Time_Vault

Too vs Guy

Jan 23rd, 2021 (edited)
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  1. Ok, wow. Just wow. This fight was incredible. Guy, Too, you guys did amazing. But there can only be one winner.
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  3. One of the most recurring arguments in the fight is whether Shazam starts as Shazam or Billy. Man, I didn't think I'd be arguing super hero psychology at 2 am on a Saturday, but here we are. Basically, the question become whether or not Shazam and Billy count as 2 different people, to which I rule no. They share memories, actions, and a personality. Shazam is just Billy, thus he starts with no powers active. However, too also shows that DC characters talk fast, I doubt it would take too long to transform, making this point counter itself.
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  5. The other ruling I have to make Shazam wise is whether he caught the bullet or moved it to his teeth after it hit. Yeah, he caught it, not really an argument, that was a bit of a stretch Guy.
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  7. Another big point were the two gun feats. To be fair to both parties, I'm just going to assume that they were both real guns working on real world logic since there is about equivalent evidence for both. This means that Waller's Glock has the trigger safety, and Deku reacted to a normal bullet at 1 meter.
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  9. Now that all that is settled, on to the fun part: figuring out who wins this thing, and I have to give it to Guy. First of all, I think these teams are well matched. Oc, being the slowest of Too's team, catching arrows from a high draw weight bow invalidates Green Arrow since he definitely has the power to put him down. When it comes to the Batmobile debate, Guy had 2 really good points. 1, it would start off as per the rules, and 2, in character behavior dictates the Batman is more likely to get out and fight hand to hand. Finally we get to Shazam. Or specifically, King Shazam. Which is a problem. Guy made an excellent point about him not working with Batman. There is no getting around it, it's basically said in cannon. This lack of synergy between the two most important combatants on his team costs Too the match.
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  11. What I feel is the biggest problem style wise with Too was that he spent more time building up his characters, while Guy went for the details. With Too hitting all of the important points, Guy was able to find discrepancies and exploit them, such as team synergy, and Green Arrow's projectile's under tier speed by showing a discrepancy for his best feat. I think Too rolled with the punches really well, but ultimately can't keep up. Having to stay on the defensive keeps him from being able to let his team shine. Sorry Too, but Guy moves to the next round.
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