Meliodas0_0

jailbreaker source

Jun 27th, 2019
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  1. local function FindLocal(Name)
  2. for I,V in pairs(getgc()) do
  3. if type(V) == "function" and not is_synapse_function(V) then
  4. for I2,V2 in pairs(debug.getupvalues(V)) do
  5. if I2 == Name then return V2 end
  6. end
  7. end
  8. end
  9. end
  10.  
  11. -- Locals
  12.  
  13. local Player = game:GetService("Players").LocalPlayer
  14. local Event
  15. for i, v in pairs(getreg()) do
  16. if type(v) == "function" then
  17. for i2, v2 in pairs(getupvalues(v)) do
  18. if type(v2) == "table" and v2.FireServer then
  19. Event = v2
  20. end
  21. end
  22. end
  23. end
  24.  
  25. local GodmodeArg = "akstedoq" -- Line 128 Basic
  26. local PickpocketArg = "yagte1o4" -- I dont remember lol
  27. local CarArg = "g88e5tp3" -- Line 98 GarageUI
  28. local GunArg = "wkac4wj1" -- Line 51 GunShop
  29. local RobArg = "ltpzr3fx" -- Line 4909 LocalScript
  30. local EjectArg = "g6yosfbp" -- Line 4166 LocalScript
  31. local FireArg = "q42z90qp" -- Line 122 RocketLauncher
  32. local PunchArg = "mgbkifd9" -- Line 1587 LocalScript
  33. local ParachuteArgOff = "uby3uyoc" -- Line 228 Paraglide
  34. local ParachuteArgOn = "gq3v8e22" -- Line 118 Paraglide
  35.  
  36. -- Gun mod
  37.  
  38. for i,v in pairs(getreg()) do
  39. if typeof(v) == "table" then
  40. if v.Pistol then
  41. v.Pistol.FireFreq = math.huge
  42. v.Pistol.CamShakeMagnitude = 0
  43. v.Pistol.MagSize = math.huge
  44. v.Pistol.FireAuto = true
  45. end
  46. end
  47. end
  48.  
  49. -- Teleport
  50.  
  51. Event:FireServer(ParachuteArgOn)
  52. Player.Character.PrimaryPart.CFrame = CFrame.new(13.69, 19.468, 790.483)
  53. wait(1)
  54. Event:FireServer(ParachuteArgOff)
  55.  
  56. -- Godmode
  57.  
  58. _G.Godmode = true
  59. while _G.Godmode == true do
  60. wait()
  61. Event:FireServer(GodmodeArg)
  62. end
  63.  
  64. -- Noclip
  65.  
  66. _G.Noclip = false
  67.  
  68. workspace:FindFirstChild(game:GetService("Players").LocalPlayer.Name).RightHand.Touched:Connect(function(obj)
  69. if _G.Noclip == true then
  70. if obj ~= workspace.Terrain then
  71. if obj.CanCollide == true then
  72. obj.CanCollide = false
  73. wait(2)
  74. obj.CanCollide = true
  75. end
  76. end
  77. end
  78. end)
  79.  
  80. -- Pickpocket
  81.  
  82. for i,v in pairs(game:GetService('Teams').Police:GetPlayers()) do
  83. wait()
  84. for i = 1, 10 do
  85. wait()
  86. game:GetService("Players").LocalPlayer.Character.PrimaryPart.CFrame = v.Character.PrimaryPart.CFrame
  87. Event:FireServer(PickpocketArg, v.Name)
  88. end
  89. end
  90.  
  91. -- Free skins
  92.  
  93. Event4:FireServer(CarArg, "Camo", "Texture")
  94. _G.Cam = false
  95. while _G.Cam == true do
  96. Event4:FireServer(CarArg, "Camo", "Texture")
  97. wait(0.5)
  98. Event4:FireServer(CarArg, "Galaxy", "Texture")
  99. wait(0.5)
  100. Event4:FireServer(CarArg, "Donut", "Texture")
  101. wait(0.5)
  102. Event4:FireServer(CarArg, "Ball", "Texture")
  103. wait(0.5)
  104. Event4:FireServer(CarArg, "Texture")
  105. wait(0.5)
  106. Event4:FireServer(CarArg, "Texture")
  107. wait(0.5)
  108. Event4:FireServer(CarArg, "Texture")
  109. wait(0.5)
  110. end
  111.  
  112. -- Get guns
  113.  
