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- # ____ ___ __ __ __ __ ___________ __ ___
- # | | \ |_/ |_|__| _____ _____ _/ |_ ___\__ ___/|__| _____\_ |__ ___________
- # | | / |\ __\ |/ \\__ \\ __\/ __ \| | | |/ \| __ \_/ __ \_ __ \
- # | | /| |_| | | | Y Y \/ __ \| | \ ___/| | | | Y Y \ \_\ \ ___/| | \/
- # |______/ |____/__| |__|__|_| (____ /__| \___ |____| |__|__|_| /___ /\___ >__|
- # The type of server you are running in relation to this plugin
- # Do not change this value
- # Default: CURRENT
- server-type: CURRENT
- # The locale to use in the /locale folder
- # Default: en_US
- locale: en_US
- # A list of worlds that the plugin is disabled in
- # Default:
- # - disabled_world_name
- disabled-worlds:
- - disabled_world_name
- # The max number of logs that can be broken at one time
- # Default: 150
- max-logs-per-chop: 150
- # The minimum number of leaves required for something to be considered a tree
- # Default: 5
- leaves-required-for-tree: 5
- # If leaves should be destroyed
- # Default: true
- destroy-leaves: true
- # Apply realistic damage to the tools based on the number of logs chopped
- # If false, only one durability will be removed from the tool
- # Default: true
- realistic-tool-damage: true
- # Protect the tool used to chop down the tree from breaking
- # Prevents the tree from being toppled if the tool would break
- # Default: false
- protect-tool: false
- # Use the silk touch enchantment if the tool has it
- # Logs and leaves will drop their original block 100% of the time
- # Default: true
- apply-silk-touch: true
- # Damage the tool extra for each leaf block broken, this is vanilla behavior but can be disabled here
- # Does nothing if realistic-tool-damage is false
- # Default: true
- apply-silk-touch-tool-damage: true
- # Require the entire base of the tree to be broken before it topples
- # Default: false
- break-entire-tree-base: false
- # Don't drop a block for the block that initiates the tree fall
- # Default: false
- destroy-initiated-block: false
- # Only detect logs above the initiated block
- # Default: true
- only-detect-logs-upwards: true
- # Only topple trees while the player is doing something
- # Valid values: SNEAKING, NOT_SNEAKING, ALWAYS
- # Default: ALWAYS
- only-topple-while: ALWAYS
- # Allow toppling trees in creative mode
- # Default: true
- allow-creative-mode: true
- # Require the player to have the permission 'ultimatetimber.chop' to topple trees
- # Default: false
- require-chop-permission: false
- # If a player should only be allowed to chop one tree per cooldown length
- # Default: false
- player-tree-topple-cooldown: false
- # The amount of seconds a player has to wait before they can chop a tree again
- # Does nothing if player-tree-topple-cooldown is false
- # The time is in seconds and must be a postive whole number
- # Default: 5
- player-tree-topple-cooldown-length: 5
- # Allow players to topple trees regardless of what they are holding in their hand
- # Default: false
- ignore-required-tools: false
- # Automatically replant saplings when a tree is toppled
- # Default: true
- replant-saplings: true
- # Always replant saplings for base tree blocks, regardless of player permissions
- # Default: false
- always-replant-sapling: false
- # How many seconds to prevent players from breaking replanted saplings
- # Set to 0 to disable
- # Does nothing if replant-saplings is false
- # The time is in seconds and must be a postive whole number
- # Default: 3
- replant-saplings-cooldown: 3
- # Give fallen leaf blocks a chance to replant saplings when they hit the ground
- # Default: true
- falling-blocks-replant-saplings: true
