Advertisement
Guest User

ME Log

a guest
Jan 16th, 2018
332
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 35.99 KB | None | 0 0
  1. 2018-01-16 05:32:08.486> Log Started
  2. 2018-01-16 05:32:08.493> Timezone (local - UTC): 1h
  3. 2018-01-16 05:32:08.493> App Version: 0.6.2.734DDB
  4. 2018-01-16 05:32:08.493> Steam build: Always true
  5. 2018-01-16 05:32:08.493> Is official: True [NO][IS][NAMP]
  6. 2018-01-16 05:32:08.493> Environment.ProcessorCount: 4
  7. 2018-01-16 05:32:08.493> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
  8. 2018-01-16 05:32:08.493> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe"
  9. 2018-01-16 05:32:08.494> Environment.Version: 4.6.1 or later (394271)
  10. 2018-01-16 05:32:08.494> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64
  11. 2018-01-16 05:32:08.494> Default Culture: sv-SE
  12. 2018-01-16 05:32:08.494> Default UI Culture: sv-SE
  13. 2018-01-16 05:32:08.494> IsAdmin: False
  14. 2018-01-16 05:32:08.500|Main thread> MyConfig.Load() - START
  15. 2018-01-16 05:32:08.503|Main thread> Path: C:\Users\Daemn\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
  16. 2018-01-16 05:32:08.536|Main thread> RotationHints: False
  17. 2018-01-16 05:32:08.536|Main thread> GraphicsRenderer: DirectX 11
  18. 2018-01-16 05:32:08.536|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  19. 2018-01-16 05:32:08.536|Main thread> Language: 0
  20. 2018-01-16 05:32:08.536|Main thread> ControlsJoystickName: Disabled
  21. 2018-01-16 05:32:08.536|Main thread> GameVersion: 0.6.1.8742611
  22. 2018-01-16 05:32:08.536|Main thread> FirstTimeRun: False
  23. 2018-01-16 05:32:08.536|Main thread> GameVolume: 1
  24. 2018-01-16 05:32:08.536|Main thread> MusicVolume: 0.5018988
  25. 2018-01-16 05:32:08.536|Main thread> VoiceChatVolume: 1
  26. 2018-01-16 05:32:08.536|Main thread> HudWarnings: True
  27. 2018-01-16 05:32:08.536|Main thread> VoiceChat: True
  28. 2018-01-16 05:32:08.536|Main thread> EnableMuteWhenNotInFocus: True
  29. 2018-01-16 05:32:08.536|Main thread> EnableDynamicMusic: True
  30. 2018-01-16 05:32:08.536|Main thread> VideoAdapter: 0
  31. 2018-01-16 05:32:08.536|Main thread> ScreenWidth: 1920
  32. 2018-01-16 05:32:08.536|Main thread> ScreenHeight: 1080
  33. 2018-01-16 05:32:08.536|Main thread> RefreshRate: 60000
  34. 2018-01-16 05:32:08.536|Main thread> WindowMode: 1
  35. 2018-01-16 05:32:08.536|Main thread> VerticalSync: False
  36. 2018-01-16 05:32:08.536|Main thread> FieldOfView: 70
  37. 2018-01-16 05:32:08.536|Main thread> VegetationViewDistance: 200
  38. 2018-01-16 05:32:08.536|Main thread> GrassDensity: 0.3
  39. 2018-01-16 05:32:08.536|Main thread> GrassDistance: 45
  40. 2018-01-16 05:32:08.536|Main thread> AntialiasingMode: 0
  41. 2018-01-16 05:32:08.536|Main thread> TerrainLodQuality: 1
  42. 2018-01-16 05:32:08.536|Main thread> ShadingQuality: 0
  43. 2018-01-16 05:32:08.536|Main thread> ModelQuality: 1
  44. 2018-01-16 05:32:08.536|Main thread> LowMemSwitchToLow: 0
  45. 2018-01-16 05:32:08.536|Main thread> AnisotropicFiltering: 1
  46. 2018-01-16 05:32:08.536|Main thread> ShadowMapResolution: 0
  47. 2018-01-16 05:32:08.536|Main thread> MinimalHud: False
  48. 2018-01-16 05:32:08.536|Main thread> Tutorial: 2
  49. 2018-01-16 05:32:08.536|Main thread> AmbientOcclusion: 1
  50. 2018-01-16 05:32:08.536|Main thread> MutedPlayers:
  51. 2018-01-16 05:32:08.537|Main thread> MyConfig.Load() - END
  52. 2018-01-16 05:32:09.234|Main thread> AdapterInfo = {
  53. 2018-01-16 05:32:09.235|Main thread> Name = NVIDIA GeForce GTX 460 + DISPLAY1
  54. 2018-01-16 05:32:09.235|Main thread> Description = dev id: 3618, mem: 1016332288, shared mem: 3221106688, Luid: 37847, rev: 161, subsys id: 888935512, vendor id: 4318
  55. 2018-01-16 05:32:09.235|Main thread> Driver version = 23.21.13.9065
  56. 2018-01-16 05:32:09.235|Main thread> Driver date = 20180103000000.000000-000
  57. 2018-01-16 05:32:09.235|Main thread> DriverUpdateNecessary = False
  58. 2018-01-16 05:32:09.235|Main thread> Adapter id = 0
  59. 2018-01-16 05:32:09.235|Main thread> Supported = True
