Advertisement
danielaust

Fortnut

Apr 16th, 2019
179
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
  6.  
  7. --Converted with ttyyuu12345's model to script plugin v4
  8. function sandbox(var,func)
  9. local env = getfenv(func)
  10. local newenv = setmetatable({},{
  11. __index = function(self,k)
  12. if k=="script" then
  13. return var
  14. else
  15. return env[k]
  16. end
  17. end,
  18. })
  19. setfenv(func,newenv)
  20. return func
  21. end
  22. cors = {}
  23. mas = Instance.new("Model",game:GetService("Lighting"))
  24. Tool0 = Instance.new("Tool")
  25. Part1 = Instance.new("Part")
  26. SpecialMesh2 = Instance.new("SpecialMesh")
  27. LocalScript3 = Instance.new("LocalScript")
  28. Part4 = Instance.new("Part")
  29. SpecialMesh5 = Instance.new("SpecialMesh")
  30. Tool0.Name = "Shotgun"
  31. Tool0.Parent = mas
  32. Tool0.TextureId = "http://www.roblox.com/asset/?id=19339420"
  33. Tool0.GripPos = Vector3.new(0, 0, 0.5)
  34. Part1.Name = "Handle"
  35. Part1.Parent = Tool0
  36. Part1.BrickColor = BrickColor.new("Black")
  37. Part1.Rotation = Vector3.new(0, -90, 0)
  38. Part1.FormFactor = Enum.FormFactor.Symmetric
  39. Part1.Size = Vector3.new(1, 1, 5)
  40. Part1.CFrame = CFrame.new(-6.63999891, 0.500003994, -11.4400177, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  41. Part1.BottomSurface = Enum.SurfaceType.Smooth
  42. Part1.TopSurface = Enum.SurfaceType.Smooth
  43. Part1.Color = Color3.new(0.105882, 0.164706, 0.207843)
  44. Part1.Position = Vector3.new(-6.63999891, 0.500003994, -11.4400177)
  45. Part1.Orientation = Vector3.new(0, -90, 0)
  46. Part1.Color = Color3.new(0.105882, 0.164706, 0.207843)
  47. SpecialMesh2.Parent = Part1
  48. SpecialMesh2.MeshId = "http://www.roblox.com/asset/?id=1489994942"
  49. SpecialMesh2.Scale = Vector3.new(0.75, 0.75, 0.75)
  50. SpecialMesh2.TextureId = "http://www.roblox.com/asset/?id=213956852"
  51. SpecialMesh2.MeshType = Enum.MeshType.FileMesh
  52. SpecialMesh2.Scale = Vector3.new(0.30, 0.30, 0.30)
  53. LocalScript3.Name = "Main"
  54. LocalScript3.Parent = Tool0
  55. table.insert(cors,sandbox(LocalScript3,function()
  56. --Made by Ahtoh13131423144235
  57. --GUN SETTINGS
  58. local char=nil--Do not change this
  59. local damage=50--Bullet Damage
  60. local maxAmmo=9--Max Ammo
  61. local clip=9
  62. local ammo=32--Stored Ammo
  63. local debounce=true--Do not change this
  64. --WELDS
  65. local rightArmWeld=nil
  66. local leftArmWeld=nil
  67. local flameWeld=Instance.new("Weld")
  68. flameWeld.Parent=script.Parent.Handle
  69. flameWeld.Name="FlameWeld"
  70. flameWeld.Part0=script.Parent.Handle
  71. flameWeld.Part1=script.Parent.Flame
  72. flameWeld.C0=CFrame.new(0,0.3,-3.5)*CFrame.fromEulerAnglesXYZ(0,80.1,0)
  73. --ANIMATIONS
  74. function equip()
  75. for i=1,16 do
  76. rightArmWeld.C0=rightArmWeld.C0*CFrame.fromEulerAnglesXYZ(0.1,0,0)
  77. leftArmWeld.C0=leftArmWeld.C0*CFrame.fromEulerAnglesXYZ(0.1,0,0)
  78. wait()
  79. end
  80. for i=1,7 do
  81. leftArmWeld.C0=leftArmWeld.C0*CFrame.fromEulerAnglesXYZ(0,0,0.1)
  82. wait()
  83. end
  84. for i=1,7 do
  85. leftArmWeld.C0=leftArmWeld.C0*CFrame.new(0.1,0,0)
  86. wait()
  87. end
  88. for i=1,15 do
  89. leftArmWeld.C0=leftArmWeld.C0*CFrame.new(0,-0.1,0)
  90. wait()
  91. end
  92. for i=1,7 do
  93. leftArmWeld.C0=leftArmWeld.C0*CFrame.new(-0.1,-0.1,0)
  94. wait()
  95. end
  96. end
  97.  
