Tzivos

[S] Cyrill & Mark: Go Dungeoneering {Cyrill}

Jan 12th, 2017
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  1. @DM
  2. -START-
  3. You both go through the portal and find yourself in a small, rather featureless room, with no doors. It isn't so small as to be claustrophobic, but it is small enough you can plainly see it is empty and has no doors.
  4. genousEnrichment
  5. "uhhhhh... huh"
  6. acousticDeadeye
  7. "Alright then."
  8. genousEnrichment
  9. "I suspect some smashing might be needed, or a puzzle solved"
  10. "if this -is- some kinda puzzle"
  11. acousticDeadeye
  12. "Puzzle, probably."
  13. I inspect the room.
  14. @DM
  15. Roll perception
  16. acousticDeadeye
  17. !roll 1d20+1
  18. NOTTyche[Dice]
  19. rolled 1d20+1 --> [ 1d20=18 ] | {19}
  20. @DM
  21. You notice there are two slightly raised spots, about 5 feet from each other, on the floor. Big enough to stand on comfortably.
  22. acousticDeadeye
  23. "Easy enough. Cy, stand over there."
  24. genousEnrichment
  25. "eh, sure"
  26. I move to wherever Mark is presumably pointing to
  27. acousticDeadeye
  28. I stand on the other spot.
  29. @DM
  30. There's a click and suddenly the floor falls away from under you and you both fall into darkness.
  31. genousEnrichment
  32. "oh shit!"
  33. @DM
  34. Cyrill lands in a tiny room. The only exit is to the south.
  35. genousEnrichment
  36. "ugh, where am I now and why did the floor -have- to collapse?"
  37. I turn towards the south and head to the exit
  38. @DM
  39. She can hear Mark yelling nearby, but it's very faint and muffled by the wall.
  40. genousEnrichment
  41. "wait, Mark, is that you?"
  42. @DM
  43. Roll perception
  44. genousEnrichment
  45. !roll 1d20+1
  46. NOTTyche[Dice]
  47. rolled 1d20+1 --> [ 1d20=5 ] | {6}
  48. @DM
  49. You can't really make anything out, the wall's too thick.
  50. genousEnrichment
  51. damn, can't hear a thing in this stupid metal box
  52. I go through the exit to the south
  53. @DM
  54. You walk into a very large room, but it's very cramped. It's absolutely full of statues about the same height as you with alligator heads. Roll perception
  55. genousEnrichment
  56. !roll 1d20+1
  57. NOTTyche[Dice]
  58. rolled 1d20+1 --> [ 1d20=15 ] | {16}
  59. @DM
  60. You spot 3 imps hiding amongst the statues. They haven't noticed you yet.
  61. genousEnrichment
  62. well, well, well. I sneak amidst the statues and attempt to prepare a surprise attack
  63. @DM
  64. Roll stealth
  65. genousEnrichment
  66. !roll 1d20+4
  67. NOTTyche[Dice]
  68. rolled 1d20+4 --> [ 1d20=1 ] | {5}
  69. @DM
  70. You attempt to be stealthy, but in your focus on the imps you walk face first into a statue and knock it over, falling along with it. As if like dominoes, the entire row of statues fall and shatter. The looked pretty ancient... Oh, and the imps are staring at you now.
  71. genousEnrichment
  72. well, shit, time to fight
  73. @DM
  74. The first imp runs up to you to get his lumps in.
  75. !roll 1d20
  76. NOTTyche[Dice]
  77. rolled 1d20 --> [ 1d20=5 ] | {5}
  78. @DM
  79. He misses
  80. Next one comes up
  81. !roll 1d20+1
  82. NOTTyche[Dice]
  83. rolled 1d20+1 --> [ 1d20=13 ] | {14}
  84. genousEnrichment
  85. AC=14
  86. @DM
  87. You just barely manage to roll away from that one, but your clothes get torn.
  88. Last imp
  89. !roll 1d20+2
  90. NOTTyche[Dice]
  91. rolled 1d20+2 --> [ 1d20=10 ] | {12}
  92. @DM
  93. He mauls the statue instead
  94. Your turn
  95. genousEnrichment
  96. "you little bitch! I just changed into these!"
  97. I slice at the imp that tore my clothes
  98. !roll 1d20+4
  99. NOTTyche[Dice]
  100. rolled 1d20+4 --> [ 1d20=10 ] | {14}
  101. @DM
  102. Hit
  103. genousEnrichment
  104. !roll 1d4+4
  105. NOTTyche[Dice]
  106. rolled 1d4+4 --> [ 1d4=2 ] | {6}
  107. genousEnrichment
  108. I follow that up with another slice
  109. !roll 1d20+4
  110. NOTTyche[Dice]
  111. rolled 1d20+4 --> [ 1d20=9 ] | {13}
  112. @DM
  113. The second one hits
  114. genousEnrichment
  115. !roll 1d4+4
  116. NOTTyche[Dice]
  117. rolled 1d4+4 --> [ 1d4=3 ] | {7}
  118. @DM
  119. You wound teddy 1 but it's still standing
  120. @DM
  121. Teddy 1's turn, it tries to hit you again
  122. !roll 1d20+2
  123. NOTTyche[Dice]
  124. rolled 1d20+2 --> [ 1d20=5 ] | {7}
  125. @DM
  126. And so on
  127. !roll 1d20+2
  128. NOTTyche[Dice]
  129. rolled 1d20+2 --> [ 1d20=15 ] | {17}
  130. @DM
  131. Teddy 2 hits
  132. !roll 1d4+2
  133. NOTTyche[Dice]
  134. rolled 1d4+2 --> [ 1d4=4 ] | {6}
  135. @DM
  136. !roll 1d20+2
  137. NOTTyche[Dice]
  138. rolled 1d20+2 --> [ 1d20=10 ] | {12}
  139. @DM
  140. Teddy 3 misses too
  141. Cyrill's turn
  142. genousEnrichment
  143. 34/40hp remaining
  144. genousEnrichment
  145. that bastard is tougher than I thought he'd be, gotta finish him off
  146. I slice at the wounded teddy imp
  147. !roll 1d20+4
  148. NOTTyche[Dice]
  149. rolled 1d20+4 --> [ 1d20=10 ] | {14}
  150. genousEnrichment
  151. !roll 1d4+4
  152. NOTTyche[Dice]
  153. rolled 1d4+4 --> [ 1d4=4 ] | {8}
  154. @DM
  155. He explodes into grist
  156. genousEnrichment
  157. time to combo one slice into another aimed at teddy-fuck #2
  158. !roll 1d20+4
  159. NOTTyche[Dice]
  160. rolled 1d20+4 --> [ 1d20=5 ] | {9}
  161. @DM
  162. Teddy fuck says no
  163. You miss
  164. genousEnrichment
  165. "well fuck you, you blind cunt"
