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FALSkills

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Oct 3rd, 2018
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  1. //General vars
  2. private boolean trainingSlayer = true, // if true, will end after it completes task.
  3. shouldAFKAggro = false, // if true, will occasionally attack nearby npcs that arent in combat already to draw aggro.
  4. shouldRetaliateOnly = false; //dark beasts
  5.  
  6. //NPC vars
  7. private boolean usingAntifire = false, // if true, will require antifire potions to run.
  8. summonsMinions = false, // really only valid for nechryael at this point.
  9. usesRangedMoves = false, // for npcs that will range if you arent in melee range. only matters if you are ranging too.
  10. requiresFinishing = true; // doesn't support manual finishing yet (only the unlocked automatic). Will implement when I come across it.
  11. // at this point the design is to not attack targets that are <10%.
  12.  
  13. //Player vars
  14. private boolean usingPrayer = false, // will use defined protection prayer
  15. usingCannon = false, // will manage a cannon
  16. using_guthans = true, // will swap to guthans to heal
  17. using_spec = true, // will swap to spec weapon when spec weapon returns that it can be used
  18. shouldUseBoostingPrayerWithSpec = true, // will activate piety, I will switch it to quickprayers in general.
  19.  
  20. alwaysBoostingPrayer = true, //use defined boosting prayer, piety / rigour etc
  21.  
  22. ranging = false, // we are using ranged attacks (safeTile must be defined for safespots).
  23.  
  24.  
  25.  
  26. //magic vars
  27. alching = true,
  28. spellbookSwap = true,
  29. necromancy = false,
  30.  
  31. // using super combats/combats/ranging
  32. using_boosts = true;
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