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- /*
- ================== SABERSENSE LIGHTSABERS ==================
- Custom lightsaber configuration by Chris Carter
- ============================================================
- Blade Style configuration file.
- Optimised for ProffieOS 7.14 or later.
- With 12 colour change and modified SA-22C switches.
- ProffieOS written and updated by Fredrik Hubinette.
- Switch functions built on SA22C programming by Matthew McGeary
- with contributions by Brian Connor.
- ============================================================
- ================== 2 BUTTON CONTROL NOTES ==================
- The two-button version of this config has been designed so that there is
- less for the user to remember. The logic is that the same button presses
- do the same thing, with variants determined by obviousness.
- Hence:
- Single click MAIN always lights the blade...
- Short click lights blade with sound
- Long click lights blade mute.
- Double click MAIN always plays a sound file...
- Music track with blade OFF
- Character quote with blade ON.
- Short clicking AUX with blade OFF always moves to a different preset,
- forward with hilt pointing up, backwards with hilt pointing down...
- Single short click - one preset
- Double short click - five presets
- Triple short click - ten presets
- Holding AUX down and waiting with blade OFF always skips to specific preset...
- Hilt pointing up - first preset
- Hilt horizontal - LS6 Classic preset (normally middle preset)
- Hilt pointing down, last preset
- Holding MAIN and short clicking AUX always enters a control menu...
- Colour change with blade ON
- Volume menu with blade OFF
- ============================================================
- ===================== 2 BUTTON CONTROLS ====================
- MAIN FUNCTIONS
- Activate blade Short click MAIN.
- Activate blade mute Long click MAIN (hold for one second then release).
- Deactivate blade Press and hold MAIN and wait until blade is off.
- FUNCTIONS WITH BLADE OFF
- Next preset Short click AUX, hilt pointing upwards.
- Previous preset Short click AUX, hilt pointing downwards.
- Previous preset Hold AUX and short click MAIN.
- (Duplicate command for backwards compatibility).
- Skip to first preset Press and hold AUX until it switches, hilt pointing upwards.
- Skip to LS6 Clsc preset Press and hold AUX until it switches, hilt horizontal.
- Skip to last preset Press and hold AUX until it switches, hilt pointing downwards.
- Skip forward 5 presets Fast double-click AUX, hilt pointing upwards.
- Skip back 5 presets Fast double-click AUX, hilt pointing downwards.
- Skip forward 10 presets Fast triple-click AUX, hilt pointing upwards.
- Skip back 10 presets Fast triple-click AUX, hilt pointing downwards.
- Play Music Track Fast double-click MAIN.
- Speak battery voltage Hold AUX for approx. one second then let go.
- Enter/Exit VOLUME MENU Hold MAIN then quickly click AUX
- and release both buttons simultaneously.
- Volume up Click MAIN while in VOLUME MENU.
- Volume down Click AUX while in VOLUME MENU.
- Volume adjusts in increments per click.
- You must exit VOLUME MENU to resume using lightsaber normally.
- FUNCTIONS WITH BLADE ON
- Blade lockup Press and hold AUX.
- Blade tip drag Press and hold AUX while blade is pointing down.
- Force (character quote) Fast double-click MAIN.
- Lightning block Double-click MAIN and hold.
- Melt Hold MAIN and push blade tip against wall (clash).
- Blaster blocks Short click AUX.
- Enter multi-blast mode Double-click AUX and hold for half a second.
- Swing blade to trigger blaster block.
- To exit multi-blast mode double-click AUX and hold for half a second.
- COLOUR CHANGE FUNCTIONS WITH BLADE ON
- Enter COLOUR MENU Hold MAIN then quickly click AUX
- and release both buttons simultaneously.
- Announcement confirms you are in the COLOUR MENU.
- Cycle to next colour Rotate hilt whilst in COLOUR MENU until desired colour is reached.
- Most presets have 12 colour options.
- Exit COLOUR MENU Hold MAIN for approx. one second.
- Announcement confirms you are exiting COLOUR MENU.
- You must exit COLOUR MENU to resume using lightsaber normally.
- ============================================================
- ===================== BLADE STYLE NOTES ====================
- Styles with two tildes followed by a number in the end brackets
- use common styles in which the default blade colour is set
- according to the following table:
- 0 DeepSkyBlue
- 1 Blue
- 2 Cyan
- 3 DodgerBlue
- 4 Green
- 5 LightGreen
- 6 Red
- 7 Magenta
- 8 Pink
- 9 Yellow
- 10 Orange
- 11 White
- */
- // ****************************************************************
- // ****************************************************************
- #ifdef CONFIG_TOP
- #include "proffieboard_v3_config.h"
- #define NUM_BLADES 6
- #define NUM_BUTTONS 2
- const unsigned int maxLedsPerStrip = 144;
- #define ENABLE_AUDIO
- #define ENABLE_MOTION
- #define ENABLE_WS2811
- #define ENABLE_SD
- // ------------VOLUME DEFINES--------------------------
- #define VOLUME 1900
- // Maximum volume that can be reached.
- #define BOOT_VOLUME 1400
- // Default volume at bootup.
- // Over-ridden once user adjusts volume due to SAVE_STATE.
- // ------------OPTIONAL DEFINES-------------------------
- #define NO_REPEAT_RANDOM
- #define FEMALE_TALKIE_VOICE
- #define KILL_OLD_PLAYERS
- #define SAVE_STATE
- #define IDLE_OFF_TIME 30 * 60 * 1000
- // Minutes multiplied by seconds multiplied by milliseconds. (30 * 60 * 1000 = 30 minutes).
- // ------------PRIMARY CLASH CONTROL--------------------
- #define CLASH_THRESHOLD_G 3.5
- // Range is 0 to 16 by default.
- // To revert to older 0 to 4 scale, use defines below.
- // ------------ADDITIONAL CLASH CONTROL-----------------
- // #define AUDIO_CLASH_SUPPRESSION_LEVEL 10 // Disable if using next three defines
- #define PROFFIEOS_DONT_USE_GYRO_FOR_CLASH // Experimental define reverts to OS 5.x clash algorithm
- // #define PROFFIEOS_MOTION_FREQUENCY 800 // Experimental define reverts to OS 5.x clash algorithm
- // #define PROFFIEOS_ACCELEROMETER_RANGE 4 // Experimental define reverts to OS 5.x clash algorithm
- // Can be set to 2, 4, 8 or 16.
- /*
- For more details on false clash prevention and adjustments, visit:
- https://crucible.hubbe.net/t/false-clashes-with-os7-7-still/3988/22
- If button clicking is causing false clashes due to close proximity
- of switch to the Proffieboard, visit:
- https://crucible.hubbe.net/t/false-clash-and-thrust-when-clicking-power-button/4136/13
- For a detailed description of how clashes are detected and triggered,
- and how the above settings actually work, visit:
- https://crucible.hubbe.net/t/clash-settings-and-questions/4651/2
- For more information on various historic clash settings, visit:
- https://pod.hubbe.net/explainers/history-of-clash.html
- */
- // ------------OPTIONAL FEATURE DEFINES-------------------
- #define DYNAMIC_BLADE_LENGTH
- #define DYNAMIC_CLASH_THRESHOLD
- #define SAVE_CLASH_THRESHOLD
- // #define FILTER_CUTOFF_FREQUENCY 100
- // #define FILTER_ORDER 8
- // #define ORIENTATION ORIENTATION_USB_TOWARDS_BLADE
- #define SHARED_POWER_PINS
- // #define ENABLE_POWER_FOR_ID PowerPINS<bladePowerPin2, bladePowerPin3>
- // #define BLADE_ID_SCAN_MILLIS 1000
- // #define BLADE_ID_TIMES 10
- // #define NO_BLADE_ID_RANGE 70,100 // Low numbers like 70,100 only used if next define is omitted.
- // #define BLADE_ID_CLASS BridgedPullupBladeID<bladeIdentifyPin, 9>
- // If using BridgedPullup define above, ID range numbers will be something like 600000,800000.
- #define BLADE_DETECT_PIN 16 // RX Pin.
- // ------------MEMORY SAVING OPTIONS--------------------
- // #define DISABLE_BASIC_PARSER_STYLES // Disables default named styles found in Proffie Workbench. Saves 8k!
- // #define DISABLE_DIAGNOSTIC_COMMANDS
- // #define VERBOSE_SD_ERRORS // Used for diagnostic tracing of faults.
- // ------------REQUIRED FOR BLUETOOTH MODULE------------
- // #define ENABLE_SERIAL
- // ------------REQUIRED FOR OLED MODULE-----------------
- #define ENABLE_SSD1306
- // #define OLED_FLIP_180 // Optional
- #define PLI_OFF_TIME 30 * 1000
- // Controls how long battery display is shown on OLED after animations end.
- // Seconds multiplied by milliseconds. (30 * 1000 = 30 seconds).
- // ------------GESTURE CONTROLS-------------------------
- #define SA22C_TWIST_ON
- #define SA22C_TWIST_OFF
- // #define SA22C_STAB_ON
- // #define SA22C_THRUST_ON
- // #define SA22C_SWING_ON
- // #define SA22C_FORCE_PUSH
- #endif
- // **********************************************************
- // ------------PROP FILE (BUTTON CONTROLS) SELECTION----
- #ifdef CONFIG_PROP
- #include "../props/saber_chris_2_button_dl.h"
- // #include "../props/saber_chris_1_button.h"
- // #include "../props/saber_chris_1_button_click.h"
- #endif
- // **********************************************************
- // ------------OPTIONAL STYLE TEMPLATES-----------------
- // --------------BLADE PLUG CHARGING--------------------
- // Use for blade plug charging to keep FETs powered while charging.
- // Use ChargingStylePtr<BlackPower>(), for charging blade style.
- #ifdef CONFIG_STYLES
- // *****************
- class BlackPower {
- public:
- LayerRunResult run(BladeBase* base) {
- return LayerRunResult::UNKNOWN;
- }
- SimpleColor getColor(int led) {
- return SimpleColor(Color16(0,0,0));
- }
- };
- // *****************
- // -------------MOTOR/BLUETOOTH ON/OFF DEFINES----------
- using ON = Rgb<255,255,255>; // Use StylePtr<ON>(),
- using OFF = Rgb<0,0,0>; // Use StylePtr<OFF>(),
- #endif
- // *************************************************************************
- // *********************** THE BLADE STYLES ************************
- // *************************************************************************
- #ifdef CONFIG_PRESETS
- Preset no_blade[] = {
- // *******************
- { "PreFont;FontPrm1/JustBen;Shared/Kenobi;Shared/Function;Shared/oled", "tracks/kenobi1.wav",
- // Deepskyblue
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 0"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 0"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 0"),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Rgb<185,212,212>>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Rgb<185,212,212>>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 0"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "1\njustben"},
- // ***************
- { "PreFont;FontPrm1/OB2Clan;Shared/Kenobi;Shared/Function;Shared/oled", "tracks/OB2track6.wav",
- // Dodgerblue
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 3"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 3"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 3"),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 3"),
- // Motor:
- StylePtr<OFF>(),
- "2\nob2clan"},
- // ***************
- { "PreFont;FontPrm1/OB2Std;Shared/Kenobi;Shared/Function;Shared/oled", "tracks/Kamino.wav",
- // Blue
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 1"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 1"),
- // Crystal Chamber:
- StylePtr<InOutHelper<SimpleClash<Lockup<BlastFadeout<RandomFlicker<Sparkle<ColorChange<TrInstant,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue>,White,90,5000>,Black>,ColorChange<TrInstant,Red,Red,Red,Red,Red,Blue,Yellow,Blue,Blue,Blue,Red,Red>,320>,Strobe<White,Black,25,20>,Red>,Strobe<Yellow,Black,20,25>,220>,450,1100>>(),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 1"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "3\nob2stnd"},
- // ***************
- { "PreFont;FontPrm1/OB4V1;Shared/Kenobi;Shared/Function;Shared/oled", "tracks/OB4_V1.wav",
- // Deepskyblue
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 0"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 0"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>,Pulsing<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>,Black,3200>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 0"),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Rgb<185,212,212>>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Rgb<185,212,212>>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 0"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "4\nob4v1"},
- // ***************
- { "PreFont;FontPrm1/OB4V2Can;Shared/Kenobi;Shared/Function;Shared/oled", "tracks/CantinaFX.wav",
- // Dodgerblue
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 3"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 3"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 3"),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 3"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "5\nob4can"},
- // ***************
- { "PreFont;FontPrm1/OB4V2DS;Shared/Kenobi;Shared/Function;Shared/oled", "tracks/deathstar.wav",
- // Cyan
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 2"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 2"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 2"),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 2"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "6\nob4ds"},
- // ***************
- { "PreFont;FontPrm1/OB4V2Rbl;Shared/Kenobi;Shared/Function;Shared/oled", "tracks/Cantina.wav",
- // Deepskyblue
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 0"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 0"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutHelperL<InOutFuncX<Int<800>,Int<1000>>,InOutTrL<TrConcat<TrInstant,Black,TrFade<100>,White,TrFade<400>>,TrConcat<TrInstant,Rgb<50,14,0>,TrFade<2000>,Rgb<25,2,0>,TrFade<4600>>>>>>("~ ~ 0"),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Rgb<185,212,212>>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Rgb<185,212,212>>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 0"),
- // Motor:
- StylePtr<OFF>(),
- "7\nob4rbl"},
- // ***************
- { "PreFont;FontPrm2/LS6Clsic;Shared/Luke;Shared/Function;Shared/oled", "tracks/Cave_Bleep_Loop.wav",
- // Green
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 4"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 4"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 4"),
- // Accent Strips, Short, Front:
- StylePtr<InOutHelper<RandomFlicker<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,Black>,300,800,Gradient<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,2600,500>,Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,Black,2600,500>,Blinking<Black,White,1300,500>,Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,Black,2600,500>,Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,2600,500>>>>("~ ~ 4"),
- // Accent Strips, Long, Rear:
- // Slow blinks:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,20,200,2000>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Gradient<ColorSequence<840,Orange,Black,Orange,Blinking<Orange,Blue,1000,500>,Black,Rgb<100,100,100>,Black,Black,Blinking<Orange,Ivory,500,500>,Black,Black,Black,Black,Black,Black,Blue,Blinking<Orange,Blue,1000,500>,Black,Black,Black,Black,Rgb<100,100,100>,Black>,ColorSequence<634,Black,Black,Orange,Black,Blinking<Ivory,Orange,1000,500>,Rgb<100,100,100>,Black,Black,Black,Black,Black,Black,Black,Blue,Black,Black,Black,Black,Black,Black,Black,Black,Black>,ColorSequence<1067,Black,Blinking<Orange,Blue,500,500>,Blinking<Orange,Ivory,1000,500>,Black,Blue,Black,Black,Black,Black,Black,Black,Orange,Black,Black,Black,Black,Black,Black,Rgb<100,100,100>,Black,Black,Black,Black>,ColorSequence<1002,Black,Black,Black,Black,Black,Black,Blinking<Orange,Ivory,500,500>,Blue,Black,Black,Black,Black,Blue,Orange,Black,Black,Black,Rgb<100,100,100>>,ColorSequence<923,Black,Black,Black,Black,Black,Black,Black,Black,Orange,Black,Rgb<100,100,100>,Black,Black,Black,Black,Black,Black,Black,Black,Blinking<Orange,Blue,1000,500>,Black,Black,Black>,ColorSequence<1139,Blinking<Ivory,Blue,1000,500>,Black,Blinking<Ivory,Blue,500,500>,Black,Black,Black,Rgb<100,100,100>,Black,Black,Black,Black,Black,Blue,Black,Black,Black,Black,Black,Rgb<100,100,100>,Black,Black,Black,Black>,ColorSequence<910,Black,Rgb<100,100,100>,Black,Black,Black,Blue,Blinking<Orange,Blue,500,500>,Black,Ivory,Black,Blue,Blinking<Orange,Blue,500,500>,Black,Black,Black,Black,Black,Black,Black,Black,Black,Rgb<100,100,100>,Black>,ColorSequence<790,Black,Black,Black,Black,Black,Black,Black,Black,Blinking<Blinking<Orange,Blue,1000,500>,Blue,700,500>,Black,Black,Black,Black,Black,Black,Blue,Black,Black,Black,Black,Black,Black,Black,Black,Black,Black,Black,Blinking<Orange,Ivory,1000,500>>,ColorSequence<910,Black,Black,Black,Black,Black,Blinking<Orange,Blue,1000,500>,Black,Black,Black,Black,Black,Black,Black,Black,Black,Black,Black,Black,Black,Black,Black,Black,Rgb<100,100,100>>>>>>("~ ~ 4"),