  166. genousEnrichment
  167. I back up 5 feet and try to quickly examine the room in case something might still be intact and useful
  168. @DM
  169. Roll investigation
  170. genousEnrichment
  171. !roll 1d20
  172. NOTTyche[Dice]
  173. rolled 1d20 --> [ 1d20=8 ] | {8}
  174. @DM
  175. Uhhhhh, some of the statues have broken up enough you could throw rocks?
  176. genousEnrichment
  177. shit, not good enough
  178. end turn
  179. NOTTyche[Dice]
  180. rolled 1d20 --> [ 1d20=2 ] | {2}
  181. @DM
  182. Followed by teddy 3
  183. !roll 1d20+1
  184. NOTTyche[Dice]
  185. rolled 1d20+1 --> [ 1d20=18 ] | {19}
  186. @DM
  187. !roll 1d4+1
  188. NOTTyche[Dice]
  189. rolled 1d4+1 --> [ 1d4=1 ] | {2}
  190. @DM
  191. Take 2 damage
  192. genousEnrichment
  193. 32/40hp remaining
  194. These walking piles of shit are going to die very painfully, and I will ensure it
  195. @DM
  196. Tis your turn
  197. genousEnrichment
  198. I slice at Cunteddy #2
  199. !roll 1d20+4
  200. NOTTyche[Dice]
  201. rolled 1d20+4 --> [ 1d20=11 ] | {15}
  202. genousEnrichment
  203. !roll 1d4+4
  204. NOTTyche[Dice]
  205. rolled 1d4+4 --> [ 1d4=4 ] | {8}
  206. genousEnrichment
  207. I slice the round-faced pile of excrement once more
  208. !roll 1d20+4
  209. NOTTyche[Dice]
  210. rolled 1d20+4 --> [ 1d20=8 ] | {12}
  211. @DM
  212. Miss
  213. genousEnrichment
  214. "shit!"
  215. I back up 5 feet to the south and end turn
  216. @DM
  217. Teddy 2 is hurting but it takes a swipe
  218. !roll 1d20+1
  219. NOTTyche[Dice]
  220. rolled 1d20+1 --> [ 1d20=19 ] | {20}
  221. @DM
  222. !roll 1d4+1
  223. NOTTyche[Dice]
  224. rolled 1d4+1 --> [ 1d4=2 ] | {3}
  225. genousEnrichment
  226. 29/40hp remaining
  227. @DM
  228. It cheers as it cuts your leg
  229. Teddy 3 makes an attempt
  230. !roll 1d20+1
  231. NOTTyche[Dice]
  232. rolled 1d20+1 --> [ 1d20=13 ] | {14}
  233. @DM
  234. And fails
  235. Cyrill's turn
  236. genousEnrichment
  237. goddamn, this hurts.
  238. Okay, gotta try and keep a more level and less angry head
  239. I slice at the currently injured teddy #2
  240. !roll 1d20+4
  241. NOTTyche[Dice]
  242. rolled 1d20+4 --> [ 1d20=4 ] | {8}
  243. @DM
  244. You still suck
  245. genousEnrichment
  246. I'm still trying my best, though, and I slice once more at the injured teddy
  247. !roll 1d20+4
  248. NOTTyche[Dice]
  249. rolled 1d20+4 --> [ 1d20=13 ] | {17}
  250. genousEnrichment
  251. !roll 1d4+4
  252. NOTTyche[Dice]
  253. rolled 1d4+4 --> [ 1d4=2 ] | {6}
  254. @DM
  255. It finally explodes into grist
  256. genousEnrichment
  257. "Heh, finally."
  258. I dash past the third teddy 20 feet towards the northern end of the room
  259. end turn
  260. @DM
  261. Teddy just follows
  262. !roll 1d20
  263. NOTTyche[Dice]
  264. rolled 1d20 --> [ 1d20=3 ] | {3}
  265. @DM
  266. And fucks up
  267. Cyrill's turn
  268. genousEnrichment
  269. Let's finish this neatly, shall we?
  270. Slice
  271. !roll 1d20+4
  272. NOTTyche[Dice]
  273. rolled 1d20+4 --> [ 1d20=4 ] | {8}
  274. @DM
  275. Nope
  276. you miss
  277. Probably shouldn't try to be cool, dice hate that
  278. genousEnrichment
  279. well, then, might as well just get this over with
  280. I slice once more
  281. !roll 1d20+4
  282. NOTTyche[Dice]
  283. rolled 1d20+4 --> [ 1d20=19 ] | {23}
  284. genousEnrichment
  285. !roll 1d4+4
  286. NOTTyche[Dice]
  287. rolled 1d4+4 --> [ 1d4=1 ] | {5}
  288. genousEnrichment
  289. and with that
  290. end turn
  291. @DM
  292. You hit but it only slightly staggers the imp
  293. @DM
  294. !roll 1d20
  295. NOTTyche[Dice]
  296. rolled 1d20 --> [ 1d20=14 ] | {14}
  297. @DM
  298. Teddy imp fails to hit you again
  299. End turn
  300. genousEnrichment
  301. Okay, then, let's just finish this
  302. I slice
  303. !roll 1d20+4
  304. NOTTyche[Dice]
  305. rolled 1d20+4 --> [ 1d20=8 ] | {12}
  306. @DM
  307. You miss
  308. genousEnrichment
  309. And I slice again
  310. !roll 1d20+4
  311. NOTTyche[Dice]
  312. rolled 1d20+4 --> [ 1d20=12 ] | {16}
  313. genousEnrichment
  314. !roll 1d4+4
  315. NOTTyche[Dice]
  316. rolled 1d4+4 --> [ 1d4=4 ] | {8}
  317. @DM
  318. Finally a hit
  319. Teddy imp is still pretty fine though
  320. genousEnrichment
  321. And so am I
  322. end turn
  323. @DM
  324. !roll 1d20
  325. NOTTyche[Dice]
  326. rolled 1d20 --> [ 1d20=12 ] | {12}
  327. @DM
  328. Cyrill's turn
  329. genousEnrichment
  330. and for a hopefully quick finish, another slice
  331. !roll 1d20+4
  332. NOTTyche[Dice]
  333. rolled 1d20+4 --> [ 1d20=17 ] | {21}
  334. genousEnrichment
  335. !roll 1d4+4
  336. NOTTyche[Dice]
  337. rolled 1d4+4 --> [ 1d4=2 ] | {6}
  338. @DM
  339. He's very hurt but not down
  340. genousEnrichment
  341. then it's time to finish him
  342. I slice again
  343. !roll 1d20+4
  344. NOTTyche[Dice]
  345. rolled 1d20+4 --> [ 1d20=7 ] | {11}
  346. @DM
  347. And you miss
  348. genousEnrichment
  349. I've got plenty of chances
  350. end turn
  351. @DM
  352. !roll 1d20
  353. NOTTyche[Dice]
  354. rolled 1d20 --> [ 1d20=2 ] | {2}
  355. @DM
  356. The imp groans
  357. Cyrill's turn
  358. genousEnrichment
  359. I grin
  360. holding my grin, I slice
  361. !roll 1d20+4
  362. NOTTyche[Dice]
  363. rolled 1d20+4 --> [ 1d20=10 ] | {14}
  364. genousEnrichment
  365. !roll 1d4+4
  366. NOTTyche[Dice]
  367. rolled 1d4+4 --> [ 1d4=1 ] | {5}
  368. @DM
  369. He finally explodes into grist
  370. genousEnrichment
  371. thank god that's done
  372. I collect the spoils
  373. @DM
  374. 60 xp
  375. genousEnrichment
  376. grist?
