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  1. # Configuration file
  2.  
  3. movingblacklist {
  4. D:tile.blockAiry=20.0
  5. D:tile.invisibleShieldBlock=-1.0
  6. D:tile.mobSpawner=5.0
  7. D:tile.shieldBlock=-1.0
  8. D:tile.shieldBlock2=-1.0
  9. D:tile.shieldBlock3=-1.0
  10. D:tile.solidShieldBlock=-1.0
  11. }
  12.  
  13.  
  14. ##########################################################################################################
  15. # wands
  16. #--------------------------------------------------------------------------------------------------------#
  17. # Wand configuration
  18. ##########################################################################################################
  19.  
  20. wands {
  21. # Is this wand available? (0=no, 1=not craftable, 2=craftable advanced, 3=craftable normal)
  22. I:item.BuildingWand_availability=3
  23.  
  24. # How rare should this wand be in chests? Lower is more rare (0 is not in chests)
  25. I:item.BuildingWand_lootRarity=3
  26.  
  27. # Maximum durability for this wand
  28. I:item.BuildingWand_maxdurability=0
  29.  
  30. # Maximum RF this wand can hold
  31. I:item.BuildingWand_maxrf=80000
  32.  
  33. # How much RF this wand should consume on usage
  34. I:item.BuildingWand_needsrf=4
  35.  
  36. # How much levels this wand should consume on usage
  37. I:item.BuildingWand_needsxp=0
  38.  
  39. # Allow capturing hostile mobs
  40. B:item.CapturingWand_allowHostile=true
  41.  
  42. # Allow capturing passive mobs
  43. B:item.CapturingWand_allowPassive=true
  44.  
  45. # Is this wand available? (0=no, 1=not craftable, 2=craftable advanced, 3=craftable normal)
  46. I:item.CapturingWand_availability=2
  47.  
  48. # Add this to the HP * difficultyMult to get the final difficulty scale that affects XP/RF usage (a final result of 1.0 means that the default XP/RF is used)
  49. D:item.CapturingWand_diffcultyAdd=1.0
  50.  
  51. # Multiply the HP of a mob with this number to get the difficulty scale that affects XP/RF usage (a final result of 1.0 means that the default XP/RF is used)
  52. D:item.CapturingWand_difficultyMult=0.0
  53.  
  54. # How rare should this wand be in chests? Lower is more rare (0 is not in chests)
  55. I:item.CapturingWand_lootRarity=3
  56.  
  57. # Maximum durability for this wand
  58. I:item.CapturingWand_maxdurability=0
  59.  
  60. # Maximum RF this wand can hold
  61. I:item.CapturingWand_maxrf=80000
  62.  
  63. # How much RF this wand should consume on usage
  64. I:item.CapturingWand_needsrf=4
  65.  
  66. # How much levels this wand should consume on usage
  67. I:item.CapturingWand_needsxp=0
  68.  
  69. # Is this wand available? (0=no, 1=not craftable, 2=craftable advanced, 3=craftable normal)
  70. I:item.DisplacementWand_availability=3
  71.  
  72. # How rare should this wand be in chests? Lower is more rare (0 is not in chests)
  73. I:item.DisplacementWand_lootRarity=3
  74.  
  75. # Max hardness this block can move.)
  76. D:item.DisplacementWand_maxHardness=50.0
  77.  
  78. # Maximum durability for this wand
  79. I:item.DisplacementWand_maxdurability=0
  80.  
  81. # Maximum RF this wand can hold
  82. I:item.DisplacementWand_maxrf=80000
  83.  
  84. # How much RF this wand should consume on usage
  85. I:item.DisplacementWand_needsrf=4
  86.  
  87. # How much levels this wand should consume on usage
  88. I:item.DisplacementWand_needsxp=0
  89.  
  90. # Is this wand available? (0=no, 1=not craftable, 2=craftable advanced, 3=craftable normal)
  91. I:item.IlluminationWand_availability=3
  92.  
  93. # How rare should this wand be in chests? Lower is more rare (0 is not in chests)
  94. I:item.IlluminationWand_lootRarity=6
  95.  
  96. # Maximum durability for this wand
  97. I:item.IlluminationWand_maxdurability=0
  98.  
  99. # Maximum RF this wand can hold
  100. I:item.IlluminationWand_maxrf=80000
  101.  
  102. # How much RF this wand should consume on usage
  103. I:item.IlluminationWand_needsrf=4
  104.  
  105. # How much levels this wand should consume on usage
  106. I:item.IlluminationWand_needsxp=0
  107.  
  108. # Is this wand available? (0=no, 1=not craftable, 2=craftable advanced, 3=craftable normal)
  109. I:item.MasterProtectionWand_availability=1
  110.  
  111. # How far around the player protected blocks will be hilighted
  112. I:item.MasterProtectionWand_blockShowRadius=10
  113.  