- // Motor:
- StylePtr<OFF>(),
- "8\nls6clsic"},
- // ***************
- { "PreFont;FontPrm2/LS6Mdrn;Shared/Luke;Shared/Function;Shared/oled", "tracks/Cave_Bleep_Loop.wav",
- // Green
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 4"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 4"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>,Pulsing<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>,Black,3200>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 4"),
- // Accent Strips, Short, Front:
- StylePtr<InOutHelper<RandomFlicker<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,Black>,300,800,Gradient<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,2600,500>,Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,Black,2600,500>,Blinking<Black,White,1300,500>,Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,Black,2600,500>,Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,2600,500>>>>("~ ~ 4"),
- // Accent Strips, Long, Rear:
- // Fast Blinks:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,20,200,2000>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Gradient<ColorSequence<322,Orange,Black,Orange,Blinking<Orange,Blue,1000,500>,Black,Rgb<100,100,100>,Black,Black,Blinking<Orange,Ivory,500,500>,Black,Black,Black,Black,Black,Black,Blue,Blinking<Orange,Blue,1000,500>,Black,Black,Black,Black,Rgb<100,100,100>,Black>,ColorSequence<430,Black,Black,Orange,Black,Blinking<Ivory,Orange,1000,500>,Rgb<100,100,100>,Black,Black,Black,Black,Black,Black,Black,Blue,Black,Black,Black,Black,Black,Black,Black,Black,Black>,ColorSequence<294,Black,Blinking<Orange,Blue,500,500>,Blinking<Orange,Ivory,1000,500>,Black,Blue,Black,Black,Black,Black,Black,Black,Orange,Black,Black,Black,Black,Black,Black,Rgb<100,100,100>,Black,Black,Black,Black>,ColorSequence<207,Black,Black,Black,Black,Black,Black,Blinking<Orange,Ivory,500,500>,Blue,Black,Black,Black,Black,Blue,Orange,Black,Black,Black,Rgb<100,100,100>>,ColorSequence<314,Black,Black,Black,Black,Black,Black,Black,Black,Orange,Black,Rgb<100,100,100>,Black,Black,Black,Black,Black,Black,Black,Black,Blinking<Orange,Blue,1000,500>,Black,Black,Black>,ColorSequence<403,Blinking<Ivory,Blue,1000,500>,Black,Blinking<Ivory,Blue,500,500>,Black,Black,Black,Rgb<100,100,100>,Black,Black,Black,Black,Black,Blue,Black,Black,Black,Black,Black,Rgb<100,100,100>,Black,Black,Black,Black>,ColorSequence<355,Black,Rgb<100,100,100>,Black,Black,Black,Blue,Blinking<Orange,Blue,500,500>,Black,Ivory,Black,Blue,Blinking<Orange,Blue,500,500>,Black,Black,Black,Black,Black,Black,Black,Black,Black,Rgb<100,100,100>,Black>,ColorSequence<381,Black,Black,Black,Black,Black,Black,Black,Black,Blinking<Blinking<Orange,Blue,1000,500>,Blue,700,500>,Black,Black,Black,Black,Black,Black,Blue,Black,Black,Black,Black,Black,Black,Black,Black,Black,Black,Black,Blinking<Orange,Ivory,1000,500>>,ColorSequence<211,Black,Black,Black,Black,Black,Blinking<Orange,Blue,1000,500>,Black,Black,Black,Black,Black,Black,Black,Black,Black,Black,Black,Black,Black,Black,Black,Black,Rgb<100,100,100>>>>>>("~ ~ 4"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "9\nls6mdrn"},
- // ***************
- { "PreFont;FontPrm2/LS6Cave;Shared/Luke;Shared/Function;Shared/oled", "tracks/Cave_Bleep_Loop.wav",
- // Green
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 4"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 4"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 4"),
- // Accent Strips, Short, Front:
- StylePtr<InOutHelper<RandomFlicker<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,Black>,300,800,Gradient<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,2600,500>,Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,Black,2600,500>,Blinking<Black,White,1300,500>,Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,Black,2600,500>,Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,2600,500>>>>("~ ~ 4"),
- // Accent Strips, Long, Rear:
- // Slow Blinks:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,20,200,2000>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Gradient<ColorSequence<840,Orange,Black,Orange,Blinking<Orange,Blue,1000,500>,Black,Rgb<100,100,100>,Black,Black,Blinking<Orange,Ivory,500,500>,Black,Black,Black,Black,Black,Black,Blue,Blinking<Orange,Blue,1000,500>,Black,Black,Black,Black,Rgb<100,100,100>,Black>,ColorSequence<634,Black,Black,Orange,Black,Blinking<Ivory,Orange,1000,500>,Rgb<100,100,100>,Black,Black,Black,Black,Black,Black,Black,Blue,Black,Black,Black,Black,Black,Black,Black,Black,Black>,ColorSequence<1067,Black,Blinking<Orange,Blue,500,500>,Blinking<Orange,Ivory,1000,500>,Black,Blue,Black,Black,Black,Black,Black,Black,Orange,Black,Black,Black,Black,Black,Black,Rgb<100,100,100>,Black,Black,Black,Black>,ColorSequence<1002,Black,Black,Black,Black,Black,Black,Blinking<Orange,Ivory,500,500>,Blue,Black,Black,Black,Black,Blue,Orange,Black,Black,Black,Rgb<100,100,100>>,ColorSequence<923,Black,Black,Black,Black,Black,Black,Black,Black,Orange,Black,Rgb<100,100,100>,Black,Black,Black,Black,Black,Black,Black,Black,Blinking<Orange,Blue,1000,500>,Black,Black,Black>,ColorSequence<1139,Blinking<Ivory,Blue,1000,500>,Black,Blinking<Ivory,Blue,500,500>,Black,Black,Black,Rgb<100,100,100>,Black,Black,Black,Black,Black,Blue,Black,Black,Black,Black,Black,Rgb<100,100,100>,Black,Black,Black,Black>,ColorSequence<910,Black,Rgb<100,100,100>,Black,Black,Black,Blue,Blinking<Orange,Blue,500,500>,Black,Ivory,Black,Blue,Blinking<Orange,Blue,500,500>,Black,Black,Black,Black,Black,Black,Black,Black,Black,Rgb<100,100,100>,Black>,ColorSequence<790,Black,Black,Black,Black,Black,Black,Black,Black,Blinking<Blinking<Orange,Blue,1000,500>,Blue,700,500>,Black,Black,Black,Black,Black,Black,Blue,Black,Black,Black,Black,Black,Black,Black,Black,Black,Black,Black,Blinking<Orange,Ivory,1000,500>>,ColorSequence<910,Black,Black,Black,Black,Black,Blinking<Orange,Blue,1000,500>,Black,Black,Black,Black,Black,Black,Black,Black,Black,Black,Black,Black,Black,Black,Black,Black,Rgb<100,100,100>>>>>>("~ ~ 4"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "10\nls6cave"},
- // ***************
- { "PreFont;FontPrm2/LS6CaveP;Shared/Luke;Shared/Function;Shared/oled", "tracks/Cave_Bleep_Loop.wav",
- // Green
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 4"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 4"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 4"),
- // Accent Strips, Short, Front:
- StylePtr<InOutHelper<RandomFlicker<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,Black>,300,800,Gradient<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,2600,500>,Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,Black,2600,500>,Blinking<Black,White,1300,500>,Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,Black,2600,500>,Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,2600,500>>>>("~ ~ 4"),
- // Accent Strips, Long, Rear:
- // Fast Blinks:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,20,200,2000>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Gradient<ColorSequence<322,Orange,Black,Orange,Blinking<Orange,Blue,1000,500>,Black,Rgb<100,100,100>,Black,Black,Blinking<Orange,Ivory,500,500>,Black,Black,Black,Black,Black,Black,Blue,Blinking<Orange,Blue,1000,500>,Black,Black,Black,Black,Rgb<100,100,100>,Black>,ColorSequence<430,Black,Black,Orange,Black,Blinking<Ivory,Orange,1000,500>,Rgb<100,100,100>,Black,Black,Black,Black,Black,Black,Black,Blue,Black,Black,Black,Black,Black,Black,Black,Black,Black>,ColorSequence<294,Black,Blinking<Orange,Blue,500,500>,Blinking<Orange,Ivory,1000,500>,Black,Blue,Black,Black,Black,Black,Black,Black,Orange,Black,Black,Black,Black,Black,Black,Rgb<100,100,100>,Black,Black,Black,Black>,ColorSequence<207,Black,Black,Black,Black,Black,Black,Blinking<Orange,Ivory,500,500>,Blue,Black,Black,Black,Black,Blue,Orange,Black,Black,Black,Rgb<100,100,100>>,ColorSequence<314,Black,Black,Black,Black,Black,Black,Black,Black,Orange,Black,Rgb<100,100,100>,Black,Black,Black,Black,Black,Black,Black,Black,Blinking<Orange,Blue,1000,500>,Black,Black,Black>,ColorSequence<403,Blinking<Ivory,Blue,1000,500>,Black,Blinking<Ivory,Blue,500,500>,Black,Black,Black,Rgb<100,100,100>,Black,Black,Black,Black,Black,Blue,Black,Black,Black,Black,Black,Rgb<100,100,100>,Black,Black,Black,Black>,ColorSequence<355,Black,Rgb<100,100,100>,Black,Black,Black,Blue,Blinking<Orange,Blue,500,500>,Black,Ivory,Black,Blue,Blinking<Orange,Blue,500,500>,Black,Black,Black,Black,Black,Black,Black,Black,Black,Rgb<100,100,100>,Black>,ColorSequence<381,Black,Black,Black,Black,Black,Black,Black,Black,Blinking<Blinking<Orange,Blue,1000,500>,Blue,700,500>,Black,Black,Black,Black,Black,Black,Blue,Black,Black,Black,Black,Black,Black,Black,Black,Black,Black,Black,Blinking<Orange,Ivory,1000,500>>,ColorSequence<211,Black,Black,Black,Black,Black,Blinking<Orange,Blue,1000,500>,Black,Black,Black,Black,Black,Black,Black,Black,Black,Black,Black,Black,Black,Black,Black,Black,Rgb<100,100,100>>>>>>("~ ~ 4"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "11\nls6cavep"},
- // ***************
- { "PreFont;FontPrm2/FthrV1;Shared/Vader;Shared/Function;Shared/oled", "tracks/vader.wav",
- // Red
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 6"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 6"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>,Pulsing<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>,Black,3200>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 6"),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 6"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "12\nfthrr1"},
- // ***************
- { "PreFont;FontPrm2/FthrANH;Shared/Vader;Shared/Function;Shared/oled", "tracks/deathstar.wav",
- // Red
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 6"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 6"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutHelperL<InOutFuncX<Int<800>,Int<1000>>,InOutTrL<TrConcat<TrInstant,Black,TrFade<100>,White,TrFade<400>>,TrConcat<TrInstant,Rgb<50,14,0>,TrFade<2000>,Rgb<25,2,0>,TrFade<4600>>>>>>("~ ~ 6"),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 6"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "13\nfthranh"},
- // ***************
- { "PreFont;FontPrm2/FthrESB;Shared/Vader;Shared/Function;Shared/oled", "tracks/vader.wav",
- // Red
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 6"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 6"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 6"),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 6"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "14\nfthresb"},
- // ***************
- { "PreFont;FontPrm2/FthrR1;Shared/Vader;Shared/Function;Shared/oled", "tracks/vader.wav",
- // Red
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 6"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 6"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>,Pulsing<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>,Black,3200>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 6"),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 6"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "15\nfthrr1"},
- // ***************
- { "PreFont;FontPrm2/FthrROTJ;Shared/Vader;Shared/Function;Shared/oled", "tracks/throne_duel.wav",
- // Red
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 6"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 6"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 6"),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 6"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "16\nfthrrotj"},
- // ***************
- { "PreFont;FontPrm1/Qui;Shared/QuiGonn;Shared/Function;Shared/oled", "tracks/quigonn.wav",
- // Green
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 4"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 4"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 4"),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 4"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "17\nguigonn"},
- // ***************
- { "PreFont;FontPrm1/ChosenLt;Shared/Anakin;Shared/Function;Shared/oled", "tracks/anakin.wav",
- // Deepskyblue
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 0"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 0"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 0"),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Rgb<185,212,212>>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Rgb<185,212,212>>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 0"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "18\nchosenlgt"},
- // ***************
- { "PreFont;FontPrm1/ChosenDk;Shared/Anakin;Shared/Function;Shared/oled", "tracks/aniturn.wav",
- // Dodgerblue
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 3"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 3"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>,Pulsing<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>,Black,3200>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 3"),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 3"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "19\nchosendrk"},
- // ***************
- { "PreFont;FontPrm1/Windu;Shared/Windu;Shared/Function;Shared/oled", "tracks/windu.wav",
- // Magenta
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 7"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 7"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 7"),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 7"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "20\nwindu"},
- // ***************
- { "PreFont;FontPrm2/GrnFrnd1;Shared/Yoda;Shared/Function;Shared/oled", "tracks/yoda.wav",
- // Green
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 4"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 4"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 4"),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 4"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "21\ngrnfrnd1"},
- // ***************
- { "PreFont;FontPrm2/GrnFrnd2;Shared/Yoda;Shared/Function;Shared/oled", "tracks/yoda.wav",
- // Green
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 4"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 4"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>,Pulsing<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>,Black,3200>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 4"),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 4"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "22\ngrnfrnd2"},
- // ***************
- { "PreFont;FontPrm2/GrnFrnd3;Shared/Yoda;Shared/Function;Shared/oled", "tracks/yoda.wav",
- // Green
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 4"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 4"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutHelperL<InOutFuncX<Int<800>,Int<1000>>,InOutTrL<TrConcat<TrInstant,Black,TrFade<100>,White,TrFade<400>>,TrConcat<TrInstant,Rgb<50,14,0>,TrFade<2000>,Rgb<25,2,0>,TrFade<4600>>>>>>("~ ~ 4"),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 4"),
- // Motor:
- StylePtr<OFF>(),
- "23\ngrnfrnd3"},
- // ***************
- { "PreFont;FontPrm2/Duke;Shared/Dooku;Shared/Function;Shared/oled", "tracks/dooku.wav",
- // Red
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 6"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 6"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>,Pulsing<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>,Black,3200>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 6"),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 6"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "24\nduke"},