  377. @DM
  378. 43 build and 19 t1
  379. 20 t2
  380. genousEnrichment
  381. With that fiasco finished, I head to wherever the nearest exit is
  382. man, those little bastards don't die easy, do they?
  383. they kinda looked like Mark's sister
  384. @DM
  385. The way you came from is the east, you have doorways to the North, South, and West
  386. genousEnrichment
  387. I begin by entering the north door
  388. @DM
  389. Roll perception
  390. genousEnrichment
  391. !roll 1d20+1
  392. NOTTyche[Dice]
  393. rolled 1d20+1 --> [ 1d20=4 ] | {5}
  394. @DM
  395. You happily walk into a tiny room that is almost entirely taken up by a teddy ogre, who is staring straight in your direction
  396. genousEnrichment
  397. oh come on
  398. first came three cunts, and now they've fused in the afterlife to kill me as a giant cunt
  399. @DM
  400. Roll intiative
  401. genousEnrichment
  402. !roll 1d20+4
  403. NOTTyche[Dice]
  404. rolled 1d20+4 --> [ 1d20=10 ] | {14}
  405. @DM
  406. You go first
  407. genousEnrichment
  408. Let's get this over with quickly
  409. I rush forward and slice
  410. !roll 1d20+4
  411. NOTTyche[Dice]
  412. rolled 1d20+4 --> [ 1d20=2 ] | {6}
  413. @DM
  414. You miss
  415. genousEnrichment
  416. I slice again
  417. !roll 1d20+4
  418. NOTTyche[Dice]
  419. rolled 1d20+4 --> [ 1d20=11 ] | {15}
  420. genousEnrichment
  421. !roll 1d4+4
  422. NOTTyche[Dice]
  423. rolled 1d4+4 --> [ 1d4=1 ] | {5}
  424. @DM
  425. You get an alright hit on him
  426. genousEnrichment
  427. I brace myself for whatever bullshit this dude will throw and end turn
  428. @DM
  429. There's a stutter and suddenly all the lights go out
  430. genousEnrichment
  431. "WHAT"
  432. "shit, shit, shit!"
  433. @DM
  434. Fortunately the room is so small you couldn't not swing in the ogre's direction, but this may be a problem later
  435. !roll 1d20+3
  436. NOTTyche[Dice]
  437. rolled 1d20+3 --> [ 1d20=6 ] | {9}
  438. @DM
  439. The ogre punches the wall over your head. You can feel the wind off it
  440. Cyrill's turn
  441. genousEnrichment
  442. firstly, god damn I hope that thing doesn't hit me
  443. secondly, I slice some more in the hopes of ending this quickly
  444. !roll 1d20+4
  445. NOTTyche[Dice]
  446. rolled 1d20+4 --> [ 1d20=10 ] | {14}
  447. genousEnrichment
  448. !roll 1d4+4
  449. NOTTyche[Dice]
  450. rolled 1d4+4 --> [ 1d4=4 ] | {8}
  451. genousEnrichment
  452. I slice some more
  453. !roll 1d20+4
  454. NOTTyche[Dice]
  455. rolled 1d20+4 --> [ 1d20=18 ] | {22}
  456. genousEnrichment
  457. !roll 1d4+4
  458. NOTTyche[Dice]
  459. rolled 1d4+4 --> [ 1d4=3 ] | {7}
  460. @DM
  461. You successfully kill the ogre
  462. genousEnrichment
  463. "oh thank god that was over quickly"
  464. genousEnrichment
  465. I collect my spoils, and afterward pull out my phone, turn on its flashlight, and examine the room
  466. @DM
  467. 50 build, 11 t1, 10 t2
  468. You flip on the light but it doesn't seem to illuminate anything. Its as if the darkness is devouring it.
  469. @DM
  470. 75 xp
  471. genousEnrichment
  472. I carefully and -slowly- walk around the room and examine it by groping everything I can
  473. @DM
  474. You don't find anything, just an empty room
  475. genousEnrichment
  476. welp, I exit the room and enter the east door in the previous room in which I fought three cunts
  477. @DM
  478. Halfway down the hally ou're back in the dark
  479. Roll perception at disadvantage
  480. genousEnrichment
  481. !roll 2#1d20+1
  482. NOTTyche[Dice]
  483. rolled 2#1d20+1 --> | [ 1d20=20 ]{21}, [ 1d20=20 ]{21}
  484. @DM
  485. You cant hear the movements of three small creatures, probably imps, in the room ahead.
  486. genousEnrichment
  487. oh for f-
  488. ugh, no matter
  489. I'll deal with them as quickly as I can
  490. I move my way over to the left wall and try to sneak my way forward
  491. @DM
  492. Roll stealth
  493. genousEnrichment
  494. !roll 1d20+4
  495. NOTTyche[Dice]
  496. rolled 1d20+4 --> [ 1d20=8 ] | {12}
  497. @DM
  498. !roll 3#1d20
  499. NOTTyche[Dice]
  500. rolled 3#1d20 --> | [ 1d20=9 ]{9}, [ 1d20=20 ]{20}, [ 1d20=7 ]{7}
  501. @DM
  502. One of the three imps perks up and chatters in your direction. Looks like they know you're there.
  503. Roll intiative
  504. genousEnrichment
  505. !roll 1d20+4
  506. NOTTyche[Dice]
  507. rolled 1d20+4 --> [ 1d20=18 ] | {22}
  508. @DM
  509. Imp 1 goes first. It picks up a pot and throws it at you
  510. !roll 1d20
  511. NOTTyche[Dice]
  512. rolled 1d20 --> [ 1d20=19 ] | {19}
  513. @DM
  514. !roll 1d4
  515. NOTTyche[Dice]
  516. rolled 1d4 --> [ 1d4=4 ] | {4}
  517. genousEnrichment
  518. 44/59hp remaining
  519. genousEnrichment
  520. 44/59hp remaining
  521. @DM
  522. It hits you in the face and shatters, covering you in some sort of sticky liquid that burns your eyes
  523. roll con
  524. genousEnrichment
  525. !roll 1d20+3
  526. NOTTyche[Dice]
  527. rolled 1d20+3 --> [ 1d20=19 ] | {22}
  528. genousEnrichment
  529. "augh! dafuq even is this?!"
  530. @DM
  531. It hurts but you're able to power through the pain
  532. Your turn
  533. genousEnrichment
  534. ugh, this is even worse than before. I move towards the direction from which that -fucking- pot was thrown and slice
  535. @DM
  536. Roll with disadvantage
  537. genousEnrichment
  538. !roll 2#1d20+4
  539. NOTTyche[Dice]
  540. rolled 2#1d20+4 --> | [ 1d20=20 ]{24}, [ 1d20=1 ]{5}
  541. @DM
  542. You stab the wall and get stuck
  543. genousEnrichment
  544. ahhh, fuck!