- # The percent chance that fallen leaves have of planting a sapling
- # Does nothing if falling-blocks-replant-saplings is false
- # The chance is out of 100 and may contain decimals
- # Default: 1
- falling-blocks-replant-saplings-chance: 1
- # Make falling tree blocks deal damage to players if they get hit
- # Default: true
- falling-blocks-deal-damage: true
- # The amount of damage that falling tree blocks do
- # This does nothing if falling-blocks-deal-damage is false
- # Default: 1
- falling-block-damage: 1
- # Automatically add tree blocks to the player's inventory instead of dropping them
- # Default: false
- add-items-to-inventory: false
- # Use custom sounds when toppling trees
- # Default: true
- use-custom-sounds: true
- # Use custom particles when toppling trees
- # Default: true
- use-custom-particles: true
- # The bonus loot multiplier when a player has the permission ultimatetimber.bonusloot
- # Multiplies the chance of tree drops by this value
- # Decimal values are allowed
- # Default: 2
- bonus-loot-multiplier: 2
- # If placed blocks should be ignored for toppling trees
- # Note: This only keeps track of blocks placed during the current server load
- # If your server restarts, the placed tree blocks could be toppled again
- # Default: true
- ignore-placed-blocks: true
- # The maximum number of blocks to keep track of in memory at once
- # Use a lower number if this starts to take up too much memory or trees start taking too long to detect
- # Default: 5000
- ignore-placed-blocks-memory-size: 5000
- # Applies experience when using Jobs/mcMMO
- # Only does something if Jobs or mcMMO is installed
- # Default: true
- hooks-apply-experience: true
- # Applies extra drops passive ability when using mcMMO
- # Only does something if mcMMO is installed
- # Default: true
- hooks-apply-extra-drops: true
- # Requires the tree feller ability in mcMMO to be active to use timber
- # Only does something if mcMMO is installed
- # Default: false
- hooks-require-ability-active: false
- # The type of animation to use for tree toppling
- # Types: FANCY, DISINTEGRATE, CRUMBLE, NONE
- tree-animation-type: FANCY
- # If the tree-animation-type is FANCY or CRUMBLE, make the blocks stick to the ground
- # Does nothing if tree-animation-type is not FANCY or CRUMBLE
- # Default: false
- scatter-tree-blocks-on-ground: false
- # Tree configuration
- # Allows for extreme fine-tuning of tree detection and what are considered trees
- # Multiple log and leaf types are allowed, only one sapling type is allowed
- # You can add your own custom tree types here, just add a new section
- trees:
- oak:
- logs:
- - OAK_LOG
- - STRIPPED_OAK_LOG
- - OAK_WOOD
- - STRIPPED_OAK_WOOD
- leaves:
- - OAK_LEAVES
- sapling: OAK_SAPLING
- plantable-soil: []
- max-log-distance-from-trunk: 25
- max-leaf-distance-from-log: 25
- search-for-leaves-diagonally: true
- drop-original-log: false
- drop-original-leaf: false
- log-loot: []
- leaf-loot:
- 0:
- material: OAK_SAPLING
- chance: 5
- 1:
- material: APPLE
- chance: 0.5
- entire-tree-loot: []
- required-tools: []
- spruce:
- logs:
- - SPRUCE_LOG
- - STRIPPED_SPRUCE_LOG
- - SPRUCE_WOOD
- - STRIPPED_SPRUCE_WOOD
- leaves:
- - SPRUCE_LEAVES
- sapling: SPRUCE_SAPLING
- plantable-soil: []
- max-log-distance-from-trunk: 45
- max-leaf-distance-from-log: 25
- search-for-leaves-diagonally: true
- drop-original-log: true
- drop-original-leaf: false
- log-loot: []
- leaf-loot:
- 0:
- material: SPRUCE_SAPLING
- chance: 5
- entire-tree-loot: []
- required-tools: []
- birch:
- logs:
- - BIRCH_LOG
- - STRIPPED_BIRCH_LOG
- - BIRCH_WOOD
- - STRIPPED_BIRCH_WOOD
- leaves:
- - BIRCH_LEAVES