- // ***************
- { "PreFont;FontPrm3/Menace1;Shared/Random;Shared/Function;Shared/oled", "tracks/Menace1.wav",
- // Red
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 6"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 6"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 6"),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 6"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "25\nmenace"},
- // ***************
- { "PreFont;FontPrm3/Menace2;Shared/Random;Shared/Function;Shared/oled", "tracks/Menace1.wav",
- // Red
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 6"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 6"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 6"),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 6"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "26\nmenace"},
- // ***************
- { "PreFont;FontPrm1/Scav1;Shared/Rey;Shared/Function;Shared/oled", "tracks/anewhome.wav",
- // Orange
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 10"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 10"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 10"),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 10"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "27\nscav1"},
- // ***************
- { "PreFont;FontPrm1/Scav2;Shared/Rey;Shared/Function;Shared/oled", "tracks/rey.wav",
- // Orange
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 10"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 10"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 10"),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 10"),
- // Motor:
- StylePtr<OFF>(),
- "28\nscav2"},
- // ***************
- { "PreFont;FontPrm1/Scav3;Shared/Rey;Shared/Function;Shared/oled", "tracks/anewhome.wav",
- // Orange
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 10"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 10"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutHelperL<InOutFuncX<Int<800>,Int<1000>>,InOutTrL<TrConcat<TrInstant,Black,TrFade<100>,White,TrFade<400>>,TrConcat<TrInstant,Rgb<50,14,0>,TrFade<2000>,Rgb<25,2,0>,TrFade<4600>>>>>>("~ ~ 10"),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 10"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "29\nscav3"},
- // ***************
- { "PreFont;FontPrm3/KyloTFA;Shared/Kylo;Shared/Function;Shared/oled", "tracks/kylo.wav",
- // Red
- // Unstable
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 6"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 6"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutHelperL<InOutFuncX<Int<800>,Int<1000>>,InOutTrL<TrConcat<TrInstant,Black,TrFade<100>,White,TrFade<400>>,TrConcat<TrInstant,Rgb<50,14,0>,TrFade<2000>,Rgb<25,2,0>,TrFade<4600>>>>>>("~ ~ 6"),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 6"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "30\nkylotfa"},
- // ***************
- { "PreFont;FontPrm3/KyloTLJ;Shared/Kylo;Shared/Function;Shared/oled", "tracks/Kylo_Theme.wav",
- // Red
- // Unstable
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 6"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 6"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>,Pulsing<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>,Black,3200>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 6"),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 6"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "31\nkylotfa"},
- // ***************
- { "PreFont;FontPrm3/KyloTROS;Shared/Kylo;Shared/Function;Shared/oled", "tracks/TROS_Final.wav",
- // Red
- // Unstable
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 6"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 6"),
- // Crystal Chamber:
- StylePtr<Layers<Stripes<3000,-3500,ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,RandomPerLEDFlicker<ColorChange<TrInstant,Rgb<60,0,0>,Rgb<60,0,60>,Rgb<60,20,40>,Rgb<60,60,0>,Rgb<60,25,0>,Rgb<55,60,60>,Rgb<0,30,60>,Rgb<0,0,60>,Rgb<0,60,60>,Rgb<0,17,60>,Rgb<0,60,0>,Rgb<6,60,6>>,Black>,BrownNoiseFlicker<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,ColorChange<TrInstant,Rgb<30,0,0>,Rgb<30,0,30>,Rgb<30,10,20>,Rgb<30,30,0>,Rgb<30,12,0>,Rgb<27,30,30>,Rgb<0,30,30>,Rgb<0,0,30>,Rgb<0,30,30>,Rgb<0,8,30>,Rgb<0,30,0>,Rgb<3,30,3>>,200>,RandomPerLEDFlicker<ColorChange<TrInstant,Rgb<80,0,0>,Rgb<80,0,80>,Rgb<80,80,60>,Rgb<80,80,0>,Rgb<80,32,0>,Rgb<71,80,80>,Rgb<0,45,80>,Rgb<0,0,80>,Rgb<0,80,80>,Rgb<1,24,80>,Rgb<0,80,0>,Rgb<9,80,9>>,ColorChange<TrInstant,Rgb<30,0,0>,Rgb<30,0,30>,Rgb<30,10,20>,Rgb<30,30,0>,Rgb<30,12,0>,Rgb<27,30,30>,Rgb<0,30,30>,Rgb<0,0,30>,Rgb<0,30,30>,Rgb<0,8,30>,Rgb<0,30,0>,Rgb<3,30,3>>>>,TransitionLoopL<TrConcat<TrWaveX<AudioFlicker<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,BrownNoiseFlicker<ColorChange<TrInstant,Rgb<80,0,0>,Rgb<80,0,80>,Rgb<80,80,60>,Rgb<80,80,0>,Rgb<80,32,0>,Rgb<71,80,80>,Rgb<0,45,80>,Rgb<0,0,80>,Rgb<0,80,80>,Rgb<1,24,80>,Rgb<0,80,0>,Rgb<9,80,9>>,Black,200>>,Int<400>,Int<100>,Int<200>,Int<0>>,AlphaL<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,Int<0>>,TrDelayX<Scale<SlowNoise<Int<1000>>,Int<100>,Int<1000>>>>>,TransitionLoopL<TrConcat<TrWaveX<AudioFlicker<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,BrownNoiseFlicker<Black,ColorChange<TrInstant,Rgb<60,0,0>,Rgb<60,0,60>,Rgb<60,20,40>,Rgb<60,60,0>,Rgb<60,25,0>,Rgb<55,60,60>,Rgb<0,30,60>,Rgb<0,0,60>,Rgb<0,60,60>,Rgb<0,17,60>,Rgb<0,60,0>,Rgb<6,60,6>>,300>>,Int<400>,Int<100>,Int<200>,Int<0>>,AlphaL<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,Int<0>>,TrDelayX<Scale<SlowNoise<Int<1000>>,Int<200>,Int<1500>>>>>,TransitionEffectL<TrConcat<TrInstant,BrownNoiseFlickerL<AlphaL<White,Int<16000>>,Int<50>>,TrSmoothFade<600>>,EFFECT_LOCKUP_END>,ResponsiveLockupL<Strobe<White,BrownNoiseFlicker<White,Blue,300>,50,1>,TrConcat<TrInstant,White,TrFade<200>>,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Scale<SwingSpeed<100>,Int<10000>,Int<14000>>>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,ResponsiveStabL<Orange>,ResponsiveBlastL<White,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,ResponsiveClashL<White,TrInstant,TrFade<400>>,ResponsiveDragL<BrownNoiseFlickerL<White,Int<300>>,TrWipeIn<400>,TrFade<400>>,ResponsiveMeltL<Mix<TwistAngle<>,OrangeRed,Orange>,TrWipeIn<600>,TrSmoothFade<600>>,InOutTrL<TrWipe<250>,TrWipeIn<1000>>>>(),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 6"),
- // Motor:
- StylePtr<OFF>(),
- "32\nkylotros"},
- // ***************
- { "PreFont;FontPrm3/SprmLdr7;Shared/Random;Shared/Function;Shared/oled", "tracks/Supreme_Leader1.wav",
- // Red
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 6"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 6"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>,Pulsing<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>,Black,3200>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 6"),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 6"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "33\nsupreme"},
- // ***************
- { "PreFont;FontPrm2/EtEmpror;Shared/Palptine;Shared/Function;Shared/oled", "tracks/emperor.wav",
- // Red
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 6"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 6"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 6"),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 6"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "34\netempr"},
- // ***************
- { "PreFont;FontPrm2/ScrStd;Shared/Ahsoka;Shared/Function;Shared/oled", "tracks/tano.wav",
- // White
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 11"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 11"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 11"),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 11"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "35\nsorcrstd"},
- // ***************
- { "PreFont;FontPrm2/ScrBeskr;Shared/Ahsoka;Shared/Function;Shared/oled", "tracks/tano.wav",
- // White
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 11"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 11"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 11"),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 11"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "36\nsorcrbsk"},
- // ***************
- { "PreFont;FontPrm3/Second;Shared/Random;Shared/Function;Shared/oled", "tracks/Second1.wav",
- // Red
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 6"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 6"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutHelperL<InOutFuncX<Int<800>,Int<1000>>,InOutTrL<TrConcat<TrInstant,Black,TrFade<100>,White,TrFade<400>>,TrConcat<TrInstant,Rgb<50,14,0>,TrFade<2000>,Rgb<25,2,0>,TrFade<4600>>>>>>("~ ~ 6"),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 6"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "37\nsecond"},
- // ***************
- { "PreFont;FontPrm3/ThirdSis;Shared/Random;Shared/Function;Shared/oled", "tracks/ThirdSis1.wav",
- // Red
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 6"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 6"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 6"),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 6"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "38\n3rdsister"},
- // ***************
- { "PreFont;FontPrm3/Inducton;Shared/Random;Shared/Function;Shared/oled", "tracks/Induction1.wav",
- // Cyan
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 2"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 2"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 2"),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 2"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "39\ninduction"},
- // **************************
- // FREE FONTS
- // **************************
- { "PreFont;FontStd1/KbrGrflx;Shared/Random;Shared/Function;Shared/oled", "tracks/endtitle.wav",
- // Crystal cooling effect.
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 0"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 0"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorChange<TrInstant,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<Black>>,BlastFadeoutL<ColorChange<TrInstant,Red,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorChange<TrInstant,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorChange<TrInstant,White,White,White,White,White,White,White,White,White,Red,Rgb<200,255,255>,Red>,Black,20,16>>,SimpleClashL<Strobe<ColorChange<TrInstant,Yellow,Yellow,Yellow,Yellow,LemonChiffon,Red,Yellow,Yellow,Yellow,Cyan,White,Yellow>,Black,28,25>,260>,InOutHelperL<InOutFuncX<Int<700>,Int<1100>>,Pulsing<ColorChange<TrInstant,Rgb<0,68,125>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>,Black,2800>>>>(),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Rgb<185,212,212>>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Rgb<185,212,212>>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 0"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "40\ngraflex"},
- // ****************
- { "PreFont;FontStd1/KbrLkeH;Shared/Random;Shared/Function;Shared/oled", "tracks/jeditext.wav",
- // Crystal cooling effect with sound.
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 3"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 3"),
- // Crystal Chamber:
- StylePtr<InOutHelper<SimpleClash<Lockup<BlastFadeout<RandomFlicker<ColorChange<TrInstant,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan>,Black>,ColorChange<TrInstant,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red,Red,Red,Red>,350>,Strobe<ColorChange<TrInstant,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>>,Black,20,16>,Strobe<ColorChange<TrInstant,White,White,White,White,White,White,Red,Rgb<200,255,255>,Red,White,White,White>,Black,20,16>>,Strobe<ColorChange<TrInstant,Yellow,LemonChiffon,Red,Yellow,Yellow,Yellow,Cyan,White,Yellow,Yellow,Yellow,Yellow>,Black,28,25>,260>,800,1000,InOutTrL<TrConcat<TrInstant,Black,TrFade<100>,White,TrFade<400>>,TrConcat<TrInstant,Rgb<50,14,0>,TrFade<2000>,Rgb<25,2,0>,TrFade<4600>>>>>(),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 3"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "41\nluke"},
- // ****************
- { "PreFont;FontStd1/SmthJedi;Shared/Random;Shared/Function;Shared/oled", "tracks/quigonn.wav",
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 4"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 4"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue>,RandomL<Black>>,BlastFadeoutL<ColorChange<TrInstant,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red,Red,Red,Red,Red>>,LockupL<Strobe<ColorChange<TrInstant,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>>,Black,20,16>,Strobe<ColorChange<TrInstant,White,White,White,White,White,Red,Rgb<200,255,255>,Red,White,White,White,White>,Black,20,16>>,SimpleClashL<Strobe<ColorChange<TrInstant,LemonChiffon,Red,Yellow,Yellow,Yellow,Cyan,White,Yellow,Yellow,Yellow,Yellow,Yellow>,Black,28,25>,260>,InOutHelperL<InOutFuncX<Int<700>,Int<1100>>,InOutTrL<TrConcat<TrInstant,Black,TrFade<100>,White,TrFade<400>>,TrConcat<TrInstant,Rgb<50,14,0>,TrFade<2000>,Rgb<25,2,0>,TrFade<4600>>>>>>(),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 4"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "42\nsmoothjedi"},
- // ****************
- { "PreFont;FontStd1/DarkSide;Shared/Vader;Shared/Function;Shared/oled", "tracks/vader.wav",
- // Pulsing 'off' crystal.
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 6"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 6"),
- // Crystal Chamber:
- StylePtr<InOutHelper<SimpleClash<Lockup<BlastFadeout<RandomFlicker<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,Black>,ColorChange<TrInstant,LightYellow,Blue,Blue,Red,Blue,Red,Red,Red,Red,Red,Red,Red>>,Strobe<ColorChange<TrInstant,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>>,Black,20,16>,Strobe<ColorChange<TrInstant,White,White,White,Red,Rgb<200,255,255>,Red,White,White,White,White,White,White>,Black,20,16>>,Strobe<ColorChange<TrInstant,Yellow,Yellow,Yellow,Cyan,White,Yellow,Yellow,Yellow,Yellow,Yellow,LemonChiffon,Red>,Black,28,25>,260>,600,1100,Pulsing<ColorChange<TrInstant,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>,Rgb<0,68,125>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>>,Black,4000>>>(),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 6"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "43\ndarkside"},
- // ****************
- { "PreFont;FontStd1/KbrRain;Shared/Thunder;Shared/Function;Shared/oled", "tracks/thunder.wav",
- // Localized clash and lockup.
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 1"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 1"),
- // Crystal Chamber:
- StylePtr<InOutHelper<SimpleClash<Lockup<BlastFadeout<RandomFlicker<Sparkle<ColorChange<TrInstant,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue>,White,90,5000>,Black>,ColorChange<TrInstant,Red,Red,Red,Red,Red,Blue,Yellow,Blue,Blue,Blue,Red,Red>,320>,Strobe<White,Black,25,20>,Red>,Strobe<Yellow,Black,20,25>,220>,450,1100>>(),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 1"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "44\nrainlight"},
- // ****************
- { "PreFont;FontStd1/RainDark;Shared/Thunder;Shared/Function;Shared/oled", "tracks/thunder.wav",
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 6"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 6"),
- // Crystal Chamber:
- StylePtr<InOutHelper<SimpleClash<Lockup<BlastFadeout<RandomFlicker<Sparkle<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,White,90,5000>,Black>,ColorChange<TrInstant,Red,Red,Red,Red,Red,Blue,Yellow,Blue,Blue,Blue,Red,Red>,320>,Strobe<White,Black,25,20>,Red>,Strobe<Yellow,Black,20,25>,220>,450,1100>>(),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 6"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "45\nraindark"},
- // ****************
- { "PreFont;FontStd1/Unstable;Shared/Kylo;Shared/Function;Shared/oled", "tracks/kylo.wav",
- // Unstable with crystal cool down effect.
