op_ex source2 src_texture src_texture
  5087. }
  5088. texture_unit
  5089. {
  5090. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5091. }
  5092. }
  5093. pass
  5094. {
  5095. lighting off
  5096. scene_blend alpha_blend
  5097. depth_func equal
  5098. texture_unit
  5099. {
  5100. texture headMask12.png
  5101. alpha_op_ex source1 src_texture src_texture
  5102. colour_op_ex source2 src_texture src_texture
  5103. }
  5104. texture_unit
  5105. {
  5106. texture headTex2.jpg
  5107. colour_op_ex blend_diffuse_alpha src_texture src_current
  5108. }
  5109. }
  5110. pass
  5111. {
  5112. lighting off
  5113. scene_blend alpha_blend
  5114. depth_func equal
  5115. texture_unit
  5116. {
  5117. texture headMask13.png
  5118. alpha_op_ex source1 src_texture src_texture
  5119. colour_op_ex source2 src_texture src_texture
  5120. }
  5121. texture_unit
  5122. {
  5123. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5124. }
  5125. }
  5126. pass
  5127. {
  5128. lighting off
  5129. scene_blend alpha_blend
  5130. depth_func equal
  5131. texture_unit
  5132. {
  5133. texture headMask14.png
  5134. alpha_op_ex source1 src_texture src_texture
  5135. colour_op_ex source2 src_texture src_texture
  5136. }
  5137. texture_unit
  5138. {
  5139. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5140. }
  5141. }
  5142. pass
  5143. {
  5144. lighting off
  5145. scene_blend alpha_blend
  5146. depth_func equal
  5147. texture_unit
  5148. {
  5149. texture headMask15.png
  5150. alpha_op_ex source1 src_texture src_texture
  5151. colour_op_ex source2 src_texture src_texture
  5152. }
  5153. texture_unit
  5154. {
  5155. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5156. }
  5157. }
  5158. pass
  5159. {
  5160. lighting off
  5161. scene_blend alpha_blend
  5162. depth_func equal
  5163. texture_unit
  5164. {
  5165. texture headMask16.png
  5166. alpha_op_ex source1 src_texture src_texture
  5167. colour_op_ex source2 src_texture src_texture
  5168. }
  5169. texture_unit
  5170. {
  5171. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  5172. }
  5173. }
  5174. pass
  5175. {
  5176. lighting off
  5177. scene_blend alpha_blend
  5178. depth_func equal
  5179. texture_unit
  5180. {
  5181. texture headMask7.png
  5182. alpha_op_ex source1 src_texture src_texture
  5183. colour_op_ex source2 src_texture src_texture
  5184. }
  5185. texture_unit
  5186. {
  5187. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5188. }
  5189. }
  5190. pass
  5191. {
  5192. lighting off
  5193. scene_blend alpha_blend
  5194. depth_func equal
  5195. texture_unit
  5196. {
  5197. texture headMark16.png
  5198. alpha_op_ex source1 src_texture src_texture
  5199. colour_op_ex source2 src_texture src_texture
  5200. }
  5201. texture_unit
  5202. {
  5203. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5204. }
  5205. }
  5206. pass
  5207. {
  5208. depth_func equal
  5209. scene_blend zero src_colour
  5210. texture_unit
  5211. {
  5212. texture headMaskFur.png
  5213. colour_op modulate
  5214. }
  5215. }
  5216. }
  5217. material HeadMark17_3
  5218. {
  5219. receive_shadows on
  5220. technique 1
  5221. {
  5222. pass
  5223. {
  5224. fragment_program_ref HeadMark_PS
  5225. {
  5226. param_named_auto colorMod1 custom 1
  5227. param_named_auto colorMod2 custom 2
  5228. param_named_auto colorMod3 custom 3
  5229. param_named_auto colorMod4 custom 4
  5230. param_named_auto colorMod5 custom 5
  5231. param_named_auto colorMod6 custom 6
  5232. param_named_auto colorMod7 custom 7
  5233. param_named_auto colorMod8 custom 8
  5234. }
  5235. texture_unit
  5236. {
  5237. texture white.jpg
  5238. tex_coord_set 0
  5239. }
  5240. texture_unit
  5241. {
  5242. texture headMask11.png
  5243. tex_coord_set 1
  5244. }
  5245. texture_unit
  5246. {
  5247. texture headMask12.png
  5248. tex_coord_set 2
  5249. }
  5250. texture_unit
  5251. {
  5252. texture headMask13.png
  5253. tex_coord_set 3
  5254. }
  5255. texture_unit
  5256. {
  5257. texture headMask14.png
  5258. tex_coord_set 4
  5259. }
  5260. texture_unit
  5261. {
  5262. texture headMask15.png
  5263. tex_coord_set 5
  5264. }
  5265. texture_unit
  5266. {
  5267. texture headMask16.png
  5268. tex_coord_set 6
  5269. }
  5270. texture_unit
  5271. {
  5272. texture headMask7.png
  5273. tex_coord_set 7
  5274. }
  5275. texture_unit
  5276. {
  5277. texture headTex2.jpg
  5278. tex_coord_set 8
  5279. }
  5280. texture_unit
  5281. {
  5282. texture headMark17.png
  5283. tex_coord_set 9
  5284. }
  5285. }
  5286. pass
  5287. {
  5288. depth_func equal
  5289. scene_blend zero src_colour
  5290. texture_unit
  5291. {
  5292. texture headMaskFur.png
  5293. colour_op modulate
  5294. }
  5295. }
  5296. technique 2
  5297. {
  5298. pass
  5299. {
  5300. lighting off
  5301. texture_unit
  5302. {
  5303. colour_op_ex source1 src_manual src_current 1 1 1 1
  5304. }
  5305. }
  5306. pass
  5307. {
  5308. lighting off
  5309. scene_blend alpha_blend
  5310. depth_func equal
  5311. texture_unit
  5312. {
  5313. texture headMask11.png
  5314. alpha_op_ex source1 src_texture src_texture
  5315. colour_op_ex source2 src_texture src_texture
  5316. }
  5317. texture_unit
  5318. {
  5319. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5320. }
  5321. }
  5322. pass
  5323. {
  5324. lighting off
  5325. scene_blend alpha_blend
  5326. depth_func equal
  5327. texture_unit
  5328. {
  5329. texture headMask12.png
  5330. alpha_op_ex source1 src_texture src_texture
  5331. colour_op_ex source2 src_texture src_texture