  545. I pull my claw out of the wall, maximum effort
  546. @DM
  547. Roll str, takes a minor action
  548. genousEnrichment
  549. !roll 1d20+3
  550. NOTTyche[Dice]
  551. rolled 1d20+3 --> [ 1d20=8 ] | {11}
  552. @DM
  553. You manage to get your claw out of the wall
  554. genousEnrichment
  555. welp, I brace for any incoming attack and end turn
  556. @DM
  557. Imp 2 moves towards you and swings
  558. !roll 1d20
  559. NOTTyche[Dice]
  560. rolled 1d20 --> [ 1d20=6 ] | {6}
  561. @DM
  562. Imp 3 follows
  563. !roll 1d20
  564. NOTTyche[Dice]
  565. rolled 1d20 --> [ 1d20=7 ] | {7}
  566. @DM
  567. Imp 1 throws another pot
  568. !roll 1d20+2
  569. NOTTyche[Dice]
  570. rolled 1d20+2 --> [ 1d20=8 ] | {10}
  571. @DM
  572. It shatters on the ground and there's a loud rattling like it was full of coins.
  573. Cyrill's turn
  574. genousEnrichment
  575. I slash at the nearest imp #2
  576. !roll 2#1d20+4
  577. NOTTyche[Dice]
  578. rolled 2#1d20+4 --> | [ 1d20=4 ]{8}, [ 1d20=16 ]{20}
  579. @DM
  580. Another miss
  581. genousEnrichment
  582. and another slash follows closely after
  583. !roll 2#1d20+4
  584. NOTTyche[Dice]
  585. rolled 2#1d20+4 --> | [ 1d20=6 ]{10}, [ 1d20=16 ]{20}
  586. @DM
  587. And a miss
  588. acousticDeadeye
  589. AD: CY, I need you to activate a pressure plate on the east side of the wall of the room you're currently in.
  590. AD: I'm watching you FIGHT right now.
  591. genousEnrichment
  592. I remove my phone another time from my pocket and answer
  593. GE: Currently busy, fighting blind, no orientations, dude
  594. acousticDeadeye
  595. AD: Shoulda made a HEADSET. It'd be easier to communicate.
  596. genousEnrichment
  597. GE: except I didn't have anything to make them with, you numb-skull
  598. acousticDeadeye
  599. AD: You're a girl. Do you OWN a headband?
  600. genousEnrichment
  601. GE: I meant game-shit you dense lug
  602. acousticDeadeye
  603. AD: Well keep KILLING shit!
  604. genousEnrichment
  605. GE: I'm in the process of that, as I stated -when you messaged me-
  606. acousticDeadeye
  607. AD: You have three IMPS surrounding you right now.
  608. genousEnrichment
  609. GE: I know that I'm surrounded by imps, but thanks for telling me it's just three little bastards
  610. acousticDeadeye
  611. AD: Yeah, I'll be HERE to provide instructions.
  612. AD: HOWEVER
  613. genousEnrichment
  614. GE: however what?
  615. acousticDeadeye
  616. AD: East side of the room, there's a PRESSURE plate I need you to STEP on.
  617. genousEnrichment
  618. GE: Small detail - I'm walking blind here
  619. GE: I can't see shit
  620. acousticDeadeye
  621. AD: I'm stuck in HERE until you hit it.
  622. AD: Don't worry. I'm not LEAVING until you're safe.
  623. genousEnrichment
  624. GE: gotcha
  625. acousticDeadeye
  626. AD: I'm at a computer MONITOR watching you with night vision.
  627. @DM
  628. Cyrill, I can't remember who's turn it is, so you can take your turn and we'll say it's yours
  629. genousEnrichment
  630. well, it's nice to know that Mark's got my back for this
  631. I try to slice in the direction of the nearest imp
  632. !roll 1d20+4
  633. NOTTyche[Dice]
  634. rolled 1d20+4 --> | [ 1d20=7 ]{11},
  635. @DM
  636. miss
  637. genousEnrichment
  638. gotta keep trying, gotta keep slicing
  639. !roll 1d20+4
  640. NOTTyche[Dice]
  641. rolled 1d20+4 --> [ 1d20=18 ] | {22}
  642. genousEnrichment
  643. !roll 1d4+4
  644. NOTTyche[Dice]
  645. rolled 1d4+4 --> [ 1d4=4 ] | {8}
  646. @DM
  647. You give imp 2 a solid wallop and Mark can see that it looks really hurt
  648. acousticDeadeye
  649. AD: Nice hit!
  650. genousEnrichment
  651. I back up a few steps and brace myself for any incoming attacks and end turn
  652. @DM
  653. The imps each move forward, taking swings at you for revenge
  654. !roll 1d20
  655. NOTTyche[Dice]
  656. rolled 1d20 --> [ 1d20=7 ] | {7}
  657. @DM
  658. First one misses
  659. !roll 1d20+1
  660. NOTTyche[Dice]
  661. rolled 1d20+1 --> [ 1d20=20 ] | {21}
  662. @DM
  663. !roll 1d4
  664. NOTTyche[Dice]
  665. rolled 1d4 --> [ 1d4=1 ] | {1}
  666. @DM
  667. The second one does a whole 2 damage
  668. Witht hat fabulous crit
  669. How grand.
  670. genousEnrichment
  671. 49/62hp remaining
  672. !roll 1d20+2
  673. NOTTyche[Dice]
  674. rolled 1d20+2 --> [ 1d20=12 ] | {14}
  675. genousEnrichment
  676. AC=14
  677. @DM
  678. You manage to dodge that one too
  679. acousticDeadeye
  680. AD: Cy, can you TELL where they all are?
  681. AD: They're basically right ON you.
  682. genousEnrichment
  683. GE: nope, I'm kinda swinging in whatever direction I hear them coming from
  684. acousticDeadeye
  685. AD: The one that you hit LAST time is right in front of you.
  686. @DM
  687. Cyrill's turn again, she's now about 10 feet from the south wall and 20 feet from the pressure plate
  688. genousEnrichment
  689. GE: thx for the info, gonna tear him a new one
  690. I slice at the nearest imp #2 again
  691. !roll 1d20+4
  692. NOTTyche[Dice]
  693. rolled 1d20+4 --> [ 1d20=8 ] | {12}
  694. acousticDeadeye
  695. AD: DON'T miss.
  696. @DM
  697. Hit
  698. genousEnrichment
  699. !roll 1d4+4
  700. NOTTyche[Dice]
  701. rolled 1d4+4 --> [ 1d4=4 ] | {8}
  702. @DM
  703. The imp explodes into grist, and now Cyrill is left with the other two each at opposite diagonals
  704. acousticDeadeye
  705. AD: They're both diagonal to YOU.
  706. genousEnrichment
  707. well, with one bastard sent to the afterlife, let's give him some more company
  708. I slice at the imp on my left diagonal
  709. !roll 1d20+4
  710. NOTTyche[Dice]
  711. rolled 1d20+4 --> [ 1d20=1 ] | {5}
  712. acousticDeadeye
  713. AD: Don't get COCKY.