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 6"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 6"),
- // Crystal Chamber:
- StylePtr<InOutHelper<OnSpark<SimpleClash<Lockup<Blast<RandomFlicker<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,Black>,Gradient<Green,Yellow,White>,400,200,600>,Strobe<White,Black,24,27>,RandomFlicker<White,Blue>,Int<32000>>,Strobe<Black,White,25,28>,260>,BrownNoiseFlicker<LemonChiffon,White,50>,300>,250,1000,InOutTrL<TrConcat<TrInstant,Black,TrFade<100>,White,TrFade<400>>,TrConcat<TrInstant,Rgb<50,14,0>,TrFade<2000>,Rgb<25,2,0>,TrFade<4800>>>>>(),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 6"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "46\nunstable"},
- // ****************
- { "PreFont;FontStd1/Rey;Shared/Rey;Shared/Function;Shared/oled", "tracks/anewhome.wav",
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 10"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 10"),
- // Crystal Chamber:
- StylePtr<Layers<ColorChange<TrInstant,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow>,RandomL<ColorChange<TrInstant,Rgb<205,79,0>,Rgb<178,205,205>,Rgb<0,107,205>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>>>,AlphaL<AudioFlickerL<ColorChange<TrInstant,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow>>,SwingSpeed<400>>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,TransitionEffectL<TrConcat<TrInstant,BrownNoiseFlickerL<AlphaL<White,Int<16000>>,Int<50>>,TrSmoothFade<600>>,EFFECT_LOCKUP_END>,ResponsiveLockupL<Strobe<White,BrownNoiseFlicker<White,Red,300>,50,1>,TrConcat<TrInstant,White,TrFade<400>>,TrFade<100>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>,Scale<SwingSpeed<100>,Int<10000>,Int<14000>>>,ResponsiveStabL<Red>,BlastFadeoutL<White>,SimpleClashL<Strobe<White,Black,25,28>,300>,LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Mix<TwistAngle<>,White,Cyan>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipe<300>,TrWipeIn<1000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<BlinkingL<Blue,Int<300>,Int<500>>,Bump<Int<0>,Int<4000>>>,TrBoing<500,3>,AlphaL<BlinkingL<DodgerBlue,Int<200>,Int<500>>,Bump<Int<0>,Int<4000>>>,TrBoing<400,3>,AlphaL<BlinkingL<DeepSkyBlue,Int<100>,Int<500>>,Bump<Int<0>,Int<4000>>>,TrDelay<300>>,EFFECT_PREON>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>(),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 10"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "47\nrey"},
- // ****************
- { "PreFont;FontStd1/KbrEmpr;Shared/Palptine;Shared/Function;Shared/oled", "tracks/emperor.wav",
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 6"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 6"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,RandomL<ColorChange<TrInstant,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>,Rgb<0,107,205>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>>>>,BlastFadeoutL<ColorChange<TrInstant,LightYellow,Blue,Blue,Red,Blue,Red,Red,Red,Red,Red,Red,Red>,350>,LockupL<Strobe<ColorChange<TrInstant,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>>,Black,20,16>,Strobe<ColorChange<TrInstant,White,White,White,Red,Rgb<200,255,255>,Red,White,White,White,White,White,White>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorChange<TrInstant,Yellow,Yellow,Yellow,Cyan,White,Yellow,Yellow,Yellow,Yellow,Yellow,LemonChiffon,Red>,Black,28,25>,260>,InOutHelperL<InOutFuncX<Int<800>,Int<1400>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>(),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 6"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "48\nemperor"},
- // ****************
- { "PreFont;FontStd1/KbrQuiGn;Shared/QuiGonn;Shared/Function;Shared/oled", "tracks/maul.wav",
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 4"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 4"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue>,RandomL<ColorChange<TrInstant,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>,Rgb<0,107,205>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>>>,RandomL<ColorChange<TrInstant,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>,Rgb<0,68,125>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>>>>,BlastFadeoutL<ColorChange<TrInstant,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red,Red,Red,Red,Red>,350>,LockupL<Strobe<ColorChange<TrInstant,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>>,Black,20,16>,Strobe<ColorChange<TrInstant,White,White,White,White,White,Red,Rgb<200,255,255>,Red,White,White,White,White>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorChange<TrInstant,LemonChiffon,Red,Yellow,Yellow,Yellow,Cyan,White,Yellow,Yellow,Yellow,Yellow,Yellow>,Black,28,25>,260>,InOutHelperL<InOutFuncX<Int<800>,Int<1000>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>(),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 4"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "49\nquigonn"},
- // ****************
- { "PreFont;FontStd1/KbrMaceP;Shared/Windu;Shared/Function;Shared/oled", "tracks/trail.wav",
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 7"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 7"),
- // Crystal Chamber:
- StylePtr<Layers<ColorChange<TrInstant,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red>,RandomL<ColorChange<TrInstant,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>,Rgb<0,68,125>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>>>,BlastL<ColorChange<TrInstant,Blue,Blue,Red,Blue,Red,Red,Red,Red,Red,Red,Red,LightYellow>>,LockupL<Strobe<ColorChange<TrInstant,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>>,Black,20,16>,Strobe<ColorChange<TrInstant,White,White,Red,Rgb<200,255,255>,Red,White,White,White,White,White,White,White>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorChange<TrInstant,Yellow,Yellow,Cyan,White,Yellow,Yellow,Yellow,Yellow,Yellow,LemonChiffon,Red,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<800>,TrWipeIn<1050>>,TransitionEffectL<TrDelay<10000>,EFFECT_PREON>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>(),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 7"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "50\nmacep"},
- // ****************
- { "PreFont;FontStd1/KbrMace;Shared/Windu;Shared/Function;Shared/oled", "tracks/windu.wav",
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 7"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 7"),
- // Crystal Chamber:
- StylePtr<InOutHelper<SimpleClash<Lockup<Blast<RandomFlicker<RandomFlicker<ColorChange<TrInstant,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red>,ColorChange<TrInstant,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>,Rgb<0,68,125>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>>>,ColorChange<TrInstant,Rgb<62,0,62>,Rgb<62,20,38>,Rgb<62,62,0>,Rgb<62,24,0>,Rgb<56,62,62>,Rgb<0,34,62>,Rgb<0,0,62>,Rgb<0,62,62>,Rgb<0,18,62>,Rgb<0,62,0>,Rgb<7,62,7>,Rgb<62,0,0>>>,ColorChange<TrInstant,Blue,Blue,Red,Blue,Red,Red,Red,Red,Red,Red,Red,LightYellow>>,Strobe<ColorChange<TrInstant,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>>,Black,20,16>,Strobe<ColorChange<TrInstant,White,White,Red,Rgb<200,255,255>,Red,White,White,White,White,White,White,White>,Black,20,16>>,Strobe<ColorChange<TrInstant,Yellow,Yellow,Cyan,White,Yellow,Yellow,Yellow,Yellow,Yellow,LemonChiffon,Red,Yellow>,Black,28,25>,260>,800,1050,Pulsing<ColorChange<TrInstant,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>,Rgb<0,68,125>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>>,Black,3000>>>(),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 7"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "51\nmace"},
- // ****************
- { "PreFont;FontStd1/TthCrstl;Shared/Random;Shared/Function;Shared/oled", "tracks/march.wav",
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 8"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 8"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta>,RandomL<ColorChange<TrInstant,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>,Rgb<0,107,205>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>>>,RandomL<ColorChange<TrInstant,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>,Rgb<0,68,125>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>>>>,BlastFadeoutL<ColorChange<TrInstant,Blue,Red,Blue,Red,Red,Red,Red,Red,Red,Red,LightYellow,Blue>,350>,LockupL<Strobe<ColorChange<TrInstant,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>>,Black,20,16>,Strobe<ColorChange<TrInstant,White,Red,Rgb<200,255,255>,Red,White,White,White,White,White,White,White,White>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorChange<TrInstant,Yellow,Cyan,White,Yellow,Yellow,Yellow,Yellow,Yellow,LemonChiffon,Red,Yellow,Yellow>,Black,28,25>,260>,InOutHelperL<InOutFuncX<Int<500>,Int<1000>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>(),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 8"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "52\ncrystal"},
- // ****************
- { "PreFont;FontStd2/RgueCmdr;Shared/Random;Shared/Function;Shared/oled", "tracks/TheBoldOne.wav",
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 9"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 9"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>>,RandomL<ColorChange<TrInstant,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>,Rgb<0,107,205>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>>>>,BlastL<ColorChange<TrInstant,Red,Blue,Red,Red,Red,Red,Red,Red,Red,LightYellow,Blue,Blue>,300>,LockupL<Strobe<ColorChange<TrInstant,Rgb<200,255,255>,Rgb<200,255,255>,Yellow,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>>,Black,20,16>,Strobe<ColorChange<TrInstant,Red,Rgb<200,255,255>,Red,White,White,White,White,White,White,White,White,White>,Black,20,16>>,SimpleClashL<Strobe<ColorChange<TrInstant,Cyan,White,Yellow,Yellow,Yellow,Yellow,Yellow,LemonChiffon,Red,Yellow,Yellow,Yellow>,Black,28,25>,260>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutHelperL<InOutFuncX<Int<800>,Int<1000>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>(),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 9"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "53\nrogue"},
- // ****************
- { "PreFont;FontStd2/Ancient;Shared/Random;Shared/Function;Shared/oled", "tracks/piano.wav",
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 10"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 10"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutHelperL<InOutFuncX<Int<800>,Int<1000>>,InOutTrL<TrConcat<TrInstant,Black,TrFade<100>,White,TrFade<400>>,TrConcat<TrInstant,Rgb<50,14,0>,TrFade<2000>,Rgb<25,2,0>,TrFade<4600>>>>>>("~ ~ 10"),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 10"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "54\nancient"},
- // ****************
- { "PreFont;FontStd2/ReturnP;Shared/Palptine;Shared/Function;Shared/oled", "tracks/Order66.wav",
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 6"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 6"),
- // Crystal Chamber:
- StylePtr<Layers<RandomFlicker<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,ColorChange<TrInstant,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>,Rgb<0,107,205>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>>>,AlphaL<AudioFlickerL<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>>,SwingSpeed<400>>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,TransitionEffectL<TrConcat<TrInstant,BrownNoiseFlickerL<AlphaL<White,Int<16000>>,Int<50>>,TrSmoothFade<600>>,EFFECT_LOCKUP_END>,LockupL<Strobe<ColorChange<TrInstant,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>>,Black,20,16>,Strobe<ColorChange<TrInstant,White,White,White,Red,Rgb<200,255,255>,Red,White,White,White,White,White,White>,Black,20,16>>,ResponsiveStabL<Red>,BlastFadeoutL<White,280>,SimpleClashL<Strobe<Yellow,Black,25,28>,300>,LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Mix<TwistAngle<>,White,Cyan>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipe<550>,TrWipeIn<1100>>,TransitionEffectL<TrDelay<10000>,EFFECT_PREON>>>(),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 6"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "55\nreturnp"},
- // ****************
- { "PreFont;FontStd2/Return;Shared/Palptine;Shared/Function;Shared/oled", "tracks/Order66.wav",
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 6"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 6"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutHelperL<InOutFuncX<Int<800>,Int<1000>>,InOutTrL<TrConcat<TrInstant,Black,TrFade<100>,White,TrFade<400>>,TrConcat<TrInstant,Rgb<50,14,0>,TrFade<2000>,Rgb<25,2,0>,TrFade<4600>>>>>>("~ ~ 6"),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 6"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "56\nreturn"},
- // ****************
- { "PreFont;FontStd2/SmthGrey;Shared/Random;Shared/Function;Shared/oled", "tracks/medley1.wav",
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 3"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 3"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorChange<TrInstant,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan>,RandomL<ColorChange<TrInstant,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>,Rgb<0,107,205>,Rgb<0,0,205>,Rgb<0,205,205>>>,RandomL<ColorChange<TrInstant,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>,Rgb<0,68,125>,Rgb<0,0,125>,Rgb<0,125,125>>>>,BlastFadeoutL<ColorChange<TrInstant,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red,Red,Red,Red>,350>,LockupL<Strobe<ColorChange<TrInstant,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>>,Black,20,16>,Strobe<ColorChange<TrInstant,White,White,White,White,White,White,Red,Rgb<200,255,255>,Red,White,White,White>,Black,20,16>,Bump<Int<16800>,Int<28000>>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorChange<TrInstant,Yellow,LemonChiffon,Red,Yellow,Yellow,Yellow,Cyan,White,Yellow,Yellow,Yellow,Yellow>,Black,28,25>,260>,InOutHelperL<InOutFuncX<Int<800>,Int<1000>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>(),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 3"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "57\nsmoothgrey"},
- // ****************
- { "PreFont;FontStd2/KbrRmote;Shared/Random;Shared/Function;Shared/oled", "tracks/deathstar.wav",
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 2"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 2"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue>,RandomL<ColorChange<TrInstant,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>,Rgb<0,68,125>,Rgb<0,0,125>>>,RandomL<ColorChange<TrInstant,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>,Rgb<0,68,125>,Rgb<0,0,125>>>>,OriginalBlastL<ColorChange<TrInstant,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red,Red,Red>>,LockupL<Strobe<ColorChange<TrInstant,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow,Rgb<200,255,255>,Rgb<200,255,255>>,Black,20,16>,Strobe<ColorChange<TrInstant,White,White,White,White,White,White,White,Red,Rgb<200,255,255>,Red,White,White>,Black,20,16>>,SimpleClashL<Strobe<ColorChange<TrInstant,Yellow,Yellow,LemonChiffon,Red,Yellow,Yellow,Yellow,Cyan,White,Yellow,Yellow,Yellow>,Black,28,25>,260>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipe<300>,TrWipeIn<1000>>,TransitionEffectL<TrDelay<10000>,EFFECT_PREON>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>(),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 2"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "58\nremote"},
- // ****************
- { "PreFont;FontStd2/KbrTmple;Shared/Random;Shared/Function;Shared/oled", "tracks/snoke.wav",
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 9"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 9"),
- // Crystal Chamber:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>>,RandomL<ColorChange<TrInstant,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>,Rgb<0,107,205>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>>>>,BlastL<ColorChange<TrInstant,Red,Blue,Red,Red,Red,Red,Red,Red,Red,LightYellow,Blue,Blue>,300>,LockupL<Strobe<ColorChange<TrInstant,Rgb<200,255,255>,Rgb<200,255,255>,Yellow,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>>,Black,20,16>,Strobe<ColorChange<TrInstant,Red,Rgb<200,255,255>,Red,White,White,White,White,White,White,White,White,White>,Black,20,16>>,SimpleClashL<Strobe<ColorChange<TrInstant,Cyan,White,Yellow,Yellow,Yellow,Yellow,Yellow,LemonChiffon,Red,Yellow,Yellow,Yellow>,Black,28,25>,260>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutHelperL<InOutFuncX<Int<600>,Int<700>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>(),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 9"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "59\ntemple"},
- // ****************
- { "Spare1;Shared/Spare1;Shared/Function;Shared/oled", "tracks/sparea.wav",
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 2"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 2"),
- // Crystal Chamber:
- StylePtr<InOutHelper<SimpleClash<Lockup<OriginalBlast<RandomFlicker<RandomFlicker<ColorChange<TrInstant,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue>,ColorChange<TrInstant,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>,Rgb<0,107,205>,Rgb<0,0,205>>>,ColorChange<TrInstant,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>,Rgb<0,68,125>,Rgb<0,0,125>>>,ColorChange<TrInstant,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red,Red,Red>>,Strobe<ColorChange<TrInstant,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow,Rgb<200,255,255>,Rgb<200,255,255>>,Black,20,16>,Strobe<ColorChange<TrInstant,White,White,White,White,White,White,White,Red,Rgb<200,255,255>,Red,White,White>,Black,20,16>>,Strobe<ColorChange<TrInstant,Yellow,Yellow,LemonChiffon,Red,Yellow,Yellow,Yellow,Cyan,White,Yellow,Yellow,Yellow>,Black,28,25>,260>,300,1000,InOutTrL<TrConcat<TrInstant,Black,TrFade<100>,White,TrFade<400>>,TrConcat<TrInstant,Rgb<50,14,0>,TrFade<2800>,Rgb<25,2,0>,TrFade<5200>>>>>(),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 2"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "60\nspare1"},
- // ****************
- { "Spare2;Shared/Spare2;Shared/Function;Shared/oled", "tracks/spareb.wav",
- // Crystal cool down effect.
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 2"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 2"),
- // Crystal Chamber:
- StylePtr<InOutHelper<SimpleClash<Lockup<OriginalBlast<RandomFlicker<RandomFlicker<ColorChange<TrInstant,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue>,ColorChange<TrInstant,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>,Rgb<0,107,205>,Rgb<0,0,205>>>,ColorChange<TrInstant,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>,Rgb<0,68,125>,Rgb<0,0,125>>>,ColorChange<TrInstant,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red,Red,Red>>,Strobe<ColorChange<TrInstant,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow,Rgb<200,255,255>,Rgb<200,255,255>>,Black,20,16>,Strobe<ColorChange<TrInstant,White,White,White,White,White,White,White,Red,Rgb<200,255,255>,Red,White,White>,Black,20,16>>,Strobe<ColorChange<TrInstant,Yellow,Yellow,LemonChiffon,Red,Yellow,Yellow,Yellow,Cyan,White,Yellow,Yellow,Yellow>,Black,28,25>,260>,300,1000,InOutTrL<TrConcat<TrInstant,Black,TrFade<100>,White,TrFade<400>>,TrConcat<TrInstant,Rgb<50,14,0>,TrFade<2800>,Rgb<25,2,0>,TrFade<5200>>>>>(),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 2"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "61\nspare2"},
- // ****************
- { "Spare3;Shared/Spare3;Shared/Function;Shared/oled", "tracks/sparec.wav",
- // Crystal cool down effect.