  98. function shoot()
  99. for i=1,2 do
  100. rightArmWeld.C0=rightArmWeld.C0*CFrame.fromEulerAnglesXYZ(0.1,0,0)
  101. leftArmWeld.C0=leftArmWeld.C0*CFrame.fromEulerAnglesXYZ(0.1,0,0)
  102. script.Parent.Flame.Transparency=script.Parent.Flame.Transparency-0.4
  103. wait()
  104. end
  105. for i=1,2 do
  106. rightArmWeld.C0=rightArmWeld.C0*CFrame.fromEulerAnglesXYZ(-0.1,0,0)
  107. leftArmWeld.C0=leftArmWeld.C0*CFrame.fromEulerAnglesXYZ(-0.1,0,0)
  108. script.Parent.Flame.Transparency=script.Parent.Flame.Transparency+0.4
  109. wait()
  110. end
  111. for i=1,5 do
  112. leftArmWeld.C0=leftArmWeld.C0*CFrame.new(-0.1,-0.1,0)
  113. wait()
  114. end
  115. for i=1,5 do
  116. leftArmWeld.C0=leftArmWeld.C0*CFrame.new(0.1,0.1,0)
  117. wait()
  118. end
  119. end
  120. function reload()
  121. for i=1,7 do
  122. leftArmWeld.C0=leftArmWeld.C0*CFrame.new(0.1,0.1,0)
  123. wait()
  124. end
  125. for i=1,14 do
  126. leftArmWeld.C0=leftArmWeld.C0*CFrame.fromEulerAnglesXYZ(-0.1,0,-0.1)
  127. wait()
  128. end
  129. wait()
  130. for i=1,14 do
  131. leftArmWeld.C0=leftArmWeld.C0*CFrame.fromEulerAnglesXYZ(0.1,0,0.1)
  132. wait()
  133. end
  134. for i=1,7 do
  135. leftArmWeld.C0=leftArmWeld.C0*CFrame.new(-0.1,-0.1,0)
  136. wait()
  137. end
  138. for i=1,5 do
  139. leftArmWeld.C0=leftArmWeld.C0*CFrame.new(-0.1,-0.1,0)
  140. wait()
  141. end
  142. for i=1,5 do
  143. leftArmWeld.C0=leftArmWeld.C0*CFrame.new(0.1,0.1,0)
  144. wait()
  145. end
  146. end
  147. --SCRIPT
  148. script.Parent.Activated:connect(function()
  149. if debounce==false and clip>0 then
  150. debounce=true
  151. local mouse=game.Players.LocalPlayer:GetMouse()
  152. if mouse.Target~=nil then
  153. if mouse.Target.Parent:FindFirstChild("Humanoid")~=nil then
  154. mouse.Target.Parent.Humanoid.Health=mouse.Target.Parent.Humanoid.Health-damage
  155. end
  156. end
  157. shoot()
  158. local shell=Instance.new("Part")
  159. shell.Parent=game.Workspace
  160. shell.Name="Shell"
  161. shell.Size=Vector3.new(0.1,0.2,0.1)
  162. shell.Position=script.Parent.Handle.Position+Vector3.new(0.4,0,0)
  163. shell.CanCollide=true
  164. shell.BrickColor=BrickColor.new("Bright red")
  165. local mesh=Instance.new("SpecialMesh")
  166. mesh.Parent=shell
  167. mesh.MeshType="Head"
  168. game.Debris:AddItem(shell,4)
  169. clip=clip-1
  170. debounce=false
  171. elseif debounce==false and clip<=0 and ammo>0 then
  172. debounce=true
  173. reload()
  174. clip=maxAmmo
  175. ammo=ammo-maxAmmo
  176. debounce=false
  177. end
  178. end)
  179. script.Parent.Equipped:connect(function()
  180. char=script.Parent.Parent
  181. rightArmWeld=Instance.new("Weld")
  182. rightArmWeld.Parent=char.Torso
  183. rightArmWeld.Part0=char.Torso
  184. rightArmWeld.Part1=char["Right Arm"]
  185. rightArmWeld.Name="RightWeld"
  186. rightArmWeld.C0=CFrame.new(1.5,0.5,0)
  187. rightArmWeld.C1=CFrame.new(0,0.5,0)
  188. leftArmWeld=Instance.new("Weld")
  189. leftArmWeld.Parent=char.Torso
  190. leftArmWeld.Name="LeftWeld"
  191. leftArmWeld.Part0=char.Torso
  192. leftArmWeld.Part1=char["Left Arm"]
  193. leftArmWeld.C0=CFrame.new(-1.5,0.5,0)
  194. leftArmWeld.C1=CFrame.new(0,0.5,0)
  195. equip()
  196. debounce=false
  197. end)
  198. script.Parent.Unequipped:connect(function()
  199. char=nil
  200. rightArmWeld:Remove()
  201. leftArmWeld:Remove()
  202. rightArmWeld=nil
  203. leftArmWeld=nil
  204. end)
  205. end))
  206. Part4.Name = "Flame"
  207. Part4.Parent = Tool0
  208. Part4.BrickColor = BrickColor.new("Bright red")
  209. Part4.Transparency = 1
  210. Part4.Size = Vector3.new(1.97999871, 0.640000284, 0.510000348)
  211. Part4.CFrame = CFrame.new(-3.19277, 0.801472008, -11.4081182, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  212. Part4.Color = Color3.new(0.768628, 0.156863, 0.109804)
  213. Part4.Position = Vector3.new(-3.19277, 0.801472008, -11.4081182)
  214. Part4.Color = Color3.new(0.768628, 0.156863, 0.109804)
  215. SpecialMesh5.Parent = Part4
  216. SpecialMesh5.MeshType = Enum.MeshType.Sphere
  217. for i,v in pairs(mas:GetChildren()) do
  218. v.Parent = game.Players.LocalPlayer.Backpack
  219. pcall(function() v:MakeJoints() end)
  220. end
  221. mas:Destroy()
  222. for i,v in pairs(cors) do
  223. spawn(function()
  224. pcall(v)
  225. end)
  226. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement