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  1. local ADMINS = {61024912}
  2. local BANS = {7355}
  3.  
  4. -- / stuff
  5.  
  6. local VERSION = '1.7.9'
  7. local UPDATED = '2/24/2017'
  8. local CHANGELOG = {
  9. ' * changed control center look',
  10. ' + added ;fun',
  11. ' + added ;message [s]',
  12. ' * fixed ;nograv [plr]',
  13. ' - removed ;spam and ;nospam (updates)',
  14. ' * hopefully fixed ;crash [plr]',
  15. ' - removed ;fr [plr] and ;unfr [plr] (updates)',
  16. ' + added ;control [plr] (beta)'
  17. }
  18.  
  19. local CREDITS = [[
  20. Rocky2u - lol
  21. veinyrox - ;crash and ;shutdown
  22. Harkinian - half of the message function
  23. ]]
  24.  
  25. function _G.ADD_ADMIN(ID) table.insert(ADMINS, ID) end
  26. function _G.ADD_BAN(ID) table.insert(BANS, ID) end
  27.  
  28. local gCoreGui = game:GetService('CoreGui')
  29. local gLighting = game:GetService('Lighting')
  30. local gNetworkClient = game:GetService('NetworkClient')
  31. local gPlayers = game:GetService('Players')
  32. local gWorkspace = game:GetService('Workspace')
  33.  
  34. local LP = gPlayers.LocalPlayer
  35. local MOUSE = LP:GetMouse()
  36.  
  37. local SERVER_LOCKED = false
  38. local SHOWING_MESSAGE = false
  39.  
  40. local SERVICES = {}
  41. SERVICES.EVENTS = {}
  42.  
  43. local COMMANDS = {}
  44. local STD = {}
  45. local FRIEND_SPAM = {}
  46. local JAILED = {}
  47. local KICKS = {}
  48.  
  49. local C_PREFIX = ';'
  50. local SPLIT = ' '
  51.  
  52. local IP = gNetworkClient.ClientReplicator.MachineAddress
  53. local PORT = gNetworkClient.ClientReplicator.Port
  54.  
  55. local NEW = LoadLibrary('RbxUtility').Create
  56.  
  57. for i,v in pairs(gCoreGui:GetChildren()) do if v.Name == 'cmdbar_seth' or v.Name == 'notify_seth' then v:destroy() end end
  58.  
  59. function UPDATE_CHAT(PLAYER) local C = PLAYER.Chatted:connect(function(M) if CHECK_ADMIN(PLAYER) then DEXECUTE(M, PLAYER) end end) table.insert(SERVICES.EVENTS, C) end
  60. function STD.TABLE(T, V) if not T then return false end for i,v in pairs(T) do if v == V then return true end end return false end
  61. function STD.ENDAT(S, V) local SF = S:find(V) if SF then return S:sub(0, SF - string.len(V)), true else return S, false end end
  62. function CHECK_ADMIN(PLAYER) if FIND_IN_TABLE(ADMINS, PLAYER.userId) then return true elseif PLAYER.userId == LP.userId then return true end end
  63. function FCOMMAND(COMMAND) for i,v in pairs(COMMANDS) do if v.N:lower() == COMMAND:lower() or STD.TABLE(v.A, COMMAND:lower()) then return v end end end
  64. function GCOMMAND(M) local CMD, HS = STD.ENDAT(M:lower(), SPLIT) if HS then return {CMD, true} else return {CMD, false} end end
  65. function GPREFIX(STRING) if STRING:sub(1, string.len(C_PREFIX)) == C_PREFIX then return {'COMMAND', string.len(C_PREFIX) + 1} end return end
  66. function GARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S:lower(), SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
  67. function GCAPARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S, SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
  68. function ECOMMAND(STRING, SPEAKER) repeat if STRING:find(' ') then STRING = STRING:gsub(' ', ' ') end until not STRING:find(' ') local SCMD, A, CMD SCMD = GCOMMAND(STRING) CMD = FCOMMAND(SCMD[1]) if not CMD then return end A = STRING:sub(string.len(SCMD[1]) + string.len(SPLIT) + 1) local ARGS = GARGS(A) CA = GCAPARGS(A) pcall(function() CMD.F(ARGS, SPEAKER) end) end
  69. function DEXECUTE(STRING, SPEAKER) if not CHECK_ADMIN(SPEAKER) then return end STRING = STRING:gsub('/e ', '') local GP = GPREFIX(STRING) if not GP then return end STRING = STRING:sub(GP[2]) if GP[1] == 'COMMAND' then ECOMMAND(STRING, SPEAKER) end end
  70.  
  71. function GLS(LOWER, START) local AA = '' for i,v in pairs(CA) do if i > START then if AA ~= '' then AA = AA .. ' ' .. v else AA = AA .. v end end end if not LOWER then return AA else return string.lower(AA) end end
  72. function C3(R, G, B) return Color3.new(R/255, G/255, B/255) end
  73. function GET_MASS(A, B) B = 0 for i,v in pairs(A:GetChildren()) do if v:IsA('BasePart') then B = B + v:GetMass() end GET_MASS(v) end return B end
  74.  
  75. gPlayers.PlayerAdded:connect(function(PLAYER)
  76. if SERVER_LOCKED then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end
  77. if FIND_IN_TABLE(BANS, PLAYER.userId) then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end
  78. UPDATE_CHAT(PLAYER)
  79. if CHECK_ADMIN(PLAYER) then PLAYER.CharacterAdded:connect(function() game.Chat:Chat(PLAYER.Character.Head, STUFF .. 'Welcome, you\'re an admin!') end) end
  80. end)
  81.  
  82. function ADD_COMMAND(N, D, A, F) table.insert(COMMANDS, {N = N, D = D, A = A, F = F}) end
  83.  
  84. function GET_PLAYER(NAME, SPEAKER)
  85. local NAME_TABLE = {}
  86. NAME = NAME:lower()
  87. if NAME == 'me' then
  88. table.insert(NAME_TABLE, SPEAKER.Name)
  89. elseif NAME == 'others' then
  90. for i,v in pairs(gPlayers:GetPlayers()) do if v.Name ~= SPEAKER.Name then table.insert(NAME_TABLE, v.Name) end end
  91. elseif NAME == 'all' then
  92. for i,v in pairs(gPlayers:GetPlayers()) do table.insert(NAME_TABLE, v.Name) end
  93. elseif NAME == 'random' then
  94. table.insert(NAME_TABLE, gPlayers:GetPlayers()[math.random(1, #gPlayers:GetPlayers())].Name)
  95. elseif NAME == 'team' then
  96. for i,v in pairs(gPlayers:GetPlayers()) do if v.TeamColor == SPEAKER.TeamColor then table.insert(NAME_TABLE, v.Name) end end
  97. elseif NAME == 'nonadmins' then
  98. for i,v in pairs(gPlayers:GetPlayers()) do if not CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
  99. elseif NAME == 'admins' then
  100. for i,v in pairs(gPlayers:GetPlayers()) do if CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
  101. elseif NAME == 'nonfriends' then
  102. for i,v in pairs(gPlayers:GetPlayers()) do if not v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
  103. elseif NAME == 'friends' then
  104. for i,v in pairs(gPlayers:GetPlayers()) do if v ~= SPEAKER and v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
  105. elseif NAME == 'nonguests' then
  106. for i,v in pairs(gPlayers:GetPlayers()) do if not v.Guest then table.insert(NAME_TABLE, v.Name) end end
  107. elseif NAME == 'guests' then
  108. for i,v in pairs(gPlayers:GetPlayers()) do if v.Guest then table.insert(NAME_TABLE, v.Name) end end
  109. elseif NAME == 'nbcs' then
  110. for i,v in pairs(gPlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.None then table.insert(NAME_TABLE, v.Name) end end
  111. elseif NAME == 'bcs' then
  112. for i,v in pairs(gPlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.BuildersClub then table.insert(NAME_TABLE, v.Name) end end
  113. elseif NAME == 'tbcs' then
  114. for i,v in pairs(gPlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.TurboBuildersClub then table.insert(NAME_TABLE, v.Name) end end
  115. elseif NAME == 'obcs' then
  116. for i,v in pairs(gPlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.OutrageousBuildersClub then table.insert(NAME_TABLE, v.Name) end end
  117. else
  118. for i,v in pairs(gPlayers:GetPlayers()) do local L_NAME = v.Name:lower() local F = L_NAME:find(NAME) if F == 1 then table.insert(NAME_TABLE, v.Name) end end
  119. end
  120. return NAME_TABLE
  121. end
  122.  
  123. -- / stuff
  124.  
  125. STUFF = '[ Rocky2u\'s CMDs ] : '
  126.  
  127. local SI = 'rbxasset://textures/blackBkg_square.png'
  128.  
  129. function LOAD_DATA()
  130. local DATA = Instance.new('Folder')
  131.  
  132. LOOPED = Instance.new('Folder', DATA)
  133. GUIS = Instance.new('Folder', DATA)
  134. HUMANOIDS = Instance.new('Folder', DATA)
  135. OTHER = Instance.new('Folder', DATA)
  136.  
  137. MAIN_GUI = Instance.new('ScreenGui', GUIS)
  138. MAIN_GUI.Name = 'seth_main'
  139. NEW'TextLabel'{Name = 'main', Active = true, BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.5, -200, 0.4, 0), Size = UDim2.new(0, 400, 0, 25), Draggable = true, Font = 'SourceSansBold', Text = ' Control Center', TextColor3 = C3(255, 255, 255), TextSize = 20, TextXAlignment = 'Left', Parent = MAIN_GUI}
  140. NEW'Frame'{Name = 'holder', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, 0), Size = UDim2.new(1, 25, 12, 0), Parent = MAIN_GUI.main}
  141. local BUTTONS = Instance.new('Folder', MAIN_GUI.main.holder) BUTTONS.Name = 'buttons'
  142. NEW'TextButton'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'server info', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  143. NEW'TextButton'{Name = 'admins', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 110, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'admins', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  144. NEW'TextButton'{Name = 'bans', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 215, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'bans', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  145. NEW'TextButton'{Name = 'cmds', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 320, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  146. NEW'TextButton'{Name = 'fun', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 50, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'fun', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  147. NEW'TextButton'{Name = 'changelog', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 160, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'changelog', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  148. NEW'TextButton'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 270, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'credits', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  149.  
  150. local HOLDERS = Instance.new('Folder', MAIN_GUI.main.holder) HOLDERS.Name = 'holders'
  151. NEW'Frame'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Parent = HOLDERS}
  152. NEW'TextLabel'{Name = 'fe', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' FilteringEnabled | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  153. NEW'TextLabel'{Name = 'ip', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 30), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' IP Address | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  154. NEW'TextLabel'{Name = 'port', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 60), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Port | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  155. NEW'TextLabel'{Name = 'place_id', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 90), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Place ID | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  156. NEW'TextLabel'{Name = 'players', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 120), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Players | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  157. NEW'TextLabel'{Name = 'time', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 150), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Time | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  158. NEW'TextLabel'{Name = 'gravity', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 180), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Gravity | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  159. NEW'ScrollingFrame'{Name = 'admins', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  160. NEW'ScrollingFrame'{Name = 'bans', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  161. NEW'ScrollingFrame'{Name = 'cmds', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 115), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  162. NEW'ScrollingFrame'{Name = 'fun', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  163. NEW'ScrollingFrame'{Name = 'changelog', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  164. local Y_CHANGES = 0
  165. for i,v in pairs(CHANGELOG) do
  166. NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_CHANGES), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = v, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.changelog}
  167. HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 30)
  168. Y_CHANGES = Y_CHANGES + 30
  169. end
  170. NEW'Frame'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, Parent = HOLDERS}
  171. NEW'TextLabel'{Name = 'text', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(1, 0, 1, 0), Font = 'SourceSansBold', Text = CREDITS, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', TextYAlignment = 'Top', Parent = HOLDERS.credits}
  172. NEW'TextBox'{Name = 'search', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.25, 0, 0, 85), Size = UDim2.new(0.5, 0, 0, 25), Visible = false, Font = 'SourceSansBold', Text = 'search commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = HOLDERS}
  173.  
  174. NEW'Frame'{Name = 'line', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 75), Size = UDim2.new(1, -10, 0, 5), Parent = MAIN_GUI.main.holder}
  175. NEW'TextButton'{Name = 'close', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = MAIN_GUI.main}
  176.  
  177. CMD_BAR_H = Instance.new('ScreenGui', GUIS)
  178. CMD_BAR_H.Name = 'cmdbar_seth'
  179. NEW'TextBox'{Name = 'bar', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, -200, 1, -50), Size = UDim2.new(0, 225, 0, 25), Font = 'SourceSansItalic', Text = 'press ; to execute a command', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = CMD_BAR_H}
  180. NEW'ScrollingFrame'{Name = 'commands', BackgroundColor3 = C3(50, 50, 50), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, -25), Size = UDim2.new(1, 0, 0, 0), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 6, ScrollingEnabled = true, BottomImage = SI, MidImage = SI, TopImage = SI, Parent = CMD_BAR_H.bar}
  181. NEW'TextLabel'{Name = 'commands_ex', BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(0, 200, 0, 20), Visible = false, Font = 'SourceSansBold', TextColor3 = C3(255, 255, 255), TextSize = 18, TextXAlignment = 'Left', Parent = CMD_BAR_H.bar}
  182.  
  183. local NOTIFY_H = Instance.new('ScreenGui', GUIS)
  184. NOTIFY_H.Name = 'notify_seth'
  185. local N = Instance.new('Frame', NOTIFY_H)
  186. N.Name = 'notify'
  187. N.BackgroundColor3 = C3(0, 0, 0)
  188. N.BackgroundTransparency = 0.5
  189. N.BorderSizePixel = 0
  190. N.Position = UDim2.new(0, -225, 0.6, 0)
  191. N.Size = UDim2.new(0, 225, 0, 30)
  192. local BAR = Instance.new('Frame', N)
  193. BAR.Name = ''
  194. BAR.BackgroundColor3 = C3(255, 255, 255)
  195. BAR.BackgroundTransparency = 0.5
  196. BAR.BorderSizePixel = 0
  197. BAR.Position = UDim2.new(0, 0, 1, 0)
  198. BAR.Size = UDim2.new(1, 0, 0, 5)
  199. local TEXT = Instance.new('TextLabel', N)
  200. TEXT.Name = 'text'
  201. TEXT.BackgroundTransparency = 1
  202. TEXT.BorderSizePixel = 0
  203. TEXT.Size = UDim2.new(1, 0, 1, 0)
  204. TEXT.Font = 'SourceSansBold'
  205. TEXT.TextColor3 = C3(255, 255, 255)
  206. TEXT.TextSize = 18
  207. TEXT.TextXAlignment = 'Left'
  208.  
  209. PAPER_MESH = Instance.new('BlockMesh', OTHER)
  210. PAPER_MESH.Scale = Vector3.new(1, 1, 0.1)
  211.  
  212. JAIL = Instance.new('Model', OTHER)
  213. JAIL.Name = 'JAIL'
  214. local B = Instance.new('Part', JAIL)
  215. B.Name = 'BUTTOM'
  216. B.BrickColor = BrickColor.new('Black')
  217. B.Transparency = 0.5
  218. B.Anchored = true
  219. B.Locked = true
  220. B.Size = Vector3.new(6, 1, 6)
  221. B.TopSurface = 'Smooth'
  222. B.BottomSurface = 'Smooth'
  223. local M = Instance.new('Part', JAIL)
  224. M.Name = 'MAIN'
  225. M.BrickColor = BrickColor.new('Black')
  226. M.Transparency = 1
  227. M.Anchored = true
  228. M.CanCollide = false
  229. M.Locked = true
  230. M.Position = B.Position + Vector3.new(0, 3, 0)
  231. M.Size = Vector3.new(1, 1, 1)
  232. local P1 = Instance.new('Part', JAIL)
  233. P1.BrickColor = BrickColor.new('Black')
  234. P1.Transparency = 1
  235. P1.Position = B.Position + Vector3.new(0, 3.5, -2.5)
  236. P1.Rotation = Vector3.new(0, 90, 0)
  237. P1.Anchored = true
  238. P1.Locked = true
  239. P1.Size = Vector3.new(1, 6, 6)
  240. local P2 = Instance.new('Part', JAIL)
  241. P2.BrickColor = BrickColor.new('Black')
  242. P2.Transparency = 1
  243. P2.Position = B.Position + Vector3.new(-2.5, 3.5, 0)
  244. P2.Rotation = Vector3.new(-180, 0, -180)
  245. P2.Anchored = true
  246. P2.Locked = true
  247. P2.Size = Vector3.new(1, 6, 4)
  248. local P3 = Instance.new('Part', JAIL)
  249. P3.BrickColor = BrickColor.new('Black')
  250. P3.Transparency = 1
  251. P3.Position = B.Position + Vector3.new(2.5, 3.5, 0)
  252. P3.Rotation = Vector3.new(0, 0, 0)
  253. P3.Anchored = true
  254. P3.Locked = true
  255. P3.Size = Vector3.new(1, 6, 4)
  256. local P4 = Instance.new('Part', JAIL)
  257. P4.BrickColor = BrickColor.new('Black')
  258. P4.Transparency = 1
  259. P4.Position = B.Position + Vector3.new(0, 3.5, 2.5)
  260. P4.Rotation = Vector3.new(0, 90, 0)
  261. P4.Anchored = true
  262. P4.Locked = true
  263. P4.Size = Vector3.new(1, 6, 4)
  264. local TOP = Instance.new('Part', JAIL)
  265. TOP.BrickColor = BrickColor.new('Black')
  266. TOP.Transparency = 0.5
  267. TOP.Position = B.Position + Vector3.new(0, 7, 0)
  268. TOP.Rotation = Vector3.new(0, 0, 0)
  269. TOP.Anchored = true
  270. TOP.Locked = true
  271. TOP.Size = Vector3.new(6, 1, 6)
  272. TOP.TopSurface = 'Smooth'
  273. TOP.BottomSurface = 'Smooth'
  274.  
  275. ROCKET = Instance.new('Part', OTHER)
  276. ROCKET.Name = 'rocket_seth'
  277. ROCKET.CanCollide = false
  278. ROCKET.Size = Vector3.new(2, 5, 2)
  279. Instance.new('CylinderMesh', ROCKET)
  280. local F = Instance.new('Part', ROCKET)
  281. F.BrickColor = BrickColor.new('Black')
  282. F.CanCollide = false
  283. F.Size = Vector3.new(2, 0.2, 2)
  284. Instance.new('CylinderMesh', F)
  285. local PE = Instance.new('ParticleEmitter', F)
  286. PE.Color = ColorSequence.new(C3(236, 139, 70), C3(236, 139, 70))
  287. PE.Size = NumberSequence.new(0.2)
  288. PE.Texture = 'rbxassetid://17238048'
  289. PE.LockedToPart = true
  290. PE.Lifetime = NumberRange.new(0.2)
  291. PE.Rate = 50
  292. PE.Speed = NumberRange.new(-20)
  293. local TOP = Instance.new('Part', ROCKET)
  294. TOP.CanCollide = false
  295. TOP.Shape = 'Ball'
  296. TOP.Size = Vector3.new(2, 2, 2)
  297. TOP.TopSurface = 'Smooth'
  298. TOP.BottomSurface = 'Smooth'
  299. local BF = Instance.new('BodyForce', ROCKET)
  300. BF.Name = 'force'
  301. BF.Force = Vector3.new(0, 0, 0)
  302. local W1 = Instance.new('Weld', ROCKET)
  303. W1.Part0 = ROCKET
  304. W1.Part1 = F
  305. W1.C1 = CFrame.new(0, 2.6, 0)
  306. local W2 = Instance.new('Weld', ROCKET)
  307. W2.Part0 = ROCKET
  308. W2.Part1 = TOP
  309. W2.C1 = CFrame.new(0, -2.6, 0)
  310.  