  5332. }
  5333. texture_unit
  5334. {
  5335. texture headTex2.jpg
  5336. colour_op_ex blend_diffuse_alpha src_texture src_current
  5337. }
  5338. }
  5339. pass
  5340. {
  5341. lighting off
  5342. scene_blend alpha_blend
  5343. depth_func equal
  5344. texture_unit
  5345. {
  5346. texture headMask13.png
  5347. alpha_op_ex source1 src_texture src_texture
  5348. colour_op_ex source2 src_texture src_texture
  5349. }
  5350. texture_unit
  5351. {
  5352. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5353. }
  5354. }
  5355. pass
  5356. {
  5357. lighting off
  5358. scene_blend alpha_blend
  5359. depth_func equal
  5360. texture_unit
  5361. {
  5362. texture headMask14.png
  5363. alpha_op_ex source1 src_texture src_texture
  5364. colour_op_ex source2 src_texture src_texture
  5365. }
  5366. texture_unit
  5367. {
  5368. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5369. }
  5370. }
  5371. pass
  5372. {
  5373. lighting off
  5374. scene_blend alpha_blend
  5375. depth_func equal
  5376. texture_unit
  5377. {
  5378. texture headMask15.png
  5379. alpha_op_ex source1 src_texture src_texture
  5380. colour_op_ex source2 src_texture src_texture
  5381. }
  5382. texture_unit
  5383. {
  5384. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5385. }
  5386. }
  5387. pass
  5388. {
  5389. lighting off
  5390. scene_blend alpha_blend
  5391. depth_func equal
  5392. texture_unit
  5393. {
  5394. texture headMask16.png
  5395. alpha_op_ex source1 src_texture src_texture
  5396. colour_op_ex source2 src_texture src_texture
  5397. }
  5398. texture_unit
  5399. {
  5400. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  5401. }
  5402. }
  5403. pass
  5404. {
  5405. lighting off
  5406. scene_blend alpha_blend
  5407. depth_func equal
  5408. texture_unit
  5409. {
  5410. texture headMask7.png
  5411. alpha_op_ex source1 src_texture src_texture
  5412. colour_op_ex source2 src_texture src_texture
  5413. }
  5414. texture_unit
  5415. {
  5416. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5417. }
  5418. }
  5419. pass
  5420. {
  5421. lighting off
  5422. scene_blend alpha_blend
  5423. depth_func equal
  5424. texture_unit
  5425. {
  5426. texture headMark17.png
  5427. alpha_op_ex source1 src_texture src_texture
  5428. colour_op_ex source2 src_texture src_texture
  5429. }
  5430. texture_unit
  5431. {
  5432. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5433. }
  5434. }
  5435. pass
  5436. {
  5437. depth_func equal
  5438. scene_blend zero src_colour
  5439. texture_unit
  5440. {
  5441. texture headMaskFur.png
  5442. colour_op modulate
  5443. }
  5444. }
  5445. }
  5446. material HeadMark11_4
  5447. {
  5448. receive_shadows on
  5449. technique 1
  5450. {
  5451. pass
  5452. {
  5453. fragment_program_ref HeadMark_PS
  5454. {
  5455. param_named_auto colorMod1 custom 1
  5456. param_named_auto colorMod2 custom 2
  5457. param_named_auto colorMod3 custom 3
  5458. param_named_auto colorMod4 custom 4
  5459. param_named_auto colorMod5 custom 5
  5460. param_named_auto colorMod6 custom 6
  5461. param_named_auto colorMod7 custom 7
  5462. param_named_auto colorMod8 custom 8
  5463. }
  5464. texture_unit
  5465. {
  5466. texture white.jpg
  5467. tex_coord_set 0
  5468. }
  5469. texture_unit
  5470. {
  5471. texture headMask11.png
  5472. tex_coord_set 1
  5473. }
  5474. texture_unit
  5475. {
  5476. texture headMask12.png
  5477. tex_coord_set 2
  5478. }
  5479. texture_unit
  5480. {
  5481. texture headMask13.png
  5482. tex_coord_set 3
  5483. }
  5484. texture_unit
  5485. {
  5486. texture headMask14.png
  5487. tex_coord_set 4
  5488. }
  5489. texture_unit
  5490. {
  5491. texture headMask15.png
  5492. tex_coord_set 5
  5493. }
  5494. texture_unit
  5495. {
  5496. texture headMask16.png
  5497. tex_coord_set 6
  5498. }
  5499. texture_unit
  5500. {
  5501. texture headMask17.png
  5502. tex_coord_set 7
  5503. }
  5504. texture_unit
  5505. {
  5506. texture headTex2.jpg
  5507. tex_coord_set 8
  5508. }
  5509. texture_unit
  5510. {
  5511. texture headMark11_2.png
  5512. tex_coord_set 9
  5513. }
  5514. }
  5515. pass
  5516. {
  5517. depth_func equal
  5518. scene_blend zero src_colour
  5519. texture_unit
  5520. {
  5521. texture headMaskFur.png
  5522. colour_op modulate
  5523. }
  5524. }
  5525. technique 2
  5526. {
  5527. pass
  5528. {
  5529. lighting off
  5530. texture_unit
  5531. {
  5532. colour_op_ex source1 src_manual src_current 1 1 1 1
  5533. }
  5534. }
  5535. pass
  5536. {
  5537. lighting off
  5538. scene_blend alpha_blend
  5539. depth_func equal
  5540. texture_unit
  5541. {
  5542. texture headMask11.png
  5543. alpha_op_ex source1 src_texture src_texture
  5544. colour_op_ex source2 src_texture src_texture
  5545. }
  5546. texture_unit
  5547. {
  5548. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5549. }
  5550. }
  5551. pass
  5552. {
  5553. lighting off
  5554. scene_blend alpha_blend
  5555. depth_func equal
  5556. texture_unit
  5557. {
  5558. texture headMask12.png
  5559. alpha_op_ex source1 src_texture src_texture
  5560. colour_op_ex source2 src_texture src_texture
  5561. }
  5562. texture_unit
  5563. {
  5564. texture headTex2.jpg
  5565. colour_op_ex blend_diffuse_alpha src_texture src_current
  5566. }
  5567. }
  5568. pass
  5569. {
  5570. lighting off
  5571. scene_blend alpha_blend
  5572. depth_func equal
  5573. texture_unit
  5574. {
  5575. texture headMask13.png
  5576. alpha_op_ex source1 src_texture src_texture
