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- #==============================O==============================#
- # I---------------------------------------------------------I #
- # | Advanced Achievements 5.2.5 configuration - Readme | #
- # 1---------------------------------------------------------1 #
- #==============================o==============================#
- # You can use Minecraft chat colors in Message|DisplayName|Goal, but include double quotes around the whole text: "&4Color".
- # Only spaces, NO tabs. Don't forget the indents (2 spaces per indentation level), plugin won't work otherwise!
- # To check syntax errors in your file, use: yaml-online-parser.appspot.com
- # Do NOT delete any top level (= not indentented) sections in the configuration file.
- # Possible items for rewards/Crafts/Places/Breaks: hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
- # Possible mobs for the Kills section: hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html
- # Default config.yml file: github.com/PyvesB/AdvancedAchievements/blob/master/src/main/resources/config.yml
- # Visit the wiki for some valuable additional documentation: github.com/PyvesB/AdvancedAchievements/wiki
- #=============================O=O=============================#
- # II-------------------------------------------------------II #
- # | General settings | #
- # 2---------------------------------------------------------2 #
- #=============================o=o=============================#
- # Time in seconds between each /aach book (unless user has permission achievement.*).
- TimeBook: 900
- # Check for update on plugin launch and notify when an OP joins the game.
- CheckForUpdate: true
- # Set to true to activate firework effects when a player receives an achievement.
- Firework: true
- # Choose BALL_LARGE, BALL, BURST, CREEPER, STAR or RANDOM.
- FireworkStyle: BALL_LARGE
- # Set to true to activate simpler effects and a calm sound when a player receives an achievement.
- # Ignored if Firework parameter is set to true.
- SimplifiedReception: false
- # Number of players displayed in /aach top, week and month commands.
- TopList: 5
- # Set to true to activate particle effects when performing /aach book, /aach stats with all achievements and
- # /aach top, week or month when ranked in the top list.
- AdditionalEffects: true
- # Set to true to activate sounds when performing /aach book, /aach stats with all achievements and
- # /aach top, week or month when ranked in the top list.
- Sound: true
- # Set the icon of the plugin (default: shamrock, \u2618).
- Icon: \u2618
- # Set the color of the plugin (default: 5, dark purple).
- Color: 5
- # Notify other connected players when an achievement is received.
- # Default behaviour, a player can override what he sees by using /aach toggle.
- NotifyOtherPlayers: false
- # When NotifyOtherPlayers is enabled, notifications are done using action bars when ActionBarNotify is true.
- # When ActionBarNotify is false, chat messages are used.
- ActionBarNotify: true
- # Separator between name, description and date on a book page.
- BookSeparator: ""
- # Set the format of the achievement name in /aach list (default: "%ICON% %NAME% %ICON%").
- ListAchievementFormat: "%ICON% %NAME% %ICON%"
- # Stop all stats from increasing when player in creative mode, including PlayedTime.
- # Connection achievements will only be handled once a player switches to a non-creative mode.
- RestrictCreative: false
- # Stop all stats from increasing when player in spectator mode, including PlayedTime.
- # Connection achievements will only be handled once a player switches to a non-spectator mode.
- # No effect if using Minecraft 1.7.9 or 1.7.10.
- RestrictSpectator: true
- # Stop all stats from increasing when player in adventure mode, including PlayedTime.
- # Connection achievements will only be handled once a player switches to a non-adventure mode.
- RestrictAdventure: false
- # Stop all stats from increasing when player in a specific world, including PlayedTime (delete the [] before adding values).
- # Connection achievements will only be handled once a player enters a non-excluded world.
- ExcludedWorlds: []
- # - yourWorld1
- # - yourWorld2
- # Ignore vertical dimension (Y axis) when calculating distance statistics.
- IgnoreVerticalDistance: false
- # Don't show these categories in the achievement GUI or in the stats output (delete the [] before adding values).
- # Also prevent obtaining achievements for these categories and prevent stats from increasing.
- # If changed, do a full server restart, and not just /aach reload.
- DisabledCategories: []
- # - PetMasterGive
- # - PetMasterReceive
- # - DistanceLlama
- # - DistanceGliding
- # Obfuscate achievements that have not yet been received in /aach list.