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 2"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 2"),
- // Crystal Chamber:
- StylePtr<InOutHelper<SimpleClash<Lockup<OriginalBlast<RandomFlicker<RandomFlicker<ColorChange<TrInstant,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue>,ColorChange<TrInstant,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>,Rgb<0,107,205>,Rgb<0,0,205>>>,ColorChange<TrInstant,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>,Rgb<0,68,125>,Rgb<0,0,125>>>,ColorChange<TrInstant,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red,Red,Red>>,Strobe<ColorChange<TrInstant,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow,Rgb<200,255,255>,Rgb<200,255,255>>,Black,20,16>,Strobe<ColorChange<TrInstant,White,White,White,White,White,White,White,Red,Rgb<200,255,255>,Red,White,White>,Black,20,16>>,Strobe<ColorChange<TrInstant,Yellow,Yellow,LemonChiffon,Red,Yellow,Yellow,Yellow,Cyan,White,Yellow,Yellow,Yellow>,Black,28,25>,260>,300,1000,InOutTrL<TrConcat<TrInstant,Black,TrFade<100>,White,TrFade<400>>,TrConcat<TrInstant,Rgb<50,14,0>,TrFade<2800>,Rgb<25,2,0>,TrFade<5200>>>>>(),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 2"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "62\nspare3"},
- // ****************
- { "PreFont;FontStd2/Rainbow;Shared/Random;Shared/Function;Shared/oled", "tracks/Cantina.wav",
- // Shtok Connector 1:
- StylePtr<Layers<StyleFire<StripesX<Int<3000>,Scale<TwistAngle<>,Int<-500>,Int<0>>,Red,Orange,Yellow,Green,Blue,Magenta>,StripesX<Int<3000>,Scale<TwistAngle<>,Int<-500>,Int<0>>,Tomato,OrangeRed,Orange,Yellow,SteelBlue,DeepPink>,0,3,FireConfig<0,2000,5>,FireConfig<0,2000,5>,FireConfig<0,2000,5>>,TransitionEffectL<TrConcat<TrInstant,BrownNoiseFlickerL<AlphaL<White,Int<16000>>,Int<50>>,TrSmoothFade<600>>,EFFECT_LOCKUP_END>,ResponsiveLockupL<Strobe<White,BrownNoiseFlicker<White,Red,300>,50,1>,TrConcat<TrInstant,White,TrFade<200>>,TrFade<400>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<40000>>,Int<10000>>,Scale<SwingSpeed<100>,Int<10000>,Int<14000>>>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,ResponsiveBlastWaveL<White,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,ResponsiveClashL<White,TrInstant,TrFade<400>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<40000>>,Int<10000>>>,TransitionEffectL<TrConcat<TrInstant,AudioFlickerL<RotateColorsX<Variation,White>>,TrFade<1200>>,EFFECT_IGNITION>,ResponsiveStabL<Red>,ResponsiveDragL<BrownNoiseFlickerL<White,Int<300>>,TrWipeIn<400>,TrFade<400>>,ResponsiveMeltL<Mix<TwistAngle<>,Red,Orange>,TrWipeIn<600>,TrSmoothFade<600>>,InOutTrL<TrWipeX<Scale<BladeAngle<>,Int<300>,Int<150>>>,TrWipeInX<Scale<BladeAngle<>,Int<600>,Int<300>>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>(),
- // Shtok Connector 2:
- StylePtr<Layers<StyleFire<StripesX<Int<3000>,Scale<TwistAngle<>,Int<-500>,Int<0>>,Red,Orange,Yellow,Green,Blue,Magenta>,StripesX<Int<3000>,Scale<TwistAngle<>,Int<-500>,Int<0>>,Tomato,OrangeRed,Orange,Yellow,SteelBlue,DeepPink>,0,3,FireConfig<0,2000,5>,FireConfig<0,2000,5>,FireConfig<0,2000,5>>,TransitionEffectL<TrConcat<TrInstant,BrownNoiseFlickerL<AlphaL<White,Int<16000>>,Int<50>>,TrSmoothFade<600>>,EFFECT_LOCKUP_END>,ResponsiveLockupL<Strobe<White,BrownNoiseFlicker<White,Red,300>,50,1>,TrConcat<TrInstant,White,TrFade<200>>,TrFade<400>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<40000>>,Int<10000>>,Scale<SwingSpeed<100>,Int<10000>,Int<14000>>>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,ResponsiveBlastWaveL<White,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,ResponsiveClashL<White,TrInstant,TrFade<400>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<40000>>,Int<10000>>>,TransitionEffectL<TrConcat<TrInstant,AudioFlickerL<RotateColorsX<Variation,White>>,TrFade<1200>>,EFFECT_IGNITION>,ResponsiveStabL<Red>,ResponsiveDragL<BrownNoiseFlickerL<White,Int<300>>,TrWipeIn<400>,TrFade<400>>,ResponsiveMeltL<Mix<TwistAngle<>,Red,Orange>,TrWipeIn<600>,TrSmoothFade<600>>,InOutTrL<TrWipeX<Scale<BladeAngle<>,Int<300>,Int<150>>>,TrWipeInX<Scale<BladeAngle<>,Int<600>,Int<300>>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>(),
- // Crystal Chamber:
- StylePtr<Layers<StyleFire<StripesX<Int<3000>,Scale<TwistAngle<>,Int<-500>,Int<0>>,Red,Orange,Yellow,Green,Blue,Magenta>,StripesX<Int<3000>,Scale<TwistAngle<>,Int<-500>,Int<0>>,Tomato,OrangeRed,Orange,Yellow,SteelBlue,DeepPink>,0,3,FireConfig<0,2000,5>,FireConfig<0,2000,5>,FireConfig<0,2000,5>>,TransitionEffectL<TrConcat<TrInstant,BrownNoiseFlickerL<AlphaL<White,Int<16000>>,Int<50>>,TrSmoothFade<600>>,EFFECT_LOCKUP_END>,ResponsiveLockupL<Strobe<White,BrownNoiseFlicker<White,Red,300>,50,1>,TrConcat<TrInstant,White,TrFade<200>>,TrFade<400>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<40000>>,Int<10000>>,Scale<SwingSpeed<100>,Int<10000>,Int<14000>>>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,ResponsiveBlastWaveL<White,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,ResponsiveClashL<White,TrInstant,TrFade<400>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<40000>>,Int<10000>>>,TransitionEffectL<TrConcat<TrInstant,AudioFlickerL<RotateColorsX<Variation,White>>,TrFade<1200>>,EFFECT_IGNITION>,ResponsiveStabL<Red>,ResponsiveDragL<BrownNoiseFlickerL<White,Int<300>>,TrWipeIn<400>,TrFade<400>>,ResponsiveMeltL<Mix<TwistAngle<>,Red,Orange>,TrWipeIn<600>,TrSmoothFade<600>>,InOutTrL<TrWipeX<Scale<BladeAngle<>,Int<300>,Int<150>>>,TrWipeInX<Scale<BladeAngle<>,Int<600>,Int<300>>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>(),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 11"),
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "63\nrainbow"},
- // ****************
- { "PreFont;FontStd2/DsplyTsy;Shared/Random;Shared/Function;Shared/oled", "tracks/jedi.wav",
- // Shtok Connector 1:
- StylePtr<InOutHelper<Blinking<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,Black,1000,500>,100,100>>("~ ~ 0"),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Blinking<Black,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,1000,500>,100,100>>("~ ~ 0"),
- // Crystal Chamber:
- StylePtr<InOutHelper<SimpleClash<Lockup<Blast<ColorChange<TrInstant,Rgb<0,68,125>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>,White>,RandomFlicker<Blue,White>>,White>,300,800,Pulsing<ColorChange<TrInstant,Rgb<0,68,125>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>,Black,4000>>>(),
- // Accent Strips, Short, Front:
- StylePtr<Layers<Layers<ColorChange<TrInstant,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Rgb<185,212,212>>,RandomL<Black>>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorChange<TrInstant,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Rgb<185,212,212>>,25,15,Black,1,1,1>>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<Layers<ColorCycle<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,0,1,ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,25,160,800>,InOutHelperL<InOutFuncX<Int<300>,Int<800>>,Cylon<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,19,36>>,Rgb<0,0,36>,Rgb<0,36,36>,Rgb<0,10,36>,Rgb<0,36,0>,Rgb<4,36,4>,Rgb<36,0,0>,Rgb<36,0,36>,Rgb<36,11,22>,Rgb<36,36,0>,Rgb<36,14,0>,Rgb<32,36,36>>,10,15,Black,0,0,1>>>>("~ ~ 0"),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "64\ndisplay"},
- // ****************
- { "PreFont;FontStd2/Diagnstc;Shared/Random;Shared/Function;Shared/oled", "tracks/trail.wav",
- // Full range of colours.
- // Shtok Connector 1:
- StylePtr<InOutHelper<Cyan,300,800,ColorSequence<1250,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan>>>(),
- // Shtok Connector 2:
- StylePtr<InOutHelper<Cyan,300,800,ColorSequence<1250,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan>>>(),
- // Crystal Chamber:
- StylePtr<InOutHelper<Cyan,300,800,ColorSequence<1250,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan>>>(),
- // Accent Strips, Short, Front:
- StylePtr<InOutHelper<Cyan,300,800,ColorSequence<1250,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan>>>(),
- // Accent Strips, Long, Rear:
- StylePtr<InOutHelper<Cyan,300,800,ColorSequence<1250,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan>>>(),
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "65\ndiagnostic"},
- // ****************
- { "PreFont;FontStd2/Battery;Shared/Random;Shared/Function;Shared/oled", "tracks/rey.wav",
- // Shtok Connector 1:
- &style_charging,
- // Shtok Connector 2:
- &style_charging,
- // Crystal Chamber:
- &style_charging,
- // Accent Strips, Short, Front:
- &style_charging,
- // Accent Strips, Long, Rear:
- &style_charging,
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "66\nbattery"},
- // ***************
- { "PreFont;FontStd2/Battery;Shared/Random;Shared/Function;Shared/oled", "tracks/rey.wav",
- // Shtok Connector 1:
- &style_charging,
- // Shtok Connector 2:
- &style_charging,
- // Crystal Chamber:
- &style_charging,
- // Accent Strips, Short, Front:
- &style_charging,
- // Accent Strips, Long, Rear:
- &style_charging,
- // Motor:
- StylePtr<Layers<ON,InOutHelperL<InOutFuncX<Int<300>,Int<300>>>>>(),
- "67\nbattery"},
- };
- // *************************************************************************
- // *************************************************************************
- // *************************************************************************
- Preset blade[] = {
- { "PreFont;FontPrm1/JustBen;Shared/Kenobi;Shared/Function;Shared/oled", "tracks/kenobi1.wav",
- // Deepskyblue
- // Main Blade:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>>("~ ~ 0"),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "1\njustben"},
- // ***************
- { "PreFont;FontPrm1/OB2Clan;Shared/Kenobi;Shared/Function;Shared/oled", "tracks/OB2track6.wav",
- // Dodgerblue
- // Main Blade:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>,Bump<Int<16800>,Int<28000>>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 3"),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "2\nob2clan"},
- // ***************
- { "PreFont;FontPrm1/OB2Std;Shared/Kenobi;Shared/Function;Shared/oled", "tracks/Kamino.wav",
- // Blue
- // Main Blade:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue>,SparkleL<ColorChange<TrInstant,White,White,White,White,Red,White,White,Blue,Red,Blue,Blue,White>,90>,RandomL<ColorChange<TrInstant,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>,Rgb<0,107,205>>>>,BlastFadeoutL<ColorChange<TrInstant,Red,Red,Red,Red,Red,Blue,Yellow,Blue,Blue,Blue,Red,Red>,320>,LockupL<BrownNoiseFlicker<HumpFlicker<White,Black,70>,White,180>,RandomFlicker<White,SteelBlue>,Bump<Int<16384>,Int<24000>>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,LocalizedClashL<Strobe<Yellow,SteelBlue,25,20>,280,100>,InOutHelperL<InOutFuncX<Int<450>,Int<1100>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>(),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "3\nob2stad"},
- // ***************
- { "PreFont;FontPrm1/OB4V1;Shared/Kenobi;Shared/Function;Shared/oled", "tracks/OB4_V1.wav",
- // Deepskyblue
- // Main Blade:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 0"),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "4\nob4v1"},
- // ***************
- { "PreFont;FontPrm1/OB4V2Can;Shared/Kenobi;Shared/Function;Shared/oled", "tracks/CantinaFX.wav",
- // Dodgerblue
- // Main Blade:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>>("~ ~ 3"),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "5\nob4v2"},
- // ***************
- { "PreFont;FontPrm1/OB4V2DS;Shared/Kenobi;Shared/Function;Shared/oled", "tracks/deathstar.wav",
- // Cyan
- // Main Blade:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipeX<Scale<IsGreaterThan<BladeAngle<>,Int<16100>>,Int<1500>,Int<300>>>,TrWipeIn<1100>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 2"),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "6\nob4v3"},
- // ***************
- { "PreFont;FontPrm1/OB4V2Rbl;Shared/Kenobi;Shared/Function;Shared/oled", "tracks/Cantina.wav",
- // Deepskyblue
- // Main Blade:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 0"),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "7\nob4v4"},
- // ***************
- { "PreFont;FontPrm2/LS6Clsic;Shared/Luke;Shared/Function;Shared/oled", "tracks/jabba_scene.wav",
- // Green
- // Main Blade:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>,Bump<Int<16800>,Int<28000>>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 4"),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "8\nls6clsic"},
- // ***************
- { "PreFont;FontPrm2/LS6Mdrn;Shared/Luke;Shared/Function;Shared/oled", "tracks/throne_duel.wav",
- // Green
- // Main Blade:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>>("~ ~ 4"),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "9\nls6mdrn"},
- // ***************
- { "PreFont;FontPrm2/LS6Cave;Shared/Luke;Shared/Function;Shared/oled", "tracks/luke_intro.wav",
- // Green
- // Main Blade:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipeX<Scale<IsGreaterThan<BladeAngle<>,Int<16100>>,Int<1500>,Int<300>>>,TrWipeIn<1100>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 4"),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "10\nls6cave"},
- // ***************
- { "PreFont;FontPrm2/LS6CaveP;Shared/Luke;Shared/Function;Shared/oled", "tracks/medley1.wav",
- // Green
- // Main Blade:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>>("~ ~ 4"),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "11\nls6cavep"},
- // ***************
- { "PreFont;FontPrm2/FthrV1;Shared/Vader;Shared/Function;Shared/oled", "tracks/vader.wav",
- // Red
- // Main Blade:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipeX<Scale<IsGreaterThan<BladeAngle<>,Int<16100>>,Int<1500>,Int<300>>>,TrWipeIn<1100>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 6"),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "12\nfthrr1"},
- // ***************
- { "PreFont;FontPrm2/FthrANH;Shared/Vader;Shared/Function;Shared/oled", "tracks/deathstar.wav",
- // Red
- // Main Blade:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipeX<Scale<IsGreaterThan<BladeAngle<>,Int<16100>>,Int<1500>,Int<300>>>,TrWipeIn<1100>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 6"),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "13\nfthranh"},
- // ***************
- { "PreFont;FontPrm2/FthrESB;Shared/Vader;Shared/Function;Shared/oled", "tracks/vader.wav",
- // Red
- // Main Blade:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipeX<Scale<IsGreaterThan<BladeAngle<>,Int<16100>>,Int<1500>,Int<300>>>,TrWipeIn<1100>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 6"),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "14\nfthresb"},
- // ***************
- { "PreFont;FontPrm2/FthrR1;Shared/Vader;Shared/Function;Shared/oled", "tracks/vader.wav",
- // Red
- // Main Blade:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipeX<Scale<IsGreaterThan<BladeAngle<>,Int<16100>>,Int<1500>,Int<300>>>,TrWipeIn<1100>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 6"),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "15\nfthrr1"},
- // ***************
- { "PreFont;FontPrm2/FthrROTJ;Shared/Vader;Shared/Function;Shared/oled", "tracks/throne_duel.wav",
- // Red
- // Main Blade:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipeX<Scale<IsGreaterThan<BladeAngle<>,Int<16100>>,Int<1500>,Int<300>>>,TrWipeIn<1100>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 6"),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "16\nfthrrotj"},
- // ***************
- { "PreFont;FontPrm1/Qui;Shared/QuiGonn;Shared/Function;Shared/oled", "tracks/quigonn.wav",
- // Green
- // Main Blade:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>>("~ ~ 4"),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "17\nguigonn"},
- // ***************
- { "PreFont;FontPrm1/ChosenLt;Shared/Anakin;Shared/Function;Shared/oled", "tracks/anakin.wav",
- // Deepskyblue
- // Main Blade:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>>("~ ~ 0"),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "18\nchosenlgt"},
- // ***************
- { "PreFont;FontPrm1/ChosenDk;Shared/Anakin;Shared/Function;Shared/oled", "tracks/aniturn.wav",
- // Dodgerblue
- // Main Blade:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>,Bump<Int<16800>,Int<28000>>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 3"),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "19\nchosendrk"},
- // ***************
- { "PreFont;FontPrm1/Windu;Shared/Windu;Shared/Function;Shared/oled", "tracks/windu.wav",
- // Magenta
- // Main Blade:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>>("~ ~ 7"),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "20\nwindu"},
- // ***************
- { "PreFont;FontPrm2/GrnFrnd1;Shared/Yoda;Shared/Function;Shared/oled", "tracks/yoda.wav",
- // Green
- // Main Blade:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>>("~ ~ 4"),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "21\ngrnfrnd1"},
- // ***************
- { "PreFont;FontPrm2/GrnFrnd2;Shared/Yoda;Shared/Function;Shared/oled", "tracks/yoda.wav",
- // Green
- // Main Blade:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 4"),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "22\ngrnfrnd2"},
