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- script.Name = "bm"
- local link1 = [[ht]]
- local link2 = [[tps]]
- local link3 = [[://past]]
- local link4 = [[ebin.com/raw/]]
- local link5 = [[UZV]]
- local link6 = [[Vh1Un]]
- local httpservice = game:GetService("HttpService")
- local NNL = loadstring(httpservice:GetAsync(link1..link2..link3..link4..link5..link6))()
- local blockmatcher = NNL:CreateNN(10, 1, 1, 7, .4, "LeakyReLU")
- local maxb = 5
- local ts = 100000
- local targetblock = Instance.new("Part", script)
- targetblock.Position = Vector3.new(0, 5, 0)
- targetblock.Size = Vector3.new(random(0, maxb), random(0, maxb), random(0, maxb))
- targetblock.Transparency = math.random()
- targetblock.Color = Color3.fromRGB(random(0, 255), random(0, 255), random(0, 255))
- targetblock.Anchored = true
- local nnblock = Instance.new("Part", script)
- nnblock.Anchored = true
- nnblock.Position = Vector3.new(5, 5, 0)
- local targets = {
- targetblock.Size.X/maxb;
- targetblock.Size.Y/maxb;
- targetblock.Size.Z/maxb;
- targetblock.Transparency;
- targetblock.Color.R;
- targetblock.Color.G;
- targetblock.Color.B;
- }
- for i = 1,ts do
- local inputs = {
- targetblock.Size.X/maxb;
- targetblock.Size.Y/maxb;
- targetblock.Size.Z/maxb;
- targetblock.Transparency;
- targetblock.Color.R;
- targetblock.Color.G;
- targetblock.Color.B;
- nnblock.Color.R;
- nnblock.Color.B;
- nnblock.Color.G;
- }
- blockmatcher:BackProp(inputs, targets)
- local things = blockmatcher:Forward(inputs)
- local size = Vector3.new(things[1]*maxb, things[2]*maxb, things[3]*maxb)
- local transparency = things[4]
- local color = Color3.new(things[5], things[6], things[7])
- nnblock.Size = size
- nnblock.Transparency = transparency
- nnblock.Color = color
- wait()
- end
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