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- //General vars
- private boolean trainingSlayer = true, // if true, will end after it completes task.
- shouldAFKAggro = false, // if true, will occasionally attack nearby npcs that arent in combat already to draw aggro.
- shouldRetaliateOnly = false; //dark beasts
- //NPC vars
- private boolean usingAntifire = false, // if true, will require antifire potions to run.
- summonsMinions = false, // really only valid for nechryael at this point.
- usesRangedMoves = false, // for npcs that will range if you arent in melee range. only matters if you are ranging too.
- requiresFinishing = true; // doesn't support manual finishing yet (only the unlocked automatic). Will implement when I come across it.
- // at this point the design is to not attack targets that are <10%.
- //Player vars
- private boolean usingPrayer = false, // will use defined protection prayer
- usingCannon = false, // will manage a cannon
- using_guthans = true, // will swap to guthans to heal
- using_spec = true, // will swap to spec weapon when spec weapon returns that it can be used
- shouldUseBoostingPrayerWithSpec = true, // will activate piety, I will switch it to quickprayers in general.
- alwaysBoostingPrayer = true, //use defined boosting prayer, piety / rigour etc
- ranging = false, // we are using ranged attacks (safeTile must be defined for safespots).
- //magic vars
- alching = true,
- spellbookSwap = true,
- necromancy = false,
- // using super combats/combats/ranging
- using_boosts = true;
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