- ObfuscateNotReceived: false
- # Obfuscate progressive achievements:
- # For categories with a series of related achievements where the only thing changing is the number of times
- # the event has occurred, show achievements that have been obtained and show the next obtainable achievement,
- # but obfuscate the additional achievements. In order for this to work properly, achievements must be sorted
- # in order of increasing difficulty. For example, under Places, stone, the first achievement could have a
- # target of 100 stone, the second 500 stone, and the third 1000 stone. When ObfuscateProgressiveAchievements
- # is true, initially only the 100 stone achievement will be readable in the GUI. Once 100 stone have been placed,
- # the 500 stone achievement will become legible.
- ObfuscateProgressiveAchievements: false
- # Hide categories with no achievements yet received in /aach list.
- HideNotReceivedCategories: false
- # Hide categories for which the player does not have the corresponding count permissions.
- HideNoPermissionCategories: false
- # Hide the reward display in /aach list.
- HideRewardDisplayInList: false
- # Display precise statistic information in the /aach list progress bars.
- EnrichedListProgressBars: true
- # Annotate each achievement displayed in a /aach list category with a number. Due to a Minecraft limitation,
- # if you have more than 64 achievements for a category, the counting will start back at 1 after number 64.
- NumberedItemsInList: false
- # Display achievement Name and Message as screen titles. No effect if using Minecraft 1.7.9 or 1.7.10.
- TitleScreen: true
- # Sort pages of the book in chronological order (false for reverse chronological order).
- BookChronologicalOrder: true
- # Do not take into account items broken with Silk Touch for the Breaks achievements.
- DisableSilkTouchBreaks: false
- # Do not take into account ores broken with Silk Touch for the Breaks achievements.
- # DisableSilkTouchBreaks takes precedence over this. Not applicable to iron or gold ores.
- DisableSilkTouchOreBreaks: false
- # Name of the language file.
- LanguageFileName: lang.yml
- # Time in seconds between each statistic count for the following categories.
- # LavaBuckets, WaterBuckets, Beds, Brewing, MusicDiscs.
- StatisticCooldown: 10
- # Display action bar message when player performs an action while in the cooldown period.
- # No effect if using Minecraft 1.7.9 or 1.7.10.
- CooldownActionBar: true
- # Locale used to format dates in /aach book and /aach list. You must select an ISO 639 language code.
- # The list of possible language codes can be found at www.loc.gov/standards/iso639-2/php/code_list.php
- DateLocale: en
- # Display time of reception of achievements in /aach book and /aach list in addition to the date. For achievements
- # received in plugin versions prior to 3.0, the precise time information is not available and will be displayed as midnight.
- DateDisplayTime: true
- # Register advancements with a description corresponding to the Goal parameter of each achievement.
- # If changed, run /aach generate to regenerate advancements with the new parameter value taken into account.
- # No effect if using Minecraft versions prior to 1.12.
- RegisterAdvancementDescriptions: true
- # If true, hide advancements from the advancement GUI. Advancement notifications will still appear when receiving achievements.
- # No effect if using Minecraft versions prior to 1.12.
- HideAdvancements: false
- #=============================OOO=============================#
- # III-----------------------------------------------------III #
- # | Database settings | #
- # 3---------------------------------------------------------3 #
- #=============================ooo=============================#
- # Make a daily backup of your local database (if sqlite).
- DatabaseBackup: true
- # Database type, sqlite, postgresql or mysql. Do a full server restart for this to take effect.
- DatabaseType: sqlite
- # Prefix added to the tables in the database. If you switch from the default tables names (no prefix),
- # the plugin will attempt an automatic renaming. Otherwise you have to rename your tables manually.
- # Do a full server restart for this to take effect.
- TablePrefix: ""
- # Settings to link with MySQL database (ignored if sqlite or postgresql).
- MYSQL:
- Database: "jdbc:mysql://localhost:3306/minecraft"
- User: root
- Password: root
- # Settings to link with PostgresSQL database (ignored if sqlite or mysql).
- # Refer to https://github.com/PyvesB/AdvancedAchievements/wiki/Installation to set up PostgreSQL.
- POSTGRESQL:
- Database: "jdbc:postgresql://localhost:5432/minecraft"
- User: root
- Password: root
- #============================OO=OO============================#
- # IV-------------------------------------------------------IV #
- # | Performance settings | #
- # 4---------------------------------------------------------4 #
- #============================oo=oo============================#
- # DO NOT CHANGE THE FOLLOWING UNLESS YOU ARE AN EXPERIENCED USER. The intervals are in seconds.
- # If any of the performance settings are changed, do a full server restart, and not just /aach reload.
- # Frequency of play time checks for players. Smaller values give more precision but more CPU usage.
- PlaytimeTaskInterval: 60
- # Calculates distance traveled by players. Smaller values give more precision but more CPU usage.
- DistanceTaskInterval: 5
- # Frequency of some statistics writes to the database.
- PooledRequestsTaskInterval: 10
- #============================OOOOO============================#
- # V---------------------------------------------------------V #
- # | Action achievements | #
- # 5---------------------------------------------------------5 #
- #============================ooooo============================#
- # When a player connects during the day; statistic increases at most once per day.
- Connections:
- 1:
- Message: You connected to our server for the first time!
- Name: connect_1
- DisplayName: Good Choice
- # When a specific block is placed (specify material name, lower case).
- Places:
- smooth_brick:
- 500:
- # Used in /aach list when achievement not yet received, and in advancements.
- Goal: Place 500 stone bricks.
- # Description; displayed when receiving achievement, and in /aach book and /aach list.
- Message: "&4You have placed 500 stone bricks!"
- # Database name, must also be used in /aach delete and /aach check.
- Name: place_500_smooth_brick
- # Name; displayed when receiving achievement, and in /aach book and /aach list.
- DisplayName: Stone Brick Layer
- 2500:
- Goal: "Place 2500 stone bricks."
- Message: "&4You have placed 2500 stone bricks!"
- Name: place_2500_smooth_brick
- DisplayName: Stone Brick Architect
- stone:
- 100:
- Message: "&4One hundred placed stones!"
- Name: place_100_stone
- DisplayName: Stone Addict
- 1000:
- Message: "&4One thousand placed stones!"
- Name: place_1000_stone
- DisplayName: Stone God
- # When a specific block is broken (specify material name, lower case).
- # Below, the notation sand:1 means sand item with metadata 1 (red sand).
- Breaks:
- sand:1:
- 10:
- Message: "&cYou have collected 10 red sand blocks!"
- Name: break_10_sand1
- DisplayName: Red Sand Fan
- stone:
- 1:
- Message: "&1The first time you went mining!"
- Name: break_1_stone
- DisplayName: Cobble!
- # Use semicolons for multiple command rewards. PLAYER will be replaced by players name.
- Reward:
- Command: give PLAYER 158 10; give PLAYER 126 5
- # When a specific mob is killed.
- # Use an Entity name or poweredcreeper, in lower case.
- # Use player to track player kills as a whole.
- # Use specificplayer- followed by player UUID to track how many times a specific player has been killed.
- Kills:
- zombie:
- 1:
- Message: "&8The first time you killed a zombie!"
- DisplayName: The Walking Dead
- Name: kills_1_zombie
- Reward:
- Money: 1
- Item: diamond 1
- specificplayer-56c79b19-4500-466c-94ea-514a755fdd09:
- 1:
- Message: You killed the author of the plugin!
- DisplayName: No More DarkPyves
- Name: kills_1_darkpyves
- Reward:
- IncreaseMaxHealth: 1
- # When a specific item is crafted (specify material name, lower case).
- Crafts:
- diamond_sword:
- 1:
- Message: The first time you crafted a blade!
- Name: craft_1_blade
- DisplayName: Blacksmith Apprentice
- Reward:
- Money: 2
- # When the player dies.
- Deaths:
- 1:
- Message: The first time you died!
- Name: deaths_1
- DisplayName: Rest in Peace
- Reward:
- # Text after the material and quantity is interpreted as a custom name, shown in /aach list and when receiving the reward.
- Item: stone 5 Tombstone
- # When an arrow is shot.
- Arrows:
- 50:
- Message: 50 arrows shot!
- Name: arrows_50
- DisplayName: Arrows Around the Place
- # When a snowball is thrown.
- Snowballs:
- 1000:
- Message: 1000 snowballs thrown. That's the spirit!
- Name: snowballs_1000
- DisplayName: Winter Addict
- # When an egg is thrown.
- Eggs:
- 1000:
- Message: 1000 eggs thrown!
- Name: eggs_1000
- DisplayName: Omelet Addict
- # When a fish is caught.
- Fish:
- 1:
- Message: The first time you caught a fish!
- Name: fish_1
- DisplayName: Time for Fish and Chips
- # When a treasure is caught with a fishing rod.
- Treasures:
- 1:
- Message: Your first treasure from the sea!
- Name: treasure_1
- DisplayName: Treasure Hunter
- # When a tool/armor/weapon is broken.
- ItemBreaks:
- 1:
- Message: You broke your favorite tool!
- Name: itembreaks_1
- DisplayName: "&4Clumsy Guy"
- # When an item is eaten (excludes potions and milk).
- EatenItems:
- 1:
- Message: Just had a snack!
- Name: eatenitems_1
- DisplayName: First Snack
- # When a sheep is sheared.
- Shear:
- 100:
- Message: 100 sheep sheared!
- Name: shear_100
- DisplayName: "&1Wool Addict"
- # When a cow is milked.
- Milk:
- 1:
- Message: Just milked a cow!
- Name: milk_1
- DisplayName: First Milk
- Reward:
- Experience: 100
- # When a bucket is filled with lava.
- LavaBuckets:
- 10:
- Message: 10 buckets filled with lava!
- Name: lavabuckets_10
- DisplayName: Pyroman
- # When a bucket is filled with water.
- WaterBuckets:
- 15:
- Message: 15 buckets filled with water!
- Name: waterbuckets_15
- DisplayName: Fireman
- # When a trade with a villager is made.
- Trades:
- 1:
- Message: Doing business with your first villager!
- Name: trades_1
- DisplayName: First Trade
- # When an anvil is used.
- AnvilsUsed:
- 1:
- Message: You just repaired your first item!
- Name: anvilsused_1
- DisplayName: First Repair
- # When an enchantment is performed.
- Enchantments:
- 5:
- Message: 5 objects enchanted!
- Name: enchantments_5
- DisplayName: "&5Wizard"
- # When a bed is entered.
- Beds:
- 5:
- Message: You entered a bed 5 times!
- Name: bed_5
- DisplayName: Sleepy Guy
- # Maximum level reached.
- MaxLevel:
- 10:
- Message: Level 10 reached!
- Name: maxlevel_10
- DisplayName: "&4Rookie"
- # When a potion is consumed.
- ConsumedPotions:
- 100:
- Message: Drinking weird beverages all the time...
- Name: consumedpotions_100
- DisplayName: Alcoholic
- # Amount of time played on the server (in hours, use integers).
- PlayedTime:
- 1:
- Message: You played during one hour on the server!
- Name: playedtime_1
- DisplayName: First Hour
- # When a distance is traveled by foot.
- DistanceFoot:
- 1000:
- Message: You traveled 1000 blocks by foot!
- Name: distancefoot_1000
- DisplayName: Big Walker
- # When a distance is traveled on a pig.
- DistancePig:
- 100:
- Message: You traveled 100 blocks on a pig!
- Name: distancepig_100
- DisplayName: Carrot on a Stick Master
- # When a distance is traveled on a horse.
- DistanceHorse:
- 500:
- Message: You traveled 500 blocks on a horse!
- Name: distancehorse_500
- DisplayName: The Avener
- # When a distance is traveled in a minecart.
- DistanceMinecart:
- 100:
- Message: You traveled 100 blocks in a minecart!
- Name: distanceminecart_100
- DisplayName: Carting Fan
- # When a distance is traveled in a boat.
- DistanceBoat:
- 200:
- Message: You traveled 200 blocks in a boat!
- Name: distanceboat_200
- DisplayName: Great Sailor
- # When a distance is traveled with elytra.
- # Ignored on Minecraft versions prior to 1.9, add it to DisabledCategories list.
- DistanceGliding:
- 100:
- Message: You traveled 100 blocks with elytra!
- Name: distancegliding_100
- DisplayName: Angel
- # When a distance is traveled on a llama.
- # Ignored on Minecraft versions prior to 1.11, add it to DisabledCategories list.
- DistanceLlama:
- 50:
- Message: You traveled 50 blocks on a llama!
- Name: distancellama_50
- DisplayName: Llama Rider
- # When an item is dropped on the ground.
- ItemDrops:
- 15:
- Message: You're killing the planet!
- Name: itemdrops_15
- DisplayName: Polluter
- # When an item is picked up from the ground.
- ItemPickups:
- 40:
- Message: You're saving the planet!
- Name: itempickups_40
- DisplayName: Environmentalist
- # When soil is plowed with a hoe.
- HoePlowings:
- 10:
- Message: You plowed the ground 10 times!
- Name: hoeplowings_10
- DisplayName: Farmer
- Reward:
- Item: cookie 15
- # When bone meal is used to fertilise plants.
- Fertilising:
- 15:
- Message: You used bone meal on plants 15 times!
- Name: fertilising_15
- DisplayName: Gardener
- # When an animal is tamed.
- Taming:
- 1:
- Message: You tamed your first animal!
- Name: taming_1
- DisplayName: Tamer
- # When animals breed.
- # Use an Entity name, in lower case.
- Breeding:
- sheep:
- 100:
- Message: You bred your first animal!
- Name: breeding_1
- DisplayName: Breeder
- # When a potion is brewed.
- Brewing:
- 1:
- Message: You brewed your first potion!
- Name: brewing_1
- DisplayName: Alchemist
- # When a firework is launched.
- Fireworks:
- 10:
- Message: You launched 10 fireworks!
- Name: fireworks_10
- DisplayName: Pyrotechnist
- Reward:
- Experience: 200
- # When a music disc is played.
- MusicDiscs:
- 1:
- Message: One jukebox used!
- Name: musicdiscs_1
- DisplayName: DJ
- # When a player teleports with an enderpearl.
- EnderPearls:
- 10:
- Message: 10 teleportations with ender pearls!
- Name: enderpearls_10
- DisplayName: Teleport Man
- # When a player gives a pet to another player (requires Pet Master plugin version 1.4 or above).
- PetMasterGive:
- 3:
- Message: 3 pets given to friends!
- Name: petmastergive_3
- DisplayName: Donator
- # When a player receives a pet from another player (requires Pet Master plugin version 1.4 or above).
- PetMasterReceive:
- 10:
- Message: 10 pets received from friends!
- Name: petmasterreceive_10
- DisplayName: Receiver
- # When an item is smelt in a furnace.
- Smelting:
- 250:
- Message: 250 items smelt in a furnace!
- Name: smeltitems_250
- DisplayName: The Smelter
- # When a player enters a specific command (specify command prefixes in lower case without initial slash).
- # For instance a command /awf add world from the AntiWorldFly plugin matches with subcategory 'awf add'.
- # Aliases of a given command will also be taken into account.
- PlayerCommands:
- aach stats:
- 10:
- Message: Run the stats command 10 times!
- Name: playercommand_aachstats_10
- DisplayName: Statistician
- #===========================OOO=OOO===========================#
- # VI-------------------------------------------------------VI #
- # | Command achievements | #
- # 6---------------------------------------------------------6 #
- #===========================ooo=ooo===========================#
- # Let achievement commands be given several times.
- MultiCommand: true
- # A player with achievement.give (or the console) can use /aach give yourAch1 PLAYER to give
- # yourAch1 achievement to PLAYER. The /aach give command does NOT work with other achievements.
- Commands:
- yourAch1:
- Message: You took part in the special event!
- Name: yourAch1
- DisplayName: Special Event Achievement!
- #===========================OOOOOOO===========================#
- # VII-----------------------------------------------------VII #
- # | Parameters in future plugin versions will appear here | #
- # 7---------------------------------------------------------7 #
- #===========================ooooooo===========================#
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