  114. local tbl1 =
  115. {
  116. ["Name"] = "Shotgun"
  117. }
  118. local tbl2 =
  119. {
  120. ["Name"] = "RocketLauncher"
  121. }
  122. local tbl3 =
  123. {
  124. ["Name"] = "AK47"
  125. }
  126. local tbl4 =
  127. {
  128. ["Name"] = "Uzi"
  129. }
  130.  
  131. Event3:FireServer(GunArg, tbl1)
  132. Event3:FireServer(GunArg, tbl2)
  133. Event3:FireServer(GunArg, tbl3)
  134. Event3:FireServer(GunArg, tbl4)
  135.  
  136. -- Auto Rob
  137.  
  138. for i,v in pairs(workspace.SmallStores:GetChildren()) do
  139. Event:FireServer(RobArg, v)
  140. end
  141.  
  142. -- Eject Cars
  143.  
  144. for i,v in pairs(workspace.Vehicles:GetChildren()) do
  145. Event:FireServer(EjectArg, v)
  146. end
  147.  
  148. -- Auto Arrest
  149.  
  150. for i,v in pairs(game.Teams.Criminal:GetPlayers()) do
  151. Event:FireServer(ArrestArg, v.Name)
  152. end
  153.  
  154. -- Click Fire
  155.  
  156. local Mouse = Player:GetMouse()
  157.  
  158. wait()
  159.  
  160. _G.Fire = true
  161.  
  162. Mouse.Button1Down:connect(function()
  163. if Mouse.Target then
  164. if _G.Fire == true then
  165. Event:FireServer(FireArg, Mouse.Hit.p)
  166. end
  167. end
  168. end)
  169.  
  170. -- Kill aura
  171.  
  172. local function Aura()
  173. local new = Instance.new("Part")
  174. new.Parent = workspace
  175. new.CanCollide = false
  176. new.Anchored = true
  177. new.Size = Vector3.new(22.63, 0.92, 22.29)
  178. new.Transparency = 0.5
  179. new.BrickColor = BrickColor.new("Really red")
  180. new.Name = "Aura"
  181.  
  182. local part = workspace:WaitForChild("Aura")
  183. plr = game.Players.LocalPlayer
  184. char = workspace:WaitForChild(plr.Name)
  185.  
  186. while _G.Aura == true do
  187. wait()
  188. part.Position = char.HumanoidRootPart.Position
  189. for _,player in pairs(game.Players:GetChildren()) do
  190. if workspace:FindFirstChild(player.Name) then
  191. if player ~= game.Players.LocalPlayer then
  192. if (workspace[player.Name].PrimaryPart.Position - char.PrimaryPart.Position).magnitude < 11 then
  193. Event:FireServer(FireArg, player.Character.PrimaryPart.Position)
  194. end
  195. end
  196. end
  197. end
  198. end
  199. end
  200.  
  201. _G.Aura = true
  202. Aura()
  203.  
  204. game:GetService("Players").LocalPlayer.CharacterRemoving:Connect(function()
  205. wait()
  206. if KillAura.Text == "ON" then
  207. _G.Aura = false
  208. end
  209. end)
  210.  
  211. game:GetService("Players").LocalPlayer.CharacterAdded:Connect(function()
  212. wait()
  213. if KillAura.Text == "ON" then
  214. _G.Aura = true
  215. Aura()
  216. end
  217. end)
  218.  
  219. -- Punch spam
  220.  
  221. _G.PunchSpam = true
  222.  
  223. while _G.PunchSpam == true do
  224. wait()
  225. Event:FireServer(PunchArg)
  226. end
  227.  
  228. game:GetService("Players").LocalPlayer.CharacterRemoving:Connect(function()
  229. wait()
  230. if PunchSpam.Text == "ON" then
  231. _G.PunchSpam = false
  232. end
  233. end)
  234.  
  235. game:GetService("Players").LocalPlayer.CharacterAdded:Connect(function()
  236. wait()
  237. if PunchsSpam.Text == "ON" then
  238. _G.PunchSpam = true
  239. end
  240. end)
  241.  
  242. -- Kill all
  243.  
  244. while _G.Killp == true do
  245. wait()
  246. for p,e in pairs(game:GetService("Players"):GetChildren()) do
  247. if e.Name ~= game:GetService("Players").LocalPlayer.Name then
  248. Event:FireServer(FireArg, e.Character.PrimaryPart.Position)
  249. end
  250. end
  251. end
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