- // ***************
- { "PreFont;FontPrm2/GrnFrnd3;Shared/Yoda;Shared/Function;Shared/oled", "tracks/yoda.wav",
- // Green
- // Main Blade:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>,Bump<Int<16800>,Int<28000>>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 4"),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "23\ngrnfrnd3"},
- // ***************
- { "PreFont;FontPrm2/Duke;Shared/Dooku;Shared/Function;Shared/oled", "tracks/dooku.wav",
- // Red
- // Main Blade:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 6"),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "24\nduke"},
- // ***************
- { "PreFont;FontPrm3/Menace1;Shared/Random;Shared/Function;Shared/oled", "tracks/Menace1.wav",
- // Red
- // Main Blade:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 6"),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "25\nmenace"},
- // ***************
- { "PreFont;FontPrm3/Menace2;Shared/Random;Shared/Function;Shared/oled", "tracks/Menace1.wav",
- // Red
- // Main Blade:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 6"),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "26\nmenace"},
- // ***************
- { "PreFont;FontPrm1/Scav1;Shared/Rey;Shared/Function;Shared/oled", "tracks/anewhome.wav",
- // Orange
- // Main Blade:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 10"),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "27\nscav1"},
- // ***************
- { "PreFont;FontPrm1/Scav2;Shared/Rey;Shared/Function;Shared/oled", "tracks/rey.wav",
- // Orange
- // Main Blade:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>>("~ ~ 10"),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "28\nscav2"},
- // ***************
- { "PreFont;FontPrm1/Scav3;Shared/Rey;Shared/Function;Shared/oled", "tracks/anewhome.wav",
- // Orange
- // Main Blade:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 10"),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "29\nscav3"},
- // ***************
- { "PreFont;FontPrm3/KyloTFA;Shared/Kylo;Shared/Function;Shared/oled", "tracks/kylo.wav",
- // Red
- // Main Blade:
- StylePtr<Layers<Stripes<3000,-3500,ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,RandomPerLEDFlicker<ColorChange<TrInstant,Rgb<60,0,0>,Rgb<60,0,60>,Rgb<60,20,40>,Rgb<60,60,0>,Rgb<60,25,0>,Rgb<55,60,60>,Rgb<0,30,60>,Rgb<0,0,60>,Rgb<0,60,60>,Rgb<0,17,60>,Rgb<0,60,0>,Rgb<6,60,6>>,Black>,BrownNoiseFlicker<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,ColorChange<TrInstant,Rgb<30,0,0>,Rgb<30,0,30>,Rgb<30,10,20>,Rgb<30,30,0>,Rgb<30,12,0>,Rgb<27,30,30>,Rgb<0,30,30>,Rgb<0,0,30>,Rgb<0,30,30>,Rgb<0,8,30>,Rgb<0,30,0>,Rgb<3,30,3>>,200>,RandomPerLEDFlicker<ColorChange<TrInstant,Rgb<80,0,0>,Rgb<80,0,80>,Rgb<80,80,60>,Rgb<80,80,0>,Rgb<80,32,0>,Rgb<71,80,80>,Rgb<0,45,80>,Rgb<0,0,80>,Rgb<0,80,80>,Rgb<1,24,80>,Rgb<0,80,0>,Rgb<9,80,9>>,ColorChange<TrInstant,Rgb<30,0,0>,Rgb<30,0,30>,Rgb<30,10,20>,Rgb<30,30,0>,Rgb<30,12,0>,Rgb<27,30,30>,Rgb<0,30,30>,Rgb<0,0,30>,Rgb<0,30,30>,Rgb<0,8,30>,Rgb<0,30,0>,Rgb<3,30,3>>>>,TransitionLoopL<TrConcat<TrWaveX<AudioFlicker<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,BrownNoiseFlicker<ColorChange<TrInstant,Rgb<80,0,0>,Rgb<80,0,80>,Rgb<80,80,60>,Rgb<80,80,0>,Rgb<80,32,0>,Rgb<71,80,80>,Rgb<0,45,80>,Rgb<0,0,80>,Rgb<0,80,80>,Rgb<1,24,80>,Rgb<0,80,0>,Rgb<9,80,9>>,Black,200>>,Int<400>,Int<100>,Int<200>,Int<0>>,AlphaL<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,Int<0>>,TrDelayX<Scale<SlowNoise<Int<1000>>,Int<100>,Int<1000>>>>>,TransitionLoopL<TrConcat<TrWaveX<AudioFlicker<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,BrownNoiseFlicker<Black,ColorChange<TrInstant,Rgb<60,0,0>,Rgb<60,0,60>,Rgb<60,20,40>,Rgb<60,60,0>,Rgb<60,25,0>,Rgb<55,60,60>,Rgb<0,30,60>,Rgb<0,0,60>,Rgb<0,60,60>,Rgb<0,17,60>,Rgb<0,60,0>,Rgb<6,60,6>>,300>>,Int<400>,Int<100>,Int<200>,Int<0>>,AlphaL<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,Int<0>>,TrDelayX<Scale<SlowNoise<Int<1000>>,Int<200>,Int<1500>>>>>,TransitionEffectL<TrConcat<TrInstant,BrownNoiseFlickerL<AlphaL<White,Int<16000>>,Int<50>>,TrSmoothFade<600>>,EFFECT_LOCKUP_END>,ResponsiveLockupL<Strobe<White,BrownNoiseFlicker<White,Blue,300>,50,1>,TrConcat<TrInstant,White,TrFade<200>>,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Scale<SwingSpeed<100>,Int<10000>,Int<14000>>>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,ResponsiveStabL<Orange>,ResponsiveBlastL<White,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,ResponsiveClashL<White,TrInstant,TrFade<400>>,ResponsiveDragL<BrownNoiseFlickerL<White,Int<300>>,TrWipeIn<400>,TrFade<400>>,ResponsiveMeltL<Mix<TwistAngle<>,OrangeRed,Orange>,TrWipeIn<600>,TrSmoothFade<600>>,InOutTrL<TrWipe<250>,TrWipeIn<1000>>>>(),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "30\nkylotfa"},
- // ***************
- { "PreFont;FontPrm3/KyloTLJ;Shared/Kylo;Shared/Function;Shared/oled", "tracks/Kylo_Theme.wav",
- // Red
- // Main Blade:
- StylePtr<Layers<Stripes<3000,-3500,ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,RandomPerLEDFlicker<ColorChange<TrInstant,Rgb<60,0,0>,Rgb<60,0,60>,Rgb<60,20,40>,Rgb<60,60,0>,Rgb<60,25,0>,Rgb<55,60,60>,Rgb<0,30,60>,Rgb<0,0,60>,Rgb<0,60,60>,Rgb<0,17,60>,Rgb<0,60,0>,Rgb<6,60,6>>,Black>,BrownNoiseFlicker<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,ColorChange<TrInstant,Rgb<30,0,0>,Rgb<30,0,30>,Rgb<30,10,20>,Rgb<30,30,0>,Rgb<30,12,0>,Rgb<27,30,30>,Rgb<0,30,30>,Rgb<0,0,30>,Rgb<0,30,30>,Rgb<0,8,30>,Rgb<0,30,0>,Rgb<3,30,3>>,200>,RandomPerLEDFlicker<ColorChange<TrInstant,Rgb<80,0,0>,Rgb<80,0,80>,Rgb<80,80,60>,Rgb<80,80,0>,Rgb<80,32,0>,Rgb<71,80,80>,Rgb<0,45,80>,Rgb<0,0,80>,Rgb<0,80,80>,Rgb<1,24,80>,Rgb<0,80,0>,Rgb<9,80,9>>,ColorChange<TrInstant,Rgb<30,0,0>,Rgb<30,0,30>,Rgb<30,10,20>,Rgb<30,30,0>,Rgb<30,12,0>,Rgb<27,30,30>,Rgb<0,30,30>,Rgb<0,0,30>,Rgb<0,30,30>,Rgb<0,8,30>,Rgb<0,30,0>,Rgb<3,30,3>>>>,TransitionLoopL<TrConcat<TrWaveX<AudioFlicker<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,BrownNoiseFlicker<ColorChange<TrInstant,Rgb<80,0,0>,Rgb<80,0,80>,Rgb<80,80,60>,Rgb<80,80,0>,Rgb<80,32,0>,Rgb<71,80,80>,Rgb<0,45,80>,Rgb<0,0,80>,Rgb<0,80,80>,Rgb<1,24,80>,Rgb<0,80,0>,Rgb<9,80,9>>,Black,200>>,Int<400>,Int<100>,Int<200>,Int<0>>,AlphaL<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,Int<0>>,TrDelayX<Scale<SlowNoise<Int<1000>>,Int<100>,Int<1000>>>>>,TransitionLoopL<TrConcat<TrWaveX<AudioFlicker<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,BrownNoiseFlicker<Black,ColorChange<TrInstant,Rgb<60,0,0>,Rgb<60,0,60>,Rgb<60,20,40>,Rgb<60,60,0>,Rgb<60,25,0>,Rgb<55,60,60>,Rgb<0,30,60>,Rgb<0,0,60>,Rgb<0,60,60>,Rgb<0,17,60>,Rgb<0,60,0>,Rgb<6,60,6>>,300>>,Int<400>,Int<100>,Int<200>,Int<0>>,AlphaL<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,Int<0>>,TrDelayX<Scale<SlowNoise<Int<1000>>,Int<200>,Int<1500>>>>>,TransitionEffectL<TrConcat<TrInstant,BrownNoiseFlickerL<AlphaL<White,Int<16000>>,Int<50>>,TrSmoothFade<600>>,EFFECT_LOCKUP_END>,ResponsiveLockupL<Strobe<White,BrownNoiseFlicker<White,Blue,300>,50,1>,TrConcat<TrInstant,White,TrFade<200>>,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Scale<SwingSpeed<100>,Int<10000>,Int<14000>>>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,ResponsiveStabL<Orange>,ResponsiveBlastL<White,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,ResponsiveClashL<White,TrInstant,TrFade<400>>,ResponsiveDragL<BrownNoiseFlickerL<White,Int<300>>,TrWipeIn<400>,TrFade<400>>,ResponsiveMeltL<Mix<TwistAngle<>,OrangeRed,Orange>,TrWipeIn<600>,TrSmoothFade<600>>,InOutTrL<TrWipe<250>,TrWipeIn<1000>>>>(),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "31\nkylotfa"},
- // ***************
- { "PreFont;FontPrm3/KyloTROS;Shared/Kylo;Shared/Function;Shared/oled", "tracks/TROS_Final.wav",
- // Red
- // Main Blade:
- StylePtr<Layers<Stripes<3000,-3500,ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,RandomPerLEDFlicker<ColorChange<TrInstant,Rgb<60,0,0>,Rgb<60,0,60>,Rgb<60,20,40>,Rgb<60,60,0>,Rgb<60,25,0>,Rgb<55,60,60>,Rgb<0,30,60>,Rgb<0,0,60>,Rgb<0,60,60>,Rgb<0,17,60>,Rgb<0,60,0>,Rgb<6,60,6>>,Black>,BrownNoiseFlicker<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,ColorChange<TrInstant,Rgb<30,0,0>,Rgb<30,0,30>,Rgb<30,10,20>,Rgb<30,30,0>,Rgb<30,12,0>,Rgb<27,30,30>,Rgb<0,30,30>,Rgb<0,0,30>,Rgb<0,30,30>,Rgb<0,8,30>,Rgb<0,30,0>,Rgb<3,30,3>>,200>,RandomPerLEDFlicker<ColorChange<TrInstant,Rgb<80,0,0>,Rgb<80,0,80>,Rgb<80,80,60>,Rgb<80,80,0>,Rgb<80,32,0>,Rgb<71,80,80>,Rgb<0,45,80>,Rgb<0,0,80>,Rgb<0,80,80>,Rgb<1,24,80>,Rgb<0,80,0>,Rgb<9,80,9>>,ColorChange<TrInstant,Rgb<30,0,0>,Rgb<30,0,30>,Rgb<30,10,20>,Rgb<30,30,0>,Rgb<30,12,0>,Rgb<27,30,30>,Rgb<0,30,30>,Rgb<0,0,30>,Rgb<0,30,30>,Rgb<0,8,30>,Rgb<0,30,0>,Rgb<3,30,3>>>>,TransitionLoopL<TrConcat<TrWaveX<AudioFlicker<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,BrownNoiseFlicker<ColorChange<TrInstant,Rgb<80,0,0>,Rgb<80,0,80>,Rgb<80,80,60>,Rgb<80,80,0>,Rgb<80,32,0>,Rgb<71,80,80>,Rgb<0,45,80>,Rgb<0,0,80>,Rgb<0,80,80>,Rgb<1,24,80>,Rgb<0,80,0>,Rgb<9,80,9>>,Black,200>>,Int<400>,Int<100>,Int<200>,Int<0>>,AlphaL<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,Int<0>>,TrDelayX<Scale<SlowNoise<Int<1000>>,Int<100>,Int<1000>>>>>,TransitionLoopL<TrConcat<TrWaveX<AudioFlicker<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,BrownNoiseFlicker<Black,ColorChange<TrInstant,Rgb<60,0,0>,Rgb<60,0,60>,Rgb<60,20,40>,Rgb<60,60,0>,Rgb<60,25,0>,Rgb<55,60,60>,Rgb<0,30,60>,Rgb<0,0,60>,Rgb<0,60,60>,Rgb<0,17,60>,Rgb<0,60,0>,Rgb<6,60,6>>,300>>,Int<400>,Int<100>,Int<200>,Int<0>>,AlphaL<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,Int<0>>,TrDelayX<Scale<SlowNoise<Int<1000>>,Int<200>,Int<1500>>>>>,TransitionEffectL<TrConcat<TrInstant,BrownNoiseFlickerL<AlphaL<White,Int<16000>>,Int<50>>,TrSmoothFade<600>>,EFFECT_LOCKUP_END>,ResponsiveLockupL<Strobe<White,BrownNoiseFlicker<White,Blue,300>,50,1>,TrConcat<TrInstant,White,TrFade<200>>,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Scale<SwingSpeed<100>,Int<10000>,Int<14000>>>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,ResponsiveStabL<Orange>,ResponsiveBlastL<White,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,ResponsiveClashL<White,TrInstant,TrFade<400>>,ResponsiveDragL<BrownNoiseFlickerL<White,Int<300>>,TrWipeIn<400>,TrFade<400>>,ResponsiveMeltL<Mix<TwistAngle<>,OrangeRed,Orange>,TrWipeIn<600>,TrSmoothFade<600>>,InOutTrL<TrWipe<250>,TrWipeIn<1000>>>>(),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "32\nkylotros"},
- // ***************
- { "PreFont;FontPrm3/SprmLdr7;Shared/Random;Shared/Function;Shared/oled", "tracks/Supreme_Leader1.wav",
- // Red
- // Main Blade:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>,Bump<Int<16800>,Int<28000>>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 6"),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "33\nsupreme"},
- // ***************
- { "PreFont;FontPrm2/EtEmpror;Shared/Palptine;Shared/Function;Shared/oled", "tracks/emperor.wav",
- // Red
- // Main Blade:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 6"),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "34\netempr"},
- // ***************
- { "PreFont;FontPrm2/ScrStd;Shared/Ahsoka;Shared/Function;Shared/oled", "tracks/tano.wav",
- // White
- // Main Blade:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>>("~ ~ 11"),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "35\nsorcerer"},
- // ***************
- { "PreFont;FontPrm2/ScrBeskr;Shared/Ahsoka;Shared/Function;Shared/oled", "tracks/tano.wav",
- // White
- // Main Blade:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>>("~ ~ 11"),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "36\nsorcerer"},
- // ***************
- { "PreFont;FontPrm3/Second;Shared/Random;Shared/Function;Shared/oled", "tracks/Second1.wav",
- // Red
- // Main Blade:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>>("~ ~ 6"),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "37\nsecond"},
- // ***************
- { "PreFont;FontPrm3/ThirdSis;Shared/Random;Shared/Function;Shared/oled", "tracks/ThirdSis1.wav",
- // Red
- // Main Blade:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>>("~ ~ 6"),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "38\n3rdsister"},
- // ***************
- { "PreFont;FontPrm3/Inducton;Shared/Random;Shared/Function;Shared/oled", "tracks/Induction1.wav",
- // Cyan
- // Main Blade:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>>("~ ~ 2"),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "39\ninduction"},
- // **************************
- // FREE FONTS
- // **************************
- { "PreFont;FontStd1/KbrGrflx;Shared/Random;Shared/Function;Shared/oled", "tracks/endtitle.wav",
- // Main Blade:
- StylePtr<Layers<Layers<ColorChange<TrInstant,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Rgb<185,212,212>>,RandomL<ColorChange<TrInstant,Rgb<0,107,205>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>>,TransitionEffectL<TrConcat<TrInstant,BrownNoiseFlickerL<AlphaL<White,Int<16000>>,Int<50>>,TrSmoothFade<600>>,EFFECT_LOCKUP_END>,LockupTrL<Strobe<White,Black,25,28>,TrConcat<TrInstant,White,TrFade<200>>,TrFade<300>,SaberBase::LOCKUP_NORMAL>,LockupTrL<AlphaL<White,LayerFunctions<Bump<Scale<SlowNoise<Int<2000>>,Int<3000>,Int<16000>>,Scale<BrownNoiseF<Int<10>>,Int<14000>,Int<8000>>>,Bump<Scale<SlowNoise<Int<2300>>,Int<26000>,Int<8000>>,Scale<NoisySoundLevel,Int<5000>,Int<10000>>>,Bump<Scale<SlowNoise<Int<2300>>,Int<20000>,Int<30000>>,Scale<IsLessThan<SlowNoise<Int<1500>>,Int<8000>>,Scale<NoisySoundLevel,Int<5000>,Int<0>>,Int<0>>>>>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,ResponsiveStabL<Red>,BlastL<LemonChiffon>,SimpleClashL<Strobe<Yellow,Black,25,28>,200>,LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipe<800>,TrWipeIn<1000>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>(),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- // Accent LED Colour Reference: ("~ ~ 0"),
- "40\ngraflex"},
- // **************************
- { "PreFont;FontStd1/KbrLkeH;Shared/Random;Shared/Function;Shared/oled", "tracks/jeditext.wav",
- // Main Blade:
- StylePtr<Layers<Layers<ColorChange<TrInstant,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan>,RandomL<ColorChange<TrInstant,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>,Rgb<0,107,205>,Rgb<0,0,205>,Rgb<0,205,205>>>,RandomL<ColorChange<TrInstant,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>,Rgb<0,68,125>,Rgb<0,0,125>,Rgb<0,125,125>>>>,BlastFadeoutL<ColorChange<TrInstant,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red,Red,Red,Red>,350>,LockupL<Strobe<ColorChange<TrInstant,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>>,Black,20,16>,Strobe<ColorChange<TrInstant,White,White,White,White,White,White,Red,Rgb<200,255,255>,Red,White,White,White>,Black,20,16>,Bump<Int<16800>,Int<28000>>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorChange<TrInstant,Yellow,LemonChiffon,Red,Yellow,Yellow,Yellow,Cyan,White,Yellow,Yellow,Yellow,Yellow>,Black,28,25>,260>,InOutHelperL<InOutFuncX<Int<800>,Int<1000>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>(),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- // Accent LED Colour Reference: ("~ ~ 3"),
- "41luke\ncooldown"},
- // **************************
- { "PreFont;FontStd1/SmthJedi;Shared/Random;Shared/Function;Shared/oled", "tracks/quigonn.wav",
- // Main Blade:
- StylePtr<Layers<ColorChange<TrInstant,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue>,RandomL<ColorChange<TrInstant,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>,Rgb<0,107,205>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>>>,AlphaL<AudioFlickerL<ColorChange<TrInstant,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue>>,SwingSpeed<400>>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,TransitionEffectL<TrConcat<TrInstant,BrownNoiseFlickerL<AlphaL<White,Int<16000>>,Int<50>>,TrSmoothFade<600>>,EFFECT_LOCKUP_END>,LockupL<Strobe<ColorChange<TrInstant,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>>,Black,20,16>,Strobe<ColorChange<TrInstant,White,White,White,White,White,Red,Rgb<200,255,255>,Red,White,White,White,White>,Black,20,16>>,ResponsiveStabL<Red>,BlastFadeoutL<White,280>,SimpleClashL<Strobe<Yellow,Black,25,28>,300>,LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Mix<TwistAngle<>,Red,DarkOrange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipe<800>,TrWipeIn<900>>,TransitionEffectL<TrDelay<10000>,EFFECT_PREON>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>(),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- // Accent LED Colour Reference: ("~ ~ 4"),
- "42\nsmoothjedi"},
- // **************************
- { "PreFont;FontStd1/DarkSide;Shared/Vader;Shared/Function;Shared/oled", "tracks/vader.wav",
- // Main Blade:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipeX<Scale<IsGreaterThan<BladeAngle<>,Int<16100>>,Int<1500>,Int<300>>>,TrWipeIn<1100>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 6"),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- // Accent LED Colour Reference: ("~ ~ 6"),
- "43\ndarkside"},
- // **************************
- { "PreFont;FontStd1/KbrRain;Shared/Thunder;Shared/Function;Shared/oled", "tracks/thunder.wav",
- // Localized clash and lockup.