  114. # How rare should this wand be in chests? Lower is more rare (0 is not in chests)
  115. I:item.MasterProtectionWand_lootRarity=0
  116.  
  117. # Maximum durability for this wand
  118. I:item.MasterProtectionWand_maxdurability=0
  119.  
  120. # The maximum number of blocks to protect with this wand (set to 0 for no maximum)
  121. I:item.MasterProtectionWand_maximumProtectedBlocks=0
  122.  
  123. # Maximum RF this wand can hold
  124. I:item.MasterProtectionWand_maxrf=80000
  125.  
  126. # How much RF this wand should consume on usage
  127. I:item.MasterProtectionWand_needsrf=4
  128.  
  129. # How much levels this wand should consume on usage
  130. I:item.MasterProtectionWand_needsxp=0
  131.  
  132. # Is this wand available? (0=no, 1=not craftable, 2=craftable advanced, 3=craftable normal)
  133. I:item.MovingWand_availability=2
  134.  
  135. # How rare should this wand be in chests? Lower is more rare (0 is not in chests)
  136. I:item.MovingWand_lootRarity=1
  137.  
  138. # Max hardness this block can move.)
  139. D:item.MovingWand_maxHardness=50.0
  140.  
  141. # Maximum durability for this wand
  142. I:item.MovingWand_maxdurability=0
  143.  
  144. # Maximum RF this wand can hold
  145. I:item.MovingWand_maxrf=80000
  146.  
  147. # How much RF this wand should consume on usage
  148. I:item.MovingWand_needsrf=40000
  149.  
  150. # How much levels this wand should consume on usage
  151. I:item.MovingWand_needsxp=0
  152.  
  153. # Distance at which to place blocks in 'in-air' mode
  154. I:item.MovingWand_placeDistance=4
  155.  
  156. # Is this wand available? (0=no, 1=not craftable, 2=craftable advanced, 3=craftable normal)
  157. I:item.ProtectionWand_availability=2
  158.  
  159. # How far around the player protected blocks will be hilighted
  160. I:item.ProtectionWand_blockShowRadius=10
  161.  
  162. # How rare should this wand be in chests? Lower is more rare (0 is not in chests)
  163. I:item.ProtectionWand_lootRarity=1
  164.  
  165. # Maximum durability for this wand
  166. I:item.ProtectionWand_maxdurability=0
  167.  
  168. # The maximum number of blocks to protect with this wand (set to 0 for no maximum)
  169. I:item.ProtectionWand_maximumProtectedBlocks=0
  170.  
  171. # Maximum RF this wand can hold
  172. I:item.ProtectionWand_maxrf=80000
  173.  
  174. # How much RF this wand should consume on usage
  175. I:item.ProtectionWand_needsrf=32
  176.  
  177. # How much levels this wand should consume on usage
  178. I:item.ProtectionWand_needsxp=0
  179.  
  180. # Is this wand available? (0=no, 1=not craftable, 2=craftable advanced, 3=craftable normal)
  181. I:item.SwappingWand_availability=3
  182.  
  183. # How far away the hardness can be to allow swapping (100 means basically everything allowed)
  184. D:item.SwappingWand_hardnessDistance=35.0
  185.  
  186. # How rare should this wand be in chests? Lower is more rare (0 is not in chests)
  187. I:item.SwappingWand_lootRarity=5
  188.  
  189. # Maximum durability for this wand
  190. I:item.SwappingWand_maxdurability=0
  191.  
  192. # Maximum RF this wand can hold
  193. I:item.SwappingWand_maxrf=80000
  194.  
  195. # How much RF this wand should consume on usage
  196. I:item.SwappingWand_needsrf=4
  197.  
  198. # How much levels this wand should consume on usage
  199. I:item.SwappingWand_needsxp=0
  200.  
  201. # Is this wand available? (0=no, 1=not craftable, 2=craftable advanced, 3=craftable normal)
  202. I:item.TeleportationWand_availability=0
  203.  
  204. # How rare should this wand be in chests? Lower is more rare (0 is not in chests)
  205. I:item.TeleportationWand_lootRarity=0
  206.  
  207. # Maximum teleportation distance
  208. I:item.TeleportationWand_maxdist=0
  209.  
  210. # Maximum durability for this wand
  211. I:item.TeleportationWand_maxdurability=0
  212.  
  213. # Maximum RF this wand can hold
  214. I:item.TeleportationWand_maxrf=80000
  215.  
  216. # How much RF this wand should consume on usage
  217. I:item.TeleportationWand_needsrf=4
  218.  
  219. # How much levels this wand should consume on usage
  220. I:item.TeleportationWand_needsxp=99
  221.  
  222. # Volume of the teleportation sound (set to 0 to disable)
  223. D:item.TeleportationWand_volume=1.0
  224. }
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