  60. 2018-01-16 05:32:09.235|Main thread> RAM = 1016332288
  61. 2018-01-16 05:32:09.235|Main thread> Priority = 2
  62. 2018-01-16 05:32:09.235|Main thread> Multithreaded rendering supported = True
  63. 2018-01-16 05:32:09.235|Main thread> Output is attached = True
  64. 2018-01-16 05:32:09.235|Main thread> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
  65. 2018-01-16 05:32:09.235|Main thread> Display modes = {
  66. 2018-01-16 05:32:09.236|Main thread> DXGIOutput id = 0
  67. 2018-01-16 05:32:09.236|Main thread> 640x480@60Hz
  68. 2018-01-16 05:32:09.236|Main thread> 640x480@75Hz
  69. 2018-01-16 05:32:09.236|Main thread> 640x480@72Hz
  70. 2018-01-16 05:32:09.236|Main thread> 720x480@75Hz
  71. 2018-01-16 05:32:09.236|Main thread> 720x480@75Hz
  72. 2018-01-16 05:32:09.236|Main thread> 720x480@60.317Hz
  73. 2018-01-16 05:32:09.236|Main thread> 720x480@60.317Hz
  74. 2018-01-16 05:32:09.236|Main thread> 720x480@72.188Hz
  75. 2018-01-16 05:32:09.236|Main thread> 720x480@72.188Hz
  76. 2018-01-16 05:32:09.236|Main thread> 720x576@75Hz
  77. 2018-01-16 05:32:09.236|Main thread> 720x576@75Hz
  78. 2018-01-16 05:32:09.236|Main thread> 720x576@60.317Hz
  79. 2018-01-16 05:32:09.236|Main thread> 720x576@60.317Hz
  80. 2018-01-16 05:32:09.236|Main thread> 720x576@72.188Hz
  81. 2018-01-16 05:32:09.236|Main thread> 720x576@72.188Hz
  82. 2018-01-16 05:32:09.236|Main thread> 800x600@75Hz
  83. 2018-01-16 05:32:09.236|Main thread> 800x600@60.317Hz
  84. 2018-01-16 05:32:09.236|Main thread> 800x600@72.188Hz
  85. 2018-01-16 05:32:09.236|Main thread> 1024x768@60.004Hz
  86. 2018-01-16 05:32:09.236|Main thread> 1024x768@70.069Hz
  87. 2018-01-16 05:32:09.236|Main thread> 1024x768@75.029Hz
  88. 2018-01-16 05:32:09.236|Main thread> 1152x864@75.025Hz
  89. 2018-01-16 05:32:09.236|Main thread> 1152x864@75.025Hz
  90. 2018-01-16 05:32:09.236|Main thread> 1280x720@60.015Hz
  91. 2018-01-16 05:32:09.236|Main thread> 1280x720@60.015Hz
  92. 2018-01-16 05:32:09.236|Main thread> 1280x768@60.015Hz
  93. 2018-01-16 05:32:09.236|Main thread> 1280x768@60.015Hz
  94. 2018-01-16 05:32:09.236|Main thread> 1280x800@75.025Hz
  95. 2018-01-16 05:32:09.236|Main thread> 1280x800@75.025Hz
  96. 2018-01-16 05:32:09.236|Main thread> 1280x960@75.025Hz
  97. 2018-01-16 05:32:09.236|Main thread> 1280x960@75.025Hz
  98. 2018-01-16 05:32:09.236|Main thread> 1280x1024@75.025Hz
  99. 2018-01-16 05:32:09.236|Main thread> 1360x768@60.015Hz
  100. 2018-01-16 05:32:09.236|Main thread> 1366x768@59.954Hz
  101. 2018-01-16 05:32:09.236|Main thread> 1366x768@59.954Hz
  102. 2018-01-16 05:32:09.236|Main thread> 1600x900@59.954Hz
  103. 2018-01-16 05:32:09.236|Main thread> 1600x900@59.954Hz
  104. 2018-01-16 05:32:09.236|Main thread> 1600x1024@59.954Hz
  105. 2018-01-16 05:32:09.236|Main thread> 1600x1024@59.954Hz
  106. 2018-01-16 05:32:09.236|Main thread> 1680x1050@59.954Hz
  107. 2018-01-16 05:32:09.236|Main thread> 1920x1080@60Hz
  108. 2018-01-16 05:32:09.236|Main thread> }
  109. 2018-01-16 05:32:09.236|Main thread> }
  110. 2018-01-16 05:32:09.272|Main thread> Steam.IsActive: True
  111. 2018-01-16 05:32:09.272|Main thread> Steam.IsOnline: True
  112. 2018-01-16 05:32:09.273|Main thread> Steam.OwnsGame: False
  113. 2018-01-16 05:32:09.273|Main thread> Steam.UserId: 76561198016862801
  114. 2018-01-16 05:32:09.273|Main thread> Steam.UserName: Daemn
  115. 2018-01-16 05:32:09.274|Main thread> Steam.Branch: default
  116. 2018-01-16 05:32:09.274|Main thread> Build date: 2018-01-16 04:07
  117. 2018-01-16 05:32:09.274|Main thread> Build version: 0.1.6590.29024
  118. 2018-01-16 05:32:09.323|Main thread> MySandboxGame.Constructor() - START
  119. 2018-01-16 05:32:10.470|Main thread> Game dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64
  120. 2018-01-16 05:32:10.470|Main thread> Content dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content
  121. 2018-01-16 05:32:10.471|Main thread> Found processor count: 4
  122. 2018-01-16 05:32:10.471|Main thread> Using processor count: 4
  123. 2018-01-16 05:32:15.175|Main thread> Info: Type metadata loaded in 4.5222089s.
  124. 2018-01-16 05:32:15.176|Main thread> Preallocate - START
  125. 2018-01-16 05:32:15.177|Main thread> MyEntities - START
  126. 2018-01-16 05:32:15.182|Main thread> MyEntities - END
  127. 2018-01-16 05:32:15.182|Main thread> MyObjectBuilder_Base - START
  128. 2018-01-16 05:32:15.182|Main thread> MyObjectBuilder_Base - END
  129. 2018-01-16 05:32:15.182|Main thread> MyTransparentGeometry - START
  130. 2018-01-16 05:32:15.224|Main thread> MyTransparentGeometry - END
  131. 2018-01-16 05:32:15.224|Main thread> MyCubeGridDeformationTables - START
  132. 2018-01-16 05:32:15.230|Main thread> MyCubeGridDeformationTables - END
  133. 2018-01-16 05:32:15.230|Main thread> MyMath - START
  134. 2018-01-16 05:32:15.233|Main thread> MyMath - END
  135. 2018-01-16 05:32:15.233|Main thread> MySimpleObjectDraw - START
  136. 2018-01-16 05:32:15.234|Main thread> MySimpleObjectDraw - END
  137. 2018-01-16 05:32:15.234|Main thread> Preallocate - END
  138. 2018-01-16 05:32:15.307|Main thread> MySandboxGame.Constructor() - END
  139. 2018-01-16 05:32:15.633|Main thread> Performing start-up memory test...
  140. 2018-01-16 05:32:15.635|Main thread> Physical memory is 8,540,078,080 bytes.
  141. 2018-01-16 05:32:15.635|Main thread> Minimum requirement is 8,000,000,000 bytes.
  142. 2018-01-16 05:32:15.635|Main thread> System meets minimum memory requirements.
  143. 2018-01-16 05:32:15.639|Main thread> MyVideoModeManager.LogApplicationInformation - START
  144. 2018-01-16 05:32:15.640|Main thread> Assembly.GetName: Sandbox.Game, Version=0.1.6590.29024, Culture=neutral, PublicKeyToken=null
  145. 2018-01-16 05:32:15.640|Main thread> Assembly.FullName: Sandbox.Game, Version=0.1.6590.29024, Culture=neutral, PublicKeyToken=null
  146. 2018-01-16 05:32:15.640|Main thread> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
  147. 2018-01-16 05:32:15.640|Main thread> Assembly.ImageRuntimeVersion: v4.0.30319
  148. 2018-01-16 05:32:15.640|Main thread> MyVideoModeManager.LogApplicationInformation - END
  149. 2018-01-16 05:32:15.642|Main thread> MyVideoModeManager.LogEnvironmentInformation - START
  150. 2018-01-16 05:32:15.656|Main thread> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd.
  151. 2018-01-16 05:32:15.656|Main thread> Win32_ComputerSystem.Model: B250M-DS3H
  152. 2018-01-16 05:32:15.656|Main thread> Virtualized: False
  153. 2018-01-16 05:32:15.679|Main thread> Environment.ProcessorName: Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz
  154. 2018-01-16 05:32:15.680|Main thread> ComputerInfo.TotalPhysicalMemory: 8,540,078,080 bytes
  155. 2018-01-16 05:32:15.680|Main thread> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
  156. 2018-01-16 05:32:15.680|Main thread> ComputerInfo.AvailablePhysicalMemory: 6,197,645,312 bytes
  157. 2018-01-16 05:32:15.680|Main thread> ComputerInfo.AvailableVirtualMemory: 8,795,162,828,800 bytes
  158. 2018-01-16 05:32:15.707|Main thread> Drive C: | Capacity: 1,000,097,181,696 bytes | Free space: 626,668,593,152 bytes
  159. 2018-01-16 05:32:15.708|Main thread> MyVideoModeManager.LogEnvironmentInformation - END
  160. 2018-01-16 05:32:15.709|Main thread> MySandboxGame.Initialize() - START
  161. 2018-01-16 05:32:16.060|Main thread> Havok: Physics.Init
  162. 2018-01-16 05:32:16.061|Main thread> Havok: Version: Release(0), 1800, [S]
  163. 2018-01-16 05:32:16.068|Main thread> HkGameName: MedievalEngineers Release
  164. 2018-01-16 05:32:16.121|Main thread> MySandboxGame.LoadData() - START
  165. 2018-01-16 05:32:16.127|Main thread> MyDefinitionManager.PreloadDefinitions() - START
  166. 2018-01-16 05:32:16.128|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - START
  167. 2018-01-16 05:32:22.605|Main thread> MyDefinitionManager.LoadScenarios() - START
  168. 2018-01-16 05:32:29.422|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - END
  169. 2018-01-16 05:32:29.499|Main thread> Loading scenarios
  170. 2018-01-16 05:32:29.502|Main thread> MyDefinitionManager.LoadScenarios() - END
  171. 2018-01-16 05:32:29.502|Main thread> MyDefinitionManager.PreloadDefinitions() - END
  172. 2018-01-16 05:32:29.508|Main thread> MyAudio.LoadData - START
  173. 2018-01-16 05:32:29.591|Main thread> MyAudio.CreateX3DAudio - Device: Högtalare (Realtek High Definition Audio) - Channel #: 2
  174. 2018-01-16 05:32:29.680|Main thread> MyAudio.LoadData - END
  175. 2018-01-16 05:32:29.689|Main thread> Warning: Could not find any sound for 'HudUse'
  176. 2018-01-16 05:32:29.689|Main thread> Warning: Could not find any sound for 'HudRotateBlock'
  177. 2018-01-16 05:32:29.689|Main thread> Warning: Could not find any sound for 'HudPlaceBlock'
  178. 2018-01-16 05:32:29.689|Main thread> Warning: Could not find any sound for 'HudDeleteBlock'
  179. 2018-01-16 05:32:29.689|Main thread> Warning: Could not find any sound for 'HudColorBlock'
  180. 2018-01-16 05:32:29.689|Main thread> Warning: Could not find any sound for 'PlayDropItem'
  181. 2018-01-16 05:32:29.689|Main thread> Warning: Could not find any sound for 'HudVocInventoryFull'
  182. 2018-01-16 05:32:29.689|Main thread> Warning: Could not find any sound for 'HudVocMeteorInbound'
  183. 2018-01-16 05:32:29.689|Main thread> Warning: Could not find any sound for 'HudVocHealthLow'
  184. 2018-01-16 05:32:29.689|Main thread> Warning: Could not find any sound for 'HudVocHealthCritical'
  185. 2018-01-16 05:32:29.689|Main thread> Warning: Could not find any sound for 'None'
  186. 2018-01-16 05:32:29.689|Main thread> Warning: Could not find any sound for 'HudVocEnergyLow'
  187. 2018-01-16 05:32:29.689|Main thread> Warning: Could not find any sound for 'HudVocStationFuelLow'
  188. 2018-01-16 05:32:29.689|Main thread> Warning: Could not find any sound for 'HudVocShipFuelLow'
  189. 2018-01-16 05:32:29.689|Main thread> Warning: Could not find any sound for 'HudVocEnergyCrit'
  190. 2018-01-16 05:32:29.689|Main thread> Warning: Could not find any sound for 'HudVocStationFuelCrit'
  191. 2018-01-16 05:32:29.689|Main thread> Warning: Could not find any sound for 'HudVocShipFuelCrit'
  192. 2018-01-16 05:32:29.689|Main thread> Warning: Could not find any sound for 'HudVocEnergyNo'
  193. 2018-01-16 05:32:29.689|Main thread> Warning: Could not find any sound for 'HudVocStationFuelNo'
  194. 2018-01-16 05:32:29.689|Main thread> Warning: Could not find any sound for 'HudVocShipFuelNo'
  195. 2018-01-16 05:32:29.689|Main thread> Warning: Could not find any sound for 'HudCraftBarProgressLoop'
  196. 2018-01-16 05:32:29.689|Main thread> Warning: Could not find any sound for 'HudOpenCraftWin'
  197. 2018-01-16 05:32:29.689|Main thread> Warning: Could not find any sound for 'HudOpenInventory'
  198. 2018-01-16 05:32:29.689|Main thread> Warning: Could not find any sound for 'PlayTakeItem'
  199. 2018-01-16 05:32:29.689|Main thread> Warning: Could not find any sound for 'HudPlaceItem'
  200. 2018-01-16 05:32:29.689|Main thread> Warning: Could not find any sound for 'QuestCompleted'
  201. 2018-01-16 05:32:29.689|Main thread> Warning: Could not find any sound for 'QuestStepCompleted'
  202. 2018-01-16 05:32:29.691|Main thread> MyGuiManager()
  203. 2018-01-16 05:32:29.751|Main thread> MyScreenManager()
  204. 2018-01-16 05:32:29.843|Main thread> MyGuiManager.LoadContent() - START
  205. 2018-01-16 05:32:29.970|Main thread> MyGuiManager.LoadContent() - START
  206. 2018-01-16 05:32:29.972|Main thread> MyGuiManager.LoadContent() - END
  207. 2018-01-16 05:32:29.972|Main thread> MyGuiManager.LoadContent() - END
  208. 2018-01-16 05:32:30.083|Main thread> MySandboxGame.LoadData() - END
  209. 2018-01-16 05:32:31.153|Main thread> Analytics helper process start reported
  210. 2018-01-16 05:32:31.156|Main thread> MySandboxGame.Initialize() - END
  211. 2018-01-16 05:32:31.159|Main thread> Timer Frequency: 2929814
  212. 2018-01-16 05:32:31.159|Main thread> Ticks per frame: 49035
  213. 2018-01-16 05:32:31.203|Worker Logic 0> Loading available saves - START
  214. 2018-01-16 05:32:31.205|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Daemn\AppData\Roaming\MedievalEngineers\Saves\76561198016862801'
  215. 2018-01-16 05:32:31.309|Worker Logic 0> Loading available saves - END
  216. 2018-01-16 05:32:31.310|Worker Logic 0> Loading available saves - START
  217. 2018-01-16 05:32:31.311|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Daemn\AppData\Roaming\MedievalEngineers\Saves\76561198016862801'
  218. 2018-01-16 05:32:31.312|Worker Logic 0> Loading available saves - END
  219. 2018-01-16 05:32:38.598|Main thread>
  220. 2018-01-16 05:32:38.598|Main thread> LoadSession() - Start
  221. 2018-01-16 05:32:38.598|Main thread> C:\Users\Daemn\AppData\Roaming\MedievalEngineers\Saves\76561198016862801\Wild Start 2018-01-10 0012
  222. 2018-01-16 05:32:38.654|Main thread> LoadSession() - End
  223. 2018-01-16 05:32:38.918|Main thread> Loading session: C:\Users\Daemn\AppData\Roaming\MedievalEngineers\Saves\76561198016862801\Wild Start 2018-01-10 0012
  224. 2018-01-16 05:32:39.067|Main thread> Process information Session Start:
  225. 2018-01-16 05:32:39.068|Main thread> Managed Memory: 304,474,304 B
  226. 2018-01-16 05:32:39.070|Main thread> Private Memory: 1,044,897,792 B
  227. 2018-01-16 05:32:39.070|Main thread> Nr of Threads: 39
  228. 2018-01-16 05:32:39.070|Main thread> Simulation Speed: 0.01
  229. 2018-01-16 05:32:39.070|Main thread> Current:
  230. 2018-01-16 05:32:39.071|Main thread> Paged Memory: 1,044,897,792 B
  231. 2018-01-16 05:32:39.071|Main thread> Working Set: 659,415,040 B
  232. 2018-01-16 05:32:39.071|Main thread> Virtual Memory: 1,952,559,104 B
  233. 2018-01-16 05:32:39.071|Main thread> Peak:
  234. 2018-01-16 05:32:39.072|Main thread> Paged Memory: 1,073,385,472 B
  235. 2018-01-16 05:32:39.072|Main thread> Working Set: 687,390,720 B
  236. 2018-01-16 05:32:39.072|Main thread> Virtual Memory: 2,020,884,480 B
  237. 2018-01-16 05:32:39.076|Main thread> MyModManager.LoadData() - START
  238. 2018-01-16 05:32:39.087|Main thread> MyModManager.LoadData() - END
  239. 2018-01-16 05:32:39.446|Main thread> Finished loading stage Initializing session, elapsed time: 0.371 seconds
  240. 2018-01-16 05:32:39.736|Main thread> MyDefinitionManager.LoadData() - START
  241. 2018-01-16 05:32:39.743|Main thread> List of used mods (0) - START
  242. 2018-01-16 05:32:39.744|Main thread> List of used mods - END
  243. 2018-01-16 05:32:40.641|Main thread> Warning: Cannot find sound cue named
  244. 2018-01-16 05:32:40.642|Main thread> Warning: Cannot find sound cue named
  245. 2018-01-16 05:32:40.642|Main thread> Warning: Cannot find sound cue named
  246. 2018-01-16 05:32:40.642|Main thread> Warning: Cannot find sound cue named
  247. 2018-01-16 05:32:40.642|Main thread> Warning: Cannot find sound cue named
  248. 2018-01-16 05:32:40.642|Main thread> Warning: Cannot find sound cue named
  249. 2018-01-16 05:32:40.643|Main thread> Warning: Cannot find sound cue named
  250. 2018-01-16 05:32:40.831|Main thread> MyAudio.UnloadData - START
  251. 2018-01-16 05:32:40.843|Main thread> MyAudio.UnloadData - END
  252. 2018-01-16 05:32:40.843|Main thread> MyAudio.LoadData - START
  253. 2018-01-16 05:32:40.896|Main thread> MyAudio.CreateX3DAudio - Device: Högtalare (Realtek High Definition Audio) - Channel #: 2
  254. 2018-01-16 05:32:46.852|Main thread> MyAudio.LoadData - END
  255. 2018-01-16 05:32:46.852|Main thread> MyDefinitionManager.LoadScenarios() - START
  256. 2018-01-16 05:32:46.875|Main thread> Loading scenarios
  257. 2018-01-16 05:32:46.875|Main thread> MyDefinitionManager.LoadScenarios() - END
  258. 2018-01-16 05:32:46.875|Main thread> MyDefinitionManager.LoadData() - END
  259. 2018-01-16 05:32:46.878|Main thread> Finished loading stage Loading definitions, elapsed time: 7.145 seconds
  260. 2018-01-16 05:32:46.879|Main thread> Info: Game Definition: MyObjectBuilder_SessionDefinition/Medieval.Planets
  261. 2018-01-16 05:32:47.004|Main thread> MyTransparentGeometry.LoadData - START
  262. 2018-01-16 05:32:47.019|External Debugging Listener> External debugger: listening...
  263. 2018-01-16 05:32:50.238|Main thread> MyLights.LoadData() - START
  264. 2018-01-16 05:32:50.241|Main thread> MyLights.LoadData() - END
  265. 2018-01-16 05:32:50.333|Main thread> Finished loading stage Loading session components, elapsed time: 3.455 seconds
  266. 2018-01-16 05:32:57.194|Main thread> Warning: Model is missing for MyObjectBuilder_CompoundCubeBlock/CompoundBlock
  267. 2018-01-16 05:33:10.406|Main thread> Finished loading stage Loading models, elapsed time: 20.071 seconds
  268. 2018-01-16 05:33:10.406|Main thread> Finished loading stage Loading data, elapsed time: 30.96 seconds
  269. 2018-01-16 05:33:10.425|Main thread> Finished loading stage Loading character data, elapsed time: 0.015 seconds
  270. 2018-01-16 05:33:10.485|Main thread> Loading voxel storage from file 'C:\Users\Daemn\AppData\Roaming\MedievalEngineers\Saves\76561198016862801\Wild Start 2018-01-10 0012\EarthSecond-1251102759r5000.vx2'
  271. 2018-01-16 05:33:12.561|Worker Logic 0> Models\Cubes\small\dead_astronaut.mwm does not have destruction data
  272. 2018-01-16 05:33:13.000|Main thread> Finished loading stage Loading 4 objects, elapsed time: 0.421 seconds
  273. 2018-01-16 05:33:21.331|Main thread> Checkpoint.CameraAttach success: entity id76747014237406731, camera subtype DefaultFirstPerson
  274. 2018-01-16 05:33:21.332|Main thread> Finished loading stage Loading final details, elapsed time: 8.332 seconds
  275. 2018-01-16 05:33:21.333|Main thread> MySession.Static.LogSettings - START
  276. 2018-01-16 05:33:21.335|Main thread> Name = Wild Start 2018-01-10 00:12
  277. 2018-01-16 05:33:21.335|Main thread> Description =
  278. 2018-01-16 05:33:21.335|Main thread> InGameTime = 01/01/0001 00:00:00
  279. 2018-01-16 05:33:21.335|Main thread> Password =
  280. 2018-01-16 05:33:21.335|Main thread> CurrentPath = C:\Users\Daemn\AppData\Roaming\MedievalEngineers\Saves\76561198016862801\Wild Start 2018-01-10 0012
  281. 2018-01-16 05:33:21.335|Main thread> WorkshopId =
  282. 2018-01-16 05:33:21.335|Main thread> CameraController = 110A900B931460B:Camera 1st - DefaultFirstPerson
  283. 2018-01-16 05:33:21.335|Main thread> ThumbPath = C:\Users\Daemn\AppData\Roaming\MedievalEngineers\Saves\76561198016862801\Wild Start 2018-01-10 0012\thumb.jpg
  284. 2018-01-16 05:33:21.336|Main thread> Settings:
  285. 2018-01-16 05:33:21.337|Main thread> Auto-Save Time (Minutes) = 5
  286. 2018-01-16 05:33:21.337|Main thread> Cut, Copy and Paste = True
  287. 2018-01-16 05:33:21.337|Main thread> Days per season = 4
  288. 2018-01-16 05:33:21.337|Main thread> Game Mode = Survival
  289. 2018-01-16 05:33:21.337|Main thread> Inventory size multiplier = 1
  290. 2018-01-16 05:33:21.337|Main thread> Maximum Backup Saves = 5
  291. 2018-01-16 05:33:21.337|Main thread> Maximum Floating Objects = 64
  292. 2018-01-16 05:33:21.337|Main thread> Maximum Fracture Pieces = 50
  293. 2018-01-16 05:33:21.337|Main thread> Maximum Players = 4
  294. 2018-01-16 05:33:21.337|Main thread> Maximum Solar Altitude = 0.41
  295. 2018-01-16 05:33:21.337|Main thread> Online Mode = PRIVATE
  296. 2018-01-16 05:33:21.337|Main thread> Show player names on HUD = True
  297. 2018-01-16 05:33:21.337|Main thread> Spectator = False
  298. 2018-01-16 05:33:21.337|Main thread> Structural Integrity = True
  299. 2018-01-16 05:33:21.337|Main thread> Sun rotation interval = 120
  300. 2018-01-16 05:33:21.337|Main thread> View distance = 2600
  301. 2018-01-16 05:33:21.337|Main thread> MySession.Static.LogSettings - END
  302. 2018-01-16 05:33:21.338|Main thread> Finished loading stage Loading planet, elapsed time: 10.932 seconds
  303. 2018-01-16 05:33:21.340|Main thread> Setting update order on MyPhysicsComponentSystem to AfterSimulation
  304. 2018-01-16 05:33:21.341|Main thread> Setting update order on MySessionComponentExtDebug to BeforeSimulation
  305. 2018-01-16 05:33:21.341|Main thread> Setting update order on MySessionComponentAnimationSystem to BeforeSimulation
  306. 2018-01-16 05:33:21.341|Main thread> Setting update order on MyParticlesManager to AfterSimulation
  307. 2018-01-16 05:33:21.341|Main thread> Setting update order on MySimulatedClientsManager to AfterSimulation
  308. 2018-01-16 05:33:21.341|Main thread> Setting update order on MyDestructionData to AfterSimulation
  309. 2018-01-16 05:33:21.341|Main thread> Setting update order on MyAiTargetManager to AfterSimulation
  310. 2018-01-16 05:33:21.341|Main thread> Setting update order on MyToolbarComponent to BeforeSimulation
  311. 2018-01-16 05:33:21.341|Main thread> Setting update order on MyAIComponent to Simulation, AfterSimulation
  312. 2018-01-16 05:33:21.344|Main thread> Setting update order on MyCubeGrids to NoUpdate
  313. 2018-01-16 05:33:21.344|Main thread> Setting update order on MyEnvironmentBotSpawningSystem to AfterSimulation
  314. 2018-01-16 05:33:21.344|Main thread> Setting update order on MyTrashRemoval to AfterSimulation
  315. 2018-01-16 05:33:21.344|Main thread> Setting update order on MyPlanetEnvironmentSessionComponent to BeforeSimulation
  316. 2018-01-16 05:33:22.382|Main thread> Setting update order on MyPlanets to NoUpdate
  317. 2018-01-16 05:33:22.383|Main thread> Setting update order on MyTimerComponentSystem to AfterSimulation
  318. 2018-01-16 05:33:22.383|Main thread> Setting update order on MyCoordinateSystem to NoUpdate
  319. 2018-01-16 05:33:22.383|Main thread> Setting update order on MyParticleEditorComponent to AfterSimulation
  320. 2018-01-16 05:33:22.383|Main thread> Setting update order on MyEnvironmentItemEditor to AfterSimulation
  321. 2018-01-16 05:33:22.383|Main thread> Setting update order on MyDestructionEffectsComponent to NoUpdate
  322. 2018-01-16 05:33:22.383|Main thread> Setting update order on MyPlayerStorageComponent to NoUpdate
  323. 2018-01-16 05:33:22.384|Main thread> Setting update order on MyPlanetTrackComponent to AfterSimulation
  324. 2018-01-16 05:33:22.384|Main thread> Setting update order on MySessionComponentSpectator to NoUpdate
  325. 2018-01-16 05:33:22.384|Main thread> Setting update order on MySoundSystem to Simulation
  326. 2018-01-16 05:33:22.385|Main thread> Setting update order on MyCubeGridSmallToLargeConnection to NoUpdate
  327. 2018-01-16 05:33:22.385|Main thread> Setting update order on MyDamageSystem to NoUpdate
  328. 2018-01-16 05:33:22.386|Main thread> Setting update order on MyPlaceAreas to NoUpdate
  329. 2018-01-16 05:33:22.386|Main thread> Setting update order on MyChatSystem to AfterSimulation
  330. 2018-01-16 05:33:22.386|Main thread> Setting update order on MyFracturedPiecesManager to AfterSimulation
  331. 2018-01-16 05:33:22.386|Main thread> Setting update order on MyGravityProviderSystem to NoUpdate
  332. 2018-01-16 05:33:22.386|Main thread> Setting update order on MyHeightMapLoadingSystem to AfterSimulation
  333. 2018-01-16 05:33:22.386|Main thread> Setting update order on MyGridPickupComponent to NoUpdate
  334. 2018-01-16 05:33:22.386|Main thread> Setting update order on MyClipboardComponent to BeforeSimulation
  335. 2018-01-16 05:33:22.386|Main thread> Setting update order on MyHitReportingComponent to NoUpdate
  336. 2018-01-16 05:33:22.386|Main thread> Setting update order on MyRopeComponent to BeforeSimulation, AfterSimulation
  337. 2018-01-16 05:33:22.386|Main thread> Setting update order on MyScriptedGroupsSystem to AfterSimulation
  338. 2018-01-16 05:33:22.386|Main thread> Setting update order on MySessionComponentPlanetAmbientSounds to AfterSimulation
  339. 2018-01-16 05:33:22.386|Main thread> Setting update order on MySessionComponentResearch to NoUpdate
  340. 2018-01-16 05:33:22.386|Main thread> Setting update order on MySessionComponentThrower to AfterSimulation
  341. 2018-01-16 05:33:22.386|Main thread> Setting update order on MyVoiceChatSessionComponent to AfterSimulation
  342. 2018-01-16 05:33:22.386|Main thread> Setting update order on MySessionComponentVoxelHand to BeforeSimulation
  343. 2018-01-16 05:33:22.386|Main thread> Setting update order on MyHudWarnings to AfterSimulation
  344. 2018-01-16 05:33:22.386|Main thread> Setting update order on MyFloatingObjects to AfterSimulation
  345. 2018-01-16 05:33:22.386|Main thread> Setting update order on MyHud to BeforeSimulation
  346. 2018-01-16 05:33:22.386|Main thread> Setting update order on MyAudioComponent to BeforeSimulation
  347. 2018-01-16 05:33:22.386|Main thread> Setting update order on MyProjectiles to BeforeSimulation
  348. 2018-01-16 05:33:22.386|Main thread> Setting update order on MyGamePruningStructure to Simulation
  349. 2018-01-16 05:33:22.386|Main thread> Setting update order on MyLights to NoUpdate
  350. 2018-01-16 05:33:22.386|Main thread> Setting update order on MyPhysics to Simulation
  351. 2018-01-16 05:33:22.386|Main thread> Setting update order on MyMaterialPropertiesHelper to NoUpdate
  352. 2018-01-16 05:33:22.386|Main thread> Setting update order on MySector to BeforeSimulation, AfterSimulation
  353. 2018-01-16 05:33:22.386|Main thread> Setting update order on MyCubeBuilderMedieval to BeforeSimulation
  354. 2018-01-16 05:33:22.386|Main thread> Setting update order on MyMedievalBuildComponent to NoUpdate
  355. 2018-01-16 05:33:22.387|Main thread> Setting update order on MyDiplomacyManager to NoUpdate
  356. 2018-01-16 05:33:22.387|Main thread> Setting update order on MyActionTrackingSystem to BeforeSimulation
  357. 2018-01-16 05:33:22.387|Main thread> Setting update order on MyBannerComponent to BeforeSimulation
  358. 2018-01-16 05:33:22.389|Main thread> Setting update order on MyCuttingComponent to AfterSimulation
  359. 2018-01-16 05:33:22.390|Main thread> Setting update order on MyDecaySystem to BeforeSimulation
  360. 2018-01-16 05:33:22.390|Main thread> Setting update order on MyEnvironmentGatheringSystem to AfterSimulation
  361. 2018-01-16 05:33:22.390|Main thread> Setting update order on MyEnvironmentRegrowthSystem to NoUpdate
  362. 2018-01-16 05:33:22.390|Main thread> Setting update order on MyFastTravelSystem to AfterSimulation
  363. 2018-01-16 05:33:22.390|Main thread> Setting update order on MyFactionManager to NoUpdate
  364. 2018-01-16 05:33:22.393|Main thread> Setting update order on MyFarmingSystem to NoUpdate
  365. 2018-01-16 05:33:22.394|Main thread> Setting update order on MyKeychainSystem to NoUpdate
  366. 2018-01-16 05:33:22.394|Main thread> Setting update order on MyManipulationComponent to BeforeSimulation
  367. 2018-01-16 05:33:22.396|Main thread> Setting update order on MyMapSessionComponent to BeforeSimulation
  368. 2018-01-16 05:33:22.396|Main thread> Setting update order on MyMedievalMeasurementsSessionComponent to BeforeSimulation
  369. 2018-01-16 05:33:22.396|Main thread> Setting update order on MyMedievalReachabilityComponent to NoUpdate
  370. 2018-01-16 05:33:22.396|Main thread> Setting update order on MyAreaOwnershipSystem to BeforeSimulation
  371. 2018-01-16 05:33:22.396|Main thread> Setting update order on MyAreaPermissionSystem to NoUpdate
  372. 2018-01-16 05:33:22.396|Main thread> Setting update order on MyAreaUpkeepSystem to BeforeSimulation
  373. 2018-01-16 05:33:22.396|Main thread> Setting update order on MySearchSystem to NoUpdate
  374. 2018-01-16 05:33:22.396|Main thread> Setting update order on MyUniqueEntitySystem to NoUpdate
  375. 2018-01-16 05:33:22.400|Main thread> Setting update order on MyWaypointSystem to NoUpdate
  376. 2018-01-16 05:33:22.400|Main thread> Setting update order on MyMechanicalSmallGridsSystem to BeforeSimulation
  377. 2018-01-16 05:33:22.400|Main thread> Setting update order on MyMedievalPlanetRespawnComponent to BeforeSimulation
  378. 2018-01-16 05:33:22.400|Main thread> Setting update order on MyMapDataComponent to NoUpdate
  379. 2018-01-16 05:33:22.400|Main thread> Finished loading stage Starting Components, elapsed time: 1.061 seconds
  380. 2018-01-16 05:33:22.405|Main thread>