  311. ALIEN_H = Instance.new('Accessory', OTHER)
  312. local H = Instance.new('Part', ALIEN_H)
  313. H.Name = 'Handle'
  314. H.Size = Vector3.new(2, 2.4, 2)
  315. local HA = Instance.new('Attachment', H)
  316. HA.Name = 'HatAttachment'
  317. HA.Position = Vector3.new(0, 0.15, 0)
  318. local SM = Instance.new('SpecialMesh', H)
  319. SM.MeshId = 'rbxassetid://13827689'
  320. SM.MeshType = 'FileMesh'
  321. SM.Scale = Vector3.new(1, 1.02, 1)
  322. SM.TextureId = 'rbxassetid://13827796'
  323.  
  324. local S = Instance.new('Model', OTHER) S.Name = 'swastika'
  325. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Anchored = true, CanCollide = false, Size = Vector3.new(2, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  326. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  327. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  328. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  329. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  330. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  331. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(4, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  332. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, -4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  333. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-4, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  334.  
  335. CMD_BAR_H.Parent = gCoreGui
  336. end
  337.  
  338. local RS = game:GetService('RunService').RenderStepped
  339.  
  340. function OPEN_MAIN()
  341. SETH_MAIN = MAIN_GUI:Clone()
  342.  
  343. local BUTTONS = SETH_MAIN.main.holder.buttons
  344. local HOLDERS = SETH_MAIN.main.holder.holders
  345.  
  346. for i,v in pairs(SETH_MAIN.main.holder.buttons:GetChildren()) do
  347. v.MouseButton1Down:connect(function(X, Y)
  348. OPEN_TAB(v.Name)
  349. if not v:FindFirstChild('circle') then
  350. local C = Instance.new('ImageLabel', v)
  351. C.BackgroundTransparency = 1
  352. C.Position = UDim2.new(0, X - 0, 0, Y - 35) - UDim2.new(0, v.AbsolutePosition.X, 0, v.AbsolutePosition.Y)
  353. C.Size = UDim2.new(0, 0, 0, 0)
  354. C.ZIndex = v.ZIndex
  355. C.Image = 'rbxassetid://200182847'
  356. C.ImageColor3 = C3(0, 100, 255)
  357. C.Name = 'circle'
  358. C:TweenSizeAndPosition(UDim2.new(0, 500, 0, 500), C.Position - UDim2.new(0, 250, 0, 250), 'Out', 'Quart', 2.5)
  359. for i = 0, 1, 0.03 do
  360. C.ImageTransparency = i
  361. RS:wait()
  362. end
  363. C:destroy()
  364. end
  365. end)
  366. end
  367.  
  368. HOLDERS.server.place_id.Text = ' Place ID | ' .. game.PlaceId
  369. game:GetService('RunService').Stepped:connect(function()
  370. if SETH_MAIN:FindFirstChild('main') and HOLDERS:FindFirstChild('server') then
  371. if not gWorkspace.FilteringEnabled then
  372. HOLDERS.server.fe.Text = ' FilteringEnabled | false'
  373. else
  374. HOLDERS.server.fe.Text = ' FilteringEnabled | true'
  375. end
  376. HOLDERS.server.ip.Text = ' IP Address | ' .. IP
  377. HOLDERS.server.port.Text = ' Port | ' .. PORT
  378. HOLDERS.server.players.Text = ' Players | ' .. gPlayers.NumPlayers .. '/' .. gPlayers.MaxPlayers
  379. HOLDERS.server.time.Text = ' Time | ' .. gLighting.TimeOfDay
  380. HOLDERS.server.gravity.Text = ' Gravity | ' .. gWorkspace.Gravity
  381. end
  382. end)
  383.  
  384. function UPDATE_ADMINS()
  385. HOLDERS.admins:ClearAllChildren()
  386. HOLDERS.admins.CanvasSize = UDim2.new(0, 0, 0, 0)
  387. local Y_ADMINS = 5
  388. for i,v in pairs(ADMINS) do
  389. NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_ADMINS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.admins}
  390. NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.admins[v]}
  391. HOLDERS.admins[v].update.MouseButton1Down:connect(function()
  392. table.remove(ADMINS, i)
  393. UPDATE_ADMINS()
  394. end)
  395. HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 30)
  396. Y_ADMINS = Y_ADMINS + 30
  397. end
  398. HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 5)
  399. spawn(function()
  400. for i,v in pairs(HOLDERS.admins:GetChildren()) do
  401. v.Text = ' ' .. gPlayers:GetNameFromUserIdAsync(v.Name)
  402. end
  403. end)
  404. end
  405. UPDATE_ADMINS()
  406.  
  407. function UPDATE_BANS()
  408. HOLDERS.bans:ClearAllChildren()
  409. HOLDERS.bans.CanvasSize = UDim2.new(0, 0, 0, 0)
  410. local Y_BANS = 5
  411. for i,v in pairs(BANS) do
  412. NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_BANS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', Text = '', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.bans}
  413. NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.bans[v]}
  414. HOLDERS.bans[v].update.MouseButton1Down:connect(function()
  415. table.remove(BANS, i)
  416. UPDATE_BANS()
  417. end)
  418. HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 30)
  419. Y_BANS = Y_BANS + 30
  420. end
  421. HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 5)
  422. spawn(function()
  423. for i,v in pairs(HOLDERS.bans:GetChildren()) do
  424. v.Text = ' ' .. gPlayers:GetNameFromUserIdAsync(v.Name)
  425. end
  426. end)
  427. end
  428. UPDATE_BANS()
  429.  
  430. local function DISPLAY_CMDS()
  431. local Y_COMMANDS = 0
  432. for i,v in pairs(COMMANDS) do
  433. NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds}
  434. HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25)
  435. Y_COMMANDS = Y_COMMANDS + 25
  436. end
  437. end
  438. DISPLAY_CMDS()
  439.  
  440. HOLDERS.search.Changed:connect(function()
  441. if SETH_MAIN:FindFirstChild('main') and SETH_MAIN.main.holder.holders:FindFirstChild('search') then
  442. if HOLDERS.search.Text ~= 'search commands' and HOLDERS.search.Focused then
  443. if HOLDERS.search.Text ~= '' then
  444. if not HOLDERS.search.Text:find(' ') then
  445. HOLDERS.cmds:ClearAllChildren()
  446. HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0)
  447. local Y_COMMANDS = 0
  448. for i,v in pairs(COMMANDS) do
  449. if v.N:find(HOLDERS.search.Text) then
  450. HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25)
  451. NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds}
  452. HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 25)
  453. Y_COMMANDS = Y_COMMANDS + 25
  454. end
  455. end
  456. end
  457. else
  458. HOLDERS.cmds:ClearAllChildren()
  459. HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0)
  460. DISPLAY_CMDS()
  461. end
  462. end
  463. end
  464. end)
  465.  
  466. local FUN = {'balefire', 'swastika', 'trowel', 'path giver', 'orbital strike'}
  467. local Y_FUN = 5
  468. for i,v in pairs(FUN) do
  469. NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_FUN), Size = UDim2.new(1, -50, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.fun}
  470. HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 30)
  471. Y_FUN = Y_FUN + 30
  472. end
  473. HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 5)
  474. for i,v in pairs(HOLDERS.fun:GetChildren()) do
  475. NEW'TextButton'{Name = 'load', BackgroundColor3 = C3(50, 50, 255), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 45, 0, 25), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'load', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = v}
  476. v.load.MouseButton1Down:connect(function()
  477. if v.Name == 'balefire' then LOAD_BALEFIRE()
  478. elseif v.Name == 'swastika' then local S = OTHER.swastika:Clone() S.Parent = gWorkspace S:MoveTo(LP.Character.Head.Position + Vector3.new(0, 10, 0))
  479. elseif v.Name == 'trowel' then LOAD_TROWEL()
  480. elseif v.Name == 'path giver' then LOAD_PATH()
  481. elseif v.Name == 'orbital strike' then LOAD_STRIKE()
  482. end
  483. end)
  484. end
  485.  
  486. SETH_MAIN.main.close.MouseButton1Down:connect(function()
  487. SETH_MAIN:destroy()
  488. end)
  489.  
  490. SETH_MAIN.Parent = gCoreGui
  491. end
  492.  
  493. LOAD_DATA()
  494.  
  495. --/ TOOLS
  496.  
  497. function LOAD_BALEFIRE()
  498. local HB = Instance.new('HopperBin', LP.Backpack)
  499. HB.Name = 'balefire'
  500.  
  501. local function BF(P)
  502. for i = 1, 50 do
  503. local E = Instance.new('Explosion', gWorkspace)
  504. E.BlastRadius = 3
  505. E.BlastPressure = 999999
  506. E.Position = LP.Character.Torso.CFrame.p + ((P - LP.Character.Torso.CFrame.p).unit * 6 * i) + ((P - LP.Character.Torso.CFrame.p).unit * 7)
  507. end
  508. end
  509.  
  510. FIRED = false
  511. local function FIRE(M)
  512. if not FIRED then
  513. FIRED = true
  514. BF(M.Hit.p)
  515. wait(0.25)
  516. FIRED = false
  517. end
  518. end
  519.  
  520. HB.Selected:connect(function(M)
  521. M.Button1Down:connect(function()
  522. FIRE(M)
  523. end)
  524. end)
  525. end
  526.  
  527. function LOAD_TROWEL()
  528. local T = Instance.new('Tool', LP.Backpack) T.Name = 'trowel'
  529. NEW'Part'{Name = 'Handle', Size = Vector3.new(1, 4.4, 1), Parent = T}
  530. NEW'SpecialMesh'{MeshId = 'rbxasset://fonts/trowel.mesh', MeshType = 'FileMesh', TextureId = 'rbxasset://textures/TrowelTexture.png', Parent = T.Handle}
  531. NEW'Sound'{Name = 'build', SoundId = 'rbxasset://sounds//bass.wav', Volume = 1, Parent = T.Handle}
  532.  
  533. local HEIGHT = 5
  534. local SPEED = 0.05
  535. local WIDTH = 15
  536.  
  537. function BRICK(CF, P, C)
  538. local B = Instance.new('Part')
  539. B.BrickColor = C
  540. B.CFrame = CF * CFrame.new(P + B.Size / 2)
  541. B.Parent = game.Workspace
  542. B:MakeJoints()
  543. B.Material = 'Neon'
  544. return B, P + B.Size
  545. end
  546.  
  547. function BW(CF)
  548. local BC = BrickColor.Random()
  549. local B = {}
  550. assert(WIDTH > 0)
  551. local Y = 0
  552. while Y < HEIGHT do
  553. local P
  554. local X = -WIDTH / 2
  555. while X < WIDTH / 2 do
  556. local brick
  557. brick, P = BRICK(CF, Vector3.new(X, Y, 0), BC)
  558. X = P.x
  559. table.insert(B, brick)
  560. wait(SPEED)
  561. end
  562. Y = P.y
  563. end
  564. return B
  565. end
  566.  
  567. function S(A)
  568. if math.abs(A.x) > math.abs(A.z) then
  569. if A.x > 0 then
  570. return Vector3.new(1, 0, 0)
  571. else
  572. return Vector3.new(-1, 0, 0)
  573. end
  574. else
  575. if A.z > 0 then
  576. return Vector3.new(0, 0, 1)
  577. else
  578. return Vector3.new(0, 0, -1)
  579. end
  580. end
  581. end
  582.  
  583. T.Enabled = true
  584. T.Activated:connect(function()
  585. if T.Enabled and LP.Character:FindFirstChild('Humanoid') then
  586. T.Enabled = false
  587. T.Handle.build:Play()
  588. BW(CFrame.new(LP.Character.Humanoid.TargetPoint, LP.Character.Humanoid.TargetPoint + S((LP.Character.Humanoid.TargetPoint - LP.Character.Head.Position).unit)))
  589. T.Enabled = true
  590. end
  591. end)
  592. end
  593.  
  594. function LOAD_PATH()
  595. local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'path giver'
  596.  
  597. local function PATH(M, C)
  598. if ENABLED and LP.Character then
  599. if not gWorkspace:FindFirstChild('paths_seth') then Instance.new('Folder', gWorkspace).Name = 'paths_seth' end
  600. local hit = M.Target
  601. local point = M.Hit.p
  602. local P = Instance.new('Part', gWorkspace.paths_seth)
  603. P.BrickColor = C
  604. P.Material = 'Neon'
  605. P.Transparency = 0.75
  606. P.Anchored = true
  607. P.Size = Vector3.new(20, 1, 20)
  608. P.Velocity = M.Hit.lookVector * 75
  609. P.BottomSurface = 'Smooth'
  610. P.TopSurface = 'Smooth'
  611. P.CFrame = CFrame.new(LP.Character.Head.Position)
  612. P.CFrame = CFrame.new(LP.Character.Torso.Position.x, LP.Character.Torso.Position.y - 4, LP.Character.Torso.Position.z)
  613. P.CFrame = CFrame.new(P.Position, point)
  614. wait()
  615. PATH(M, C)
  616. end
  617. end
  618.  
  619. local function SELECTED(M)
  620. M.Button1Down:connect(function() ENABLED = true PATH(M, BrickColor.Random()) end)
  621. M.Button1Up:connect(function() ENABLED = false end)
  622. M.KeyDown:connect(function(K) if K == 'r' then if gWorkspace:FindFirstChild('paths_seth') then gWorkspace.paths_seth:destroy() end end end)
  623. end
  624.  
  625. HB.Selected:connect(SELECTED)
  626. end
  627.  
  628. function LOAD_STRIKE()
  629. local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'orbital strike'
  630.  
  631. local function SHOOT(T)
  632. if ENABLED then
  633. local P0 = CFrame.new(0, 1500, 0)
  634. P0 = P0 + ((P0 * CFrame.fromEulerAnglesXYZ(math.pi / 2, 0, 0)).lookVector * 0.5) + (P0 * CFrame.fromEulerAnglesXYZ(0, math.pi / 2, 0)).lookVector
  635. local P1 = P0 + ((P0.p - T.Hit.p).unit * -2)
  636. SATELITE.CFrame = CFrame.new((P0.p + P1.p) / 2, P0.p) * CFrame.fromEulerAnglesXYZ(-math.pi / 2, 0, 0)
  637.  
  638. local M = Instance.new('Model', gWorkspace)
  639. NEW'Part'{BrickColor = BrickColor.new('Pink'), Material = 'Neon', CFrame = CFrame.new((SATELITE.CFrame.p + T.Hit.p) / 2, SATELITE.CFrame.p), Anchored = true, CanCollide = false, Size = Vector3.new(1, 1, 1), Parent = M}
  640. NEW'BlockMesh'{Scale = Vector3.new(1, 1, (SATELITE.CFrame.p - T.Hit.p).magnitude), Parent = M.Part}
  641. NEW'Explosion'{Position = T.Hit.p, BlastRadius = 20, Parent = gWorkspace}
  642.  
  643. for i = 1,10 do M.Part.Transparency = 0.5 + (i * 0.05) wait(0.05) end
  644. M:destroy()
  645. end
  646. end
  647.  
  648. HB.Selected:connect(function(M)
  649. if not gWorkspace:FindFirstChild('orbital_seth') then
  650. SATELITE = Instance.new('Part', gWorkspace)
  651. SATELITE.Name = 'orbital_seth'
  652. SATELITE.Position = Vector3.new(0, 1500, 0)
  653. SATELITE.Anchored = true
  654. SATELITE.CanCollide = false
  655. SATELITE.Size = Vector3.new(5, 16.8, 5)
  656. NEW'SpecialMesh'{MeshId = 'rbxassetid://1064328', Scale = Vector3.new(0.2, 0.2, 0.2), Parent = SATELITE}
  657. end
  658. M.Button1Down:connect(function() ENABLED = true SHOOT(M) end)
  659. M.Button1Up:connect(function() ENABLED = false end)
  660. end)
  661. end
  662.  
  663. function FIND_IN_TABLE(TABLE, NAME)
  664. for i,v in pairs(TABLE) do
  665. if v == NAME then
  666. return true
  667. end
  668. end
  669. return false
  670. end
  671.  
  672. function GET_IN_TABLE(TABLE, NAME)
  673. for i = 1, #TABLE do
  674. if TABLE[i] == NAME then
  675. return i
  676. end
  677. end
  678. return false
  679. end
  680.  
  681. local NOCLIP, JESUSFLY, SWIM = false, false, false
  682.  
  683. game:GetService('RunService').Stepped:connect(function()
  684. if NOCLIP then
  685. if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(11) end
  686. elseif JESUSFLY then
  687. if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(12) end
  688. elseif SWIM then
  689. if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(4) end
  690. end
  691. for i,v in pairs(gPlayers:GetPlayers()) do if FIND_IN_TABLE(KICKS, v) then KICK(v) end end
  692. end)
  693.  
  694. local NOTIFY_1 = false
  695. local NOTIFY_2 = false
  696.  
  697. function NOTIFY(M, R, G, B)
  698. spawn(function()
  699. repeat wait() until not NOTIFY_1
  700. local NOTIFY_SETH = GUIS.notify_seth:Clone() NOTIFY_SETH.Parent = gCoreGui
  701. if NOTIFY_SETH then
  702. NOTIFY_SETH.notify[''].BackgroundColor3 = C3(R, G, B)
  703. NOTIFY_SETH.notify.text.Text = ' ' .. M
  704. repeat wait() until not NOTIFY_1
  705. NOTIFY_1 = true
  706. wait(0.5)
  707. NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, 0), 'InOut', 'Quad', 0.4, false) wait(0.5)
  708. wait(0.5)
  709. repeat wait() until not NOTIFY_2
  710. NOTIFY_1 = false
  711. NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
  712. wait(0.5)
  713. NOTIFY_2 = true
  714. wait(2.5)
  715. NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, -225, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
  716. end
  717. wait(1)
  718. NOTIFY_SETH:destroy()
  719. NOTIFY_2 = false
  720. end)
  721. end
  722.  
  723. function KICK(P)
  724. spawn(function()
  725. for i = 1,5 do
  726. if P.Character and P.Character:FindFirstChild('HumanoidRootPart') and P.Character:FindFirstChild('Torso') then
  727. P.Character.HumanoidRootPart.CFrame = CFrame.new(math.random(999000, 1001000), 1000000, 1000000)
  728. local SP = Instance.new('SkateboardPlatform', P.Character) SP.Position = P.Character.HumanoidRootPart.Position SP.Transparency = 1
  729. spawn(function()
  730. repeat wait()
  731. if P.Character and P.Character:FindFirstChild('HumanoidRootPart') then SP.Position = P.Character.HumanoidRootPart.Position end
  732. until not gPlayers:FindFirstChild(P.Name)
  733. end)
  734. P.Character.Torso.Anchored = true
  735. end
  736. end
  737. end)
  738. end
  739.  
  740. gPlayers.PlayerRemoving:connect(function(P)
  741. if FIND_IN_TABLE(KICKS, P) then
  742. for i,v in pairs(KICKS) do if v == P then table.remove(KICKS, i) end end
  743. NOTIFY('KICKED ' .. P.Name, 255, 255, 255)
  744. end
  745. if FIND_IN_TABLE(JAILED, P.Name) then
  746. for i,v in pairs(JAILED) do if v == P.Name then table.remove(KICKS, i) end end
  747. end
  748. end)
  749.  
  750. function FIX_LIGHTING()
  751. gLighting.Ambient = C3(0.5, 0.5, 0.5)
  752. gLighting.Brightness = 1
  753. gLighting.GlobalShadows = true
  754. gLighting.Outlines = false
  755. gLighting.TimeOfDay = 14
  756. gLighting.FogEnd = 100000
  757. end
  758.  
  759. function COLOR(PLAYER, BCOLOR)
  760. for i,v in pairs(PLAYER.Character:GetChildren()) do if v:IsA('Shirt') or v:IsA('Pants') then v:destroy() elseif v:IsA('ShirtGraphic') then v.Archivable = false v.Graphic = '' end end
  761. for i,v in pairs(PLAYER.Character.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
  762. for i,v in pairs(PLAYER.Character:GetChildren()) do
  763. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  764. v.BrickColor = BrickColor.new(BCOLOR)
  765. elseif v:IsA('Accessory') then
  766. v.Handle.BrickColor = BrickColor.new(BCOLOR)
  767. for a,b in pairs(v.Handle:GetChildren()) do
  768. if b:IsA('SpecialMesh') then
  769. b.TextureId = ''
  770. end
  771. end
  772. end
  773. end
  774. end
  775.  
  776. function LAG(PLAYER)
  777. local POS = CFrame.new(math.random(-100000, 100000), math.random(-100000, 100000), math.random(-100000, 100000))
  778. spawn(function()
  779. repeat wait()
  780. if PLAYER and PLAYER.Character then
  781. PLAYER.CameraMode = 'LockFirstPerson'
  782. PLAYER.Character.HumanoidRootPart.CFrame = POS
  783. PLAYER.Character.Torso.Anchored = true
  784. Instance.new('ForceField', PLAYER.Character)
  785. Instance.new('Smoke', PLAYER.Character.Head)
  786. end
  787. until not gPlayers:FindFirstChild(PLAYER.Name)
  788. end)
  789. end
  790.  
  791. local FLYING = false
  792.  
  793. if LP.Character and LP.Character:FindFirstChild('Humanoid') then
  794. LP.Character.Humanoid.Died:connect(function() FLYING = false end)
  795. end
  796.  
  797. function sFLY()
  798. repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso') and LP.Character:FindFirstChild('Humanoid')
  799. repeat wait() until MOUSE
  800.  
  801. local T = LP.Character.Torso
  802. local CONTROL = {F = 0, B = 0, L = 0, R = 0}
  803. local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
  804. local SPEED = 0
  805.  
  806. local function FLY()
  807. FLYING = true
  808. local BG = Instance.new('BodyGyro', T)
  809. local BV = Instance.new('BodyVelocity', T)
  810. BG.P = 9e4
  811. BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
  812. BG.cframe = T.CFrame
  813. BV.velocity = Vector3.new(0, 0.1, 0)
  814. BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  815. spawn(function()
  816. repeat wait()
  817. LP.Character.Humanoid.PlatformStand = true
  818. if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
  819. SPEED = 50
  820. elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
  821. SPEED = 0
  822. end
  823. if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
  824. BV.velocity = ((gWorkspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((gWorkspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - gWorkspace.CurrentCamera.CoordinateFrame.p)) * SPEED
  825. lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
  826. elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
  827. BV.velocity = ((gWorkspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((gWorkspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - gWorkspace.CurrentCamera.CoordinateFrame.p)) * SPEED
  828. else
  829. BV.velocity = Vector3.new(0, 0.1, 0)
  830. end
  831. BG.cframe = gWorkspace.CurrentCamera.CoordinateFrame
  832. until not FLYING
  833. CONTROL = {F = 0, B = 0, L = 0, R = 0}
  834. lCONTROL = {F = 0, B = 0, L = 0, R = 0}
  835. SPEED = 0
  836. BG:destroy()
  837. BV:destroy()
  838. LP.Character.Humanoid.PlatformStand = false
  839. end)
  840. end
  841.  
  842. MOUSE.KeyDown:connect(function(KEY)
  843. if KEY:lower() == 'w' then
  844. CONTROL.F = 1
  845. elseif KEY:lower() == 's' then
  846. CONTROL.B = -1
  847. elseif KEY:lower() == 'a' then
  848. CONTROL.L = -1
  849. elseif KEY:lower() == 'd' then
  850. CONTROL.R = 1
  851. end
  852. end)
  853.  
  854. MOUSE.KeyUp:connect(function(KEY)
  855. if KEY:lower() == 'w' then
  856. CONTROL.F = 0
  857. elseif KEY:lower() == 's' then
  858. CONTROL.B = 0
  859. elseif KEY:lower() == 'a' then
  860. CONTROL.L = 0
  861. elseif KEY:lower() == 'd' then
  862. CONTROL.R = 0
  863. end
  864. end)
  865. FLY()
  866. end
  867.  
  868. function NOFLY()
  869. FLYING = false
  870. LP.Character.Humanoid.PlatformStand = false
  871. end
  872.  
  873. function RESET_MODEL(MODEL)
  874. for i,v in pairs(MODEL:GetChildren()) do
  875. if v:IsA('Seat') and v.Name == 'FakeTorso' then
  876. v:destroy()
  877. elseif v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  878. v:destroy()
  879. elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  880. v.Transparency = 0
  881. elseif v:IsA('ShirtGraphic') then
  882. v.Archivable = false
  883. v.Graphic = ''
  884. end
  885. end
  886. for i,v in pairs(MODEL.Torso:GetChildren()) do
  887. if v:IsA('SpecialMesh') then
  888. v:destroy()
  889. end
  890. end
  891. if MODEL.Head:FindFirstChild('Mesh') then
  892. MODEL.Head.Mesh:destroy()
  893. end
  894. if MODEL.Torso:FindFirstChild('Neck') then MODEL.Torso.Neck.C0 = CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(90), math.rad(180), 0) end
  895. if MODEL.Torso:FindFirstChild('Left Shoulder') then MODEL.Torso['Left Shoulder'].C0 = CFrame.new(-1, 0.5, 0) * CFrame.Angles(0, math.rad(-90), 0) end
  896. if MODEL.Torso:FindFirstChild('Right Shoulder') then MODEL.Torso['Right Shoulder'].C0 = CFrame.new(1, 0.5, 0) * CFrame.Angles(0, math.rad(90), 0) end
  897. if MODEL.Torso:FindFirstChild('Left Hip') then MODEL.Torso['Left Hip'].C0 = CFrame.new(-1, -1, 0) * CFrame.Angles(0, math.rad(-90), 0) end
  898. if MODEL.Torso:FindFirstChild('Right Hip') then MODEL.Torso['Right Hip'].C0 = CFrame.new(1, -1, 0) * CFrame.Angles(0, math.rad(90), 0) end
  899. end
  900.  
  901. function UPDATE_MODEL(MODEL, USERNAME)
  902. local AppModel = gPlayers:GetCharacterAppearanceAsync(gPlayers:GetUserIdFromNameAsync(USERNAME))
  903. MODEL.Name = USERNAME
  904. for i,v in pairs(AppModel:GetChildren()) do
  905. if v:IsA('SpecialMesh') or v:IsA('BlockMesh') or v:IsA('CylinderMesh') then
  906. v.Parent = MODEL.Head
  907. elseif v:IsA('Decal') then
  908. if MODEL.Head:FindFirstChild('face') then
  909. MODEL.Head.face.Texture = v.Texture
  910. else
  911. local FACE = Instance.new('Decal', MODEL.Head)
  912. FACE.Texture = v.Texture
  913. end
  914. elseif v:IsA('BodyColors') or v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
  915. if MODEL:FindFirstChild('Body Colors') then
  916. MODEL['Body Colors']:destroy()
  917. end
  918. v.Parent = MODEL
  919. elseif v:IsA('Accessory') then
  920. v.Parent = MODEL
  921. v.Handle.CFrame = MODEL.Head.CFrame * CFrame.new(0, MODEL.Head.Size.Y / 2, 0) * v.AttachmentPoint:inverse()
  922. end
  923. end
  924. if not MODEL.Head:FindFirstChild('Mesh') then
  925. local SM = Instance.new('SpecialMesh', MODEL.Head)
  926. SM.MeshType = Enum.MeshType.Head
  927. SM.Scale = Vector3.new(1.25, 1.25, 1.25)
  928. end
  929. end
  930.  
  931. function CREEPER(PLAYER)
  932. for i,v in pairs(PLAYER.Character:GetChildren()) do
  933. if v:IsA('Shirt') or v:IsA('Pants') then
  934. v:destroy()
  935. elseif v:IsA('ShirtGraphic') then
  936. v.Archivable = false
  937. v.Graphic = ''
  938. end
  939. end
  940. for i,v in pairs(PLAYER.Character:GetChildren()) do
  941. if v:IsA('Accessory') then
  942. v:destroy()
  943. end
  944. end
  945. PLAYER.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
  946. PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(90),0)
  947. PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(-90),0)
  948. PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(90),0)
  949. PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(-90),0)
  950. for i,v in pairs(PLAYER.Character:GetChildren()) do
  951. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  952. v.BrickColor = BrickColor.new('Bright green')
  953. end
  954. end
  955. end
  956.  
  957. function SHREK(PLAYER)
  958. COLOR(PLAYER, 'Bright green')
  959. for i,v in pairs(PLAYER.Character:GetChildren()) do
  960. if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') or v:IsA('CharacterMesh') then
  961. v:destroy()
  962. elseif v:IsA('ShirtGraphic') then
  963. v.Archivable = false
  964. v.Graphic = ''
  965. end
  966. end
  967. for i,v in pairs(PLAYER.Character.Head:GetChildren()) do
  968. if v:IsA('Decal') or v:IsA('SpecialMesh') then
  969. v:destroy()
  970. end
  971. end
  972. if PLAYER.Character:FindFirstChild('Shirt Graphic') then
  973. PLAYER.Character['Shirt Graphic'].Archivable = false
  974. PLAYER.Character['Shirt Graphic'].Graphic = ''
  975. end
  976. local M = Instance.new('SpecialMesh', PLAYER.Character.Head)
  977. local S = Instance.new('Shirt', PLAYER.Character)
  978. local P = Instance.new('Pants', PLAYER.Character)
  979. M.MeshType = 'FileMesh'
  980. M.MeshId = 'rbxassetid://19999257'
  981. M.Offset = Vector3.new(-0.1, 0.1, 0)
  982. M.TextureId = 'rbxassetid://156397869'
  983. S.ShirtTemplate = 'rbxassetid://133078194'
  984. P.PantsTemplate = 'rbxassetid://133078204'
  985. end
  986.  
  987. function DUCK(PLAYER)
  988. for i,v in pairs(PLAYER.Character:GetChildren()) do
  989. if v:IsA('Part') and v.Name ~= 'Torso' and v.Name ~= 'HumanoidRootPart' then
  990. v.Transparency = 1
  991. elseif v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  992. v:destroy()
  993. elseif v:IsA('ShirtGraphic') then
  994. v.Archivable = false
  995. v.Graphic = ''
  996. end
  997. end
  998. local DUCK = Instance.new('SpecialMesh', PLAYER.Character.Torso)
  999. DUCK.MeshType = 'FileMesh'
  1000. DUCK.MeshId = 'rbxassetid://9419831'
  1001. DUCK.TextureId = 'rbxassetid://9419827'
  1002. DUCK.Scale = Vector3.new(5, 5, 5)
  1003. if PLAYER.Character.Head:FindFirstChild('face') then
  1004. PLAYER.Character.Head.face.Transparency = 1
  1005. end
  1006. end
  1007.  
  1008. function DOG(PLAYER)
  1009. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1010. if v:IsA('Shirt') or v:IsA('Pants') then
  1011. v:destroy()
  1012. elseif v:IsA('ShirtGraphic') then
  1013. v.Archivable = false
  1014. v.Graphic = ''
  1015. end
  1016. end
  1017. PLAYER.Character.Torso.Transparency = 1
  1018. PLAYER.Character.Torso.Neck.C0 = CFrame.new(0, -0.5, -2) * CFrame.Angles(math.rad(90), math.rad(180), 0)
  1019. PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(90), 0)
  1020. PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(-0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(-90), 0)
  1021. PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(1.5, -1, 1.5) * CFrame.Angles(0, math.rad(90), 0)
  1022. PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(-1.5, -1, 1.5) * CFrame.Angles(0, math.rad(-90), 0)
  1023. local FakeTorso = Instance.new('Seat', PLAYER.Character)
  1024. local BF = Instance.new('BodyForce', FakeTorso)
  1025. local W = Instance.new('Weld', PLAYER.Character.Torso)
  1026. FakeTorso.Name = 'FakeTorso'
  1027. FakeTorso.TopSurface = 0
  1028. FakeTorso.BottomSurface = 0
  1029. FakeTorso.Size = Vector3.new(3,1,4)
  1030. FakeTorso.BrickColor = BrickColor.new('Brown')
  1031. FakeTorso.CFrame = PLAYER.Character.Torso.CFrame
  1032. BF.Force = Vector3.new(0, FakeTorso:GetMass() * 196.25, 0)
  1033. W.Part0 = PLAYER.Character.Torso
  1034. W.Part1 = FakeTorso
  1035. W.C0 = CFrame.new(0, -0.5, 0)
  1036. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1037. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1038. v.BrickColor = BrickColor.new('Brown')
  1039. end
  1040. end
  1041. end
  1042.  
  1043. function ALIEN(PLAYER)
  1044. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1045. if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  1046. v:destroy()
  1047. elseif v:IsA('ShirtGraphic') then
  1048. v.Archivable = false
  1049. v.Graphic = ''
  1050. elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1051. v.BrickColor = BrickColor.new('Fossil')
  1052. end
  1053. end
  1054. ALIEN_H:Clone().Parent = PLAYER.Character
  1055. end
  1056.  
  1057. function DECALSPAM(INSTANCE, ID)
  1058. for i,v in pairs(INSTANCE:GetChildren()) do
  1059. if v:IsA('BasePart') then
  1060. spawn(function()
  1061. local FACES = {'Back', 'Bottom', 'Front', 'Left', 'Right', 'Top'}
  1062. local CURRENT_FACE = 1
  1063. for i = 1, 6 do
  1064. local DECAL = Instance.new('Decal', v)
  1065. DECAL.Name = 'decal_seth'
  1066. DECAL.Texture = 'rbxassetid://' .. ID - 1
  1067. DECAL.Face = FACES[CURRENT_FACE]
  1068. CURRENT_FACE = CURRENT_FACE + 1
  1069. end
  1070. end)
  1071. end
  1072. DECALSPAM(v, ID)
  1073. end
  1074. end
  1075.  
  1076. function UNDECALSPAM(INSTANCE)
  1077. for i,v in pairs(INSTANCE:GetChildren()) do
  1078. if v:IsA('BasePart') then
  1079. for a,b in pairs(v:GetChildren()) do
  1080. if b:IsA('Decal') and b.Name == 'decal_seth' then
  1081. b:destroy()
  1082. end
  1083. end
  1084. end
  1085. UNDECALSPAM(v)
  1086. end
  1087. end
  1088.  
  1089. function CREATE_DONG(PLAYER, DONG_COLOR)
  1090. if PLAYER.Character:FindFirstChild('DONG') then
  1091. PLAYER.Character.DONG:destroy()
  1092. end
  1093. local D = Instance.new('Model', PLAYER.Character)
  1094. D.Name = 'DONG'
  1095.  
  1096. local BG = Instance.new('BodyGyro', PLAYER.Character.Torso)
  1097. local MAIN = Instance.new('Part', PLAYER.Character['DONG'])
  1098. local M1 = Instance.new('CylinderMesh', MAIN)
  1099. local W1 = Instance.new('Weld', PLAYER.Character.Head)
  1100. local P1 = Instance.new('Part', PLAYER.Character['DONG'])
  1101. local M2 = Instance.new('SpecialMesh', P1)
  1102. local W2 = Instance.new('Weld', P1)
  1103. local B1 = Instance.new('Part', PLAYER.Character['DONG'])
  1104. local M3 = Instance.new('SpecialMesh', B1)
  1105. local W3 = Instance.new('Weld', B1)
  1106. local B2 = Instance.new('Part', PLAYER.Character['DONG'])
  1107. local M4 = Instance.new('SpecialMesh', B2)
  1108. local W4 = Instance.new('Weld', B2)
  1109. MAIN.TopSurface = 0 MAIN.BottomSurface = 0 MAIN.Name = 'Main' MAIN.Size = Vector3.new(0.6, 2.5, 0.6) MAIN.BrickColor = BrickColor.new(DONG_COLOR) MAIN.Position = PLAYER.Character.Head.Position MAIN.CanCollide = false
  1110. W1.Part0 = MAIN W1.Part1 = PLAYER.Character.Head W1.C0 = CFrame.new(0, 0.25, 2.1) * CFrame.Angles(math.rad(45), 0, 0)
  1111. P1.Name = 'Mush' P1.BottomSurface = 0 P1.TopSurface = 0 P1.Size = Vector3.new(0.6, 0.6, 0.6) P1.CFrame = CFrame.new(MAIN.Position) P1.BrickColor = BrickColor.new('Pink') P1.CanCollide = false
  1112. M2.MeshType = 'Sphere'
  1113. W2.Part0 = MAIN W2.Part1 = P1 W2.C0 = CFrame.new(0, 1.3, 0)
  1114. B1.Name = 'Left Ball' B1.BottomSurface = 0 B1.TopSurface = 0 B1.CanCollide = false B1.Size = Vector3.new(1, 1, 1) B1.CFrame = CFrame.new(PLAYER.Character['Left Leg'].Position) B1.BrickColor = BrickColor.new(DONG_COLOR)
  1115. M3.Parent = B1 M3.MeshType = 'Sphere'
  1116. W3.Part0 = PLAYER.Character['Left Leg'] W3.Part1 = B1 W3.C0 = CFrame.new(0, 0.5, -0.5)
  1117. B2.Name = 'Right Ball' B2.BottomSurface = 0 B2.CanCollide = false B2.TopSurface = 0 B2.Size = Vector3.new(1, 1, 1) B2.CFrame = CFrame.new(PLAYER.Character['Right Leg'].Position) B2.BrickColor = BrickColor.new(DONG_COLOR)
  1118. M4.MeshType = 'Sphere'
  1119. W4.Part0 = PLAYER.Character['Right Leg'] W4.Part1 = B2 W4.C0 = CFrame.new(0, 0.5, -0.5)
  1120. end
  1121.  
  1122. function SCALE(C, S)
  1123. if tonumber(S) < 0.5 then S = 0.5 elseif tonumber(S) > 25 then S = 25 end
  1124.  
  1125. local HAT_CLONE = {}
  1126.  
  1127. for i,v in pairs(C:GetChildren()) do if v:IsA('Accessory') then local HC = v:Clone() table.insert(HAT_CLONE, HC) v:destroy() end end
  1128.  
  1129. local HEAD = C.Head
  1130. local TORSO = C.Torso
  1131. local LA = C['Left Arm']
  1132. local RA = C['Right Arm']
  1133. local LL = C['Left Leg']
  1134. local RL = C['Right Leg']
  1135. local HRP = C.HumanoidRootPart
  1136.  
  1137. HEAD.Size = Vector3.new(S * 2, S, S)
  1138. TORSO.Size = Vector3.new(S * 2, S * 2, S)
  1139. LA.Size = Vector3.new(S, S * 2, S)
  1140. RA.Size = Vector3.new(S, S * 2, S)
  1141. LL.Size = Vector3.new(S, S * 2, S)
  1142. RL.Size = Vector3.new(S, S * 2, S)
  1143. HRP.Size = Vector3.new(S * 2, S * 2, S)
  1144.  
  1145. local M1 = Instance.new('Motor6D', TORSO)
  1146. local M2 = Instance.new('Motor6D', TORSO)
  1147. local M3 = Instance.new('Motor6D', TORSO)
  1148. local M4 = Instance.new('Motor6D', TORSO)
  1149. local M5 = Instance.new('Motor6D', TORSO)
  1150. local M6 = Instance.new('Motor6D', HRP)
  1151.  
  1152. M1.Name = 'Neck' M1.Part0 = TORSO M1.Part1 = HEAD M1.C0 = CFrame.new(0, 1 * S, 0) * CFrame.Angles(-1.6, 0, 3.1) M1.C1 = CFrame.new(0, -0.5 * S, 0) * CFrame.Angles(-1.6, 0, 3.1)
  1153. M2.Name = 'Left Shoulder' M2.Part0 = TORSO M2.Part1 = LA M2.C0 = CFrame.new(-1 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0) M2.C1 = CFrame.new(0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0)
  1154. M3.Name = 'Right Shoulder' M3.Part0 = TORSO M3.Part1 = RA M3.C0 = CFrame.new(1 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0) M3.C1 = CFrame.new(-0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0)
  1155. M4.Name = 'Left Hip' M4.Part0 = TORSO M4.Part1 = LL M4.C0 = CFrame.new(-1 * S, -1 * S, 0) * CFrame.Angles(0, -1.6, 0) M4.C1 = CFrame.new(-0.5 * S, 1 * S, 0) * CFrame.Angles(0, -1.6, 0)
  1156. M5.Name = 'Right Hip' M5.Part0 = TORSO M5.Part1 = RL M5.C0 = CFrame.new(1 * S, -1 * S, 0) * CFrame.Angles(0, 1.6, 0) M5.C1 = CFrame.new(0.5 * S, 1 * S, 0) * CFrame.Angles(0, 1.6, 0)
  1157. M6.Name = 'RootJoint' M6.Part0 = HRP M6.Part1 = TORSO M6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) M6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
  1158.  
  1159. for i,v in pairs(HAT_CLONE) do v.Parent = C end
  1160. end
  1161.  
  1162. function CAPE(COLOR)
  1163. if LP.Character:FindFirstChild('Cape') then LP.Character.Cape:destroy() end
  1164.  
  1165. repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso')
  1166.  
  1167. local T = LP.Character.Torso
  1168.  
  1169. local C = Instance.new('Part', T.Parent)
  1170. C.Name = 'cape_seth'
  1171. C.Anchored = false
  1172. C.CanCollide = false
  1173. C.TopSurface = 0
  1174. C.BottomSurface = 0
  1175. C.BrickColor = BrickColor.new(COLOR)
  1176. C.Material = 'Neon'
  1177. C.Size = Vector3.new(0.2, 0.2, 0.2)
  1178.  
  1179. local M = Instance.new('BlockMesh', C)
  1180. M.Scale = Vector3.new(9, 17.5, 0.5)
  1181.  
  1182. local M1 = Instance.new('Motor', C)
  1183. M1.Part0 = C
  1184. M1.Part1 = T
  1185. M1.MaxVelocity = 1
  1186. M1.C0 = CFrame.new(0, 1.75, 0) * CFrame.Angles(0, math.rad(90), 0)
  1187. M1.C1 = CFrame.new(0, 1, .45) * CFrame.Angles(0, math.rad(90), 0)
  1188.  
  1189. local WAVE = false
  1190.  
  1191. repeat wait(1 / 44)
  1192. local ANG = 0.2
  1193. local oldMag = T.Velocity.magnitude
  1194. local MV = 0.1
  1195.  
  1196. if WAVE then
  1197. ANG = ANG + ((T.Velocity.magnitude / 10) * 0.05) + 1
  1198. WAVE = false
  1199. else
  1200. WAVE = false
  1201. end
  1202. ANG = ANG + math.min(T.Velocity.magnitude / 30, 1)
  1203. M1.MaxVelocity = math.min((T.Velocity.magnitude / 10), 0.04) + MV
  1204. M1.DesiredAngle = -ANG
  1205. if M1.CurrentAngle < -0.05 and M1.DesiredAngle > -.05 then
  1206. M1.MaxVelocity = 0.04
  1207. end
  1208. repeat
  1209. wait()
  1210. until M1.CurrentAngle == M1.DesiredAngle or math.abs(T.Velocity.magnitude - oldMag) >= (T.Velocity.magnitude / 10) + 1
  1211. if T.Velocity.magnitude < 0.1 then
  1212. wait(0.1)
  1213. end
  1214. until not C or C.Parent ~= T.Parent
  1215. end
  1216.  
  1217. function INFECT(PLAYER)
  1218. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1219. Instance.new('Folder', PLAYER.Character).Name = 'infected_seth'
  1220. if v:IsA('Accessory') or v:IsA('Shirt') or v:IsA('Pants') then
  1221. v:destroy()
  1222. elseif v:IsA('ShirtGraphic') then
  1223. v.Archivable = false
  1224. v.Graphic = ''
  1225. end
  1226. end
  1227.  
  1228. if PLAYER.Character.Head:FindFirstChild('face') then
  1229. PLAYER.Character.Head.face.Texture = 'rbxassetid://7074882'
  1230. end
  1231.  
  1232. for i,v in pairs (PLAYER.Character:GetChildren()) do
  1233. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1234. if v.Name == 'Head' or v.Name == 'Left Arm' or v.Name == 'Right Arm' then
  1235. v.BrickColor = BrickColor.new('Medium green')
  1236. elseif v.Name == 'Torso' or v.Name == 'Left Leg' or v.Name == 'Right Leg' then
  1237. v.BrickColor = BrickColor.new('Brown')
  1238. end
  1239. end
  1240. end
  1241.  
  1242. local T = PLAYER.Character.Torso.Touched:connect(function(TC)
  1243. if not TC.Parent:FindFirstChild('infected_seth') then
  1244. local GPFC = gPlayers:GetPlayerFromCharacter(TC.Parent)
  1245. if GPFC then
  1246. INFECT(GPFC)
  1247. end
  1248. end
  1249. end)
  1250. end
  1251.  
  1252. function fWeld(zName, zParent, zPart0, zPart1, zCoco, A, B, C, D, E, F)
  1253. local funcw = Instance.new('Weld') funcw.Name = zName funcw.Parent = zParent funcw.Part0 = zPart0 funcw.Part1 = zPart1
  1254. if (zCoco) then
  1255. funcw.C0 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
  1256. else
  1257. funcw.C1 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
  1258. end
  1259. return funcw
  1260. end
  1261.  
  1262. function BANG(VICTIM)
  1263. spawn(function()
  1264. local P1 = gPlayers.LocalPlayer.Character.Torso
  1265. local V1 = gPlayers[VICTIM].Character.Torso
  1266.  
  1267. V1.Parent.Humanoid.PlatformStand = true
  1268.  
  1269. P1['Left Shoulder']:destroy() local LA1 = Instance.new('Weld', P1) LA1.Part0 = P1 LA1.Part1 = P1.Parent['Left Arm'] LA1.C0 = CFrame.new(-1.5, 0, 0) LA1.Name = 'Left Shoulder'
  1270.  
  1271. P1['Right Shoulder']:destroy() local RS1 = Instance.new('Weld', P1) RS1.Part0 = P1 RS1.Part1 = P1.Parent['Right Arm'] RS1.C0 = CFrame.new(1.5, 0, 0) RS1.Name = 'Right Shoulder'
  1272.  
  1273. V1['Left Shoulder']:destroy() local LS2 = Instance.new('Weld', V1) LS2.Part0 = V1 LS2.Part1 = V1.Parent['Left Arm'] LS2.C0 = CFrame.new(-1.5, 0, 0) LS2.Name = 'Left Shoulder'
  1274.  
  1275. V1['Right Shoulder']:destroy() local RS2 = Instance.new('Weld', V1) RS2.Part0 = V1 RS2.Part1 = V1.Parent['Right Arm'] RS2.C0 = CFrame.new(1.5, 0, 0) RS2.Name = 'Right Shoulder'
  1276.  
  1277. V1['Left Hip']:destroy() local LH2 = Instance.new('Weld', V1) LH2.Part0 = V1 LH2.Part1 = V1.Parent['Left Leg'] LH2.C0 = CFrame.new(-0.5, -2, 0) LH2.Name = 'Left Hip'
  1278.  
  1279. V1['Right Hip']:destroy() local RH2 = Instance.new('Weld', V1) RH2.Part0 = V1 RH2.Part1 = V1.Parent['Right Leg'] RH2.C0 = CFrame.new(0.5, -2, 0) RH2.Name = 'Right Hip'
  1280.  
  1281. local D = Instance.new('Part', P1) D.TopSurface = 0 D.BottomSurface = 0 D.CanCollide = false D.BrickColor = BrickColor.new('Pastel brown') D.Shape = 'Ball' D.Size = Vector3.new(1, 1, 1)
  1282.  
  1283. local DM1 = Instance.new('SpecialMesh', D) DM1.MeshType = 'Sphere' DM1.Scale = Vector3.new(0.4, 0.4, 0.4)
  1284.  
  1285. fWeld('weld', P1, P1, D, true, -0.2, -1.3, -0.6, 0, 0, 0)
  1286.  
  1287. local D2 = D:Clone() D2.Parent = P1
  1288.  
  1289. fWeld('weld', P1, P1, D2, true, 0.2, -1.3, -0.6, 0, 0, 0)
  1290.  
  1291. local C = Instance.new('Part', P1) C.TopSurface = 0 C.BottomSurface = 0 C.CanCollide = false C.BrickColor = BrickColor.new('Pastel brown') C.Size = Vector3.new(0.4, 1.3, 0.4)
  1292.  
  1293. fWeld('weld', P1, P1, C, true, 0, -1, -0.52 + (-C.Size.y / 2), math.rad(-80), 0, 0)
  1294.  
  1295. local C2 = D:Clone() C2.BrickColor = BrickColor.new('Pink') C2.Mesh.Scale = Vector3.new(0.4, 0.62, 0.4) C2.Parent = P1
  1296.  
  1297. fWeld('weld', C, C, C2, true, 0, 0 + (C.Size.y / 2), 0, math.rad(-10), 0, 0)
  1298.  
  1299. local CM = Instance.new('CylinderMesh', C)
  1300.  
  1301. local BL = Instance.new('Part', V1) BL.TopSurface = 0 BL.BottomSurface = 0 BL.CanCollide = false BL.BrickColor = BrickColor.new('Pastel brown') BL.Shape = 'Ball' BL.Size = Vector3.new(1, 1, 1)
  1302.  
  1303. local DM2 = Instance.new('SpecialMesh', BL) DM2.MeshType = 'Sphere' DM2.Scale = Vector3.new(1.2, 1.2, 1.2)
  1304.  
  1305. fWeld('weld', V1, V1, BL, true, -0.5, 0.5, -0.6, 0, 0, 0)
  1306.  
  1307. local BR = Instance.new('Part', V1) BR.TopSurface = 0 BR.BottomSurface = 0 BR.CanCollide = false BR.BrickColor = BrickColor.new('Pastel brown') BR.Shape = 'Ball' BR.Size = Vector3.new(1, 1, 1)
  1308.  
  1309. local DM3 = Instance.new('SpecialMesh', BR) DM3.MeshType = 'Sphere' DM3.Scale = Vector3.new(1.2, 1.2, 1.2)
  1310.  
  1311. fWeld('weld', V1, V1, BR, true, 0.5, 0.5, -0.6, 0, 0, 0)
  1312.  
  1313. local BLN = Instance.new('Part', V1) BLN.TopSurface = 0 BLN.BottomSurface = 0 BLN.CanCollide = false BLN.BrickColor = BrickColor.new('Pink') BLN.Shape = 'Ball' BLN.Size = Vector3.new(1, 1, 1)
  1314.  
  1315. local DM4 = Instance.new('SpecialMesh', BLN) DM4.MeshType = 'Sphere' DM4.Scale = Vector3.new(0.2, 0.2, 0.2)
  1316.  
  1317. fWeld('weld', V1, V1, BLN, true, -0.5, 0.5, -1.2, 0, 0, 0)
  1318.  
  1319. local BRN = Instance.new('Part', V1) BRN.TopSurface = 0 BRN.BottomSurface = 0 BRN.CanCollide = false BRN.BrickColor = BrickColor.new('Pink') BRN.Shape = 'Ball' BRN.Size = Vector3.new(1, 1, 1)
  1320.  
  1321. local DM5 = Instance.new('SpecialMesh', BRN) DM5.MeshType = 'Sphere' DM5.Scale = Vector3.new(0.2, 0.2, 0.2)
  1322.  
  1323. fWeld('weld', V1, V1, BRN, true, 0.5, 0.5, -1.2, 0, 0, 0)
  1324.  
  1325. LH2.C1 = CFrame.new(0.2, 1.6, 0.4) * CFrame.Angles(3.9, -0.4, 0) RH2.C1 = CFrame.new(-0.2, 1.6, 0.4) * CFrame.Angles(3.9, 0.4, 0)
  1326. LS2.C1 = CFrame.new(-0.2, 0.9, 0.6) * CFrame.Angles(3.9, -0.2, 0) RS2.C1 = CFrame.new(0.2, 0.9, 0.6) * CFrame.Angles(3.9, 0.2, 0)
  1327. LA1.C1 = CFrame.new(-0.5, 0.7, 0) * CFrame.Angles(-0.9, -0.4, 0) RS1.C1 = CFrame.new(0.5, 0.7, 0) * CFrame.Angles(-0.9, 0.4, 0)
  1328.  
  1329. if P1:FindFirstChild('weldx') then P1.weldx:destroy() end
  1330.  
  1331. WE = fWeld('weldx', P1, P1, V1, true, 0, -0.9, -1.3, math.rad(-90), 0, 0)
  1332.  
  1333. local N = V1.Neck N.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-210), math.rad(180), 0)
  1334. end)
  1335. spawn(function() while wait() do for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, -0.3, 0) end for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, 0.3, 0) end end end)
  1336. end
  1337.  
  1338. function RESPAWN(PLAYER)
  1339. local M = Instance.new('Model', gWorkspace) M.Name = 'respawn_seth'
  1340. local T = Instance.new('Part', M) T.Name = 'Torso' T.CanCollide = false T.Transparency = 1
  1341. Instance.new('Humanoid', M)
  1342. PLAYER.Character = M
  1343. end
  1344.  
  1345. function LOAD_MESSAGE(STRING)
  1346. gPlayers.LocalPlayer.CharacterAppearanceId = 20018
  1347. RESPAWN(LP)
  1348.  
  1349. R = false
  1350. LP.CharacterAdded:connect(function()
  1351. if not R then
  1352. wait(0.5)
  1353. if LP.Character:FindFirstChild('Humanoid') then
  1354. MAIN_HAT = LP.Character:FindFirstChild('BunnyEarsOfCaprice'):Clone()
  1355. end
  1356. R = true
  1357. end
  1358. end)
  1359. repeat wait() until R
  1360. RESPAWN(LP)
  1361. LP.CharacterAppearanceId = 0
  1362.  
  1363. if MAIN_HAT then
  1364. MAIN_HAT.Handle.CanCollide = true
  1365. local M = MAIN_HAT.Handle.BunnyTools.EggScript3:Clone()
  1366. local P = Instance.new('Part')
  1367. M.Disabled = false
  1368. M.Parent = P
  1369. MAIN_HAT.Handle.BunnyTools.EggMesh3:Clone().Parent = P
  1370. MAIN_HAT:destroy()
  1371. P.Parent = LP.Character
  1372. repeat wait() until LP:FindFirstChild('ChessMsg')
  1373. MG = LP:FindFirstChild('ChessMsg')
  1374. MG.Name = 'message_seth'
  1375. MG.Text = ''
  1376. MG.Parent = gWorkspace
  1377. MESSAGE(STRING)
  1378. P:destroy()
  1379. for i,v in pairs(gWorkspace:GetChildren()) do
  1380. if v:IsA('Part') and v.BrickColor == BrickColor.new('Bright red') and v.Reflectance == 0 and v.Transparency == 0 and not v.Anchored and v.CanCollide and v.Locked and v:FindFirstChild('Decal') and v.Size == Vector3.new(8, 0.4, 8) then
  1381. if v.Decal.Texture == 'http://www.roblox.com/asset/?id=1531000' and v.Transparency == 0 and v.Decal.Face == Enum.NormalId.Top then
  1382. v:destroy()
  1383. end
  1384. end
  1385. end
  1386. end
  1387. end
  1388.  
  1389. function MESSAGE(STRING)
  1390. if not SHOWING_MESSAGE then
  1391. spawn(function()
  1392. SHOWING_MESSAGE = true
  1393. MG.Text = STRING
  1394. wait(5)
  1395. MG.Text = ''
  1396. SHOWING_MESSAGE = false
  1397. end)
  1398. end
  1399. end
  1400.  
  1401. _G.CLICK_TP = false
  1402. local M_CTRL = false
  1403.  
  1404. MOUSE.KeyDown:connect(function(K) if K:byte() == 50 then M_CTRL = true end end)
  1405. MOUSE.KeyUp:connect(function(K) if K:byte() == 50 then M_CTRL = false end end)
  1406. MOUSE.Button1Down:connect(function() if _G.CLICK_TP and M_CTRL and MOUSE.Target and LP.Character and LP.Character:FindFirstChild('HumanoidRootPart') then LP.Character.HumanoidRootPart.CFrame = CFrame.new(MOUSE.Hit.p) + Vector3.new(0, 3, 0) end end)
  1407.  
  1408. gLighting.Outlines = false -- / outlines are gross
  1409.  
  1410. if FIND_IN_TABLE(BANS, LP.userId) then LP:Kick() end
  1411.  
  1412. for i,v in pairs(gPlayers:GetPlayers()) do if FIND_IN_TABLE(BANS, v.userId) then table.insert(KICKS, v) else UPDATE_CHAT(v) end end
  1413.  
  1414. -- / commands
  1415.  
  1416. ADD_COMMAND('ff','ff [plr]', {},
  1417. function(ARGS, SPEAKER)
  1418. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1419. for i,v in pairs(PLAYERS) do
  1420. Instance.new('ForceField', gPlayers[v].Character)
  1421. end
  1422. end)
  1423.  
  1424. ADD_COMMAND('unff','unff [plr]',{},
  1425. function(ARGS, SPEAKER)
  1426. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1427. for i,v in pairs(PLAYERS) do
  1428. for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1429. if v:IsA('ForceField') then
  1430. v:destroy()
  1431. end
  1432. end
  1433. end
  1434. end)
  1435.  
  1436. ADD_COMMAND('fire','fire [plr] [r] [g] [b]',{},
  1437. function(ARGS, SPEAKER)
  1438. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1439. for i,v in pairs(PLAYERS) do
  1440. for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1441. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1442. local F = Instance.new('Fire', v)
  1443. if ARGS[2] and ARGS[3] and ARGS[4] then
  1444. F.Color = C3(ARGS[2], ARGS[3], ARGS[4])
  1445. F.SecondaryColor = C3(ARGS[2], ARGS[3], ARGS[4])
  1446. end
  1447. end
  1448. end
  1449. end
  1450. end)
  1451.  
  1452. ADD_COMMAND('unfire','unfire [plr]',{},
  1453. function(ARGS, SPEAKER)
  1454. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1455. for i,v in pairs(PLAYERS) do
  1456. local PCHAR = gPlayers[v].Character
  1457. for i,v in pairs(PCHAR:GetChildren()) do
  1458. for i,v in pairs(v:GetChildren()) do
  1459. if v:IsA('Fire') then
  1460. v:destroy()
  1461. end
  1462. end
  1463. end
  1464. end
  1465. end)
  1466.  
  1467. ADD_COMMAND('sp','sp [plr] [r] [g] [b]',{'sparkles'},
  1468. function(ARGS, SPEAKER)
  1469. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1470. for i,v in pairs(PLAYERS) do
  1471. for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1472. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1473. if ARGS[2] and ARGS[3] and ARGS[4] then
  1474. Instance.new('Sparkles', v).Color = C3(ARGS[2], ARGS[3], ARGS[4])
  1475. else
  1476. Instance.new('Sparkles', v)
  1477. end
  1478. end
  1479. end
  1480. end
  1481. end)
  1482.  
  1483. ADD_COMMAND('unsp','unsp [plr]',{'unsparkles'},
  1484. function(ARGS, SPEAKER)
  1485. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1486. for i,v in pairs(PLAYERS) do
  1487. for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1488. for i,v in pairs(v:GetChildren()) do
  1489. if v:IsA('Sparkles') then
  1490. v:destroy()
  1491. end
  1492. end
  1493. end
  1494. end
  1495. end)
  1496.  
  1497. ADD_COMMAND('smoke','smoke [plr]',{},
  1498. function(ARGS, SPEAKER)
  1499. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1500. for i,v in pairs(PLAYERS) do
  1501. Instance.new('Smoke', gPlayers[v].Character.Torso)
  1502. end
  1503. end)
  1504.  
  1505. ADD_COMMAND('unsmoke','unsmoke [plr]',{},
  1506. function(ARGS, SPEAKER)
  1507. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1508. for i,v in pairs(PLAYERS) do
  1509. for i,v in pairs(gPlayers[v].Character.Torso:GetChildren()) do
  1510. if v:IsA('Smoke') then
  1511. v:destroy()
  1512. end
  1513. end
  1514. end
  1515. end)
  1516.  
  1517. ADD_COMMAND('btools','btools [plr]',{},
  1518. function(ARGS, SPEAKER)
  1519. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1520. for i,v in pairs(PLAYERS) do
  1521. Instance.new('HopperBin', gPlayers[v].Backpack).BinType = 2
  1522. Instance.new('HopperBin', gPlayers[v].Backpack).BinType = 3
  1523. Instance.new('HopperBin', gPlayers[v].Backpack).BinType = 4
  1524. end
  1525. end)
  1526.  
  1527. ADD_COMMAND('god','god [plr]',{},
  1528. function(ARGS, SPEAKER)
  1529. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1530. for i,v in pairs(PLAYERS) do
  1531. local PCHAR = gPlayers[v].Character
  1532. if PCHAR:FindFirstChild('Humanoid') then
  1533. PCHAR.Humanoid.MaxHealth = math.huge PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1534. end
  1535. end
  1536. end)
  1537.  
  1538. ADD_COMMAND('sgod','sgod [plr]',{},
  1539. function(ARGS, SPEAKER)
  1540. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1541. for i,v in pairs(PLAYERS) do
  1542. local PCHAR = gPlayers[v].Character
  1543. if PCHAR:FindFirstChild('Humanoid') then
  1544. PCHAR.Humanoid.MaxHealth = 10000000 PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1545. end
  1546. end
  1547. end)
  1548.  
  1549. ADD_COMMAND('ungod','ungod [plr]',{},
  1550. function(ARGS, SPEAKER)
  1551. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1552. for i,v in pairs(PLAYERS) do
  1553. local PCHAR = gPlayers[v].Character
  1554. if PCHAR:FindFirstChild('Humanoid') then
  1555. PCHAR.Humanoid.MaxHealth = 100
  1556. end
  1557. end
  1558. end)
  1559.  
  1560. ADD_COMMAND('heal','heal [plr]',{},
  1561. function(ARGS, SPEAKER)
  1562. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1563. for i,v in pairs(PLAYERS) do
  1564. local PCHAR = gPlayers[v].Character
  1565. if PCHAR:FindFirstChild('Humanoid') then
  1566. PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1567. end
  1568. end
  1569. end)
  1570.  
  1571. ADD_COMMAND('freeze','freeze [plr]',{'frz'},
  1572. function(ARGS, SPEAKER)
  1573. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1574. for i,v in pairs(PLAYERS) do
  1575. for i,v in pairs(PLAYERS) do
  1576. local PCHAR = gPlayers[v].Character
  1577. for i,v in pairs(PCHAR:GetChildren()) do
  1578. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1579. v.Anchored = true
  1580. end
  1581. end
  1582. end
  1583. end
  1584. end)
  1585.  
  1586. ADD_COMMAND('thaw','thaw [plr]',{'unfreeze','unfrz'},
  1587. function(ARGS, SPEAKER)
  1588. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1589. for i,v in pairs(PLAYERS) do
  1590. for i,v in pairs(PLAYERS) do
  1591. for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1592. if v:IsA('Part') then
  1593. v.Anchored = false
  1594. end
  1595. end
  1596. end
  1597. end
  1598. end)
  1599.  
  1600. ADD_COMMAND('kill','kill [plr]',{},
  1601. function(ARGS, SPEAKER)
  1602. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1603. for i,v in pairs(PLAYERS) do
  1604. gPlayers[v].Character:BreakJoints()
  1605. end
  1606. end)
  1607.  
  1608. ADD_COMMAND('sound','sound [id]',{},
  1609. function(ARGS, SPEAKER)
  1610. for i,v in pairs(gWorkspace:GetChildren()) do if v:IsA('Sound') then v:Stop() v:destroy() end end
  1611. if ARGS[1]:lower() ~= 'off' then
  1612. local S = Instance.new('Sound', gWorkspace) S.Name = 'song_seth' S.Archivable = false S.Looped = true S.SoundId = 'rbxassetid://' .. ARGS[1] S.Volume = 1 S:Play()
  1613. end
  1614. end)
  1615.  
  1616. ADD_COMMAND('volume','volume [int]',{},
  1617. function(ARGS, SPEAKER)
  1618. for i,v in pairs(gWorkspace:GetChildren()) do if v:IsA('Sound') then v.Volume = ARGS[1] end end
  1619. end)
  1620.  
  1621. ADD_COMMAND('pitch','pitch [int]',{},
  1622. function(ARGS, SPEAKER)
  1623. for i,v in pairs(gWorkspace:GetChildren()) do if v:IsA('Sound') then v.Pitch = ARGS[1] end end
  1624. end)
  1625.  
  1626. ADD_COMMAND('explode','explode [plr]',{},
  1627. function(ARGS, SPEAKER)
  1628. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1629. for i,v in pairs(PLAYERS) do
  1630. local PCHAR = gPlayers[v].Character
  1631. if PCHAR:FindFirstChild('Torso') then
  1632. Instance.new('Explosion', PCHAR).Position = PCHAR.Torso.Position
  1633. end
  1634. end
  1635. end)
  1636.  
  1637. ADD_COMMAND('invis','invis [plr]',{},
  1638. function(ARGS, SPEAKER)
  1639. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1640. for i,v in pairs(PLAYERS) do
  1641. local PCHAR = gPlayers[v].Character
  1642. for i,v in pairs(PCHAR:GetChildren()) do
  1643. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1644. v.Transparency = 1
  1645. end
  1646. if v:IsA('Accessory') and v:FindFirstChild('Handle') then
  1647. v.Handle.Transparency = 1
  1648. end
  1649. end
  1650. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
  1651. end
  1652. end)
  1653.  
  1654. ADD_COMMAND('vis','vis [plr]',{},
  1655. function(ARGS, SPEAKER)
  1656. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1657. for i,v in pairs(PLAYERS) do
  1658. local PCHAR = gPlayers[v].Character
  1659. for i,v in pairs(PCHAR:GetChildren()) do
  1660. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1661. v.Transparency = 0
  1662. end
  1663. if v:IsA('Accessory') and v:FindFirstChild('Handle') then
  1664. v.Handle.Transparency = 0
  1665. end
  1666. end
  1667. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
  1668. end
  1669. end)
  1670.  
  1671. ADD_COMMAND('goto','goto [plr]',{},
  1672. function(ARGS, SPEAKER)
  1673. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1674. for i,v in pairs(PLAYERS) do
  1675. local PCHAR = gPlayers[v].Character
  1676. if PCHAR then
  1677. SPEAKER.Character.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame
  1678. end
  1679. end
  1680. end)
  1681.  
  1682. ADD_COMMAND('bring','bring [plr]',{},
  1683. function(ARGS, SPEAKER)
  1684. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1685. for i,v in pairs(PLAYERS) do
  1686. local PCHAR = gPlayers[v].Character
  1687. spawn(function()
  1688. for i = 0, 4 do
  1689. if PCHAR then
  1690. PCHAR.HumanoidRootPart.CFrame = SPEAKER.Character.HumanoidRootPart.CFrame
  1691. end
  1692. end
  1693. end)
  1694. end
  1695. end)
  1696.  
  1697. ADD_COMMAND('tp','tp [plr] [plr]',{},
  1698. function(ARGS, SPEAKER)
  1699. local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1], SPEAKER), GET_PLAYER(ARGS[2], SPEAKER)
  1700. for i,v in pairs(PLAYERS1) do for a,b in pairs(PLAYERS2) do
  1701. spawn(function()
  1702. for i = 0, 3 do
  1703. if gPlayers[v].Character and gPlayers[b].Character then
  1704. gPlayers[v].Character.HumanoidRootPart.CFrame = gPlayers[b].Character.HumanoidRootPart.CFrame
  1705. end
  1706. end
  1707. end)
  1708. end end
  1709. end)
  1710.  
  1711. ADD_COMMAND('char','char [plr] [id]',{'charapp'},
  1712. function(ARGS, SPEAKER)
  1713. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1714. for i,v in pairs(PLAYERS) do
  1715. gPlayers[v].CharacterAppearanceId = ARGS[2]
  1716. gPlayers[v].Character:BreakJoints()
  1717. end
  1718. end)
  1719.  
  1720. ADD_COMMAND('ws','ws [plr] [int]',{},
  1721. function(ARGS, SPEAKER)
  1722. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1723. for i,v in pairs(PLAYERS) do
  1724. local PCHAR = gPlayers[v].Character
  1725. if PCHAR:FindFirstChild('Humanoid') then
  1726. PCHAR.Humanoid.WalkSpeed = tonumber(ARGS[2])
  1727. end
  1728. end
  1729. end)
  1730.  
  1731. ADD_COMMAND('time','time [int]',{},
  1732. function(ARGS, SPEAKER)
  1733. gLighting:SetMinutesAfterMidnight(tonumber(ARGS[1]) * 60)
  1734. end)
  1735.  
  1736. ADD_COMMAND('kick','kick [plr]',{},
  1737. function(ARGS, SPEAKER)
  1738. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1739. for i,v in pairs(PLAYERS) do
  1740. table.insert(KICKS, gPlayers[v])
  1741. end
  1742. end)
  1743.  
  1744. ADD_COMMAND('ban','ban [plr]',{},
  1745. function(ARGS, SPEAKER)
  1746. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1747. for i,v in pairs(PLAYERS) do
  1748. table.insert(BANS, gPlayers[v].userId)
  1749. table.insert(KICKS, gPlayers[v])
  1750. UPDATE_BANS()
  1751. end
  1752. end)
  1753.  
  1754. ADD_COMMAND('unban','unban [username]',{},
  1755. function(ARGS, SPEAKER)
  1756. if FIND_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])) then
  1757. table.remove(BANS, GET_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])))
  1758. end
  1759. end)
  1760.  
  1761. ADD_COMMAND('unlockws','unlock',{'unlock'},
  1762. function(ARGS, SPEAKER)
  1763. local function UNLOCK(INSTANCE)
  1764. for i,v in pairs(INSTANCE:GetChildren()) do
  1765. if v:IsA('BasePart') then
  1766. v.Locked = false
  1767. end
  1768. UNLOCK(v)
  1769. end
  1770. end
  1771. UNLOCK(gWorkspace)
  1772. end)
  1773.  
  1774. ADD_COMMAND('lockws','lock',{'lock'},
  1775. function(ARGS, SPEAKER)
  1776. local function LOCK(INSTANCE)
  1777. for i,v in pairs(INSTANCE:GetChildren()) do
  1778. if v:IsA('BasePart') then
  1779. v.Locked = true
  1780. end
  1781. LOCK(v)
  1782. end
  1783. end
  1784. LOCK(gWorkspace)
  1785. end)
  1786.  
  1787. ADD_COMMAND('unanchorws','unanchor',{'unanchor'},
  1788. function(ARGS, SPEAKER)
  1789. local function UNANCHOR(INSTANCE)
  1790. for i,v in pairs(INSTANCE:GetChildren()) do
  1791. if v:IsA('BasePart') then
  1792. v.Anchored = false
  1793. end
  1794. UNANCHOR(v)
  1795. end
  1796. end
  1797. UNANCHOR(gWorkspace)
  1798. end)
  1799.  
  1800. ADD_COMMAND('anchorws','anchor',{'anchor'},
  1801. function(ARGS, SPEAKER)
  1802. local function ANCHOR(INSTANCE)
  1803. for i,v in pairs(INSTANCE:GetChildren()) do
  1804. if v:IsA('BasePart') then
  1805. v.Anchored = true
  1806. end
  1807. ANCHOR(v)
  1808. end
  1809. end
  1810. ANCHOR(gWorkspace)
  1811. end)
  1812.  
  1813. ADD_COMMAND('hsize','hsize [plr] [int]',{'hatsize'},
  1814. function(ARGS, SPEAKER)
  1815. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1816. for i,v in pairs(PLAYERS) do
  1817. for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1818. if v:IsA('Accessory') then
  1819. for a,b in pairs(v.Handle:GetChildren()) do
  1820. if b:IsA('SpecialMesh') then
  1821. b.Scale = ARGS[2] * Vector3.new(1, 1, 1)
  1822. end
  1823. end
  1824. end
  1825. end
  1826. end
  1827. end)
  1828.  
  1829. ADD_COMMAND('shats','shats [plr]',{'stealhats'},
  1830. function(ARGS, SPEAKER)
  1831. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1832. for i,v in pairs(PLAYERS) do
  1833. for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1834. if v:IsA('Accessory') then
  1835. v.Parent = SPEAKER.Character
  1836. end
  1837. end
  1838. end
  1839. end)
  1840.  
  1841. ADD_COMMAND('rhats','rhats [plr]',{'removehats'},
  1842. function(ARGS, SPEAKER)
  1843. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1844. for i,v in pairs(PLAYERS) do
  1845. for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1846. if v:IsA('Accessory') then
  1847. v:destroy()
  1848. end
  1849. end
  1850. end
  1851. end)
  1852.  
  1853. ADD_COMMAND('firstp','firstp [plr]',{},
  1854. function(ARGS, SPEAKER)
  1855. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1856. for i,v in pairs(PLAYERS) do
  1857. gPlayers[v].CameraMode = 'LockFirstPerson'
  1858. end
  1859. end)
  1860.  
  1861. ADD_COMMAND('thirdp','thirdp [plr]',{},
  1862. function(ARGS, SPEAKER)
  1863. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1864. for i,v in pairs(PLAYERS) do
  1865. gPlayers[v].CameraMode = 'Classic'
  1866. end
  1867. end)
  1868.  
  1869. ADD_COMMAND('chat','chat [plr] [string]',{},
  1870. function(ARGS, SPEAKER)
  1871. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1872. for i,v in pairs(PLAYERS) do
  1873. game.Chat:Chat(gPlayers[v].Character.Head, GLS(false, 1))
  1874. end
  1875. end)
  1876.  
  1877. ADD_COMMAND('name','name [plr] [string]',{},
  1878. function(ARGS, SPEAKER)
  1879. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1880. for i,v in pairs(PLAYERS) do
  1881. gPlayers[v].Character.Name = GLS(false, 1)
  1882. end
  1883. end)
  1884.  
  1885. ADD_COMMAND('unname','unname [plr]',{},
  1886. function(ARGS, SPEAKER)
  1887. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1888. for i,v in pairs(PLAYERS) do
  1889. gPlayers[v].Character.Name = gPlayers[v].Name
  1890. end
  1891. end)
  1892.  
  1893. ADD_COMMAND('noname','noname [plr]',{},
  1894. function(ARGS, SPEAKER)
  1895. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1896. for i,v in pairs(PLAYERS) do
  1897. gPlayers[v].Character.Name = ''
  1898. end
  1899. end)
  1900.  
  1901. ADD_COMMAND('stun','stun [plr]',{},
  1902. function(ARGS, SPEAKER)
  1903. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1904. for i,v in pairs(PLAYERS) do
  1905. local PCHAR = gPlayers[v].Character
  1906. PCHAR.Humanoid.PlatformStand = true
  1907. end
  1908. end)
  1909.  
  1910. ADD_COMMAND('unstun','unstun [plr]',{},
  1911. function(ARGS, SPEAKER)
  1912. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1913. for i,v in pairs(PLAYERS) do
  1914. local PCHAR = gPlayers[v].Character
  1915. PCHAR.Humanoid.PlatformStand = false
  1916. end
  1917. end)
  1918.  
