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- package net.hypexmc.Events;
- import net.hypexmc.Utils.Item;
- import org.bukkit.Material;
- import org.bukkit.entity.Player;
- import org.bukkit.event.EventHandler;
- import org.bukkit.event.Listener;
- import org.bukkit.event.player.PlayerInteractEvent;
- import org.bukkit.event.player.PlayerJoinEvent;
- import org.bukkit.inventory.ItemStack;
- public class PlayerHotBarEvent implements Listener {
- @EventHandler
- public void onJoin(PlayerJoinEvent event) {
- Player player = event.getPlayer();
- ItemStack island_create = Item.create(Material.GRASS,1,"&B&LIsland &F&LCreate",
- "&7Click to create your island!");
- player.getInventory().setItem(0,island_create);
- ItemStack island_settings = Item.create(Material.FURNACE,1,"&B&LIsland &F&LSettings",
- "&7Click to manage your island settings!");
- player.getInventory().setItem(4,island_settings);
- ItemStack coop_manager = Item.create(Material.DIAMOND_SWORD,1,"&B&LCOOP &F&LManager",
- "&7Click to manage your island &BCOOP &7settings!");
- player.getInventory().setItem(8,coop_manager);
- }
- @EventHandler
- public void onPlayerClick(PlayerInteractEvent event) {
- }
- }
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