  5577. colour_op_ex source2 src_texture src_texture
  5578. }
  5579. texture_unit
  5580. {
  5581. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5582. }
  5583. }
  5584. pass
  5585. {
  5586. lighting off
  5587. scene_blend alpha_blend
  5588. depth_func equal
  5589. texture_unit
  5590. {
  5591. texture headMask14.png
  5592. alpha_op_ex source1 src_texture src_texture
  5593. colour_op_ex source2 src_texture src_texture
  5594. }
  5595. texture_unit
  5596. {
  5597. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5598. }
  5599. }
  5600. pass
  5601. {
  5602. lighting off
  5603. scene_blend alpha_blend
  5604. depth_func equal
  5605. texture_unit
  5606. {
  5607. texture headMask15.png
  5608. alpha_op_ex source1 src_texture src_texture
  5609. colour_op_ex source2 src_texture src_texture
  5610. }
  5611. texture_unit
  5612. {
  5613. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5614. }
  5615. }
  5616. pass
  5617. {
  5618. lighting off
  5619. scene_blend alpha_blend
  5620. depth_func equal
  5621. texture_unit
  5622. {
  5623. texture headMask16.png
  5624. alpha_op_ex source1 src_texture src_texture
  5625. colour_op_ex source2 src_texture src_texture
  5626. }
  5627. texture_unit
  5628. {
  5629. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  5630. }
  5631. }
  5632. pass
  5633. {
  5634. lighting off
  5635. scene_blend alpha_blend
  5636. depth_func equal
  5637. texture_unit
  5638. {
  5639. texture headMask17.png
  5640. alpha_op_ex source1 src_texture src_texture
  5641. colour_op_ex source2 src_texture src_texture
  5642. }
  5643. texture_unit
  5644. {
  5645. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5646. }
  5647. }
  5648. pass
  5649. {
  5650. lighting off
  5651. scene_blend alpha_blend
  5652. depth_func equal
  5653. texture_unit
  5654. {
  5655. texture headMark11_2.png
  5656. alpha_op_ex source1 src_texture src_texture
  5657. colour_op_ex source2 src_texture src_texture
  5658. }
  5659. texture_unit
  5660. {
  5661. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5662. }
  5663. }
  5664. pass
  5665. {
  5666. depth_func equal
  5667. scene_blend zero src_colour
  5668. texture_unit
  5669. {
  5670. texture headMaskFur.png
  5671. colour_op modulate
  5672. }
  5673. }
  5674. }
  5675. material HeadMark12_4
  5676. {
  5677. receive_shadows on
  5678. technique 1
  5679. {
  5680. pass
  5681. {
  5682. fragment_program_ref HeadMark_PS
  5683. {
  5684. param_named_auto colorMod1 custom 1
  5685. param_named_auto colorMod2 custom 2
  5686. param_named_auto colorMod3 custom 3
  5687. param_named_auto colorMod4 custom 4
  5688. param_named_auto colorMod5 custom 5
  5689. param_named_auto colorMod6 custom 6
  5690. param_named_auto colorMod7 custom 7
  5691. param_named_auto colorMod8 custom 8
  5692. }
  5693. texture_unit
  5694. {
  5695. texture white.jpg
  5696. tex_coord_set 0
  5697. }
  5698. texture_unit
  5699. {
  5700. texture headMask11.png
  5701. tex_coord_set 1
  5702. }
  5703. texture_unit
  5704. {
  5705. texture headMask12.png
  5706. tex_coord_set 2
  5707. }
  5708. texture_unit
  5709. {
  5710. texture headMask13.png
  5711. tex_coord_set 3
  5712. }
  5713. texture_unit
  5714. {
  5715. texture headMask14.png
  5716. tex_coord_set 4
  5717. }
  5718. texture_unit
  5719. {
  5720. texture headMask15.png
  5721. tex_coord_set 5
  5722. }
  5723. texture_unit
  5724. {
  5725. texture headMask16.png
  5726. tex_coord_set 6
  5727. }
  5728. texture_unit
  5729. {
  5730. texture headMask17.png
  5731. tex_coord_set 7
  5732. }
  5733. texture_unit
  5734. {
  5735. texture headTex2.jpg
  5736. tex_coord_set 8
  5737. }
  5738. texture_unit
  5739. {
  5740. texture headMark12.png
  5741. tex_coord_set 9
  5742. }
  5743. }
  5744. pass
  5745. {
  5746. depth_func equal
  5747. scene_blend zero src_colour
  5748. texture_unit
  5749. {
  5750. texture headMaskFur.png
  5751. colour_op modulate
  5752. }
  5753. }
  5754. technique 2
  5755. {
  5756. pass
  5757. {
  5758. lighting off
  5759. texture_unit
  5760. {
  5761. colour_op_ex source1 src_manual src_current 1 1 1 1
  5762. }
  5763. }
  5764. pass
  5765. {
  5766. lighting off
  5767. scene_blend alpha_blend
  5768. depth_func equal
  5769. texture_unit
  5770. {
  5771. texture headMask11.png
  5772. alpha_op_ex source1 src_texture src_texture
  5773. colour_op_ex source2 src_texture src_texture
  5774. }
  5775. texture_unit
  5776. {
  5777. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5778. }
  5779. }
  5780. pass
  5781. {
  5782. lighting off
  5783. scene_blend alpha_blend
  5784. depth_func equal
  5785. texture_unit
  5786. {
  5787. texture headMask12.png
  5788. alpha_op_ex source1 src_texture src_texture
  5789. colour_op_ex source2 src_texture src_texture
  5790. }
  5791. texture_unit
  5792. {
  5793. texture headTex2.jpg
  5794. colour_op_ex blend_diffuse_alpha src_texture src_current
  5795. }
  5796. }
  5797. pass
  5798. {
  5799. lighting off
  5800. scene_blend alpha_blend
  5801. depth_func equal
  5802. texture_unit
  5803. {
  5804. texture headMask13.png
  5805. alpha_op_ex source1 src_texture src_texture
  5806. colour_op_ex source2 src_texture src_texture
  5807. }
  5808. texture_unit
  5809. {
  5810. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5811. }
  5812. }
  5813. pass
  5814. {
  5815. lighting off
  5816. scene_blend alpha_blend
  5817. depth_func equal
  5818. texture_unit
  5819. {
  5820. texture headMask14.png
  5821. alpha_op_ex source1 src_texture src_texture