  714. @DM
  715. You swing wildly in the air so hard that you knock yourself off balance and fall prone at the imp's feet
  716. genousEnrichment
  717. ahh, shit
  718. acousticDeadeye
  719. Mark facepalms at the computer. "She needs me..."
  720. genousEnrichment
  721. I pick myself up and take a few steps back
  722. @DM
  723. Your back hits the south wall
  724. genousEnrichment
  725. I brace for incoming attacks and end turn
  726. @DM
  727. The imps follow you and attack, the same as before
  728. !roll 1d20
  729. NOTTyche[Dice]
  730. rolled 1d20 --> [ 1d20=13 ] | {13}
  731. @DM
  732. The first one you can feel the wind off the hit that misses you
  733. !roll 1d20
  734. NOTTyche[Dice]
  735. rolled 1d20 --> [ 1d20=18 ] | {18}
  736. @DM
  737. !roll 1d4
  738. NOTTyche[Dice]
  739. rolled 1d4 --> [ 1d4=4 ] | {4}
  740. @DM
  741. That one defintiely didn't miss and it digs its little claws into your thigh.
  742. Your turn
  743. genousEnrichment
  744. 45/62hp remaining
  745. acousticDeadeye
  746. AD: Right on YOU.
  747. genousEnrichment
  748. augh, not this shit again, that fucking hurts!
  749. I slice at the bastard that cut my thigh
  750. !roll 1d20+4
  751. NOTTyche[Dice]
  752. rolled 1d20+4 --> [ 1d20=20 ] | {24}
  753. genousEnrichment
  754. !roll 1d4+4
  755. NOTTyche[Dice]
  756. rolled 1d4+5 --> [ 1d4=1 ] | {6}
  757. @DM
  758. The imp to your left explodes into even more grist
  759. genousEnrichment
  760. Good, let's finish this quickly
  761. acousticDeadeye
  762. AD: Only one left!
  763. genousEnrichment
  764. I slice at the imp on my right
  765. acousticDeadeye
  766. "Maybe she doesn't need me."
  767. genousEnrichment
  768. !roll 1d20+4
  769. NOTTyche[Dice]
  770. rolled 1d20+4 --> [ 1d20=18 ] | {22}
  771. genousEnrichment
  772. !roll 1d4+5
  773. NOTTyche[Dice]
  774. rolled 1d4+5 --> [ 1d4=2 ] | {7}
  775. @DM
  776. You smack them but they don't go down. They do look hurt though
  777. genousEnrichment
  778. I'm more than ready to hurt them some more
  779. I brace for any attacks and end turn
  780. @DM
  781. !roll 1d20+1
  782. NOTTyche[Dice]
  783. rolled 1d20+1 --> [ 1d20=6 ] | {7}
  784. @DM
  785. he whiffs
  786. Your turn
  787. genousEnrichment
  788. I slice at the last remaining bastard
  789. acousticDeadeye
  790. Ad: You know WHERE.
  791. genousEnrichment
  792. !roll 1d20+5
  793. NOTTyche[Dice]
  794. rolled 1d20+5 --> [ 1d20=1 ] | {6}
  795. acousticDeadeye
  796. Mark facepalms again.
  797. @DM
  798. Your arm gets caught by the imp and it bites you
  799. !roll 1d4
  800. NOTTyche[Dice]
  801. rolled 1d4 --> [ 1d4=1 ] | {1}
  802. @DM
  803. Take 1 damage
  804. genousEnrichment
  805. "Augh, you little shit!"
  806. 44/62hp remaining
  807. I remove my arm from his shitty little teeth and slice at the little bastard
  808. !roll 1d20+5
  809. NOTTyche[Dice]
  810. rolled 1d20+5 --> [ 1d20=18 ] | {23}
  811. genousEnrichment
  812. !roll 1d4+5
  813. NOTTyche[Dice]
  814. rolled 1d4+5 --> [ 1d4=2 ] | {7}
  815. @DM
  816. The imp pops into more grist
  817. acousticDeadeye
  818. AD: OKAY.
  819. AD: Cy, east side OF the room.
  820. AD: Let's go.
  821. genousEnrichment
  822. phew, thank god that's over
  823. GE: Still can't tell what direction is east, you lug
  824. @DM
  825. 44 buil 2 t1
  826. acousticDeadeye
  827. AD: To YOUR right.
  828. AD: Are you GOING to be okay on YOUR own?
  829. AD: You did a LOT of falling that fight.
  830. @DM
  831. 60 xp
  832. acousticDeadeye
  833. AD: And that was ONLY 3 imps.
  834. AD: I've already fought that and a BASILISK.
  835. genousEnrichment
  836. GE: I'll let you know I killed an ogre-or-something without taking damage once
  837. I'm pretty sure I can handle myself
  838. at least I think so
  839. acousticDeadeye
  840. AD: Yet the IMPS?
  841. genousEnrichment
  842. GE: I'm pretty sure I can handle myself
  843. acousticDeadeye
  844. AD: Come on, CY.
  845. genousEnrichment
  846. GE: dude, imps are fucking weird
  847. acousticDeadeye
  848. AD: True.
  849. AD: Wall to YOUR right.
  850. AD: Pressure plate.
  851. genousEnrichment
  852. I follow the wall to my right and walk toward the pressure plate mark is talking about
  853. acousticDeadeye
  854. AD: I'll message you soon, KIDDO.
  855. * acousticDeadeye has ceased pestering geneousEnrichment
  856.  
  857. @DM
  858. You step on a slightly raised bit and there's a click before the wall beside you slides open. You can feel the breeze from it and see light down the hall
  859. @DM
  860. It's very pale light, but it's light
  861. genousEnrichment
  862. time to go towards the light, hehe
  863. I carefully walk forward
  864. I really don't wanna deal with traps or anything, so I keep an open eye
  865. @DM
  866. You walk forward into a small room. The walls themselves seem to the source of the glow, speckled about the room around like stars in a night sky. In the middle of the room you can see a large chest.
  867. genousEnrichment
  868. ooh, a chest!
  869. I walk forward and hit it with my claws
  870. @DM
  871. Roll to hit?
  872. genousEnrichment
  873. !roll 1d20+5
  874. NOTTyche[Dice]
  875. rolled 1d20+5 --> [ 1d20=13 ] | {18}
  876. @DM
  877. You smack a hole through the top of it that you have to struggle a bit to get your hand out of without getting any splinters.
  878. genousEnrichment
  879. well, this is better than what I imagined might have happened
  880. I open the chest
  881. @DM
  882. Inside, you fine a long piece of black stone in the shape of a stylized skull. Underneath, you find 2 healing gels and a leather hooded jacket with short sleeves.
  883. genousEnrichment
  884. huh...
