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- version(dont change): =119
- - "//" means explanation
- [VISUALS - GLOBAL]
- // enableGlow: Enable Glow ESP
- // glowKey: enables glow only while key is pressed (set enableGlow to 0). Key numbers: https://docs.microsoft.com/en-us/windows/desktop/inputdev/virtual-key-codes
- enableGlow(0/1) =1
- glowKey =0
- [SOUND ESP - GLOBAL]
- // enable3D: Enable 3D SoundEsp
- // enableFOV: Enable Fov SoundEsp
- // enableDefuseSound: Enable Defuse Sound notification
- // volume: Change volume
- // soundOnlyOnKeyHold: If set to 1, the sound only occurs when holding the soundKey
- // soundKey: key to hold to output the sound when soundOnlyOnKeyHold is 1. Key numbers: https://docs.microsoft.com/en-us/windows/desktop/inputdev/virtual-key-codes
- enable3D(0/1) =0
- enableFOV(0/1) =0
- enableDefuseSound(0/1) =1
- soundOnlyOnKeyHold(0/1) =0
- soundKey =12
- volume(0.01-2.00) =0.75
- [TRIGGERBOT - GLOBAL]
- // enableTriggerbot: Enable Triggerbot
- // triggerkey: key to hold to activate the triggerbot. Key numbers: https://docs.microsoft.com/en-us/windows/desktop/inputdev/virtual-key-codes
- // delay: Delay on first shot in milliseconds
- // delayShots: Delay between consecutive shots in milliseconds
- enableTriggerbot(0/1) =1
- triggerkey =5
- delay(ms)(0-1000) =1
- delayShots(ms)(25-1000) =450
- [AIMBOT/RCS - GLOBAL] (For WEAPON-CFG scroll down)
- // enableAimbot: Enable Aimbot
- // enableRCS: Enable Recoil Control System
- // enableVisibilityCheck: Activating aimbot only when player is visible (might not be 100% accurate cause of being external, test it)
- // aimkeys: key to hold to activate the aimbot/rcs (aimkey2 is an additional key you can choose). Key numbers: https://docs.microsoft.com/en-us/windows/desktop/inputdev/virtual-key-codes
- enableAimbot(0/1) =1
- enableRCS(0/1) =1
- enableVisibilityCheck =1
- aimkey1 =1
- aimkey2 =0
- [WEAPON-CFG]
- // boneId: 5->stomach, 6->chest, 7->neck, 8->head
- // fov: Range near crosshair to start aiming
- // fovRCS: Range near crosshair to start RCS
- // smooth: change the aimbot strength
- // smoothRCS: Change the RCS strength
- // adjustRCS: Adjust vertical(y-axis) focus point while spraying (higher value means lower point)
- **AWP**
- boneId(5-8) =5
- fov(0.1-20.0) =3.0
- smooth(0.00-10.00) =1.5
- **SCOUT**
- boneId(5-8) =8
- fov(0.1-20.0) =3.0
- smooth(0.00-10.00) =1.5
- **RIFLES/SMGS/OTHERS**
- boneId(5-8) =8
- fov(0.1-20.0) =0.35
- fovRCS(0.1-20.0) =0
- smooth(0.00-10.00) =10
- smoothRCS(0.00-10.00) =0
- adjustRCS(0.5-1.5) =1.0
- **PISTOLES**
- boneId(5-8) =8
- fov(0.1-20.0) =1.4
- fovRCS(0.1-20.0) =8.0
- smooth(0.00-10.00) =1.5
- smoothRCS(0.00-10.00) =1.5
- adjustRCS(0.5-1.5) =1.0
- **DEAGLE**
- boneId(5-8) =8
- fov(0.1-20.0) =1.3
- smooth(0.00-10.00) =0.3
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