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Nov 1st, 2019
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  1. Update v1.2:
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  3. Patch Highlights:
  4. - On final evolution, all remaining genetic mutations are automatically activated. This allows players to reload their save game and complete remaining evolution missions if they so desire.
  5. - Meteorites smoke now lasts longer.
  6. - Drinking water provides a new shield.
  7. - Fleeing animals will avoid coming back to the same spot right away.
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  9. Bug Fixes:
  10. - Fixed an issue where a fear zone exit would sometimes change position as the player got closer to it.
  11. - Fixed reinforcement points assignment issue when a neuron would be learnt via meteorite without having all its previous neurons learnt.
  12. - Fixed clan members disappearing from Clan HUD in rare circumstances.
  13. - Clan members being attacked by predators do not automatically reach safety when the player leaves the area.
  14. - Fixed keyboard keys icons displaying placeholders when a PS4 controller was connected to PC
  15. - Clan members inside a settlement will not mimic actions that force them outside of settlement
  16. - Fixed animals sometimes being stuck on spot
  17. - Animals can now only be discovered once
  18. - Improved game stability
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