  885. the black skull looks pretty sweet
  886. I captchalogue the healing gels in drawer #2 next to my sketchbook and satchel of art stuff
  887. and I try on the leather jacket
  888. @DM
  889. Somehow, it fits perfectly. The leather is a bit old but that just makes it more moveable.
  890. genousEnrichment
  891. oooh, this jacket is lovely!
  892. how big is the stone?
  893. @DM
  894. The stone is about the length and width of your arm
  895. genousEnrichment
  896. I captchalogue the stone in drawer #3
  897. @DM
  898. You have successfully taken all the loot
  899. genousEnrichment
  900. I head back through the hallway and previous room
  901. @DM
  902. You make it back to the main room which is thankfully brightly lit
  903. genousEnrichment
  904. oh thank god for light
  905. I head over to the last unchecked room, the west room
  906. @DM
  907. You walk into the room and it's very small. You see a large mural of a woman in a hooded robe that looks very menacing. There's a large hole in the center of her chest just the right size for the rock you found. There are two small chests in front of her
  908. genousEnrichment
  909. huh
  910. I take out my phone and take a picture, cuz this looks like good drawing material
  911. I then proceed to hit both chests before opening them
  912. precautions must be taken
  913. @DM
  914. You just break the little chests and send healing gels across the floor
  915. You get two more
  916. genousEnrichment
  917. yay
  918. into drawer #2 they go
  919. with more loot, I de-captchalogue the stone and put it into the slot in the mural
  920. @DM
  921. There's a loud grinding noise and you hear something click and a loud THUMP from the main room
  922. genousEnrichment
  923. huh
  924. time to investigate
  925. I head back to the main room
  926. @DM
  927. Roll perception
  928. genousEnrichment
  929. !roll 1d20+1
  930. NOTTyche[Dice]
  931. rolled 1d20+1 --> [ 1d20=14 ] | {15}
  932. @DM
  933. You can hear growling and moving around. There's at least 4 monsters in the other room, and two don't sound small
  934. genousEnrichment
  935. oh.... god dammit more monsters
  936. which room are they in?
  937. @DM
  938. Sounds like the main one
  939. genousEnrichment
  940. I very carefully sneak towards the main room
  941. @DM
  942. You sneak into the room and are able to see from the door: two imps, one basilisk with an imp on its back, and an ogre are all in the room shaking themselves off.
  943. genousEnrichment
  944. well, then
  945. I de-captchalogue and eat a healing gel
  946. @DM
  947. Heal 1d4+med
  948. genousEnrichment
  949. !roll 1d4+1
  950. NOTTyche[Dice]
  951. rolled 1d4+1 --> [ 1d4=2 ] | {3}
  952. genousEnrichment
  953. 47/62hp remaining
  954. that felt pretty good, I'll have another just to be sure
  955. !roll 1d4+1
  956. NOTTyche[Dice]
  957. rolled 1d4+1 --> [ 1d4=4 ] | {5}
  958. genousEnrichment
  959. 52/62hp remaining
  960. and another for good measure
  961. !roll 1d4+1
  962. NOTTyche[Dice]
  963. rolled 1d4+1 --> [ 1d4=4 ] | {5}
  964. genousEnrichment
  965. 57/62hp remaining
  966. genousEnrichment
  967. well, let's see if I can't surprise these bastards
  968. I try performing a surprise attack on the basilisk
  969. @DM
  970. Roll stealth
  971. genousEnrichment
  972. !roll 1d20+4
  973. NOTTyche[Dice]
  974. rolled 1d20+4 --> [ 1d20=6 ] | {10}
  975. @DM
  976. !roll 1d20
  977. NOTTyche[Dice]
  978. rolled 1d20 --> [ 1d20=19 ] | {19}
  979. @DM
  980. Yeah you get spotted
  981. roll intiative
  982. genousEnrichment
  983. dammit
  984. !roll 1d20+4
  985. NOTTyche[Dice]
  986. rolled 1d20+4 --> [ 1d20=10 ] | {14}
  987. @DM
  988. The ogre goes first, going towards you and trying to punch you
  989. !roll 1d20+4
  990. NOTTyche[Dice]
  991. rolled 1d20+4 --> [ 1d20=17 ] | {21}
  992. @DM
  993. !roll 1d6+3
  994. NOTTyche[Dice]
  995. rolled 1d6+3 --> [ 1d6=5 ] | {8}
  996. @DM
  997. Take 8 damage
  998. genousEnrichment
  999. 49/62hp remaining
  1000. @DM
  1001. Your turn
  1002. genousEnrichment
  1003. where are the imps?
  1004. @DM
  1005. The three imps are on either side of the basilisk, which is 20 feet in front of you
  1006. Two imps
  1007. Third imp is on the basilisk
  1008. genousEnrichment
  1009. what kind of imps are they?
  1010. @DM
  1011. The imps are teddy imps
  1012. genousEnrichment
  1013. oh not these fuckers
  1014. I enter the flurry stance and dash to slice at the teddy on the left of the basilisk
  1015. !roll 2#1d20+5
  1016. NOTTyche[Dice]
  1017. rolled 2#1d20+5 --> | [ 1d20=18 ]{23}, [ 1d20=10 ]{15}
  1018. genousEnrichment
  1019. !roll 2#1d2+3
  1020. NOTTyche[Dice]
  1021. rolled 2#1d2+3 --> | [ 1d2=1 ]{4}, [ 1d2=2 ]{5}
  1022. @DM
  1023. You deal 9 damage
  1024. And the first imp is down
  1025. genousEnrichment
  1026. I brace for attacks and end turn
  1027. @DM
  1028. The other imp runs around the basilisk to get to you
  1029. !roll 1d20
  1030. NOTTyche[Dice]
  1031. rolled 1d20 --> [ 1d20=1 ] | {1}
  1032. @DM
  1033. It falls on its face ad stays on the ground
  1034. The basilisk turns and tries to grapple you
  1035. genousEnrichment
  1036. "oh shit!"
  1037. @DM
  1038. !roll 1d20+2
  1039. NOTTyche[Dice]
  1040. rolled 1d20+2 --> [ 1d20=19 ] | {21}
  1041. @DM
  1042. Toll acro or athl to get out
  1043. genousEnrichment
  1044. !roll 1d20+5
  1045. NOTTyche[Dice]
  1046. rolled 1d20+5 --> [ 1d20=10 ] | {15}
  1047. @DM
  1048. You have been grappled
  1049. genousEnrichment
  1050. shit, this ain't good
  1051. @DM
  1052. It now bites you
  1053. !roll 1d20+2
  1054. NOTTyche[Dice]
  1055. rolled 1d20+2 --> [ 1d20=15 ] | {17}
  1056. @DM
  1057. !roll 3d4+2
  1058. NOTTyche[Dice]
  1059. rolled 3d4+2 --> [ 3d4=11 ] | {13}
  1060. @DM
  1061. Take 13 damage
  1062. genousEnrichment
  1063. 36/62hp remaining
  1064. @DM
  1065. The ogre finally comes back to try and smash you again
  1066. !roll 1d20+4
  1067. NOTTyche[Dice]
  1068. rolled 1d20+4 --> [ 1d20=7 ] | {11}
  1069. @DM
  1070. It hits the ceiling and gets stopped instead
  1071. Your turn
  1072. genousEnrichment
  1073. aaugh, that fucking hurt!
  1074. I attempt to escape from this fucking lizard's grasp
  1075. @DM
  1076. Roll acro
  1077. genousEnrichment
  1078. !roll 1d20+5
  1079. NOTTyche[Dice]
  1080. rolled 1d20+5 --> [ 1d20=12 ] | {17}
  1081. @DM
  1082. !roll 1d20+5
  1083. NOTTyche[Dice]
  1084. rolled 1d20+5 --> [ 1d20=18 ] | {23}
  1085. @DM
  1086. Nope you're still grappled
  1087. genousEnrichment
  1088. fuck, can I at least attack it like this?
  1089. @DM
  1090. You just used your major so no
  1091. genousEnrichment
  1092. I attempt to try and persuade the imp riding the basilisk to make it let go of me
  1093. genousEnrichment
  1094. !roll 1d20
  1095. NOTTyche[Dice]
  1096. rolled 1d20 --> [ 1d20=9 ] | {9}
  1097. @DM
  1098. !roll 1d20
  1099. NOTTyche[Dice]
  1100. rolled 1d20 --> [ 1d20=5 ] | {5}
  1101. @DM
  1102. Somehow you did it, the imp considers your points and makes the basilisk let you go in the spirit of a fair fight.
  1103. genousEnrichment
  1104. oh thank god
  1105. I brace for incoming attacks and end turn
  1106. @DM
  1107. The teddy imp is confused by tries to hit you
  1108. !roll 1d20
  1109. NOTTyche[Dice]
  1110. rolled 1d20 --> [ 1d20=17 ] | {17}
  1111. @DM
  1112. !roll 1d4
  1113. NOTTyche[Dice]
  1114. rolled 1d4 --> [ 1d4=3 ] | {3}
  1115. @DM
  1116. Take 3 damage
  1117. genousEnrichment
  1118. 33/62hp remaining
  1119. @DM
  1120. The basilisk tries to take a bite out of you
  1121. !roll 1d20+5
  1122. NOTTyche[Dice]
  1123. rolled 1d20+2 --> [ 1d20=12 ] | {14}
  1124. !roll 1d20+4
  1125. NOTTyche[Dice]
  1126. rolled 1d20+4 --> [ 1d20=9 ] | {13}
  1127. @DM
  1128. Neither does the ogre
  1129. Your turn
  1130. genousEnrichment
  1131. okay, then, I slice at the basilisk
  1132. !roll 2#1d20+5
  1133. NOTTyche[Dice]
  1134. rolled 2#1d20+5 --> | [ 1d20=17 ]{22}, [ 1d20=11 ]{16}
  1135. genousEnrichment
  1136. !roll 2#1d2+3
  1137. NOTTyche[Dice]
  1138. rolled 2#1d2+3 --> | [ 1d2=2 ]{5}, [ 1d2=1 ]{4}
  1139. genousEnrichment
  1140. I slice again
  1141. !roll 2#1d20+5
  1142. NOTTyche[Dice]
  1143. rolled 2#1d20+5 --> | [ 1d20=9 ]{14}, [ 1d20=16 ]{21}
  1144. genousEnrichment
  1145. !roll 1d2+3
  1146. NOTTyche[Dice]
  1147. rolled 1d2+3 --> [ 1d2=2 ] | {5}
  1148. genousEnrichment
  1149. basilisk takes 14 damage rt from that attack
  1150. The teddy imp goes next
  1151. !roll 1d20
  1152. NOTTyche[Dice]
  1153. rolled 1d20 --> [ 1d20=12 ] | {12}
  1154. @DM
  1155. It's just flailing in your general direction
  1156. The basilisk goes to bite you again
  1157. !roll 1d20+2
  1158. NOTTyche[Dice]
  1159. rolled 1d20+2 --> [ 1d20=10 ] | {12}
  1160. @DM
  1161. It's having trouble seeing through the blood
  1162. The ogre goes last
  1163. !roll 1d20+4
  1164. NOTTyche[Dice]
  1165. rolled 1d20+4 --> [ 1d20=17 ] | {21}
  1166. @DM
  1167. !roll 1d6+3
  1168. NOTTyche[Dice]
  1169. rolled 1d6+3 --> [ 1d6=4 ] | {7}
  1170. @DM
  1171. Take 7 damage
  1172. Your turn
  1173. genousEnrichment
  1174. 26/62hp remaining
  1175. ahh shit, this is really wearing on me
  1176. I slice at the basilisk again
  1177. !roll 2#1d20+5
  1178. NOTTyche[Dice]
  1179. rolled 2#1d20+5 --> | [ 1d20=5 ]{10}, [ 1d20=7 ]{12}
  1180. @DM
  1181. Both misses
  1182. genousEnrichment
  1183. and I slice again
  1184. !roll 2#1d20+5
  1185. NOTTyche[Dice]
  1186. rolled 2#1d20+5 --> | [ 1d20=1 ]{6}, [ 1d20=13 ]{18}
  1187. genousEnrichment
  1188. !roll 1d2+3
  1189. NOTTyche[Dice]
  1190. rolled 1d2+3 --> [ 1d2=1 ] | {4}
  1191. @DM
  1192. You manage to pop the basilisk
  1193. genousEnrichment
  1194. "OH THANK GOD"
  1195. I brace for incoming attacks and end turn
  1196. @DM
  1197. teddy imp goes next
  1198. !roll 1d20+1
  1199. NOTTyche[Dice]
  1200. rolled 1d20+1 --> [ 1d20=9 ] | {10}
  1201. @DM
  1202. Jockey imp is pretty pissed about losing his basilisk
  1203. !roll 1d20+1
  1204. NOTTyche[Dice]
  1205. rolled 1d20+1 --> [ 1d20=19 ] | {20}
  1206. @DM
  1207. !roll 1d4
  1208. NOTTyche[Dice]
  1209. rolled 1d4 --> [ 1d4=2 ] | {2}
  1210. @DM
  1211. Take 2 damage
  1212. genousEnrichment
  1213. 24/62hp remaining
  1214. @DM
  1215. The ogre makes an angry, underhanded swing at you
  1216. !roll 1d20+4
  1217. NOTTyche[Dice]
  1218. rolled 1d20+4 --> [ 1d20=5 ] | {9}
  1219. @DM
  1220. It fucking accidently lobs a rock across the room but that's it
  1221. Your turn
  1222. genousEnrichment
  1223. okay, I'm fed up with these fuckers
  1224. I slice at the ogre
  1225. !roll 2#1d20+5
  1226. NOTTyche[Dice]
  1227. rolled 2#1d20+5 --> | [ 1d20=18 ]{23}, [ 1d20=6 ]{11}
  1228. @DM
  1229. First one hits
  1230. genousEnrichment
  1231. !roll 1d2+3
  1232. NOTTyche[Dice]
  1233. rolled 1d2+3 --> [ 1d2=2 ] | {5}
  1234. genousEnrichment
  1235. I slice again
  1236. !roll 2#1d20+5
  1237. NOTTyche[Dice]
  1238. rolled 2#1d20+5 --> | [ 1d20=16 ]{21}, [ 1d20=11 ]{16}
  1239. @DM
  1240. Both hits
  1241. genousEnrichment
  1242. !roll 2#1d2+3
  1243. NOTTyche[Dice]
  1244. rolled 2#1d2+3 --> | [ 1d2=2 ]{5}, [ 1d2=2 ]{5}