  1919. ADD_COMMAND('guest','guest [plr]',{},
  1920. function(ARGS, SPEAKER)
  1921. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1922. for i,v in pairs(PLAYERS) do
  1923. local PCHAR = gPlayers[v].Character
  1924. gPlayers[v].CharacterAppearanceId = 1
  1925. PCHAR:BreakJoints()
  1926. end
  1927. end)
  1928.  
  1929. ADD_COMMAND('noob','noob [plr]',{},
  1930. function(ARGS, SPEAKER)
  1931. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1932. for i,v in pairs(PLAYERS) do
  1933. local PCHAR = gPlayers[v].Character
  1934. gPlayers[v].CharacterAppearanceId = 155902847
  1935. PCHAR:BreakJoints()
  1936. end
  1937. end)
  1938.  
  1939. ADD_COMMAND('damage','damage [plr] [int]',{},
  1940. function(ARGS, SPEAKER)
  1941. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1942. for i,v in pairs(PLAYERS) do
  1943. local PCHAR = gPlayers[v].Character
  1944. PCHAR.Humanoid.Health = PCHAR.Humanoid.Health - ARGS[2]
  1945. end
  1946. end)
  1947.  
  1948. ADD_COMMAND('view','view [plr]',{},
  1949. function(ARGS, SPEAKER)
  1950. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1951. for i,v in pairs(PLAYERS) do
  1952. local PCHAR = gPlayers[v].Character
  1953. gWorkspace.CurrentCamera.CameraSubject = PCHAR
  1954. end
  1955. end)
  1956.  
  1957. ADD_COMMAND('unview','unview',{},
  1958. function()
  1959. gWorkspace.CurrentCamera.CameraSubject = gPlayers.LocalPlayer.Character
  1960. end)
  1961.  
  1962. ADD_COMMAND('nolimbs','nolimbs [plr]',{},
  1963. function(ARGS, SPEAKER)
  1964. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1965. for i,v in pairs(PLAYERS) do
  1966. local PCHAR = gPlayers[v].Character
  1967. for i,v in pairs(PCHAR:GetChildren()) do
  1968. if v:IsA('Part') and v.Name ~= 'Head' and v.Name ~= 'Torso' and v.Name ~= 'HumanoidRootPart' then
  1969. v:destroy()
  1970. end
  1971. end
  1972. end
  1973. end)
  1974.  
  1975. ADD_COMMAND('box','box [plr]',{},
  1976. function(ARGS, SPEAKER)
  1977. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1978. for i,v in pairs(PLAYERS) do
  1979. local PCHAR = gPlayers[v].Character
  1980. local SB = Instance.new('SelectionBox', PCHAR)
  1981. SB.Adornee = SB.Parent
  1982. SB.Color = BrickColor.new('' .. (ARGS[2]))
  1983. end
  1984. end)
  1985.  
  1986. ADD_COMMAND('unbox','nobox [plr]',{},
  1987. function(ARGS, SPEAKER)
  1988. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1989. for i,v in pairs(PLAYERS) do
  1990. local PCHAR = gPlayers[v].Character
  1991. for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1992. if v:IsA('SelectionBox') then
  1993. v:destroy()
  1994. end
  1995. end
  1996. end
  1997. end)
  1998.  
  1999. ADD_COMMAND('ghost','ghost [plr]',{},
  2000. function(ARGS, SPEAKER)
  2001. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2002. for i,v in pairs(PLAYERS) do
  2003. local PCHAR = gPlayers[v].Character
  2004. for i,v in pairs(PCHAR:GetChildren()) do
  2005. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  2006. v.Transparency = 0.5
  2007. elseif v:IsA('Accessory') and v:FindFirstChild('Handle') then
  2008. v.Handle.Transparency = 0.5
  2009. elseif PCHAR.Head:FindFirstChild('face') then
  2010. PCHAR.Head.face.Transparency = 0.5
  2011. end
  2012. end
  2013. end
  2014. end)
  2015.  
  2016. ADD_COMMAND('sphere','sphere [plr]',{},
  2017. function(ARGS, SPEAKER)
  2018. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2019. for i,v in pairs(PLAYERS) do
  2020. local PCHAR=gPlayers[v].Character
  2021. local SS = Instance.new('SelectionSphere', PCHAR)
  2022. SS.Adornee = SS.Parent
  2023. end
  2024. end)
  2025.  
  2026. ADD_COMMAND('sky','sky [id]',{},
  2027. function(ARGS, SPEAKER)
  2028. if ARGS[1] then
  2029. for i,v in pairs(gLighting:GetChildren()) do if v:IsA('Sky') then v:destroy() end end
  2030. local SKIES = {'Bk', 'Dn', 'Ft', 'Lf', 'Rt', 'Up'}
  2031. local SKY = Instance.new('Sky', gLighting)
  2032. for i,v in pairs(SKIES) do
  2033. SKY['Skybox' .. v] = 'rbxassetid://' .. ARGS[1] - 1
  2034. end
  2035. end
  2036. end)
  2037.  
  2038. ADD_COMMAND('ambient','ambient [r] [g] [b]',{},
  2039. function(ARGS, SPEAKER)
  2040. if ARGS[1] and ARGS[2] and ARGS[3] then
  2041. gLighting.Ambient = C3(ARGS[1], ARGS[2], ARGS[3])
  2042. end
  2043. end)
  2044.  
  2045. ADD_COMMAND('jail','jail [plr]',{},
  2046. function(ARGS, SPEAKER)
  2047. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2048. for i,v in pairs(PLAYERS) do
  2049. if FIND_IN_TABLE(JAILED, gPlayers[v].Name) then return end
  2050. table.insert(JAILED, gPlayers[v].Name)
  2051. local PCHAR = gPlayers[v].Character
  2052. local J = JAIL:Clone() J.Parent = gWorkspace J:MoveTo(PCHAR.Torso.Position) J.Name = 'JAIL_' .. gPlayers[v].Name
  2053. repeat wait()
  2054. PCHAR = gPlayers[v].Character if PCHAR and PCHAR:FindFirstChild('HumanoidRootPart') and J:FindFirstChild('MAIN') then PCHAR.HumanoidRootPart.CFrame = J.MAIN.CFrame + Vector3.new(0, 1, 0) end
  2055. until not FIND_IN_TABLE(JAILED, gPlayers[v].Name)
  2056. end
  2057. end)
  2058.  
  2059. ADD_COMMAND('unjail','unjail [plr]',{},
  2060. function(ARGS, SPEAKER)
  2061. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2062. for i,v in pairs(PLAYERS) do
  2063. for a,b in pairs(JAILED) do if b == gPlayers[v].Name then table.remove(JAILED, a) end end
  2064. if gWorkspace:FindFirstChild('JAIL_' .. gPlayers[v].Name) then gWorkspace['JAIL_' .. gPlayers[v].Name]:destroy() end
  2065. end
  2066. end)
  2067.  
  2068. ADD_COMMAND('animation','animation [plr] [id]',{'anim'},
  2069. function(ARGS, SPEAKER)
  2070. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2071. for i,v in pairs(PLAYERS) do
  2072. local ID = ARGS[2]
  2073. if ARGS[2] == 'climb' then ID = '180436334' end
  2074. if ARGS[2] == 'fall' then ID = '180436148' end
  2075. if ARGS[2] == 'jump' then ID = '125750702' end
  2076. if ARGS[2] == 'sit' then ID = '178130996' end
  2077. for a,b in pairs(gPlayers[v].Character.Animate:GetChildren()) do
  2078. if b:IsA('StringValue') then
  2079. for c,d in pairs(b:GetChildren()) do
  2080. if d:IsA('Animation') then
  2081. d.AnimationId = 'rbxassetid://' .. ID
  2082. end
  2083. end
  2084. end
  2085. end
  2086. end
  2087. end)
  2088.  
  2089. ADD_COMMAND('fix','fix [plr]',{},
  2090. function(ARGS, SPEAKER)
  2091. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2092. for i,v in pairs(PLAYERS) do
  2093. local PCHAR = gPlayers[v].Character
  2094. RESET_MODEL(PCHAR)
  2095. UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  2096. end
  2097. end)
  2098.  
  2099. ADD_COMMAND('creeper','creeper [plr]',{'crpr'},
  2100. function(ARGS, SPEAKER)
  2101. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2102. for i,v in pairs(PLAYERS) do
  2103. CREEPER(gPlayers[v])
  2104. end
  2105. end)
  2106.  
  2107. ADD_COMMAND('uncreeper','uncreeper [plr]',{},
  2108. function(ARGS, SPEAKER)
  2109. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2110. for i,v in pairs(PLAYERS) do
  2111. local PCHAR = gPlayers[v].Character
  2112. RESET_MODEL(PCHAR)
  2113. UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  2114. end
  2115. end)
  2116.  
  2117. ADD_COMMAND('shrek','shrek [plr]',{},
  2118. function(ARGS, SPEAKER)
  2119. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2120. for i,v in pairs(PLAYERS) do
  2121. SHREK(gPlayers[v])
  2122. end
  2123. end)
  2124.  
  2125. ADD_COMMAND('unshrek','unshrek [plr]',{},
  2126. function(ARGS, SPEAKER)
  2127. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2128. for i,v in pairs(PLAYERS) do
  2129. local PCHAR = gPlayers[v].Character
  2130. RESET_MODEL(PCHAR)
  2131. UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  2132. end
  2133. end)
  2134.  
  2135. ADD_COMMAND('nuke','nuke [plr]',{},
  2136. function(ARGS, SPEAKER)
  2137. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2138. for i,v in pairs(PLAYERS) do
  2139. local PCHAR = gPlayers[v].Character
  2140. spawn(function()
  2141. if gPlayers[v] and PCHAR and PCHAR:FindFirstChild('Torso') then
  2142. local N = Instance.new('Part', gWorkspace)
  2143. N.Name = 'nuke_seth'
  2144. N.Anchored = true
  2145. N.CanCollide = false
  2146. N.Shape = 'Ball'
  2147. N.Size = Vector3.new(1, 1, 1)
  2148. N.BrickColor = BrickColor.new('New Yeller')
  2149. N.Transparency = 0.5
  2150. N.Reflectance = 0.2
  2151. N.TopSurface = 0
  2152. N.BottomSurface = 0
  2153. N.Touched:connect(function(T)
  2154. if T and T.Parent then
  2155. local E = Instance.new('Explosion', gWorkspace)
  2156. E.Position = T.Position
  2157. E.BlastRadius = 20
  2158. E.BlastPressure = math.huge
  2159. end
  2160. end)
  2161. local CF = PCHAR.Torso.CFrame
  2162. N.CFrame = CF
  2163. for i = 1,30 do
  2164. N.Size = N.Size + Vector3.new(5, 5, 5)
  2165. N.CFrame = CF
  2166. wait(1 / 44)
  2167. end
  2168. N:destroy()
  2169. end
  2170. end)
  2171. end
  2172. end)
  2173.  
  2174. ADD_COMMAND('unnuke','nonuke',{},
  2175. function(ARGS, SPEAKER)
  2176. for i,v in pairs(gWorkspace:GetChildren()) do
  2177. if v:IsA('Part') and v.Name == 'nuke_seth' then
  2178. v:destroy()
  2179. end
  2180. end
  2181. end)
  2182.  
  2183. ADD_COMMAND('infect','infect [plr]',{},
  2184. function(ARGS, SPEAKER)
  2185. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2186. for i,v in pairs(PLAYERS) do
  2187. INFECT(gPlayers[v])
  2188. end
  2189. end)
  2190.  
  2191. ADD_COMMAND('uninfect','uninfect [plr]',{},
  2192. function(ARGS, SPEAKER)
  2193. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2194. for i,v in pairs(PLAYERS) do
  2195. local PCHAR = gPlayers[v].Character
  2196. RESET_MODEL(PCHAR)
  2197. UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  2198. end
  2199. end)
  2200.  
  2201. ADD_COMMAND('duck','duck [plr]',{},
  2202. function(ARGS, SPEAKER)
  2203. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2204. for i,v in pairs(PLAYERS) do
  2205. DUCK(gPlayers[v])
  2206. end
  2207. end)
  2208.  
  2209. ADD_COMMAND('unduck','unduck [plr]',{},
  2210. function(ARGS, SPEAKER)
  2211. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2212. for i,v in pairs(PLAYERS) do
  2213. local PCHAR = gPlayers[v].Character
  2214. RESET_MODEL(PCHAR)
  2215. UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  2216. end
  2217. end)
  2218.  
  2219. ADD_COMMAND('disable','disable [plr]',{},
  2220. function(ARGS, SPEAKER)
  2221. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2222. for i,v in pairs(PLAYERS) do
  2223. local PCHAR = gPlayers[v].Character
  2224. if PCHAR:FindFirstChild('Humanoid') then
  2225. PCHAR.Humanoid.Name = 'HUMANOID_' .. gPlayers[v].Name
  2226. local humanoid = PCHAR['HUMANOID_' .. gPlayers[v].Name]
  2227. humanoid.Parent = HUMANOIDS
  2228. end
  2229. end
  2230. end)
  2231.  
  2232. ADD_COMMAND('enable','enable [plr]',{},
  2233. function(ARGS, SPEAKER)
  2234. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2235. for i,v in pairs(PLAYERS) do
  2236. local PCHAR = gPlayers[v].Character
  2237. if PCHAR:FindFirstChild('Humanoid') then
  2238. return
  2239. else
  2240. if HUMANOIDS:FindFirstChild('HUMANOID_' .. gPlayers[v].Name) then
  2241. local humanoid = HUMANOIDS['HUMANOID_' .. gPlayers[v].Name] humanoid.Parent = PCHAR humanoid.Name = 'Humanoid'
  2242. end
  2243. end
  2244. end
  2245. end)
  2246.  
  2247. ADD_COMMAND('size','size [plr] [int]',{},
  2248. function(ARGS, SPEAKER)
  2249. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2250. for i,v in pairs(PLAYERS) do
  2251. SCALE(gPlayers[v].Character, ARGS[2])
  2252. end
  2253. end)
  2254.  
  2255. ADD_COMMAND('clone','clone [plr]',{},
  2256. function(ARGS, SPEAKER)
  2257. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2258. for i,v in pairs(PLAYERS) do
  2259. local PCHAR = gPlayers[v].Character PCHAR.Archivable = true
  2260. local C = PCHAR:Clone() C.Parent = gWorkspace C:MoveTo(PCHAR:GetModelCFrame().p) C:MakeJoints()
  2261. PCHAR.Archivable = false
  2262. end
  2263. end)
  2264.  
  2265. ADD_COMMAND('spin','spin [plr]',{},
  2266. function(ARGS, SPEAKER)
  2267. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2268. for i,v in pairs(PLAYERS) do
  2269. local PCHAR = gPlayers[v].Character
  2270. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2271. if v.Name == 'SPIN' then
  2272. v:destroy()
  2273. end
  2274. end
  2275. local T = PCHAR.Torso
  2276. local BG = Instance.new('BodyGyro', T) BG.Name = 'SPIN' BG.maxTorque = Vector3.new(0, math.huge, 0) BG.P = 11111 BG.cframe = T.CFrame
  2277. spawn(function()
  2278. repeat wait(1/44)
  2279. BG.CFrame = BG.CFrame * CFrame.Angles(0,math.rad(30),0)
  2280. until not BG or BG.Parent ~= T
  2281. end)
  2282. end
  2283. end)
  2284.  
  2285. ADD_COMMAND('unspin','unspin [plr]',{},
  2286. function(ARGS, SPEAKER)
  2287. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2288. for i,v in pairs(PLAYERS) do
  2289. local PCHAR = gPlayers[v].Character
  2290. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2291. if v.Name == 'SPIN' then
  2292. v:destroy()
  2293. end
  2294. end
  2295. end
  2296. end)
  2297.  
  2298. ADD_COMMAND('dog','dog [plr]',{},
  2299. function(ARGS, SPEAKER)
  2300. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2301. for i,v in pairs(PLAYERS) do
  2302. DOG(gPlayers[v])
  2303. end
  2304. end)
  2305.  
  2306. ADD_COMMAND('undog','undog [plr]',{},
  2307. function(ARGS, SPEAKER)
  2308. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2309. for i,v in pairs(PLAYERS) do
  2310. local PCHAR = gPlayers[v].Character
  2311. RESET_MODEL(PCHAR)
  2312. UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  2313. end
  2314. end)
  2315.  
  2316. ADD_COMMAND('loopheal','loopheal [plr]',{'lheal'},
  2317. function(ARGS, SPEAKER)
  2318. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2319. for i,v in pairs(PLAYERS) do
  2320. local PCHAR = gPlayers[v].Character
  2321. if LOOPED:FindFirstChild(gPlayers[v].Name .. '_heal') then
  2322. LOOPED[gPlayers[v].Name .. '_heal']:destroy()
  2323. else
  2324. local loopheal = Instance.new('StringValue', LOOPED)
  2325. loopheal.Name = gPlayers[v].Name .. '_heal'
  2326. spawn(function() while wait() do
  2327. if LOOPED:FindFirstChild(gPlayers[v].Name .. '_heal') then
  2328. PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  2329. end
  2330. end end)
  2331. end
  2332. end
  2333. end)
  2334.  
  2335. ADD_COMMAND('unloopheal','unloopheal [plr]',{'unlheal'},
  2336. function(ARGS, SPEAKER)
  2337. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2338. for i,v in pairs(PLAYERS) do
  2339. local PCHAR = gPlayers[v].Character
  2340. if LOOPED:FindFirstChild(gPlayers[v].Name .. '_heal') then
  2341. LOOPED[gPlayers[v].Name .. '_heal']:destroy()
  2342. end
  2343. end
  2344. end)
  2345.  
  2346. ADD_COMMAND('fling','fling [plr]',{},
  2347. function(ARGS, SPEAKER)
  2348. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2349. for i,v in pairs(PLAYERS) do
  2350. local PCHAR = gPlayers[v].Character
  2351. if PCHAR:FindFirstChild('Humanoid') then
  2352. local X
  2353. local Z
  2354. repeat
  2355. X = math.random(-9999, 9999)
  2356. until math.abs(X) >= 5555
  2357. repeat
  2358. Z = math.random(-9999, 9999)
  2359. until math.abs(Z) >= 5555
  2360. PCHAR.Torso.Velocity = Vector3.new(0, 0, 0)
  2361. local BF = Instance.new('BodyForce', PCHAR.Torso) BF.force = Vector3.new(X * 4, 9999 * 5, Z * 4)
  2362. end
  2363. end
  2364. end)
  2365.  
  2366. ADD_COMMAND('alien','alien [plr]',{},
  2367. function(ARGS, SPEAKER)
  2368. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2369. for i,v in pairs(PLAYERS) do
  2370. ALIEN(gPlayers[v])
  2371. end
  2372. end)
  2373.  
  2374. ADD_COMMAND('nograv','nograv [plr]',{},
  2375. function(ARGS, SPEAKER)
  2376. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2377. for i,v in pairs(PLAYERS) do
  2378. if not gPlayers[v].Character.Torso:FindFirstChild('nograv_seth') then
  2379. NEW'BodyForce'{Name = 'nograv_seth', Force = Vector3.new(0, GET_MASS(gPlayers[v].Character) * 196.2, 0), Parent = gPlayers[v].Character.Torso}
  2380. end
  2381. end
  2382. end)
  2383.  
  2384. ADD_COMMAND('grav','grav [plr]',{},
  2385. function(ARGS, SPEAKER)
  2386. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2387. for i,v in pairs(PLAYERS) do
  2388. if gPlayers[v].Character.Torso:FindFirstChild('nograv_seth') then
  2389. gPlayers[v].Character.Torso.nograv_seth:destroy()
  2390. end
  2391. end
  2392. end)
  2393.  
  2394. ADD_COMMAND('cape','cape [brick color]',{},
  2395. function(ARGS, SPEAKER)
  2396. spawn(function()
  2397. if LP.Character:FindFirstChild('Cape') then
  2398. LP.Character.Cape:destroy()
  2399. end
  2400. if not ARGS[1] then
  2401. ARGS[1] = 'Deep blue'
  2402. end
  2403. CAPE(GLS(false, 1))
  2404. end)
  2405. end)
  2406.  
  2407. ADD_COMMAND('uncape','uncape',{},
  2408. function(ARGS, SPEAKER)
  2409. if LP.Character:FindFirstChild('cape_seth') then
  2410. LP.Character.cape_seth:destroy()
  2411. end
  2412. end)
  2413.  
  2414. ADD_COMMAND('paper','paper [plr]',{},
  2415. function(ARGS, SPEAKER)
  2416. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2417. for i,v in pairs(PLAYERS) do
  2418. local PCHAR = gPlayers[v].Character
  2419. for i,v in pairs(PCHAR:GetChildren()) do
  2420. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  2421. PAPER_MESH:Clone().Parent = v
  2422. end
  2423. end
  2424. end
  2425. end)
  2426.  
  2427. ADD_COMMAND('punish','punish [plr]',{},
  2428. function(ARGS, SPEAKER)
  2429. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2430. for i,v in pairs(PLAYERS) do
  2431. local PCHAR = gPlayers[v].Character
  2432. PCHAR.Parent = gLighting
  2433. end
  2434. end)
  2435.  
  2436. ADD_COMMAND('unpunish','unpunish [plr]',{},
  2437. function(ARGS, SPEAKER)
  2438. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2439. for i,v in pairs(PLAYERS) do
  2440. local PCHAR = gLighting['' .. gPlayers[v].Name]
  2441. PCHAR.Parent = gWorkspace
  2442. end
  2443. end)
  2444.  
  2445. local DISCO = false
  2446.  
  2447. ADD_COMMAND('disco','disco',{},
  2448. function(ARGS, SPEAKER)
  2449. DISCO = true
  2450. if not DISCO then
  2451. spawn(function()
  2452. repeat wait(1) gLighting.Ambient = C3(math.random(), math.random(), math.random()) until not DISCO
  2453. end)
  2454. end
  2455. end)
  2456.  
  2457. ADD_COMMAND('undisco','undisco',{},
  2458. function(ARGS, SPEAKER)
  2459. DISCO = false
  2460. end)
  2461.  
  2462. ADD_COMMAND('team','team [plr] [team]',{},
  2463. function(ARGS, SPEAKER)
  2464. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2465. for i,v in pairs(PLAYERS) do
  2466. for a,b in pairs(game.Teams:GetChildren()) do
  2467. if string.lower(b.Name) == GLS(true, 1) then
  2468. gPlayers[v].Team = b
  2469. end
  2470. end
  2471. end
  2472. end)
  2473.  
  2474. ADD_COMMAND('jp','jp [plr] [int]',{},
  2475. function(ARGS, SPEAKER)
  2476. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2477. for i,v in pairs(PLAYERS) do
  2478. local PCHAR = gPlayers[v].Character
  2479. if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.JumpPower = ARGS[2] end
  2480. end
  2481. end)
  2482.  
  2483. ADD_COMMAND('smallhead','smallhead [plr]',{'shead'},
  2484. function(ARGS, SPEAKER)
  2485. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2486. for i,v in pairs(PLAYERS) do
  2487. local PCHAR = gPlayers[v].Character
  2488. PCHAR.Head.Mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
  2489. PCHAR.Head.Mesh.Offset = Vector3.new(0, -0.25, 0)
  2490. end
  2491. end)
  2492.  
  2493. ADD_COMMAND('bighead','bighead [plr]',{'bhead'},
  2494. function(ARGS, SPEAKER)
  2495. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2496. for i,v in pairs(PLAYERS) do
  2497. local PCHAR = gPlayers[v].Character
  2498. PCHAR.Head.Mesh.Scale = Vector3.new(2.25, 2.25, 2.25)
  2499. PCHAR.Head.Mesh.Offset = Vector3.new(0, 0.5, 0)
  2500. end
  2501. end)
  2502.  
  2503. ADD_COMMAND('headsize','headsize [plr] [int]',{'hsize'},
  2504. function(ARGS, SPEAKER)
  2505. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2506. for i,v in pairs(PLAYERS) do
  2507. local PCHAR = gPlayers[v].Character
  2508. if ARGS[2] == 1 then
  2509. PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
  2510. PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
  2511. else
  2512. PCHAR.Head.Mesh.Scale = ARGS[2] * Vector3.new(1.25, 1.25, 1.25)
  2513. end
  2514. end
  2515. end)
  2516.  
  2517. ADD_COMMAND('fixhead','fixhead [plr]',{'fhead'},
  2518. function(ARGS, SPEAKER)
  2519. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2520. for i,v in pairs(PLAYERS) do
  2521. local PCHAR = gPlayers[v].Character
  2522. PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
  2523. PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
  2524. PCHAR.Head.Transparency = 0
  2525. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
  2526. end
  2527. end)
  2528.  
  2529. ADD_COMMAND('removehead','removehead [plr]',{'rhead'},
  2530. function(ARGS, SPEAKER)
  2531. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2532. for i,v in pairs(PLAYERS) do
  2533. local PCHAR = gPlayers[v].Character
  2534. PCHAR.Head.Transparency = 1
  2535. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
  2536. end
  2537. end)
  2538.  
  2539. ADD_COMMAND('stealtools','stealtools [plr]',{'stools'},
  2540. function(ARGS, SPEAKER)
  2541. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2542. for i,v in pairs(PLAYERS) do
  2543. for i,v in pairs(gPlayers[v].Backpack:GetChildren()) do
  2544. if v:IsA('Tool') or v:IsA('HopperBin') then
  2545. v.Parent = LP.Backpack
  2546. end
  2547. end
  2548. end
  2549. end)
  2550.  
  2551. ADD_COMMAND('removetools','removetools [plr]',{'rtools'},
  2552. function(ARGS, SPEAKER)
  2553. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2554. for i,v in pairs(PLAYERS) do
  2555. for i,v in pairs(gPlayers[v].Backpack:GetChildren()) do
  2556. if v:IsA('Tool') or v:IsA('HopperBin') then
  2557. v:destroy()
  2558. end
  2559. end
  2560. end
  2561. end)
  2562.  
  2563. ADD_COMMAND('clonetools','clonetools [plr]',{'ctools'},
  2564. function(ARGS, SPEAKER)
  2565. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2566. for i,v in pairs(PLAYERS) do
  2567. for i,v in pairs(gPlayers[v].Backpack:GetChildren()) do
  2568. if v:IsA('Tool') or v:IsA('HopperBin') then
  2569. v:Clone().Parent = LP.Backpack
  2570. end
  2571. end
  2572. end
  2573. end)
  2574.  
  2575. ADD_COMMAND('dong','dong [plr]',{},
  2576. function(ARGS, SPEAKER)
  2577. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2578. for i,v in pairs(PLAYERS) do
  2579. local PCHAR = gPlayers[v].Character
  2580. if ARGS[2] == 'black' then
  2581. CREATE_DONG(gPlayers[v], 'Brown')
  2582. end
  2583. if ARGS[2] == 'asian' then
  2584. CREATE_DONG(gPlayers[v], 'Cool yellow')
  2585. end
  2586. if ARGS[2] == 'alien' then
  2587. CREATE_DONG(gPlayers[v], 'Lime green')
  2588. end
  2589. if ARGS[2] == 'frozen' then
  2590. CREATE_DONG(gPlayers[v], 1019)
  2591. end
  2592. if not ARGS[2] then
  2593. CREATE_DONG(gPlayers[v], 'Pastel brown')
  2594. end
  2595. end
  2596. end)
  2597.  
  2598. ADD_COMMAND('particles','particles [plr] [id]',{'pts'},
  2599. function(ARGS, SPEAKER)
  2600. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2601. for i,v in pairs(PLAYERS) do
  2602. local PCHAR = gPlayers[v].Character
  2603. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2604. if v:IsA('ParticleEmitter') then
  2605. v:destroy()
  2606. end
  2607. end
  2608. Instance.new('ParticleEmitter', PCHAR.Torso).Texture = 'rbxassetid://' .. ARGS[2] - 1
  2609. end
  2610. end)
  2611.  
  2612. ADD_COMMAND('rocket','rocket [plr]',{},
  2613. function(ARGS, SPEAKER)
  2614. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2615. for i,v in pairs(PLAYERS) do
  2616. local PCHAR = gPlayers[v].Character
  2617. spawn(function()
  2618. local R = ROCKET:Clone()
  2619. R.Parent = gWorkspace
  2620. local W = Instance.new('Weld', R)
  2621. W.Part0 = W.Parent
  2622. W.Part1 = PCHAR.Torso
  2623. W.C1 = CFrame.new(0, 0.5, 1)
  2624. R.force.Force = Vector3.new(0, 15000, 0)
  2625. wait()
  2626. PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame * CFrame.new(0, 5, 0)
  2627. wait(5)
  2628. Instance.new('Explosion', R).Position = R.Position
  2629. wait(1)
  2630. R:destroy()
  2631. end)
  2632. end
  2633. end)
  2634.  
  2635. ADD_COMMAND('blackify','blackify [plr]',{},
  2636. function(ARGS, SPEAKER)
  2637. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2638. for i,v in pairs(PLAYERS) do
  2639. COLOR(gPlayers[v], 'Really black')
  2640. end
  2641. end)
  2642.  
  2643. ADD_COMMAND('whitify','whitify [plr]',{},
  2644. function(ARGS, SPEAKER)
  2645. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2646. for i,v in pairs(PLAYERS) do
  2647. COLOR(gPlayers[v], 'White')
  2648. end
  2649. end)
  2650.  
  2651. ADD_COMMAND('color','color [plr] [brick color]',{},
  2652. function(ARGS, SPEAKER)
  2653. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2654. for i,v in pairs(PLAYERS) do
  2655. COLOR(gPlayers[v], GLS(false, 1))
  2656. end
  2657. end)
  2658.  
  2659. ADD_COMMAND('sword','sword [plr]',{},
  2660. function(ARGS, SPEAKER)
  2661. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2662. for i,v in pairs(PLAYERS) do
  2663. ECOMMAND('gear ' .. gPlayers[v].Name .. ' 125013769')
  2664. end
  2665. end)
  2666.  
  2667. ADD_COMMAND('change','change [plr] [stat] [int/string]',{},
  2668. function(ARGS, SPEAKER)
  2669. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2670. for i,v in pairs(PLAYERS) do
  2671. if gPlayers[v]:FindFirstChild('leaderstats') then
  2672. for i,v in pairs(gPlayers[v].leaderstats:GetChildren()) do
  2673. if string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('IntValue') or v:IsA('NumberValue') then
  2674. if ARGS[3] then v.Value = tonumber(ARGS[3]) end
  2675. elseif string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('StringValue') then
  2676. v.Value = GLS(false, 2)
  2677. end
  2678. end
  2679. end
  2680. end
  2681. end)
  2682.  
  2683. ADD_COMMAND('bait','bait',{},
  2684. function(ARGS, SPEAKER)
  2685. spawn(function()
  2686. local M = Instance.new('Model', gWorkspace) M.Name = 'Touch For Admin!'
  2687. local P = Instance.new('Part', M) P.Name = 'Head' P.Position = SPEAKER.Character.Head.Position P.BrickColor = BrickColor.new('Pink') P.Material = 'Neon'
  2688. local H = Instance.new('Humanoid', M)
  2689. P.Touched:connect(function(RIP) if RIP.Parent.Name ~= SPEAKER.Name or RIP.Parent.Name ~= LP.Name then if RIP.Parent:FindFirstChild('Humanoid') then RIP.Parent.Humanoid:destroy() end end end)
  2690. end)
  2691. end)
  2692.  
  2693. ADD_COMMAND('naked','naked [plr]',{},
  2694. function(ARGS, SPEAKER)
  2695. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2696. for i,v in pairs(PLAYERS) do
  2697. local PCHAR = gPlayers[v].Character
  2698. for i,v in pairs(PCHAR:GetChildren()) do
  2699. if v:IsA('Accessory') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
  2700. v:destroy()
  2701. end
  2702. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2703. if v:IsA('Decal') then
  2704. v:destroy()
  2705. end
  2706. end
  2707. end
  2708. end
  2709. end)
  2710.  
  2711. ADD_COMMAND('decalspam','decalspam [decal]',{'dspam'},
  2712. function(ARGS, SPEAKER)
  2713. if ARGS[1] then
  2714. DECALSPAM(gWorkspace, ARGS[1])
  2715. end
  2716. end)
  2717.  
  2718. ADD_COMMAND('undecalspam','undecalspam',{'undspam'},
  2719. function(ARGS, SPEAKER)
  2720. if ARGS[1] then
  2721. UNDECALSPAM(gWorkspace)
  2722. end
  2723. end)
  2724.  
  2725. ADD_COMMAND('bang','bang [plr]',{'rape'},
  2726. function(ARGS, SPEAKER)
  2727. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2728. for i,v in pairs(PLAYERS) do
  2729. BANG(gPlayers[v].Name)
  2730. end
  2731. end)
  2732.  
  2733. ADD_COMMAND('lag','lag [plr]',{},
  2734. function(ARGS, SPEAKER)
  2735. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2736. for i,v in pairs(PLAYERS) do
  2737. LAG(gPlayers[v])
  2738. end
  2739. end)
  2740.  
  2741. ADD_COMMAND('respawn','respawn [plr]',{},
  2742. function(ARGS, SPEAKER)
  2743. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2744. for i,v in pairs(PLAYERS) do
  2745. RESPAWN(gPlayers[v])
  2746. end
  2747. end)
  2748.  
  2749. ADD_COMMAND('face','face [plr] [decal]',{},
  2750. function(ARGS, SPEAKER)
  2751. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2752. for i,v in pairs(PLAYERS) do
  2753. local PCHAR = gPlayers[v].Character
  2754. for i,v in pairs(PCHAR.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
  2755. local F = Instance.new('Decal', PCHAR.Head) F.Name = 'face' F.Texture = 'rbxassetid://' .. ARGS[2] - 1
  2756. end
  2757. end)
  2758.  
  2759. ADD_COMMAND('shirt','shirt [plr] [decal]',{},
  2760. function(ARGS, SPEAKER)
  2761. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2762. for i,v in pairs(PLAYERS) do
  2763. local PCHAR = gPlayers[v].Character
  2764. for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Shirt') then v:destroy() end end
  2765. local S = Instance.new('Shirt', PCHAR) S.Name = 'Shirt' S.ShirtTemplate = 'rbxassetid://' .. ARGS[2] - 1
  2766. end
  2767. end)
  2768.  
  2769. ADD_COMMAND('pants','pants [plr] [decal]',{},
  2770. function(ARGS, SPEAKER)
  2771. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2772. for i,v in pairs(PLAYERS) do
  2773. local PCHAR = gPlayers[v].Character
  2774. for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Pants') then v:destroy() end end
  2775. local P = Instance.new('Pants', PCHAR) P.Name = 'Shirt' P.PantsTemplate = 'rbxassetid://' .. ARGS[2] - 1
  2776. end
  2777. end)
  2778.  
  2779. ADD_COMMAND('longneck','longneck [plr]',{'lneck', 'giraffe'},
  2780. function(ARGS, SPEAKER)
  2781. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2782. for i,v in pairs(PLAYERS) do
  2783. local PCHAR = gPlayers[v].Character
  2784. RESET_MODEL(PCHAR)
  2785. UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  2786. for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Accessory') then v.Handle.Mesh.Offset = Vector3.new(0, 5, 0) end end
  2787. if PCHAR.Head:FindFirstChild('Mesh') then PCHAR.Head.Mesh.Offset = Vector3.new(0, 5, 0) end
  2788. local G = Instance.new('Part', PCHAR) G.Name = 'giraffe_seth' G.BrickColor = PCHAR.Head.BrickColor G.Size = Vector3.new(2, 1, 1)
  2789. local SM = Instance.new('SpecialMesh', G) SM.Scale = Vector3.new(1.25, 5, 1.25) SM.Offset = Vector3.new(0, 2, 0)
  2790. local W = Instance.new('Weld', G) W.Part0 = PCHAR.Head W.Part1 = G
  2791. end
  2792. end)
  2793.  
  2794. ADD_COMMAND('stealchar','stealchar [plr]',{'schar'},
  2795. function(ARGS, SPEAKER)
  2796. local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1])
  2797. for i,v in pairs(PLAYERS1) do
  2798. RESET_MODEL(SPEAKER.Character) UPDATE_MODEL(SPEAKER.Character, gPlayers[v].Name)
  2799. end
  2800. end)
  2801.  
  2802. ADD_COMMAND('baseplate','baseplate',{'bp'},
  2803. function(ARGS, SPEAKER)
  2804. for i,v in pairs(gWorkspace:GetChildren()) do if v:IsA('Model') and v.Name == 'baseplate_seth' then v:destroy() end end
  2805. local BP = Instance.new('Part', gWorkspace) BP.Name = 'baseplate_seth' BP.Anchored = true BP.BrickColor = BrickColor.new('Bright green') BP.Size = Vector3.new(2048, 5, 2048) BP.Position = Vector3.new(0, 0, 0)
  2806. end)
  2807.  
  2808. ADD_COMMAND('norotate','norotate [plr]',{'nrt'},
  2809. function(ARGS, SPEAKER)
  2810. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2811. for i,v in pairs(PLAYERS) do
  2812. local PCHAR = gPlayers[v].Character
  2813. if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = false end
  2814. end
  2815. end)
  2816.  
  2817. ADD_COMMAND('rotate','rotate [plr]',{'rt'},
  2818. function(ARGS, SPEAKER)
  2819. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2820. for i,v in pairs(PLAYERS) do
  2821. local PCHAR = gPlayers[v].Character
  2822. if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = true end
  2823. end
  2824. end)
  2825.  
  2826. ADD_COMMAND('admin','admin [plr]',{},
  2827. function(ARGS, SPEAKER)
  2828. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2829. for i,v in pairs(PLAYERS) do
  2830. if not CHECK_ADMIN(gPlayers[v]) then
  2831. table.insert(ADMINS, gPlayers[v].userId)
  2832. UPDATE_ADMINS()
  2833. spawn(function()
  2834. game.Chat:Chat(gPlayers[v].Character.Head, STUFF .. 'You\'re now an admin!')