- // Main Blade:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue>,SparkleL<ColorChange<TrInstant,White,White,White,White,Red,White,White,Blue,Red,Blue,Blue,White>,90>,RandomL<ColorChange<TrInstant,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>,Rgb<0,107,205>>>>,BlastFadeoutL<ColorChange<TrInstant,Red,Red,Red,Red,Red,Blue,Yellow,Blue,Blue,Blue,Red,Red>,320>,LockupL<BrownNoiseFlicker<HumpFlicker<White,Black,70>,White,180>,RandomFlicker<White,SteelBlue>,Bump<Int<16384>,Int<24000>>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,LocalizedClashL<Strobe<Yellow,SteelBlue,25,20>,280,100>,InOutHelperL<InOutFuncX<Int<450>,Int<1100>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>(),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- // Accent LED Colour Reference: ("~ ~ 1"),
- "44\nrainlight"},
- // **************************
- { "PreFont;FontStd1/RainDark;Shared/Thunder;Shared/Function;Shared/oled", "tracks/thunder.wav",
- // Main Blade:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,SparkleL<ColorChange<TrInstant,White,Blue,Blue,Red,Blue,Blue,White,White,Red,White,Red,Red>,150,1200>,RandomL<ColorChange<TrInstant,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>,Rgb<0,107,205>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>>>>,BlastFadeoutL<ColorChange<TrInstant,LightYellow,Blue,Blue,Red,Blue,Red,Red,Red,Red,Red,Red,Red>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,LockupL<RandomFlicker<ColorChange<TrInstant,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>>,Black>,RandomFlicker<SteelBlue,White>>,SimpleClashL<Strobe<Yellow,Black,15,1>,150>,InOutHelperL<InOutFuncX<Int<300>,Int<1100>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>(),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- // Accent LED Colour Reference: ("~ ~ 6"),
- "45\nraindark"},
- // **************************
- { "PreFont;FontStd1/Unstable;Shared/Kylo;Shared/Function;Shared/oled", "tracks/kylo.wav",
- // Unstable.
- // Main Blade:
- StylePtr<Layers<StripesX<Int<3000>,Int<-3500>,ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,RandomPerLEDFlicker<ColorChange<TrInstant,Rgb<60,0,0>,Rgb<60,0,60>,Rgb<60,20,40>,Rgb<60,60,0>,Rgb<60,25,0>,Rgb<55,60,60>,Rgb<0,30,60>,Rgb<0,0,60>,Rgb<0,60,60>,Rgb<0,17,60>,Rgb<0,60,0>,Rgb<6,60,6>>,Black>,BrownNoiseFlicker<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,ColorChange<TrInstant,Rgb<30,0,0>,Rgb<30,0,30>,Rgb<30,10,20>,Rgb<30,30,0>,Rgb<30,12,0>,Rgb<27,30,30>,Rgb<0,30,30>,Rgb<0,0,30>,Rgb<0,30,30>,Rgb<0,8,30>,Rgb<0,30,0>,Rgb<3,30,3>>,200>,RandomPerLEDFlicker<ColorChange<TrInstant,Rgb<80,0,0>,Rgb<80,0,80>,Rgb<80,80,60>,Rgb<80,80,0>,Rgb<80,32,0>,Rgb<71,80,80>,Rgb<0,45,80>,Rgb<0,0,80>,Rgb<0,80,80>,Rgb<1,24,80>,Rgb<0,80,0>,Rgb<9,80,9>>,ColorChange<TrInstant,Rgb<30,0,0>,Rgb<30,0,30>,Rgb<30,10,20>,Rgb<30,30,0>,Rgb<30,12,0>,Rgb<27,30,30>,Rgb<0,30,30>,Rgb<0,0,30>,Rgb<0,30,30>,Rgb<0,8,30>,Rgb<0,30,0>,Rgb<3,30,3>>>>,TransitionLoopL<TrConcat<TrWaveX<AudioFlicker<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,BrownNoiseFlicker<ColorChange<TrInstant,Rgb<80,0,0>,Rgb<80,0,80>,Rgb<80,80,60>,Rgb<80,80,0>,Rgb<80,32,0>,Rgb<71,80,80>,Rgb<0,45,80>,Rgb<0,0,80>,Rgb<0,80,80>,Rgb<1,24,80>,Rgb<0,80,0>,Rgb<9,80,9>>,Black,200>>,Int<400>,Int<100>,Int<200>,Int<0>>,AlphaL<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,Int<0>>,TrDelayX<Scale<SlowNoise<Int<1000>>,Int<100>,Int<1000>>>>>,TransitionLoopL<TrConcat<TrWaveX<AudioFlicker<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,BrownNoiseFlicker<Black,ColorChange<TrInstant,Rgb<60,0,0>,Rgb<60,0,60>,Rgb<60,20,40>,Rgb<60,60,0>,Rgb<60,25,0>,Rgb<55,60,60>,Rgb<0,30,60>,Rgb<0,0,60>,Rgb<0,60,60>,Rgb<0,17,60>,Rgb<0,60,0>,Rgb<6,60,6>>,300>>,Int<400>,Int<100>,Int<200>,Int<0>>,AlphaL<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,Int<0>>,TrDelayX<Scale<SlowNoise<Int<1000>>,Int<200>,Int<1500>>>>>,TransitionEffectL<TrConcat<TrInstant,BrownNoiseFlickerL<AlphaL<White,Int<16000>>,Int<50>>,TrSmoothFade<600>>,EFFECT_LOCKUP_END>,ResponsiveLockupL<Strobe<White,BrownNoiseFlicker<White,Blue,300>,50,1>,TrConcat<TrInstant,White,TrFade<200>>,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Scale<SwingSpeed<100>,Int<10000>,Int<14000>>>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,ResponsiveStabL<Orange>,ResponsiveBlastL<White,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,ResponsiveClashL<White,TrInstant,TrFade<400>>,ResponsiveDragL<BrownNoiseFlickerL<White,Int<300>>,TrWipeIn<400>,TrFade<400>>,ResponsiveMeltL<Mix<TwistAngle<>,OrangeRed,Orange>,TrWipeIn<600>,TrSmoothFade<600>>,InOutTrL<TrWipe<250>,TrWipeIn<1000>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>(),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- // Accent LED Colour Reference: ("~ ~ 6"),
- "46\nunstable"},
- // **************************
- { "PreFont;FontStd1/Rey;Shared/Rey;Shared/Function;Shared/oled", "tracks/anewhome.wav",
- // Main Blade:
- StylePtr<Layers<ColorChange<TrInstant,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow>,RandomL<ColorChange<TrInstant,Rgb<205,79,0>,Rgb<178,205,205>,Rgb<0,107,205>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>>>,AlphaL<AudioFlickerL<ColorChange<TrInstant,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow>>,SwingSpeed<400>>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,TransitionEffectL<TrConcat<TrInstant,BrownNoiseFlickerL<AlphaL<White,Int<16000>>,Int<50>>,TrSmoothFade<600>>,EFFECT_LOCKUP_END>,ResponsiveLockupL<Strobe<White,BrownNoiseFlicker<White,Red,300>,50,1>,TrConcat<TrInstant,White,TrFade<400>>,TrFade<100>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>,Scale<SwingSpeed<100>,Int<10000>,Int<14000>>>,ResponsiveStabL<Red>,BlastFadeoutL<White>,SimpleClashL<Strobe<White,Black,25,28>,300>,LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Mix<TwistAngle<>,White,Cyan>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipe<300>,TrWipeIn<1000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<BlinkingL<Blue,Int<300>,Int<500>>,Bump<Int<0>,Int<4000>>>,TrBoing<500,3>,AlphaL<BlinkingL<DodgerBlue,Int<200>,Int<500>>,Bump<Int<0>,Int<4000>>>,TrBoing<400,3>,AlphaL<BlinkingL<DeepSkyBlue,Int<100>,Int<500>>,Bump<Int<0>,Int<4000>>>,TrDelay<300>>,EFFECT_PREON>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>(),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- // Accent LED Colour Reference: ("~ ~ 10"),
- "47\nrey"},
- // **************************
- { "PreFont;FontStd1/KbrEmpr;Shared/Palptine;Shared/Function;Shared/oled", "tracks/emperor.wav",
- // Main Blade:
- // Main Blade:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,RandomL<ColorChange<TrInstant,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>,Rgb<0,107,205>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>>>>,BlastFadeoutL<ColorChange<TrInstant,LightYellow,Blue,Blue,Red,Blue,Red,Red,Red,Red,Red,Red,Red>,350>,LockupL<Strobe<ColorChange<TrInstant,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>>,Black,20,16>,Strobe<ColorChange<TrInstant,White,White,White,Red,Rgb<200,255,255>,Red,White,White,White,White,White,White>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorChange<TrInstant,Yellow,Yellow,Yellow,Cyan,White,Yellow,Yellow,Yellow,Yellow,Yellow,LemonChiffon,Red>,Black,28,25>,260>,InOutHelperL<InOutFuncX<Int<800>,Int<1400>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>(),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- // Accent LED Colour Reference: ("~ ~ 6"),
- "48\nemperor"},
- // **************************
- { "PreFont;FontStd1/KbrQuiGn;Shared/QuiGonn;Shared/Function;Shared/oled", "tracks/maul.wav",
- // Main Blade:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue>,RandomL<ColorChange<TrInstant,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>,Rgb<0,107,205>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>>>,RandomL<ColorChange<TrInstant,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>,Rgb<0,68,125>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>>>>,BlastFadeoutL<ColorChange<TrInstant,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red,Red,Red,Red,Red>,350>,LockupL<Strobe<ColorChange<TrInstant,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>>,Black,20,16>,Strobe<ColorChange<TrInstant,White,White,White,White,White,Red,Rgb<200,255,255>,Red,White,White,White,White>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorChange<TrInstant,LemonChiffon,Red,Yellow,Yellow,Yellow,Cyan,White,Yellow,Yellow,Yellow,Yellow,Yellow>,Black,28,25>,260>,InOutHelperL<InOutFuncX<Int<800>,Int<1000>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>(),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- // Accent LED Colour Reference: ("~ ~ 4"),
- "49\nquigonn"},
- // **************************
- { "PreFont;FontStd1/KbrMaceP;Shared/Windu;Shared/Function;Shared/oled", "tracks/trail.wav",
- // Main Blade:
- StylePtr<Layers<ColorChange<TrInstant,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red>,RandomL<ColorChange<TrInstant,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>,Rgb<0,68,125>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>>>,BlastL<ColorChange<TrInstant,Blue,Blue,Red,Blue,Red,Red,Red,Red,Red,Red,Red,LightYellow>>,LockupL<Strobe<ColorChange<TrInstant,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>>,Black,20,16>,Strobe<ColorChange<TrInstant,White,White,Red,Rgb<200,255,255>,Red,White,White,White,White,White,White,White>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorChange<TrInstant,Yellow,Yellow,Cyan,White,Yellow,Yellow,Yellow,Yellow,Yellow,LemonChiffon,Red,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<800>,TrWipeIn<1050>>,TransitionEffectL<TrDelay<10000>,EFFECT_PREON>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>(),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- // Accent LED Colour Reference: ("~ ~ 7"),
- "50\nmacep"},
- // **************************
- { "PreFont;FontStd1/KbrMace;Shared/Windu;Shared/Function;Shared/oled", "tracks/windu.wav",
- // Main Blade:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red>,RandomL<ColorChange<TrInstant,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>,Rgb<0,68,125>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>>>,RandomL<ColorChange<TrInstant,Rgb<62,0,62>,Rgb<62,20,38>,Rgb<62,62,0>,Rgb<62,24,0>,Rgb<56,62,62>,Rgb<0,34,62>,Rgb<0,0,62>,Rgb<0,62,62>,Rgb<0,18,62>,Rgb<0,62,0>,Rgb<7,62,7>,Rgb<62,0,0>>>>,BlastL<ColorChange<TrInstant,Blue,Blue,Red,Blue,Red,Red,Red,Red,Red,Red,Red,LightYellow>>,LockupL<Strobe<ColorChange<TrInstant,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>>,Black,20,16>,Strobe<ColorChange<TrInstant,White,White,Red,Rgb<200,255,255>,Red,White,White,White,White,White,White,White>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorChange<TrInstant,Yellow,Yellow,Cyan,White,Yellow,Yellow,Yellow,Yellow,Yellow,LemonChiffon,Red,Yellow>,Black,28,25>,260>,InOutHelperL<InOutFuncX<Int<800>,Int<1050>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>(),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- // Accent LED Colour Reference: ("~ ~ 7"),
- "51\nmace"},
- // **************************
- { "PreFont;FontStd1/TthCrstl;Shared/Random;Shared/Function;Shared/oled", "tracks/march.wav",
- // Main Blade:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta>,RandomL<ColorChange<TrInstant,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>,Rgb<0,107,205>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>>>,RandomL<ColorChange<TrInstant,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>,Rgb<0,68,125>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>>>>,BlastFadeoutL<ColorChange<TrInstant,Blue,Red,Blue,Red,Red,Red,Red,Red,Red,Red,LightYellow,Blue>,350>,LockupL<Strobe<ColorChange<TrInstant,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>>,Black,20,16>,Strobe<ColorChange<TrInstant,White,Red,Rgb<200,255,255>,Red,White,White,White,White,White,White,White,White>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorChange<TrInstant,Yellow,Cyan,White,Yellow,Yellow,Yellow,Yellow,Yellow,LemonChiffon,Red,Yellow,Yellow>,Black,28,25>,260>,InOutHelperL<InOutFuncX<Int<500>,Int<1000>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>(),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- // Accent LED Colour Reference: ("~ ~ 8"),
- "52\ncrystal"},
- // **************************
- { "PreFont;FontStd2/RgueCmdr;Shared/Random;Shared/Function;Shared/oled", "tracks/TheBoldOne.wav",
- // Main Blade:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>>,RandomL<ColorChange<TrInstant,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>,Rgb<0,107,205>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>>>>,BlastL<ColorChange<TrInstant,Red,Blue,Red,Red,Red,Red,Red,Red,Red,LightYellow,Blue,Blue>,300>,LockupL<Strobe<ColorChange<TrInstant,Rgb<200,255,255>,Rgb<200,255,255>,Yellow,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>>,Black,20,16>,Strobe<ColorChange<TrInstant,Red,Rgb<200,255,255>,Red,White,White,White,White,White,White,White,White,White>,Black,20,16>>,SimpleClashL<Strobe<ColorChange<TrInstant,Cyan,White,Yellow,Yellow,Yellow,Yellow,Yellow,LemonChiffon,Red,Yellow,Yellow,Yellow>,Black,28,25>,260>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutHelperL<InOutFuncX<Int<800>,Int<1000>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>(),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- // Accent LED Colour Reference: ("~ ~ 9"),
- "53\nrogue"},
- // **************************
- { "PreFont;FontStd2/Ancient;Shared/Random;Shared/Function;Shared/oled", "tracks/piano.wav",
- // Main Blade:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow>,RandomL<Black>,RandomL<Black>>,OriginalBlastL<RandomFlicker<Magenta,Blue>>,LockupL<RandomFlicker<Strobe<SeaShell,Blue,15,1>,Blue>,RandomFlicker<OrangeRed,White>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<Blue,White,15,5>,400>,InOutHelperL<InOutFuncX<Int<300>,Int<600>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>(),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- // Accent LED Colour Reference: ("~ ~ 10"),
- "54\nancient"},
- // **************************
- { "PreFont;FontStd2/ReturnP;Shared/Palptine;Shared/Function;Shared/oled", "tracks/Order66.wav",
- // Main Blade:
- StylePtr<Layers<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>,RandomL<ColorChange<TrInstant,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>,Rgb<0,107,205>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>>>,AlphaL<AudioFlickerL<ColorChange<TrInstant,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>>>,SwingSpeed<400>>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,TransitionEffectL<TrConcat<TrInstant,BrownNoiseFlickerL<AlphaL<White,Int<16000>>,Int<50>>,TrSmoothFade<600>>,EFFECT_LOCKUP_END>,LockupL<Strobe<ColorChange<TrInstant,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>>,Black,20,16>,Strobe<ColorChange<TrInstant,White,White,White,Red,Rgb<200,255,255>,Red,White,White,White,White,White,White>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,ResponsiveStabL<Red>,BlastFadeoutL<White,280>,SimpleClashL<Strobe<Yellow,Black,25,28>,300>,LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Mix<TwistAngle<>,White,Cyan>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipe<550>,TrWipeIn<1100>>,TransitionEffectL<TrDelay<10000>,EFFECT_PREON>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>(),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- // Accent LED Colour Reference: ("~ ~ 6"),