  5822. colour_op_ex source2 src_texture src_texture
  5823. }
  5824. texture_unit
  5825. {
  5826. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5827. }
  5828. }
  5829. pass
  5830. {
  5831. lighting off
  5832. scene_blend alpha_blend
  5833. depth_func equal
  5834. texture_unit
  5835. {
  5836. texture headMask15.png
  5837. alpha_op_ex source1 src_texture src_texture
  5838. colour_op_ex source2 src_texture src_texture
  5839. }
  5840. texture_unit
  5841. {
  5842. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5843. }
  5844. }
  5845. pass
  5846. {
  5847. lighting off
  5848. scene_blend alpha_blend
  5849. depth_func equal
  5850. texture_unit
  5851. {
  5852. texture headMask16.png
  5853. alpha_op_ex source1 src_texture src_texture
  5854. colour_op_ex source2 src_texture src_texture
  5855. }
  5856. texture_unit
  5857. {
  5858. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  5859. }
  5860. }
  5861. pass
  5862. {
  5863. lighting off
  5864. scene_blend alpha_blend
  5865. depth_func equal
  5866. texture_unit
  5867. {
  5868. texture headMask17.png
  5869. alpha_op_ex source1 src_texture src_texture
  5870. colour_op_ex source2 src_texture src_texture
  5871. }
  5872. texture_unit
  5873. {
  5874. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5875. }
  5876. }
  5877. pass
  5878. {
  5879. lighting off
  5880. scene_blend alpha_blend
  5881. depth_func equal
  5882. texture_unit
  5883. {
  5884. texture headMark12.png
  5885. alpha_op_ex source1 src_texture src_texture
  5886. colour_op_ex source2 src_texture src_texture
  5887. }
  5888. texture_unit
  5889. {
  5890. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5891. }
  5892. }
  5893. pass
  5894. {
  5895. depth_func equal
  5896. scene_blend zero src_colour
  5897. texture_unit
  5898. {
  5899. texture headMaskFur.png
  5900. colour_op modulate
  5901. }
  5902. }
  5903. }
  5904. material HeadMark13_4
  5905. {
  5906. receive_shadows on
  5907. technique 1
  5908. {
  5909. pass
  5910. {
  5911. fragment_program_ref HeadMark_PS
  5912. {
  5913. param_named_auto colorMod1 custom 1
  5914. param_named_auto colorMod2 custom 2
  5915. param_named_auto colorMod3 custom 3
  5916. param_named_auto colorMod4 custom 4
  5917. param_named_auto colorMod5 custom 5
  5918. param_named_auto colorMod6 custom 6
  5919. param_named_auto colorMod7 custom 7
  5920. param_named_auto colorMod8 custom 8
  5921. }
  5922. texture_unit
  5923. {
  5924. texture white.jpg
  5925. tex_coord_set 0
  5926. }
  5927. texture_unit
  5928. {
  5929. texture headMask11.png
  5930. tex_coord_set 1
  5931. }
  5932. texture_unit
  5933. {
  5934. texture headMask12.png
  5935. tex_coord_set 2
  5936. }
  5937. texture_unit
  5938. {
  5939. texture headMask13.png
  5940. tex_coord_set 3
  5941. }
  5942. texture_unit
  5943. {
  5944. texture headMask14.png
  5945. tex_coord_set 4
  5946. }
  5947. texture_unit
  5948. {
  5949. texture headMask15.png
  5950. tex_coord_set 5
  5951. }
  5952. texture_unit
  5953. {
  5954. texture headMask16.png
  5955. tex_coord_set 6
  5956. }
  5957. texture_unit
  5958. {
  5959. texture headMask17.png
  5960. tex_coord_set 7
  5961. }
  5962. texture_unit
  5963. {
  5964. texture headTex2.jpg
  5965. tex_coord_set 8
  5966. }
  5967. texture_unit
  5968. {
  5969. texture headMark13_2.png
  5970. tex_coord_set 9
  5971. }
  5972. }
  5973. pass
  5974. {
  5975. depth_func equal
  5976. scene_blend zero src_colour
  5977. texture_unit
  5978. {
  5979. texture headMaskFur.png
  5980. colour_op modulate
  5981. }
  5982. }
  5983. technique 2
  5984. {
  5985. pass
  5986. {
  5987. lighting off
  5988. texture_unit
  5989. {
  5990. colour_op_ex source1 src_manual src_current 1 1 1 1
  5991. }
  5992. }
  5993. pass
  5994. {
  5995. lighting off
  5996. scene_blend alpha_blend
  5997. depth_func equal
  5998. texture_unit
  5999. {
  6000. texture headMask11.png
  6001. alpha_op_ex source1 src_texture src_texture
  6002. colour_op_ex source2 src_texture src_texture
  6003. }
  6004. texture_unit
  6005. {
  6006. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6007. }
  6008. }
  6009. pass
  6010. {
  6011. lighting off
  6012. scene_blend alpha_blend
  6013. depth_func equal
  6014. texture_unit
  6015. {
  6016. texture headMask12.png
  6017. alpha_op_ex source1 src_texture src_texture
  6018. colour_op_ex source2 src_texture src_texture
  6019. }
  6020. texture_unit
  6021. {
  6022. texture headTex2.jpg
  6023. colour_op_ex blend_diffuse_alpha src_texture src_current
  6024. }
  6025. }
  6026. pass
  6027. {
  6028. lighting off
  6029. scene_blend alpha_blend
  6030. depth_func equal
  6031. texture_unit
  6032. {
  6033. texture headMask13.png
  6034. alpha_op_ex source1 src_texture src_texture
  6035. colour_op_ex source2 src_texture src_texture
  6036. }
  6037. texture_unit
  6038. {
  6039. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6040. }
  6041. }
  6042. pass
  6043. {
  6044. lighting off
  6045. scene_blend alpha_blend
  6046. depth_func equal
  6047. texture_unit
  6048. {
  6049. texture headMask14.png
  6050. alpha_op_ex source1 src_texture src_texture
  6051. colour_op_ex source2 src_texture src_texture
  6052. }
  6053. texture_unit
  6054. {
  6055. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6056. }
  6057. }
  6058. pass
  6059. {
  6060. lighting off
  6061. scene_blend alpha_blend
  6062. depth_func equal
  6063. texture_unit
  6064. {
  6065. texture headMask15.png
  6066. alpha_op_ex source1 src_texture src_texture
  6067. colour_op_ex source2 src_texture src_texture
  6068. }
  6069. texture_unit
  6070. {
  6071. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6072. }
  6073. }
  6074. pass
  6075. {
  6076. lighting off
  6077. scene_blend alpha_blend
  6078. depth_func equal
  6079. texture_unit
  6080. {
  6081. texture headMask16.png
  6082. alpha_op_ex source1 src_texture src_texture
  6083. colour_op_ex source2 src_texture src_texture
  6084. }
  6085. texture_unit
  6086. {
  6087. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  6088. }
  6089. }
  6090. pass
  6091. {
  6092. lighting off
  6093. scene_blend alpha_blend
  6094. depth_func equal
  6095. texture_unit
  6096. {
  6097. texture headMask17.png
  6098. alpha_op_ex source1 src_texture src_texture
  6099. colour_op_ex source2 src_texture src_texture
  6100. }
  6101. texture_unit
  6102. {
  6103. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6104. }
  6105. }
  6106. pass
  6107. {
  6108. lighting off
  6109. scene_blend alpha_blend
  6110. depth_func equal
  6111. texture_unit
  6112. {
  6113. texture headMark13_2.png
  6114. alpha_op_ex source1 src_texture src_texture
  6115. colour_op_ex source2 src_texture src_texture
  6116. }
  6117. texture_unit
  6118. {
  6119. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6120. }
  6121. }
  6122. pass
  6123. {
  6124. depth_func equal
  6125. scene_blend zero src_colour
  6126. texture_unit
  6127. {
  6128. texture headMaskFur.png
  6129. colour_op modulate
  6130. }
  6131. }
  6132. }
  6133. material HeadMark14_4
  6134. {
  6135. receive_shadows on
  6136. technique 1
  6137. {
  6138. pass
  6139. {
  6140. fragment_program_ref HeadMark_PS
  6141. {
  6142. param_named_auto colorMod1 custom 1
  6143. param_named_auto colorMod2 custom 2
  6144. param_named_auto colorMod3 custom 3
  6145. param_named_auto colorMod4 custom 4
  6146. param_named_auto colorMod5 custom 5
  6147. param_named_auto colorMod6 custom 6
  6148. param_named_auto colorMod7 custom 7
  6149. param_named_auto colorMod8 custom 8
  6150. }
  6151. texture_unit
  6152. {
  6153. texture white.jpg
  6154. tex_coord_set 0
  6155. }
  6156. texture_unit
  6157. {
  6158. texture headMask11.png
  6159. tex_coord_set 1
  6160. }
  6161. texture_unit
  6162. {
  6163. texture headMask12.png
  6164. tex_coord_set 2
  6165. }
  6166. texture_unit
  6167. {
  6168. texture headMask13.png
  6169. tex_coord_set 3
  6170. }
  6171. texture_unit
  6172. {
  6173. texture headMask14.png
  6174. tex_coord_set 4
  6175. }
  6176. texture_unit
  6177. {
  6178. texture headMask15.png
  6179. tex_coord_set 5
  6180. }
  6181. texture_unit
  6182. {
  6183. texture headMask16.png
  6184. tex_coord_set 6
  6185. }
  6186. texture_unit
  6187. {
  6188. texture headMask17.png
  6189. tex_coord_set 7
  6190. }
  6191. texture_unit
  6192. {
  6193. texture headTex2.jpg
  6194. tex_coord_set 8
  6195. }
  6196. texture_unit
  6197. {
  6198. texture headMark14_2.png
  6199. tex_coord_set 9
  6200. }
  6201. }
  6202. pass
  6203. {
  6204. depth_func equal
  6205. scene_blend zero src_colour
  6206. texture_unit
  6207. {
  6208. texture headMaskFur.png
  6209. colour_op modulate
  6210. }
  6211. }
  6212. technique 2
  6213. {
  6214. pass
  6215. {
  6216. lighting off
  6217. texture_unit
  6218. {
  6219. colour_op_ex source1 src_manual src_current 1 1 1 1
  6220. }
  6221. }
  6222. pass
  6223. {
  6224. lighting off
  6225. scene_blend alpha_blend
  6226. depth_func equal
  6227. texture_unit
  6228. {
  6229. texture headMask11.png
  6230. alpha_op_ex source1 src_texture src_texture
  6231. colour_op_ex source2 src_texture src_texture
  6232. }
  6233. texture_unit
  6234. {
  6235. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6236. }
  6237. }
  6238. pass
  6239. {
  6240. lighting off
  6241. scene_blend alpha_blend
  6242. depth_func equal
  6243. texture_unit
  6244. {
  6245. texture headMask12.png
  6246. alpha_op_ex source1 src_texture src_texture
  6247. colour_op_ex source2 src_texture src_texture
  6248. }
  6249. texture_unit
  6250. {
  6251. texture headTex2.jpg
  6252. colour_op_ex blend_diffuse_alpha src_texture src_current
  6253. }
  6254. }
  6255. pass
  6256. {
  6257. lighting off
  6258. scene_blend alpha_blend
  6259. depth_func equal
  6260. texture_unit
  6261. {
  6262. texture headMask13.png
  6263. alpha_op_ex source1 src_texture src_texture
  6264. colour_op_ex source2 src_texture src_texture
  6265. }
  6266. texture_unit
  6267. {
  6268. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6269. }
  6270. }
  6271. pass
  6272. {
  6273. lighting off
  6274. scene_blend alpha_blend
  6275. depth_func equal
  6276. texture_unit
  6277. {
  6278. texture headMask14.png
  6279. alpha_op_ex source1 src_texture src_texture
  6280. colour_op_ex source2 src_texture src_texture
  6281. }
  6282. texture_unit
  6283. {
  6284. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6285. }
  6286. }
  6287. pass
  6288. {
  6289. lighting off
  6290. scene_blend alpha_blend
  6291. depth_func equal
  6292. texture_unit
  6293. {
  6294. texture headMask15.png
  6295. alpha_op_ex source1 src_texture src_texture
  6296. colour_op_ex source2 src_texture src_texture
  6297. }
  6298. texture_unit
  6299. {
  6300. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6301. }
  6302. }
  6303. pass
  6304. {
  6305. lighting off
  6306. scene_blend alpha_blend
  6307. depth_func equal
  6308. texture_unit
  6309. {
  6310. texture headMask16.png
  6311. alpha_op_ex source1 src_texture src_texture