  1245. @DM
  1246. The ogre is looking pretty haggard
  1247. genousEnrichment
  1248. I brace for more attack and end turn
  1249. @DM
  1250. Time to return to our regularly scheduled imp show
  1251. !roll 1d20+1
  1252. NOTTyche[Dice]
  1253. rolled 1d20+1 --> [ 1d20=16 ] | {17}
  1254. @DM
  1255. !rol 1d4
  1256. !roll 1d4
  1257. NOTTyche[Dice]
  1258. rolled 1d4 --> [ 1d4=3 ] | {3}
  1259. @DM
  1260. !roll 1d20+1
  1261. NOTTyche[Dice]
  1262. rolled 1d20+1 --> [ 1d20=19 ] | {20}
  1263. @DM
  1264. !roll 1d4
  1265. NOTTyche[Dice]
  1266. rolled 1d4 --> [ 1d4=2 ] | {2}
  1267. @DM
  1268. They deal 5 damage total
  1269. !roll 1d20+4
  1270. NOTTyche[Dice]
  1271. rolled 1d20+4 --> [ 1d20=16 ] | {20}
  1272. genousEnrichment
  1273. 19/62hp remaining
  1274. @DM
  1275. !roll 1d6+3
  1276. NOTTyche[Dice]
  1277. rolled 1d6+3 --> [ 1d6=2 ] | {5}
  1278. genousEnrichment
  1279. 14/62hp remaining
  1280. @DM
  1281. 5 more damage from getting punched in the mouth by the ogre
  1282. your turn
  1283. genousEnrichment
  1284. "ahhh, fuck, this hurts like a bitch!"
  1285. I slice at the ogre again
  1286. !roll 2#1d20+5
  1287. NOTTyche[Dice]
  1288. rolled 2#1d20+5 --> | [ 1d20=19 ]{24}, [ 1d20=19 ]{24}
  1289. @DM
  1290. Nice
  1291. genousEnrichment
  1292. !roll 2#1d2+3
  1293. NOTTyche[Dice]
  1294. rolled 2#1d2+3 --> | [ 1d2=2 ]{5}, [ 1d2=1 ]{4}
  1295. @DM
  1296. It dies with the first hit
  1297. I'll let you redirect to an imp
  1298. genousEnrichment
  1299. let's finish this quickly and slice at the jockey asshole
  1300. !roll 2#1d20+5
  1301. NOTTyche[Dice]
  1302. rolled 2#1d20+5 --> | [ 1d20=14 ]{19}, [ 1d20=15 ]{20}
  1303. genousEnrichment
  1304. !roll 2#1d2+3
  1305. NOTTyche[Dice]
  1306. rolled 2#1d2+3 --> | [ 1d2=2 ]{5}, [ 1d2=2 ]{5}
  1307. genousEnrichment
  1308. 4 redirected damage goes to jockey
  1309. he takes a further 10 damage
  1310. @DM
  1311. You finally take out the jockey
  1312. genousEnrichment
  1313. I brace for the teddy bitch's attack and end turn
  1314. @DM
  1315. You're left with the teddy imp alone. It looks terrified and freezes up, doing nothing for its turn
  1316. genousEnrichment
  1317. well, then, I'm gonna enjoy this
  1318. I slice at the bastard
  1319. !roll 2#1d20+5
  1320. NOTTyche[Dice]
  1321. rolled 2#1d20+5 --> | [ 1d20=4 ]{9}, [ 1d20=14 ]{19}
  1322. genousEnrichment
  1323. !roll 1d2+3
  1324. NOTTyche[Dice]
  1325. rolled 1d2+3 --> [ 1d2=1 ] | {4}
  1326. genousEnrichment
  1327. I slice again
  1328. !roll 2#1d20+5
  1329. NOTTyche[Dice]
  1330. rolled 2#1d20+5 --> | [ 1d20=19 ]{24}, [ 1d20=2 ]{7}
  1331. genousEnrichment
  1332. !roll 1d2+3
  1333. NOTTyche[Dice]
  1334. rolled 1d2+3 --> [ 1d2=1 ] | {4}
  1335. @DM
  1336. It dies, too
  1337. genousEnrichment
  1338. I take a moment to sit my ass down
  1339. "holy fucking hell"
  1340. "what is wrong with this world"
  1341. @DM
  1342. You hear a click and more grinding stone from the room with the mural
  1343. genousEnrichment
  1344. oh boy...........
  1345. I head over to the room with the mural
  1346. @DM
  1347. You find an open door into a brightly lit hallway where the mural was before. There's a turn to the left ahead as well as a path straight
  1348. genousEnrichment
  1349. well, then....
  1350. I slowly walk over to the left turn and see where it leads to
  1351. acousticDeadeye
  1352. "CYRILL!"
  1353. genousEnrichment
  1354. "wait, mark?"
  1355. @DM
  1356. He's at the other end of the hall, the straight bit
  1357. acousticDeadeye
  1358. Mark limps towards her and gives her a huge hug.
  1359. genousEnrichment
  1360. I run forward and bear-hug mark back
  1361. "oh man, this place is so fucked, dude"
  1362. "I'm glad to see you alive and sorta well"
  1363. acousticDeadeye
  1364. Before anything else, I give Cyrill a strong kiss, right on the lips.
  1365. "Cy. I think I love you. I don't want to see you get hurt."
  1366. acousticDeadeye
  1367. "I don't care if you don't. Just... please..."
  1368. "Stay safe."
  1369. genousEnrichment
  1370. "Mark, I'm currently somewhat confused and taken aback by this, but thank you sincerely for your concern"
  1371. "I don't know what to say, really"
  1372. "hearing this right after getting my shit kicked in by giant lizards and monsters is really disorientating"
  1373. acousticDeadeye
  1374. I chuckle. I'm a fucking idiot. She wouldn't love me back.
  1375. "Let's get out of here."
  1376. "You look as bad as I do."
  1377. genousEnrichment
  1378. "I'll take some time to think about what you said once we're out of here"
  1379. "let's go"
  1380. acousticDeadeye
  1381. "If you don't want to, don't."
  1382. Wrapping my right arm around Cy's shoulder, we begin to limp down the new hallway.
  1383. genousEnrichment
  1384. while walking, I say "Mark, let's save this kinda drama for a safer time, okay? I'd be glad to consider my options at a better time"
  1385. -END-
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