  2835. wait(3)
  2836. game.Chat:Chat(gPlayers[v].Character.Head, STUFF .. 'Give me a try! | ' .. C_PREFIX .. 'ff me')
  2837. end)
  2838. end
  2839. end
  2840. end)
  2841.  
  2842. ADD_COMMAND('unadmin','unadmin [plr]',{},
  2843. function(ARGS, SPEAKER)
  2844. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2845. for i,v in pairs(PLAYERS) do
  2846. if CHECK_ADMIN(gPlayers[v]) then
  2847. if FIND_IN_TABLE(ADMINS, gPlayers[v].userId) then
  2848. table.remove(ADMINS, GET_IN_TABLE(ADMINS, gPlayers[v].userId))
  2849. UPDATE_ADMINS()
  2850. game.Chat:Chat(gPlayers[v].Character.Head, STUFF .. 'You\'re no longer an admin.')
  2851. end
  2852. end
  2853. end
  2854. end)
  2855.  
  2856. ADD_COMMAND('minzoom','minzoom [plr] [int]',{'minz'},
  2857. function(ARGS, SPEAKER)
  2858. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2859. for i,v in pairs(PLAYERS) do
  2860. gPlayers[v].CameraMinZoomDistance = ARGS[2]
  2861. end
  2862. end)
  2863.  
  2864. ADD_COMMAND('maxzoom','maxzoom [plr] [int]',{'maxz'},
  2865. function(ARGS, SPEAKER)
  2866. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2867. for i,v in pairs(PLAYERS) do
  2868. gPlayers[v].CameraMaxZoomDistance = ARGS[2]
  2869. end
  2870. end)
  2871.  
  2872. ADD_COMMAND('age','age [plr]',{},
  2873. function(ARGS, SPEAKER)
  2874. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2875. for i,v in pairs(PLAYERS) do
  2876. NOTIFY(gPlayers[v].Name .. ' | ' .. gPlayers[v].AccountAge, 255, 255, 255)
  2877. end
  2878. end)
  2879.  
  2880. ADD_COMMAND('hl','hl [plr] [r] [g] [b]',{},
  2881. function(ARGS, SPEAKER)
  2882. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2883. for i,v in pairs(PLAYERS) do
  2884. local PCHAR = gPlayers[v].Character
  2885. if PCHAR:FindFirstChild('Torso') then
  2886. local HL = Instance.new('SpotLight', PCHAR.Torso) HL.Name = 'seth_hl' HL.Brightness = 5 HL.Range = 60
  2887. if ARGS[2] and ARGS[3] and ARGS[4] then
  2888. HL.Color = C3(ARGS[2], ARGS[3], ARGS[4])
  2889. end
  2890. end
  2891. end
  2892. end)
  2893.  
  2894. ADD_COMMAND('unhl','unhl [plr]',{},
  2895. function(ARGS, SPEAKER)
  2896. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2897. for i,v in pairs(PLAYERS) do
  2898. local PCHAR = gPlayers[v].Character
  2899. if PCHAR:FindFirstChild('Torso') then
  2900. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2901. if v:IsA('SpotLight') and v.Name == 'seth_hl' then
  2902. v:destroy()
  2903. end
  2904. end
  2905. end
  2906. end
  2907. end)
  2908.  
  2909. ADD_COMMAND('crash','crash [plr]',{},
  2910. function(ARGS, SPEAKER)
  2911. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2912. for i,v in pairs(PLAYERS) do
  2913. local PCHAR = gPlayers[v].Character
  2914. PCHAR.Torso.Anchored = true
  2915. for i,v in pairs(PCHAR:GetChildren()) do
  2916. if v:IsA('Humanoid') then
  2917. for i = 1,10 do
  2918. v.HipHeight = 1/0*0
  2919. end
  2920. end
  2921. end
  2922. end
  2923. end)
  2924.  
  2925. ADD_COMMAND('shutdown','shutdown',{},
  2926. function(ARGS, SPEAKER)
  2927. gWorkspace.Gravity = 1/0*0
  2928. end)
  2929.  
  2930. ADD_COMMAND('smite','smite [plr]',{},
  2931. function(ARGS, SPEAKER)
  2932. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2933. for i,v in pairs(PLAYERS) do
  2934. local PCHAR = gPlayers[v].Character
  2935. spawn(function()
  2936. local function CastRay(A, B, C) local V = B - A return workspace:FindPartOnRayWithIgnoreList(Ray.new(A, V.unit * math.min(V.magnitude, 999)), C or {}, false, true) end
  2937.  
  2938. local PP = PCHAR.PrimaryPart.Position - Vector3.new(0, 3, 0)
  2939. local S = Instance.new('Sound', gWorkspace) S.SoundId = 'rbxassetid://178090362' S.Volume = 1 S:Play() spawn(function() wait(7) S:destroy() end)
  2940. local S,P2 = CastRay(PP, PP - Vector3.new(0, 9, 0), {PCHAR})
  2941.  
  2942. local P1 = Instance.new('Part', game.Workspace)
  2943. P1.BrickColor = BrickColor.new('Institutional white')
  2944. P1.Material = 'Neon'
  2945. P1.Transparency = 0.9
  2946. P1.Anchored = true
  2947. P1.CanCollide = false
  2948. P1.Size = Vector3.new(0.2, 0.2, 0.2)
  2949. P1.CFrame = CFrame.new((S and P2 or PP) + Vector3.new(0, 1e3, 0))
  2950. Instance.new('BlockMesh', P1).Scale = Vector3.new(10, 10000, 10)
  2951.  
  2952. local P2, P3, P4, P5 = P1:Clone(), P1:Clone(), P1:Clone(), P1:Clone()
  2953. for i, v in next, {P2, P3, P4, P5} do i = i * 0.1 v.Parent, v.Size = P1, Vector3.new(0.2 + i, 0.2, 0.2 + i ) v.CFrame = P1.CFrame end wait(0.5) P1:destroy() PCHAR:BreakJoints()
  2954. end)
  2955. end
  2956. end)
  2957.  
  2958. ADD_COMMAND('skydive','skydive [plr]',{},
  2959. function(ARGS, SPEAKER)
  2960. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2961. for i,v in pairs(PLAYERS) do
  2962. local PCHAR = gPlayers[v].Character
  2963. spawn(function()
  2964. for i = 0, 3 do
  2965. if PCHAR then
  2966. PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame + Vector3.new(0, 7500, 0)
  2967. end
  2968. end
  2969. end)
  2970. end
  2971. end)
  2972.  
  2973. ADD_COMMAND('message','message [string]',{'m'},
  2974. function(ARGS, SPEAKER)
  2975. spawn(function()
  2976. if MG then
  2977. MESSAGE(GLS(false, 0))
  2978. else
  2979. LOAD_MESSAGE(GLS(false, 0))
  2980. end
  2981. end)
  2982. end)
  2983.  
  2984. ADD_COMMAND('control','control [plr]',{},
  2985. function(ARGS, SPEAKER)
  2986. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2987. for i,v in pairs(PLAYERS) do
  2988. local PCHAR = gPlayers[v].Character
  2989. local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = gPlayers[v].Name
  2990. local CONTROL_ENABLED = false
  2991. local function CONTROL(P, V3)
  2992. if CONTROL_ENABLED then
  2993. if P.Character and P.Character:FindFirstChild('Humanoid') then
  2994. P.Character.Humanoid:MoveTo(V3)
  2995. end
  2996. end
  2997. end
  2998. HB.Selected:connect(function(M)
  2999. M.Button1Down:connect(function() CONTROL_ENABLED = true CONTROL(gPlayers:FindFirstChild(HB.Name), M.Hit.p) end)
  3000. M.Button1Up:connect(function() CONTROL_ENABLED = false end)
  3001. end)
  3002. end
  3003. end)
  3004.  
  3005. -- / extra
  3006.  
  3007. ADD_COMMAND('gravity','gravity [int]',{},
  3008. function(ARGS, SPEAKER)
  3009. gWorkspace.Gravity = ARGS[1]
  3010. end)
  3011.  
  3012. ADD_COMMAND('fixlighting','fixlighting',{'fixl'},
  3013. function(ARGS, SPEAKER)
  3014. FIX_LIGHTING()
  3015. end)
  3016.  
  3017. ADD_COMMAND('fixfog','fixfog',{'clrfog'},
  3018. function(ARGS, SPEAKER)
  3019. gLighting.FogColor = C3(191, 191, 191)
  3020. gLighting.FogEnd = 100000000
  3021. gLighting.FogStart = 0
  3022. end)
  3023.  
  3024. ADD_COMMAND('day','day',{},
  3025. function(ARGS, SPEAKER)
  3026. gLighting.TimeOfDay = 14
  3027. end)
  3028.  
  3029. ADD_COMMAND('night','night',{},
  3030. function(ARGS, SPEAKER)
  3031. gLighting.TimeOfDay = 24
  3032. end)
  3033.  
  3034. ADD_COMMAND('serverlock','serverlock',{'slock'},
  3035. function(ARGS, SPEAKER)
  3036. SERVER_LOCKED = true
  3037. end)
  3038.  
  3039. ADD_COMMAND('unserverlock','unserverlock',{'unslock'},
  3040. function(ARGS, SPEAKER)
  3041. SERVER_LOCKED = false
  3042. end)
  3043.  
  3044. ADD_COMMAND('fogend','fogend [int]',{},
  3045. function(ARGS, SPEAKER)
  3046. gLighting.FogEnd = ARGS[1]
  3047. end)
  3048.  
  3049. ADD_COMMAND('fogcolor','fogcolor [r] [g] [b]',{},
  3050. function(ARGS, SPEAKER)
  3051. if ARGS[1] and ARGS[2] and ARGS[3] then
  3052. gLighting.FogColor = C3(ARGS[1], ARGS[2], ARGS[3])
  3053. end
  3054. end)
  3055.  
  3056. ADD_COMMAND('noclip','noclip',{},
  3057. function(ARGS, SPEAKER)
  3058. NOCLIP = true
  3059. JESUSFLY = false
  3060. SWIM = false
  3061. end)
  3062.  
  3063. ADD_COMMAND('clip','clip',{},
  3064. function(ARGS, SPEAKER)
  3065. NOCLIP = false
  3066. end)
  3067.  
  3068. ADD_COMMAND('jesusfly','jesusfly',{},
  3069. function(ARGS, SPEAKER)
  3070. NOCLIP = false
  3071. JESUSFLY = true
  3072. SWIM = false
  3073. end)
  3074.  
  3075. ADD_COMMAND('nojfly','nojfly',{},
  3076. function(ARGS, SPEAKER)
  3077. JESUSFLY = false
  3078. end)
  3079.  
  3080. ADD_COMMAND('swim','swim',{},
  3081. function(ARGS, SPEAKER)
  3082. NOCLIP = false
  3083. JESUSFLY = false
  3084. SWIM = true
  3085. end)
  3086.  
  3087. ADD_COMMAND('noswim','noswim',{},
  3088. function(ARGS, SPEAKER)
  3089. SWIM = false
  3090. end)
  3091.  
  3092. ADD_COMMAND('fly','fly',{},
  3093. function(ARGS, SPEAKER)
  3094. sFLY()
  3095. end)
  3096.  
  3097. ADD_COMMAND('unfly','unfly',{},
  3098. function(ARGS, SPEAKER)
  3099. NOFLY()
  3100. end)
  3101.  
  3102. ADD_COMMAND('prefix','prefix [string]',{},
  3103. function(ARGS, SPEAKER)
  3104. if ARGS[1] then
  3105. C_PREFIX = ARGS[1]
  3106. NOTIFY('Changed prefix to \'' .. ARGS[1] .. '\'', 255, 255, 255)
  3107. end
  3108. end)
  3109.  
  3110. ADD_COMMAND('version','version',{},
  3111. function(ARGS, SPEAKER)
  3112. NOTIFY('VERSION | ' .. VERSION, 255, 255, 255)
  3113. end)
  3114.  
  3115. ADD_COMMAND('fe','fe',{},
  3116. function(ARGS, SPEAKER)
  3117. spawn(function()
  3118. CHECK_FE()
  3119. end)
  3120. end)
  3121.  
  3122. ADD_COMMAND('loadmap','loadmap [id]',{},
  3123. function(ARGS, SPEAKER)
  3124. if ARGS[1] then
  3125. spawn(function()
  3126. game.Workspace.Terrain:Clear()
  3127. for i,v in pairs(game.Workspace:GetChildren()) do if not v:IsA('Camera') and not v:IsA('Terrain') then v:destroy() end end
  3128. wait()
  3129. local GO = game:GetObjects('http://www.roblox.com/asset/?id=' .. (ARGS[1]))[1]
  3130. GO.Parent = game.Workspace
  3131. GO:MakeJoints()
  3132. wait()
  3133. for i,v in pairs(game.Players:GetPlayers()) do
  3134. local M = Instance.new('Model', game.Workspace) M.Name = 'respawn_seth'
  3135. local T = Instance.new('Part', M) T.Name = 'Torso' T.CanCollide = false T.Transparency = 1
  3136. Instance.new('Humanoid', M)
  3137. v.Character = M
  3138. end
  3139. end)
  3140. end
  3141. end)
  3142.  
  3143. function OPEN_COMMANDS()
  3144. SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 30)
  3145. SETH_MAIN.main.holder.holders.search.Visible = true
  3146. end
  3147.  
  3148. function CLOSE_COMMANDS()
  3149. SETH_MAIN.main.holder.holders.search.Visible = false
  3150. SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 0)
  3151. end
  3152.  
  3153. function OPEN_TAB(TAB)
  3154. if not gCoreGui:FindFirstChild('seth_main') then OPEN_MAIN() end
  3155. for a,b in pairs(SETH_MAIN.main.holder.holders:GetChildren()) do
  3156. if b.Name ~= TAB then
  3157. b.Visible = false
  3158. else
  3159. b.Visible = true
  3160. end
  3161. if TAB ~= 'cmds' then
  3162. CLOSE_COMMANDS()
  3163. else
  3164. OPEN_COMMANDS()
  3165. end
  3166. end
  3167. end
  3168.  
  3169. ADD_COMMAND('serverinfo','serverinfo',{'sinfo'},
  3170. function(ARGS, SPEAKER)
  3171. OPEN_TAB('server')
  3172. end)
  3173.  
  3174. ADD_COMMAND('admins','admins',{},
  3175. function(ARGS, SPEAKER)
  3176. OPEN_TAB('admins')
  3177. end)
  3178.  
  3179. ADD_COMMAND('cmds','cmds',{'commands'},
  3180. function(ARGS, SPEAKER)
  3181. OPEN_TAB('cmds')
  3182. end)
  3183.  
  3184. ADD_COMMAND('bans','bans',{},
  3185. function(ARGS, SPEAKER)
  3186. OPEN_TAB('bans')
  3187. end)
  3188.  
  3189. ADD_COMMAND('fun','fun',{},
  3190. function(ARGS, SPEAKER)
  3191. OPEN_TAB('fun')
  3192. end)
  3193.  
  3194. ADD_COMMAND('changelog','changelog',{},
  3195. function(ARGS, SPEAKER)
  3196. OPEN_TAB('changelog')
  3197. end)
  3198.  
  3199. ADD_COMMAND('credits','credits',{},
  3200. function(ARGS, SPEAKER)
  3201. OPEN_TAB('credits')
  3202. end)
  3203.  
  3204. MOUSE.KeyDown:connect(function(key)
  3205. if key:byte() == 29 then
  3206. if not NOCLIP then
  3207. ECOMMAND('noclip')
  3208. elseif NOCLIP then
  3209. ECOMMAND('clip')
  3210. end
  3211. elseif key:byte() == 30 then
  3212. if not JESUSFLY then
  3213. ECOMMAND('jesusfly')
  3214. elseif JESUSFLY then
  3215. ECOMMAND('nojfly')
  3216. end
  3217. end
  3218. end)
  3219.  
  3220. -- / after loaded
  3221.  
  3222. function CHECK_FE()
  3223. if not gWorkspace.FilteringEnabled then
  3224. NOTIFY('Filtering is disabled', 50, 255, 50)
  3225. elseif gWorkspace.FilteringEnabled then
  3226. NOTIFY('Filtering is ENABLED', 255, 50, 50)
  3227. end
  3228. end
  3229.  
  3230. CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
  3231.  
  3232. local GOING_IN = true
  3233. CMD_BAR_H.bar.Changed:connect(function()
  3234. if CMD_BAR_H.bar.Text ~= 'press ; to execute a command' and CMD_BAR_H.bar.Focused and not GOING_IN then
  3235. if CMD_BAR_H.bar.Text ~= '' then
  3236. if not CMD_BAR_H.bar.Text:find(' ') then
  3237. CMD_BAR_H.bar.commands.Visible = true
  3238. CMD_BAR_H.bar.commands:ClearAllChildren()
  3239. CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3240. local Y_COMMANDS = 0
  3241. for i,v in pairs(COMMANDS) do
  3242. if v.N:find(CMD_BAR_H.bar.Text) then
  3243. CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 1, -200), 'InOut', 'Quad', 0.2, true)
  3244. CMD_BAR_H.bar.commands.CanvasSize = CMD_BAR_H.bar.commands.CanvasSize + UDim2.new(0, 0, 0, 20)
  3245. local COMMANDS_C = CMD_BAR_H.bar.commands_ex:Clone()
  3246. COMMANDS_C.Position = UDim2.new(0, 0, 0, Y_COMMANDS)
  3247. COMMANDS_C.Visible = true
  3248. COMMANDS_C.Text = ' ' .. v.D
  3249. COMMANDS_C.Parent = CMD_BAR_H.bar.commands
  3250. Y_COMMANDS = Y_COMMANDS + 20
  3251. end
  3252. end
  3253. end
  3254. else
  3255. CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true)
  3256. CMD_BAR_H.bar.commands:ClearAllChildren()
  3257. CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3258. end
  3259. end
  3260. end)
  3261.  
  3262. CMD_BAR_H.bar.FocusLost:connect(function()
  3263. GOING_IN = true
  3264. if CMD_BAR_H.bar.Text ~= '' then
  3265. spawn(function()
  3266. ECOMMAND(CMD_BAR_H.bar.Text, LP)
  3267. end)
  3268. end
  3269. CMD_BAR_H.bar.commands:ClearAllChildren()
  3270. CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3271. CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true)
  3272. CMD_BAR_H.bar:TweenPosition(UDim2.new(0, -225, 1, -50), 'InOut', 'Quad', 0.5, true)
  3273. end)
  3274.  
  3275. MOUSE.KeyDown:connect(function(K)
  3276. if K:byte() == 59 then
  3277. GOING_IN = false
  3278. CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
  3279. CMD_BAR_H.bar:CaptureFocus()
  3280. end
  3281. end)
  3282.  
  3283. NOTIFY('Hello, ' .. gPlayers.LocalPlayer.Name, 255, 255, 255)
  3284. CHECK_FE()
  3285.  
  3286. print(#COMMANDS)
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