  381. 2018-01-16 05:33:22.405|Main thread> Session loaded
  382. 2018-01-16 05:33:22.405|Main thread> Finished loading stage Finished loading, elapsed time: 43.332 seconds
  383. 2018-01-16 05:33:22.456|Main thread> Process information Periodic Check:
  384. 2018-01-16 05:33:22.457|Main thread> Managed Memory: 1,525,846,072 B
  385. 2018-01-16 05:33:22.458|Main thread> Private Memory: 2,499,153,920 B
  386. 2018-01-16 05:33:22.458|Main thread> Nr of Threads: 41
  387. 2018-01-16 05:33:22.458|Main thread> Simulation Speed: 0.01
  388. 2018-01-16 05:33:22.458|Main thread> Current:
  389. 2018-01-16 05:33:22.459|Main thread> Paged Memory: 2,499,153,920 B
  390. 2018-01-16 05:33:22.459|Main thread> Working Set: 2,046,582,784 B
  391. 2018-01-16 05:33:22.459|Main thread> Virtual Memory: 3,220,815,872 B
  392. 2018-01-16 05:33:22.459|Main thread> Peak:
  393. 2018-01-16 05:33:22.460|Main thread> Paged Memory: 2,499,284,992 B
  394. 2018-01-16 05:33:22.460|Main thread> Working Set: 2,046,672,896 B
  395. 2018-01-16 05:33:22.460|Main thread> Virtual Memory: 3,222,884,352 B
  396. 2018-01-16 05:33:22.461|Main thread> Number of Worlds: 1
  397. 2018-01-16 05:33:22.462|Main thread> 0) RigidBodies: 8, ActiveRigidBodies: 0, CharacterRigidBodies: 1
  398. 2018-01-16 05:33:22.463|Main thread> 0) Constraints: 0
  399. 2018-01-16 05:33:23.412|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  400. 2018-01-16 05:33:23.413|Main thread> MySessionLoading status:
  401. 2018-01-16 05:33:23.414|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
  402. 2018-01-16 05:33:24.467|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  403. 2018-01-16 05:33:24.467|Main thread> MySessionLoading status:
  404. 2018-01-16 05:33:24.468|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
  405. 2018-01-16 05:33:25.521|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  406. 2018-01-16 05:33:25.521|Main thread> MySessionLoading status:
  407. 2018-01-16 05:33:25.522|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
  408. 2018-01-16 05:33:26.576|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  409. 2018-01-16 05:33:26.576|Main thread> MySessionLoading status:
  410. 2018-01-16 05:33:26.577|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
  411. 2018-01-16 05:33:27.630|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  412. 2018-01-16 05:33:27.630|Main thread> MySessionLoading status:
  413. 2018-01-16 05:33:27.631|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
  414. 2018-01-16 05:33:29.016|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  415. 2018-01-16 05:33:29.016|Main thread> MySessionLoading status:
  416. 2018-01-16 05:33:29.017|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
  417. 2018-01-16 05:33:30.070|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  418. 2018-01-16 05:33:30.070|Main thread> MySessionLoading status:
  419. 2018-01-16 05:33:30.071|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
  420. 2018-01-16 05:33:31.125|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  421. 2018-01-16 05:33:31.125|Main thread> MySessionLoading status:
  422. 2018-01-16 05:33:31.126|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
  423. 2018-01-16 05:33:32.179|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  424. 2018-01-16 05:33:32.179|Main thread> MySessionLoading status:
  425. 2018-01-16 05:33:32.180|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
  426. 2018-01-16 05:33:33.234|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  427. 2018-01-16 05:33:33.234|Main thread> MySessionLoading status:
  428. 2018-01-16 05:33:33.235|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
  429. 2018-01-16 05:33:34.288|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  430. 2018-01-16 05:33:34.288|Main thread> MySessionLoading status:
  431. 2018-01-16 05:33:34.289|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
  432. 2018-01-16 05:33:35.343|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  433. 2018-01-16 05:33:35.343|Main thread> MySessionLoading status:
  434. 2018-01-16 05:33:35.344|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
  435. 2018-01-16 05:33:36.397|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  436. 2018-01-16 05:33:36.397|Main thread> MySessionLoading status:
  437. 2018-01-16 05:33:36.398|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
  438. 2018-01-16 05:33:37.451|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  439. 2018-01-16 05:33:37.451|Main thread> MySessionLoading status:
  440. 2018-01-16 05:33:37.452|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
  441. 2018-01-16 05:33:38.020|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: True
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement