G4U55

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Aug 12th, 2019
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  1. Update v1.0.3:
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  3. - Modified AI for the Frog Wizard. In dark zone areas the wizard will no longer teleport in front of the player, blocking the path which could result in a cheap death
  4. - Reduced speed of the fire arrow projectiles in the Abandoned Mines, making these areas a bit less frustrating for the average player
  5. - Updated and improved the input detection
  6. - support for more game controllers as well as fix some minor issues related to controller input
  7. - Improved efficiency and stability of drawing grass on the Overworld
  8. - Modified the placement of the Switches in the Abandoned Mines to avoid player getting stuck between the wall and switch
  9. - Modified some text and dialogue
  10. - Player should no longer get stuck in a rare frozen state after shooting a fireball or performing a ground roll
  11. - UI health bar now correctly displays proper health value in the Character Menu
  12. - Proper text size is now displayed in the character menu when highlighting equipment
  13. - Refactored and improved a lot of code
  14. - Various other bug fixes
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  16. Update v1.0.2:
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  18. 1. Fall Damage. It's gone. If there was a demon in you that longed to fall from great heights and watch Phoenix collapse on impact, well, that demon is now laid to rest.
  19. 2. You can now double jump when falling/rolling off a ledge etc. This is pretty standard in a lot of platformers and has been suggested by a few people. Took quite a bit of re-coding, but it's in there now and I hope you guys enjoy it.
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  21. A lot of other things are patched, so here's what's new since the original 1.0 release:
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  23. - Added the ability to perform a jump when falling off any surface, so long as the player has not already performed a double jump
  24. - Removed falling damage. Player will no longer take damage when falling from great heights
  25. - Removed some flickering from the trees in the Abandoned Mines entrance
  26. - AI animation adjustments
  27. - Disable siphoning if player is siphoning fire during griffin cutscene
  28. - Audio settings will now be properly saved when switching to different options sub menus
  29. - Fixed some font display issues when changing from Japenese back to English
  30. - Added a hint for how to unlock the swamp treasure chest
  31. - Modified Chiromancer boss fight
  32. - Minor level design modification in The Hives
  33. - Various Bug fixes
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