  6312. colour_op_ex source2 src_texture src_texture
  6313. }
  6314. texture_unit
  6315. {
  6316. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  6317. }
  6318. }
  6319. pass
  6320. {
  6321. lighting off
  6322. scene_blend alpha_blend
  6323. depth_func equal
  6324. texture_unit
  6325. {
  6326. texture headMask17.png
  6327. alpha_op_ex source1 src_texture src_texture
  6328. colour_op_ex source2 src_texture src_texture
  6329. }
  6330. texture_unit
  6331. {
  6332. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6333. }
  6334. }
  6335. pass
  6336. {
  6337. lighting off
  6338. scene_blend alpha_blend
  6339. depth_func equal
  6340. texture_unit
  6341. {
  6342. texture headMark14_2.png
  6343. alpha_op_ex source1 src_texture src_texture
  6344. colour_op_ex source2 src_texture src_texture
  6345. }
  6346. texture_unit
  6347. {
  6348. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6349. }
  6350. }
  6351. pass
  6352. {
  6353. depth_func equal
  6354. scene_blend zero src_colour
  6355. texture_unit
  6356. {
  6357. texture headMaskFur.png
  6358. colour_op modulate
  6359. }
  6360. }
  6361. }
  6362. material HeadMark15_4
  6363. {
  6364. receive_shadows on
  6365. technique 1
  6366. {
  6367. pass
  6368. {
  6369. fragment_program_ref HeadMark_PS
  6370. {
  6371. param_named_auto colorMod1 custom 1
  6372. param_named_auto colorMod2 custom 2
  6373. param_named_auto colorMod3 custom 3
  6374. param_named_auto colorMod4 custom 4
  6375. param_named_auto colorMod5 custom 5
  6376. param_named_auto colorMod6 custom 6
  6377. param_named_auto colorMod7 custom 7
  6378. param_named_auto colorMod8 custom 8
  6379. }
  6380. texture_unit
  6381. {
  6382. texture white.jpg
  6383. tex_coord_set 0
  6384. }
  6385. texture_unit
  6386. {
  6387. texture headMask11.png
  6388. tex_coord_set 1
  6389. }
  6390. texture_unit
  6391. {
  6392. texture headMask12.png
  6393. tex_coord_set 2
  6394. }
  6395. texture_unit
  6396. {
  6397. texture headMask13.png
  6398. tex_coord_set 3
  6399. }
  6400. texture_unit
  6401. {
  6402. texture headMask14.png
  6403. tex_coord_set 4
  6404. }
  6405. texture_unit
  6406. {
  6407. texture headMask15.png
  6408. tex_coord_set 5
  6409. }
  6410. texture_unit
  6411. {
  6412. texture headMask16.png
  6413. tex_coord_set 6
  6414. }
  6415. texture_unit
  6416. {
  6417. texture headMask17.png
  6418. tex_coord_set 7
  6419. }
  6420. texture_unit
  6421. {
  6422. texture headTex2.jpg
  6423. tex_coord_set 8
  6424. }
  6425. texture_unit
  6426. {
  6427. texture headMark15_2.png
  6428. tex_coord_set 9
  6429. }
  6430. }
  6431. pass
  6432. {
  6433. depth_func equal
  6434. scene_blend zero src_colour
  6435. texture_unit
  6436. {
  6437. texture headMaskFur.png
  6438. colour_op modulate
  6439. }
  6440. }
  6441. technique 2
  6442. {
  6443. pass
  6444. {
  6445. lighting off
  6446. texture_unit
  6447. {
  6448. colour_op_ex source1 src_manual src_current 1 1 1 1
  6449. }
  6450. }
  6451. pass
  6452. {
  6453. lighting off
  6454. scene_blend alpha_blend
  6455. depth_func equal
  6456. texture_unit
  6457. {
  6458. texture headMask11.png
  6459. alpha_op_ex source1 src_texture src_texture
  6460. colour_op_ex source2 src_texture src_texture
  6461. }
  6462. texture_unit
  6463. {
  6464. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6465. }
  6466. }
  6467. pass
  6468. {
  6469. lighting off
  6470. scene_blend alpha_blend
  6471. depth_func equal
  6472. texture_unit
  6473. {
  6474. texture headMask12.png
  6475. alpha_op_ex source1 src_texture src_texture
  6476. colour_op_ex source2 src_texture src_texture
  6477. }
  6478. texture_unit
  6479. {
  6480. texture headTex2.jpg
  6481. colour_op_ex blend_diffuse_alpha src_texture src_current
  6482. }
  6483. }
  6484. pass
  6485. {
  6486. lighting off
  6487. scene_blend alpha_blend
  6488. depth_func equal
  6489. texture_unit
  6490. {
  6491. texture headMask13.png
  6492. alpha_op_ex source1 src_texture src_texture
  6493. colour_op_ex source2 src_texture src_texture
  6494. }
  6495. texture_unit
  6496. {
  6497. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6498. }
  6499. }
  6500. pass
  6501. {
  6502. lighting off
  6503. scene_blend alpha_blend
  6504. depth_func equal
  6505. texture_unit
  6506. {
  6507. texture headMask14.png
  6508. alpha_op_ex source1 src_texture src_texture
  6509. colour_op_ex source2 src_texture src_texture
  6510. }
  6511. texture_unit
  6512. {
  6513. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6514. }
  6515. }
  6516. pass
  6517. {
  6518. lighting off
  6519. scene_blend alpha_blend
  6520. depth_func equal
  6521. texture_unit
  6522. {
  6523. texture headMask15.png
  6524. alpha_op_ex source1 src_texture src_texture
  6525. colour_op_ex source2 src_texture src_texture
  6526. }
  6527. texture_unit
  6528. {
  6529. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6530. }
  6531. }
  6532. pass
  6533. {
  6534. lighting off
  6535. scene_blend alpha_blend
  6536. depth_func equal
  6537. texture_unit
  6538. {
  6539. texture headMask16.png
  6540. alpha_op_ex source1 src_texture src_texture
  6541. colour_op_ex source2 src_texture src_texture
  6542. }
  6543. texture_unit
  6544. {
  6545. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  6546. }
  6547. }
  6548. pass
  6549. {
  6550. lighting off
  6551. scene_blend alpha_blend
  6552. depth_func equal
  6553. texture_unit
  6554. {
  6555. texture headMask17.png
  6556. alpha_op_ex source1 src_texture src_texture
  6557. colour_op_ex source2 src_texture src_texture