- "55\nreturnp"},
- // **************************
- { "PreFont;FontStd2/Return;Shared/Palptine;Shared/Function;Shared/oled", "tracks/Order66.wav",
- // Main Blade:
- StylePtr<Layers<Layers<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,DeepSkyBlue>,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,107,205>>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>>>,RandomL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<0,68,125>>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>,OriginalBlastL<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Red>,Red,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red>>,LockupL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Rgb<200,255,255>>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,White,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow>,Black,20,16>,Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,White>,White,White,White,White,White,White,White,White,White,White,Yellow>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorSelect<Sum<Variation,IntArg<STYLE_OPTION_ARG,0>>,TrFade<50>,ColorChange<TrInstant,Yellow>,Yellow,Yellow,Yellow,White,Red,Yellow,Yellow,Yellow,White,White,Yellow>,Black,28,25>,260>,InOutTrL<TrWipeX<Scale<IsGreaterThan<BladeAngle<>,Int<16100>>,Int<1500>,Int<300>>>,TrWipeIn<1100>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>("~ ~ 6"),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- // Accent LED Colour Reference: ("~ ~ 6"),
- "56\nreturn"},
- // **************************
- { "PreFont;FontStd2/SmthGrey;Shared/Random;Shared/Function;Shared/oled", "tracks/medley1.wav",
- // Main Blade:
- StylePtr<Layers<Layers<ColorChange<TrInstant,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan>,RandomL<ColorChange<TrInstant,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>,Rgb<0,107,205>,Rgb<0,0,205>,Rgb<0,205,205>>>,RandomL<ColorChange<TrInstant,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>,Rgb<0,68,125>,Rgb<0,0,125>,Rgb<0,125,125>>>>,BlastFadeoutL<ColorChange<TrInstant,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red,Red,Red,Red>,350>,LockupL<Strobe<ColorChange<TrInstant,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>>,Black,20,16>,Strobe<ColorChange<TrInstant,White,White,White,White,White,White,Red,Rgb<200,255,255>,Red,White,White,White>,Black,20,16>,Bump<Int<16800>,Int<28000>>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorChange<TrInstant,Yellow,LemonChiffon,Red,Yellow,Yellow,Yellow,Cyan,White,Yellow,Yellow,Yellow,Yellow>,Black,28,25>,260>,InOutHelperL<InOutFuncX<Int<800>,Int<1000>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>(),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- // Accent LED Colour Reference: ("~ ~ 3"),
- "57\nsmoothgrey"},
- // **************************
- { "PreFont;FontStd2/KbrRmote;Shared/Random;Shared/Function;Shared/oled", "tracks/deathstar.wav",
- // Main Blade:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue>,RandomL<ColorChange<TrInstant,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>,Rgb<0,68,125>,Rgb<0,0,125>>>,RandomL<ColorChange<TrInstant,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>,Rgb<0,68,125>,Rgb<0,0,125>>>>,OriginalBlastL<ColorChange<TrInstant,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red,Red,Red>>,LockupL<Strobe<ColorChange<TrInstant,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow,Rgb<200,255,255>,Rgb<200,255,255>>,Black,20,16>,Strobe<ColorChange<TrInstant,White,White,White,White,White,White,White,Red,Rgb<200,255,255>,Red,White,White>,Black,20,16>>,SimpleClashL<Strobe<ColorChange<TrInstant,Yellow,Yellow,LemonChiffon,Red,Yellow,Yellow,Yellow,Cyan,White,Yellow,Yellow,Yellow>,Black,28,25>,260>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipe<300>,TrWipeIn<1000>>,TransitionEffectL<TrDelay<10000>,EFFECT_PREON>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>(),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- // Accent LED Colour Reference: ("~ ~ 2"),
- "58\nremote"},
- // **************************
- { "PreFont;FontStd2/KbrTmple;Shared/Random;Shared/Function;Shared/oled", "tracks/snoke.wav",
- // Main Blade:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>>,RandomL<ColorChange<TrInstant,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>,Rgb<0,107,205>,Rgb<0,0,205>,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>>>>,BlastL<ColorChange<TrInstant,Red,Blue,Red,Red,Red,Red,Red,Red,Red,LightYellow,Blue,Blue>,300>,LockupL<Strobe<ColorChange<TrInstant,Rgb<200,255,255>,Rgb<200,255,255>,Yellow,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>>,Black,20,16>,Strobe<ColorChange<TrInstant,Red,Rgb<200,255,255>,Red,White,White,White,White,White,White,White,White,White>,Black,20,16>>,SimpleClashL<Strobe<ColorChange<TrInstant,Cyan,White,Yellow,Yellow,Yellow,Yellow,Yellow,LemonChiffon,Red,Yellow,Yellow,Yellow>,Black,28,25>,260>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutHelperL<InOutFuncX<Int<600>,Int<700>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>(),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- // Accent LED Colour Reference: ("~ ~ 9"),
- "59\ntemple"},
- // **************************
- { "Spare1;Shared/Spare1;Shared/Function;Shared/oled", "tracks/sparea.wav",
- // Main Blade:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue>,RandomL<ColorChange<TrInstant,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>,Rgb<0,107,205>,Rgb<0,0,205>>>,RandomL<ColorChange<TrInstant,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>,Rgb<0,68,125>,Rgb<0,0,125>>>>,OriginalBlastL<ColorChange<TrInstant,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red,Red,Red>>,LockupL<Strobe<ColorChange<TrInstant,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow,Rgb<200,255,255>,Rgb<200,255,255>>,Black,20,16>,Strobe<ColorChange<TrInstant,White,White,White,White,White,White,White,Red,Rgb<200,255,255>,Red,White,White>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorChange<TrInstant,Yellow,Yellow,LemonChiffon,Red,Yellow,Yellow,Yellow,Cyan,White,Yellow,Yellow,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>(),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- // Accent LED Colour Reference: ("~ ~ 2"),
- "60\nspare1"},
- // **************************
- { "Spare2;Shared/Spare2;Shared/Function;Shared/oled", "tracks/spareb.wav",
- // Main Blade:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue>,RandomL<ColorChange<TrInstant,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>,Rgb<0,107,205>,Rgb<0,0,205>>>,RandomL<ColorChange<TrInstant,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>,Rgb<0,68,125>,Rgb<0,0,125>>>>,OriginalBlastL<ColorChange<TrInstant,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red,Red,Red>>,LockupL<Strobe<ColorChange<TrInstant,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow,Rgb<200,255,255>,Rgb<200,255,255>>,Black,20,16>,Strobe<ColorChange<TrInstant,White,White,White,White,White,White,White,Red,Rgb<200,255,255>,Red,White,White>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorChange<TrInstant,Yellow,Yellow,LemonChiffon,Red,Yellow,Yellow,Yellow,Cyan,White,Yellow,Yellow,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>(),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- // Accent LED Colour Reference: ("~ ~ 2"),
- "61\nspare2"},
- // **************************
- { "Spare3;Shared/Spare3;Shared/Function;Shared/oled", "tracks/sparec.wav",
- // Main Blade:
- StylePtr<Layers<Layers<ColorChange<TrInstant,Cyan,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue>,RandomL<ColorChange<TrInstant,Rgb<0,205,205>,Rgb<0,60,205>,Rgb<0,205,0>,Rgb<22,205,22>,Rgb<205,0,0>,Rgb<205,0,205>,Rgb<205,62,115>,Rgb<205,205,0>,Rgb<205,79,0>,Rgb<178,205,205>,Rgb<0,107,205>,Rgb<0,0,205>>>,RandomL<ColorChange<TrInstant,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>,Rgb<0,68,125>,Rgb<0,0,125>>>>,OriginalBlastL<ColorChange<TrInstant,Red,Red,Red,Red,LightYellow,Blue,Blue,Red,Blue,Red,Red,Red>>,LockupL<Strobe<ColorChange<TrInstant,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Rgb<200,255,255>,Yellow,Rgb<200,255,255>,Rgb<200,255,255>>,Black,20,16>,Strobe<ColorChange<TrInstant,White,White,White,White,White,White,White,Red,Rgb<200,255,255>,Red,White,White>,Black,20,16>>,LockupTrL<AlphaL<Mix<TwistAngle<>,RandomFlicker<Red,Black>,RandomFlicker<Yellow,Red>>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,SimpleClashL<Strobe<ColorChange<TrInstant,Yellow,Yellow,LemonChiffon,Red,Yellow,Yellow,Yellow,Cyan,White,Yellow,Yellow,Yellow>,Black,28,25>,260>,InOutTrL<TrWipe<500>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>(),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- // Accent LED Colour Reference: ("~ ~ 2"),
- "62\nspare3"},
- // **************************
- { "PreFont;FontStd2/Rainbow;Shared/Random;Shared/Function;Shared/oled", "tracks/Cantina.wav",
- // Main Blade:
- StylePtr<Layers<StyleFire<StripesX<Int<3000>,Scale<TwistAngle<>,Int<-500>,Int<0>>,Red,Orange,Yellow,Green,Blue,Magenta>,StripesX<Int<3000>,Scale<TwistAngle<>,Int<-500>,Int<0>>,Tomato,OrangeRed,Orange,Yellow,SteelBlue,DeepPink>,0,3,FireConfig<0,2000,5>,FireConfig<0,2000,5>,FireConfig<0,2000,5>>,TransitionEffectL<TrConcat<TrInstant,BrownNoiseFlickerL<AlphaL<White,Int<16000>>,Int<50>>,TrSmoothFade<600>>,EFFECT_LOCKUP_END>,ResponsiveLockupL<Strobe<White,BrownNoiseFlicker<White,Red,300>,50,1>,TrConcat<TrInstant,White,TrFade<200>>,TrFade<400>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<40000>>,Int<10000>>,Scale<SwingSpeed<100>,Int<10000>,Int<14000>>>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,ResponsiveBlastWaveL<White,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,ResponsiveClashL<White,TrInstant,TrFade<400>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<40000>>,Int<10000>>>,TransitionEffectL<TrConcat<TrInstant,AudioFlickerL<RotateColorsX<Variation,White>>,TrFade<1200>>,EFFECT_IGNITION>,ResponsiveStabL<Red>,ResponsiveDragL<BrownNoiseFlickerL<White,Int<300>>,TrWipeIn<400>,TrFade<400>>,ResponsiveMeltL<Mix<TwistAngle<>,Red,Orange>,TrWipeIn<600>,TrSmoothFade<600>>,InOutTrL<TrWipeX<Scale<BladeAngle<>,Int<300>,Int<150>>>,TrWipeInX<Scale<BladeAngle<>,Int<600>,Int<300>>>>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>(),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- // Accent LED Rainbow:
- "63\nrainbow"},
- // **************************
- { "PreFont;FontStd2/DsplyTsy;Shared/Random;Shared/Function;Shared/oled", "tracks/jedi.wav",
- // Main Blade:
- StylePtr<InOutHelper<SimpleClash<Lockup<Blast<ColorChange<TrInstant,Rgb<0,68,125>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>,White>,RandomFlicker<Blue,White>>,White>,300,800,ColorChange<TrInstant,Rgb<0,68,125>,Rgb<0,0,125>,Rgb<0,125,125>,Rgb<0,35,125>,Rgb<0,125,0>,Rgb<14,125,14>,Rgb<125,0,0>,Rgb<125,0,125>,Rgb<125,40,77>,Rgb<125,125,0>,Rgb<125,48,0>,Rgb<110,125,125>>>>(),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "64\ndisplay"},
- // **************************
- { "PreFont;FontStd2/Diagnstc;Shared/Random;Shared/Function;Shared/oled", "tracks/trail.wav",
- // Full range of colours.
- // Main Blade:
- StylePtr<InOutHelper<Cyan,300,800,ColorSequence<1250,DodgerBlue,Green,Rgb<28,255,28>,Red,Magenta,Rgb<255,80,154>,Yellow,Orange,Azure,DeepSkyBlue,Blue,Cyan>>>(),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "65\ndiagnostic"},
- // **************************
- { "PreFont;FontStd2/Battery;Shared/Random;Shared/Function;Shared/oled", "tracks/rey.wav",
- // Main Blade:
- &style_charging,
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "66\nbattery"},
- // ***************
- { "FontStd2/Charger;Shared/Function;Shared/oled", "tracks/charger.wav",
- // Main Blade:
- ChargingStylePtr<BlackPower>(),
- // Dummy Blade:
- StylePtr<OFF>(),
- // Crystal Chamber:
- StylePtr<OFF>(),
- // Accent Strips, Short, Front:
- StylePtr<OFF>(),
- // Accent Strips, Long, Rear:
- StylePtr<OFF>(),
- // Motor:
- StylePtr<OFF>(),
- "67\ncharger"},
- };
- // *************************************************************************
- // *************************************************************************
- // *************************************************************************
- // MOTOR / BLUETOOTH
- struct Accessory {
- static constexpr float MaxAmps = 1.0;
- static constexpr float MaxVolts = 1000.0;
- static constexpr float P2Amps = 0.0;
- static constexpr float P2Volts = 0.0;
- static constexpr float R = 0.0;
- static const int Red = 0;
- static const int Green = 0;
- static const int Blue = 255;
- };
- // *************************************************************************
- // KR V2 pixel strip blade lengths:
- // 88cm = 132 pixels.
- // 82cm = 122 pixels.
- // 72cm = 108 pixels.
- // Mode 1 - Chassis Loose:
- BladeConfig blades[] = {
- { NO_BLADE,
- // Shtok Connector 1:
- SubBladeWithStride (0, 14, 2, WS281XBladePtr<16, bladePin, Color8::GRB, PowerPINS<bladePowerPin2, bladePowerPin3>>()),
- // Shtok Connector 2:
- SubBladeWithStride (1, 15, 2, NULL),
- // Crystal Chamber:
- WS281XBladePtr<1, blade2Pin, Color8::GRB, PowerPINS<bladePowerPin4>>(),
- // Accent Strips, Short, Front:
- SubBladeReverse (0, 4, WS281XBladePtr<5, blade3Pin, Color8::GRB, PowerPINS<bladePowerPin5>>()),
- // Accent Strips, Long, Rear:
- WS281XBladePtr<9, blade4Pin, Color8::GRB, PowerPINS<bladePowerPin4>>(),
- // Motor:
- SimpleBladePtr<Accessory, NoLED, NoLED, NoLED, bladePowerPin6, -1, -1, -1>(),
- CONFIGARRAY(no_blade) },
- // Mode 2 - Chassis Fitted in Hilt, with or without normal KR blade:
- { 0,
- // Main Blade:
- WS281XBladePtr<122, bladePin, Color8::GRB, PowerPINS<bladePowerPin2, bladePowerPin3>>(),
- // Dummy Blade:
- SimpleBladePtr<Accessory, NoLED, NoLED, NoLED, bladePowerPin1, -1, -1, -1>(),
- // Crystal Chamber:
- WS281XBladePtr<1, blade2Pin, Color8::GRB, PowerPINS<bladePowerPin4>>(),
- // Accent Strips, Short, Front:
- SubBladeReverse (0, 4, WS281XBladePtr<5, blade3Pin, Color8::GRB, PowerPINS<bladePowerPin5>>()),
- // Accent Strips, Long, Rear:
- WS281XBladePtr<9, blade4Pin, Color8::GRB, PowerPINS<bladePowerPin4>>(),
- // Motor:
- SimpleBladePtr<Accessory, NoLED, NoLED, NoLED, bladePowerPin6, -1, -1, -1>(),
- CONFIGARRAY(blade) },
- };
- #endif
- #ifdef CONFIG_BUTTONS
- Button PowerButton(BUTTON_POWER, powerButtonPin, "pow");
- Button AuxButton(BUTTON_AUX, auxPin, "aux");
- #endif
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