- sapling: BIRCH_SAPLING
- plantable-soil: []
- max-log-distance-from-trunk: 1
- max-leaf-distance-from-log: 4
- search-for-leaves-diagonally: false
- drop-original-log: true
- drop-original-leaf: false
- log-loot: []
- leaf-loot:
- 0:
- material: BIRCH_SAPLING
- chance: 5
- entire-tree-loot: []
- required-tools: []
- jungle:
- logs:
- - JUNGLE_LOG
- - STRIPPED_JUNGLE_LOG
- - JUNGLE_WOOD
- - STRIPPED_JUNGLE_WOOD
- leaves:
- - JUNGLE_LEAVES
- sapling: JUNGLE_SAPLING
- plantable-soil: []
- max-log-distance-from-trunk: 20
- max-leaf-distance-from-log: 15
- search-for-leaves-diagonally: false
- drop-original-log: true
- drop-original-leaf: false
- log-loot: []
- leaf-loot:
- 0:
- material: JUNGLE_SAPLING
- chance: 2.5
- entire-tree-loot: []
- required-tools: []
- acacia:
- logs:
- - ACACIA_LOG
- - STRIPPED_ACACIA_LOG
- - ACACIA_WOOD
- - STRIPPED_ACACIA_WOOD
- leaves:
- - ACACIA_LEAVES
- sapling: ACACIA_SAPLING
- plantable-soil: []
- max-log-distance-from-trunk: 4
- max-leaf-distance-from-log: 5
- search-for-leaves-diagonally: false
- drop-original-log: true
- drop-original-leaf: false
- log-loot: []
- leaf-loot:
- 0:
- material: ACACIA_SAPLING
- chance: 5
- entire-tree-loot: []
- required-tools: []
- dark_oak:
- logs:
- - DARK_OAK_LOG
- - STRIPPED_DARK_OAK_LOG
- - DARK_OAK_WOOD
- - STRIPPED_DARK_OAK_WOOD
- leaves:
- - DARK_OAK_LEAVES
- sapling: DARK_OAK_SAPLING
- plantable-soil: []
- max-log-distance-from-trunk: 3
- max-leaf-distance-from-log: 5
- search-for-leaves-diagonally: false
- drop-original-log: true
- drop-original-leaf: false
- log-loot: []
- leaf-loot:
- 0:
- material: DARK_OAK_SAPLING
- chance: 5
- 1:
- material: APPLE
- chance: 0.5
- entire-tree-loot: []
- required-tools: []
- brown_mushroom:
- logs:
- - MUSHROOM_STEM
- leaves:
- - BROWN_MUSHROOM_BLOCK
- sapling: BROWN_MUSHROOM
- plantable-soil:
- - MYCELIUM
- max-log-distance-from-trunk: 4
- max-leaf-distance-from-log: 4
- search-for-leaves-diagonally: false
- drop-original-log: false
- drop-original-leaf: false
- log-loot: []
- leaf-loot:
- 0:
- material: BROWN_MUSHROOM
- chance: 25
- entire-tree-loot: []
- required-tools: []
- red_mushroom:
- logs:
- - MUSHROOM_STEM
- leaves:
- - RED_MUSHROOM_BLOCK
- sapling: RED_MUSHROOM
- plantable-soil:
- - MYCELIUM
- max-log-distance-from-trunk: 4
- max-leaf-distance-from-log: 4
- search-for-leaves-diagonally: true
- drop-original-log: false
- drop-original-leaf: false
- log-loot: []
- leaf-loot:
- 0:
- material: RED_MUSHROOM
- chance: 25
- entire-tree-loot: []
- required-tools: []
- Bonsai_Tree:
- logs:
- - JUNGLE_LOG
- - STRIPPED_JUNGLE_LOG
- - JUNGLE_WOOD
- - OAK_LOG
- - STRIPPED_OAK_LOG
- - OAK_WOOD
- - STRIPPED_OAK_WOOD
- leaves:
- - OAK_LEAVES
- sapling: OAK_SAPLING
- plantable-soil: []
- max-log-distance-from-trunk: 35
- max-leaf-distance-from-log: 25
- search-for-leaves-diagonally: false
- drop-original-log: true
- drop-original-leaf: false
- log-loot: []
- leaf-loot:
- 0:
- material: OAK_SAPLING
- chance: 5
- 1:
- material: APPLE
- chance: 0.5
- entire-tree-loot: []
- required-tools: []
- Swamp_Tree:
- logs:
- - ACACIA_LOG
- - STRIPPED_ACACIA_LOG
- - ACACIA_WOOD
- - STRIPPED_ACACIA_WOOD
- - DARK_OAK_LOG
- - STRIPPED_DARK_OAK_LOG
- - DARK_OAK_WOOD
- - STRIPPED_DARK_OAK_WOOD
- leaves:
- - DARK_OAK_LEAVES
- - VINE
- sapling: OAK_SAPLING
- plantable-soil: []
- max-log-distance-from-trunk: 35
- max-leaf-distance-from-log: 25
- search-for-leaves-diagonally: false
- drop-original-log: true
- drop-original-leaf: false
- log-loot: []
- leaf-loot:
- 0:
- material: OAK_SAPLING
- chance: 5
- 1:
- material: APPLE
- chance: 0.5
- entire-tree-loot: []
- required-tools: []
- Fantasy_Tree:
- logs:
- - SPRUCE_LOG
- - STRIPPED_SPRUCE_LOG
- - SPRUCE_WOOD
- - STRIPPED_SPRUCE_WOOD
- leaves:
- - OAK_LEAVES
- - SPRUCE_LEAVES
- sapling: OAK_SAPLING
- plantable-soil: []
- max-log-distance-from-trunk: 35
- max-leaf-distance-from-log: 25
- search-for-leaves-diagonally: false
- drop-original-log: true
- drop-original-leaf: false
- log-loot: []
- leaf-loot:
- 0:
- material: OAK_SAPLING
- chance: 5
- 1:
- material: APPLE
- chance: 0.5
- entire-tree-loot: []
- required-tools: []
- Deciduous_Tree:
- logs:
- - DARK_OAK_LOG
- - STRIPPED_DARK_OAK_LOG
- - DARK_OAK_WOOD
- - STRIPPED_DARK_OAK_WOOD
- leaves:
- - OAK_LEAVES
- sapling: OAK_SAPLING
- plantable-soil: []
- max-log-distance-from-trunk: 20
- max-leaf-distance-from-log: 20
- search-for-leaves-diagonally: true
- drop-original-log: true
- drop-original-leaf: false
- log-loot: []
- leaf-loot:
- 0:
- material: OAK_SAPLING
- chance: 5
- 1:
- material: APPLE
- chance: 0.5
- entire-tree-loot: []
- required-tools: []
- Willow_Tree:
- logs:
- - JUNGLE_LOG
- - STRIPPED_JUNGLE_LOG
- - JUNGLE_WOOD
- - STRIPPED_JUNGLE_WOOD
- leaves:
- - OAK_LEAVES
- - SPRUCE_LEAVES
- sapling: OAK_SAPLING
- plantable-soil: []
- max-log-distance-from-trunk: 20
- max-leaf-distance-from-log: 20
- search-for-leaves-diagonally: true
- drop-original-log: true
- drop-original-leaf: false
- log-loot: []
- leaf-loot:
- 0:
- material: OAK_SAPLING
- chance: 5
- 1:
- material: APPLE
- chance: 0.5
- entire-tree-loot: []
- required-tools: []
- Forgotten_Tree:
- logs:
- - DARK_OAK_LOG
- - STRIPPED_DARK_OAK_LOG
- - DARK_OAK_WOOD
- - STRIPPED_DARK_OAK_WOOD
- leaves:
- - OAK_LEAVES
- - SPRUCE_LEAVES
- sapling: OAK_SAPLING
- plantable-soil: []
- max-log-distance-from-trunk: 20
- max-leaf-distance-from-log: 20
- search-for-leaves-diagonally: true
- drop-original-log: true
- drop-original-leaf: false
- log-loot: []
- leaf-loot:
- 0:
- material: OAK_SAPLING
- chance: 5
- 1:
- material: APPLE
- chance: 0.5
- entire-tree-loot: []
- required-tools: []
- # All soil types that the tree type's saplings can be planted on
- global-plantable-soil:
- - GRASS_BLOCK
- - DIRT
- - COARSE_DIRT
- - PODZOL
- # Custom loot that is available for all tree types
- # The loot applies to each log broken in the tree
- # To add more, increment the number by 1
- # The chance is out of 100 and can contain decimals
- # The default examples here are to show what you can do with custom loot
- # Valid command placeholders: %player%, %type%, %xPos%, %yPos%, %zPos%
- global-log-loot:
- 0:
- material: DIAMOND
- chance: 0
- 1:
- command: 'eco give %player% 5'
- chance: 0
- 2:
- material: GOLDEN_APPLE
- command: 'broadcast %player% found a golden apple in a %type% tree at %xPos% %yPos% %zPos%!'
- chance: 0
- # Custom loot that is available for all tree types
- # The loot applies to each leaf broken in the tree
- # To add more, increment the number by 1
- # The chance is out of 100 and can contain decimals
- # Valid command placeholders: %player%, %type%, %xPos%, %yPos%, %zPos%
- global-leaf-loot:
- 0:
- material: GOLDEN_APPLE
- chance: 0.1
- # Custom entire tree loot that is available for all tree types
- # The loot will be dropped only one time for the entire tree
- # To add more, increment the number by 1
- # The chance is out of 100 and can contain decimals
- # Valid command placeholders: %player%, %type%, %xPos%, %yPos%, %zPos%
- global-entire-tree-loot:
- 0:
- material: DIAMOND
- chance: 0
- # Tools that must be used to topple over a tree
- # Applies to all tree types
- global-required-tools:
- - WOODEN_AXE
- - STONE_AXE
- - IRON_AXE
- - GOLDEN_AXE
- - DIAMOND_AXE
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