  6558. }
  6559. texture_unit
  6560. {
  6561. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6562. }
  6563. }
  6564. pass
  6565. {
  6566. lighting off
  6567. scene_blend alpha_blend
  6568. depth_func equal
  6569. texture_unit
  6570. {
  6571. texture headMark15_2.png
  6572. alpha_op_ex source1 src_texture src_texture
  6573. colour_op_ex source2 src_texture src_texture
  6574. }
  6575. texture_unit
  6576. {
  6577. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6578. }
  6579. }
  6580. pass
  6581. {
  6582. depth_func equal
  6583. scene_blend zero src_colour
  6584. texture_unit
  6585. {
  6586. texture headMaskFur.png
  6587. colour_op modulate
  6588. }
  6589. }
  6590. }
  6591. material HeadMark16_4
  6592. {
  6593. receive_shadows on
  6594. technique 1
  6595. {
  6596. pass
  6597. {
  6598. fragment_program_ref HeadMark_PS
  6599. {
  6600. param_named_auto colorMod1 custom 1
  6601. param_named_auto colorMod2 custom 2
  6602. param_named_auto colorMod3 custom 3
  6603. param_named_auto colorMod4 custom 4
  6604. param_named_auto colorMod5 custom 5
  6605. param_named_auto colorMod6 custom 6
  6606. param_named_auto colorMod7 custom 7
  6607. param_named_auto colorMod8 custom 8
  6608. }
  6609. texture_unit
  6610. {
  6611. texture white.jpg
  6612. tex_coord_set 0
  6613. }
  6614. texture_unit
  6615. {
  6616. texture headMask11.png
  6617. tex_coord_set 1
  6618. }
  6619. texture_unit
  6620. {
  6621. texture headMask12.png
  6622. tex_coord_set 2
  6623. }
  6624. texture_unit
  6625. {
  6626. texture headMask13.png
  6627. tex_coord_set 3
  6628. }
  6629. texture_unit
  6630. {
  6631. texture headMask14.png
  6632. tex_coord_set 4
  6633. }
  6634. texture_unit
  6635. {
  6636. texture headMask15.png
  6637. tex_coord_set 5
  6638. }
  6639. texture_unit
  6640. {
  6641. texture headMask16.png
  6642. tex_coord_set 6
  6643. }
  6644. texture_unit
  6645. {
  6646. texture headMask17.png
  6647. tex_coord_set 7
  6648. }
  6649. texture_unit
  6650. {
  6651. texture headTex2.jpg
  6652. tex_coord_set 8
  6653. }
  6654. texture_unit
  6655. {
  6656. texture headMark16.png
  6657. tex_coord_set 9
  6658. }
  6659. }
  6660. pass
  6661. {
  6662. depth_func equal
  6663. scene_blend zero src_colour
  6664. texture_unit
  6665. {
  6666. texture headMaskFur.png
  6667. colour_op modulate
  6668. }
  6669. }
  6670. technique 2
  6671. {
  6672. pass
  6673. {
  6674. lighting off
  6675. texture_unit
  6676. {
  6677. colour_op_ex source1 src_manual src_current 1 1 1 1
  6678. }
  6679. }
  6680. pass
  6681. {
  6682. lighting off
  6683. scene_blend alpha_blend
  6684. depth_func equal
  6685. texture_unit
  6686. {
  6687. texture headMask11.png
  6688. alpha_op_ex source1 src_texture src_texture
  6689. colour_op_ex source2 src_texture src_texture
  6690. }
  6691. texture_unit
  6692. {
  6693. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6694. }
  6695. }
  6696. pass
  6697. {
  6698. lighting off
  6699. scene_blend alpha_blend
  6700. depth_func equal
  6701. texture_unit
  6702. {
  6703. texture headMask12.png
  6704. alpha_op_ex source1 src_texture src_texture
  6705. colour_op_ex source2 src_texture src_texture
  6706. }
  6707. texture_unit
  6708. {
  6709. texture headTex2.jpg
  6710. colour_op_ex blend_diffuse_alpha src_texture src_current
  6711. }
  6712. }
  6713. pass
  6714. {
  6715. lighting off
  6716. scene_blend alpha_blend
  6717. depth_func equal
  6718. texture_unit
  6719. {
  6720. texture headMask13.png
  6721. alpha_op_ex source1 src_texture src_texture
  6722. colour_op_ex source2 src_texture src_texture
  6723. }
  6724. texture_unit
  6725. {
  6726. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6727. }
  6728. }
  6729. pass
  6730. {
  6731. lighting off
  6732. scene_blend alpha_blend
  6733. depth_func equal
  6734. texture_unit
  6735. {
  6736. texture headMask14.png
  6737. alpha_op_ex source1 src_texture src_texture
  6738. colour_op_ex source2 src_texture src_texture
  6739. }
  6740. texture_unit
  6741. {
  6742. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6743. }
  6744. }
  6745. pass
  6746. {
  6747. lighting off
  6748. scene_blend alpha_blend
  6749. depth_func equal
  6750. texture_unit
  6751. {
  6752. texture headMask15.png
  6753. alpha_op_ex source1 src_texture src_texture
  6754. colour_op_ex source2 src_texture src_texture
  6755. }
  6756. texture_unit
  6757. {
  6758. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6759. }
  6760. }
  6761. pass
  6762. {
  6763. lighting off
  6764. scene_blend alpha_blend
  6765. depth_func equal
  6766. texture_unit
  6767. {
  6768. texture headMask16.png
  6769. alpha_op_ex source1 src_texture src_texture
  6770. colour_op_ex source2 src_texture src_texture
  6771. }
  6772. texture_unit
  6773. {
  6774. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  6775. }
  6776. }
  6777. pass
  6778. {
  6779. lighting off
  6780. scene_blend alpha_blend
  6781. depth_func equal
  6782. texture_unit
  6783. {
  6784. texture headMask17.png
  6785. alpha_op_ex source1 src_texture src_texture
  6786. colour_op_ex source2 src_texture src_texture
  6787. }
  6788. texture_unit
  6789. {
  6790. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6791. }
  6792. }
  6793. pass
  6794. {
  6795. lighting off
  6796. scene_blend alpha_blend
  6797. depth_func equal
  6798. texture_unit
  6799. {
  6800. texture headMark16.png
  6801. alpha_op_ex source1 src_texture src_texture
  6802. colour_op_ex source2 src_texture src_texture
  6803. }
  6804. texture_unit
  6805. {
  6806. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6807. }
  6808. }
  6809. pass
  6810. {
  6811. depth_func equal
  6812. scene_blend zero src_colour
  6813. texture_unit
  6814. {
  6815. texture headMaskFur.png
  6816. colour_op modulate
  6817. }
  6818. }
  6819. }
  6820. material HeadMark17_4
  6821. {
  6822. receive_shadows on
  6823. technique 1
  6824. {
  6825. pass
  6826. {
  6827. fragment_program_ref HeadMark_PS
  6828. {
  6829. param_named_auto colorMod1 custom 1
  6830. param_named_auto colorMod2 custom 2
  6831. param_named_auto colorMod3 custom 3
  6832. param_named_auto colorMod4 custom 4
  6833. param_named_auto colorMod5 custom 5
  6834. param_named_auto colorMod6 custom 6
  6835. param_named_auto colorMod7 custom 7
  6836. param_named_auto colorMod8 custom 8
  6837. }
  6838. texture_unit
  6839. {
  6840. texture white.jpg
  6841. tex_coord_set 0
  6842. }
  6843. texture_unit
  6844. {
  6845. texture headMask11.png
  6846. tex_coord_set 1
  6847. }
  6848. texture_unit
  6849. {
  6850. texture headMask12.png
  6851. tex_coord_set 2
  6852. }
  6853. texture_unit
  6854. {
  6855. texture headMask13.png
  6856. tex_coord_set 3
  6857. }
  6858. texture_unit
  6859. {
  6860. texture headMask14.png
  6861. tex_coord_set 4
  6862. }
  6863. texture_unit
  6864. {
  6865. texture headMask15.png
  6866. tex_coord_set 5
  6867. }
  6868. texture_unit
  6869. {
  6870. texture headMask16.png
  6871. tex_coord_set 6
  6872. }
  6873. texture_unit
  6874. {
  6875. texture headMask17.png
  6876. tex_coord_set 7
  6877. }
  6878. texture_unit
  6879. {
  6880. texture headTex2.jpg
  6881. tex_coord_set 8
  6882. }
  6883. texture_unit
  6884. {
  6885. texture headMark17.png
  6886. tex_coord_set 9
  6887. }
  6888. }
  6889. pass
  6890. {
  6891. depth_func equal
  6892. scene_blend zero src_colour
  6893. texture_unit
  6894. {
  6895. texture headMaskFur.png
  6896. colour_op modulate
  6897. }
  6898. }
  6899. technique 2
  6900. {
  6901. pass
  6902. {
  6903. lighting off
  6904. texture_unit
  6905. {
  6906. colour_op_ex source1 src_manual src_current 1 1 1 1
  6907. }
  6908. }
  6909. pass
  6910. {
  6911. lighting off
  6912. scene_blend alpha_blend
  6913. depth_func equal
  6914. texture_unit
  6915. {
  6916. texture headMask11.png
  6917. alpha_op_ex source1 src_texture src_texture
  6918. colour_op_ex source2 src_texture src_texture
  6919. }
  6920. texture_unit
  6921. {
  6922. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6923. }
  6924. }
  6925. pass
  6926. {
  6927. lighting off
  6928. scene_blend alpha_blend
  6929. depth_func equal
  6930. texture_unit
  6931. {
  6932. texture headMask12.png
  6933. alpha_op_ex source1 src_texture src_texture
  6934. colour_op_ex source2 src_texture src_texture
  6935. }
  6936. texture_unit
  6937. {
  6938. texture headTex2.jpg
  6939. colour_op_ex blend_diffuse_alpha src_texture src_current
  6940. }
  6941. }
  6942. pass
  6943. {
  6944. lighting off
  6945. scene_blend alpha_blend
  6946. depth_func equal
  6947. texture_unit
  6948. {
  6949. texture headMask13.png
  6950. alpha_op_ex source1 src_texture src_texture
  6951. colour_op_ex source2 src_texture src_texture
  6952. }
  6953. texture_unit
  6954. {
  6955. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6956. }
  6957. }
  6958. pass
  6959. {
  6960. lighting off
  6961. scene_blend alpha_blend
  6962. depth_func equal
  6963. texture_unit
  6964. {
  6965. texture headMask14.png
  6966. alpha_op_ex source1 src_texture src_texture
  6967. colour_op_ex source2 src_texture src_texture
  6968. }
  6969. texture_unit
  6970. {
  6971. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6972. }
  6973. }
  6974. pass
  6975. {
  6976. lighting off
  6977. scene_blend alpha_blend
  6978. depth_func equal
  6979. texture_unit
  6980. {
  6981. texture headMask15.png
  6982. alpha_op_ex source1 src_texture src_texture
  6983. colour_op_ex source2 src_texture src_texture
  6984. }
  6985. texture_unit
  6986. {
  6987. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6988. }
  6989. }
  6990. pass
  6991. {
  6992. lighting off
  6993. scene_blend alpha_blend
  6994. depth_func equal
  6995. texture_unit
  6996. {
  6997. texture headMask16.png
  6998. alpha_op_ex source1 src_texture src_texture
  6999. colour_op_ex source2 src_texture src_texture
  7000. }
  7001. texture_unit
  7002. {
  7003. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  7004. }
  7005. }
  7006. pass
  7007. {
  7008. lighting off
  7009. scene_blend alpha_blend
  7010. depth_func equal
  7011. texture_unit
  7012. {
  7013. texture headMask17.png
  7014. alpha_op_ex source1 src_texture src_texture
  7015. colour_op_ex source2 src_texture src_texture
  7016. }
  7017. texture_unit
  7018. {
  7019. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  7020. }
  7021. }
  7022. pass
  7023. {
  7024. lighting off
  7025. scene_blend alpha_blend
  7026. depth_func equal
  7027. texture_unit
  7028. {
  7029. texture headMark17.png
  7030. alpha_op_ex source1 src_texture src_texture
  7031. colour_op_ex source2 src_texture src_texture
  7032. }
  7033. texture_unit
  7034. {
  7035. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  7036. }
  7037. }
  7038. pass
  7039. {
  7040. depth_func equal
  7041. scene_blend zero src_colour
  7042. texture_unit
  7043. {
  7044. texture headMaskFur.png
  7045. colour_op modulate
  7046. }
  7047. }
  7048. }
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